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-rw-r--r--thirdparty/README.md2
-rw-r--r--thirdparty/rvo2/API.h43
-rw-r--r--thirdparty/rvo2/Agent.cpp24
-rw-r--r--thirdparty/rvo2/Agent.h12
-rw-r--r--thirdparty/rvo2/Definitions.h12
-rw-r--r--thirdparty/rvo2/KdTree.cpp10
-rw-r--r--thirdparty/rvo2/KdTree.h12
-rw-r--r--thirdparty/rvo2/Vector3.h66
-rw-r--r--thirdparty/rvo2/patches/rvo2-godot-changes.patch72
9 files changed, 89 insertions, 164 deletions
diff --git a/thirdparty/README.md b/thirdparty/README.md
index c6dc1ccd67..0047f1c66c 100644
--- a/thirdparty/README.md
+++ b/thirdparty/README.md
@@ -566,7 +566,7 @@ Files extracted from upstream source:
## rvo2
- Upstream: https://github.com/snape/RVO2-3D
-- Version: 1.0.1 (e3883f288a9e55ecfed3633a01af3e12778c6acf, 2016)
+- Version: git (bfc048670a4e85066e86a1f923d8ea92e3add3b2, 2021)
- License: Apache 2.0
Files extracted from upstream source:
diff --git a/thirdparty/rvo2/API.h b/thirdparty/rvo2/API.h
deleted file mode 100644
index 9d424a661b..0000000000
--- a/thirdparty/rvo2/API.h
+++ /dev/null
@@ -1,43 +0,0 @@
-/*
- * API.h
- * RVO2-3D Library
- *
- * Copyright 2008 University of North Carolina at Chapel Hill
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- *
- * Please send all bug reports to <geom@cs.unc.edu>.
- *
- * The authors may be contacted via:
- *
- * Jur van den Berg, Stephen J. Guy, Jamie Snape, Ming C. Lin, Dinesh Manocha
- * Dept. of Computer Science
- * 201 S. Columbia St.
- * Frederick P. Brooks, Jr. Computer Science Bldg.
- * Chapel Hill, N.C. 27599-3175
- * United States of America
- *
- * <http://gamma.cs.unc.edu/RVO2/>
- */
-
-/**
- * \file API.h
- * \brief Contains definitions related to Microsoft Windows.
- */
-
-#ifndef RVO_API_H_
-#define RVO_API_H_
-
-#define RVO_API
-
-#endif /* RVO_API_H_ */
diff --git a/thirdparty/rvo2/Agent.cpp b/thirdparty/rvo2/Agent.cpp
index 49f14c4f7d..b35eee9c12 100644
--- a/thirdparty/rvo2/Agent.cpp
+++ b/thirdparty/rvo2/Agent.cpp
@@ -8,7 +8,7 @@
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
- * http://www.apache.org/licenses/LICENSE-2.0
+ * https://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
@@ -27,7 +27,7 @@
* Chapel Hill, N.C. 27599-3175
* United States of America
*
- * <http://gamma.cs.unc.edu/RVO2/>
+ * <https://gamma.cs.unc.edu/RVO2/>
*/
#include "Agent.h"
@@ -42,7 +42,7 @@ namespace RVO {
/**
* \brief A sufficiently small positive number.
*/
- const float RVO_EPSILON = 0.00001f;
+ const float RVO3D_EPSILON = 0.00001f;
/**
* \brief Defines a directed line.
@@ -168,12 +168,12 @@ namespace RVO {
const float b = relativePosition * relativeVelocity;
const float c = absSq(relativeVelocity) - absSq(cross(relativePosition, relativeVelocity)) / (distSq - combinedRadiusSq);
const float t = (b + std::sqrt(sqr(b) - a * c)) / a;
- const Vector3 w = relativeVelocity - t * relativePosition;
- const float wLength = abs(w);
- const Vector3 unitW = w / wLength;
+ const Vector3 ww = relativeVelocity - t * relativePosition;
+ const float wwLength = abs(ww);
+ const Vector3 unitWW = ww / wwLength;
- plane.normal = unitW;
- u = (combinedRadius * t - wLength) * unitW;
+ plane.normal = unitWW;
+ u = (combinedRadius * t - wwLength) * unitWW;
}
}
else {
@@ -247,7 +247,7 @@ namespace RVO {
const float numerator = (planes[i].point - line.point) * planes[i].normal;
const float denominator = line.direction * planes[i].normal;
- if (sqr(denominator) <= RVO_EPSILON) {
+ if (sqr(denominator) <= RVO3D_EPSILON) {
/* Lines line is (almost) parallel to plane i. */
if (numerator > 0.0f) {
return false;
@@ -322,7 +322,7 @@ namespace RVO {
const Vector3 planeOptVelocity = optVelocity - (optVelocity * planes[planeNo].normal) * planes[planeNo].normal;
const float planeOptVelocityLengthSq = absSq(planeOptVelocity);
- if (planeOptVelocityLengthSq <= RVO_EPSILON) {
+ if (planeOptVelocityLengthSq <= RVO3D_EPSILON) {
result = planeCenter;
}
else {
@@ -347,7 +347,7 @@ namespace RVO {
/* Compute intersection line of plane i and plane planeNo. */
Vector3 crossProduct = cross(planes[i].normal, planes[planeNo].normal);
- if (absSq(crossProduct) <= RVO_EPSILON) {
+ if (absSq(crossProduct) <= RVO3D_EPSILON) {
/* Planes planeNo and i are (almost) parallel, and plane i fully invalidates plane planeNo. */
return false;
}
@@ -410,7 +410,7 @@ namespace RVO {
const Vector3 crossProduct = cross(planes[j].normal, planes[i].normal);
- if (absSq(crossProduct) <= RVO_EPSILON) {
+ if (absSq(crossProduct) <= RVO3D_EPSILON) {
/* Plane i and plane j are (almost) parallel. */
if (planes[i].normal * planes[j].normal > 0.0f) {
/* Plane i and plane j point in the same direction. */
diff --git a/thirdparty/rvo2/Agent.h b/thirdparty/rvo2/Agent.h
index fd0bf4d1d4..45fbead2f5 100644
--- a/thirdparty/rvo2/Agent.h
+++ b/thirdparty/rvo2/Agent.h
@@ -8,7 +8,7 @@
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
- * http://www.apache.org/licenses/LICENSE-2.0
+ * https://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
@@ -27,17 +27,15 @@
* Chapel Hill, N.C. 27599-3175
* United States of America
*
- * <http://gamma.cs.unc.edu/RVO2/>
+ * <https://gamma.cs.unc.edu/RVO2/>
*/
/**
* \file Agent.h
* \brief Contains the Agent class.
*/
-#ifndef RVO_AGENT_H_
-#define RVO_AGENT_H_
-
-#include "API.h"
+#ifndef RVO3D_AGENT_H_
+#define RVO3D_AGENT_H_
#include <cstddef>
#include <utility>
@@ -117,4 +115,4 @@ namespace RVO {
};
}
-#endif /* RVO_AGENT_H_ */
+#endif /* RVO3D_AGENT_H_ */
diff --git a/thirdparty/rvo2/Definitions.h b/thirdparty/rvo2/Definitions.h
index a73aca9908..707d3c897f 100644
--- a/thirdparty/rvo2/Definitions.h
+++ b/thirdparty/rvo2/Definitions.h
@@ -8,7 +8,7 @@
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
- * http://www.apache.org/licenses/LICENSE-2.0
+ * https://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
@@ -27,7 +27,7 @@
* Chapel Hill, N.C. 27599-3175
* United States of America
*
- * <http://gamma.cs.unc.edu/RVO2/>
+ * <https://gamma.cs.unc.edu/RVO2/>
*/
/**
@@ -35,10 +35,8 @@
* \brief Contains functions and constants used in multiple classes.
*/
-#ifndef RVO_DEFINITIONS_H_
-#define RVO_DEFINITIONS_H_
-
-#include "API.h"
+#ifndef RVO3D_DEFINITIONS_H_
+#define RVO3D_DEFINITIONS_H_
namespace RVO {
/**
@@ -52,4 +50,4 @@ namespace RVO {
}
}
-#endif /* RVO_DEFINITIONS_H_ */
+#endif /* RVO3D_DEFINITIONS_H_ */
diff --git a/thirdparty/rvo2/KdTree.cpp b/thirdparty/rvo2/KdTree.cpp
index c6d43ee415..c857f299df 100644
--- a/thirdparty/rvo2/KdTree.cpp
+++ b/thirdparty/rvo2/KdTree.cpp
@@ -8,7 +8,7 @@
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
- * http://www.apache.org/licenses/LICENSE-2.0
+ * https://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
@@ -27,7 +27,7 @@
* Chapel Hill, N.C. 27599-3175
* United States of America
*
- * <http://gamma.cs.unc.edu/RVO2/>
+ * <https://gamma.cs.unc.edu/RVO2/>
*/
#include "KdTree.h"
@@ -38,7 +38,7 @@
#include "Definitions.h"
namespace RVO {
- const size_t RVO_MAX_LEAF_SIZE = 10;
+ const size_t RVO3D_MAX_LEAF_SIZE = 10;
KdTree::KdTree() { }
@@ -68,7 +68,7 @@ namespace RVO {
agentTree_[node].minCoord[2] = std::min(agentTree_[node].minCoord[2], agents_[i]->position_.z());
}
- if (end - begin > RVO_MAX_LEAF_SIZE) {
+ if (end - begin > RVO3D_MAX_LEAF_SIZE) {
/* No leaf node. */
size_t coord;
@@ -127,7 +127,7 @@ namespace RVO {
void KdTree::queryAgentTreeRecursive(Agent *agent, float &rangeSq, size_t node) const
{
- if (agentTree_[node].end - agentTree_[node].begin <= RVO_MAX_LEAF_SIZE) {
+ if (agentTree_[node].end - agentTree_[node].begin <= RVO3D_MAX_LEAF_SIZE) {
for (size_t i = agentTree_[node].begin; i < agentTree_[node].end; ++i) {
agent->insertAgentNeighbor(agents_[i], rangeSq);
}
diff --git a/thirdparty/rvo2/KdTree.h b/thirdparty/rvo2/KdTree.h
index e05a7f40d4..69d8920ce0 100644
--- a/thirdparty/rvo2/KdTree.h
+++ b/thirdparty/rvo2/KdTree.h
@@ -8,7 +8,7 @@
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
- * http://www.apache.org/licenses/LICENSE-2.0
+ * https://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
@@ -27,16 +27,14 @@
* Chapel Hill, N.C. 27599-3175
* United States of America
*
- * <http://gamma.cs.unc.edu/RVO2/>
+ * <https://gamma.cs.unc.edu/RVO2/>
*/
/**
* \file KdTree.h
* \brief Contains the KdTree class.
*/
-#ifndef RVO_KD_TREE_H_
-#define RVO_KD_TREE_H_
-
-#include "API.h"
+#ifndef RVO3D_KD_TREE_H_
+#define RVO3D_KD_TREE_H_
#include <cstddef>
#include <vector>
@@ -121,4 +119,4 @@ namespace RVO {
};
}
-#endif /* RVO_KD_TREE_H_ */
+#endif /* RVO3D_KD_TREE_H_ */
diff --git a/thirdparty/rvo2/Vector3.h b/thirdparty/rvo2/Vector3.h
index 8c8835c865..f44e311f29 100644
--- a/thirdparty/rvo2/Vector3.h
+++ b/thirdparty/rvo2/Vector3.h
@@ -8,7 +8,7 @@
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
- * http://www.apache.org/licenses/LICENSE-2.0
+ * https://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
@@ -27,32 +27,32 @@
* Chapel Hill, N.C. 27599-3175
* United States of America
*
- * <http://gamma.cs.unc.edu/RVO2/>
+ * <https://gamma.cs.unc.edu/RVO2/>
*/
/**
* \file Vector3.h
* \brief Contains the Vector3 class.
*/
-#ifndef RVO_VECTOR3_H_
-#define RVO_VECTOR3_H_
-
-#include "API.h"
+#ifndef RVO3D_VECTOR3_H_
+#define RVO3D_VECTOR3_H_
#include <cmath>
#include <cstddef>
#include <ostream>
+#define RVO3D_EXPORT
+
namespace RVO {
/**
* \brief Defines a three-dimensional vector.
*/
- class Vector3 {
+ class RVO3D_EXPORT Vector3 {
public:
/**
* \brief Constructs and initializes a three-dimensional vector instance to zero.
*/
- RVO_API inline Vector3()
+ inline Vector3()
{
val_[0] = 0.0f;
val_[1] = 0.0f;
@@ -63,7 +63,7 @@ namespace RVO {
* \brief Constructs and initializes a three-dimensional vector from the specified three-element array.
* \param val The three-element array containing the xyz-coordinates.
*/
- RVO_API inline explicit Vector3(const float val[3])
+ inline explicit Vector3(const float val[3])
{
val_[0] = val[0];
val_[1] = val[1];
@@ -76,7 +76,7 @@ namespace RVO {
* \param y The y-coordinate of the three-dimensional vector.
* \param z The z-coordinate of the three-dimensional vector.
*/
- RVO_API inline Vector3(float x, float y, float z)
+ inline Vector3(float x, float y, float z)
{
val_[0] = x;
val_[1] = y;
@@ -87,39 +87,39 @@ namespace RVO {
* \brief Returns the x-coordinate of this three-dimensional vector.
* \return The x-coordinate of the three-dimensional vector.
*/
- RVO_API inline float x() const { return val_[0]; }
+ inline float x() const { return val_[0]; }
/**
* \brief Returns the y-coordinate of this three-dimensional vector.
* \return The y-coordinate of the three-dimensional vector.
*/
- RVO_API inline float y() const { return val_[1]; }
+ inline float y() const { return val_[1]; }
/**
* \brief Returns the z-coordinate of this three-dimensional vector.
* \return The z-coordinate of the three-dimensional vector.
*/
- RVO_API inline float z() const { return val_[2]; }
+ inline float z() const { return val_[2]; }
/**
* \brief Returns the specified coordinate of this three-dimensional vector.
* \param i The coordinate that should be returned (0 <= i < 3).
* \return The specified coordinate of the three-dimensional vector.
*/
- RVO_API inline float operator[](size_t i) const { return val_[i]; }
+ inline float operator[](size_t i) const { return val_[i]; }
/**
* \brief Returns a reference to the specified coordinate of this three-dimensional vector.
* \param i The coordinate to which a reference should be returned (0 <= i < 3).
* \return A reference to the specified coordinate of the three-dimensional vector.
*/
- RVO_API inline float &operator[](size_t i) { return val_[i]; }
+ inline float &operator[](size_t i) { return val_[i]; }
/**
* \brief Computes the negation of this three-dimensional vector.
* \return The negation of this three-dimensional vector.
*/
- RVO_API inline Vector3 operator-() const
+ inline Vector3 operator-() const
{
return Vector3(-val_[0], -val_[1], -val_[2]);
}
@@ -129,7 +129,7 @@ namespace RVO {
* \param vector The three-dimensional vector with which the dot product should be computed.
* \return The dot product of this three-dimensional vector with a specified three-dimensional vector.
*/
- RVO_API inline float operator*(const Vector3 &vector) const
+ inline float operator*(const Vector3 &vector) const
{
return val_[0] * vector[0] + val_[1] * vector[1] + val_[2] * vector[2];
}
@@ -139,7 +139,7 @@ namespace RVO {
* \param scalar The scalar value with which the scalar multiplication should be computed.
* \return The scalar multiplication of this three-dimensional vector with a specified scalar value.
*/
- RVO_API inline Vector3 operator*(float scalar) const
+ inline Vector3 operator*(float scalar) const
{
return Vector3(val_[0] * scalar, val_[1] * scalar, val_[2] * scalar);
}
@@ -149,7 +149,7 @@ namespace RVO {
* \param scalar The scalar value with which the scalar division should be computed.
* \return The scalar division of this three-dimensional vector with a specified scalar value.
*/
- RVO_API inline Vector3 operator/(float scalar) const
+ inline Vector3 operator/(float scalar) const
{
const float invScalar = 1.0f / scalar;
@@ -161,7 +161,7 @@ namespace RVO {
* \param vector The three-dimensional vector with which the vector sum should be computed.
* \return The vector sum of this three-dimensional vector with a specified three-dimensional vector.
*/
- RVO_API inline Vector3 operator+(const Vector3 &vector) const
+ inline Vector3 operator+(const Vector3 &vector) const
{
return Vector3(val_[0] + vector[0], val_[1] + vector[1], val_[2] + vector[2]);
}
@@ -171,7 +171,7 @@ namespace RVO {
* \param vector The three-dimensional vector with which the vector difference should be computed.
* \return The vector difference of this three-dimensional vector with a specified three-dimensional vector.
*/
- RVO_API inline Vector3 operator-(const Vector3 &vector) const
+ inline Vector3 operator-(const Vector3 &vector) const
{
return Vector3(val_[0] - vector[0], val_[1] - vector[1], val_[2] - vector[2]);
}
@@ -181,7 +181,7 @@ namespace RVO {
* \param vector The three-dimensional vector with which to test for equality.
* \return True if the three-dimensional vectors are equal.
*/
- RVO_API inline bool operator==(const Vector3 &vector) const
+ inline bool operator==(const Vector3 &vector) const
{
return val_[0] == vector[0] && val_[1] == vector[1] && val_[2] == vector[2];
}
@@ -191,7 +191,7 @@ namespace RVO {
* \param vector The three-dimensional vector with which to test for inequality.
* \return True if the three-dimensional vectors are not equal.
*/
- RVO_API inline bool operator!=(const Vector3 &vector) const
+ inline bool operator!=(const Vector3 &vector) const
{
return val_[0] != vector[0] || val_[1] != vector[1] || val_[2] != vector[2];
}
@@ -201,7 +201,7 @@ namespace RVO {
* \param scalar The scalar value with which the scalar multiplication should be computed.
* \return A reference to this three-dimensional vector.
*/
- RVO_API inline Vector3 &operator*=(float scalar)
+ inline Vector3 &operator*=(float scalar)
{
val_[0] *= scalar;
val_[1] *= scalar;
@@ -215,7 +215,7 @@ namespace RVO {
* \param scalar The scalar value with which the scalar division should be computed.
* \return A reference to this three-dimensional vector.
*/
- RVO_API inline Vector3 &operator/=(float scalar)
+ inline Vector3 &operator/=(float scalar)
{
const float invScalar = 1.0f / scalar;
@@ -232,7 +232,7 @@ namespace RVO {
* \param vector The three-dimensional vector with which the vector sum should be computed.
* \return A reference to this three-dimensional vector.
*/
- RVO_API inline Vector3 &operator+=(const Vector3 &vector)
+ inline Vector3 &operator+=(const Vector3 &vector)
{
val_[0] += vector[0];
val_[1] += vector[1];
@@ -246,7 +246,7 @@ namespace RVO {
* \param vector The three-dimensional vector with which the vector difference should be computed.
* \return A reference to this three-dimensional vector.
*/
- RVO_API inline Vector3 &operator-=(const Vector3 &vector)
+ inline Vector3 &operator-=(const Vector3 &vector)
{
val_[0] -= vector[0];
val_[1] -= vector[1];
@@ -267,7 +267,7 @@ namespace RVO {
* \param vector The three-dimensional vector with which the scalar multiplication should be computed.
* \return The scalar multiplication of the three-dimensional vector with the scalar value.
*/
- inline Vector3 operator*(float scalar, const Vector3 &vector)
+ RVO3D_EXPORT inline Vector3 operator*(float scalar, const Vector3 &vector)
{
return Vector3(scalar * vector[0], scalar * vector[1], scalar * vector[2]);
}
@@ -279,7 +279,7 @@ namespace RVO {
* \param vector2 The second vector with which the cross product should be computed.
* \return The cross product of the two specified vectors.
*/
- inline Vector3 cross(const Vector3 &vector1, const Vector3 &vector2)
+ RVO3D_EXPORT inline Vector3 cross(const Vector3 &vector1, const Vector3 &vector2)
{
return Vector3(vector1[1] * vector2[2] - vector1[2] * vector2[1], vector1[2] * vector2[0] - vector1[0] * vector2[2], vector1[0] * vector2[1] - vector1[1] * vector2[0]);
}
@@ -291,7 +291,7 @@ namespace RVO {
* \param vector The three-dimensional vector which to insert into the output stream.
* \return A reference to the output stream.
*/
- inline std::ostream &operator<<(std::ostream &os, const Vector3 &vector)
+ RVO3D_EXPORT inline std::ostream &operator<<(std::ostream &os, const Vector3 &vector)
{
os << "(" << vector[0] << "," << vector[1] << "," << vector[2] << ")";
@@ -304,7 +304,7 @@ namespace RVO {
* \param vector The three-dimensional vector whose length is to be computed.
* \return The length of the three-dimensional vector.
*/
- inline float abs(const Vector3 &vector)
+ RVO3D_EXPORT inline float abs(const Vector3 &vector)
{
return std::sqrt(vector * vector);
}
@@ -315,7 +315,7 @@ namespace RVO {
* \param vector The three-dimensional vector whose squared length is to be computed.
* \return The squared length of the three-dimensional vector.
*/
- inline float absSq(const Vector3 &vector)
+ RVO3D_EXPORT inline float absSq(const Vector3 &vector)
{
return vector * vector;
}
@@ -326,7 +326,7 @@ namespace RVO {
* \param vector The three-dimensional vector whose normalization is to be computed.
* \return The normalization of the three-dimensional vector.
*/
- inline Vector3 normalize(const Vector3 &vector)
+ RVO3D_EXPORT inline Vector3 normalize(const Vector3 &vector)
{
return vector / abs(vector);
}
diff --git a/thirdparty/rvo2/patches/rvo2-godot-changes.patch b/thirdparty/rvo2/patches/rvo2-godot-changes.patch
index 054c22ad98..16dbc203ed 100644
--- a/thirdparty/rvo2/patches/rvo2-godot-changes.patch
+++ b/thirdparty/rvo2/patches/rvo2-godot-changes.patch
@@ -1,40 +1,5 @@
-diff --git a/thirdparty/rvo2/API.h b/thirdparty/rvo2/API.h
-index afef140253..9d424a661b 100644
---- a/thirdparty/rvo2/API.h
-+++ b/thirdparty/rvo2/API.h
-@@ -38,30 +38,6 @@
- #ifndef RVO_API_H_
- #define RVO_API_H_
-
--#ifdef _WIN32
--#include <SDKDDKVer.h>
--#define WIN32_LEAN_AND_MEAN
--#define NOCOMM
--#define NOIMAGE
--#define NOIME
--#define NOKANJI
--#define NOMCX
--#define NOMINMAX
--#define NOPROXYSTUB
--#define NOSERVICE
--#define NOSOUND
--#define NOTAPE
--#define NORPC
--#define _USE_MATH_DEFINES
--#include <windows.h>
--#endif
--
--#ifdef RVO_EXPORTS
--#define RVO_API __declspec(dllexport)
--#elif defined(RVO_IMPORTS)
--#define RVO_API __declspec(dllimport)
--#else
- #define RVO_API
--#endif
-
- #endif /* RVO_API_H_ */
diff --git a/thirdparty/rvo2/Agent.cpp b/thirdparty/rvo2/Agent.cpp
-index 1a236c7831..49f14c4f7d 100644
+index 5e49a3554c..b35eee9c12 100644
--- a/thirdparty/rvo2/Agent.cpp
+++ b/thirdparty/rvo2/Agent.cpp
@@ -105,18 +105,17 @@ namespace RVO {
@@ -123,10 +88,10 @@ index 1a236c7831..49f14c4f7d 100644
{
const float dotProduct = line.point * line.direction;
diff --git a/thirdparty/rvo2/Agent.h b/thirdparty/rvo2/Agent.h
-index 238f2d31b7..fd0bf4d1d4 100644
+index d3922ec645..45fbead2f5 100644
--- a/thirdparty/rvo2/Agent.h
+++ b/thirdparty/rvo2/Agent.h
-@@ -43,30 +43,52 @@
+@@ -41,30 +41,52 @@
#include <utility>
#include <vector>
@@ -184,7 +149,7 @@ index 238f2d31b7..fd0bf4d1d4 100644
/**
* \brief Inserts an agent neighbor into the set of neighbors of this agent.
-@@ -75,16 +97,10 @@ namespace RVO {
+@@ -73,16 +95,10 @@ namespace RVO {
*/
void insertAgentNeighbor(const Agent *agent, float &rangeSq);
@@ -201,7 +166,7 @@ index 238f2d31b7..fd0bf4d1d4 100644
size_t id_;
size_t maxNeighbors_;
float maxSpeed_;
-@@ -93,9 +109,11 @@ namespace RVO {
+@@ -91,9 +107,11 @@ namespace RVO {
float timeHorizon_;
std::vector<std::pair<float, const Agent *> > agentNeighbors_;
std::vector<Plane> orcaPlanes_;
@@ -215,7 +180,7 @@ index 238f2d31b7..fd0bf4d1d4 100644
}
diff --git a/thirdparty/rvo2/KdTree.cpp b/thirdparty/rvo2/KdTree.cpp
-index 719fabdf34..c6d43ee415 100644
+index 5e9e9777a6..c857f299df 100644
--- a/thirdparty/rvo2/KdTree.cpp
+++ b/thirdparty/rvo2/KdTree.cpp
@@ -36,16 +36,15 @@
@@ -225,7 +190,7 @@ index 719fabdf34..c6d43ee415 100644
-#include "RVOSimulator.h"
namespace RVO {
- const size_t RVO_MAX_LEAF_SIZE = 10;
+ const size_t RVO3D_MAX_LEAF_SIZE = 10;
- KdTree::KdTree(RVOSimulator *sim) : sim_(sim) { }
+ KdTree::KdTree() { }
@@ -239,10 +204,10 @@ index 719fabdf34..c6d43ee415 100644
if (!agents_.empty()) {
agentTree_.resize(2 * agents_.size() - 1);
diff --git a/thirdparty/rvo2/KdTree.h b/thirdparty/rvo2/KdTree.h
-index 5dbc2b492f..e05a7f40d4 100644
+index a09384c20f..69d8920ce0 100644
--- a/thirdparty/rvo2/KdTree.h
+++ b/thirdparty/rvo2/KdTree.h
-@@ -43,6 +43,9 @@
+@@ -41,6 +41,9 @@
#include "Vector3.h"
@@ -252,7 +217,7 @@ index 5dbc2b492f..e05a7f40d4 100644
namespace RVO {
class Agent;
class RVOSimulator;
-@@ -51,7 +54,7 @@ namespace RVO {
+@@ -49,7 +52,7 @@ namespace RVO {
* \brief Defines <i>k</i>d-trees for agents in the simulation.
*/
class KdTree {
@@ -261,7 +226,7 @@ index 5dbc2b492f..e05a7f40d4 100644
/**
* \brief Defines an agent <i>k</i>d-tree node.
*/
-@@ -92,12 +95,12 @@ namespace RVO {
+@@ -90,12 +93,12 @@ namespace RVO {
* \brief Constructs a <i>k</i>d-tree instance.
* \param sim The simulator instance.
*/
@@ -276,7 +241,7 @@ index 5dbc2b492f..e05a7f40d4 100644
void buildAgentTreeRecursive(size_t begin, size_t end, size_t node);
-@@ -112,7 +115,6 @@ namespace RVO {
+@@ -110,7 +113,6 @@ namespace RVO {
std::vector<Agent *> agents_;
std::vector<AgentTreeNode> agentTree_;
@@ -285,9 +250,18 @@ index 5dbc2b492f..e05a7f40d4 100644
friend class Agent;
friend class RVOSimulator;
diff --git a/thirdparty/rvo2/Vector3.h b/thirdparty/rvo2/Vector3.h
-index adf3382339..8c8835c865 100644
+index 6c3223bb87..f44e311f29 100644
--- a/thirdparty/rvo2/Vector3.h
+++ b/thirdparty/rvo2/Vector3.h
+@@ -41,7 +41,7 @@
+ #include <cstddef>
+ #include <ostream>
+
+-#include "Export.h"
++#define RVO3D_EXPORT
+
+ namespace RVO {
+ /**
@@ -59,17 +59,6 @@ namespace RVO {
val_[2] = 0.0f;
}
@@ -296,7 +270,7 @@ index adf3382339..8c8835c865 100644
- * \brief Constructs and initializes a three-dimensional vector from the specified three-dimensional vector.
- * \param vector The three-dimensional vector containing the xyz-coordinates.
- */
-- RVO_API inline Vector3(const Vector3 &vector)
+- inline Vector3(const Vector3 &vector)
- {
- val_[0] = vector[0];
- val_[1] = vector[1];