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-rw-r--r--thirdparty/README.md13
-rw-r--r--thirdparty/b2d_convexdecomp/b2Polygon.cpp7
-rw-r--r--thirdparty/etc2comp/EtcFilter.cpp3
-rw-r--r--thirdparty/glad/glad.c84
-rw-r--r--thirdparty/glad/glad/glad.h120
-rw-r--r--thirdparty/libsimplewebm/libwebm/README.libvpx2
-rw-r--r--thirdparty/libsimplewebm/libwebm/common/webmids.h8
-rw-r--r--thirdparty/libsimplewebm/libwebm/mkvparser/mkvparser.cc428
-rw-r--r--thirdparty/libsimplewebm/libwebm/mkvparser/mkvparser.h36
-rw-r--r--thirdparty/lws/mbedtls_wrapper/include/platform/ssl_port.h2
-rw-r--r--thirdparty/lws/minilex.c272
-rw-r--r--thirdparty/mbedtls/library/entropy_poll.c27
-rw-r--r--thirdparty/mbedtls/library/net_sockets.c2
-rw-r--r--thirdparty/mbedtls/library/x509_crt.c23
-rw-r--r--thirdparty/misc/clipper.cpp4629
-rw-r--r--thirdparty/misc/clipper.hpp406
-rw-r--r--thirdparty/thekla_atlas/nvcore/Debug.h8
-rw-r--r--thirdparty/thekla_atlas/poshlib/posh.h5
18 files changed, 5666 insertions, 409 deletions
diff --git a/thirdparty/README.md b/thirdparty/README.md
index ff05f3d084..d3fa0e4664 100644
--- a/thirdparty/README.md
+++ b/thirdparty/README.md
@@ -11,6 +11,9 @@ The files were adapted to Godot by removing the dependency on b2Math (replacing
it by b2Glue.h) and commenting out some verbose printf calls.
Upstream code has not changed in 10 years, no need to keep track of changes.
+Important: Some files have Godot-made changes.
+They are marked with `// -- GODOT start --` and `// -- GODOT end --`
+comments.
## bullet
@@ -69,6 +72,9 @@ Files extracted from upstream source:
- all .cpp and .h files in EtcLib/
- README.md, LICENSE, AUTHORS
+Important: Some files have Godot-made changes.
+They are marked with `// -- GODOT start --` and `// -- GODOT end --`
+comments.
## fonts
@@ -165,6 +171,9 @@ Files extracted from upstream source:
TODO.
+Important: Some files have Godot-made changes.
+They are marked with `// -- GODOT start --` and `// -- GODOT end --`
+comments.
## libtheora
@@ -229,13 +238,13 @@ changes are marked with `// -- GODOT --` comments.
- License: LGPLv2.1 + static linking exception
File extracted from upstream source:
-- Everything in `lib/` except `http2/`, `event-libs/`.
+- Everything in `lib/` except `minilex.c`, `http2/`, `event-libs/`.
- From `misc/` exclude `lws-genhash.c`, `lws-ring.c`, `romfs.{c,h}`, `smtp.c`.
- From `plat/` exclude `lws-plat-{esp*,optee}.c`.
- From `server/` exclude `access-log.c`, `cgi.c`, `daemonize.c`, `lws-spa.c`,
`peer-limits.c`, `rewrite.c`
- Also copy `win32helpers/` from `win32port/`
-- `mbedtls_wrapper/include/platform/ssl_port.h` has a small change to check for OSX (missing `malloc.h`).
+- `mbedtls_wrapper/include/platform/ssl_port.h` has a small change to check for OSX and FreeBSD (missing `malloc.h`).
The bug is fixed in upstream master via `LWS_HAVE_MALLOC_H`, but not in the 2.4.1 branch (as the file structure has changed).
Important: `lws_config.h` and `lws_config_private.h` contains custom
diff --git a/thirdparty/b2d_convexdecomp/b2Polygon.cpp b/thirdparty/b2d_convexdecomp/b2Polygon.cpp
index b6ead62c63..c80204ae21 100644
--- a/thirdparty/b2d_convexdecomp/b2Polygon.cpp
+++ b/thirdparty/b2d_convexdecomp/b2Polygon.cpp
@@ -1342,7 +1342,12 @@ b2Polygon TraceEdge(b2Polygon* p){
if (nodes[j].nConnected == 0) continue;
b2Vec2 diff = nodes[i].position - nodes[j].position;
if (diff.LengthSquared() <= COLLAPSE_DIST_SQR){
- if (nActive <= 3) return b2Polygon();
+ if (nActive <= 3) {
+ // -- GODOT start --
+ delete[] nodes;
+ // -- GODOT end --
+ return b2Polygon();
+ }
//printf("Found dupe, %d left\n",nActive);
--nActive;
foundDupe = true;
diff --git a/thirdparty/etc2comp/EtcFilter.cpp b/thirdparty/etc2comp/EtcFilter.cpp
index bc899a533e..1ec8acdf3f 100644
--- a/thirdparty/etc2comp/EtcFilter.cpp
+++ b/thirdparty/etc2comp/EtcFilter.cpp
@@ -228,6 +228,9 @@ int FilterTwoPass( RGBCOLOR *pSrcImage, int srcWidth, int srcHeight,
pTempImage = (RGBCOLOR *)malloc( destWidth * srcHeight * sizeof(RGBCOLOR) );
if ( pTempImage == NULL )
{
+ // -- GODOT start --
+ free( contrib );
+ // -- GODOT end --
return 0;
}
diff --git a/thirdparty/glad/glad.c b/thirdparty/glad/glad.c
index f87ec8cf93..c2aaea2144 100644
--- a/thirdparty/glad/glad.c
+++ b/thirdparty/glad/glad.c
@@ -1,21 +1,23 @@
/*
- OpenGL loader generated by glad 0.1.16a0 on Thu Nov 30 06:21:28 2017.
+ OpenGL loader generated by glad 0.1.18a0 on Mon Mar 5 18:43:52 2018.
Language/Generator: C/C++
Specification: gl
APIs: gl=3.3
Profile: compatibility
Extensions:
- GL_ARB_debug_output
+ GL_ARB_debug_output,
+ GL_ARB_framebuffer_object,
+ GL_EXT_framebuffer_object
Loader: True
Local files: False
Omit khrplatform: False
Commandline:
- --profile="compatibility" --api="gl=3.3" --generator="c" --spec="gl" --extensions="GL_ARB_debug_output"
+ --profile="compatibility" --api="gl=3.3" --generator="c" --spec="gl" --extensions="GL_ARB_debug_output,GL_ARB_framebuffer_object,GL_EXT_framebuffer_object"
Online:
- http://glad.dav1d.de/#profile=compatibility&language=c&specification=gl&loader=on&api=gl%3D3.3&extensions=GL_ARB_debug_output
+ http://glad.dav1d.de/#profile=compatibility&language=c&specification=gl&loader=on&api=gl%3D3.3&extensions=GL_ARB_debug_output&extensions=GL_ARB_framebuffer_object&extensions=GL_EXT_framebuffer_object
*/
#include <stdio.h>
@@ -47,8 +49,8 @@ int open_gl(void) {
static
void close_gl(void) {
if(libGL != NULL) {
- FreeLibrary(libGL);
- libGL = NULL;
+ FreeLibrary((HMODULE) libGL);
+ libGL = NULL;
}
}
#else
@@ -112,7 +114,7 @@ void* get_proc(const char *namez) {
#endif
if(result == NULL) {
#ifdef _WIN32
- result = (void*)GetProcAddress(libGL, namez);
+ result = (void*)GetProcAddress((HMODULE) libGL, namez);
#else
result = dlsym(libGL, namez);
#endif
@@ -168,7 +170,7 @@ static int get_exts(void) {
const char *gl_str_tmp = (const char*)glGetStringi(GL_EXTENSIONS, index);
size_t len = strlen(gl_str_tmp);
- char *local_str = (char*)malloc((len+1) * sizeof(*exts_i));
+ char *local_str = (char*)malloc((len+1) * sizeof(char));
if(local_str != NULL) {
#if _MSC_VER >= 1400
strncpy_s(local_str, len+1, gl_str_tmp, len);
@@ -971,11 +973,30 @@ PFNGLCOLORPOINTERPROC glad_glColorPointer;
PFNGLFRONTFACEPROC glad_glFrontFace;
PFNGLGETBOOLEANI_VPROC glad_glGetBooleani_v;
PFNGLCLEARBUFFERUIVPROC glad_glClearBufferuiv;
+int GLAD_GL_ARB_framebuffer_object;
+int GLAD_GL_EXT_framebuffer_object;
int GLAD_GL_ARB_debug_output;
PFNGLDEBUGMESSAGECONTROLARBPROC glad_glDebugMessageControlARB;
PFNGLDEBUGMESSAGEINSERTARBPROC glad_glDebugMessageInsertARB;
PFNGLDEBUGMESSAGECALLBACKARBPROC glad_glDebugMessageCallbackARB;
PFNGLGETDEBUGMESSAGELOGARBPROC glad_glGetDebugMessageLogARB;
+PFNGLISRENDERBUFFEREXTPROC glad_glIsRenderbufferEXT;
+PFNGLBINDRENDERBUFFEREXTPROC glad_glBindRenderbufferEXT;
+PFNGLDELETERENDERBUFFERSEXTPROC glad_glDeleteRenderbuffersEXT;
+PFNGLGENRENDERBUFFERSEXTPROC glad_glGenRenderbuffersEXT;
+PFNGLRENDERBUFFERSTORAGEEXTPROC glad_glRenderbufferStorageEXT;
+PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC glad_glGetRenderbufferParameterivEXT;
+PFNGLISFRAMEBUFFEREXTPROC glad_glIsFramebufferEXT;
+PFNGLBINDFRAMEBUFFEREXTPROC glad_glBindFramebufferEXT;
+PFNGLDELETEFRAMEBUFFERSEXTPROC glad_glDeleteFramebuffersEXT;
+PFNGLGENFRAMEBUFFERSEXTPROC glad_glGenFramebuffersEXT;
+PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC glad_glCheckFramebufferStatusEXT;
+PFNGLFRAMEBUFFERTEXTURE1DEXTPROC glad_glFramebufferTexture1DEXT;
+PFNGLFRAMEBUFFERTEXTURE2DEXTPROC glad_glFramebufferTexture2DEXT;
+PFNGLFRAMEBUFFERTEXTURE3DEXTPROC glad_glFramebufferTexture3DEXT;
+PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC glad_glFramebufferRenderbufferEXT;
+PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC glad_glGetFramebufferAttachmentParameterivEXT;
+PFNGLGENERATEMIPMAPEXTPROC glad_glGenerateMipmapEXT;
static void load_GL_VERSION_1_0(GLADloadproc load) {
if(!GLAD_GL_VERSION_1_0) return;
glad_glCullFace = (PFNGLCULLFACEPROC)load("glCullFace");
@@ -1746,9 +1767,54 @@ static void load_GL_ARB_debug_output(GLADloadproc load) {
glad_glDebugMessageCallbackARB = (PFNGLDEBUGMESSAGECALLBACKARBPROC)load("glDebugMessageCallbackARB");
glad_glGetDebugMessageLogARB = (PFNGLGETDEBUGMESSAGELOGARBPROC)load("glGetDebugMessageLogARB");
}
+static void load_GL_ARB_framebuffer_object(GLADloadproc load) {
+ if(!GLAD_GL_ARB_framebuffer_object) return;
+ glad_glIsRenderbuffer = (PFNGLISRENDERBUFFERPROC)load("glIsRenderbuffer");
+ glad_glBindRenderbuffer = (PFNGLBINDRENDERBUFFERPROC)load("glBindRenderbuffer");
+ glad_glDeleteRenderbuffers = (PFNGLDELETERENDERBUFFERSPROC)load("glDeleteRenderbuffers");
+ glad_glGenRenderbuffers = (PFNGLGENRENDERBUFFERSPROC)load("glGenRenderbuffers");
+ glad_glRenderbufferStorage = (PFNGLRENDERBUFFERSTORAGEPROC)load("glRenderbufferStorage");
+ glad_glGetRenderbufferParameteriv = (PFNGLGETRENDERBUFFERPARAMETERIVPROC)load("glGetRenderbufferParameteriv");
+ glad_glIsFramebuffer = (PFNGLISFRAMEBUFFERPROC)load("glIsFramebuffer");
+ glad_glBindFramebuffer = (PFNGLBINDFRAMEBUFFERPROC)load("glBindFramebuffer");
+ glad_glDeleteFramebuffers = (PFNGLDELETEFRAMEBUFFERSPROC)load("glDeleteFramebuffers");
+ glad_glGenFramebuffers = (PFNGLGENFRAMEBUFFERSPROC)load("glGenFramebuffers");
+ glad_glCheckFramebufferStatus = (PFNGLCHECKFRAMEBUFFERSTATUSPROC)load("glCheckFramebufferStatus");
+ glad_glFramebufferTexture1D = (PFNGLFRAMEBUFFERTEXTURE1DPROC)load("glFramebufferTexture1D");
+ glad_glFramebufferTexture2D = (PFNGLFRAMEBUFFERTEXTURE2DPROC)load("glFramebufferTexture2D");
+ glad_glFramebufferTexture3D = (PFNGLFRAMEBUFFERTEXTURE3DPROC)load("glFramebufferTexture3D");
+ glad_glFramebufferRenderbuffer = (PFNGLFRAMEBUFFERRENDERBUFFERPROC)load("glFramebufferRenderbuffer");
+ glad_glGetFramebufferAttachmentParameteriv = (PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC)load("glGetFramebufferAttachmentParameteriv");
+ glad_glGenerateMipmap = (PFNGLGENERATEMIPMAPPROC)load("glGenerateMipmap");
+ glad_glBlitFramebuffer = (PFNGLBLITFRAMEBUFFERPROC)load("glBlitFramebuffer");
+ glad_glRenderbufferStorageMultisample = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC)load("glRenderbufferStorageMultisample");
+ glad_glFramebufferTextureLayer = (PFNGLFRAMEBUFFERTEXTURELAYERPROC)load("glFramebufferTextureLayer");
+}
+static void load_GL_EXT_framebuffer_object(GLADloadproc load) {
+ if(!GLAD_GL_EXT_framebuffer_object) return;
+ glad_glIsRenderbufferEXT = (PFNGLISRENDERBUFFEREXTPROC)load("glIsRenderbufferEXT");
+ glad_glBindRenderbufferEXT = (PFNGLBINDRENDERBUFFEREXTPROC)load("glBindRenderbufferEXT");
+ glad_glDeleteRenderbuffersEXT = (PFNGLDELETERENDERBUFFERSEXTPROC)load("glDeleteRenderbuffersEXT");
+ glad_glGenRenderbuffersEXT = (PFNGLGENRENDERBUFFERSEXTPROC)load("glGenRenderbuffersEXT");
+ glad_glRenderbufferStorageEXT = (PFNGLRENDERBUFFERSTORAGEEXTPROC)load("glRenderbufferStorageEXT");
+ glad_glGetRenderbufferParameterivEXT = (PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC)load("glGetRenderbufferParameterivEXT");
+ glad_glIsFramebufferEXT = (PFNGLISFRAMEBUFFEREXTPROC)load("glIsFramebufferEXT");
+ glad_glBindFramebufferEXT = (PFNGLBINDFRAMEBUFFEREXTPROC)load("glBindFramebufferEXT");
+ glad_glDeleteFramebuffersEXT = (PFNGLDELETEFRAMEBUFFERSEXTPROC)load("glDeleteFramebuffersEXT");
+ glad_glGenFramebuffersEXT = (PFNGLGENFRAMEBUFFERSEXTPROC)load("glGenFramebuffersEXT");
+ glad_glCheckFramebufferStatusEXT = (PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC)load("glCheckFramebufferStatusEXT");
+ glad_glFramebufferTexture1DEXT = (PFNGLFRAMEBUFFERTEXTURE1DEXTPROC)load("glFramebufferTexture1DEXT");
+ glad_glFramebufferTexture2DEXT = (PFNGLFRAMEBUFFERTEXTURE2DEXTPROC)load("glFramebufferTexture2DEXT");
+ glad_glFramebufferTexture3DEXT = (PFNGLFRAMEBUFFERTEXTURE3DEXTPROC)load("glFramebufferTexture3DEXT");
+ glad_glFramebufferRenderbufferEXT = (PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC)load("glFramebufferRenderbufferEXT");
+ glad_glGetFramebufferAttachmentParameterivEXT = (PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC)load("glGetFramebufferAttachmentParameterivEXT");
+ glad_glGenerateMipmapEXT = (PFNGLGENERATEMIPMAPEXTPROC)load("glGenerateMipmapEXT");
+}
static int find_extensionsGL(void) {
if (!get_exts()) return 0;
GLAD_GL_ARB_debug_output = has_ext("GL_ARB_debug_output");
+ GLAD_GL_ARB_framebuffer_object = has_ext("GL_ARB_framebuffer_object");
+ GLAD_GL_EXT_framebuffer_object = has_ext("GL_EXT_framebuffer_object");
free_exts();
return 1;
}
@@ -1828,6 +1894,8 @@ int gladLoadGLLoader(GLADloadproc load) {
if (!find_extensionsGL()) return 0;
load_GL_ARB_debug_output(load);
+ load_GL_ARB_framebuffer_object(load);
+ load_GL_EXT_framebuffer_object(load);
return GLVersion.major != 0 || GLVersion.minor != 0;
}
diff --git a/thirdparty/glad/glad/glad.h b/thirdparty/glad/glad/glad.h
index 69413ef65f..9de720fbc2 100644
--- a/thirdparty/glad/glad/glad.h
+++ b/thirdparty/glad/glad/glad.h
@@ -1,21 +1,23 @@
/*
- OpenGL loader generated by glad 0.1.16a0 on Thu Nov 30 06:21:28 2017.
+ OpenGL loader generated by glad 0.1.18a0 on Mon Mar 5 18:43:52 2018.
Language/Generator: C/C++
Specification: gl
APIs: gl=3.3
Profile: compatibility
Extensions:
- GL_ARB_debug_output
+ GL_ARB_debug_output,
+ GL_ARB_framebuffer_object,
+ GL_EXT_framebuffer_object
Loader: True
Local files: False
Omit khrplatform: False
Commandline:
- --profile="compatibility" --api="gl=3.3" --generator="c" --spec="gl" --extensions="GL_ARB_debug_output"
+ --profile="compatibility" --api="gl=3.3" --generator="c" --spec="gl" --extensions="GL_ARB_debug_output,GL_ARB_framebuffer_object,GL_EXT_framebuffer_object"
Online:
- http://glad.dav1d.de/#profile=compatibility&language=c&specification=gl&loader=on&api=gl%3D3.3&extensions=GL_ARB_debug_output
+ http://glad.dav1d.de/#profile=compatibility&language=c&specification=gl&loader=on&api=gl%3D3.3&extensions=GL_ARB_debug_output&extensions=GL_ARB_framebuffer_object&extensions=GL_EXT_framebuffer_object
*/
@@ -3680,6 +3682,57 @@ GLAPI PFNGLSECONDARYCOLORP3UIVPROC glad_glSecondaryColorP3uiv;
#define GL_DEBUG_SEVERITY_HIGH_ARB 0x9146
#define GL_DEBUG_SEVERITY_MEDIUM_ARB 0x9147
#define GL_DEBUG_SEVERITY_LOW_ARB 0x9148
+#define GL_INVALID_FRAMEBUFFER_OPERATION_EXT 0x0506
+#define GL_MAX_RENDERBUFFER_SIZE_EXT 0x84E8
+#define GL_FRAMEBUFFER_BINDING_EXT 0x8CA6
+#define GL_RENDERBUFFER_BINDING_EXT 0x8CA7
+#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT 0x8CD0
+#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT 0x8CD1
+#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT 0x8CD2
+#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT 0x8CD3
+#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT 0x8CD4
+#define GL_FRAMEBUFFER_COMPLETE_EXT 0x8CD5
+#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT 0x8CD6
+#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT 0x8CD7
+#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT 0x8CD9
+#define GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT 0x8CDA
+#define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT 0x8CDB
+#define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT 0x8CDC
+#define GL_FRAMEBUFFER_UNSUPPORTED_EXT 0x8CDD
+#define GL_MAX_COLOR_ATTACHMENTS_EXT 0x8CDF
+#define GL_COLOR_ATTACHMENT0_EXT 0x8CE0
+#define GL_COLOR_ATTACHMENT1_EXT 0x8CE1
+#define GL_COLOR_ATTACHMENT2_EXT 0x8CE2
+#define GL_COLOR_ATTACHMENT3_EXT 0x8CE3
+#define GL_COLOR_ATTACHMENT4_EXT 0x8CE4
+#define GL_COLOR_ATTACHMENT5_EXT 0x8CE5
+#define GL_COLOR_ATTACHMENT6_EXT 0x8CE6
+#define GL_COLOR_ATTACHMENT7_EXT 0x8CE7
+#define GL_COLOR_ATTACHMENT8_EXT 0x8CE8
+#define GL_COLOR_ATTACHMENT9_EXT 0x8CE9
+#define GL_COLOR_ATTACHMENT10_EXT 0x8CEA
+#define GL_COLOR_ATTACHMENT11_EXT 0x8CEB
+#define GL_COLOR_ATTACHMENT12_EXT 0x8CEC
+#define GL_COLOR_ATTACHMENT13_EXT 0x8CED
+#define GL_COLOR_ATTACHMENT14_EXT 0x8CEE
+#define GL_COLOR_ATTACHMENT15_EXT 0x8CEF
+#define GL_DEPTH_ATTACHMENT_EXT 0x8D00
+#define GL_STENCIL_ATTACHMENT_EXT 0x8D20
+#define GL_FRAMEBUFFER_EXT 0x8D40
+#define GL_RENDERBUFFER_EXT 0x8D41
+#define GL_RENDERBUFFER_WIDTH_EXT 0x8D42
+#define GL_RENDERBUFFER_HEIGHT_EXT 0x8D43
+#define GL_RENDERBUFFER_INTERNAL_FORMAT_EXT 0x8D44
+#define GL_STENCIL_INDEX1_EXT 0x8D46
+#define GL_STENCIL_INDEX4_EXT 0x8D47
+#define GL_STENCIL_INDEX8_EXT 0x8D48
+#define GL_STENCIL_INDEX16_EXT 0x8D49
+#define GL_RENDERBUFFER_RED_SIZE_EXT 0x8D50
+#define GL_RENDERBUFFER_GREEN_SIZE_EXT 0x8D51
+#define GL_RENDERBUFFER_BLUE_SIZE_EXT 0x8D52
+#define GL_RENDERBUFFER_ALPHA_SIZE_EXT 0x8D53
+#define GL_RENDERBUFFER_DEPTH_SIZE_EXT 0x8D54
+#define GL_RENDERBUFFER_STENCIL_SIZE_EXT 0x8D55
#ifndef GL_ARB_debug_output
#define GL_ARB_debug_output 1
GLAPI int GLAD_GL_ARB_debug_output;
@@ -3696,6 +3749,65 @@ typedef GLuint (APIENTRYP PFNGLGETDEBUGMESSAGELOGARBPROC)(GLuint count, GLsizei
GLAPI PFNGLGETDEBUGMESSAGELOGARBPROC glad_glGetDebugMessageLogARB;
#define glGetDebugMessageLogARB glad_glGetDebugMessageLogARB
#endif
+#ifndef GL_ARB_framebuffer_object
+#define GL_ARB_framebuffer_object 1
+GLAPI int GLAD_GL_ARB_framebuffer_object;
+#endif
+#ifndef GL_EXT_framebuffer_object
+#define GL_EXT_framebuffer_object 1
+GLAPI int GLAD_GL_EXT_framebuffer_object;
+typedef GLboolean (APIENTRYP PFNGLISRENDERBUFFEREXTPROC)(GLuint renderbuffer);
+GLAPI PFNGLISRENDERBUFFEREXTPROC glad_glIsRenderbufferEXT;
+#define glIsRenderbufferEXT glad_glIsRenderbufferEXT
+typedef void (APIENTRYP PFNGLBINDRENDERBUFFEREXTPROC)(GLenum target, GLuint renderbuffer);
+GLAPI PFNGLBINDRENDERBUFFEREXTPROC glad_glBindRenderbufferEXT;
+#define glBindRenderbufferEXT glad_glBindRenderbufferEXT
+typedef void (APIENTRYP PFNGLDELETERENDERBUFFERSEXTPROC)(GLsizei n, const GLuint *renderbuffers);
+GLAPI PFNGLDELETERENDERBUFFERSEXTPROC glad_glDeleteRenderbuffersEXT;
+#define glDeleteRenderbuffersEXT glad_glDeleteRenderbuffersEXT
+typedef void (APIENTRYP PFNGLGENRENDERBUFFERSEXTPROC)(GLsizei n, GLuint *renderbuffers);
+GLAPI PFNGLGENRENDERBUFFERSEXTPROC glad_glGenRenderbuffersEXT;
+#define glGenRenderbuffersEXT glad_glGenRenderbuffersEXT
+typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEEXTPROC)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
+GLAPI PFNGLRENDERBUFFERSTORAGEEXTPROC glad_glRenderbufferStorageEXT;
+#define glRenderbufferStorageEXT glad_glRenderbufferStorageEXT
+typedef void (APIENTRYP PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC)(GLenum target, GLenum pname, GLint *params);
+GLAPI PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC glad_glGetRenderbufferParameterivEXT;
+#define glGetRenderbufferParameterivEXT glad_glGetRenderbufferParameterivEXT
+typedef GLboolean (APIENTRYP PFNGLISFRAMEBUFFEREXTPROC)(GLuint framebuffer);
+GLAPI PFNGLISFRAMEBUFFEREXTPROC glad_glIsFramebufferEXT;
+#define glIsFramebufferEXT glad_glIsFramebufferEXT
+typedef void (APIENTRYP PFNGLBINDFRAMEBUFFEREXTPROC)(GLenum target, GLuint framebuffer);
+GLAPI PFNGLBINDFRAMEBUFFEREXTPROC glad_glBindFramebufferEXT;
+#define glBindFramebufferEXT glad_glBindFramebufferEXT
+typedef void (APIENTRYP PFNGLDELETEFRAMEBUFFERSEXTPROC)(GLsizei n, const GLuint *framebuffers);
+GLAPI PFNGLDELETEFRAMEBUFFERSEXTPROC glad_glDeleteFramebuffersEXT;
+#define glDeleteFramebuffersEXT glad_glDeleteFramebuffersEXT
+typedef void (APIENTRYP PFNGLGENFRAMEBUFFERSEXTPROC)(GLsizei n, GLuint *framebuffers);
+GLAPI PFNGLGENFRAMEBUFFERSEXTPROC glad_glGenFramebuffersEXT;
+#define glGenFramebuffersEXT glad_glGenFramebuffersEXT
+typedef GLenum (APIENTRYP PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC)(GLenum target);
+GLAPI PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC glad_glCheckFramebufferStatusEXT;
+#define glCheckFramebufferStatusEXT glad_glCheckFramebufferStatusEXT
+typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE1DEXTPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
+GLAPI PFNGLFRAMEBUFFERTEXTURE1DEXTPROC glad_glFramebufferTexture1DEXT;
+#define glFramebufferTexture1DEXT glad_glFramebufferTexture1DEXT
+typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DEXTPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
+GLAPI PFNGLFRAMEBUFFERTEXTURE2DEXTPROC glad_glFramebufferTexture2DEXT;
+#define glFramebufferTexture2DEXT glad_glFramebufferTexture2DEXT
+typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE3DEXTPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
+GLAPI PFNGLFRAMEBUFFERTEXTURE3DEXTPROC glad_glFramebufferTexture3DEXT;
+#define glFramebufferTexture3DEXT glad_glFramebufferTexture3DEXT
+typedef void (APIENTRYP PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
+GLAPI PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC glad_glFramebufferRenderbufferEXT;
+#define glFramebufferRenderbufferEXT glad_glFramebufferRenderbufferEXT
+typedef void (APIENTRYP PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC)(GLenum target, GLenum attachment, GLenum pname, GLint *params);
+GLAPI PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC glad_glGetFramebufferAttachmentParameterivEXT;
+#define glGetFramebufferAttachmentParameterivEXT glad_glGetFramebufferAttachmentParameterivEXT
+typedef void (APIENTRYP PFNGLGENERATEMIPMAPEXTPROC)(GLenum target);
+GLAPI PFNGLGENERATEMIPMAPEXTPROC glad_glGenerateMipmapEXT;
+#define glGenerateMipmapEXT glad_glGenerateMipmapEXT
+#endif
#ifdef __cplusplus
}
diff --git a/thirdparty/libsimplewebm/libwebm/README.libvpx b/thirdparty/libsimplewebm/libwebm/README.libvpx
index ae62f36525..1aa93b75aa 100644
--- a/thirdparty/libsimplewebm/libwebm/README.libvpx
+++ b/thirdparty/libsimplewebm/libwebm/README.libvpx
@@ -1,5 +1,5 @@
URL: https://chromium.googlesource.com/webm/libwebm
-Version: 32d5ac49414a8914ec1e1f285f3f927c6e8ec29d
+Version: d7c62173ff6b4a5e0a2f86683a5b67db98cf09bf
License: BSD
License File: LICENSE.txt
diff --git a/thirdparty/libsimplewebm/libwebm/common/webmids.h b/thirdparty/libsimplewebm/libwebm/common/webmids.h
index 32a0c5fb91..89d722a71b 100644
--- a/thirdparty/libsimplewebm/libwebm/common/webmids.h
+++ b/thirdparty/libsimplewebm/libwebm/common/webmids.h
@@ -124,6 +124,14 @@ enum MkvId {
kMkvLuminanceMin = 0x55DA,
// end mastering metadata
// end colour
+ // projection
+ kMkvProjection = 0x7670,
+ kMkvProjectionType = 0x7671,
+ kMkvProjectionPrivate = 0x7672,
+ kMkvProjectionPoseYaw = 0x7673,
+ kMkvProjectionPosePitch = 0x7674,
+ kMkvProjectionPoseRoll = 0x7675,
+ // end projection
// audio
kMkvAudio = 0xE1,
kMkvSamplingFrequency = 0xB5,
diff --git a/thirdparty/libsimplewebm/libwebm/mkvparser/mkvparser.cc b/thirdparty/libsimplewebm/libwebm/mkvparser/mkvparser.cc
index bda67a5758..e7b76f7da1 100644
--- a/thirdparty/libsimplewebm/libwebm/mkvparser/mkvparser.cc
+++ b/thirdparty/libsimplewebm/libwebm/mkvparser/mkvparser.cc
@@ -12,51 +12,30 @@
#define MSC_COMPAT
#endif
-#include <assert.h>
-#include <float.h>
-#include <limits.h>
-#include <math.h>
-#include <string.h>
+#include <cassert>
+#include <cfloat>
+#include <climits>
+#include <cmath>
+#include <cstring>
+#include <memory>
+#include <new>
#include "common/webmids.h"
namespace mkvparser {
+const long long kStringElementSizeLimit = 20 * 1000 * 1000;
const float MasteringMetadata::kValueNotPresent = FLT_MAX;
const long long Colour::kValueNotPresent = LLONG_MAX;
+const float Projection::kValueNotPresent = FLT_MAX;
#ifdef MSC_COMPAT
inline bool isnan(double val) { return !!_isnan(val); }
inline bool isinf(double val) { return !_finite(val); }
+#else
+inline bool isnan(double val) { return std::isnan(val); }
+inline bool isinf(double val) { return std::isinf(val); }
#endif // MSC_COMPAT
-template<typename T>
-class my_auto_ptr {
- my_auto_ptr(const my_auto_ptr &);
- T *operator =(const my_auto_ptr &);
-
- T *m_ptr;
-public:
- my_auto_ptr(T *ptr) :
- m_ptr(ptr)
- {}
- my_auto_ptr() :
- m_ptr(NULL)
- {}
- ~my_auto_ptr() {
- delete m_ptr;
- }
-
- T *release() {
- T *ptr = m_ptr;
- m_ptr = NULL;
- return ptr;
- }
-
- T *operator ->() const {
- return m_ptr;
- }
-};
-
IMkvReader::~IMkvReader() {}
template <typename Type>
@@ -72,7 +51,7 @@ Type* SafeArrayAlloc(unsigned long long num_elements,
if (num_bytes != static_cast<size_t>(num_bytes))
return NULL;
- return new Type[static_cast<size_t>(num_bytes)];
+ return new (std::nothrow) Type[static_cast<size_t>(num_bytes)];
}
void GetVersion(int& major, int& minor, int& build, int& revision) {
@@ -304,7 +283,7 @@ long UnserializeFloat(IMkvReader* pReader, long long pos, long long size_,
result = d;
}
- if (isinf(result) || isnan(result))
+ if (mkvparser::isinf(result) || mkvparser::isnan(result))
return E_FILE_FORMAT_INVALID;
return 0;
@@ -347,7 +326,7 @@ long UnserializeString(IMkvReader* pReader, long long pos, long long size,
delete[] str;
str = NULL;
- if (size >= LONG_MAX || size < 0)
+ if (size >= LONG_MAX || size < 0 || size > kStringElementSizeLimit)
return E_FILE_FORMAT_INVALID;
// +1 for '\0' terminator
@@ -818,7 +797,9 @@ long long Segment::CreateInstance(IMkvReader* pReader, long long pos,
else if ((pos + size) > total)
size = -1;
- pSegment = new Segment(pReader, idpos, pos, size);
+ pSegment = new (std::nothrow) Segment(pReader, idpos, pos, size);
+ if (pSegment == NULL)
+ return E_PARSE_FAILED;
return 0; // success
}
@@ -954,7 +935,11 @@ long long Segment::ParseHeaders() {
if (m_pInfo)
return E_FILE_FORMAT_INVALID;
- m_pInfo = new SegmentInfo(this, pos, size, element_start, element_size);
+ m_pInfo = new (std::nothrow)
+ SegmentInfo(this, pos, size, element_start, element_size);
+
+ if (m_pInfo == NULL)
+ return -1;
const long status = m_pInfo->Parse();
@@ -964,7 +949,11 @@ long long Segment::ParseHeaders() {
if (m_pTracks)
return E_FILE_FORMAT_INVALID;
- m_pTracks = new Tracks(this, pos, size, element_start, element_size);
+ m_pTracks = new (std::nothrow)
+ Tracks(this, pos, size, element_start, element_size);
+
+ if (m_pTracks == NULL)
+ return -1;
const long status = m_pTracks->Parse();
@@ -972,11 +961,19 @@ long long Segment::ParseHeaders() {
return status;
} else if (id == libwebm::kMkvCues) {
if (m_pCues == NULL) {
- m_pCues = new Cues(this, pos, size, element_start, element_size);
+ m_pCues = new (std::nothrow)
+ Cues(this, pos, size, element_start, element_size);
+
+ if (m_pCues == NULL)
+ return -1;
}
} else if (id == libwebm::kMkvSeekHead) {
if (m_pSeekHead == NULL) {
- m_pSeekHead = new SeekHead(this, pos, size, element_start, element_size);
+ m_pSeekHead = new (std::nothrow)
+ SeekHead(this, pos, size, element_start, element_size);
+
+ if (m_pSeekHead == NULL)
+ return -1;
const long status = m_pSeekHead->Parse();
@@ -985,7 +982,11 @@ long long Segment::ParseHeaders() {
}
} else if (id == libwebm::kMkvChapters) {
if (m_pChapters == NULL) {
- m_pChapters = new Chapters(this, pos, size, element_start, element_size);
+ m_pChapters = new (std::nothrow)
+ Chapters(this, pos, size, element_start, element_size);
+
+ if (m_pChapters == NULL)
+ return -1;
const long status = m_pChapters->Parse();
@@ -994,7 +995,11 @@ long long Segment::ParseHeaders() {
}
} else if (id == libwebm::kMkvTags) {
if (m_pTags == NULL) {
- m_pTags = new Tags(this, pos, size, element_start, element_size);
+ m_pTags = new (std::nothrow)
+ Tags(this, pos, size, element_start, element_size);
+
+ if (m_pTags == NULL)
+ return -1;
const long status = m_pTags->Parse();
@@ -1136,7 +1141,9 @@ long Segment::DoLoadCluster(long long& pos, long& len) {
if (m_pCues == NULL) {
const long long element_size = (pos - idpos) + size;
- m_pCues = new Cues(this, pos, size, idpos, element_size);
+ m_pCues = new (std::nothrow) Cues(this, pos, size, idpos, element_size);
+ if (m_pCues == NULL)
+ return -1;
}
m_pos = pos + size; // consume payload
@@ -1342,7 +1349,9 @@ bool Segment::AppendCluster(Cluster* pCluster) {
if (count >= size) {
const long n = (size <= 0) ? 2048 : 2 * size;
- Cluster** const qq = new Cluster*[n];
+ Cluster** const qq = new (std::nothrow) Cluster*[n];
+ if (qq == NULL)
+ return false;
Cluster** q = qq;
Cluster** p = m_clusters;
@@ -1397,7 +1406,9 @@ bool Segment::PreloadCluster(Cluster* pCluster, ptrdiff_t idx) {
if (count >= size) {
const long n = (size <= 0) ? 2048 : 2 * size;
- Cluster** const qq = new Cluster*[n];
+ Cluster** const qq = new (std::nothrow) Cluster*[n];
+ if (qq == NULL)
+ return false;
Cluster** q = qq;
Cluster** p = m_clusters;
@@ -1466,6 +1477,8 @@ long Segment::Load() {
}
}
+SeekHead::Entry::Entry() : id(0), pos(0), element_start(0), element_size(0) {}
+
SeekHead::SeekHead(Segment* pSegment, long long start, long long size_,
long long element_start, long long element_size)
: m_pSegment(pSegment),
@@ -1516,9 +1529,19 @@ long SeekHead::Parse() {
if (pos != stop)
return E_FILE_FORMAT_INVALID;
- m_entries = new Entry[entry_count];
+ if (entry_count > 0) {
+ m_entries = new (std::nothrow) Entry[entry_count];
- m_void_elements = new VoidElement[void_element_count];
+ if (m_entries == NULL)
+ return -1;
+ }
+
+ if (void_element_count > 0) {
+ m_void_elements = new (std::nothrow) VoidElement[void_element_count];
+
+ if (m_void_elements == NULL)
+ return -1;
+ }
// now parse the entries and void elements
@@ -1537,14 +1560,14 @@ long SeekHead::Parse() {
if (status < 0) // error
return status;
- if (id == libwebm::kMkvSeek) {
+ if (id == libwebm::kMkvSeek && entry_count > 0) {
if (ParseEntry(pReader, pos, size, pEntry)) {
Entry& e = *pEntry++;
e.element_start = idpos;
e.element_size = (pos + size) - idpos;
}
- } else if (id == libwebm::kMkvVoid) {
+ } else if (id == libwebm::kMkvVoid && void_element_count > 0) {
VoidElement& e = *pVoidElement++;
e.element_start = idpos;
@@ -1706,7 +1729,10 @@ long Segment::ParseCues(long long off, long long& pos, long& len) {
const long long element_size = element_stop - element_start;
- m_pCues = new Cues(this, pos, size, element_start, element_size);
+ m_pCues =
+ new (std::nothrow) Cues(this, pos, size, element_start, element_size);
+ if (m_pCues == NULL)
+ return -1;
return 0; // success
}
@@ -1748,18 +1774,7 @@ bool SeekHead::ParseEntry(IMkvReader* pReader, long long start, long long size_,
if ((pos + seekIdSize) > stop)
return false;
- // Note that the SeekId payload really is serialized
- // as a "Matroska integer", not as a plain binary value.
- // In fact, Matroska requires that ID values in the
- // stream exactly match the binary representation as listed
- // in the Matroska specification.
- //
- // This parser is more liberal, and permits IDs to have
- // any width. (This could make the representation in the stream
- // different from what's in the spec, but it doesn't matter here,
- // since we always normalize "Matroska integer" values.)
-
- pEntry->id = ReadUInt(pReader, pos, len); // payload
+ pEntry->id = ReadID(pReader, pos, len); // payload
if (pEntry->id <= 0)
return false;
@@ -1898,7 +1913,9 @@ bool Cues::PreloadCuePoint(long& cue_points_size, long long pos) const {
if (m_preload_count >= cue_points_size) {
const long n = (cue_points_size <= 0) ? 2048 : 2 * cue_points_size;
- CuePoint** const qq = new CuePoint*[n];
+ CuePoint** const qq = new (std::nothrow) CuePoint*[n];
+ if (qq == NULL)
+ return false;
CuePoint** q = qq; // beginning of target
@@ -1914,7 +1931,9 @@ bool Cues::PreloadCuePoint(long& cue_points_size, long long pos) const {
cue_points_size = n;
}
- CuePoint* const pCP = new CuePoint(m_preload_count, pos);
+ CuePoint* const pCP = new (std::nothrow) CuePoint(m_preload_count, pos);
+ if (pCP == NULL)
+ return false;
m_cue_points[m_preload_count++] = pCP;
return true;
@@ -2320,7 +2339,9 @@ bool CuePoint::Load(IMkvReader* pReader) {
// << " timecode=" << m_timecode
// << endl;
- m_track_positions = new TrackPosition[m_track_positions_count];
+ m_track_positions = new (std::nothrow) TrackPosition[m_track_positions_count];
+ if (m_track_positions == NULL)
+ return false;
// Now parse track positions
@@ -2410,7 +2431,9 @@ bool CuePoint::TrackPosition::Parse(IMkvReader* pReader, long long start_,
}
const CuePoint::TrackPosition* CuePoint::Find(const Track* pTrack) const {
- assert(pTrack);
+ if (pTrack == NULL) {
+ return NULL;
+ }
const long long n = pTrack->GetNumber();
@@ -2915,7 +2938,10 @@ long Segment::DoParseNext(const Cluster*& pResult, long long& pos, long& len) {
const long long element_size = element_stop - element_start;
if (m_pCues == NULL) {
- m_pCues = new Cues(this, pos, size, element_start, element_size);
+ m_pCues = new (std::nothrow)
+ Cues(this, pos, size, element_start, element_size);
+ if (m_pCues == NULL)
+ return false;
}
pos += size; // consume payload
@@ -3266,7 +3292,10 @@ bool Chapters::ExpandEditionsArray() {
const int size = (m_editions_size == 0) ? 1 : 2 * m_editions_size;
- Edition* const editions = new Edition[size];
+ Edition* const editions = new (std::nothrow) Edition[size];
+
+ if (editions == NULL)
+ return false;
for (int idx = 0; idx < m_editions_count; ++idx) {
m_editions[idx].ShallowCopy(editions[idx]);
@@ -3378,7 +3407,10 @@ bool Chapters::Edition::ExpandAtomsArray() {
const int size = (m_atoms_size == 0) ? 1 : 2 * m_atoms_size;
- Atom* const atoms = new Atom[size];
+ Atom* const atoms = new (std::nothrow) Atom[size];
+
+ if (atoms == NULL)
+ return false;
for (int idx = 0; idx < m_atoms_count; ++idx) {
m_atoms[idx].ShallowCopy(atoms[idx]);
@@ -3563,7 +3595,10 @@ bool Chapters::Atom::ExpandDisplaysArray() {
const int size = (m_displays_size == 0) ? 1 : 2 * m_displays_size;
- Display* const displays = new Display[size];
+ Display* const displays = new (std::nothrow) Display[size];
+
+ if (displays == NULL)
+ return false;
for (int idx = 0; idx < m_displays_count; ++idx) {
m_displays[idx].ShallowCopy(displays[idx]);
@@ -3723,7 +3758,10 @@ bool Tags::ExpandTagsArray() {
const int size = (m_tags_size == 0) ? 1 : 2 * m_tags_size;
- Tag* const tags = new Tag[size];
+ Tag* const tags = new (std::nothrow) Tag[size];
+
+ if (tags == NULL)
+ return false;
for (int idx = 0; idx < m_tags_count; ++idx) {
m_tags[idx].ShallowCopy(tags[idx]);
@@ -3834,7 +3872,10 @@ bool Tags::Tag::ExpandSimpleTagsArray() {
const int size = (m_simple_tags_size == 0) ? 1 : 2 * m_simple_tags_size;
- SimpleTag* const displays = new SimpleTag[size];
+ SimpleTag* const displays = new (std::nothrow) SimpleTag[size];
+
+ if (displays == NULL)
+ return false;
for (int idx = 0; idx < m_simple_tags_count; ++idx) {
m_simple_tags[idx].ShallowCopy(displays[idx]);
@@ -3992,7 +4033,7 @@ long SegmentInfo::Parse() {
}
const double rollover_check = m_duration * m_timecodeScale;
- if (rollover_check > LLONG_MAX)
+ if (rollover_check > static_cast<double>(LLONG_MAX))
return E_FILE_FORMAT_INVALID;
if (pos != stop)
@@ -4083,7 +4124,7 @@ ContentEncoding::~ContentEncoding() {
}
const ContentEncoding::ContentCompression*
- ContentEncoding::GetCompressionByIndex(unsigned long idx) const {
+ContentEncoding::GetCompressionByIndex(unsigned long idx) const {
const ptrdiff_t count = compression_entries_end_ - compression_entries_;
assert(count >= 0);
@@ -4179,12 +4220,20 @@ long ContentEncoding::ParseContentEncodingEntry(long long start, long long size,
return -1;
if (compression_count > 0) {
- compression_entries_ = new ContentCompression*[compression_count];
+ compression_entries_ =
+ new (std::nothrow) ContentCompression*[compression_count];
+ if (!compression_entries_)
+ return -1;
compression_entries_end_ = compression_entries_;
}
if (encryption_count > 0) {
- encryption_entries_ = new ContentEncryption*[encryption_count];
+ encryption_entries_ =
+ new (std::nothrow) ContentEncryption*[encryption_count];
+ if (!encryption_entries_) {
+ delete[] compression_entries_;
+ return -1;
+ }
encryption_entries_end_ = encryption_entries_;
}
@@ -4204,7 +4253,10 @@ long ContentEncoding::ParseContentEncodingEntry(long long start, long long size,
} else if (id == libwebm::kMkvContentEncodingType) {
encoding_type_ = UnserializeUInt(pReader, pos, size);
} else if (id == libwebm::kMkvContentCompression) {
- ContentCompression* const compression = new ContentCompression();
+ ContentCompression* const compression =
+ new (std::nothrow) ContentCompression();
+ if (!compression)
+ return -1;
status = ParseCompressionEntry(pos, size, pReader, compression);
if (status) {
@@ -4213,7 +4265,10 @@ long ContentEncoding::ParseContentEncodingEntry(long long start, long long size,
}
*compression_entries_end_++ = compression;
} else if (id == libwebm::kMkvContentEncryption) {
- ContentEncryption* const encryption = new ContentEncryption();
+ ContentEncryption* const encryption =
+ new (std::nothrow) ContentEncryption();
+ if (!encryption)
+ return -1;
status = ParseEncryptionEntry(pos, size, pReader, encryption);
if (status) {
@@ -4419,7 +4474,11 @@ long Track::Create(Segment* pSegment, const Info& info, long long element_start,
if (pResult)
return -1;
- Track* const pTrack = new Track(pSegment, element_start, element_size);
+ Track* const pTrack =
+ new (std::nothrow) Track(pSegment, element_start, element_size);
+
+ if (pTrack == NULL)
+ return -1; // generic error
const int status = info.Copy(pTrack->m_info);
@@ -4871,7 +4930,10 @@ long Track::ParseContentEncodingsEntry(long long start, long long size) {
if (count <= 0)
return -1;
- content_encoding_entries_ = new ContentEncoding*[count];
+ content_encoding_entries_ = new (std::nothrow) ContentEncoding*[count];
+ if (!content_encoding_entries_)
+ return -1;
+
content_encoding_entries_end_ = content_encoding_entries_;
pos = start;
@@ -4883,7 +4945,10 @@ long Track::ParseContentEncodingsEntry(long long start, long long size) {
// pos now designates start of element
if (id == libwebm::kMkvContentEncoding) {
- ContentEncoding* const content_encoding = new ContentEncoding();
+ ContentEncoding* const content_encoding =
+ new (std::nothrow) ContentEncoding();
+ if (!content_encoding)
+ return -1;
status = content_encoding->ParseContentEncodingEntry(pos, size, pReader);
if (status) {
@@ -4917,20 +4982,27 @@ bool PrimaryChromaticity::Parse(IMkvReader* reader, long long read_pos,
if (!reader)
return false;
- my_auto_ptr<PrimaryChromaticity> chromaticity_ptr(*chromaticity ? *chromaticity : new PrimaryChromaticity());
+ if (!*chromaticity)
+ *chromaticity = new PrimaryChromaticity();
- float* value = is_x ? &chromaticity_ptr->x : &chromaticity_ptr->y;
+ if (!*chromaticity)
+ return false;
+
+ PrimaryChromaticity* pc = *chromaticity;
+ float* value = is_x ? &pc->x : &pc->y;
double parser_value = 0;
- const long long value_parse_status =
+ const long long parse_status =
UnserializeFloat(reader, read_pos, value_size, parser_value);
- *value = static_cast<float>(parser_value);
-
- if (value_parse_status < 0 || *value < 0.0 || *value > 1.0)
+ // Valid range is [0, 1]. Make sure the double is representable as a float
+ // before casting.
+ if (parse_status < 0 || parser_value < 0.0 || parser_value > 1.0 ||
+ (parser_value > 0.0 && parser_value < FLT_MIN))
return false;
- *chromaticity = chromaticity_ptr.release();
+ *value = static_cast<float>(parser_value);
+
return true;
}
@@ -4939,7 +5011,9 @@ bool MasteringMetadata::Parse(IMkvReader* reader, long long mm_start,
if (!reader || *mm)
return false;
- my_auto_ptr<MasteringMetadata> mm_ptr(new MasteringMetadata());
+ std::unique_ptr<MasteringMetadata> mm_ptr(new MasteringMetadata());
+ if (!mm_ptr.get())
+ return false;
const long long mm_end = mm_start + mm_size;
long long read_pos = mm_start;
@@ -4957,6 +5031,10 @@ bool MasteringMetadata::Parse(IMkvReader* reader, long long mm_start,
double value = 0;
const long long value_parse_status =
UnserializeFloat(reader, read_pos, child_size, value);
+ if (value < -FLT_MAX || value > FLT_MAX ||
+ (value > 0.0 && value < FLT_MIN)) {
+ return false;
+ }
mm_ptr->luminance_max = static_cast<float>(value);
if (value_parse_status < 0 || mm_ptr->luminance_max < 0.0 ||
mm_ptr->luminance_max > 9999.99) {
@@ -4966,6 +5044,10 @@ bool MasteringMetadata::Parse(IMkvReader* reader, long long mm_start,
double value = 0;
const long long value_parse_status =
UnserializeFloat(reader, read_pos, child_size, value);
+ if (value < -FLT_MAX || value > FLT_MAX ||
+ (value > 0.0 && value < FLT_MIN)) {
+ return false;
+ }
mm_ptr->luminance_min = static_cast<float>(value);
if (value_parse_status < 0 || mm_ptr->luminance_min < 0.0 ||
mm_ptr->luminance_min > 999.9999) {
@@ -5018,7 +5100,9 @@ bool Colour::Parse(IMkvReader* reader, long long colour_start,
if (!reader || *colour)
return false;
- my_auto_ptr<Colour> colour_ptr(new Colour());
+ std::unique_ptr<Colour> colour_ptr(new Colour());
+ if (!colour_ptr.get())
+ return false;
const long long colour_end = colour_start + colour_size;
long long read_pos = colour_start;
@@ -5109,11 +5193,94 @@ bool Colour::Parse(IMkvReader* reader, long long colour_start,
return true;
}
+bool Projection::Parse(IMkvReader* reader, long long start, long long size,
+ Projection** projection) {
+ if (!reader || *projection)
+ return false;
+
+ std::unique_ptr<Projection> projection_ptr(new Projection());
+ if (!projection_ptr.get())
+ return false;
+
+ const long long end = start + size;
+ long long read_pos = start;
+
+ while (read_pos < end) {
+ long long child_id = 0;
+ long long child_size = 0;
+
+ const long long status =
+ ParseElementHeader(reader, read_pos, end, child_id, child_size);
+ if (status < 0)
+ return false;
+
+ if (child_id == libwebm::kMkvProjectionType) {
+ long long projection_type = kTypeNotPresent;
+ projection_type = UnserializeUInt(reader, read_pos, child_size);
+ if (projection_type < 0)
+ return false;
+
+ projection_ptr->type = static_cast<ProjectionType>(projection_type);
+ } else if (child_id == libwebm::kMkvProjectionPrivate) {
+ unsigned char* data = SafeArrayAlloc<unsigned char>(1, child_size);
+
+ if (data == NULL)
+ return false;
+
+ const int status =
+ reader->Read(read_pos, static_cast<long>(child_size), data);
+
+ if (status) {
+ delete[] data;
+ return false;
+ }
+
+ projection_ptr->private_data = data;
+ projection_ptr->private_data_length = static_cast<size_t>(child_size);
+ } else {
+ double value = 0;
+ const long long value_parse_status =
+ UnserializeFloat(reader, read_pos, child_size, value);
+ // Make sure value is representable as a float before casting.
+ if (value_parse_status < 0 || value < -FLT_MAX || value > FLT_MAX ||
+ (value > 0.0 && value < FLT_MIN)) {
+ return false;
+ }
+
+ switch (child_id) {
+ case libwebm::kMkvProjectionPoseYaw:
+ projection_ptr->pose_yaw = static_cast<float>(value);
+ break;
+ case libwebm::kMkvProjectionPosePitch:
+ projection_ptr->pose_pitch = static_cast<float>(value);
+ break;
+ case libwebm::kMkvProjectionPoseRoll:
+ projection_ptr->pose_roll = static_cast<float>(value);
+ break;
+ default:
+ return false;
+ }
+ }
+
+ read_pos += child_size;
+ if (read_pos > end)
+ return false;
+ }
+
+ *projection = projection_ptr.release();
+ return true;
+}
+
VideoTrack::VideoTrack(Segment* pSegment, long long element_start,
long long element_size)
- : Track(pSegment, element_start, element_size), m_colour(NULL) {}
+ : Track(pSegment, element_start, element_size),
+ m_colour(NULL),
+ m_projection(NULL) {}
-VideoTrack::~VideoTrack() { delete m_colour; }
+VideoTrack::~VideoTrack() {
+ delete m_colour;
+ delete m_projection;
+}
long VideoTrack::Parse(Segment* pSegment, const Info& info,
long long element_start, long long element_size,
@@ -5145,6 +5312,7 @@ long VideoTrack::Parse(Segment* pSegment, const Info& info,
const long long stop = pos + s.size;
Colour* colour = NULL;
+ Projection* projection = NULL;
while (pos < stop) {
long long id, size;
@@ -5195,6 +5363,9 @@ long VideoTrack::Parse(Segment* pSegment, const Info& info,
} else if (id == libwebm::kMkvColour) {
if (!Colour::Parse(pReader, pos, size, &colour))
return E_FILE_FORMAT_INVALID;
+ } else if (id == libwebm::kMkvProjection) {
+ if (!Projection::Parse(pReader, pos, size, &projection))
+ return E_FILE_FORMAT_INVALID;
}
pos += size; // consume payload
@@ -5205,7 +5376,11 @@ long VideoTrack::Parse(Segment* pSegment, const Info& info,
if (pos != stop)
return E_FILE_FORMAT_INVALID;
- VideoTrack* const pTrack = new VideoTrack(pSegment, element_start, element_size);
+ VideoTrack* const pTrack =
+ new (std::nothrow) VideoTrack(pSegment, element_start, element_size);
+
+ if (pTrack == NULL)
+ return -1; // generic error
const int status = info.Copy(pTrack->m_info);
@@ -5222,6 +5397,7 @@ long VideoTrack::Parse(Segment* pSegment, const Info& info,
pTrack->m_stereo_mode = stereo_mode;
pTrack->m_rate = rate;
pTrack->m_colour = colour;
+ pTrack->m_projection = projection;
pResult = pTrack;
return 0; // success
@@ -5322,6 +5498,8 @@ long VideoTrack::Seek(long long time_ns, const BlockEntry*& pResult) const {
Colour* VideoTrack::GetColour() const { return m_colour; }
+Projection* VideoTrack::GetProjection() const { return m_projection; }
+
long long VideoTrack::GetWidth() const { return m_width; }
long long VideoTrack::GetHeight() const { return m_height; }
@@ -5404,7 +5582,11 @@ long AudioTrack::Parse(Segment* pSegment, const Info& info,
if (pos != stop)
return E_FILE_FORMAT_INVALID;
- AudioTrack* const pTrack = new AudioTrack(pSegment, element_start, element_size);
+ AudioTrack* const pTrack =
+ new (std::nothrow) AudioTrack(pSegment, element_start, element_size);
+
+ if (pTrack == NULL)
+ return -1; // generic error
const int status = info.Copy(pTrack->m_info);
@@ -5472,7 +5654,11 @@ long Tracks::Parse() {
if (count <= 0)
return 0; // success
- m_trackEntries = new Track*[count];
+ m_trackEntries = new (std::nothrow) Track*[count];
+
+ if (m_trackEntries == NULL)
+ return -1;
+
m_trackEntriesEnd = m_trackEntries;
pos = m_start;
@@ -6575,7 +6761,10 @@ Cluster* Cluster::Create(Segment* pSegment, long idx, long long off) {
const long long element_start = pSegment->m_start + off;
- return new Cluster(pSegment, idx, element_start);
+ Cluster* const pCluster =
+ new (std::nothrow) Cluster(pSegment, idx, element_start);
+
+ return pCluster;
}
Cluster::Cluster()
@@ -6604,8 +6793,10 @@ Cluster::Cluster(Segment* pSegment, long idx, long long element_start
{}
Cluster::~Cluster() {
- if (m_entries_count <= 0)
+ if (m_entries_count <= 0) {
+ delete[] m_entries;
return;
+ }
BlockEntry** i = m_entries;
BlockEntry** const j = m_entries + m_entries_count;
@@ -6918,7 +7109,9 @@ long Cluster::CreateBlock(long long id,
assert(m_entries_size == 0);
m_entries_size = 1024;
- m_entries = new BlockEntry*[m_entries_size];
+ m_entries = new (std::nothrow) BlockEntry*[m_entries_size];
+ if (m_entries == NULL)
+ return -1;
m_entries_count = 0;
} else {
@@ -6929,7 +7122,9 @@ long Cluster::CreateBlock(long long id,
if (m_entries_count >= m_entries_size) {
const long entries_size = 2 * m_entries_size;
- BlockEntry** const entries = new BlockEntry*[entries_size];
+ BlockEntry** const entries = new (std::nothrow) BlockEntry*[entries_size];
+ if (entries == NULL)
+ return -1;
BlockEntry** src = m_entries;
BlockEntry** const src_end = src + m_entries_count;
@@ -7038,7 +7233,11 @@ long Cluster::CreateBlockGroup(long long start_offset, long long size,
BlockEntry** const ppEntry = m_entries + idx;
BlockEntry*& pEntry = *ppEntry;
- pEntry = new BlockGroup(this, idx, bpos, bsize, prev, next, duration, discard_padding);
+ pEntry = new (std::nothrow)
+ BlockGroup(this, idx, bpos, bsize, prev, next, duration, discard_padding);
+
+ if (pEntry == NULL)
+ return -1; // generic error
BlockGroup* const p = static_cast<BlockGroup*>(pEntry);
@@ -7066,7 +7265,10 @@ long Cluster::CreateSimpleBlock(long long st, long long sz) {
BlockEntry** const ppEntry = m_entries + idx;
BlockEntry*& pEntry = *ppEntry;
- pEntry = new SimpleBlock(this, idx, st, sz);
+ pEntry = new (std::nothrow) SimpleBlock(this, idx, st, sz);
+
+ if (pEntry == NULL)
+ return -1; // generic error
SimpleBlock* const p = static_cast<SimpleBlock*>(pEntry);
@@ -7461,7 +7663,9 @@ long Block::Parse(const Cluster* pCluster) {
return E_FILE_FORMAT_INVALID;
m_frame_count = 1;
- m_frames = new Frame[m_frame_count];
+ m_frames = new (std::nothrow) Frame[m_frame_count];
+ if (m_frames == NULL)
+ return -1;
Frame& f = m_frames[0];
f.pos = pos;
@@ -7492,7 +7696,9 @@ long Block::Parse(const Cluster* pCluster) {
m_frame_count = int(biased_count) + 1;
- m_frames = new Frame[m_frame_count];
+ m_frames = new (std::nothrow) Frame[m_frame_count];
+ if (m_frames == NULL)
+ return -1;
if (!m_frames)
return E_FILE_FORMAT_INVALID;
@@ -7701,6 +7907,10 @@ long Block::Parse(const Cluster* pCluster) {
return E_FILE_FORMAT_INVALID;
curr.len = static_cast<long>(frame_size);
+ // Check if size + curr.len could overflow.
+ if (size > LLONG_MAX - curr.len) {
+ return E_FILE_FORMAT_INVALID;
+ }
size += curr.len; // contribution of this frame
--frame_count;
@@ -7741,7 +7951,6 @@ long Block::Parse(const Cluster* pCluster) {
pf = m_frames;
while (pf != pf_end) {
Frame& f = *pf++;
- assert((pos + f.len) <= stop);
if ((pos + f.len) > stop)
return E_FILE_FORMAT_INVALID;
@@ -7763,6 +7972,11 @@ long long Block::GetTimeCode(const Cluster* pCluster) const {
const long long tc0 = pCluster->GetTimeCode();
assert(tc0 >= 0);
+ // Check if tc0 + m_timecode would overflow.
+ if (tc0 < 0 || LLONG_MAX - tc0 < m_timecode) {
+ return -1;
+ }
+
const long long tc = tc0 + m_timecode;
return tc; // unscaled timecode units
@@ -7780,6 +7994,10 @@ long long Block::GetTime(const Cluster* pCluster) const {
const long long scale = pInfo->GetTimeCodeScale();
assert(scale >= 1);
+ // Check if tc * scale could overflow.
+ if (tc != 0 && scale > LLONG_MAX / tc) {
+ return -1;
+ }
const long long ns = tc * scale;
return ns;
diff --git a/thirdparty/libsimplewebm/libwebm/mkvparser/mkvparser.h b/thirdparty/libsimplewebm/libwebm/mkvparser/mkvparser.h
index 1ef274b162..6dce7e50ba 100644
--- a/thirdparty/libsimplewebm/libwebm/mkvparser/mkvparser.h
+++ b/thirdparty/libsimplewebm/libwebm/mkvparser/mkvparser.h
@@ -8,7 +8,7 @@
#ifndef MKVPARSER_MKVPARSER_H_
#define MKVPARSER_MKVPARSER_H_
-#include <stddef.h>
+#include <cstddef>
namespace mkvparser {
@@ -21,6 +21,7 @@ class IMkvReader {
virtual int Read(long long pos, long len, unsigned char* buf) = 0;
virtual int Length(long long* total, long long* available) = 0;
+ public:
virtual ~IMkvReader();
};
@@ -472,6 +473,34 @@ struct Colour {
MasteringMetadata* mastering_metadata;
};
+struct Projection {
+ enum ProjectionType {
+ kTypeNotPresent = -1,
+ kRectangular = 0,
+ kEquirectangular = 1,
+ kCubeMap = 2,
+ kMesh = 3,
+ };
+ static const float kValueNotPresent;
+ Projection()
+ : type(kTypeNotPresent),
+ private_data(NULL),
+ private_data_length(0),
+ pose_yaw(kValueNotPresent),
+ pose_pitch(kValueNotPresent),
+ pose_roll(kValueNotPresent) {}
+ ~Projection() { delete[] private_data; }
+ static bool Parse(IMkvReader* reader, long long element_start,
+ long long element_size, Projection** projection);
+
+ ProjectionType type;
+ unsigned char* private_data;
+ size_t private_data_length;
+ float pose_yaw;
+ float pose_pitch;
+ float pose_roll;
+};
+
class VideoTrack : public Track {
VideoTrack(const VideoTrack&);
VideoTrack& operator=(const VideoTrack&);
@@ -496,6 +525,8 @@ class VideoTrack : public Track {
Colour* GetColour() const;
+ Projection* GetProjection() const;
+
private:
long long m_width;
long long m_height;
@@ -507,6 +538,7 @@ class VideoTrack : public Track {
double m_rate;
Colour* m_colour;
+ Projection* m_projection;
};
class AudioTrack : public Track {
@@ -812,6 +844,8 @@ class SeekHead {
long Parse();
struct Entry {
+ Entry();
+
// the SeekHead entry payload
long long id;
long long pos;
diff --git a/thirdparty/lws/mbedtls_wrapper/include/platform/ssl_port.h b/thirdparty/lws/mbedtls_wrapper/include/platform/ssl_port.h
index fd461e9819..2ffd7e7544 100644
--- a/thirdparty/lws/mbedtls_wrapper/include/platform/ssl_port.h
+++ b/thirdparty/lws/mbedtls_wrapper/include/platform/ssl_port.h
@@ -25,7 +25,7 @@
*/
#include "string.h"
-#ifdef __APPLE__
+#if defined(__APPLE__) || defined(__FreeBSD__)
#include <stdlib.h>
#else
#include "malloc.h"
diff --git a/thirdparty/lws/minilex.c b/thirdparty/lws/minilex.c
deleted file mode 100644
index 3cb1e33696..0000000000
--- a/thirdparty/lws/minilex.c
+++ /dev/null
@@ -1,272 +0,0 @@
-/*
- * minilex.c
- *
- * High efficiency lexical state parser
- *
- * Copyright (C)2011-2014 Andy Green <andy@warmcat.com>
- *
- * Licensed under LGPL2
- *
- * Usage: gcc minilex.c -o minilex && ./minilex > lextable.h
- *
- * Run it twice to test parsing on the generated table on stderr
- */
-
-#include <stdio.h>
-#include <stdlib.h>
-#include <string.h>
-
-#include "lextable-strings.h"
-
-/*
- * b7 = 0 = 1-byte seq
- * 0x08 = fail
- * 2-byte seq
- * 0x00 - 0x07, then terminal as given in 2nd byte
- 3-byte seq
- * no match: go fwd 3 byte, match: jump fwd by amt in +1/+2 bytes
- * = 1 = 1-byte seq
- * no match: die, match go fwd 1 byte
- */
-
-unsigned char lextable[] = {
- #include "lextable.h"
-};
-
-#define PARALLEL 30
-
-struct state {
- char c[PARALLEL];
- int state[PARALLEL];
- int count;
- int bytepos;
-
- int real_pos;
-};
-
-struct state state[1000];
-int next = 1;
-
-#define FAIL_CHAR 0x08
-
-int lextable_decode(int pos, char c)
-{
- while (1) {
- if (lextable[pos] & (1 << 7)) { /* 1-byte, fail on mismatch */
- if ((lextable[pos] & 0x7f) != c)
- return -1;
- /* fall thru */
- pos++;
- if (lextable[pos] == FAIL_CHAR)
- return -1;
- return pos;
- } else { /* b7 = 0, end or 3-byte */
- if (lextable[pos] < FAIL_CHAR) /* terminal marker */
- return pos;
-
- if (lextable[pos] == c) /* goto */
- return pos + (lextable[pos + 1]) +
- (lextable[pos + 2] << 8);
- /* fall thru goto */
- pos += 3;
- /* continue */
- }
- }
-}
-
-int main(void)
-{
- int n = 0;
- int m = 0;
- int prev;
- char c;
- int walk;
- int saw;
- int y;
- int j;
- int pos = 0;
-
- while (n < sizeof(set) / sizeof(set[0])) {
-
- m = 0;
- walk = 0;
- prev = 0;
-
- if (set[n][0] == '\0') {
- n++;
- continue;
- }
-
- while (set[n][m]) {
-
- saw = 0;
- for (y = 0; y < state[walk].count; y++)
- if (state[walk].c[y] == set[n][m]) {
- /* exists -- go forward */
- walk = state[walk].state[y];
- saw = 1;
- break;
- }
-
- if (saw)
- goto again;
-
- /* something we didn't see before */
-
- state[walk].c[state[walk].count] = set[n][m];
-
- state[walk].state[state[walk].count] = next;
- state[walk].count++;
- walk = next++;
-again:
- m++;
- }
-
- state[walk].c[0] = n++;
- state[walk].state[0] = 0; /* terminal marker */
- state[walk].count = 1;
- }
-
- walk = 0;
- for (n = 0; n < next; n++) {
- state[n].bytepos = walk;
- walk += (2 * state[n].count);
- }
-
- /* compute everyone's position first */
-
- pos = 0;
- walk = 0;
- for (n = 0; n < next; n++) {
-
- state[n].real_pos = pos;
-
- for (m = 0; m < state[n].count; m++) {
-
- if (state[n].state[m] == 0)
- pos += 2; /* terminal marker */
- else { /* c is a character */
- if ((state[state[n].state[m]].bytepos -
- walk) == 2)
- pos++;
- else {
- pos += 3;
- if (m == state[n].count - 1)
- pos++; /* fail */
- }
- }
- walk += 2;
- }
- }
-
- walk = 0;
- pos = 0;
- for (n = 0; n < next; n++) {
- for (m = 0; m < state[n].count; m++) {
-
- if (!m)
- fprintf(stdout, "/* pos %04x: %3d */ ",
- state[n].real_pos, n);
- else
- fprintf(stdout, " ");
-
- y = state[n].c[m];
- saw = state[n].state[m];
-
- if (saw == 0) { // c is a terminal then
-
- if (y > 0x7ff) {
- fprintf(stderr, "terminal too big\n");
- return 2;
- }
-
- fprintf(stdout, " 0x%02X, 0x%02X "
- " "
- "/* - terminal marker %2d - */,\n",
- y >> 8, y & 0xff, y & 0x7f);
- pos += 2;
- walk += 2;
- continue;
- }
-
- /* c is a character */
-
- prev = y &0x7f;
- if (prev < 32 || prev > 126)
- prev = '.';
-
-
- if ((state[saw].bytepos - walk) == 2) {
- fprintf(stdout, " 0x%02X /* '%c' -> */,\n",
- y | 0x80, prev);
- pos++;
- walk += 2;
- continue;
- }
-
- j = state[saw].real_pos - pos;
-
- if (j > 0xffff) {
- fprintf(stderr,
- "Jump > 64K bytes ahead (%d to %d)\n",
- state[n].real_pos, state[saw].real_pos);
- return 1;
- }
- fprintf(stdout, " 0x%02X /* '%c' */, 0x%02X, 0x%02X "
- "/* (to 0x%04X state %3d) */,\n",
- y, prev,
- j & 0xff, j >> 8,
- state[saw].real_pos, saw);
- pos += 3;
-
- if (m == state[n].count - 1) {
- fprintf(stdout,
- " 0x%02X, /* fail */\n",
- FAIL_CHAR);
- pos++; /* fail */
- }
-
- walk += 2;
- }
- }
-
- fprintf(stdout, "/* total size %d bytes */\n", pos);
-
- /*
- * Try to parse every legal input string
- */
-
- for (n = 0; n < sizeof(set) / sizeof(set[0]); n++) {
- walk = 0;
- m = 0;
- y = -1;
-
- if (set[n][0] == '\0')
- continue;
-
- fprintf(stderr, " trying '%s'\n", set[n]);
-
- while (set[n][m]) {
- walk = lextable_decode(walk, set[n][m]);
- if (walk < 0) {
- fprintf(stderr, "failed\n");
- return 3;
- }
-
- if (lextable[walk] < FAIL_CHAR) {
- y = (lextable[walk] << 8) + lextable[walk + 1];
- break;
- }
- m++;
- }
-
- if (y != n) {
- fprintf(stderr, "decode failed %d\n", y);
- return 4;
- }
- }
-
- fprintf(stderr, "All decode OK\n");
-
- return 0;
-}
diff --git a/thirdparty/mbedtls/library/entropy_poll.c b/thirdparty/mbedtls/library/entropy_poll.c
index a116e605d2..5e8a090b37 100644
--- a/thirdparty/mbedtls/library/entropy_poll.c
+++ b/thirdparty/mbedtls/library/entropy_poll.c
@@ -54,28 +54,41 @@
#define _WIN32_WINNT 0x0400
#endif
#include <windows.h>
-#include <wincrypt.h>
+#include <bcrypt.h>
+#if _MSC_VER <= 1600
+/* Visual Studio 2010 and earlier issue a warning when both <stdint.h> and <intsafe.h> are included, as they
+ * redefine a number of <TYPE>_MAX constants. These constants are guaranteed to be the same, though, so
+ * we suppress the warning when including intsafe.h.
+ */
+#pragma warning( push )
+#pragma warning( disable : 4005 )
+#endif
+#include <intsafe.h>
+#if _MSC_VER <= 1600
+#pragma warning( pop )
+#endif
int mbedtls_platform_entropy_poll( void *data, unsigned char *output, size_t len,
size_t *olen )
{
- HCRYPTPROV provider;
+ ULONG len_as_ulong = 0;
((void) data);
*olen = 0;
- if( CryptAcquireContext( &provider, NULL, NULL,
- PROV_RSA_FULL, CRYPT_VERIFYCONTEXT ) == FALSE )
+ /*
+ * BCryptGenRandom takes ULONG for size, which is smaller than size_t on 64-bit platforms.
+ * Ensure len's value can be safely converted into a ULONG.
+ */
+ if ( FAILED( SizeTToULong( len, &len_as_ulong ) ) )
{
return( MBEDTLS_ERR_ENTROPY_SOURCE_FAILED );
}
- if( CryptGenRandom( provider, (DWORD) len, output ) == FALSE )
+ if ( !BCRYPT_SUCCESS( BCryptGenRandom( NULL, output, len_as_ulong, BCRYPT_USE_SYSTEM_PREFERRED_RNG ) ) )
{
- CryptReleaseContext( provider, 0 );
return( MBEDTLS_ERR_ENTROPY_SOURCE_FAILED );
}
- CryptReleaseContext( provider, 0 );
*olen = len;
return( 0 );
diff --git a/thirdparty/mbedtls/library/net_sockets.c b/thirdparty/mbedtls/library/net_sockets.c
index 345f10227b..754049005d 100644
--- a/thirdparty/mbedtls/library/net_sockets.c
+++ b/thirdparty/mbedtls/library/net_sockets.c
@@ -49,7 +49,7 @@
#undef _WIN32_WINNT
#endif
/* Enables getaddrinfo() & Co */
-#define _WIN32_WINNT 0x0501
+#define _WIN32_WINNT 0x0601
#include <ws2tcpip.h>
#include <winsock2.h>
diff --git a/thirdparty/mbedtls/library/x509_crt.c b/thirdparty/mbedtls/library/x509_crt.c
index c6209fb40d..6c592fdb5a 100644
--- a/thirdparty/mbedtls/library/x509_crt.c
+++ b/thirdparty/mbedtls/library/x509_crt.c
@@ -62,6 +62,18 @@
#if defined(_WIN32) && !defined(EFIX64) && !defined(EFI32)
#include <windows.h>
+#if _MSC_VER <= 1600
+/* Visual Studio 2010 and earlier issue a warning when both <stdint.h> and <intsafe.h> are included, as they
+ * redefine a number of <TYPE>_MAX constants. These constants are guaranteed to be the same, though, so
+ * we suppress the warning when including intsafe.h.
+ */
+#pragma warning( push )
+#pragma warning( disable : 4005 )
+#endif
+#include <intsafe.h>
+#if _MSC_VER <= 1600
+#pragma warning( pop )
+#endif
#else
#include <time.h>
#endif
@@ -1110,6 +1122,7 @@ int mbedtls_x509_crt_parse_path( mbedtls_x509_crt *chain, const char *path )
char filename[MAX_PATH];
char *p;
size_t len = strlen( path );
+ int lengthAsInt = 0;
WIN32_FIND_DATAW file_data;
HANDLE hFind;
@@ -1124,7 +1137,10 @@ int mbedtls_x509_crt_parse_path( mbedtls_x509_crt *chain, const char *path )
p = filename + len;
filename[len++] = '*';
- w_ret = MultiByteToWideChar( CP_ACP, 0, filename, (int)len, szDir,
+ if ( FAILED ( SizeTToInt( len, &lengthAsInt ) ) )
+ return( MBEDTLS_ERR_X509_FILE_IO_ERROR );
+
+ w_ret = MultiByteToWideChar( CP_ACP, 0, filename, lengthAsInt, szDir,
MAX_PATH - 3 );
if( w_ret == 0 )
return( MBEDTLS_ERR_X509_BAD_INPUT_DATA );
@@ -1141,8 +1157,11 @@ int mbedtls_x509_crt_parse_path( mbedtls_x509_crt *chain, const char *path )
if( file_data.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY )
continue;
+ if ( FAILED( SizeTToInt( wcslen( file_data.cFileName ), &lengthAsInt ) ) )
+ return( MBEDTLS_ERR_X509_FILE_IO_ERROR );
+
w_ret = WideCharToMultiByte( CP_ACP, 0, file_data.cFileName,
- lstrlenW( file_data.cFileName ),
+ lengthAsInt,
p, (int) len - 1,
NULL, NULL );
if( w_ret == 0 )
diff --git a/thirdparty/misc/clipper.cpp b/thirdparty/misc/clipper.cpp
new file mode 100644
index 0000000000..d3143fe5ab
--- /dev/null
+++ b/thirdparty/misc/clipper.cpp
@@ -0,0 +1,4629 @@
+/*******************************************************************************
+* *
+* Author : Angus Johnson *
+* Version : 6.4.2 *
+* Date : 27 February 2017 *
+* Website : http://www.angusj.com *
+* Copyright : Angus Johnson 2010-2017 *
+* *
+* License: *
+* Use, modification & distribution is subject to Boost Software License Ver 1. *
+* http://www.boost.org/LICENSE_1_0.txt *
+* *
+* Attributions: *
+* The code in this library is an extension of Bala Vatti's clipping algorithm: *
+* "A generic solution to polygon clipping" *
+* Communications of the ACM, Vol 35, Issue 7 (July 1992) pp 56-63. *
+* http://portal.acm.org/citation.cfm?id=129906 *
+* *
+* Computer graphics and geometric modeling: implementation and algorithms *
+* By Max K. Agoston *
+* Springer; 1 edition (January 4, 2005) *
+* http://books.google.com/books?q=vatti+clipping+agoston *
+* *
+* See also: *
+* "Polygon Offsetting by Computing Winding Numbers" *
+* Paper no. DETC2005-85513 pp. 565-575 *
+* ASME 2005 International Design Engineering Technical Conferences *
+* and Computers and Information in Engineering Conference (IDETC/CIE2005) *
+* September 24-28, 2005 , Long Beach, California, USA *
+* http://www.me.berkeley.edu/~mcmains/pubs/DAC05OffsetPolygon.pdf *
+* *
+*******************************************************************************/
+
+/*******************************************************************************
+* *
+* This is a translation of the Delphi Clipper library and the naming style *
+* used has retained a Delphi flavour. *
+* *
+*******************************************************************************/
+
+#include "clipper.hpp"
+#include <cmath>
+#include <vector>
+#include <algorithm>
+#include <stdexcept>
+#include <cstring>
+#include <cstdlib>
+#include <ostream>
+#include <functional>
+
+namespace ClipperLib {
+
+static double const pi = 3.141592653589793238;
+static double const two_pi = pi *2;
+static double const def_arc_tolerance = 0.25;
+
+enum Direction { dRightToLeft, dLeftToRight };
+
+static int const Unassigned = -1; //edge not currently 'owning' a solution
+static int const Skip = -2; //edge that would otherwise close a path
+
+#define HORIZONTAL (-1.0E+40)
+#define TOLERANCE (1.0e-20)
+#define NEAR_ZERO(val) (((val) > -TOLERANCE) && ((val) < TOLERANCE))
+
+struct TEdge {
+ IntPoint Bot;
+ IntPoint Curr; //current (updated for every new scanbeam)
+ IntPoint Top;
+ double Dx;
+ PolyType PolyTyp;
+ EdgeSide Side; //side only refers to current side of solution poly
+ int WindDelta; //1 or -1 depending on winding direction
+ int WindCnt;
+ int WindCnt2; //winding count of the opposite polytype
+ int OutIdx;
+ TEdge *Next;
+ TEdge *Prev;
+ TEdge *NextInLML;
+ TEdge *NextInAEL;
+ TEdge *PrevInAEL;
+ TEdge *NextInSEL;
+ TEdge *PrevInSEL;
+};
+
+struct IntersectNode {
+ TEdge *Edge1;
+ TEdge *Edge2;
+ IntPoint Pt;
+};
+
+struct LocalMinimum {
+ cInt Y;
+ TEdge *LeftBound;
+ TEdge *RightBound;
+};
+
+struct OutPt;
+
+//OutRec: contains a path in the clipping solution. Edges in the AEL will
+//carry a pointer to an OutRec when they are part of the clipping solution.
+struct OutRec {
+ int Idx;
+ bool IsHole;
+ bool IsOpen;
+ OutRec *FirstLeft; //see comments in clipper.pas
+ PolyNode *PolyNd;
+ OutPt *Pts;
+ OutPt *BottomPt;
+};
+
+struct OutPt {
+ int Idx;
+ IntPoint Pt;
+ OutPt *Next;
+ OutPt *Prev;
+};
+
+struct Join {
+ OutPt *OutPt1;
+ OutPt *OutPt2;
+ IntPoint OffPt;
+};
+
+struct LocMinSorter
+{
+ inline bool operator()(const LocalMinimum& locMin1, const LocalMinimum& locMin2)
+ {
+ return locMin2.Y < locMin1.Y;
+ }
+};
+
+//------------------------------------------------------------------------------
+//------------------------------------------------------------------------------
+
+inline cInt Round(double val)
+{
+ if ((val < 0)) return static_cast<cInt>(val - 0.5);
+ else return static_cast<cInt>(val + 0.5);
+}
+//------------------------------------------------------------------------------
+
+inline cInt Abs(cInt val)
+{
+ return val < 0 ? -val : val;
+}
+
+//------------------------------------------------------------------------------
+// PolyTree methods ...
+//------------------------------------------------------------------------------
+
+void PolyTree::Clear()
+{
+ for (PolyNodes::size_type i = 0; i < AllNodes.size(); ++i)
+ delete AllNodes[i];
+ AllNodes.resize(0);
+ Childs.resize(0);
+}
+//------------------------------------------------------------------------------
+
+PolyNode* PolyTree::GetFirst() const
+{
+ if (!Childs.empty())
+ return Childs[0];
+ else
+ return 0;
+}
+//------------------------------------------------------------------------------
+
+int PolyTree::Total() const
+{
+ int result = (int)AllNodes.size();
+ //with negative offsets, ignore the hidden outer polygon ...
+ if (result > 0 && Childs[0] != AllNodes[0]) result--;
+ return result;
+}
+
+//------------------------------------------------------------------------------
+// PolyNode methods ...
+//------------------------------------------------------------------------------
+
+PolyNode::PolyNode(): Parent(0), Index(0), m_IsOpen(false)
+{
+}
+//------------------------------------------------------------------------------
+
+int PolyNode::ChildCount() const
+{
+ return (int)Childs.size();
+}
+//------------------------------------------------------------------------------
+
+void PolyNode::AddChild(PolyNode& child)
+{
+ unsigned cnt = (unsigned)Childs.size();
+ Childs.push_back(&child);
+ child.Parent = this;
+ child.Index = cnt;
+}
+//------------------------------------------------------------------------------
+
+PolyNode* PolyNode::GetNext() const
+{
+ if (!Childs.empty())
+ return Childs[0];
+ else
+ return GetNextSiblingUp();
+}
+//------------------------------------------------------------------------------
+
+PolyNode* PolyNode::GetNextSiblingUp() const
+{
+ if (!Parent) //protects against PolyTree.GetNextSiblingUp()
+ return 0;
+ else if (Index == Parent->Childs.size() - 1)
+ return Parent->GetNextSiblingUp();
+ else
+ return Parent->Childs[Index + 1];
+}
+//------------------------------------------------------------------------------
+
+bool PolyNode::IsHole() const
+{
+ bool result = true;
+ PolyNode* node = Parent;
+ while (node)
+ {
+ result = !result;
+ node = node->Parent;
+ }
+ return result;
+}
+//------------------------------------------------------------------------------
+
+bool PolyNode::IsOpen() const
+{
+ return m_IsOpen;
+}
+//------------------------------------------------------------------------------
+
+#ifndef use_int32
+
+//------------------------------------------------------------------------------
+// Int128 class (enables safe math on signed 64bit integers)
+// eg Int128 val1((long64)9223372036854775807); //ie 2^63 -1
+// Int128 val2((long64)9223372036854775807);
+// Int128 val3 = val1 * val2;
+// val3.AsString => "85070591730234615847396907784232501249" (8.5e+37)
+//------------------------------------------------------------------------------
+
+class Int128
+{
+ public:
+ ulong64 lo;
+ long64 hi;
+
+ Int128(long64 _lo = 0)
+ {
+ lo = (ulong64)_lo;
+ if (_lo < 0) hi = -1; else hi = 0;
+ }
+
+
+ Int128(const Int128 &val): lo(val.lo), hi(val.hi){}
+
+ Int128(const long64& _hi, const ulong64& _lo): lo(_lo), hi(_hi){}
+
+ Int128& operator = (const long64 &val)
+ {
+ lo = (ulong64)val;
+ if (val < 0) hi = -1; else hi = 0;
+ return *this;
+ }
+
+ bool operator == (const Int128 &val) const
+ {return (hi == val.hi && lo == val.lo);}
+
+ bool operator != (const Int128 &val) const
+ { return !(*this == val);}
+
+ bool operator > (const Int128 &val) const
+ {
+ if (hi != val.hi)
+ return hi > val.hi;
+ else
+ return lo > val.lo;
+ }
+
+ bool operator < (const Int128 &val) const
+ {
+ if (hi != val.hi)
+ return hi < val.hi;
+ else
+ return lo < val.lo;
+ }
+
+ bool operator >= (const Int128 &val) const
+ { return !(*this < val);}
+
+ bool operator <= (const Int128 &val) const
+ { return !(*this > val);}
+
+ Int128& operator += (const Int128 &rhs)
+ {
+ hi += rhs.hi;
+ lo += rhs.lo;
+ if (lo < rhs.lo) hi++;
+ return *this;
+ }
+
+ Int128 operator + (const Int128 &rhs) const
+ {
+ Int128 result(*this);
+ result+= rhs;
+ return result;
+ }
+
+ Int128& operator -= (const Int128 &rhs)
+ {
+ *this += -rhs;
+ return *this;
+ }
+
+ Int128 operator - (const Int128 &rhs) const
+ {
+ Int128 result(*this);
+ result -= rhs;
+ return result;
+ }
+
+ Int128 operator-() const //unary negation
+ {
+ if (lo == 0)
+ return Int128(-hi, 0);
+ else
+ return Int128(~hi, ~lo + 1);
+ }
+
+ operator double() const
+ {
+ const double shift64 = 18446744073709551616.0; //2^64
+ if (hi < 0)
+ {
+ if (lo == 0) return (double)hi * shift64;
+ else return -(double)(~lo + ~hi * shift64);
+ }
+ else
+ return (double)(lo + hi * shift64);
+ }
+
+};
+//------------------------------------------------------------------------------
+
+Int128 Int128Mul (long64 lhs, long64 rhs)
+{
+ bool negate = (lhs < 0) != (rhs < 0);
+
+ if (lhs < 0) lhs = -lhs;
+ ulong64 int1Hi = ulong64(lhs) >> 32;
+ ulong64 int1Lo = ulong64(lhs & 0xFFFFFFFF);
+
+ if (rhs < 0) rhs = -rhs;
+ ulong64 int2Hi = ulong64(rhs) >> 32;
+ ulong64 int2Lo = ulong64(rhs & 0xFFFFFFFF);
+
+ //nb: see comments in clipper.pas
+ ulong64 a = int1Hi * int2Hi;
+ ulong64 b = int1Lo * int2Lo;
+ ulong64 c = int1Hi * int2Lo + int1Lo * int2Hi;
+
+ Int128 tmp;
+ tmp.hi = long64(a + (c >> 32));
+ tmp.lo = long64(c << 32);
+ tmp.lo += long64(b);
+ if (tmp.lo < b) tmp.hi++;
+ if (negate) tmp = -tmp;
+ return tmp;
+};
+#endif
+
+//------------------------------------------------------------------------------
+// Miscellaneous global functions
+//------------------------------------------------------------------------------
+
+bool Orientation(const Path &poly)
+{
+ return Area(poly) >= 0;
+}
+//------------------------------------------------------------------------------
+
+double Area(const Path &poly)
+{
+ int size = (int)poly.size();
+ if (size < 3) return 0;
+
+ double a = 0;
+ for (int i = 0, j = size -1; i < size; ++i)
+ {
+ a += ((double)poly[j].X + poly[i].X) * ((double)poly[j].Y - poly[i].Y);
+ j = i;
+ }
+ return -a * 0.5;
+}
+//------------------------------------------------------------------------------
+
+double Area(const OutPt *op)
+{
+ const OutPt *startOp = op;
+ if (!op) return 0;
+ double a = 0;
+ do {
+ a += (double)(op->Prev->Pt.X + op->Pt.X) * (double)(op->Prev->Pt.Y - op->Pt.Y);
+ op = op->Next;
+ } while (op != startOp);
+ return a * 0.5;
+}
+//------------------------------------------------------------------------------
+
+double Area(const OutRec &outRec)
+{
+ return Area(outRec.Pts);
+}
+//------------------------------------------------------------------------------
+
+bool PointIsVertex(const IntPoint &Pt, OutPt *pp)
+{
+ OutPt *pp2 = pp;
+ do
+ {
+ if (pp2->Pt == Pt) return true;
+ pp2 = pp2->Next;
+ }
+ while (pp2 != pp);
+ return false;
+}
+//------------------------------------------------------------------------------
+
+//See "The Point in Polygon Problem for Arbitrary Polygons" by Hormann & Agathos
+//http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.88.5498&rep=rep1&type=pdf
+int PointInPolygon(const IntPoint &pt, const Path &path)
+{
+ //returns 0 if false, +1 if true, -1 if pt ON polygon boundary
+ int result = 0;
+ size_t cnt = path.size();
+ if (cnt < 3) return 0;
+ IntPoint ip = path[0];
+ for(size_t i = 1; i <= cnt; ++i)
+ {
+ IntPoint ipNext = (i == cnt ? path[0] : path[i]);
+ if (ipNext.Y == pt.Y)
+ {
+ if ((ipNext.X == pt.X) || (ip.Y == pt.Y &&
+ ((ipNext.X > pt.X) == (ip.X < pt.X)))) return -1;
+ }
+ if ((ip.Y < pt.Y) != (ipNext.Y < pt.Y))
+ {
+ if (ip.X >= pt.X)
+ {
+ if (ipNext.X > pt.X) result = 1 - result;
+ else
+ {
+ double d = (double)(ip.X - pt.X) * (ipNext.Y - pt.Y) -
+ (double)(ipNext.X - pt.X) * (ip.Y - pt.Y);
+ if (!d) return -1;
+ if ((d > 0) == (ipNext.Y > ip.Y)) result = 1 - result;
+ }
+ } else
+ {
+ if (ipNext.X > pt.X)
+ {
+ double d = (double)(ip.X - pt.X) * (ipNext.Y - pt.Y) -
+ (double)(ipNext.X - pt.X) * (ip.Y - pt.Y);
+ if (!d) return -1;
+ if ((d > 0) == (ipNext.Y > ip.Y)) result = 1 - result;
+ }
+ }
+ }
+ ip = ipNext;
+ }
+ return result;
+}
+//------------------------------------------------------------------------------
+
+int PointInPolygon (const IntPoint &pt, OutPt *op)
+{
+ //returns 0 if false, +1 if true, -1 if pt ON polygon boundary
+ int result = 0;
+ OutPt* startOp = op;
+ for(;;)
+ {
+ if (op->Next->Pt.Y == pt.Y)
+ {
+ if ((op->Next->Pt.X == pt.X) || (op->Pt.Y == pt.Y &&
+ ((op->Next->Pt.X > pt.X) == (op->Pt.X < pt.X)))) return -1;
+ }
+ if ((op->Pt.Y < pt.Y) != (op->Next->Pt.Y < pt.Y))
+ {
+ if (op->Pt.X >= pt.X)
+ {
+ if (op->Next->Pt.X > pt.X) result = 1 - result;
+ else
+ {
+ double d = (double)(op->Pt.X - pt.X) * (op->Next->Pt.Y - pt.Y) -
+ (double)(op->Next->Pt.X - pt.X) * (op->Pt.Y - pt.Y);
+ if (!d) return -1;
+ if ((d > 0) == (op->Next->Pt.Y > op->Pt.Y)) result = 1 - result;
+ }
+ } else
+ {
+ if (op->Next->Pt.X > pt.X)
+ {
+ double d = (double)(op->Pt.X - pt.X) * (op->Next->Pt.Y - pt.Y) -
+ (double)(op->Next->Pt.X - pt.X) * (op->Pt.Y - pt.Y);
+ if (!d) return -1;
+ if ((d > 0) == (op->Next->Pt.Y > op->Pt.Y)) result = 1 - result;
+ }
+ }
+ }
+ op = op->Next;
+ if (startOp == op) break;
+ }
+ return result;
+}
+//------------------------------------------------------------------------------
+
+bool Poly2ContainsPoly1(OutPt *OutPt1, OutPt *OutPt2)
+{
+ OutPt* op = OutPt1;
+ do
+ {
+ //nb: PointInPolygon returns 0 if false, +1 if true, -1 if pt on polygon
+ int res = PointInPolygon(op->Pt, OutPt2);
+ if (res >= 0) return res > 0;
+ op = op->Next;
+ }
+ while (op != OutPt1);
+ return true;
+}
+//----------------------------------------------------------------------
+
+bool SlopesEqual(const TEdge &e1, const TEdge &e2, bool UseFullInt64Range)
+{
+#ifndef use_int32
+ if (UseFullInt64Range)
+ return Int128Mul(e1.Top.Y - e1.Bot.Y, e2.Top.X - e2.Bot.X) ==
+ Int128Mul(e1.Top.X - e1.Bot.X, e2.Top.Y - e2.Bot.Y);
+ else
+#endif
+ return (e1.Top.Y - e1.Bot.Y) * (e2.Top.X - e2.Bot.X) ==
+ (e1.Top.X - e1.Bot.X) * (e2.Top.Y - e2.Bot.Y);
+}
+//------------------------------------------------------------------------------
+
+bool SlopesEqual(const IntPoint pt1, const IntPoint pt2,
+ const IntPoint pt3, bool UseFullInt64Range)
+{
+#ifndef use_int32
+ if (UseFullInt64Range)
+ return Int128Mul(pt1.Y-pt2.Y, pt2.X-pt3.X) == Int128Mul(pt1.X-pt2.X, pt2.Y-pt3.Y);
+ else
+#endif
+ return (pt1.Y-pt2.Y)*(pt2.X-pt3.X) == (pt1.X-pt2.X)*(pt2.Y-pt3.Y);
+}
+//------------------------------------------------------------------------------
+
+bool SlopesEqual(const IntPoint pt1, const IntPoint pt2,
+ const IntPoint pt3, const IntPoint pt4, bool UseFullInt64Range)
+{
+#ifndef use_int32
+ if (UseFullInt64Range)
+ return Int128Mul(pt1.Y-pt2.Y, pt3.X-pt4.X) == Int128Mul(pt1.X-pt2.X, pt3.Y-pt4.Y);
+ else
+#endif
+ return (pt1.Y-pt2.Y)*(pt3.X-pt4.X) == (pt1.X-pt2.X)*(pt3.Y-pt4.Y);
+}
+//------------------------------------------------------------------------------
+
+inline bool IsHorizontal(TEdge &e)
+{
+ return e.Dx == HORIZONTAL;
+}
+//------------------------------------------------------------------------------
+
+inline double GetDx(const IntPoint pt1, const IntPoint pt2)
+{
+ return (pt1.Y == pt2.Y) ?
+ HORIZONTAL : (double)(pt2.X - pt1.X) / (pt2.Y - pt1.Y);
+}
+//---------------------------------------------------------------------------
+
+inline void SetDx(TEdge &e)
+{
+ cInt dy = (e.Top.Y - e.Bot.Y);
+ if (dy == 0) e.Dx = HORIZONTAL;
+ else e.Dx = (double)(e.Top.X - e.Bot.X) / dy;
+}
+//---------------------------------------------------------------------------
+
+inline void SwapSides(TEdge &Edge1, TEdge &Edge2)
+{
+ EdgeSide Side = Edge1.Side;
+ Edge1.Side = Edge2.Side;
+ Edge2.Side = Side;
+}
+//------------------------------------------------------------------------------
+
+inline void SwapPolyIndexes(TEdge &Edge1, TEdge &Edge2)
+{
+ int OutIdx = Edge1.OutIdx;
+ Edge1.OutIdx = Edge2.OutIdx;
+ Edge2.OutIdx = OutIdx;
+}
+//------------------------------------------------------------------------------
+
+inline cInt TopX(TEdge &edge, const cInt currentY)
+{
+ return ( currentY == edge.Top.Y ) ?
+ edge.Top.X : edge.Bot.X + Round(edge.Dx *(currentY - edge.Bot.Y));
+}
+//------------------------------------------------------------------------------
+
+void IntersectPoint(TEdge &Edge1, TEdge &Edge2, IntPoint &ip)
+{
+#ifdef use_xyz
+ ip.Z = 0;
+#endif
+
+ double b1, b2;
+ if (Edge1.Dx == Edge2.Dx)
+ {
+ ip.Y = Edge1.Curr.Y;
+ ip.X = TopX(Edge1, ip.Y);
+ return;
+ }
+ else if (Edge1.Dx == 0)
+ {
+ ip.X = Edge1.Bot.X;
+ if (IsHorizontal(Edge2))
+ ip.Y = Edge2.Bot.Y;
+ else
+ {
+ b2 = Edge2.Bot.Y - (Edge2.Bot.X / Edge2.Dx);
+ ip.Y = Round(ip.X / Edge2.Dx + b2);
+ }
+ }
+ else if (Edge2.Dx == 0)
+ {
+ ip.X = Edge2.Bot.X;
+ if (IsHorizontal(Edge1))
+ ip.Y = Edge1.Bot.Y;
+ else
+ {
+ b1 = Edge1.Bot.Y - (Edge1.Bot.X / Edge1.Dx);
+ ip.Y = Round(ip.X / Edge1.Dx + b1);
+ }
+ }
+ else
+ {
+ b1 = Edge1.Bot.X - Edge1.Bot.Y * Edge1.Dx;
+ b2 = Edge2.Bot.X - Edge2.Bot.Y * Edge2.Dx;
+ double q = (b2-b1) / (Edge1.Dx - Edge2.Dx);
+ ip.Y = Round(q);
+ if (std::fabs(Edge1.Dx) < std::fabs(Edge2.Dx))
+ ip.X = Round(Edge1.Dx * q + b1);
+ else
+ ip.X = Round(Edge2.Dx * q + b2);
+ }
+
+ if (ip.Y < Edge1.Top.Y || ip.Y < Edge2.Top.Y)
+ {
+ if (Edge1.Top.Y > Edge2.Top.Y)
+ ip.Y = Edge1.Top.Y;
+ else
+ ip.Y = Edge2.Top.Y;
+ if (std::fabs(Edge1.Dx) < std::fabs(Edge2.Dx))
+ ip.X = TopX(Edge1, ip.Y);
+ else
+ ip.X = TopX(Edge2, ip.Y);
+ }
+ //finally, don't allow 'ip' to be BELOW curr.Y (ie bottom of scanbeam) ...
+ if (ip.Y > Edge1.Curr.Y)
+ {
+ ip.Y = Edge1.Curr.Y;
+ //use the more vertical edge to derive X ...
+ if (std::fabs(Edge1.Dx) > std::fabs(Edge2.Dx))
+ ip.X = TopX(Edge2, ip.Y); else
+ ip.X = TopX(Edge1, ip.Y);
+ }
+}
+//------------------------------------------------------------------------------
+
+void ReversePolyPtLinks(OutPt *pp)
+{
+ if (!pp) return;
+ OutPt *pp1, *pp2;
+ pp1 = pp;
+ do {
+ pp2 = pp1->Next;
+ pp1->Next = pp1->Prev;
+ pp1->Prev = pp2;
+ pp1 = pp2;
+ } while( pp1 != pp );
+}
+//------------------------------------------------------------------------------
+
+void DisposeOutPts(OutPt*& pp)
+{
+ if (pp == 0) return;
+ pp->Prev->Next = 0;
+ while( pp )
+ {
+ OutPt *tmpPp = pp;
+ pp = pp->Next;
+ delete tmpPp;
+ }
+}
+//------------------------------------------------------------------------------
+
+inline void InitEdge(TEdge* e, TEdge* eNext, TEdge* ePrev, const IntPoint& Pt)
+{
+ std::memset(e, 0, sizeof(TEdge));
+ e->Next = eNext;
+ e->Prev = ePrev;
+ e->Curr = Pt;
+ e->OutIdx = Unassigned;
+}
+//------------------------------------------------------------------------------
+
+void InitEdge2(TEdge& e, PolyType Pt)
+{
+ if (e.Curr.Y >= e.Next->Curr.Y)
+ {
+ e.Bot = e.Curr;
+ e.Top = e.Next->Curr;
+ } else
+ {
+ e.Top = e.Curr;
+ e.Bot = e.Next->Curr;
+ }
+ SetDx(e);
+ e.PolyTyp = Pt;
+}
+//------------------------------------------------------------------------------
+
+TEdge* RemoveEdge(TEdge* e)
+{
+ //removes e from double_linked_list (but without removing from memory)
+ e->Prev->Next = e->Next;
+ e->Next->Prev = e->Prev;
+ TEdge* result = e->Next;
+ e->Prev = 0; //flag as removed (see ClipperBase.Clear)
+ return result;
+}
+//------------------------------------------------------------------------------
+
+inline void ReverseHorizontal(TEdge &e)
+{
+ //swap horizontal edges' Top and Bottom x's so they follow the natural
+ //progression of the bounds - ie so their xbots will align with the
+ //adjoining lower edge. [Helpful in the ProcessHorizontal() method.]
+ std::swap(e.Top.X, e.Bot.X);
+#ifdef use_xyz
+ std::swap(e.Top.Z, e.Bot.Z);
+#endif
+}
+//------------------------------------------------------------------------------
+
+void SwapPoints(IntPoint &pt1, IntPoint &pt2)
+{
+ IntPoint tmp = pt1;
+ pt1 = pt2;
+ pt2 = tmp;
+}
+//------------------------------------------------------------------------------
+
+bool GetOverlapSegment(IntPoint pt1a, IntPoint pt1b, IntPoint pt2a,
+ IntPoint pt2b, IntPoint &pt1, IntPoint &pt2)
+{
+ //precondition: segments are Collinear.
+ if (Abs(pt1a.X - pt1b.X) > Abs(pt1a.Y - pt1b.Y))
+ {
+ if (pt1a.X > pt1b.X) SwapPoints(pt1a, pt1b);
+ if (pt2a.X > pt2b.X) SwapPoints(pt2a, pt2b);
+ if (pt1a.X > pt2a.X) pt1 = pt1a; else pt1 = pt2a;
+ if (pt1b.X < pt2b.X) pt2 = pt1b; else pt2 = pt2b;
+ return pt1.X < pt2.X;
+ } else
+ {
+ if (pt1a.Y < pt1b.Y) SwapPoints(pt1a, pt1b);
+ if (pt2a.Y < pt2b.Y) SwapPoints(pt2a, pt2b);
+ if (pt1a.Y < pt2a.Y) pt1 = pt1a; else pt1 = pt2a;
+ if (pt1b.Y > pt2b.Y) pt2 = pt1b; else pt2 = pt2b;
+ return pt1.Y > pt2.Y;
+ }
+}
+//------------------------------------------------------------------------------
+
+bool FirstIsBottomPt(const OutPt* btmPt1, const OutPt* btmPt2)
+{
+ OutPt *p = btmPt1->Prev;
+ while ((p->Pt == btmPt1->Pt) && (p != btmPt1)) p = p->Prev;
+ double dx1p = std::fabs(GetDx(btmPt1->Pt, p->Pt));
+ p = btmPt1->Next;
+ while ((p->Pt == btmPt1->Pt) && (p != btmPt1)) p = p->Next;
+ double dx1n = std::fabs(GetDx(btmPt1->Pt, p->Pt));
+
+ p = btmPt2->Prev;
+ while ((p->Pt == btmPt2->Pt) && (p != btmPt2)) p = p->Prev;
+ double dx2p = std::fabs(GetDx(btmPt2->Pt, p->Pt));
+ p = btmPt2->Next;
+ while ((p->Pt == btmPt2->Pt) && (p != btmPt2)) p = p->Next;
+ double dx2n = std::fabs(GetDx(btmPt2->Pt, p->Pt));
+
+ if (std::max(dx1p, dx1n) == std::max(dx2p, dx2n) &&
+ std::min(dx1p, dx1n) == std::min(dx2p, dx2n))
+ return Area(btmPt1) > 0; //if otherwise identical use orientation
+ else
+ return (dx1p >= dx2p && dx1p >= dx2n) || (dx1n >= dx2p && dx1n >= dx2n);
+}
+//------------------------------------------------------------------------------
+
+OutPt* GetBottomPt(OutPt *pp)
+{
+ OutPt* dups = 0;
+ OutPt* p = pp->Next;
+ while (p != pp)
+ {
+ if (p->Pt.Y > pp->Pt.Y)
+ {
+ pp = p;
+ dups = 0;
+ }
+ else if (p->Pt.Y == pp->Pt.Y && p->Pt.X <= pp->Pt.X)
+ {
+ if (p->Pt.X < pp->Pt.X)
+ {
+ dups = 0;
+ pp = p;
+ } else
+ {
+ if (p->Next != pp && p->Prev != pp) dups = p;
+ }
+ }
+ p = p->Next;
+ }
+ if (dups)
+ {
+ //there appears to be at least 2 vertices at BottomPt so ...
+ while (dups != p)
+ {
+ if (!FirstIsBottomPt(p, dups)) pp = dups;
+ dups = dups->Next;
+ while (dups->Pt != pp->Pt) dups = dups->Next;
+ }
+ }
+ return pp;
+}
+//------------------------------------------------------------------------------
+
+bool Pt2IsBetweenPt1AndPt3(const IntPoint pt1,
+ const IntPoint pt2, const IntPoint pt3)
+{
+ if ((pt1 == pt3) || (pt1 == pt2) || (pt3 == pt2))
+ return false;
+ else if (pt1.X != pt3.X)
+ return (pt2.X > pt1.X) == (pt2.X < pt3.X);
+ else
+ return (pt2.Y > pt1.Y) == (pt2.Y < pt3.Y);
+}
+//------------------------------------------------------------------------------
+
+bool HorzSegmentsOverlap(cInt seg1a, cInt seg1b, cInt seg2a, cInt seg2b)
+{
+ if (seg1a > seg1b) std::swap(seg1a, seg1b);
+ if (seg2a > seg2b) std::swap(seg2a, seg2b);
+ return (seg1a < seg2b) && (seg2a < seg1b);
+}
+
+//------------------------------------------------------------------------------
+// ClipperBase class methods ...
+//------------------------------------------------------------------------------
+
+ClipperBase::ClipperBase() //constructor
+{
+ m_CurrentLM = m_MinimaList.begin(); //begin() == end() here
+ m_UseFullRange = false;
+}
+//------------------------------------------------------------------------------
+
+ClipperBase::~ClipperBase() //destructor
+{
+ Clear();
+}
+//------------------------------------------------------------------------------
+
+void RangeTest(const IntPoint& Pt, bool& useFullRange)
+{
+ if (useFullRange)
+ {
+ if (Pt.X > hiRange || Pt.Y > hiRange || -Pt.X > hiRange || -Pt.Y > hiRange)
+ throw clipperException("Coordinate outside allowed range");
+ }
+ else if (Pt.X > loRange|| Pt.Y > loRange || -Pt.X > loRange || -Pt.Y > loRange)
+ {
+ useFullRange = true;
+ RangeTest(Pt, useFullRange);
+ }
+}
+//------------------------------------------------------------------------------
+
+TEdge* FindNextLocMin(TEdge* E)
+{
+ for (;;)
+ {
+ while (E->Bot != E->Prev->Bot || E->Curr == E->Top) E = E->Next;
+ if (!IsHorizontal(*E) && !IsHorizontal(*E->Prev)) break;
+ while (IsHorizontal(*E->Prev)) E = E->Prev;
+ TEdge* E2 = E;
+ while (IsHorizontal(*E)) E = E->Next;
+ if (E->Top.Y == E->Prev->Bot.Y) continue; //ie just an intermediate horz.
+ if (E2->Prev->Bot.X < E->Bot.X) E = E2;
+ break;
+ }
+ return E;
+}
+//------------------------------------------------------------------------------
+
+TEdge* ClipperBase::ProcessBound(TEdge* E, bool NextIsForward)
+{
+ TEdge *Result = E;
+ TEdge *Horz = 0;
+
+ if (E->OutIdx == Skip)
+ {
+ //if edges still remain in the current bound beyond the skip edge then
+ //create another LocMin and call ProcessBound once more
+ if (NextIsForward)
+ {
+ while (E->Top.Y == E->Next->Bot.Y) E = E->Next;
+ //don't include top horizontals when parsing a bound a second time,
+ //they will be contained in the opposite bound ...
+ while (E != Result && IsHorizontal(*E)) E = E->Prev;
+ }
+ else
+ {
+ while (E->Top.Y == E->Prev->Bot.Y) E = E->Prev;
+ while (E != Result && IsHorizontal(*E)) E = E->Next;
+ }
+
+ if (E == Result)
+ {
+ if (NextIsForward) Result = E->Next;
+ else Result = E->Prev;
+ }
+ else
+ {
+ //there are more edges in the bound beyond result starting with E
+ if (NextIsForward)
+ E = Result->Next;
+ else
+ E = Result->Prev;
+ MinimaList::value_type locMin;
+ locMin.Y = E->Bot.Y;
+ locMin.LeftBound = 0;
+ locMin.RightBound = E;
+ E->WindDelta = 0;
+ Result = ProcessBound(E, NextIsForward);
+ m_MinimaList.push_back(locMin);
+ }
+ return Result;
+ }
+
+ TEdge *EStart;
+
+ if (IsHorizontal(*E))
+ {
+ //We need to be careful with open paths because this may not be a
+ //true local minima (ie E may be following a skip edge).
+ //Also, consecutive horz. edges may start heading left before going right.
+ if (NextIsForward)
+ EStart = E->Prev;
+ else
+ EStart = E->Next;
+ if (IsHorizontal(*EStart)) //ie an adjoining horizontal skip edge
+ {
+ if (EStart->Bot.X != E->Bot.X && EStart->Top.X != E->Bot.X)
+ ReverseHorizontal(*E);
+ }
+ else if (EStart->Bot.X != E->Bot.X)
+ ReverseHorizontal(*E);
+ }
+
+ EStart = E;
+ if (NextIsForward)
+ {
+ while (Result->Top.Y == Result->Next->Bot.Y && Result->Next->OutIdx != Skip)
+ Result = Result->Next;
+ if (IsHorizontal(*Result) && Result->Next->OutIdx != Skip)
+ {
+ //nb: at the top of a bound, horizontals are added to the bound
+ //only when the preceding edge attaches to the horizontal's left vertex
+ //unless a Skip edge is encountered when that becomes the top divide
+ Horz = Result;
+ while (IsHorizontal(*Horz->Prev)) Horz = Horz->Prev;
+ if (Horz->Prev->Top.X > Result->Next->Top.X) Result = Horz->Prev;
+ }
+ while (E != Result)
+ {
+ E->NextInLML = E->Next;
+ if (IsHorizontal(*E) && E != EStart &&
+ E->Bot.X != E->Prev->Top.X) ReverseHorizontal(*E);
+ E = E->Next;
+ }
+ if (IsHorizontal(*E) && E != EStart && E->Bot.X != E->Prev->Top.X)
+ ReverseHorizontal(*E);
+ Result = Result->Next; //move to the edge just beyond current bound
+ } else
+ {
+ while (Result->Top.Y == Result->Prev->Bot.Y && Result->Prev->OutIdx != Skip)
+ Result = Result->Prev;
+ if (IsHorizontal(*Result) && Result->Prev->OutIdx != Skip)
+ {
+ Horz = Result;
+ while (IsHorizontal(*Horz->Next)) Horz = Horz->Next;
+ if (Horz->Next->Top.X == Result->Prev->Top.X ||
+ Horz->Next->Top.X > Result->Prev->Top.X) Result = Horz->Next;
+ }
+
+ while (E != Result)
+ {
+ E->NextInLML = E->Prev;
+ if (IsHorizontal(*E) && E != EStart && E->Bot.X != E->Next->Top.X)
+ ReverseHorizontal(*E);
+ E = E->Prev;
+ }
+ if (IsHorizontal(*E) && E != EStart && E->Bot.X != E->Next->Top.X)
+ ReverseHorizontal(*E);
+ Result = Result->Prev; //move to the edge just beyond current bound
+ }
+
+ return Result;
+}
+//------------------------------------------------------------------------------
+
+bool ClipperBase::AddPath(const Path &pg, PolyType PolyTyp, bool Closed)
+{
+#ifdef use_lines
+ if (!Closed && PolyTyp == ptClip)
+ throw clipperException("AddPath: Open paths must be subject.");
+#else
+ if (!Closed)
+ throw clipperException("AddPath: Open paths have been disabled.");
+#endif
+
+ int highI = (int)pg.size() -1;
+ if (Closed) while (highI > 0 && (pg[highI] == pg[0])) --highI;
+ while (highI > 0 && (pg[highI] == pg[highI -1])) --highI;
+ if ((Closed && highI < 2) || (!Closed && highI < 1)) return false;
+
+ //create a new edge array ...
+ TEdge *edges = new TEdge [highI +1];
+
+ bool IsFlat = true;
+ //1. Basic (first) edge initialization ...
+ try
+ {
+ edges[1].Curr = pg[1];
+ RangeTest(pg[0], m_UseFullRange);
+ RangeTest(pg[highI], m_UseFullRange);
+ InitEdge(&edges[0], &edges[1], &edges[highI], pg[0]);
+ InitEdge(&edges[highI], &edges[0], &edges[highI-1], pg[highI]);
+ for (int i = highI - 1; i >= 1; --i)
+ {
+ RangeTest(pg[i], m_UseFullRange);
+ InitEdge(&edges[i], &edges[i+1], &edges[i-1], pg[i]);
+ }
+ }
+ catch(...)
+ {
+ delete [] edges;
+ throw; //range test fails
+ }
+ TEdge *eStart = &edges[0];
+
+ //2. Remove duplicate vertices, and (when closed) collinear edges ...
+ TEdge *E = eStart, *eLoopStop = eStart;
+ for (;;)
+ {
+ //nb: allows matching start and end points when not Closed ...
+ if (E->Curr == E->Next->Curr && (Closed || E->Next != eStart))
+ {
+ if (E == E->Next) break;
+ if (E == eStart) eStart = E->Next;
+ E = RemoveEdge(E);
+ eLoopStop = E;
+ continue;
+ }
+ if (E->Prev == E->Next)
+ break; //only two vertices
+ else if (Closed &&
+ SlopesEqual(E->Prev->Curr, E->Curr, E->Next->Curr, m_UseFullRange) &&
+ (!m_PreserveCollinear ||
+ !Pt2IsBetweenPt1AndPt3(E->Prev->Curr, E->Curr, E->Next->Curr)))
+ {
+ //Collinear edges are allowed for open paths but in closed paths
+ //the default is to merge adjacent collinear edges into a single edge.
+ //However, if the PreserveCollinear property is enabled, only overlapping
+ //collinear edges (ie spikes) will be removed from closed paths.
+ if (E == eStart) eStart = E->Next;
+ E = RemoveEdge(E);
+ E = E->Prev;
+ eLoopStop = E;
+ continue;
+ }
+ E = E->Next;
+ if ((E == eLoopStop) || (!Closed && E->Next == eStart)) break;
+ }
+
+ if ((!Closed && (E == E->Next)) || (Closed && (E->Prev == E->Next)))
+ {
+ delete [] edges;
+ return false;
+ }
+
+ if (!Closed)
+ {
+ m_HasOpenPaths = true;
+ eStart->Prev->OutIdx = Skip;
+ }
+
+ //3. Do second stage of edge initialization ...
+ E = eStart;
+ do
+ {
+ InitEdge2(*E, PolyTyp);
+ E = E->Next;
+ if (IsFlat && E->Curr.Y != eStart->Curr.Y) IsFlat = false;
+ }
+ while (E != eStart);
+
+ //4. Finally, add edge bounds to LocalMinima list ...
+
+ //Totally flat paths must be handled differently when adding them
+ //to LocalMinima list to avoid endless loops etc ...
+ if (IsFlat)
+ {
+ if (Closed)
+ {
+ delete [] edges;
+ return false;
+ }
+ E->Prev->OutIdx = Skip;
+ MinimaList::value_type locMin;
+ locMin.Y = E->Bot.Y;
+ locMin.LeftBound = 0;
+ locMin.RightBound = E;
+ locMin.RightBound->Side = esRight;
+ locMin.RightBound->WindDelta = 0;
+ for (;;)
+ {
+ if (E->Bot.X != E->Prev->Top.X) ReverseHorizontal(*E);
+ if (E->Next->OutIdx == Skip) break;
+ E->NextInLML = E->Next;
+ E = E->Next;
+ }
+ m_MinimaList.push_back(locMin);
+ m_edges.push_back(edges);
+ return true;
+ }
+
+ m_edges.push_back(edges);
+ bool leftBoundIsForward;
+ TEdge* EMin = 0;
+
+ //workaround to avoid an endless loop in the while loop below when
+ //open paths have matching start and end points ...
+ if (E->Prev->Bot == E->Prev->Top) E = E->Next;
+
+ for (;;)
+ {
+ E = FindNextLocMin(E);
+ if (E == EMin) break;
+ else if (!EMin) EMin = E;
+
+ //E and E.Prev now share a local minima (left aligned if horizontal).
+ //Compare their slopes to find which starts which bound ...
+ MinimaList::value_type locMin;
+ locMin.Y = E->Bot.Y;
+ if (E->Dx < E->Prev->Dx)
+ {
+ locMin.LeftBound = E->Prev;
+ locMin.RightBound = E;
+ leftBoundIsForward = false; //Q.nextInLML = Q.prev
+ } else
+ {
+ locMin.LeftBound = E;
+ locMin.RightBound = E->Prev;
+ leftBoundIsForward = true; //Q.nextInLML = Q.next
+ }
+
+ if (!Closed) locMin.LeftBound->WindDelta = 0;
+ else if (locMin.LeftBound->Next == locMin.RightBound)
+ locMin.LeftBound->WindDelta = -1;
+ else locMin.LeftBound->WindDelta = 1;
+ locMin.RightBound->WindDelta = -locMin.LeftBound->WindDelta;
+
+ E = ProcessBound(locMin.LeftBound, leftBoundIsForward);
+ if (E->OutIdx == Skip) E = ProcessBound(E, leftBoundIsForward);
+
+ TEdge* E2 = ProcessBound(locMin.RightBound, !leftBoundIsForward);
+ if (E2->OutIdx == Skip) E2 = ProcessBound(E2, !leftBoundIsForward);
+
+ if (locMin.LeftBound->OutIdx == Skip)
+ locMin.LeftBound = 0;
+ else if (locMin.RightBound->OutIdx == Skip)
+ locMin.RightBound = 0;
+ m_MinimaList.push_back(locMin);
+ if (!leftBoundIsForward) E = E2;
+ }
+ return true;
+}
+//------------------------------------------------------------------------------
+
+bool ClipperBase::AddPaths(const Paths &ppg, PolyType PolyTyp, bool Closed)
+{
+ bool result = false;
+ for (Paths::size_type i = 0; i < ppg.size(); ++i)
+ if (AddPath(ppg[i], PolyTyp, Closed)) result = true;
+ return result;
+}
+//------------------------------------------------------------------------------
+
+void ClipperBase::Clear()
+{
+ DisposeLocalMinimaList();
+ for (EdgeList::size_type i = 0; i < m_edges.size(); ++i)
+ {
+ TEdge* edges = m_edges[i];
+ delete [] edges;
+ }
+ m_edges.clear();
+ m_UseFullRange = false;
+ m_HasOpenPaths = false;
+}
+//------------------------------------------------------------------------------
+
+void ClipperBase::Reset()
+{
+ m_CurrentLM = m_MinimaList.begin();
+ if (m_CurrentLM == m_MinimaList.end()) return; //ie nothing to process
+ std::sort(m_MinimaList.begin(), m_MinimaList.end(), LocMinSorter());
+
+ m_Scanbeam = ScanbeamList(); //clears/resets priority_queue
+ //reset all edges ...
+ for (MinimaList::iterator lm = m_MinimaList.begin(); lm != m_MinimaList.end(); ++lm)
+ {
+ InsertScanbeam(lm->Y);
+ TEdge* e = lm->LeftBound;
+ if (e)
+ {
+ e->Curr = e->Bot;
+ e->Side = esLeft;
+ e->OutIdx = Unassigned;
+ }
+
+ e = lm->RightBound;
+ if (e)
+ {
+ e->Curr = e->Bot;
+ e->Side = esRight;
+ e->OutIdx = Unassigned;
+ }
+ }
+ m_ActiveEdges = 0;
+ m_CurrentLM = m_MinimaList.begin();
+}
+//------------------------------------------------------------------------------
+
+void ClipperBase::DisposeLocalMinimaList()
+{
+ m_MinimaList.clear();
+ m_CurrentLM = m_MinimaList.begin();
+}
+//------------------------------------------------------------------------------
+
+bool ClipperBase::PopLocalMinima(cInt Y, const LocalMinimum *&locMin)
+{
+ if (m_CurrentLM == m_MinimaList.end() || (*m_CurrentLM).Y != Y) return false;
+ locMin = &(*m_CurrentLM);
+ ++m_CurrentLM;
+ return true;
+}
+//------------------------------------------------------------------------------
+
+IntRect ClipperBase::GetBounds()
+{
+ IntRect result;
+ MinimaList::iterator lm = m_MinimaList.begin();
+ if (lm == m_MinimaList.end())
+ {
+ result.left = result.top = result.right = result.bottom = 0;
+ return result;
+ }
+ result.left = lm->LeftBound->Bot.X;
+ result.top = lm->LeftBound->Bot.Y;
+ result.right = lm->LeftBound->Bot.X;
+ result.bottom = lm->LeftBound->Bot.Y;
+ while (lm != m_MinimaList.end())
+ {
+ //todo - needs fixing for open paths
+ result.bottom = std::max(result.bottom, lm->LeftBound->Bot.Y);
+ TEdge* e = lm->LeftBound;
+ for (;;) {
+ TEdge* bottomE = e;
+ while (e->NextInLML)
+ {
+ if (e->Bot.X < result.left) result.left = e->Bot.X;
+ if (e->Bot.X > result.right) result.right = e->Bot.X;
+ e = e->NextInLML;
+ }
+ result.left = std::min(result.left, e->Bot.X);
+ result.right = std::max(result.right, e->Bot.X);
+ result.left = std::min(result.left, e->Top.X);
+ result.right = std::max(result.right, e->Top.X);
+ result.top = std::min(result.top, e->Top.Y);
+ if (bottomE == lm->LeftBound) e = lm->RightBound;
+ else break;
+ }
+ ++lm;
+ }
+ return result;
+}
+//------------------------------------------------------------------------------
+
+void ClipperBase::InsertScanbeam(const cInt Y)
+{
+ m_Scanbeam.push(Y);
+}
+//------------------------------------------------------------------------------
+
+bool ClipperBase::PopScanbeam(cInt &Y)
+{
+ if (m_Scanbeam.empty()) return false;
+ Y = m_Scanbeam.top();
+ m_Scanbeam.pop();
+ while (!m_Scanbeam.empty() && Y == m_Scanbeam.top()) { m_Scanbeam.pop(); } // Pop duplicates.
+ return true;
+}
+//------------------------------------------------------------------------------
+
+void ClipperBase::DisposeAllOutRecs(){
+ for (PolyOutList::size_type i = 0; i < m_PolyOuts.size(); ++i)
+ DisposeOutRec(i);
+ m_PolyOuts.clear();
+}
+//------------------------------------------------------------------------------
+
+void ClipperBase::DisposeOutRec(PolyOutList::size_type index)
+{
+ OutRec *outRec = m_PolyOuts[index];
+ if (outRec->Pts) DisposeOutPts(outRec->Pts);
+ delete outRec;
+ m_PolyOuts[index] = 0;
+}
+//------------------------------------------------------------------------------
+
+void ClipperBase::DeleteFromAEL(TEdge *e)
+{
+ TEdge* AelPrev = e->PrevInAEL;
+ TEdge* AelNext = e->NextInAEL;
+ if (!AelPrev && !AelNext && (e != m_ActiveEdges)) return; //already deleted
+ if (AelPrev) AelPrev->NextInAEL = AelNext;
+ else m_ActiveEdges = AelNext;
+ if (AelNext) AelNext->PrevInAEL = AelPrev;
+ e->NextInAEL = 0;
+ e->PrevInAEL = 0;
+}
+//------------------------------------------------------------------------------
+
+OutRec* ClipperBase::CreateOutRec()
+{
+ OutRec* result = new OutRec;
+ result->IsHole = false;
+ result->IsOpen = false;
+ result->FirstLeft = 0;
+ result->Pts = 0;
+ result->BottomPt = 0;
+ result->PolyNd = 0;
+ m_PolyOuts.push_back(result);
+ result->Idx = (int)m_PolyOuts.size() - 1;
+ return result;
+}
+//------------------------------------------------------------------------------
+
+void ClipperBase::SwapPositionsInAEL(TEdge *Edge1, TEdge *Edge2)
+{
+ //check that one or other edge hasn't already been removed from AEL ...
+ if (Edge1->NextInAEL == Edge1->PrevInAEL ||
+ Edge2->NextInAEL == Edge2->PrevInAEL) return;
+
+ if (Edge1->NextInAEL == Edge2)
+ {
+ TEdge* Next = Edge2->NextInAEL;
+ if (Next) Next->PrevInAEL = Edge1;
+ TEdge* Prev = Edge1->PrevInAEL;
+ if (Prev) Prev->NextInAEL = Edge2;
+ Edge2->PrevInAEL = Prev;
+ Edge2->NextInAEL = Edge1;
+ Edge1->PrevInAEL = Edge2;
+ Edge1->NextInAEL = Next;
+ }
+ else if (Edge2->NextInAEL == Edge1)
+ {
+ TEdge* Next = Edge1->NextInAEL;
+ if (Next) Next->PrevInAEL = Edge2;
+ TEdge* Prev = Edge2->PrevInAEL;
+ if (Prev) Prev->NextInAEL = Edge1;
+ Edge1->PrevInAEL = Prev;
+ Edge1->NextInAEL = Edge2;
+ Edge2->PrevInAEL = Edge1;
+ Edge2->NextInAEL = Next;
+ }
+ else
+ {
+ TEdge* Next = Edge1->NextInAEL;
+ TEdge* Prev = Edge1->PrevInAEL;
+ Edge1->NextInAEL = Edge2->NextInAEL;
+ if (Edge1->NextInAEL) Edge1->NextInAEL->PrevInAEL = Edge1;
+ Edge1->PrevInAEL = Edge2->PrevInAEL;
+ if (Edge1->PrevInAEL) Edge1->PrevInAEL->NextInAEL = Edge1;
+ Edge2->NextInAEL = Next;
+ if (Edge2->NextInAEL) Edge2->NextInAEL->PrevInAEL = Edge2;
+ Edge2->PrevInAEL = Prev;
+ if (Edge2->PrevInAEL) Edge2->PrevInAEL->NextInAEL = Edge2;
+ }
+
+ if (!Edge1->PrevInAEL) m_ActiveEdges = Edge1;
+ else if (!Edge2->PrevInAEL) m_ActiveEdges = Edge2;
+}
+//------------------------------------------------------------------------------
+
+void ClipperBase::UpdateEdgeIntoAEL(TEdge *&e)
+{
+ if (!e->NextInLML)
+ throw clipperException("UpdateEdgeIntoAEL: invalid call");
+
+ e->NextInLML->OutIdx = e->OutIdx;
+ TEdge* AelPrev = e->PrevInAEL;
+ TEdge* AelNext = e->NextInAEL;
+ if (AelPrev) AelPrev->NextInAEL = e->NextInLML;
+ else m_ActiveEdges = e->NextInLML;
+ if (AelNext) AelNext->PrevInAEL = e->NextInLML;
+ e->NextInLML->Side = e->Side;
+ e->NextInLML->WindDelta = e->WindDelta;
+ e->NextInLML->WindCnt = e->WindCnt;
+ e->NextInLML->WindCnt2 = e->WindCnt2;
+ e = e->NextInLML;
+ e->Curr = e->Bot;
+ e->PrevInAEL = AelPrev;
+ e->NextInAEL = AelNext;
+ if (!IsHorizontal(*e)) InsertScanbeam(e->Top.Y);
+}
+//------------------------------------------------------------------------------
+
+bool ClipperBase::LocalMinimaPending()
+{
+ return (m_CurrentLM != m_MinimaList.end());
+}
+
+//------------------------------------------------------------------------------
+// TClipper methods ...
+//------------------------------------------------------------------------------
+
+Clipper::Clipper(int initOptions) : ClipperBase() //constructor
+{
+ m_ExecuteLocked = false;
+ m_UseFullRange = false;
+ m_ReverseOutput = ((initOptions & ioReverseSolution) != 0);
+ m_StrictSimple = ((initOptions & ioStrictlySimple) != 0);
+ m_PreserveCollinear = ((initOptions & ioPreserveCollinear) != 0);
+ m_HasOpenPaths = false;
+#ifdef use_xyz
+ m_ZFill = 0;
+#endif
+}
+//------------------------------------------------------------------------------
+
+#ifdef use_xyz
+void Clipper::ZFillFunction(ZFillCallback zFillFunc)
+{
+ m_ZFill = zFillFunc;
+}
+//------------------------------------------------------------------------------
+#endif
+
+bool Clipper::Execute(ClipType clipType, Paths &solution, PolyFillType fillType)
+{
+ return Execute(clipType, solution, fillType, fillType);
+}
+//------------------------------------------------------------------------------
+
+bool Clipper::Execute(ClipType clipType, PolyTree &polytree, PolyFillType fillType)
+{
+ return Execute(clipType, polytree, fillType, fillType);
+}
+//------------------------------------------------------------------------------
+
+bool Clipper::Execute(ClipType clipType, Paths &solution,
+ PolyFillType subjFillType, PolyFillType clipFillType)
+{
+ if( m_ExecuteLocked ) return false;
+ if (m_HasOpenPaths)
+ throw clipperException("Error: PolyTree struct is needed for open path clipping.");
+ m_ExecuteLocked = true;
+ solution.resize(0);
+ m_SubjFillType = subjFillType;
+ m_ClipFillType = clipFillType;
+ m_ClipType = clipType;
+ m_UsingPolyTree = false;
+ bool succeeded = ExecuteInternal();
+ if (succeeded) BuildResult(solution);
+ DisposeAllOutRecs();
+ m_ExecuteLocked = false;
+ return succeeded;
+}
+//------------------------------------------------------------------------------
+
+bool Clipper::Execute(ClipType clipType, PolyTree& polytree,
+ PolyFillType subjFillType, PolyFillType clipFillType)
+{
+ if( m_ExecuteLocked ) return false;
+ m_ExecuteLocked = true;
+ m_SubjFillType = subjFillType;
+ m_ClipFillType = clipFillType;
+ m_ClipType = clipType;
+ m_UsingPolyTree = true;
+ bool succeeded = ExecuteInternal();
+ if (succeeded) BuildResult2(polytree);
+ DisposeAllOutRecs();
+ m_ExecuteLocked = false;
+ return succeeded;
+}
+//------------------------------------------------------------------------------
+
+void Clipper::FixHoleLinkage(OutRec &outrec)
+{
+ //skip OutRecs that (a) contain outermost polygons or
+ //(b) already have the correct owner/child linkage ...
+ if (!outrec.FirstLeft ||
+ (outrec.IsHole != outrec.FirstLeft->IsHole &&
+ outrec.FirstLeft->Pts)) return;
+
+ OutRec* orfl = outrec.FirstLeft;
+ while (orfl && ((orfl->IsHole == outrec.IsHole) || !orfl->Pts))
+ orfl = orfl->FirstLeft;
+ outrec.FirstLeft = orfl;
+}
+//------------------------------------------------------------------------------
+
+bool Clipper::ExecuteInternal()
+{
+ bool succeeded = true;
+ try {
+ Reset();
+ m_Maxima = MaximaList();
+ m_SortedEdges = 0;
+
+ succeeded = true;
+ cInt botY, topY;
+ if (!PopScanbeam(botY)) return false;
+ InsertLocalMinimaIntoAEL(botY);
+ while (PopScanbeam(topY) || LocalMinimaPending())
+ {
+ ProcessHorizontals();
+ ClearGhostJoins();
+ if (!ProcessIntersections(topY))
+ {
+ succeeded = false;
+ break;
+ }
+ ProcessEdgesAtTopOfScanbeam(topY);
+ botY = topY;
+ InsertLocalMinimaIntoAEL(botY);
+ }
+ }
+ catch(...)
+ {
+ succeeded = false;
+ }
+
+ if (succeeded)
+ {
+ //fix orientations ...
+ for (PolyOutList::size_type i = 0; i < m_PolyOuts.size(); ++i)
+ {
+ OutRec *outRec = m_PolyOuts[i];
+ if (!outRec->Pts || outRec->IsOpen) continue;
+ if ((outRec->IsHole ^ m_ReverseOutput) == (Area(*outRec) > 0))
+ ReversePolyPtLinks(outRec->Pts);
+ }
+
+ if (!m_Joins.empty()) JoinCommonEdges();
+
+ //unfortunately FixupOutPolygon() must be done after JoinCommonEdges()
+ for (PolyOutList::size_type i = 0; i < m_PolyOuts.size(); ++i)
+ {
+ OutRec *outRec = m_PolyOuts[i];
+ if (!outRec->Pts) continue;
+ if (outRec->IsOpen)
+ FixupOutPolyline(*outRec);
+ else
+ FixupOutPolygon(*outRec);
+ }
+
+ if (m_StrictSimple) DoSimplePolygons();
+ }
+
+ ClearJoins();
+ ClearGhostJoins();
+ return succeeded;
+}
+//------------------------------------------------------------------------------
+
+void Clipper::SetWindingCount(TEdge &edge)
+{
+ TEdge *e = edge.PrevInAEL;
+ //find the edge of the same polytype that immediately preceeds 'edge' in AEL
+ while (e && ((e->PolyTyp != edge.PolyTyp) || (e->WindDelta == 0))) e = e->PrevInAEL;
+ if (!e)
+ {
+ if (edge.WindDelta == 0)
+ {
+ PolyFillType pft = (edge.PolyTyp == ptSubject ? m_SubjFillType : m_ClipFillType);
+ edge.WindCnt = (pft == pftNegative ? -1 : 1);
+ }
+ else
+ edge.WindCnt = edge.WindDelta;
+ edge.WindCnt2 = 0;
+ e = m_ActiveEdges; //ie get ready to calc WindCnt2
+ }
+ else if (edge.WindDelta == 0 && m_ClipType != ctUnion)
+ {
+ edge.WindCnt = 1;
+ edge.WindCnt2 = e->WindCnt2;
+ e = e->NextInAEL; //ie get ready to calc WindCnt2
+ }
+ else if (IsEvenOddFillType(edge))
+ {
+ //EvenOdd filling ...
+ if (edge.WindDelta == 0)
+ {
+ //are we inside a subj polygon ...
+ bool Inside = true;
+ TEdge *e2 = e->PrevInAEL;
+ while (e2)
+ {
+ if (e2->PolyTyp == e->PolyTyp && e2->WindDelta != 0)
+ Inside = !Inside;
+ e2 = e2->PrevInAEL;
+ }
+ edge.WindCnt = (Inside ? 0 : 1);
+ }
+ else
+ {
+ edge.WindCnt = edge.WindDelta;
+ }
+ edge.WindCnt2 = e->WindCnt2;
+ e = e->NextInAEL; //ie get ready to calc WindCnt2
+ }
+ else
+ {
+ //nonZero, Positive or Negative filling ...
+ if (e->WindCnt * e->WindDelta < 0)
+ {
+ //prev edge is 'decreasing' WindCount (WC) toward zero
+ //so we're outside the previous polygon ...
+ if (Abs(e->WindCnt) > 1)
+ {
+ //outside prev poly but still inside another.
+ //when reversing direction of prev poly use the same WC
+ if (e->WindDelta * edge.WindDelta < 0) edge.WindCnt = e->WindCnt;
+ //otherwise continue to 'decrease' WC ...
+ else edge.WindCnt = e->WindCnt + edge.WindDelta;
+ }
+ else
+ //now outside all polys of same polytype so set own WC ...
+ edge.WindCnt = (edge.WindDelta == 0 ? 1 : edge.WindDelta);
+ } else
+ {
+ //prev edge is 'increasing' WindCount (WC) away from zero
+ //so we're inside the previous polygon ...
+ if (edge.WindDelta == 0)
+ edge.WindCnt = (e->WindCnt < 0 ? e->WindCnt - 1 : e->WindCnt + 1);
+ //if wind direction is reversing prev then use same WC
+ else if (e->WindDelta * edge.WindDelta < 0) edge.WindCnt = e->WindCnt;
+ //otherwise add to WC ...
+ else edge.WindCnt = e->WindCnt + edge.WindDelta;
+ }
+ edge.WindCnt2 = e->WindCnt2;
+ e = e->NextInAEL; //ie get ready to calc WindCnt2
+ }
+
+ //update WindCnt2 ...
+ if (IsEvenOddAltFillType(edge))
+ {
+ //EvenOdd filling ...
+ while (e != &edge)
+ {
+ if (e->WindDelta != 0)
+ edge.WindCnt2 = (edge.WindCnt2 == 0 ? 1 : 0);
+ e = e->NextInAEL;
+ }
+ } else
+ {
+ //nonZero, Positive or Negative filling ...
+ while ( e != &edge )
+ {
+ edge.WindCnt2 += e->WindDelta;
+ e = e->NextInAEL;
+ }
+ }
+}
+//------------------------------------------------------------------------------
+
+bool Clipper::IsEvenOddFillType(const TEdge& edge) const
+{
+ if (edge.PolyTyp == ptSubject)
+ return m_SubjFillType == pftEvenOdd; else
+ return m_ClipFillType == pftEvenOdd;
+}
+//------------------------------------------------------------------------------
+
+bool Clipper::IsEvenOddAltFillType(const TEdge& edge) const
+{
+ if (edge.PolyTyp == ptSubject)
+ return m_ClipFillType == pftEvenOdd; else
+ return m_SubjFillType == pftEvenOdd;
+}
+//------------------------------------------------------------------------------
+
+bool Clipper::IsContributing(const TEdge& edge) const
+{
+ PolyFillType pft, pft2;
+ if (edge.PolyTyp == ptSubject)
+ {
+ pft = m_SubjFillType;
+ pft2 = m_ClipFillType;
+ } else
+ {
+ pft = m_ClipFillType;
+ pft2 = m_SubjFillType;
+ }
+
+ switch(pft)
+ {
+ case pftEvenOdd:
+ //return false if a subj line has been flagged as inside a subj polygon
+ if (edge.WindDelta == 0 && edge.WindCnt != 1) return false;
+ break;
+ case pftNonZero:
+ if (Abs(edge.WindCnt) != 1) return false;
+ break;
+ case pftPositive:
+ if (edge.WindCnt != 1) return false;
+ break;
+ default: //pftNegative
+ if (edge.WindCnt != -1) return false;
+ }
+
+ switch(m_ClipType)
+ {
+ case ctIntersection:
+ switch(pft2)
+ {
+ case pftEvenOdd:
+ case pftNonZero:
+ return (edge.WindCnt2 != 0);
+ case pftPositive:
+ return (edge.WindCnt2 > 0);
+ default:
+ return (edge.WindCnt2 < 0);
+ }
+ break;
+ case ctUnion:
+ switch(pft2)
+ {
+ case pftEvenOdd:
+ case pftNonZero:
+ return (edge.WindCnt2 == 0);
+ case pftPositive:
+ return (edge.WindCnt2 <= 0);
+ default:
+ return (edge.WindCnt2 >= 0);
+ }
+ break;
+ case ctDifference:
+ if (edge.PolyTyp == ptSubject)
+ switch(pft2)
+ {
+ case pftEvenOdd:
+ case pftNonZero:
+ return (edge.WindCnt2 == 0);
+ case pftPositive:
+ return (edge.WindCnt2 <= 0);
+ default:
+ return (edge.WindCnt2 >= 0);
+ }
+ else
+ switch(pft2)
+ {
+ case pftEvenOdd:
+ case pftNonZero:
+ return (edge.WindCnt2 != 0);
+ case pftPositive:
+ return (edge.WindCnt2 > 0);
+ default:
+ return (edge.WindCnt2 < 0);
+ }
+ break;
+ case ctXor:
+ if (edge.WindDelta == 0) //XOr always contributing unless open
+ switch(pft2)
+ {
+ case pftEvenOdd:
+ case pftNonZero:
+ return (edge.WindCnt2 == 0);
+ case pftPositive:
+ return (edge.WindCnt2 <= 0);
+ default:
+ return (edge.WindCnt2 >= 0);
+ }
+ else
+ return true;
+ break;
+ default:
+ return true;
+ }
+}
+//------------------------------------------------------------------------------
+
+OutPt* Clipper::AddLocalMinPoly(TEdge *e1, TEdge *e2, const IntPoint &Pt)
+{
+ OutPt* result;
+ TEdge *e, *prevE;
+ if (IsHorizontal(*e2) || ( e1->Dx > e2->Dx ))
+ {
+ result = AddOutPt(e1, Pt);
+ e2->OutIdx = e1->OutIdx;
+ e1->Side = esLeft;
+ e2->Side = esRight;
+ e = e1;
+ if (e->PrevInAEL == e2)
+ prevE = e2->PrevInAEL;
+ else
+ prevE = e->PrevInAEL;
+ } else
+ {
+ result = AddOutPt(e2, Pt);
+ e1->OutIdx = e2->OutIdx;
+ e1->Side = esRight;
+ e2->Side = esLeft;
+ e = e2;
+ if (e->PrevInAEL == e1)
+ prevE = e1->PrevInAEL;
+ else
+ prevE = e->PrevInAEL;
+ }
+
+ if (prevE && prevE->OutIdx >= 0 && prevE->Top.Y < Pt.Y && e->Top.Y < Pt.Y)
+ {
+ cInt xPrev = TopX(*prevE, Pt.Y);
+ cInt xE = TopX(*e, Pt.Y);
+ if (xPrev == xE && (e->WindDelta != 0) && (prevE->WindDelta != 0) &&
+ SlopesEqual(IntPoint(xPrev, Pt.Y), prevE->Top, IntPoint(xE, Pt.Y), e->Top, m_UseFullRange))
+ {
+ OutPt* outPt = AddOutPt(prevE, Pt);
+ AddJoin(result, outPt, e->Top);
+ }
+ }
+ return result;
+}
+//------------------------------------------------------------------------------
+
+void Clipper::AddLocalMaxPoly(TEdge *e1, TEdge *e2, const IntPoint &Pt)
+{
+ AddOutPt( e1, Pt );
+ if (e2->WindDelta == 0) AddOutPt(e2, Pt);
+ if( e1->OutIdx == e2->OutIdx )
+ {
+ e1->OutIdx = Unassigned;
+ e2->OutIdx = Unassigned;
+ }
+ else if (e1->OutIdx < e2->OutIdx)
+ AppendPolygon(e1, e2);
+ else
+ AppendPolygon(e2, e1);
+}
+//------------------------------------------------------------------------------
+
+void Clipper::AddEdgeToSEL(TEdge *edge)
+{
+ //SEL pointers in PEdge are reused to build a list of horizontal edges.
+ //However, we don't need to worry about order with horizontal edge processing.
+ if( !m_SortedEdges )
+ {
+ m_SortedEdges = edge;
+ edge->PrevInSEL = 0;
+ edge->NextInSEL = 0;
+ }
+ else
+ {
+ edge->NextInSEL = m_SortedEdges;
+ edge->PrevInSEL = 0;
+ m_SortedEdges->PrevInSEL = edge;
+ m_SortedEdges = edge;
+ }
+}
+//------------------------------------------------------------------------------
+
+bool Clipper::PopEdgeFromSEL(TEdge *&edge)
+{
+ if (!m_SortedEdges) return false;
+ edge = m_SortedEdges;
+ DeleteFromSEL(m_SortedEdges);
+ return true;
+}
+//------------------------------------------------------------------------------
+
+void Clipper::CopyAELToSEL()
+{
+ TEdge* e = m_ActiveEdges;
+ m_SortedEdges = e;
+ while ( e )
+ {
+ e->PrevInSEL = e->PrevInAEL;
+ e->NextInSEL = e->NextInAEL;
+ e = e->NextInAEL;
+ }
+}
+//------------------------------------------------------------------------------
+
+void Clipper::AddJoin(OutPt *op1, OutPt *op2, const IntPoint OffPt)
+{
+ Join* j = new Join;
+ j->OutPt1 = op1;
+ j->OutPt2 = op2;
+ j->OffPt = OffPt;
+ m_Joins.push_back(j);
+}
+//------------------------------------------------------------------------------
+
+void Clipper::ClearJoins()
+{
+ for (JoinList::size_type i = 0; i < m_Joins.size(); i++)
+ delete m_Joins[i];
+ m_Joins.resize(0);
+}
+//------------------------------------------------------------------------------
+
+void Clipper::ClearGhostJoins()
+{
+ for (JoinList::size_type i = 0; i < m_GhostJoins.size(); i++)
+ delete m_GhostJoins[i];
+ m_GhostJoins.resize(0);
+}
+//------------------------------------------------------------------------------
+
+void Clipper::AddGhostJoin(OutPt *op, const IntPoint OffPt)
+{
+ Join* j = new Join;
+ j->OutPt1 = op;
+ j->OutPt2 = 0;
+ j->OffPt = OffPt;
+ m_GhostJoins.push_back(j);
+}
+//------------------------------------------------------------------------------
+
+void Clipper::InsertLocalMinimaIntoAEL(const cInt botY)
+{
+ const LocalMinimum *lm;
+ while (PopLocalMinima(botY, lm))
+ {
+ TEdge* lb = lm->LeftBound;
+ TEdge* rb = lm->RightBound;
+
+ OutPt *Op1 = 0;
+ if (!lb)
+ {
+ //nb: don't insert LB into either AEL or SEL
+ InsertEdgeIntoAEL(rb, 0);
+ SetWindingCount(*rb);
+ if (IsContributing(*rb))
+ Op1 = AddOutPt(rb, rb->Bot);
+ }
+ else if (!rb)
+ {
+ InsertEdgeIntoAEL(lb, 0);
+ SetWindingCount(*lb);
+ if (IsContributing(*lb))
+ Op1 = AddOutPt(lb, lb->Bot);
+ InsertScanbeam(lb->Top.Y);
+ }
+ else
+ {
+ InsertEdgeIntoAEL(lb, 0);
+ InsertEdgeIntoAEL(rb, lb);
+ SetWindingCount( *lb );
+ rb->WindCnt = lb->WindCnt;
+ rb->WindCnt2 = lb->WindCnt2;
+ if (IsContributing(*lb))
+ Op1 = AddLocalMinPoly(lb, rb, lb->Bot);
+ InsertScanbeam(lb->Top.Y);
+ }
+
+ if (rb)
+ {
+ if (IsHorizontal(*rb))
+ {
+ AddEdgeToSEL(rb);
+ if (rb->NextInLML)
+ InsertScanbeam(rb->NextInLML->Top.Y);
+ }
+ else InsertScanbeam( rb->Top.Y );
+ }
+
+ if (!lb || !rb) continue;
+
+ //if any output polygons share an edge, they'll need joining later ...
+ if (Op1 && IsHorizontal(*rb) &&
+ m_GhostJoins.size() > 0 && (rb->WindDelta != 0))
+ {
+ for (JoinList::size_type i = 0; i < m_GhostJoins.size(); ++i)
+ {
+ Join* jr = m_GhostJoins[i];
+ //if the horizontal Rb and a 'ghost' horizontal overlap, then convert
+ //the 'ghost' join to a real join ready for later ...
+ if (HorzSegmentsOverlap(jr->OutPt1->Pt.X, jr->OffPt.X, rb->Bot.X, rb->Top.X))
+ AddJoin(jr->OutPt1, Op1, jr->OffPt);
+ }
+ }
+
+ if (lb->OutIdx >= 0 && lb->PrevInAEL &&
+ lb->PrevInAEL->Curr.X == lb->Bot.X &&
+ lb->PrevInAEL->OutIdx >= 0 &&
+ SlopesEqual(lb->PrevInAEL->Bot, lb->PrevInAEL->Top, lb->Curr, lb->Top, m_UseFullRange) &&
+ (lb->WindDelta != 0) && (lb->PrevInAEL->WindDelta != 0))
+ {
+ OutPt *Op2 = AddOutPt(lb->PrevInAEL, lb->Bot);
+ AddJoin(Op1, Op2, lb->Top);
+ }
+
+ if(lb->NextInAEL != rb)
+ {
+
+ if (rb->OutIdx >= 0 && rb->PrevInAEL->OutIdx >= 0 &&
+ SlopesEqual(rb->PrevInAEL->Curr, rb->PrevInAEL->Top, rb->Curr, rb->Top, m_UseFullRange) &&
+ (rb->WindDelta != 0) && (rb->PrevInAEL->WindDelta != 0))
+ {
+ OutPt *Op2 = AddOutPt(rb->PrevInAEL, rb->Bot);
+ AddJoin(Op1, Op2, rb->Top);
+ }
+
+ TEdge* e = lb->NextInAEL;
+ if (e)
+ {
+ while( e != rb )
+ {
+ //nb: For calculating winding counts etc, IntersectEdges() assumes
+ //that param1 will be to the Right of param2 ABOVE the intersection ...
+ IntersectEdges(rb , e , lb->Curr); //order important here
+ e = e->NextInAEL;
+ }
+ }
+ }
+
+ }
+}
+//------------------------------------------------------------------------------
+
+void Clipper::DeleteFromSEL(TEdge *e)
+{
+ TEdge* SelPrev = e->PrevInSEL;
+ TEdge* SelNext = e->NextInSEL;
+ if( !SelPrev && !SelNext && (e != m_SortedEdges) ) return; //already deleted
+ if( SelPrev ) SelPrev->NextInSEL = SelNext;
+ else m_SortedEdges = SelNext;
+ if( SelNext ) SelNext->PrevInSEL = SelPrev;
+ e->NextInSEL = 0;
+ e->PrevInSEL = 0;
+}
+//------------------------------------------------------------------------------
+
+#ifdef use_xyz
+void Clipper::SetZ(IntPoint& pt, TEdge& e1, TEdge& e2)
+{
+ if (pt.Z != 0 || !m_ZFill) return;
+ else if (pt == e1.Bot) pt.Z = e1.Bot.Z;
+ else if (pt == e1.Top) pt.Z = e1.Top.Z;
+ else if (pt == e2.Bot) pt.Z = e2.Bot.Z;
+ else if (pt == e2.Top) pt.Z = e2.Top.Z;
+ else (*m_ZFill)(e1.Bot, e1.Top, e2.Bot, e2.Top, pt);
+}
+//------------------------------------------------------------------------------
+#endif
+
+void Clipper::IntersectEdges(TEdge *e1, TEdge *e2, IntPoint &Pt)
+{
+ bool e1Contributing = ( e1->OutIdx >= 0 );
+ bool e2Contributing = ( e2->OutIdx >= 0 );
+
+#ifdef use_xyz
+ SetZ(Pt, *e1, *e2);
+#endif
+
+#ifdef use_lines
+ //if either edge is on an OPEN path ...
+ if (e1->WindDelta == 0 || e2->WindDelta == 0)
+ {
+ //ignore subject-subject open path intersections UNLESS they
+ //are both open paths, AND they are both 'contributing maximas' ...
+ if (e1->WindDelta == 0 && e2->WindDelta == 0) return;
+
+ //if intersecting a subj line with a subj poly ...
+ else if (e1->PolyTyp == e2->PolyTyp &&
+ e1->WindDelta != e2->WindDelta && m_ClipType == ctUnion)
+ {
+ if (e1->WindDelta == 0)
+ {
+ if (e2Contributing)
+ {
+ AddOutPt(e1, Pt);
+ if (e1Contributing) e1->OutIdx = Unassigned;
+ }
+ }
+ else
+ {
+ if (e1Contributing)
+ {
+ AddOutPt(e2, Pt);
+ if (e2Contributing) e2->OutIdx = Unassigned;
+ }
+ }
+ }
+ else if (e1->PolyTyp != e2->PolyTyp)
+ {
+ //toggle subj open path OutIdx on/off when Abs(clip.WndCnt) == 1 ...
+ if ((e1->WindDelta == 0) && abs(e2->WindCnt) == 1 &&
+ (m_ClipType != ctUnion || e2->WindCnt2 == 0))
+ {
+ AddOutPt(e1, Pt);
+ if (e1Contributing) e1->OutIdx = Unassigned;
+ }
+ else if ((e2->WindDelta == 0) && (abs(e1->WindCnt) == 1) &&
+ (m_ClipType != ctUnion || e1->WindCnt2 == 0))
+ {
+ AddOutPt(e2, Pt);
+ if (e2Contributing) e2->OutIdx = Unassigned;
+ }
+ }
+ return;
+ }
+#endif
+
+ //update winding counts...
+ //assumes that e1 will be to the Right of e2 ABOVE the intersection
+ if ( e1->PolyTyp == e2->PolyTyp )
+ {
+ if ( IsEvenOddFillType( *e1) )
+ {
+ int oldE1WindCnt = e1->WindCnt;
+ e1->WindCnt = e2->WindCnt;
+ e2->WindCnt = oldE1WindCnt;
+ } else
+ {
+ if (e1->WindCnt + e2->WindDelta == 0 ) e1->WindCnt = -e1->WindCnt;
+ else e1->WindCnt += e2->WindDelta;
+ if ( e2->WindCnt - e1->WindDelta == 0 ) e2->WindCnt = -e2->WindCnt;
+ else e2->WindCnt -= e1->WindDelta;
+ }
+ } else
+ {
+ if (!IsEvenOddFillType(*e2)) e1->WindCnt2 += e2->WindDelta;
+ else e1->WindCnt2 = ( e1->WindCnt2 == 0 ) ? 1 : 0;
+ if (!IsEvenOddFillType(*e1)) e2->WindCnt2 -= e1->WindDelta;
+ else e2->WindCnt2 = ( e2->WindCnt2 == 0 ) ? 1 : 0;
+ }
+
+ PolyFillType e1FillType, e2FillType, e1FillType2, e2FillType2;
+ if (e1->PolyTyp == ptSubject)
+ {
+ e1FillType = m_SubjFillType;
+ e1FillType2 = m_ClipFillType;
+ } else
+ {
+ e1FillType = m_ClipFillType;
+ e1FillType2 = m_SubjFillType;
+ }
+ if (e2->PolyTyp == ptSubject)
+ {
+ e2FillType = m_SubjFillType;
+ e2FillType2 = m_ClipFillType;
+ } else
+ {
+ e2FillType = m_ClipFillType;
+ e2FillType2 = m_SubjFillType;
+ }
+
+ cInt e1Wc, e2Wc;
+ switch (e1FillType)
+ {
+ case pftPositive: e1Wc = e1->WindCnt; break;
+ case pftNegative: e1Wc = -e1->WindCnt; break;
+ default: e1Wc = Abs(e1->WindCnt);
+ }
+ switch(e2FillType)
+ {
+ case pftPositive: e2Wc = e2->WindCnt; break;
+ case pftNegative: e2Wc = -e2->WindCnt; break;
+ default: e2Wc = Abs(e2->WindCnt);
+ }
+
+ if ( e1Contributing && e2Contributing )
+ {
+ if ((e1Wc != 0 && e1Wc != 1) || (e2Wc != 0 && e2Wc != 1) ||
+ (e1->PolyTyp != e2->PolyTyp && m_ClipType != ctXor) )
+ {
+ AddLocalMaxPoly(e1, e2, Pt);
+ }
+ else
+ {
+ AddOutPt(e1, Pt);
+ AddOutPt(e2, Pt);
+ SwapSides( *e1 , *e2 );
+ SwapPolyIndexes( *e1 , *e2 );
+ }
+ }
+ else if ( e1Contributing )
+ {
+ if (e2Wc == 0 || e2Wc == 1)
+ {
+ AddOutPt(e1, Pt);
+ SwapSides(*e1, *e2);
+ SwapPolyIndexes(*e1, *e2);
+ }
+ }
+ else if ( e2Contributing )
+ {
+ if (e1Wc == 0 || e1Wc == 1)
+ {
+ AddOutPt(e2, Pt);
+ SwapSides(*e1, *e2);
+ SwapPolyIndexes(*e1, *e2);
+ }
+ }
+ else if ( (e1Wc == 0 || e1Wc == 1) && (e2Wc == 0 || e2Wc == 1))
+ {
+ //neither edge is currently contributing ...
+
+ cInt e1Wc2, e2Wc2;
+ switch (e1FillType2)
+ {
+ case pftPositive: e1Wc2 = e1->WindCnt2; break;
+ case pftNegative : e1Wc2 = -e1->WindCnt2; break;
+ default: e1Wc2 = Abs(e1->WindCnt2);
+ }
+ switch (e2FillType2)
+ {
+ case pftPositive: e2Wc2 = e2->WindCnt2; break;
+ case pftNegative: e2Wc2 = -e2->WindCnt2; break;
+ default: e2Wc2 = Abs(e2->WindCnt2);
+ }
+
+ if (e1->PolyTyp != e2->PolyTyp)
+ {
+ AddLocalMinPoly(e1, e2, Pt);
+ }
+ else if (e1Wc == 1 && e2Wc == 1)
+ switch( m_ClipType ) {
+ case ctIntersection:
+ if (e1Wc2 > 0 && e2Wc2 > 0)
+ AddLocalMinPoly(e1, e2, Pt);
+ break;
+ case ctUnion:
+ if ( e1Wc2 <= 0 && e2Wc2 <= 0 )
+ AddLocalMinPoly(e1, e2, Pt);
+ break;
+ case ctDifference:
+ if (((e1->PolyTyp == ptClip) && (e1Wc2 > 0) && (e2Wc2 > 0)) ||
+ ((e1->PolyTyp == ptSubject) && (e1Wc2 <= 0) && (e2Wc2 <= 0)))
+ AddLocalMinPoly(e1, e2, Pt);
+ break;
+ case ctXor:
+ AddLocalMinPoly(e1, e2, Pt);
+ }
+ else
+ SwapSides( *e1, *e2 );
+ }
+}
+//------------------------------------------------------------------------------
+
+void Clipper::SetHoleState(TEdge *e, OutRec *outrec)
+{
+ TEdge *e2 = e->PrevInAEL;
+ TEdge *eTmp = 0;
+ while (e2)
+ {
+ if (e2->OutIdx >= 0 && e2->WindDelta != 0)
+ {
+ if (!eTmp) eTmp = e2;
+ else if (eTmp->OutIdx == e2->OutIdx) eTmp = 0;
+ }
+ e2 = e2->PrevInAEL;
+ }
+ if (!eTmp)
+ {
+ outrec->FirstLeft = 0;
+ outrec->IsHole = false;
+ }
+ else
+ {
+ outrec->FirstLeft = m_PolyOuts[eTmp->OutIdx];
+ outrec->IsHole = !outrec->FirstLeft->IsHole;
+ }
+}
+//------------------------------------------------------------------------------
+
+OutRec* GetLowermostRec(OutRec *outRec1, OutRec *outRec2)
+{
+ //work out which polygon fragment has the correct hole state ...
+ if (!outRec1->BottomPt)
+ outRec1->BottomPt = GetBottomPt(outRec1->Pts);
+ if (!outRec2->BottomPt)
+ outRec2->BottomPt = GetBottomPt(outRec2->Pts);
+ OutPt *OutPt1 = outRec1->BottomPt;
+ OutPt *OutPt2 = outRec2->BottomPt;
+ if (OutPt1->Pt.Y > OutPt2->Pt.Y) return outRec1;
+ else if (OutPt1->Pt.Y < OutPt2->Pt.Y) return outRec2;
+ else if (OutPt1->Pt.X < OutPt2->Pt.X) return outRec1;
+ else if (OutPt1->Pt.X > OutPt2->Pt.X) return outRec2;
+ else if (OutPt1->Next == OutPt1) return outRec2;
+ else if (OutPt2->Next == OutPt2) return outRec1;
+ else if (FirstIsBottomPt(OutPt1, OutPt2)) return outRec1;
+ else return outRec2;
+}
+//------------------------------------------------------------------------------
+
+bool OutRec1RightOfOutRec2(OutRec* outRec1, OutRec* outRec2)
+{
+ do
+ {
+ outRec1 = outRec1->FirstLeft;
+ if (outRec1 == outRec2) return true;
+ } while (outRec1);
+ return false;
+}
+//------------------------------------------------------------------------------
+
+OutRec* Clipper::GetOutRec(int Idx)
+{
+ OutRec* outrec = m_PolyOuts[Idx];
+ while (outrec != m_PolyOuts[outrec->Idx])
+ outrec = m_PolyOuts[outrec->Idx];
+ return outrec;
+}
+//------------------------------------------------------------------------------
+
+void Clipper::AppendPolygon(TEdge *e1, TEdge *e2)
+{
+ //get the start and ends of both output polygons ...
+ OutRec *outRec1 = m_PolyOuts[e1->OutIdx];
+ OutRec *outRec2 = m_PolyOuts[e2->OutIdx];
+
+ OutRec *holeStateRec;
+ if (OutRec1RightOfOutRec2(outRec1, outRec2))
+ holeStateRec = outRec2;
+ else if (OutRec1RightOfOutRec2(outRec2, outRec1))
+ holeStateRec = outRec1;
+ else
+ holeStateRec = GetLowermostRec(outRec1, outRec2);
+
+ //get the start and ends of both output polygons and
+ //join e2 poly onto e1 poly and delete pointers to e2 ...
+
+ OutPt* p1_lft = outRec1->Pts;
+ OutPt* p1_rt = p1_lft->Prev;
+ OutPt* p2_lft = outRec2->Pts;
+ OutPt* p2_rt = p2_lft->Prev;
+
+ //join e2 poly onto e1 poly and delete pointers to e2 ...
+ if( e1->Side == esLeft )
+ {
+ if( e2->Side == esLeft )
+ {
+ //z y x a b c
+ ReversePolyPtLinks(p2_lft);
+ p2_lft->Next = p1_lft;
+ p1_lft->Prev = p2_lft;
+ p1_rt->Next = p2_rt;
+ p2_rt->Prev = p1_rt;
+ outRec1->Pts = p2_rt;
+ } else
+ {
+ //x y z a b c
+ p2_rt->Next = p1_lft;
+ p1_lft->Prev = p2_rt;
+ p2_lft->Prev = p1_rt;
+ p1_rt->Next = p2_lft;
+ outRec1->Pts = p2_lft;
+ }
+ } else
+ {
+ if( e2->Side == esRight )
+ {
+ //a b c z y x
+ ReversePolyPtLinks(p2_lft);
+ p1_rt->Next = p2_rt;
+ p2_rt->Prev = p1_rt;
+ p2_lft->Next = p1_lft;
+ p1_lft->Prev = p2_lft;
+ } else
+ {
+ //a b c x y z
+ p1_rt->Next = p2_lft;
+ p2_lft->Prev = p1_rt;
+ p1_lft->Prev = p2_rt;
+ p2_rt->Next = p1_lft;
+ }
+ }
+
+ outRec1->BottomPt = 0;
+ if (holeStateRec == outRec2)
+ {
+ if (outRec2->FirstLeft != outRec1)
+ outRec1->FirstLeft = outRec2->FirstLeft;
+ outRec1->IsHole = outRec2->IsHole;
+ }
+ outRec2->Pts = 0;
+ outRec2->BottomPt = 0;
+ outRec2->FirstLeft = outRec1;
+
+ int OKIdx = e1->OutIdx;
+ int ObsoleteIdx = e2->OutIdx;
+
+ e1->OutIdx = Unassigned; //nb: safe because we only get here via AddLocalMaxPoly
+ e2->OutIdx = Unassigned;
+
+ TEdge* e = m_ActiveEdges;
+ while( e )
+ {
+ if( e->OutIdx == ObsoleteIdx )
+ {
+ e->OutIdx = OKIdx;
+ e->Side = e1->Side;
+ break;
+ }
+ e = e->NextInAEL;
+ }
+
+ outRec2->Idx = outRec1->Idx;
+}
+//------------------------------------------------------------------------------
+
+OutPt* Clipper::AddOutPt(TEdge *e, const IntPoint &pt)
+{
+ if( e->OutIdx < 0 )
+ {
+ OutRec *outRec = CreateOutRec();
+ outRec->IsOpen = (e->WindDelta == 0);
+ OutPt* newOp = new OutPt;
+ outRec->Pts = newOp;
+ newOp->Idx = outRec->Idx;
+ newOp->Pt = pt;
+ newOp->Next = newOp;
+ newOp->Prev = newOp;
+ if (!outRec->IsOpen)
+ SetHoleState(e, outRec);
+ e->OutIdx = outRec->Idx;
+ return newOp;
+ } else
+ {
+ OutRec *outRec = m_PolyOuts[e->OutIdx];
+ //OutRec.Pts is the 'Left-most' point & OutRec.Pts.Prev is the 'Right-most'
+ OutPt* op = outRec->Pts;
+
+ bool ToFront = (e->Side == esLeft);
+ if (ToFront && (pt == op->Pt)) return op;
+ else if (!ToFront && (pt == op->Prev->Pt)) return op->Prev;
+
+ OutPt* newOp = new OutPt;
+ newOp->Idx = outRec->Idx;
+ newOp->Pt = pt;
+ newOp->Next = op;
+ newOp->Prev = op->Prev;
+ newOp->Prev->Next = newOp;
+ op->Prev = newOp;
+ if (ToFront) outRec->Pts = newOp;
+ return newOp;
+ }
+}
+//------------------------------------------------------------------------------
+
+OutPt* Clipper::GetLastOutPt(TEdge *e)
+{
+ OutRec *outRec = m_PolyOuts[e->OutIdx];
+ if (e->Side == esLeft)
+ return outRec->Pts;
+ else
+ return outRec->Pts->Prev;
+}
+//------------------------------------------------------------------------------
+
+void Clipper::ProcessHorizontals()
+{
+ TEdge* horzEdge;
+ while (PopEdgeFromSEL(horzEdge))
+ ProcessHorizontal(horzEdge);
+}
+//------------------------------------------------------------------------------
+
+inline bool IsMinima(TEdge *e)
+{
+ return e && (e->Prev->NextInLML != e) && (e->Next->NextInLML != e);
+}
+//------------------------------------------------------------------------------
+
+inline bool IsMaxima(TEdge *e, const cInt Y)
+{
+ return e && e->Top.Y == Y && !e->NextInLML;
+}
+//------------------------------------------------------------------------------
+
+inline bool IsIntermediate(TEdge *e, const cInt Y)
+{
+ return e->Top.Y == Y && e->NextInLML;
+}
+//------------------------------------------------------------------------------
+
+TEdge *GetMaximaPair(TEdge *e)
+{
+ if ((e->Next->Top == e->Top) && !e->Next->NextInLML)
+ return e->Next;
+ else if ((e->Prev->Top == e->Top) && !e->Prev->NextInLML)
+ return e->Prev;
+ else return 0;
+}
+//------------------------------------------------------------------------------
+
+TEdge *GetMaximaPairEx(TEdge *e)
+{
+ //as GetMaximaPair() but returns 0 if MaxPair isn't in AEL (unless it's horizontal)
+ TEdge* result = GetMaximaPair(e);
+ if (result && (result->OutIdx == Skip ||
+ (result->NextInAEL == result->PrevInAEL && !IsHorizontal(*result)))) return 0;
+ return result;
+}
+//------------------------------------------------------------------------------
+
+void Clipper::SwapPositionsInSEL(TEdge *Edge1, TEdge *Edge2)
+{
+ if( !( Edge1->NextInSEL ) && !( Edge1->PrevInSEL ) ) return;
+ if( !( Edge2->NextInSEL ) && !( Edge2->PrevInSEL ) ) return;
+
+ if( Edge1->NextInSEL == Edge2 )
+ {
+ TEdge* Next = Edge2->NextInSEL;
+ if( Next ) Next->PrevInSEL = Edge1;
+ TEdge* Prev = Edge1->PrevInSEL;
+ if( Prev ) Prev->NextInSEL = Edge2;
+ Edge2->PrevInSEL = Prev;
+ Edge2->NextInSEL = Edge1;
+ Edge1->PrevInSEL = Edge2;
+ Edge1->NextInSEL = Next;
+ }
+ else if( Edge2->NextInSEL == Edge1 )
+ {
+ TEdge* Next = Edge1->NextInSEL;
+ if( Next ) Next->PrevInSEL = Edge2;
+ TEdge* Prev = Edge2->PrevInSEL;
+ if( Prev ) Prev->NextInSEL = Edge1;
+ Edge1->PrevInSEL = Prev;
+ Edge1->NextInSEL = Edge2;
+ Edge2->PrevInSEL = Edge1;
+ Edge2->NextInSEL = Next;
+ }
+ else
+ {
+ TEdge* Next = Edge1->NextInSEL;
+ TEdge* Prev = Edge1->PrevInSEL;
+ Edge1->NextInSEL = Edge2->NextInSEL;
+ if( Edge1->NextInSEL ) Edge1->NextInSEL->PrevInSEL = Edge1;
+ Edge1->PrevInSEL = Edge2->PrevInSEL;
+ if( Edge1->PrevInSEL ) Edge1->PrevInSEL->NextInSEL = Edge1;
+ Edge2->NextInSEL = Next;
+ if( Edge2->NextInSEL ) Edge2->NextInSEL->PrevInSEL = Edge2;
+ Edge2->PrevInSEL = Prev;
+ if( Edge2->PrevInSEL ) Edge2->PrevInSEL->NextInSEL = Edge2;
+ }
+
+ if( !Edge1->PrevInSEL ) m_SortedEdges = Edge1;
+ else if( !Edge2->PrevInSEL ) m_SortedEdges = Edge2;
+}
+//------------------------------------------------------------------------------
+
+TEdge* GetNextInAEL(TEdge *e, Direction dir)
+{
+ return dir == dLeftToRight ? e->NextInAEL : e->PrevInAEL;
+}
+//------------------------------------------------------------------------------
+
+void GetHorzDirection(TEdge& HorzEdge, Direction& Dir, cInt& Left, cInt& Right)
+{
+ if (HorzEdge.Bot.X < HorzEdge.Top.X)
+ {
+ Left = HorzEdge.Bot.X;
+ Right = HorzEdge.Top.X;
+ Dir = dLeftToRight;
+ } else
+ {
+ Left = HorzEdge.Top.X;
+ Right = HorzEdge.Bot.X;
+ Dir = dRightToLeft;
+ }
+}
+//------------------------------------------------------------------------
+
+/*******************************************************************************
+* Notes: Horizontal edges (HEs) at scanline intersections (ie at the Top or *
+* Bottom of a scanbeam) are processed as if layered. The order in which HEs *
+* are processed doesn't matter. HEs intersect with other HE Bot.Xs only [#] *
+* (or they could intersect with Top.Xs only, ie EITHER Bot.Xs OR Top.Xs), *
+* and with other non-horizontal edges [*]. Once these intersections are *
+* processed, intermediate HEs then 'promote' the Edge above (NextInLML) into *
+* the AEL. These 'promoted' edges may in turn intersect [%] with other HEs. *
+*******************************************************************************/
+
+void Clipper::ProcessHorizontal(TEdge *horzEdge)
+{
+ Direction dir;
+ cInt horzLeft, horzRight;
+ bool IsOpen = (horzEdge->WindDelta == 0);
+
+ GetHorzDirection(*horzEdge, dir, horzLeft, horzRight);
+
+ TEdge* eLastHorz = horzEdge, *eMaxPair = 0;
+ while (eLastHorz->NextInLML && IsHorizontal(*eLastHorz->NextInLML))
+ eLastHorz = eLastHorz->NextInLML;
+ if (!eLastHorz->NextInLML)
+ eMaxPair = GetMaximaPair(eLastHorz);
+
+ MaximaList::const_iterator maxIt;
+ MaximaList::const_reverse_iterator maxRit;
+ if (m_Maxima.size() > 0)
+ {
+ //get the first maxima in range (X) ...
+ if (dir == dLeftToRight)
+ {
+ maxIt = m_Maxima.begin();
+ while (maxIt != m_Maxima.end() && *maxIt <= horzEdge->Bot.X) maxIt++;
+ if (maxIt != m_Maxima.end() && *maxIt >= eLastHorz->Top.X)
+ maxIt = m_Maxima.end();
+ }
+ else
+ {
+ maxRit = m_Maxima.rbegin();
+ while (maxRit != m_Maxima.rend() && *maxRit > horzEdge->Bot.X) maxRit++;
+ if (maxRit != m_Maxima.rend() && *maxRit <= eLastHorz->Top.X)
+ maxRit = m_Maxima.rend();
+ }
+ }
+
+ OutPt* op1 = 0;
+
+ for (;;) //loop through consec. horizontal edges
+ {
+
+ bool IsLastHorz = (horzEdge == eLastHorz);
+ TEdge* e = GetNextInAEL(horzEdge, dir);
+ while(e)
+ {
+
+ //this code block inserts extra coords into horizontal edges (in output
+ //polygons) whereever maxima touch these horizontal edges. This helps
+ //'simplifying' polygons (ie if the Simplify property is set).
+ if (m_Maxima.size() > 0)
+ {
+ if (dir == dLeftToRight)
+ {
+ while (maxIt != m_Maxima.end() && *maxIt < e->Curr.X)
+ {
+ if (horzEdge->OutIdx >= 0 && !IsOpen)
+ AddOutPt(horzEdge, IntPoint(*maxIt, horzEdge->Bot.Y));
+ maxIt++;
+ }
+ }
+ else
+ {
+ while (maxRit != m_Maxima.rend() && *maxRit > e->Curr.X)
+ {
+ if (horzEdge->OutIdx >= 0 && !IsOpen)
+ AddOutPt(horzEdge, IntPoint(*maxRit, horzEdge->Bot.Y));
+ maxRit++;
+ }
+ }
+ };
+
+ if ((dir == dLeftToRight && e->Curr.X > horzRight) ||
+ (dir == dRightToLeft && e->Curr.X < horzLeft)) break;
+
+ //Also break if we've got to the end of an intermediate horizontal edge ...
+ //nb: Smaller Dx's are to the right of larger Dx's ABOVE the horizontal.
+ if (e->Curr.X == horzEdge->Top.X && horzEdge->NextInLML &&
+ e->Dx < horzEdge->NextInLML->Dx) break;
+
+ if (horzEdge->OutIdx >= 0 && !IsOpen) //note: may be done multiple times
+ {
+#ifdef use_xyz
+ if (dir == dLeftToRight) SetZ(e->Curr, *horzEdge, *e);
+ else SetZ(e->Curr, *e, *horzEdge);
+#endif
+ op1 = AddOutPt(horzEdge, e->Curr);
+ TEdge* eNextHorz = m_SortedEdges;
+ while (eNextHorz)
+ {
+ if (eNextHorz->OutIdx >= 0 &&
+ HorzSegmentsOverlap(horzEdge->Bot.X,
+ horzEdge->Top.X, eNextHorz->Bot.X, eNextHorz->Top.X))
+ {
+ OutPt* op2 = GetLastOutPt(eNextHorz);
+ AddJoin(op2, op1, eNextHorz->Top);
+ }
+ eNextHorz = eNextHorz->NextInSEL;
+ }
+ AddGhostJoin(op1, horzEdge->Bot);
+ }
+
+ //OK, so far we're still in range of the horizontal Edge but make sure
+ //we're at the last of consec. horizontals when matching with eMaxPair
+ if(e == eMaxPair && IsLastHorz)
+ {
+ if (horzEdge->OutIdx >= 0)
+ AddLocalMaxPoly(horzEdge, eMaxPair, horzEdge->Top);
+ DeleteFromAEL(horzEdge);
+ DeleteFromAEL(eMaxPair);
+ return;
+ }
+
+ if(dir == dLeftToRight)
+ {
+ IntPoint Pt = IntPoint(e->Curr.X, horzEdge->Curr.Y);
+ IntersectEdges(horzEdge, e, Pt);
+ }
+ else
+ {
+ IntPoint Pt = IntPoint(e->Curr.X, horzEdge->Curr.Y);
+ IntersectEdges( e, horzEdge, Pt);
+ }
+ TEdge* eNext = GetNextInAEL(e, dir);
+ SwapPositionsInAEL( horzEdge, e );
+ e = eNext;
+ } //end while(e)
+
+ //Break out of loop if HorzEdge.NextInLML is not also horizontal ...
+ if (!horzEdge->NextInLML || !IsHorizontal(*horzEdge->NextInLML)) break;
+
+ UpdateEdgeIntoAEL(horzEdge);
+ if (horzEdge->OutIdx >= 0) AddOutPt(horzEdge, horzEdge->Bot);
+ GetHorzDirection(*horzEdge, dir, horzLeft, horzRight);
+
+ } //end for (;;)
+
+ if (horzEdge->OutIdx >= 0 && !op1)
+ {
+ op1 = GetLastOutPt(horzEdge);
+ TEdge* eNextHorz = m_SortedEdges;
+ while (eNextHorz)
+ {
+ if (eNextHorz->OutIdx >= 0 &&
+ HorzSegmentsOverlap(horzEdge->Bot.X,
+ horzEdge->Top.X, eNextHorz->Bot.X, eNextHorz->Top.X))
+ {
+ OutPt* op2 = GetLastOutPt(eNextHorz);
+ AddJoin(op2, op1, eNextHorz->Top);
+ }
+ eNextHorz = eNextHorz->NextInSEL;
+ }
+ AddGhostJoin(op1, horzEdge->Top);
+ }
+
+ if (horzEdge->NextInLML)
+ {
+ if(horzEdge->OutIdx >= 0)
+ {
+ op1 = AddOutPt( horzEdge, horzEdge->Top);
+ UpdateEdgeIntoAEL(horzEdge);
+ if (horzEdge->WindDelta == 0) return;
+ //nb: HorzEdge is no longer horizontal here
+ TEdge* ePrev = horzEdge->PrevInAEL;
+ TEdge* eNext = horzEdge->NextInAEL;
+ if (ePrev && ePrev->Curr.X == horzEdge->Bot.X &&
+ ePrev->Curr.Y == horzEdge->Bot.Y && ePrev->WindDelta != 0 &&
+ (ePrev->OutIdx >= 0 && ePrev->Curr.Y > ePrev->Top.Y &&
+ SlopesEqual(*horzEdge, *ePrev, m_UseFullRange)))
+ {
+ OutPt* op2 = AddOutPt(ePrev, horzEdge->Bot);
+ AddJoin(op1, op2, horzEdge->Top);
+ }
+ else if (eNext && eNext->Curr.X == horzEdge->Bot.X &&
+ eNext->Curr.Y == horzEdge->Bot.Y && eNext->WindDelta != 0 &&
+ eNext->OutIdx >= 0 && eNext->Curr.Y > eNext->Top.Y &&
+ SlopesEqual(*horzEdge, *eNext, m_UseFullRange))
+ {
+ OutPt* op2 = AddOutPt(eNext, horzEdge->Bot);
+ AddJoin(op1, op2, horzEdge->Top);
+ }
+ }
+ else
+ UpdateEdgeIntoAEL(horzEdge);
+ }
+ else
+ {
+ if (horzEdge->OutIdx >= 0) AddOutPt(horzEdge, horzEdge->Top);
+ DeleteFromAEL(horzEdge);
+ }
+}
+//------------------------------------------------------------------------------
+
+bool Clipper::ProcessIntersections(const cInt topY)
+{
+ if( !m_ActiveEdges ) return true;
+ try {
+ BuildIntersectList(topY);
+ size_t IlSize = m_IntersectList.size();
+ if (IlSize == 0) return true;
+ if (IlSize == 1 || FixupIntersectionOrder()) ProcessIntersectList();
+ else return false;
+ }
+ catch(...)
+ {
+ m_SortedEdges = 0;
+ DisposeIntersectNodes();
+ throw clipperException("ProcessIntersections error");
+ }
+ m_SortedEdges = 0;
+ return true;
+}
+//------------------------------------------------------------------------------
+
+void Clipper::DisposeIntersectNodes()
+{
+ for (size_t i = 0; i < m_IntersectList.size(); ++i )
+ delete m_IntersectList[i];
+ m_IntersectList.clear();
+}
+//------------------------------------------------------------------------------
+
+void Clipper::BuildIntersectList(const cInt topY)
+{
+ if ( !m_ActiveEdges ) return;
+
+ //prepare for sorting ...
+ TEdge* e = m_ActiveEdges;
+ m_SortedEdges = e;
+ while( e )
+ {
+ e->PrevInSEL = e->PrevInAEL;
+ e->NextInSEL = e->NextInAEL;
+ e->Curr.X = TopX( *e, topY );
+ e = e->NextInAEL;
+ }
+
+ //bubblesort ...
+ bool isModified;
+ do
+ {
+ isModified = false;
+ e = m_SortedEdges;
+ while( e->NextInSEL )
+ {
+ TEdge *eNext = e->NextInSEL;
+ IntPoint Pt;
+ if(e->Curr.X > eNext->Curr.X)
+ {
+ IntersectPoint(*e, *eNext, Pt);
+ if (Pt.Y < topY) Pt = IntPoint(TopX(*e, topY), topY);
+ IntersectNode * newNode = new IntersectNode;
+ newNode->Edge1 = e;
+ newNode->Edge2 = eNext;
+ newNode->Pt = Pt;
+ m_IntersectList.push_back(newNode);
+
+ SwapPositionsInSEL(e, eNext);
+ isModified = true;
+ }
+ else
+ e = eNext;
+ }
+ if( e->PrevInSEL ) e->PrevInSEL->NextInSEL = 0;
+ else break;
+ }
+ while ( isModified );
+ m_SortedEdges = 0; //important
+}
+//------------------------------------------------------------------------------
+
+
+void Clipper::ProcessIntersectList()
+{
+ for (size_t i = 0; i < m_IntersectList.size(); ++i)
+ {
+ IntersectNode* iNode = m_IntersectList[i];
+ {
+ IntersectEdges( iNode->Edge1, iNode->Edge2, iNode->Pt);
+ SwapPositionsInAEL( iNode->Edge1 , iNode->Edge2 );
+ }
+ delete iNode;
+ }
+ m_IntersectList.clear();
+}
+//------------------------------------------------------------------------------
+
+bool IntersectListSort(IntersectNode* node1, IntersectNode* node2)
+{
+ return node2->Pt.Y < node1->Pt.Y;
+}
+//------------------------------------------------------------------------------
+
+inline bool EdgesAdjacent(const IntersectNode &inode)
+{
+ return (inode.Edge1->NextInSEL == inode.Edge2) ||
+ (inode.Edge1->PrevInSEL == inode.Edge2);
+}
+//------------------------------------------------------------------------------
+
+bool Clipper::FixupIntersectionOrder()
+{
+ //pre-condition: intersections are sorted Bottom-most first.
+ //Now it's crucial that intersections are made only between adjacent edges,
+ //so to ensure this the order of intersections may need adjusting ...
+ CopyAELToSEL();
+ std::sort(m_IntersectList.begin(), m_IntersectList.end(), IntersectListSort);
+ size_t cnt = m_IntersectList.size();
+ for (size_t i = 0; i < cnt; ++i)
+ {
+ if (!EdgesAdjacent(*m_IntersectList[i]))
+ {
+ size_t j = i + 1;
+ while (j < cnt && !EdgesAdjacent(*m_IntersectList[j])) j++;
+ if (j == cnt) return false;
+ std::swap(m_IntersectList[i], m_IntersectList[j]);
+ }
+ SwapPositionsInSEL(m_IntersectList[i]->Edge1, m_IntersectList[i]->Edge2);
+ }
+ return true;
+}
+//------------------------------------------------------------------------------
+
+void Clipper::DoMaxima(TEdge *e)
+{
+ TEdge* eMaxPair = GetMaximaPairEx(e);
+ if (!eMaxPair)
+ {
+ if (e->OutIdx >= 0)
+ AddOutPt(e, e->Top);
+ DeleteFromAEL(e);
+ return;
+ }
+
+ TEdge* eNext = e->NextInAEL;
+ while(eNext && eNext != eMaxPair)
+ {
+ IntersectEdges(e, eNext, e->Top);
+ SwapPositionsInAEL(e, eNext);
+ eNext = e->NextInAEL;
+ }
+
+ if(e->OutIdx == Unassigned && eMaxPair->OutIdx == Unassigned)
+ {
+ DeleteFromAEL(e);
+ DeleteFromAEL(eMaxPair);
+ }
+ else if( e->OutIdx >= 0 && eMaxPair->OutIdx >= 0 )
+ {
+ if (e->OutIdx >= 0) AddLocalMaxPoly(e, eMaxPair, e->Top);
+ DeleteFromAEL(e);
+ DeleteFromAEL(eMaxPair);
+ }
+#ifdef use_lines
+ else if (e->WindDelta == 0)
+ {
+ if (e->OutIdx >= 0)
+ {
+ AddOutPt(e, e->Top);
+ e->OutIdx = Unassigned;
+ }
+ DeleteFromAEL(e);
+
+ if (eMaxPair->OutIdx >= 0)
+ {
+ AddOutPt(eMaxPair, e->Top);
+ eMaxPair->OutIdx = Unassigned;
+ }
+ DeleteFromAEL(eMaxPair);
+ }
+#endif
+ else throw clipperException("DoMaxima error");
+}
+//------------------------------------------------------------------------------
+
+void Clipper::ProcessEdgesAtTopOfScanbeam(const cInt topY)
+{
+ TEdge* e = m_ActiveEdges;
+ while( e )
+ {
+ //1. process maxima, treating them as if they're 'bent' horizontal edges,
+ // but exclude maxima with horizontal edges. nb: e can't be a horizontal.
+ bool IsMaximaEdge = IsMaxima(e, topY);
+
+ if(IsMaximaEdge)
+ {
+ TEdge* eMaxPair = GetMaximaPairEx(e);
+ IsMaximaEdge = (!eMaxPair || !IsHorizontal(*eMaxPair));
+ }
+
+ if(IsMaximaEdge)
+ {
+ if (m_StrictSimple) m_Maxima.push_back(e->Top.X);
+ TEdge* ePrev = e->PrevInAEL;
+ DoMaxima(e);
+ if( !ePrev ) e = m_ActiveEdges;
+ else e = ePrev->NextInAEL;
+ }
+ else
+ {
+ //2. promote horizontal edges, otherwise update Curr.X and Curr.Y ...
+ if (IsIntermediate(e, topY) && IsHorizontal(*e->NextInLML))
+ {
+ UpdateEdgeIntoAEL(e);
+ if (e->OutIdx >= 0)
+ AddOutPt(e, e->Bot);
+ AddEdgeToSEL(e);
+ }
+ else
+ {
+ e->Curr.X = TopX( *e, topY );
+ e->Curr.Y = topY;
+#ifdef use_xyz
+ e->Curr.Z = topY == e->Top.Y ? e->Top.Z : (topY == e->Bot.Y ? e->Bot.Z : 0);
+#endif
+ }
+
+ //When StrictlySimple and 'e' is being touched by another edge, then
+ //make sure both edges have a vertex here ...
+ if (m_StrictSimple)
+ {
+ TEdge* ePrev = e->PrevInAEL;
+ if ((e->OutIdx >= 0) && (e->WindDelta != 0) && ePrev && (ePrev->OutIdx >= 0) &&
+ (ePrev->Curr.X == e->Curr.X) && (ePrev->WindDelta != 0))
+ {
+ IntPoint pt = e->Curr;
+#ifdef use_xyz
+ SetZ(pt, *ePrev, *e);
+#endif
+ OutPt* op = AddOutPt(ePrev, pt);
+ OutPt* op2 = AddOutPt(e, pt);
+ AddJoin(op, op2, pt); //StrictlySimple (type-3) join
+ }
+ }
+
+ e = e->NextInAEL;
+ }
+ }
+
+ //3. Process horizontals at the Top of the scanbeam ...
+ m_Maxima.sort();
+ ProcessHorizontals();
+ m_Maxima.clear();
+
+ //4. Promote intermediate vertices ...
+ e = m_ActiveEdges;
+ while(e)
+ {
+ if(IsIntermediate(e, topY))
+ {
+ OutPt* op = 0;
+ if( e->OutIdx >= 0 )
+ op = AddOutPt(e, e->Top);
+ UpdateEdgeIntoAEL(e);
+
+ //if output polygons share an edge, they'll need joining later ...
+ TEdge* ePrev = e->PrevInAEL;
+ TEdge* eNext = e->NextInAEL;
+ if (ePrev && ePrev->Curr.X == e->Bot.X &&
+ ePrev->Curr.Y == e->Bot.Y && op &&
+ ePrev->OutIdx >= 0 && ePrev->Curr.Y > ePrev->Top.Y &&
+ SlopesEqual(e->Curr, e->Top, ePrev->Curr, ePrev->Top, m_UseFullRange) &&
+ (e->WindDelta != 0) && (ePrev->WindDelta != 0))
+ {
+ OutPt* op2 = AddOutPt(ePrev, e->Bot);
+ AddJoin(op, op2, e->Top);
+ }
+ else if (eNext && eNext->Curr.X == e->Bot.X &&
+ eNext->Curr.Y == e->Bot.Y && op &&
+ eNext->OutIdx >= 0 && eNext->Curr.Y > eNext->Top.Y &&
+ SlopesEqual(e->Curr, e->Top, eNext->Curr, eNext->Top, m_UseFullRange) &&
+ (e->WindDelta != 0) && (eNext->WindDelta != 0))
+ {
+ OutPt* op2 = AddOutPt(eNext, e->Bot);
+ AddJoin(op, op2, e->Top);
+ }
+ }
+ e = e->NextInAEL;
+ }
+}
+//------------------------------------------------------------------------------
+
+void Clipper::FixupOutPolyline(OutRec &outrec)
+{
+ OutPt *pp = outrec.Pts;
+ OutPt *lastPP = pp->Prev;
+ while (pp != lastPP)
+ {
+ pp = pp->Next;
+ if (pp->Pt == pp->Prev->Pt)
+ {
+ if (pp == lastPP) lastPP = pp->Prev;
+ OutPt *tmpPP = pp->Prev;
+ tmpPP->Next = pp->Next;
+ pp->Next->Prev = tmpPP;
+ delete pp;
+ pp = tmpPP;
+ }
+ }
+
+ if (pp == pp->Prev)
+ {
+ DisposeOutPts(pp);
+ outrec.Pts = 0;
+ return;
+ }
+}
+//------------------------------------------------------------------------------
+
+void Clipper::FixupOutPolygon(OutRec &outrec)
+{
+ //FixupOutPolygon() - removes duplicate points and simplifies consecutive
+ //parallel edges by removing the middle vertex.
+ OutPt *lastOK = 0;
+ outrec.BottomPt = 0;
+ OutPt *pp = outrec.Pts;
+ bool preserveCol = m_PreserveCollinear || m_StrictSimple;
+
+ for (;;)
+ {
+ if (pp->Prev == pp || pp->Prev == pp->Next)
+ {
+ DisposeOutPts(pp);
+ outrec.Pts = 0;
+ return;
+ }
+
+ //test for duplicate points and collinear edges ...
+ if ((pp->Pt == pp->Next->Pt) || (pp->Pt == pp->Prev->Pt) ||
+ (SlopesEqual(pp->Prev->Pt, pp->Pt, pp->Next->Pt, m_UseFullRange) &&
+ (!preserveCol || !Pt2IsBetweenPt1AndPt3(pp->Prev->Pt, pp->Pt, pp->Next->Pt))))
+ {
+ lastOK = 0;
+ OutPt *tmp = pp;
+ pp->Prev->Next = pp->Next;
+ pp->Next->Prev = pp->Prev;
+ pp = pp->Prev;
+ delete tmp;
+ }
+ else if (pp == lastOK) break;
+ else
+ {
+ if (!lastOK) lastOK = pp;
+ pp = pp->Next;
+ }
+ }
+ outrec.Pts = pp;
+}
+//------------------------------------------------------------------------------
+
+int PointCount(OutPt *Pts)
+{
+ if (!Pts) return 0;
+ int result = 0;
+ OutPt* p = Pts;
+ do
+ {
+ result++;
+ p = p->Next;
+ }
+ while (p != Pts);
+ return result;
+}
+//------------------------------------------------------------------------------
+
+void Clipper::BuildResult(Paths &polys)
+{
+ polys.reserve(m_PolyOuts.size());
+ for (PolyOutList::size_type i = 0; i < m_PolyOuts.size(); ++i)
+ {
+ if (!m_PolyOuts[i]->Pts) continue;
+ Path pg;
+ OutPt* p = m_PolyOuts[i]->Pts->Prev;
+ int cnt = PointCount(p);
+ if (cnt < 2) continue;
+ pg.reserve(cnt);
+ for (int i = 0; i < cnt; ++i)
+ {
+ pg.push_back(p->Pt);
+ p = p->Prev;
+ }
+ polys.push_back(pg);
+ }
+}
+//------------------------------------------------------------------------------
+
+void Clipper::BuildResult2(PolyTree& polytree)
+{
+ polytree.Clear();
+ polytree.AllNodes.reserve(m_PolyOuts.size());
+ //add each output polygon/contour to polytree ...
+ for (PolyOutList::size_type i = 0; i < m_PolyOuts.size(); i++)
+ {
+ OutRec* outRec = m_PolyOuts[i];
+ int cnt = PointCount(outRec->Pts);
+ if ((outRec->IsOpen && cnt < 2) || (!outRec->IsOpen && cnt < 3)) continue;
+ FixHoleLinkage(*outRec);
+ PolyNode* pn = new PolyNode();
+ //nb: polytree takes ownership of all the PolyNodes
+ polytree.AllNodes.push_back(pn);
+ outRec->PolyNd = pn;
+ pn->Parent = 0;
+ pn->Index = 0;
+ pn->Contour.reserve(cnt);
+ OutPt *op = outRec->Pts->Prev;
+ for (int j = 0; j < cnt; j++)
+ {
+ pn->Contour.push_back(op->Pt);
+ op = op->Prev;
+ }
+ }
+
+ //fixup PolyNode links etc ...
+ polytree.Childs.reserve(m_PolyOuts.size());
+ for (PolyOutList::size_type i = 0; i < m_PolyOuts.size(); i++)
+ {
+ OutRec* outRec = m_PolyOuts[i];
+ if (!outRec->PolyNd) continue;
+ if (outRec->IsOpen)
+ {
+ outRec->PolyNd->m_IsOpen = true;
+ polytree.AddChild(*outRec->PolyNd);
+ }
+ else if (outRec->FirstLeft && outRec->FirstLeft->PolyNd)
+ outRec->FirstLeft->PolyNd->AddChild(*outRec->PolyNd);
+ else
+ polytree.AddChild(*outRec->PolyNd);
+ }
+}
+//------------------------------------------------------------------------------
+
+void SwapIntersectNodes(IntersectNode &int1, IntersectNode &int2)
+{
+ //just swap the contents (because fIntersectNodes is a single-linked-list)
+ IntersectNode inode = int1; //gets a copy of Int1
+ int1.Edge1 = int2.Edge1;
+ int1.Edge2 = int2.Edge2;
+ int1.Pt = int2.Pt;
+ int2.Edge1 = inode.Edge1;
+ int2.Edge2 = inode.Edge2;
+ int2.Pt = inode.Pt;
+}
+//------------------------------------------------------------------------------
+
+inline bool E2InsertsBeforeE1(TEdge &e1, TEdge &e2)
+{
+ if (e2.Curr.X == e1.Curr.X)
+ {
+ if (e2.Top.Y > e1.Top.Y)
+ return e2.Top.X < TopX(e1, e2.Top.Y);
+ else return e1.Top.X > TopX(e2, e1.Top.Y);
+ }
+ else return e2.Curr.X < e1.Curr.X;
+}
+//------------------------------------------------------------------------------
+
+bool GetOverlap(const cInt a1, const cInt a2, const cInt b1, const cInt b2,
+ cInt& Left, cInt& Right)
+{
+ if (a1 < a2)
+ {
+ if (b1 < b2) {Left = std::max(a1,b1); Right = std::min(a2,b2);}
+ else {Left = std::max(a1,b2); Right = std::min(a2,b1);}
+ }
+ else
+ {
+ if (b1 < b2) {Left = std::max(a2,b1); Right = std::min(a1,b2);}
+ else {Left = std::max(a2,b2); Right = std::min(a1,b1);}
+ }
+ return Left < Right;
+}
+//------------------------------------------------------------------------------
+
+inline void UpdateOutPtIdxs(OutRec& outrec)
+{
+ OutPt* op = outrec.Pts;
+ do
+ {
+ op->Idx = outrec.Idx;
+ op = op->Prev;
+ }
+ while(op != outrec.Pts);
+}
+//------------------------------------------------------------------------------
+
+void Clipper::InsertEdgeIntoAEL(TEdge *edge, TEdge* startEdge)
+{
+ if(!m_ActiveEdges)
+ {
+ edge->PrevInAEL = 0;
+ edge->NextInAEL = 0;
+ m_ActiveEdges = edge;
+ }
+ else if(!startEdge && E2InsertsBeforeE1(*m_ActiveEdges, *edge))
+ {
+ edge->PrevInAEL = 0;
+ edge->NextInAEL = m_ActiveEdges;
+ m_ActiveEdges->PrevInAEL = edge;
+ m_ActiveEdges = edge;
+ }
+ else
+ {
+ if(!startEdge) startEdge = m_ActiveEdges;
+ while(startEdge->NextInAEL &&
+ !E2InsertsBeforeE1(*startEdge->NextInAEL , *edge))
+ startEdge = startEdge->NextInAEL;
+ edge->NextInAEL = startEdge->NextInAEL;
+ if(startEdge->NextInAEL) startEdge->NextInAEL->PrevInAEL = edge;
+ edge->PrevInAEL = startEdge;
+ startEdge->NextInAEL = edge;
+ }
+}
+//----------------------------------------------------------------------
+
+OutPt* DupOutPt(OutPt* outPt, bool InsertAfter)
+{
+ OutPt* result = new OutPt;
+ result->Pt = outPt->Pt;
+ result->Idx = outPt->Idx;
+ if (InsertAfter)
+ {
+ result->Next = outPt->Next;
+ result->Prev = outPt;
+ outPt->Next->Prev = result;
+ outPt->Next = result;
+ }
+ else
+ {
+ result->Prev = outPt->Prev;
+ result->Next = outPt;
+ outPt->Prev->Next = result;
+ outPt->Prev = result;
+ }
+ return result;
+}
+//------------------------------------------------------------------------------
+
+bool JoinHorz(OutPt* op1, OutPt* op1b, OutPt* op2, OutPt* op2b,
+ const IntPoint Pt, bool DiscardLeft)
+{
+ Direction Dir1 = (op1->Pt.X > op1b->Pt.X ? dRightToLeft : dLeftToRight);
+ Direction Dir2 = (op2->Pt.X > op2b->Pt.X ? dRightToLeft : dLeftToRight);
+ if (Dir1 == Dir2) return false;
+
+ //When DiscardLeft, we want Op1b to be on the Left of Op1, otherwise we
+ //want Op1b to be on the Right. (And likewise with Op2 and Op2b.)
+ //So, to facilitate this while inserting Op1b and Op2b ...
+ //when DiscardLeft, make sure we're AT or RIGHT of Pt before adding Op1b,
+ //otherwise make sure we're AT or LEFT of Pt. (Likewise with Op2b.)
+ if (Dir1 == dLeftToRight)
+ {
+ while (op1->Next->Pt.X <= Pt.X &&
+ op1->Next->Pt.X >= op1->Pt.X && op1->Next->Pt.Y == Pt.Y)
+ op1 = op1->Next;
+ if (DiscardLeft && (op1->Pt.X != Pt.X)) op1 = op1->Next;
+ op1b = DupOutPt(op1, !DiscardLeft);
+ if (op1b->Pt != Pt)
+ {
+ op1 = op1b;
+ op1->Pt = Pt;
+ op1b = DupOutPt(op1, !DiscardLeft);
+ }
+ }
+ else
+ {
+ while (op1->Next->Pt.X >= Pt.X &&
+ op1->Next->Pt.X <= op1->Pt.X && op1->Next->Pt.Y == Pt.Y)
+ op1 = op1->Next;
+ if (!DiscardLeft && (op1->Pt.X != Pt.X)) op1 = op1->Next;
+ op1b = DupOutPt(op1, DiscardLeft);
+ if (op1b->Pt != Pt)
+ {
+ op1 = op1b;
+ op1->Pt = Pt;
+ op1b = DupOutPt(op1, DiscardLeft);
+ }
+ }
+
+ if (Dir2 == dLeftToRight)
+ {
+ while (op2->Next->Pt.X <= Pt.X &&
+ op2->Next->Pt.X >= op2->Pt.X && op2->Next->Pt.Y == Pt.Y)
+ op2 = op2->Next;
+ if (DiscardLeft && (op2->Pt.X != Pt.X)) op2 = op2->Next;
+ op2b = DupOutPt(op2, !DiscardLeft);
+ if (op2b->Pt != Pt)
+ {
+ op2 = op2b;
+ op2->Pt = Pt;
+ op2b = DupOutPt(op2, !DiscardLeft);
+ };
+ } else
+ {
+ while (op2->Next->Pt.X >= Pt.X &&
+ op2->Next->Pt.X <= op2->Pt.X && op2->Next->Pt.Y == Pt.Y)
+ op2 = op2->Next;
+ if (!DiscardLeft && (op2->Pt.X != Pt.X)) op2 = op2->Next;
+ op2b = DupOutPt(op2, DiscardLeft);
+ if (op2b->Pt != Pt)
+ {
+ op2 = op2b;
+ op2->Pt = Pt;
+ op2b = DupOutPt(op2, DiscardLeft);
+ };
+ };
+
+ if ((Dir1 == dLeftToRight) == DiscardLeft)
+ {
+ op1->Prev = op2;
+ op2->Next = op1;
+ op1b->Next = op2b;
+ op2b->Prev = op1b;
+ }
+ else
+ {
+ op1->Next = op2;
+ op2->Prev = op1;
+ op1b->Prev = op2b;
+ op2b->Next = op1b;
+ }
+ return true;
+}
+//------------------------------------------------------------------------------
+
+bool Clipper::JoinPoints(Join *j, OutRec* outRec1, OutRec* outRec2)
+{
+ OutPt *op1 = j->OutPt1, *op1b;
+ OutPt *op2 = j->OutPt2, *op2b;
+
+ //There are 3 kinds of joins for output polygons ...
+ //1. Horizontal joins where Join.OutPt1 & Join.OutPt2 are vertices anywhere
+ //along (horizontal) collinear edges (& Join.OffPt is on the same horizontal).
+ //2. Non-horizontal joins where Join.OutPt1 & Join.OutPt2 are at the same
+ //location at the Bottom of the overlapping segment (& Join.OffPt is above).
+ //3. StrictSimple joins where edges touch but are not collinear and where
+ //Join.OutPt1, Join.OutPt2 & Join.OffPt all share the same point.
+ bool isHorizontal = (j->OutPt1->Pt.Y == j->OffPt.Y);
+
+ if (isHorizontal && (j->OffPt == j->OutPt1->Pt) &&
+ (j->OffPt == j->OutPt2->Pt))
+ {
+ //Strictly Simple join ...
+ if (outRec1 != outRec2) return false;
+ op1b = j->OutPt1->Next;
+ while (op1b != op1 && (op1b->Pt == j->OffPt))
+ op1b = op1b->Next;
+ bool reverse1 = (op1b->Pt.Y > j->OffPt.Y);
+ op2b = j->OutPt2->Next;
+ while (op2b != op2 && (op2b->Pt == j->OffPt))
+ op2b = op2b->Next;
+ bool reverse2 = (op2b->Pt.Y > j->OffPt.Y);
+ if (reverse1 == reverse2) return false;
+ if (reverse1)
+ {
+ op1b = DupOutPt(op1, false);
+ op2b = DupOutPt(op2, true);
+ op1->Prev = op2;
+ op2->Next = op1;
+ op1b->Next = op2b;
+ op2b->Prev = op1b;
+ j->OutPt1 = op1;
+ j->OutPt2 = op1b;
+ return true;
+ } else
+ {
+ op1b = DupOutPt(op1, true);
+ op2b = DupOutPt(op2, false);
+ op1->Next = op2;
+ op2->Prev = op1;
+ op1b->Prev = op2b;
+ op2b->Next = op1b;
+ j->OutPt1 = op1;
+ j->OutPt2 = op1b;
+ return true;
+ }
+ }
+ else if (isHorizontal)
+ {
+ //treat horizontal joins differently to non-horizontal joins since with
+ //them we're not yet sure where the overlapping is. OutPt1.Pt & OutPt2.Pt
+ //may be anywhere along the horizontal edge.
+ op1b = op1;
+ while (op1->Prev->Pt.Y == op1->Pt.Y && op1->Prev != op1b && op1->Prev != op2)
+ op1 = op1->Prev;
+ while (op1b->Next->Pt.Y == op1b->Pt.Y && op1b->Next != op1 && op1b->Next != op2)
+ op1b = op1b->Next;
+ if (op1b->Next == op1 || op1b->Next == op2) return false; //a flat 'polygon'
+
+ op2b = op2;
+ while (op2->Prev->Pt.Y == op2->Pt.Y && op2->Prev != op2b && op2->Prev != op1b)
+ op2 = op2->Prev;
+ while (op2b->Next->Pt.Y == op2b->Pt.Y && op2b->Next != op2 && op2b->Next != op1)
+ op2b = op2b->Next;
+ if (op2b->Next == op2 || op2b->Next == op1) return false; //a flat 'polygon'
+
+ cInt Left, Right;
+ //Op1 --> Op1b & Op2 --> Op2b are the extremites of the horizontal edges
+ if (!GetOverlap(op1->Pt.X, op1b->Pt.X, op2->Pt.X, op2b->Pt.X, Left, Right))
+ return false;
+
+ //DiscardLeftSide: when overlapping edges are joined, a spike will created
+ //which needs to be cleaned up. However, we don't want Op1 or Op2 caught up
+ //on the discard Side as either may still be needed for other joins ...
+ IntPoint Pt;
+ bool DiscardLeftSide;
+ if (op1->Pt.X >= Left && op1->Pt.X <= Right)
+ {
+ Pt = op1->Pt; DiscardLeftSide = (op1->Pt.X > op1b->Pt.X);
+ }
+ else if (op2->Pt.X >= Left&& op2->Pt.X <= Right)
+ {
+ Pt = op2->Pt; DiscardLeftSide = (op2->Pt.X > op2b->Pt.X);
+ }
+ else if (op1b->Pt.X >= Left && op1b->Pt.X <= Right)
+ {
+ Pt = op1b->Pt; DiscardLeftSide = op1b->Pt.X > op1->Pt.X;
+ }
+ else
+ {
+ Pt = op2b->Pt; DiscardLeftSide = (op2b->Pt.X > op2->Pt.X);
+ }
+ j->OutPt1 = op1; j->OutPt2 = op2;
+ return JoinHorz(op1, op1b, op2, op2b, Pt, DiscardLeftSide);
+ } else
+ {
+ //nb: For non-horizontal joins ...
+ // 1. Jr.OutPt1.Pt.Y == Jr.OutPt2.Pt.Y
+ // 2. Jr.OutPt1.Pt > Jr.OffPt.Y
+
+ //make sure the polygons are correctly oriented ...
+ op1b = op1->Next;
+ while ((op1b->Pt == op1->Pt) && (op1b != op1)) op1b = op1b->Next;
+ bool Reverse1 = ((op1b->Pt.Y > op1->Pt.Y) ||
+ !SlopesEqual(op1->Pt, op1b->Pt, j->OffPt, m_UseFullRange));
+ if (Reverse1)
+ {
+ op1b = op1->Prev;
+ while ((op1b->Pt == op1->Pt) && (op1b != op1)) op1b = op1b->Prev;
+ if ((op1b->Pt.Y > op1->Pt.Y) ||
+ !SlopesEqual(op1->Pt, op1b->Pt, j->OffPt, m_UseFullRange)) return false;
+ };
+ op2b = op2->Next;
+ while ((op2b->Pt == op2->Pt) && (op2b != op2))op2b = op2b->Next;
+ bool Reverse2 = ((op2b->Pt.Y > op2->Pt.Y) ||
+ !SlopesEqual(op2->Pt, op2b->Pt, j->OffPt, m_UseFullRange));
+ if (Reverse2)
+ {
+ op2b = op2->Prev;
+ while ((op2b->Pt == op2->Pt) && (op2b != op2)) op2b = op2b->Prev;
+ if ((op2b->Pt.Y > op2->Pt.Y) ||
+ !SlopesEqual(op2->Pt, op2b->Pt, j->OffPt, m_UseFullRange)) return false;
+ }
+
+ if ((op1b == op1) || (op2b == op2) || (op1b == op2b) ||
+ ((outRec1 == outRec2) && (Reverse1 == Reverse2))) return false;
+
+ if (Reverse1)
+ {
+ op1b = DupOutPt(op1, false);
+ op2b = DupOutPt(op2, true);
+ op1->Prev = op2;
+ op2->Next = op1;
+ op1b->Next = op2b;
+ op2b->Prev = op1b;
+ j->OutPt1 = op1;
+ j->OutPt2 = op1b;
+ return true;
+ } else
+ {
+ op1b = DupOutPt(op1, true);
+ op2b = DupOutPt(op2, false);
+ op1->Next = op2;
+ op2->Prev = op1;
+ op1b->Prev = op2b;
+ op2b->Next = op1b;
+ j->OutPt1 = op1;
+ j->OutPt2 = op1b;
+ return true;
+ }
+ }
+}
+//----------------------------------------------------------------------
+
+static OutRec* ParseFirstLeft(OutRec* FirstLeft)
+{
+ while (FirstLeft && !FirstLeft->Pts)
+ FirstLeft = FirstLeft->FirstLeft;
+ return FirstLeft;
+}
+//------------------------------------------------------------------------------
+
+void Clipper::FixupFirstLefts1(OutRec* OldOutRec, OutRec* NewOutRec)
+{
+ //tests if NewOutRec contains the polygon before reassigning FirstLeft
+ for (PolyOutList::size_type i = 0; i < m_PolyOuts.size(); ++i)
+ {
+ OutRec* outRec = m_PolyOuts[i];
+ OutRec* firstLeft = ParseFirstLeft(outRec->FirstLeft);
+ if (outRec->Pts && firstLeft == OldOutRec)
+ {
+ if (Poly2ContainsPoly1(outRec->Pts, NewOutRec->Pts))
+ outRec->FirstLeft = NewOutRec;
+ }
+ }
+}
+//----------------------------------------------------------------------
+
+void Clipper::FixupFirstLefts2(OutRec* InnerOutRec, OutRec* OuterOutRec)
+{
+ //A polygon has split into two such that one is now the inner of the other.
+ //It's possible that these polygons now wrap around other polygons, so check
+ //every polygon that's also contained by OuterOutRec's FirstLeft container
+ //(including 0) to see if they've become inner to the new inner polygon ...
+ OutRec* orfl = OuterOutRec->FirstLeft;
+ for (PolyOutList::size_type i = 0; i < m_PolyOuts.size(); ++i)
+ {
+ OutRec* outRec = m_PolyOuts[i];
+
+ if (!outRec->Pts || outRec == OuterOutRec || outRec == InnerOutRec)
+ continue;
+ OutRec* firstLeft = ParseFirstLeft(outRec->FirstLeft);
+ if (firstLeft != orfl && firstLeft != InnerOutRec && firstLeft != OuterOutRec)
+ continue;
+ if (Poly2ContainsPoly1(outRec->Pts, InnerOutRec->Pts))
+ outRec->FirstLeft = InnerOutRec;
+ else if (Poly2ContainsPoly1(outRec->Pts, OuterOutRec->Pts))
+ outRec->FirstLeft = OuterOutRec;
+ else if (outRec->FirstLeft == InnerOutRec || outRec->FirstLeft == OuterOutRec)
+ outRec->FirstLeft = orfl;
+ }
+}
+//----------------------------------------------------------------------
+void Clipper::FixupFirstLefts3(OutRec* OldOutRec, OutRec* NewOutRec)
+{
+ //reassigns FirstLeft WITHOUT testing if NewOutRec contains the polygon
+ for (PolyOutList::size_type i = 0; i < m_PolyOuts.size(); ++i)
+ {
+ OutRec* outRec = m_PolyOuts[i];
+ OutRec* firstLeft = ParseFirstLeft(outRec->FirstLeft);
+ if (outRec->Pts && firstLeft == OldOutRec)
+ outRec->FirstLeft = NewOutRec;
+ }
+}
+//----------------------------------------------------------------------
+
+void Clipper::JoinCommonEdges()
+{
+ for (JoinList::size_type i = 0; i < m_Joins.size(); i++)
+ {
+ Join* join = m_Joins[i];
+
+ OutRec *outRec1 = GetOutRec(join->OutPt1->Idx);
+ OutRec *outRec2 = GetOutRec(join->OutPt2->Idx);
+
+ if (!outRec1->Pts || !outRec2->Pts) continue;
+ if (outRec1->IsOpen || outRec2->IsOpen) continue;
+
+ //get the polygon fragment with the correct hole state (FirstLeft)
+ //before calling JoinPoints() ...
+ OutRec *holeStateRec;
+ if (outRec1 == outRec2) holeStateRec = outRec1;
+ else if (OutRec1RightOfOutRec2(outRec1, outRec2)) holeStateRec = outRec2;
+ else if (OutRec1RightOfOutRec2(outRec2, outRec1)) holeStateRec = outRec1;
+ else holeStateRec = GetLowermostRec(outRec1, outRec2);
+
+ if (!JoinPoints(join, outRec1, outRec2)) continue;
+
+ if (outRec1 == outRec2)
+ {
+ //instead of joining two polygons, we've just created a new one by
+ //splitting one polygon into two.
+ outRec1->Pts = join->OutPt1;
+ outRec1->BottomPt = 0;
+ outRec2 = CreateOutRec();
+ outRec2->Pts = join->OutPt2;
+
+ //update all OutRec2.Pts Idx's ...
+ UpdateOutPtIdxs(*outRec2);
+
+ if (Poly2ContainsPoly1(outRec2->Pts, outRec1->Pts))
+ {
+ //outRec1 contains outRec2 ...
+ outRec2->IsHole = !outRec1->IsHole;
+ outRec2->FirstLeft = outRec1;
+
+ if (m_UsingPolyTree) FixupFirstLefts2(outRec2, outRec1);
+
+ if ((outRec2->IsHole ^ m_ReverseOutput) == (Area(*outRec2) > 0))
+ ReversePolyPtLinks(outRec2->Pts);
+
+ } else if (Poly2ContainsPoly1(outRec1->Pts, outRec2->Pts))
+ {
+ //outRec2 contains outRec1 ...
+ outRec2->IsHole = outRec1->IsHole;
+ outRec1->IsHole = !outRec2->IsHole;
+ outRec2->FirstLeft = outRec1->FirstLeft;
+ outRec1->FirstLeft = outRec2;
+
+ if (m_UsingPolyTree) FixupFirstLefts2(outRec1, outRec2);
+
+ if ((outRec1->IsHole ^ m_ReverseOutput) == (Area(*outRec1) > 0))
+ ReversePolyPtLinks(outRec1->Pts);
+ }
+ else
+ {
+ //the 2 polygons are completely separate ...
+ outRec2->IsHole = outRec1->IsHole;
+ outRec2->FirstLeft = outRec1->FirstLeft;
+
+ //fixup FirstLeft pointers that may need reassigning to OutRec2
+ if (m_UsingPolyTree) FixupFirstLefts1(outRec1, outRec2);
+ }
+
+ } else
+ {
+ //joined 2 polygons together ...
+
+ outRec2->Pts = 0;
+ outRec2->BottomPt = 0;
+ outRec2->Idx = outRec1->Idx;
+
+ outRec1->IsHole = holeStateRec->IsHole;
+ if (holeStateRec == outRec2)
+ outRec1->FirstLeft = outRec2->FirstLeft;
+ outRec2->FirstLeft = outRec1;
+
+ if (m_UsingPolyTree) FixupFirstLefts3(outRec2, outRec1);
+ }
+ }
+}
+
+//------------------------------------------------------------------------------
+// ClipperOffset support functions ...
+//------------------------------------------------------------------------------
+
+DoublePoint GetUnitNormal(const IntPoint &pt1, const IntPoint &pt2)
+{
+ if(pt2.X == pt1.X && pt2.Y == pt1.Y)
+ return DoublePoint(0, 0);
+
+ double Dx = (double)(pt2.X - pt1.X);
+ double dy = (double)(pt2.Y - pt1.Y);
+ double f = 1 *1.0/ std::sqrt( Dx*Dx + dy*dy );
+ Dx *= f;
+ dy *= f;
+ return DoublePoint(dy, -Dx);
+}
+
+//------------------------------------------------------------------------------
+// ClipperOffset class
+//------------------------------------------------------------------------------
+
+ClipperOffset::ClipperOffset(double miterLimit, double arcTolerance)
+{
+ this->MiterLimit = miterLimit;
+ this->ArcTolerance = arcTolerance;
+ m_lowest.X = -1;
+}
+//------------------------------------------------------------------------------
+
+ClipperOffset::~ClipperOffset()
+{
+ Clear();
+}
+//------------------------------------------------------------------------------
+
+void ClipperOffset::Clear()
+{
+ for (int i = 0; i < m_polyNodes.ChildCount(); ++i)
+ delete m_polyNodes.Childs[i];
+ m_polyNodes.Childs.clear();
+ m_lowest.X = -1;
+}
+//------------------------------------------------------------------------------
+
+void ClipperOffset::AddPath(const Path& path, JoinType joinType, EndType endType)
+{
+ int highI = (int)path.size() - 1;
+ if (highI < 0) return;
+ PolyNode* newNode = new PolyNode();
+ newNode->m_jointype = joinType;
+ newNode->m_endtype = endType;
+
+ //strip duplicate points from path and also get index to the lowest point ...
+ if (endType == etClosedLine || endType == etClosedPolygon)
+ while (highI > 0 && path[0] == path[highI]) highI--;
+ newNode->Contour.reserve(highI + 1);
+ newNode->Contour.push_back(path[0]);
+ int j = 0, k = 0;
+ for (int i = 1; i <= highI; i++)
+ if (newNode->Contour[j] != path[i])
+ {
+ j++;
+ newNode->Contour.push_back(path[i]);
+ if (path[i].Y > newNode->Contour[k].Y ||
+ (path[i].Y == newNode->Contour[k].Y &&
+ path[i].X < newNode->Contour[k].X)) k = j;
+ }
+ if (endType == etClosedPolygon && j < 2)
+ {
+ delete newNode;
+ return;
+ }
+ m_polyNodes.AddChild(*newNode);
+
+ //if this path's lowest pt is lower than all the others then update m_lowest
+ if (endType != etClosedPolygon) return;
+ if (m_lowest.X < 0)
+ m_lowest = IntPoint(m_polyNodes.ChildCount() - 1, k);
+ else
+ {
+ IntPoint ip = m_polyNodes.Childs[(int)m_lowest.X]->Contour[(int)m_lowest.Y];
+ if (newNode->Contour[k].Y > ip.Y ||
+ (newNode->Contour[k].Y == ip.Y &&
+ newNode->Contour[k].X < ip.X))
+ m_lowest = IntPoint(m_polyNodes.ChildCount() - 1, k);
+ }
+}
+//------------------------------------------------------------------------------
+
+void ClipperOffset::AddPaths(const Paths& paths, JoinType joinType, EndType endType)
+{
+ for (Paths::size_type i = 0; i < paths.size(); ++i)
+ AddPath(paths[i], joinType, endType);
+}
+//------------------------------------------------------------------------------
+
+void ClipperOffset::FixOrientations()
+{
+ //fixup orientations of all closed paths if the orientation of the
+ //closed path with the lowermost vertex is wrong ...
+ if (m_lowest.X >= 0 &&
+ !Orientation(m_polyNodes.Childs[(int)m_lowest.X]->Contour))
+ {
+ for (int i = 0; i < m_polyNodes.ChildCount(); ++i)
+ {
+ PolyNode& node = *m_polyNodes.Childs[i];
+ if (node.m_endtype == etClosedPolygon ||
+ (node.m_endtype == etClosedLine && Orientation(node.Contour)))
+ ReversePath(node.Contour);
+ }
+ } else
+ {
+ for (int i = 0; i < m_polyNodes.ChildCount(); ++i)
+ {
+ PolyNode& node = *m_polyNodes.Childs[i];
+ if (node.m_endtype == etClosedLine && !Orientation(node.Contour))
+ ReversePath(node.Contour);
+ }
+ }
+}
+//------------------------------------------------------------------------------
+
+void ClipperOffset::Execute(Paths& solution, double delta)
+{
+ solution.clear();
+ FixOrientations();
+ DoOffset(delta);
+
+ //now clean up 'corners' ...
+ Clipper clpr;
+ clpr.AddPaths(m_destPolys, ptSubject, true);
+ if (delta > 0)
+ {
+ clpr.Execute(ctUnion, solution, pftPositive, pftPositive);
+ }
+ else
+ {
+ IntRect r = clpr.GetBounds();
+ Path outer(4);
+ outer[0] = IntPoint(r.left - 10, r.bottom + 10);
+ outer[1] = IntPoint(r.right + 10, r.bottom + 10);
+ outer[2] = IntPoint(r.right + 10, r.top - 10);
+ outer[3] = IntPoint(r.left - 10, r.top - 10);
+
+ clpr.AddPath(outer, ptSubject, true);
+ clpr.ReverseSolution(true);
+ clpr.Execute(ctUnion, solution, pftNegative, pftNegative);
+ if (solution.size() > 0) solution.erase(solution.begin());
+ }
+}
+//------------------------------------------------------------------------------
+
+void ClipperOffset::Execute(PolyTree& solution, double delta)
+{
+ solution.Clear();
+ FixOrientations();
+ DoOffset(delta);
+
+ //now clean up 'corners' ...
+ Clipper clpr;
+ clpr.AddPaths(m_destPolys, ptSubject, true);
+ if (delta > 0)
+ {
+ clpr.Execute(ctUnion, solution, pftPositive, pftPositive);
+ }
+ else
+ {
+ IntRect r = clpr.GetBounds();
+ Path outer(4);
+ outer[0] = IntPoint(r.left - 10, r.bottom + 10);
+ outer[1] = IntPoint(r.right + 10, r.bottom + 10);
+ outer[2] = IntPoint(r.right + 10, r.top - 10);
+ outer[3] = IntPoint(r.left - 10, r.top - 10);
+
+ clpr.AddPath(outer, ptSubject, true);
+ clpr.ReverseSolution(true);
+ clpr.Execute(ctUnion, solution, pftNegative, pftNegative);
+ //remove the outer PolyNode rectangle ...
+ if (solution.ChildCount() == 1 && solution.Childs[0]->ChildCount() > 0)
+ {
+ PolyNode* outerNode = solution.Childs[0];
+ solution.Childs.reserve(outerNode->ChildCount());
+ solution.Childs[0] = outerNode->Childs[0];
+ solution.Childs[0]->Parent = outerNode->Parent;
+ for (int i = 1; i < outerNode->ChildCount(); ++i)
+ solution.AddChild(*outerNode->Childs[i]);
+ }
+ else
+ solution.Clear();
+ }
+}
+//------------------------------------------------------------------------------
+
+void ClipperOffset::DoOffset(double delta)
+{
+ m_destPolys.clear();
+ m_delta = delta;
+
+ //if Zero offset, just copy any CLOSED polygons to m_p and return ...
+ if (NEAR_ZERO(delta))
+ {
+ m_destPolys.reserve(m_polyNodes.ChildCount());
+ for (int i = 0; i < m_polyNodes.ChildCount(); i++)
+ {
+ PolyNode& node = *m_polyNodes.Childs[i];
+ if (node.m_endtype == etClosedPolygon)
+ m_destPolys.push_back(node.Contour);
+ }
+ return;
+ }
+
+ //see offset_triginometry3.svg in the documentation folder ...
+ if (MiterLimit > 2) m_miterLim = 2/(MiterLimit * MiterLimit);
+ else m_miterLim = 0.5;
+
+ double y;
+ if (ArcTolerance <= 0.0) y = def_arc_tolerance;
+ else if (ArcTolerance > std::fabs(delta) * def_arc_tolerance)
+ y = std::fabs(delta) * def_arc_tolerance;
+ else y = ArcTolerance;
+ //see offset_triginometry2.svg in the documentation folder ...
+ double steps = pi / std::acos(1 - y / std::fabs(delta));
+ if (steps > std::fabs(delta) * pi)
+ steps = std::fabs(delta) * pi; //ie excessive precision check
+ m_sin = std::sin(two_pi / steps);
+ m_cos = std::cos(two_pi / steps);
+ m_StepsPerRad = steps / two_pi;
+ if (delta < 0.0) m_sin = -m_sin;
+
+ m_destPolys.reserve(m_polyNodes.ChildCount() * 2);
+ for (int i = 0; i < m_polyNodes.ChildCount(); i++)
+ {
+ PolyNode& node = *m_polyNodes.Childs[i];
+ m_srcPoly = node.Contour;
+
+ int len = (int)m_srcPoly.size();
+ if (len == 0 || (delta <= 0 && (len < 3 || node.m_endtype != etClosedPolygon)))
+ continue;
+
+ m_destPoly.clear();
+ if (len == 1)
+ {
+ if (node.m_jointype == jtRound)
+ {
+ double X = 1.0, Y = 0.0;
+ for (cInt j = 1; j <= steps; j++)
+ {
+ m_destPoly.push_back(IntPoint(
+ Round(m_srcPoly[0].X + X * delta),
+ Round(m_srcPoly[0].Y + Y * delta)));
+ double X2 = X;
+ X = X * m_cos - m_sin * Y;
+ Y = X2 * m_sin + Y * m_cos;
+ }
+ }
+ else
+ {
+ double X = -1.0, Y = -1.0;
+ for (int j = 0; j < 4; ++j)
+ {
+ m_destPoly.push_back(IntPoint(
+ Round(m_srcPoly[0].X + X * delta),
+ Round(m_srcPoly[0].Y + Y * delta)));
+ if (X < 0) X = 1;
+ else if (Y < 0) Y = 1;
+ else X = -1;
+ }
+ }
+ m_destPolys.push_back(m_destPoly);
+ continue;
+ }
+ //build m_normals ...
+ m_normals.clear();
+ m_normals.reserve(len);
+ for (int j = 0; j < len - 1; ++j)
+ m_normals.push_back(GetUnitNormal(m_srcPoly[j], m_srcPoly[j + 1]));
+ if (node.m_endtype == etClosedLine || node.m_endtype == etClosedPolygon)
+ m_normals.push_back(GetUnitNormal(m_srcPoly[len - 1], m_srcPoly[0]));
+ else
+ m_normals.push_back(DoublePoint(m_normals[len - 2]));
+
+ if (node.m_endtype == etClosedPolygon)
+ {
+ int k = len - 1;
+ for (int j = 0; j < len; ++j)
+ OffsetPoint(j, k, node.m_jointype);
+ m_destPolys.push_back(m_destPoly);
+ }
+ else if (node.m_endtype == etClosedLine)
+ {
+ int k = len - 1;
+ for (int j = 0; j < len; ++j)
+ OffsetPoint(j, k, node.m_jointype);
+ m_destPolys.push_back(m_destPoly);
+ m_destPoly.clear();
+ //re-build m_normals ...
+ DoublePoint n = m_normals[len -1];
+ for (int j = len - 1; j > 0; j--)
+ m_normals[j] = DoublePoint(-m_normals[j - 1].X, -m_normals[j - 1].Y);
+ m_normals[0] = DoublePoint(-n.X, -n.Y);
+ k = 0;
+ for (int j = len - 1; j >= 0; j--)
+ OffsetPoint(j, k, node.m_jointype);
+ m_destPolys.push_back(m_destPoly);
+ }
+ else
+ {
+ int k = 0;
+ for (int j = 1; j < len - 1; ++j)
+ OffsetPoint(j, k, node.m_jointype);
+
+ IntPoint pt1;
+ if (node.m_endtype == etOpenButt)
+ {
+ int j = len - 1;
+ pt1 = IntPoint((cInt)Round(m_srcPoly[j].X + m_normals[j].X *
+ delta), (cInt)Round(m_srcPoly[j].Y + m_normals[j].Y * delta));
+ m_destPoly.push_back(pt1);
+ pt1 = IntPoint((cInt)Round(m_srcPoly[j].X - m_normals[j].X *
+ delta), (cInt)Round(m_srcPoly[j].Y - m_normals[j].Y * delta));
+ m_destPoly.push_back(pt1);
+ }
+ else
+ {
+ int j = len - 1;
+ k = len - 2;
+ m_sinA = 0;
+ m_normals[j] = DoublePoint(-m_normals[j].X, -m_normals[j].Y);
+ if (node.m_endtype == etOpenSquare)
+ DoSquare(j, k);
+ else
+ DoRound(j, k);
+ }
+
+ //re-build m_normals ...
+ for (int j = len - 1; j > 0; j--)
+ m_normals[j] = DoublePoint(-m_normals[j - 1].X, -m_normals[j - 1].Y);
+ m_normals[0] = DoublePoint(-m_normals[1].X, -m_normals[1].Y);
+
+ k = len - 1;
+ for (int j = k - 1; j > 0; --j) OffsetPoint(j, k, node.m_jointype);
+
+ if (node.m_endtype == etOpenButt)
+ {
+ pt1 = IntPoint((cInt)Round(m_srcPoly[0].X - m_normals[0].X * delta),
+ (cInt)Round(m_srcPoly[0].Y - m_normals[0].Y * delta));
+ m_destPoly.push_back(pt1);
+ pt1 = IntPoint((cInt)Round(m_srcPoly[0].X + m_normals[0].X * delta),
+ (cInt)Round(m_srcPoly[0].Y + m_normals[0].Y * delta));
+ m_destPoly.push_back(pt1);
+ }
+ else
+ {
+ k = 1;
+ m_sinA = 0;
+ if (node.m_endtype == etOpenSquare)
+ DoSquare(0, 1);
+ else
+ DoRound(0, 1);
+ }
+ m_destPolys.push_back(m_destPoly);
+ }
+ }
+}
+//------------------------------------------------------------------------------
+
+void ClipperOffset::OffsetPoint(int j, int& k, JoinType jointype)
+{
+ //cross product ...
+ m_sinA = (m_normals[k].X * m_normals[j].Y - m_normals[j].X * m_normals[k].Y);
+ if (std::fabs(m_sinA * m_delta) < 1.0)
+ {
+ //dot product ...
+ double cosA = (m_normals[k].X * m_normals[j].X + m_normals[j].Y * m_normals[k].Y );
+ if (cosA > 0) // angle => 0 degrees
+ {
+ m_destPoly.push_back(IntPoint(Round(m_srcPoly[j].X + m_normals[k].X * m_delta),
+ Round(m_srcPoly[j].Y + m_normals[k].Y * m_delta)));
+ return;
+ }
+ //else angle => 180 degrees
+ }
+ else if (m_sinA > 1.0) m_sinA = 1.0;
+ else if (m_sinA < -1.0) m_sinA = -1.0;
+
+ if (m_sinA * m_delta < 0)
+ {
+ m_destPoly.push_back(IntPoint(Round(m_srcPoly[j].X + m_normals[k].X * m_delta),
+ Round(m_srcPoly[j].Y + m_normals[k].Y * m_delta)));
+ m_destPoly.push_back(m_srcPoly[j]);
+ m_destPoly.push_back(IntPoint(Round(m_srcPoly[j].X + m_normals[j].X * m_delta),
+ Round(m_srcPoly[j].Y + m_normals[j].Y * m_delta)));
+ }
+ else
+ switch (jointype)
+ {
+ case jtMiter:
+ {
+ double r = 1 + (m_normals[j].X * m_normals[k].X +
+ m_normals[j].Y * m_normals[k].Y);
+ if (r >= m_miterLim) DoMiter(j, k, r); else DoSquare(j, k);
+ break;
+ }
+ case jtSquare: DoSquare(j, k); break;
+ case jtRound: DoRound(j, k); break;
+ }
+ k = j;
+}
+//------------------------------------------------------------------------------
+
+void ClipperOffset::DoSquare(int j, int k)
+{
+ double dx = std::tan(std::atan2(m_sinA,
+ m_normals[k].X * m_normals[j].X + m_normals[k].Y * m_normals[j].Y) / 4);
+ m_destPoly.push_back(IntPoint(
+ Round(m_srcPoly[j].X + m_delta * (m_normals[k].X - m_normals[k].Y * dx)),
+ Round(m_srcPoly[j].Y + m_delta * (m_normals[k].Y + m_normals[k].X * dx))));
+ m_destPoly.push_back(IntPoint(
+ Round(m_srcPoly[j].X + m_delta * (m_normals[j].X + m_normals[j].Y * dx)),
+ Round(m_srcPoly[j].Y + m_delta * (m_normals[j].Y - m_normals[j].X * dx))));
+}
+//------------------------------------------------------------------------------
+
+void ClipperOffset::DoMiter(int j, int k, double r)
+{
+ double q = m_delta / r;
+ m_destPoly.push_back(IntPoint(Round(m_srcPoly[j].X + (m_normals[k].X + m_normals[j].X) * q),
+ Round(m_srcPoly[j].Y + (m_normals[k].Y + m_normals[j].Y) * q)));
+}
+//------------------------------------------------------------------------------
+
+void ClipperOffset::DoRound(int j, int k)
+{
+ double a = std::atan2(m_sinA,
+ m_normals[k].X * m_normals[j].X + m_normals[k].Y * m_normals[j].Y);
+ int steps = std::max((int)Round(m_StepsPerRad * std::fabs(a)), 1);
+
+ double X = m_normals[k].X, Y = m_normals[k].Y, X2;
+ for (int i = 0; i < steps; ++i)
+ {
+ m_destPoly.push_back(IntPoint(
+ Round(m_srcPoly[j].X + X * m_delta),
+ Round(m_srcPoly[j].Y + Y * m_delta)));
+ X2 = X;
+ X = X * m_cos - m_sin * Y;
+ Y = X2 * m_sin + Y * m_cos;
+ }
+ m_destPoly.push_back(IntPoint(
+ Round(m_srcPoly[j].X + m_normals[j].X * m_delta),
+ Round(m_srcPoly[j].Y + m_normals[j].Y * m_delta)));
+}
+
+//------------------------------------------------------------------------------
+// Miscellaneous public functions
+//------------------------------------------------------------------------------
+
+void Clipper::DoSimplePolygons()
+{
+ PolyOutList::size_type i = 0;
+ while (i < m_PolyOuts.size())
+ {
+ OutRec* outrec = m_PolyOuts[i++];
+ OutPt* op = outrec->Pts;
+ if (!op || outrec->IsOpen) continue;
+ do //for each Pt in Polygon until duplicate found do ...
+ {
+ OutPt* op2 = op->Next;
+ while (op2 != outrec->Pts)
+ {
+ if ((op->Pt == op2->Pt) && op2->Next != op && op2->Prev != op)
+ {
+ //split the polygon into two ...
+ OutPt* op3 = op->Prev;
+ OutPt* op4 = op2->Prev;
+ op->Prev = op4;
+ op4->Next = op;
+ op2->Prev = op3;
+ op3->Next = op2;
+
+ outrec->Pts = op;
+ OutRec* outrec2 = CreateOutRec();
+ outrec2->Pts = op2;
+ UpdateOutPtIdxs(*outrec2);
+ if (Poly2ContainsPoly1(outrec2->Pts, outrec->Pts))
+ {
+ //OutRec2 is contained by OutRec1 ...
+ outrec2->IsHole = !outrec->IsHole;
+ outrec2->FirstLeft = outrec;
+ if (m_UsingPolyTree) FixupFirstLefts2(outrec2, outrec);
+ }
+ else
+ if (Poly2ContainsPoly1(outrec->Pts, outrec2->Pts))
+ {
+ //OutRec1 is contained by OutRec2 ...
+ outrec2->IsHole = outrec->IsHole;
+ outrec->IsHole = !outrec2->IsHole;
+ outrec2->FirstLeft = outrec->FirstLeft;
+ outrec->FirstLeft = outrec2;
+ if (m_UsingPolyTree) FixupFirstLefts2(outrec, outrec2);
+ }
+ else
+ {
+ //the 2 polygons are separate ...
+ outrec2->IsHole = outrec->IsHole;
+ outrec2->FirstLeft = outrec->FirstLeft;
+ if (m_UsingPolyTree) FixupFirstLefts1(outrec, outrec2);
+ }
+ op2 = op; //ie get ready for the Next iteration
+ }
+ op2 = op2->Next;
+ }
+ op = op->Next;
+ }
+ while (op != outrec->Pts);
+ }
+}
+//------------------------------------------------------------------------------
+
+void ReversePath(Path& p)
+{
+ std::reverse(p.begin(), p.end());
+}
+//------------------------------------------------------------------------------
+
+void ReversePaths(Paths& p)
+{
+ for (Paths::size_type i = 0; i < p.size(); ++i)
+ ReversePath(p[i]);
+}
+//------------------------------------------------------------------------------
+
+void SimplifyPolygon(const Path &in_poly, Paths &out_polys, PolyFillType fillType)
+{
+ Clipper c;
+ c.StrictlySimple(true);
+ c.AddPath(in_poly, ptSubject, true);
+ c.Execute(ctUnion, out_polys, fillType, fillType);
+}
+//------------------------------------------------------------------------------
+
+void SimplifyPolygons(const Paths &in_polys, Paths &out_polys, PolyFillType fillType)
+{
+ Clipper c;
+ c.StrictlySimple(true);
+ c.AddPaths(in_polys, ptSubject, true);
+ c.Execute(ctUnion, out_polys, fillType, fillType);
+}
+//------------------------------------------------------------------------------
+
+void SimplifyPolygons(Paths &polys, PolyFillType fillType)
+{
+ SimplifyPolygons(polys, polys, fillType);
+}
+//------------------------------------------------------------------------------
+
+inline double DistanceSqrd(const IntPoint& pt1, const IntPoint& pt2)
+{
+ double Dx = ((double)pt1.X - pt2.X);
+ double dy = ((double)pt1.Y - pt2.Y);
+ return (Dx*Dx + dy*dy);
+}
+//------------------------------------------------------------------------------
+
+double DistanceFromLineSqrd(
+ const IntPoint& pt, const IntPoint& ln1, const IntPoint& ln2)
+{
+ //The equation of a line in general form (Ax + By + C = 0)
+ //given 2 points (x¹,y¹) & (x²,y²) is ...
+ //(y¹ - y²)x + (x² - x¹)y + (y² - y¹)x¹ - (x² - x¹)y¹ = 0
+ //A = (y¹ - y²); B = (x² - x¹); C = (y² - y¹)x¹ - (x² - x¹)y¹
+ //perpendicular distance of point (x³,y³) = (Ax³ + By³ + C)/Sqrt(A² + B²)
+ //see http://en.wikipedia.org/wiki/Perpendicular_distance
+ double A = double(ln1.Y - ln2.Y);
+ double B = double(ln2.X - ln1.X);
+ double C = A * ln1.X + B * ln1.Y;
+ C = A * pt.X + B * pt.Y - C;
+ return (C * C) / (A * A + B * B);
+}
+//---------------------------------------------------------------------------
+
+bool SlopesNearCollinear(const IntPoint& pt1,
+ const IntPoint& pt2, const IntPoint& pt3, double distSqrd)
+{
+ //this function is more accurate when the point that's geometrically
+ //between the other 2 points is the one that's tested for distance.
+ //ie makes it more likely to pick up 'spikes' ...
+ if (Abs(pt1.X - pt2.X) > Abs(pt1.Y - pt2.Y))
+ {
+ if ((pt1.X > pt2.X) == (pt1.X < pt3.X))
+ return DistanceFromLineSqrd(pt1, pt2, pt3) < distSqrd;
+ else if ((pt2.X > pt1.X) == (pt2.X < pt3.X))
+ return DistanceFromLineSqrd(pt2, pt1, pt3) < distSqrd;
+ else
+ return DistanceFromLineSqrd(pt3, pt1, pt2) < distSqrd;
+ }
+ else
+ {
+ if ((pt1.Y > pt2.Y) == (pt1.Y < pt3.Y))
+ return DistanceFromLineSqrd(pt1, pt2, pt3) < distSqrd;
+ else if ((pt2.Y > pt1.Y) == (pt2.Y < pt3.Y))
+ return DistanceFromLineSqrd(pt2, pt1, pt3) < distSqrd;
+ else
+ return DistanceFromLineSqrd(pt3, pt1, pt2) < distSqrd;
+ }
+}
+//------------------------------------------------------------------------------
+
+bool PointsAreClose(IntPoint pt1, IntPoint pt2, double distSqrd)
+{
+ double Dx = (double)pt1.X - pt2.X;
+ double dy = (double)pt1.Y - pt2.Y;
+ return ((Dx * Dx) + (dy * dy) <= distSqrd);
+}
+//------------------------------------------------------------------------------
+
+OutPt* ExcludeOp(OutPt* op)
+{
+ OutPt* result = op->Prev;
+ result->Next = op->Next;
+ op->Next->Prev = result;
+ result->Idx = 0;
+ return result;
+}
+//------------------------------------------------------------------------------
+
+void CleanPolygon(const Path& in_poly, Path& out_poly, double distance)
+{
+ //distance = proximity in units/pixels below which vertices
+ //will be stripped. Default ~= sqrt(2).
+
+ size_t size = in_poly.size();
+
+ if (size == 0)
+ {
+ out_poly.clear();
+ return;
+ }
+
+ OutPt* outPts = new OutPt[size];
+ for (size_t i = 0; i < size; ++i)
+ {
+ outPts[i].Pt = in_poly[i];
+ outPts[i].Next = &outPts[(i + 1) % size];
+ outPts[i].Next->Prev = &outPts[i];
+ outPts[i].Idx = 0;
+ }
+
+ double distSqrd = distance * distance;
+ OutPt* op = &outPts[0];
+ while (op->Idx == 0 && op->Next != op->Prev)
+ {
+ if (PointsAreClose(op->Pt, op->Prev->Pt, distSqrd))
+ {
+ op = ExcludeOp(op);
+ size--;
+ }
+ else if (PointsAreClose(op->Prev->Pt, op->Next->Pt, distSqrd))
+ {
+ ExcludeOp(op->Next);
+ op = ExcludeOp(op);
+ size -= 2;
+ }
+ else if (SlopesNearCollinear(op->Prev->Pt, op->Pt, op->Next->Pt, distSqrd))
+ {
+ op = ExcludeOp(op);
+ size--;
+ }
+ else
+ {
+ op->Idx = 1;
+ op = op->Next;
+ }
+ }
+
+ if (size < 3) size = 0;
+ out_poly.resize(size);
+ for (size_t i = 0; i < size; ++i)
+ {
+ out_poly[i] = op->Pt;
+ op = op->Next;
+ }
+ delete [] outPts;
+}
+//------------------------------------------------------------------------------
+
+void CleanPolygon(Path& poly, double distance)
+{
+ CleanPolygon(poly, poly, distance);
+}
+//------------------------------------------------------------------------------
+
+void CleanPolygons(const Paths& in_polys, Paths& out_polys, double distance)
+{
+ out_polys.resize(in_polys.size());
+ for (Paths::size_type i = 0; i < in_polys.size(); ++i)
+ CleanPolygon(in_polys[i], out_polys[i], distance);
+}
+//------------------------------------------------------------------------------
+
+void CleanPolygons(Paths& polys, double distance)
+{
+ CleanPolygons(polys, polys, distance);
+}
+//------------------------------------------------------------------------------
+
+void Minkowski(const Path& poly, const Path& path,
+ Paths& solution, bool isSum, bool isClosed)
+{
+ int delta = (isClosed ? 1 : 0);
+ size_t polyCnt = poly.size();
+ size_t pathCnt = path.size();
+ Paths pp;
+ pp.reserve(pathCnt);
+ if (isSum)
+ for (size_t i = 0; i < pathCnt; ++i)
+ {
+ Path p;
+ p.reserve(polyCnt);
+ for (size_t j = 0; j < poly.size(); ++j)
+ p.push_back(IntPoint(path[i].X + poly[j].X, path[i].Y + poly[j].Y));
+ pp.push_back(p);
+ }
+ else
+ for (size_t i = 0; i < pathCnt; ++i)
+ {
+ Path p;
+ p.reserve(polyCnt);
+ for (size_t j = 0; j < poly.size(); ++j)
+ p.push_back(IntPoint(path[i].X - poly[j].X, path[i].Y - poly[j].Y));
+ pp.push_back(p);
+ }
+
+ solution.clear();
+ solution.reserve((pathCnt + delta) * (polyCnt + 1));
+ for (size_t i = 0; i < pathCnt - 1 + delta; ++i)
+ for (size_t j = 0; j < polyCnt; ++j)
+ {
+ Path quad;
+ quad.reserve(4);
+ quad.push_back(pp[i % pathCnt][j % polyCnt]);
+ quad.push_back(pp[(i + 1) % pathCnt][j % polyCnt]);
+ quad.push_back(pp[(i + 1) % pathCnt][(j + 1) % polyCnt]);
+ quad.push_back(pp[i % pathCnt][(j + 1) % polyCnt]);
+ if (!Orientation(quad)) ReversePath(quad);
+ solution.push_back(quad);
+ }
+}
+//------------------------------------------------------------------------------
+
+void MinkowskiSum(const Path& pattern, const Path& path, Paths& solution, bool pathIsClosed)
+{
+ Minkowski(pattern, path, solution, true, pathIsClosed);
+ Clipper c;
+ c.AddPaths(solution, ptSubject, true);
+ c.Execute(ctUnion, solution, pftNonZero, pftNonZero);
+}
+//------------------------------------------------------------------------------
+
+void TranslatePath(const Path& input, Path& output, const IntPoint delta)
+{
+ //precondition: input != output
+ output.resize(input.size());
+ for (size_t i = 0; i < input.size(); ++i)
+ output[i] = IntPoint(input[i].X + delta.X, input[i].Y + delta.Y);
+}
+//------------------------------------------------------------------------------
+
+void MinkowskiSum(const Path& pattern, const Paths& paths, Paths& solution, bool pathIsClosed)
+{
+ Clipper c;
+ for (size_t i = 0; i < paths.size(); ++i)
+ {
+ Paths tmp;
+ Minkowski(pattern, paths[i], tmp, true, pathIsClosed);
+ c.AddPaths(tmp, ptSubject, true);
+ if (pathIsClosed)
+ {
+ Path tmp2;
+ TranslatePath(paths[i], tmp2, pattern[0]);
+ c.AddPath(tmp2, ptClip, true);
+ }
+ }
+ c.Execute(ctUnion, solution, pftNonZero, pftNonZero);
+}
+//------------------------------------------------------------------------------
+
+void MinkowskiDiff(const Path& poly1, const Path& poly2, Paths& solution)
+{
+ Minkowski(poly1, poly2, solution, false, true);
+ Clipper c;
+ c.AddPaths(solution, ptSubject, true);
+ c.Execute(ctUnion, solution, pftNonZero, pftNonZero);
+}
+//------------------------------------------------------------------------------
+
+enum NodeType {ntAny, ntOpen, ntClosed};
+
+void AddPolyNodeToPaths(const PolyNode& polynode, NodeType nodetype, Paths& paths)
+{
+ bool match = true;
+ if (nodetype == ntClosed) match = !polynode.IsOpen();
+ else if (nodetype == ntOpen) return;
+
+ if (!polynode.Contour.empty() && match)
+ paths.push_back(polynode.Contour);
+ for (int i = 0; i < polynode.ChildCount(); ++i)
+ AddPolyNodeToPaths(*polynode.Childs[i], nodetype, paths);
+}
+//------------------------------------------------------------------------------
+
+void PolyTreeToPaths(const PolyTree& polytree, Paths& paths)
+{
+ paths.resize(0);
+ paths.reserve(polytree.Total());
+ AddPolyNodeToPaths(polytree, ntAny, paths);
+}
+//------------------------------------------------------------------------------
+
+void ClosedPathsFromPolyTree(const PolyTree& polytree, Paths& paths)
+{
+ paths.resize(0);
+ paths.reserve(polytree.Total());
+ AddPolyNodeToPaths(polytree, ntClosed, paths);
+}
+//------------------------------------------------------------------------------
+
+void OpenPathsFromPolyTree(PolyTree& polytree, Paths& paths)
+{
+ paths.resize(0);
+ paths.reserve(polytree.Total());
+ //Open paths are top level only, so ...
+ for (int i = 0; i < polytree.ChildCount(); ++i)
+ if (polytree.Childs[i]->IsOpen())
+ paths.push_back(polytree.Childs[i]->Contour);
+}
+//------------------------------------------------------------------------------
+
+std::ostream& operator <<(std::ostream &s, const IntPoint &p)
+{
+ s << "(" << p.X << "," << p.Y << ")";
+ return s;
+}
+//------------------------------------------------------------------------------
+
+std::ostream& operator <<(std::ostream &s, const Path &p)
+{
+ if (p.empty()) return s;
+ Path::size_type last = p.size() -1;
+ for (Path::size_type i = 0; i < last; i++)
+ s << "(" << p[i].X << "," << p[i].Y << "), ";
+ s << "(" << p[last].X << "," << p[last].Y << ")\n";
+ return s;
+}
+//------------------------------------------------------------------------------
+
+std::ostream& operator <<(std::ostream &s, const Paths &p)
+{
+ for (Paths::size_type i = 0; i < p.size(); i++)
+ s << p[i];
+ s << "\n";
+ return s;
+}
+//------------------------------------------------------------------------------
+
+} //ClipperLib namespace
diff --git a/thirdparty/misc/clipper.hpp b/thirdparty/misc/clipper.hpp
new file mode 100644
index 0000000000..5a19617bb4
--- /dev/null
+++ b/thirdparty/misc/clipper.hpp
@@ -0,0 +1,406 @@
+/*******************************************************************************
+* *
+* Author : Angus Johnson *
+* Version : 6.4.2 *
+* Date : 27 February 2017 *
+* Website : http://www.angusj.com *
+* Copyright : Angus Johnson 2010-2017 *
+* *
+* License: *
+* Use, modification & distribution is subject to Boost Software License Ver 1. *
+* http://www.boost.org/LICENSE_1_0.txt *
+* *
+* Attributions: *
+* The code in this library is an extension of Bala Vatti's clipping algorithm: *
+* "A generic solution to polygon clipping" *
+* Communications of the ACM, Vol 35, Issue 7 (July 1992) pp 56-63. *
+* http://portal.acm.org/citation.cfm?id=129906 *
+* *
+* Computer graphics and geometric modeling: implementation and algorithms *
+* By Max K. Agoston *
+* Springer; 1 edition (January 4, 2005) *
+* http://books.google.com/books?q=vatti+clipping+agoston *
+* *
+* See also: *
+* "Polygon Offsetting by Computing Winding Numbers" *
+* Paper no. DETC2005-85513 pp. 565-575 *
+* ASME 2005 International Design Engineering Technical Conferences *
+* and Computers and Information in Engineering Conference (IDETC/CIE2005) *
+* September 24-28, 2005 , Long Beach, California, USA *
+* http://www.me.berkeley.edu/~mcmains/pubs/DAC05OffsetPolygon.pdf *
+* *
+*******************************************************************************/
+
+#ifndef clipper_hpp
+#define clipper_hpp
+
+#define CLIPPER_VERSION "6.4.2"
+
+//use_int32: When enabled 32bit ints are used instead of 64bit ints. This
+//improve performance but coordinate values are limited to the range +/- 46340
+//#define use_int32
+
+//use_xyz: adds a Z member to IntPoint. Adds a minor cost to perfomance.
+//#define use_xyz
+
+//use_lines: Enables line clipping. Adds a very minor cost to performance.
+#define use_lines
+
+//use_deprecated: Enables temporary support for the obsolete functions
+//#define use_deprecated
+
+#include <vector>
+#include <list>
+#include <set>
+#include <stdexcept>
+#include <cstring>
+#include <cstdlib>
+#include <ostream>
+#include <functional>
+#include <queue>
+
+namespace ClipperLib {
+
+enum ClipType { ctIntersection, ctUnion, ctDifference, ctXor };
+enum PolyType { ptSubject, ptClip };
+//By far the most widely used winding rules for polygon filling are
+//EvenOdd & NonZero (GDI, GDI+, XLib, OpenGL, Cairo, AGG, Quartz, SVG, Gr32)
+//Others rules include Positive, Negative and ABS_GTR_EQ_TWO (only in OpenGL)
+//see http://glprogramming.com/red/chapter11.html
+enum PolyFillType { pftEvenOdd, pftNonZero, pftPositive, pftNegative };
+
+#ifdef use_int32
+ typedef int cInt;
+ static cInt const loRange = 0x7FFF;
+ static cInt const hiRange = 0x7FFF;
+#else
+ typedef signed long long cInt;
+ static cInt const loRange = 0x3FFFFFFF;
+ static cInt const hiRange = 0x3FFFFFFFFFFFFFFFLL;
+ typedef signed long long long64; //used by Int128 class
+ typedef unsigned long long ulong64;
+
+#endif
+
+struct IntPoint {
+ cInt X;
+ cInt Y;
+#ifdef use_xyz
+ cInt Z;
+ IntPoint(cInt x = 0, cInt y = 0, cInt z = 0): X(x), Y(y), Z(z) {};
+#else
+ IntPoint(cInt x = 0, cInt y = 0): X(x), Y(y) {};
+#endif
+
+ friend inline bool operator== (const IntPoint& a, const IntPoint& b)
+ {
+ return a.X == b.X && a.Y == b.Y;
+ }
+ friend inline bool operator!= (const IntPoint& a, const IntPoint& b)
+ {
+ return a.X != b.X || a.Y != b.Y;
+ }
+};
+//------------------------------------------------------------------------------
+
+typedef std::vector< IntPoint > Path;
+typedef std::vector< Path > Paths;
+
+inline Path& operator <<(Path& poly, const IntPoint& p) {poly.push_back(p); return poly;}
+inline Paths& operator <<(Paths& polys, const Path& p) {polys.push_back(p); return polys;}
+
+std::ostream& operator <<(std::ostream &s, const IntPoint &p);
+std::ostream& operator <<(std::ostream &s, const Path &p);
+std::ostream& operator <<(std::ostream &s, const Paths &p);
+
+struct DoublePoint
+{
+ double X;
+ double Y;
+ DoublePoint(double x = 0, double y = 0) : X(x), Y(y) {}
+ DoublePoint(IntPoint ip) : X((double)ip.X), Y((double)ip.Y) {}
+};
+//------------------------------------------------------------------------------
+
+#ifdef use_xyz
+typedef void (*ZFillCallback)(IntPoint& e1bot, IntPoint& e1top, IntPoint& e2bot, IntPoint& e2top, IntPoint& pt);
+#endif
+
+enum InitOptions {ioReverseSolution = 1, ioStrictlySimple = 2, ioPreserveCollinear = 4};
+enum JoinType {jtSquare, jtRound, jtMiter};
+enum EndType {etClosedPolygon, etClosedLine, etOpenButt, etOpenSquare, etOpenRound};
+
+class PolyNode;
+typedef std::vector< PolyNode* > PolyNodes;
+
+class PolyNode
+{
+public:
+ PolyNode();
+ virtual ~PolyNode(){};
+ Path Contour;
+ PolyNodes Childs;
+ PolyNode* Parent;
+ PolyNode* GetNext() const;
+ bool IsHole() const;
+ bool IsOpen() const;
+ int ChildCount() const;
+private:
+ //PolyNode& operator =(PolyNode& other);
+ unsigned Index; //node index in Parent.Childs
+ bool m_IsOpen;
+ JoinType m_jointype;
+ EndType m_endtype;
+ PolyNode* GetNextSiblingUp() const;
+ void AddChild(PolyNode& child);
+ friend class Clipper; //to access Index
+ friend class ClipperOffset;
+};
+
+class PolyTree: public PolyNode
+{
+public:
+ ~PolyTree(){ Clear(); };
+ PolyNode* GetFirst() const;
+ void Clear();
+ int Total() const;
+private:
+ //PolyTree& operator =(PolyTree& other);
+ PolyNodes AllNodes;
+ friend class Clipper; //to access AllNodes
+};
+
+bool Orientation(const Path &poly);
+double Area(const Path &poly);
+int PointInPolygon(const IntPoint &pt, const Path &path);
+
+void SimplifyPolygon(const Path &in_poly, Paths &out_polys, PolyFillType fillType = pftEvenOdd);
+void SimplifyPolygons(const Paths &in_polys, Paths &out_polys, PolyFillType fillType = pftEvenOdd);
+void SimplifyPolygons(Paths &polys, PolyFillType fillType = pftEvenOdd);
+
+void CleanPolygon(const Path& in_poly, Path& out_poly, double distance = 1.415);
+void CleanPolygon(Path& poly, double distance = 1.415);
+void CleanPolygons(const Paths& in_polys, Paths& out_polys, double distance = 1.415);
+void CleanPolygons(Paths& polys, double distance = 1.415);
+
+void MinkowskiSum(const Path& pattern, const Path& path, Paths& solution, bool pathIsClosed);
+void MinkowskiSum(const Path& pattern, const Paths& paths, Paths& solution, bool pathIsClosed);
+void MinkowskiDiff(const Path& poly1, const Path& poly2, Paths& solution);
+
+void PolyTreeToPaths(const PolyTree& polytree, Paths& paths);
+void ClosedPathsFromPolyTree(const PolyTree& polytree, Paths& paths);
+void OpenPathsFromPolyTree(PolyTree& polytree, Paths& paths);
+
+void ReversePath(Path& p);
+void ReversePaths(Paths& p);
+
+struct IntRect { cInt left; cInt top; cInt right; cInt bottom; };
+
+//enums that are used internally ...
+enum EdgeSide { esLeft = 1, esRight = 2};
+
+//forward declarations (for stuff used internally) ...
+struct TEdge;
+struct IntersectNode;
+struct LocalMinimum;
+struct OutPt;
+struct OutRec;
+struct Join;
+
+typedef std::vector < OutRec* > PolyOutList;
+typedef std::vector < TEdge* > EdgeList;
+typedef std::vector < Join* > JoinList;
+typedef std::vector < IntersectNode* > IntersectList;
+
+//------------------------------------------------------------------------------
+
+//ClipperBase is the ancestor to the Clipper class. It should not be
+//instantiated directly. This class simply abstracts the conversion of sets of
+//polygon coordinates into edge objects that are stored in a LocalMinima list.
+class ClipperBase
+{
+public:
+ ClipperBase();
+ virtual ~ClipperBase();
+ virtual bool AddPath(const Path &pg, PolyType PolyTyp, bool Closed);
+ bool AddPaths(const Paths &ppg, PolyType PolyTyp, bool Closed);
+ virtual void Clear();
+ IntRect GetBounds();
+ bool PreserveCollinear() {return m_PreserveCollinear;};
+ void PreserveCollinear(bool value) {m_PreserveCollinear = value;};
+protected:
+ void DisposeLocalMinimaList();
+ TEdge* AddBoundsToLML(TEdge *e, bool IsClosed);
+ virtual void Reset();
+ TEdge* ProcessBound(TEdge* E, bool IsClockwise);
+ void InsertScanbeam(const cInt Y);
+ bool PopScanbeam(cInt &Y);
+ bool LocalMinimaPending();
+ bool PopLocalMinima(cInt Y, const LocalMinimum *&locMin);
+ OutRec* CreateOutRec();
+ void DisposeAllOutRecs();
+ void DisposeOutRec(PolyOutList::size_type index);
+ void SwapPositionsInAEL(TEdge *edge1, TEdge *edge2);
+ void DeleteFromAEL(TEdge *e);
+ void UpdateEdgeIntoAEL(TEdge *&e);
+
+ typedef std::vector<LocalMinimum> MinimaList;
+ MinimaList::iterator m_CurrentLM;
+ MinimaList m_MinimaList;
+
+ bool m_UseFullRange;
+ EdgeList m_edges;
+ bool m_PreserveCollinear;
+ bool m_HasOpenPaths;
+ PolyOutList m_PolyOuts;
+ TEdge *m_ActiveEdges;
+
+ typedef std::priority_queue<cInt> ScanbeamList;
+ ScanbeamList m_Scanbeam;
+};
+//------------------------------------------------------------------------------
+
+class Clipper : public virtual ClipperBase
+{
+public:
+ Clipper(int initOptions = 0);
+ bool Execute(ClipType clipType,
+ Paths &solution,
+ PolyFillType fillType = pftEvenOdd);
+ bool Execute(ClipType clipType,
+ Paths &solution,
+ PolyFillType subjFillType,
+ PolyFillType clipFillType);
+ bool Execute(ClipType clipType,
+ PolyTree &polytree,
+ PolyFillType fillType = pftEvenOdd);
+ bool Execute(ClipType clipType,
+ PolyTree &polytree,
+ PolyFillType subjFillType,
+ PolyFillType clipFillType);
+ bool ReverseSolution() { return m_ReverseOutput; };
+ void ReverseSolution(bool value) {m_ReverseOutput = value;};
+ bool StrictlySimple() {return m_StrictSimple;};
+ void StrictlySimple(bool value) {m_StrictSimple = value;};
+ //set the callback function for z value filling on intersections (otherwise Z is 0)
+#ifdef use_xyz
+ void ZFillFunction(ZFillCallback zFillFunc);
+#endif
+protected:
+ virtual bool ExecuteInternal();
+private:
+ JoinList m_Joins;
+ JoinList m_GhostJoins;
+ IntersectList m_IntersectList;
+ ClipType m_ClipType;
+ typedef std::list<cInt> MaximaList;
+ MaximaList m_Maxima;
+ TEdge *m_SortedEdges;
+ bool m_ExecuteLocked;
+ PolyFillType m_ClipFillType;
+ PolyFillType m_SubjFillType;
+ bool m_ReverseOutput;
+ bool m_UsingPolyTree;
+ bool m_StrictSimple;
+#ifdef use_xyz
+ ZFillCallback m_ZFill; //custom callback
+#endif
+ void SetWindingCount(TEdge& edge);
+ bool IsEvenOddFillType(const TEdge& edge) const;
+ bool IsEvenOddAltFillType(const TEdge& edge) const;
+ void InsertLocalMinimaIntoAEL(const cInt botY);
+ void InsertEdgeIntoAEL(TEdge *edge, TEdge* startEdge);
+ void AddEdgeToSEL(TEdge *edge);
+ bool PopEdgeFromSEL(TEdge *&edge);
+ void CopyAELToSEL();
+ void DeleteFromSEL(TEdge *e);
+ void SwapPositionsInSEL(TEdge *edge1, TEdge *edge2);
+ bool IsContributing(const TEdge& edge) const;
+ bool IsTopHorz(const cInt XPos);
+ void DoMaxima(TEdge *e);
+ void ProcessHorizontals();
+ void ProcessHorizontal(TEdge *horzEdge);
+ void AddLocalMaxPoly(TEdge *e1, TEdge *e2, const IntPoint &pt);
+ OutPt* AddLocalMinPoly(TEdge *e1, TEdge *e2, const IntPoint &pt);
+ OutRec* GetOutRec(int idx);
+ void AppendPolygon(TEdge *e1, TEdge *e2);
+ void IntersectEdges(TEdge *e1, TEdge *e2, IntPoint &pt);
+ OutPt* AddOutPt(TEdge *e, const IntPoint &pt);
+ OutPt* GetLastOutPt(TEdge *e);
+ bool ProcessIntersections(const cInt topY);
+ void BuildIntersectList(const cInt topY);
+ void ProcessIntersectList();
+ void ProcessEdgesAtTopOfScanbeam(const cInt topY);
+ void BuildResult(Paths& polys);
+ void BuildResult2(PolyTree& polytree);
+ void SetHoleState(TEdge *e, OutRec *outrec);
+ void DisposeIntersectNodes();
+ bool FixupIntersectionOrder();
+ void FixupOutPolygon(OutRec &outrec);
+ void FixupOutPolyline(OutRec &outrec);
+ bool IsHole(TEdge *e);
+ bool FindOwnerFromSplitRecs(OutRec &outRec, OutRec *&currOrfl);
+ void FixHoleLinkage(OutRec &outrec);
+ void AddJoin(OutPt *op1, OutPt *op2, const IntPoint offPt);
+ void ClearJoins();
+ void ClearGhostJoins();
+ void AddGhostJoin(OutPt *op, const IntPoint offPt);
+ bool JoinPoints(Join *j, OutRec* outRec1, OutRec* outRec2);
+ void JoinCommonEdges();
+ void DoSimplePolygons();
+ void FixupFirstLefts1(OutRec* OldOutRec, OutRec* NewOutRec);
+ void FixupFirstLefts2(OutRec* InnerOutRec, OutRec* OuterOutRec);
+ void FixupFirstLefts3(OutRec* OldOutRec, OutRec* NewOutRec);
+#ifdef use_xyz
+ void SetZ(IntPoint& pt, TEdge& e1, TEdge& e2);
+#endif
+};
+//------------------------------------------------------------------------------
+
+class ClipperOffset
+{
+public:
+ ClipperOffset(double miterLimit = 2.0, double roundPrecision = 0.25);
+ ~ClipperOffset();
+ void AddPath(const Path& path, JoinType joinType, EndType endType);
+ void AddPaths(const Paths& paths, JoinType joinType, EndType endType);
+ void Execute(Paths& solution, double delta);
+ void Execute(PolyTree& solution, double delta);
+ void Clear();
+ double MiterLimit;
+ double ArcTolerance;
+private:
+ Paths m_destPolys;
+ Path m_srcPoly;
+ Path m_destPoly;
+ std::vector<DoublePoint> m_normals;
+ double m_delta, m_sinA, m_sin, m_cos;
+ double m_miterLim, m_StepsPerRad;
+ IntPoint m_lowest;
+ PolyNode m_polyNodes;
+
+ void FixOrientations();
+ void DoOffset(double delta);
+ void OffsetPoint(int j, int& k, JoinType jointype);
+ void DoSquare(int j, int k);
+ void DoMiter(int j, int k, double r);
+ void DoRound(int j, int k);
+};
+//------------------------------------------------------------------------------
+
+class clipperException : public std::exception
+{
+ public:
+ clipperException(const char* description): m_descr(description) {}
+ virtual ~clipperException() throw() {}
+ virtual const char* what() const throw() {return m_descr.c_str();}
+ private:
+ std::string m_descr;
+};
+//------------------------------------------------------------------------------
+
+} //ClipperLib namespace
+
+#endif //clipper_hpp
+
+
diff --git a/thirdparty/thekla_atlas/nvcore/Debug.h b/thirdparty/thekla_atlas/nvcore/Debug.h
index f37a05c453..3804ed4763 100644
--- a/thirdparty/thekla_atlas/nvcore/Debug.h
+++ b/thirdparty/thekla_atlas/nvcore/Debug.h
@@ -200,10 +200,10 @@ namespace nv
if (reinterpret_cast<uint64>(ptr) < 0x10000ULL) return false;
if (reinterpret_cast<uint64>(ptr) >= 0x000007FFFFFEFFFFULL) return false;
#else
- if (reinterpret_cast<uint32>(ptr) == 0xcccccccc) return false;
- if (reinterpret_cast<uint32>(ptr) == 0xcdcdcdcd) return false;
- if (reinterpret_cast<uint32>(ptr) == 0xdddddddd) return false;
- if (reinterpret_cast<uint32>(ptr) == 0xffffffff) return false;
+ if (reinterpret_cast<uintptr_t>(ptr) == 0xcccccccc) return false;
+ if (reinterpret_cast<uintptr_t>(ptr) == 0xcdcdcdcd) return false;
+ if (reinterpret_cast<uintptr_t>(ptr) == 0xdddddddd) return false;
+ if (reinterpret_cast<uintptr_t>(ptr) == 0xffffffff) return false;
#endif
return true;
}
diff --git a/thirdparty/thekla_atlas/poshlib/posh.h b/thirdparty/thekla_atlas/poshlib/posh.h
index c3efe26a2d..3038297b39 100644
--- a/thirdparty/thekla_atlas/poshlib/posh.h
+++ b/thirdparty/thekla_atlas/poshlib/posh.h
@@ -498,6 +498,11 @@ Metrowerks:
# define POSH_CPU_STRING "ARM"
#endif
+#if defined AARCH64 || defined __aarch64__ || defined _AARCH64
+# define POSH_CPU_STRONGARM 1
+# define POSH_CPU_STRING "AARCH64"
+#endif
+
#if defined mips || defined __mips__ || defined __MIPS__ || defined _MIPS
# define POSH_CPU_MIPS 1
# if defined _R5900