summaryrefslogtreecommitdiff
path: root/thirdparty/xatlas/xatlas.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'thirdparty/xatlas/xatlas.cpp')
-rw-r--r--thirdparty/xatlas/xatlas.cpp3806
1 files changed, 2335 insertions, 1471 deletions
diff --git a/thirdparty/xatlas/xatlas.cpp b/thirdparty/xatlas/xatlas.cpp
index 56794211a6..80cacf9746 100644
--- a/thirdparty/xatlas/xatlas.cpp
+++ b/thirdparty/xatlas/xatlas.cpp
@@ -33,7 +33,6 @@ https://github.com/brandonpelfrey/Fast-BVH
MIT License
Copyright (c) 2012 Brandon Pelfrey
*/
-#include <algorithm>
#include <atomic>
#include <condition_variable>
#include <mutex>
@@ -114,22 +113,25 @@ Copyright (c) 2012 Brandon Pelfrey
#define XA_UNUSED(a) ((void)(a))
-#define XA_GROW_CHARTS_COPLANAR 1
#define XA_MERGE_CHARTS 1
#define XA_MERGE_CHARTS_MIN_NORMAL_DEVIATION 0.5f
#define XA_RECOMPUTE_CHARTS 1
-#define XA_SKIP_PARAMETERIZATION 0 // Use the orthogonal parameterization from segment::Atlas
#define XA_CLOSE_HOLES_CHECK_EDGE_INTERSECTION 0
+#define XA_FIX_INTERNAL_BOUNDARY_LOOPS 1
+#define XA_PRINT_CHART_WARNINGS 0
#define XA_DEBUG_HEAP 0
#define XA_DEBUG_SINGLE_CHART 0
#define XA_DEBUG_EXPORT_ATLAS_IMAGES 0
+#define XA_DEBUG_EXPORT_ATLAS_IMAGES_PER_CHART 0 // Export an atlas image after each chart is added.
+#define XA_DEBUG_EXPORT_BOUNDARY_GRID 0
+#define XA_DEBUG_EXPORT_TGA (XA_DEBUG_EXPORT_ATLAS_IMAGES || XA_DEBUG_EXPORT_BOUNDARY_GRID)
#define XA_DEBUG_EXPORT_OBJ_SOURCE_MESHES 0
#define XA_DEBUG_EXPORT_OBJ_CHART_GROUPS 0
+#define XA_DEBUG_EXPORT_OBJ_PLANAR_REGIONS 0
#define XA_DEBUG_EXPORT_OBJ_CHARTS 0
#define XA_DEBUG_EXPORT_OBJ_BEFORE_FIX_TJUNCTION 0
#define XA_DEBUG_EXPORT_OBJ_CLOSE_HOLES_ERROR 0
-#define XA_DEBUG_EXPORT_OBJ_NOT_DISK 0
#define XA_DEBUG_EXPORT_OBJ_CHARTS_AFTER_PARAMETERIZATION 0
#define XA_DEBUG_EXPORT_OBJ_INVALID_PARAMETERIZATION 0
#define XA_DEBUG_EXPORT_OBJ_RECOMPUTED_CHARTS 0
@@ -137,10 +139,10 @@ Copyright (c) 2012 Brandon Pelfrey
#define XA_DEBUG_EXPORT_OBJ (0 \
|| XA_DEBUG_EXPORT_OBJ_SOURCE_MESHES \
|| XA_DEBUG_EXPORT_OBJ_CHART_GROUPS \
+ || XA_DEBUG_EXPORT_OBJ_PLANAR_REGIONS \
|| XA_DEBUG_EXPORT_OBJ_CHARTS \
|| XA_DEBUG_EXPORT_OBJ_BEFORE_FIX_TJUNCTION \
|| XA_DEBUG_EXPORT_OBJ_CLOSE_HOLES_ERROR \
- || XA_DEBUG_EXPORT_OBJ_NOT_DISK \
|| XA_DEBUG_EXPORT_OBJ_CHARTS_AFTER_PARAMETERIZATION \
|| XA_DEBUG_EXPORT_OBJ_INVALID_PARAMETERIZATION \
|| XA_DEBUG_EXPORT_OBJ_RECOMPUTED_CHARTS)
@@ -166,6 +168,10 @@ struct MemTag
enum
{
Default,
+ BitImage,
+ BVH,
+ FullVector,
+ Matrix,
Mesh,
MeshBoundaries,
MeshColocals,
@@ -174,6 +180,10 @@ struct MemTag
MeshNormals,
MeshPositions,
MeshTexcoords,
+ SegmentAtlasChartCandidates,
+ SegmentAtlasChartFaces,
+ SegmentAtlasMeshData,
+ SegmentAtlasPlanarRegions,
Count
};
};
@@ -192,7 +202,7 @@ struct AllocHeader
static std::mutex s_allocMutex;
static AllocHeader *s_allocRoot = nullptr;
-static size_t s_allocTotalSize = 0, s_allocPeakSize = 0, s_allocTotalTagSize[MemTag::Count] = { 0 }, s_allocPeakTagSize[MemTag::Count] = { 0 };
+static size_t s_allocTotalCount = 0, s_allocTotalSize = 0, s_allocPeakSize = 0, s_allocCount[MemTag::Count] = { 0 }, s_allocTotalTagSize[MemTag::Count] = { 0 }, s_allocPeakTagSize[MemTag::Count] = { 0 };
static uint32_t s_allocId =0 ;
static constexpr uint32_t kAllocRedzone = 0x12345678;
@@ -245,9 +255,11 @@ static void *Realloc(void *ptr, size_t size, int tag, const char *file, int line
s_allocRoot = header;
header->next->prev = header;
}
+ s_allocTotalCount++;
s_allocTotalSize += size;
if (s_allocTotalSize > s_allocPeakSize)
s_allocPeakSize = s_allocTotalSize;
+ s_allocCount[tag]++;
s_allocTotalTagSize[tag] += size;
if (s_allocTotalTagSize[tag] > s_allocPeakTagSize[tag])
s_allocPeakTagSize[tag] = s_allocTotalTagSize[tag];
@@ -287,9 +299,14 @@ static void ReportLeaks()
static void PrintMemoryUsage()
{
+ XA_PRINT("Total allocations: %zu\n", s_allocTotalCount);
XA_PRINT("Memory usage: %0.2fMB current, %0.2fMB peak\n", internal::s_allocTotalSize / 1024.0f / 1024.0f, internal::s_allocPeakSize / 1024.0f / 1024.0f);
static const char *labels[] = { // Sync with MemTag
"Default",
+ "BitImage",
+ "BVH",
+ "FullVector",
+ "Matrix",
"Mesh",
"MeshBoundaries",
"MeshColocals",
@@ -297,10 +314,14 @@ static void PrintMemoryUsage()
"MeshIndices",
"MeshNormals",
"MeshPositions",
- "MeshTexcoords"
+ "MeshTexcoords",
+ "SegmentAtlasChartCandidates",
+ "SegmentAtlasChartFaces",
+ "SegmentAtlasMeshData",
+ "SegmentAtlasPlanarRegions"
};
for (int i = 0; i < MemTag::Count; i++) {
- XA_PRINT(" %s: %0.2fMB current, %0.2fMB peak\n", labels[i], internal::s_allocTotalTagSize[i] / 1024.0f / 1024.0f, internal::s_allocPeakTagSize[i] / 1024.0f / 1024.0f);
+ XA_PRINT(" %s: %zu allocations, %0.2fMB current, %0.2fMB peak\n", labels[i], internal::s_allocCount[i], internal::s_allocTotalTagSize[i] / 1024.0f / 1024.0f, internal::s_allocPeakTagSize[i] / 1024.0f / 1024.0f);
}
}
@@ -308,7 +329,9 @@ static void PrintMemoryUsage()
#else
static void *Realloc(void *ptr, size_t size, int /*tag*/, const char * /*file*/, int /*line*/)
{
- if (ptr && size == 0 && s_free) {
+ if (size == 0 && !ptr)
+ return nullptr;
+ if (size == 0 && s_free) {
s_free(ptr);
return nullptr;
}
@@ -333,7 +356,6 @@ struct ProfileData
std::atomic<clock_t> addMeshThread;
std::atomic<clock_t> addMeshCreateColocals;
std::atomic<clock_t> addMeshCreateFaceGroups;
- std::atomic<clock_t> addMeshCreateBoundaries;
std::atomic<clock_t> addMeshCreateChartGroupsReal;
std::atomic<clock_t> addMeshCreateChartGroupsThread;
clock_t computeChartsReal;
@@ -362,7 +384,6 @@ struct ProfileData
clock_t packChartsRasterize;
clock_t packChartsDilate;
clock_t packChartsFindLocation;
- std::atomic<clock_t> packChartsFindLocationThread;
clock_t packChartsBlit;
clock_t buildOutputMeshes;
};
@@ -386,6 +407,7 @@ static double clockToSeconds(clock_t c)
static constexpr float kPi = 3.14159265358979323846f;
static constexpr float kPi2 = 6.28318530717958647692f;
+static constexpr float kPi4 = 12.56637061435917295384f;
static constexpr float kEpsilon = 0.0001f;
static constexpr float kAreaEpsilon = FLT_EPSILON;
static constexpr float kNormalEpsilon = 0.001f;
@@ -430,11 +452,9 @@ static T clamp(const T &x, const T &a, const T &b)
template <typename T>
static void swap(T &a, T &b)
{
- T temp;
- temp = a;
+ T temp = a;
a = b;
b = temp;
- temp = T();
}
union FloatUint32
@@ -620,6 +640,14 @@ static Vector2 normalize(const Vector2 &v, float epsilon)
return n;
}
+static Vector2 normalizeSafe(const Vector2 &v, const Vector2 &fallback, float epsilon)
+{
+ float l = length(v);
+ if (isZero(l, epsilon))
+ return fallback;
+ return v * (1.0f / l);
+}
+
static bool equal(const Vector2 &v1, const Vector2 &v2, float epsilon)
{
return equal(v1.x, v2.x, epsilon) && equal(v1.y, v2.y, epsilon);
@@ -640,23 +668,19 @@ static bool isFinite(const Vector2 &v)
return isFinite(v.x) && isFinite(v.y);
}
-// Note, this is the area scaled by 2!
-static float triangleArea(const Vector2 &v0, const Vector2 &v1)
-{
- return (v0.x * v1.y - v0.y * v1.x); // * 0.5f;
-}
-
static float triangleArea(const Vector2 &a, const Vector2 &b, const Vector2 &c)
{
// IC: While it may be appealing to use the following expression:
- //return (c.x * a.y + a.x * b.y + b.x * c.y - b.x * a.y - c.x * b.y - a.x * c.y); // * 0.5f;
+ //return (c.x * a.y + a.x * b.y + b.x * c.y - b.x * a.y - c.x * b.y - a.x * c.y) * 0.5f;
// That's actually a terrible idea. Small triangles far from the origin can end up producing fairly large floating point
// numbers and the results becomes very unstable and dependent on the order of the factors.
// Instead, it's preferable to subtract the vertices first, and multiply the resulting small values together. The result
// in this case is always much more accurate (as long as the triangle is small) and less dependent of the location of
// the triangle.
- //return ((a.x - c.x) * (b.y - c.y) - (a.y - c.y) * (b.x - c.x)); // * 0.5f;
- return triangleArea(a - c, b - c);
+ //return ((a.x - c.x) * (b.y - c.y) - (a.y - c.y) * (b.x - c.x)) * 0.5f;
+ const Vector2 v0 = a - c;
+ const Vector2 v1 = b - c;
+ return (v0.x * v1.y - v0.y * v1.x) * 0.5f;
}
static bool linesIntersect(const Vector2 &a1, const Vector2 &a2, const Vector2 &b1, const Vector2 &b2, float epsilon)
@@ -746,11 +770,6 @@ public:
float x, y, z;
};
-static bool operator!=(const Vector3 &a, const Vector3 &b)
-{
- return a.x != b.x || a.y != b.y || a.z != b.z;
-}
-
static Vector3 operator+(const Vector3 &a, const Vector3 &b)
{
return Vector3(a.x + b.x, a.y + b.y, a.z + b.z);
@@ -837,6 +856,33 @@ bool isFinite(const Vector3 &v)
}
#endif
+struct Extents2
+{
+ Vector2 min, max;
+
+ void reset()
+ {
+ min.x = min.y = FLT_MAX;
+ max.x = max.y = -FLT_MAX;
+ }
+
+ void add(Vector2 p)
+ {
+ min = xatlas::internal::min(min, p);
+ max = xatlas::internal::max(max, p);
+ }
+
+ Vector2 midpoint() const
+ {
+ return Vector2(min.x + (max.x - min.x) * 0.5f, min.y + (max.y - min.y) * 0.5f);
+ }
+
+ static bool intersect(Extents2 e1, Extents2 e2)
+ {
+ return e1.min.x <= e2.max.x && e1.max.x >= e2.min.x && e1.min.y <= e2.max.y && e1.max.y >= e2.min.y;
+ }
+};
+
struct Plane
{
Plane() = default;
@@ -979,7 +1025,14 @@ struct AABB
struct ArrayBase
{
- ArrayBase(uint32_t elementSize, int memTag = MemTag::Default) : buffer(nullptr), elementSize(elementSize), size(0), capacity(0), memTag(memTag) {}
+ ArrayBase(uint32_t elementSize, int memTag = MemTag::Default) : buffer(nullptr), elementSize(elementSize), size(0), capacity(0)
+ {
+#if XA_DEBUG_HEAP
+ this->memTag = memTag;
+#else
+ XA_UNUSED(memTag);
+#endif
+ }
~ArrayBase()
{
@@ -991,6 +1044,12 @@ struct ArrayBase
size = 0;
}
+ void copyFrom(const uint8_t *data, uint32_t length)
+ {
+ resize(length, true);
+ memcpy(buffer, data, length * elementSize);
+ }
+
void copyTo(ArrayBase &other) const
{
XA_DEBUG_ASSERT(elementSize == other.elementSize);
@@ -1025,7 +1084,9 @@ struct ArrayBase
other.elementSize = elementSize;
other.size = size;
other.capacity = capacity;
+#if XA_DEBUG_HEAP
other.memTag = memTag;
+#endif
buffer = nullptr;
elementSize = size = capacity = 0;
}
@@ -1043,6 +1104,16 @@ struct ArrayBase
memcpy(&buffer[(size - 1) * elementSize], value, elementSize);
}
+ void push_back(const ArrayBase &other)
+ {
+ XA_DEBUG_ASSERT(elementSize == other.elementSize);
+ if (other.size == 0)
+ return;
+ const uint32_t oldSize = size;
+ resize(size + other.size, false);
+ memcpy(buffer + oldSize * elementSize, other.buffer, other.size * other.elementSize);
+ }
+
// Remove the element at the given index. This is an expensive operation!
void removeAt(uint32_t index)
{
@@ -1083,16 +1154,29 @@ struct ArrayBase
}
} else {
// realloc the buffer
+#if XA_DEBUG_HEAP
buffer = XA_REALLOC_SIZE(memTag, buffer, newCapacity * elementSize);
+#else
+ buffer = XA_REALLOC_SIZE(MemTag::Default, buffer, newCapacity * elementSize);
+#endif
}
capacity = newCapacity;
}
+#if XA_DEBUG_HEAP
+ void setMemTag(int memTag)
+ {
+ this->memTag = memTag;
+ }
+#endif
+
uint8_t *buffer;
uint32_t elementSize;
uint32_t size;
uint32_t capacity;
+#if XA_DEBUG_HEAP
int memTag;
+#endif
};
template<typename T>
@@ -1101,7 +1185,7 @@ class Array
public:
Array(int memTag = MemTag::Default) : m_base(sizeof(T), memTag) {}
Array(const Array&) = delete;
- const Array &operator=(const Array &) = delete;
+ Array &operator=(const Array &) = delete;
XA_INLINE const T &operator[](uint32_t index) const
{
@@ -1123,6 +1207,17 @@ public:
XA_INLINE T *begin() { return (T *)m_base.buffer; }
XA_INLINE void clear() { m_base.clear(); }
+
+ bool contains(const T &value) const
+ {
+ for (uint32_t i = 0; i < m_base.size; i++) {
+ if (((const T *)m_base.buffer)[i] == value)
+ return true;
+ }
+ return false;
+ }
+
+ void copyFrom(const T *data, uint32_t length) { m_base.copyFrom((const uint8_t *)data, length); }
void copyTo(Array &other) const { m_base.copyTo(other.m_base); }
XA_INLINE const T *data() const { return (const T *)m_base.buffer; }
XA_INLINE T *data() { return (T *)m_base.buffer; }
@@ -1131,11 +1226,24 @@ public:
void insertAt(uint32_t index, const T &value) { m_base.insertAt(index, (const uint8_t *)&value); }
void moveTo(Array &other) { m_base.moveTo(other.m_base); }
void push_back(const T &value) { m_base.push_back((const uint8_t *)&value); }
+ void push_back(const Array &other) { m_base.push_back(other.m_base); }
void pop_back() { m_base.pop_back(); }
void removeAt(uint32_t index) { m_base.removeAt(index); }
void reserve(uint32_t desiredSize) { m_base.reserve(desiredSize); }
void resize(uint32_t newSize) { m_base.resize(newSize, true); }
+ void runCtors()
+ {
+ for (uint32_t i = 0; i < m_base.size; i++)
+ new (&((T *)m_base.buffer)[i]) T;
+ }
+
+ void runDtors()
+ {
+ for (uint32_t i = 0; i < m_base.size; i++)
+ ((T *)m_base.buffer)[i].~T();
+ }
+
void setAll(const T &value)
{
auto buffer = (T *)m_base.buffer;
@@ -1143,6 +1251,10 @@ public:
buffer[i] = value;
}
+#if XA_DEBUG_HEAP
+ void setMemTag(int memTag) { m_base.setMemTag(memTag); }
+#endif
+
XA_INLINE uint32_t size() const { return m_base.size; }
XA_INLINE void zeroOutMemory() { memset(m_base.buffer, 0, m_base.elementSize * m_base.size); }
@@ -1150,6 +1262,28 @@ private:
ArrayBase m_base;
};
+template<typename T>
+struct ArrayView
+{
+ ArrayView(Array<T> &a) : data(a.data()), length(a.size()) {}
+ ArrayView(T *data, uint32_t length) : data(data), length(length) {}
+ ArrayView &operator=(Array<T> &a) { data = a.data(); length = a.size(); return *this; }
+ XA_INLINE const T &operator[](uint32_t index) const { XA_DEBUG_ASSERT(index < length); return data[index]; }
+ T *data;
+ uint32_t length;
+};
+
+template<typename T>
+struct ConstArrayView
+{
+ ConstArrayView(const Array<T> &a) : data(a.data()), length(a.size()) {}
+ ConstArrayView(const T *data, uint32_t length) : data(data), length(length) {}
+ ConstArrayView &operator=(const Array<T> &a) { data = a.data(); length = a.size(); return *this; }
+ XA_INLINE const T &operator[](uint32_t index) const { XA_DEBUG_ASSERT(index < length); return data[index]; }
+ const T *data;
+ uint32_t length;
+};
+
/// Basis class to compute tangent space basis, ortogonalizations and to transform vectors from one space to another.
struct Basis
{
@@ -1197,40 +1331,34 @@ public:
m_wordArray.resize((m_size + 31) >> 5);
}
- /// Get bit.
- bool bitAt(uint32_t b) const
+ bool get(uint32_t index) const
{
- XA_DEBUG_ASSERT( b < m_size );
- return (m_wordArray[b >> 5] & (1 << (b & 31))) != 0;
+ XA_DEBUG_ASSERT(index < m_size);
+ return (m_wordArray[index >> 5] & (1 << (index & 31))) != 0;
}
- // Set a bit.
- void setBitAt(uint32_t idx)
+ void set(uint32_t index)
{
- XA_DEBUG_ASSERT(idx < m_size);
- m_wordArray[idx >> 5] |= (1 << (idx & 31));
+ XA_DEBUG_ASSERT(index < m_size);
+ m_wordArray[index >> 5] |= (1 << (index & 31));
}
- // Clear all the bits.
- void clearAll()
+ void zeroOutMemory()
{
- memset(m_wordArray.data(), 0, m_wordArray.size() * sizeof(uint32_t));
+ m_wordArray.zeroOutMemory();
}
private:
- // Number of bits stored.
- uint32_t m_size;
-
- // Array of bits.
+ uint32_t m_size; // Number of bits stored.
Array<uint32_t> m_wordArray;
};
class BitImage
{
public:
- BitImage() : m_width(0), m_height(0), m_rowStride(0) {}
+ BitImage() : m_width(0), m_height(0), m_rowStride(0), m_data(MemTag::BitImage) {}
- BitImage(uint32_t w, uint32_t h) : m_width(w), m_height(h)
+ BitImage(uint32_t w, uint32_t h) : m_width(w), m_height(h), m_data(MemTag::BitImage)
{
m_rowStride = (m_width + 63) >> 6;
m_data.resize(m_rowStride * m_height);
@@ -1238,7 +1366,7 @@ public:
}
BitImage(const BitImage &other) = delete;
- const BitImage &operator=(const BitImage &other) = delete;
+ BitImage &operator=(const BitImage &other) = delete;
uint32_t width() const { return m_width; }
uint32_t height() const { return m_height; }
@@ -1275,22 +1403,22 @@ public:
m_rowStride = rowStride;
}
- bool bitAt(uint32_t x, uint32_t y) const
+ bool get(uint32_t x, uint32_t y) const
{
XA_DEBUG_ASSERT(x < m_width && y < m_height);
const uint32_t index = (x >> 6) + y * m_rowStride;
return (m_data[index] & (UINT64_C(1) << (uint64_t(x) & UINT64_C(63)))) != 0;
}
- void setBitAt(uint32_t x, uint32_t y)
+ void set(uint32_t x, uint32_t y)
{
XA_DEBUG_ASSERT(x < m_width && y < m_height);
const uint32_t index = (x >> 6) + y * m_rowStride;
m_data[index] |= UINT64_C(1) << (uint64_t(x) & UINT64_C(63));
- XA_DEBUG_ASSERT(bitAt(x, y));
+ XA_DEBUG_ASSERT(get(x, y));
}
- void clearAll()
+ void zeroOutMemory()
{
m_data.zeroOutMemory();
}
@@ -1324,26 +1452,26 @@ public:
{
BitImage tmp(m_width, m_height);
for (uint32_t p = 0; p < padding; p++) {
- tmp.clearAll();
+ tmp.zeroOutMemory();
for (uint32_t y = 0; y < m_height; y++) {
for (uint32_t x = 0; x < m_width; x++) {
- bool b = bitAt(x, y);
+ bool b = get(x, y);
if (!b) {
if (x > 0) {
- b |= bitAt(x - 1, y);
- if (y > 0) b |= bitAt(x - 1, y - 1);
- if (y < m_height - 1) b |= bitAt(x - 1, y + 1);
+ b |= get(x - 1, y);
+ if (y > 0) b |= get(x - 1, y - 1);
+ if (y < m_height - 1) b |= get(x - 1, y + 1);
}
- if (y > 0) b |= bitAt(x, y - 1);
- if (y < m_height - 1) b |= bitAt(x, y + 1);
+ if (y > 0) b |= get(x, y - 1);
+ if (y < m_height - 1) b |= get(x, y + 1);
if (x < m_width - 1) {
- b |= bitAt(x + 1, y);
- if (y > 0) b |= bitAt(x + 1, y - 1);
- if (y < m_height - 1) b |= bitAt(x + 1, y + 1);
+ b |= get(x + 1, y);
+ if (y > 0) b |= get(x + 1, y - 1);
+ if (y < m_height - 1) b |= get(x + 1, y + 1);
}
}
if (b)
- tmp.setBitAt(x, y);
+ tmp.set(x, y);
}
}
tmp.m_data.copyTo(m_data);
@@ -1361,7 +1489,7 @@ private:
class BVH
{
public:
- BVH(const Array<AABB> &objectAabbs, uint32_t leafSize = 4)
+ BVH(const Array<AABB> &objectAabbs, uint32_t leafSize = 4) : m_objectIds(MemTag::BVH), m_nodes(MemTag::BVH)
{
m_objectAabbs = &objectAabbs;
if (m_objectAabbs->isEmpty())
@@ -1494,9 +1622,118 @@ private:
Array<Node> m_nodes;
};
-class Fit
+struct Fit
{
-public:
+ static bool computeBasis(const Vector3 *points, uint32_t pointsCount, Basis *basis)
+ {
+ if (computeLeastSquaresNormal(points, pointsCount, &basis->normal)) {
+ basis->tangent = Basis::computeTangent(basis->normal);
+ basis->bitangent = Basis::computeBitangent(basis->normal, basis->tangent);
+ return true;
+ }
+ return computeEigen(points, pointsCount, basis);
+ }
+
+private:
+ // Fit a plane to a collection of points.
+ // Fast, and accurate to within a few degrees.
+ // Returns None if the points do not span a plane.
+ // https://www.ilikebigbits.com/2015_03_04_plane_from_points.html
+ static bool computeLeastSquaresNormal(const Vector3 *points, uint32_t pointsCount, Vector3 *normal)
+ {
+ XA_DEBUG_ASSERT(pointsCount >= 3);
+ if (pointsCount == 3) {
+ *normal = normalize(cross(points[2] - points[0], points[1] - points[0]), kEpsilon);
+ return true;
+ }
+ const float invN = 1.0f / float(pointsCount);
+ Vector3 centroid(0.0f);
+ for (uint32_t i = 0; i < pointsCount; i++)
+ centroid += points[i];
+ centroid *= invN;
+ // Calculate full 3x3 covariance matrix, excluding symmetries:
+ float xx = 0.0f, xy = 0.0f, xz = 0.0f, yy = 0.0f, yz = 0.0f, zz = 0.0f;
+ for (uint32_t i = 0; i < pointsCount; i++) {
+ Vector3 r = points[i] - centroid;
+ xx += r.x * r.x;
+ xy += r.x * r.y;
+ xz += r.x * r.z;
+ yy += r.y * r.y;
+ yz += r.y * r.z;
+ zz += r.z * r.z;
+ }
+#if 0
+ xx *= invN;
+ xy *= invN;
+ xz *= invN;
+ yy *= invN;
+ yz *= invN;
+ zz *= invN;
+ Vector3 weighted_dir(0.0f);
+ {
+ float det_x = yy * zz - yz * yz;
+ const Vector3 axis_dir(det_x, xz * yz - xy * zz, xy * yz - xz * yy);
+ float weight = det_x * det_x;
+ if (dot(weighted_dir, axis_dir) < 0.0f)
+ weight = -weight;
+ weighted_dir += axis_dir * weight;
+ }
+ {
+ float det_y = xx * zz - xz * xz;
+ const Vector3 axis_dir(xz * yz - xy * zz, det_y, xy * xz - yz * xx);
+ float weight = det_y * det_y;
+ if (dot(weighted_dir, axis_dir) < 0.0f)
+ weight = -weight;
+ weighted_dir += axis_dir * weight;
+ }
+ {
+ float det_z = xx * yy - xy * xy;
+ const Vector3 axis_dir(xy * yz - xz * yy, xy * xz - yz * xx, det_z);
+ float weight = det_z * det_z;
+ if (dot(weighted_dir, axis_dir) < 0.0f)
+ weight = -weight;
+ weighted_dir += axis_dir * weight;
+ }
+ *normal = normalize(weighted_dir, kEpsilon);
+#else
+ const float det_x = yy * zz - yz * yz;
+ const float det_y = xx * zz - xz * xz;
+ const float det_z = xx * yy - xy * xy;
+ const float det_max = max(det_x, max(det_y, det_z));
+ if (det_max <= 0.0f)
+ return false; // The points don't span a plane
+ // Pick path with best conditioning:
+ Vector3 dir(0.0f);
+ if (det_max == det_x)
+ dir = Vector3(det_x,xz * yz - xy * zz,xy * yz - xz * yy);
+ else if (det_max == det_y)
+ dir = Vector3(xz * yz - xy * zz, det_y, xy * xz - yz * xx);
+ else if (det_max == det_z)
+ dir = Vector3(xy * yz - xz * yy, xy * xz - yz * xx, det_z);
+ const float len = length(dir);
+ if (isZero(len, kEpsilon))
+ return false;
+ *normal = dir * (1.0f / len);
+#endif
+ return isNormalized(*normal);
+ }
+
+ static bool computeEigen(const Vector3 *points, uint32_t pointsCount, Basis *basis)
+ {
+ float matrix[6];
+ computeCovariance(pointsCount, points, matrix);
+ if (matrix[0] == 0 && matrix[3] == 0 && matrix[5] == 0)
+ return false;
+ float eigenValues[3];
+ Vector3 eigenVectors[3];
+ if (!eigenSolveSymmetric3(matrix, eigenValues, eigenVectors))
+ return false;
+ basis->normal = normalize(eigenVectors[2], kEpsilon);
+ basis->tangent = normalize(eigenVectors[0], kEpsilon);
+ basis->bitangent = normalize(eigenVectors[1], kEpsilon);
+ return true;
+ }
+
static Vector3 computeCentroid(int n, const Vector3 * points)
{
Vector3 centroid(0.0f);
@@ -1694,9 +1931,9 @@ private:
class FullVector
{
public:
- FullVector(uint32_t dim) { m_array.resize(dim); }
- FullVector(const FullVector &v) { v.m_array.copyTo(m_array); }
- const FullVector &operator=(const FullVector &v) = delete;
+ FullVector(uint32_t dim) : m_array(MemTag::FullVector) { m_array.resize(dim); }
+ FullVector(const FullVector &v) : m_array(MemTag::FullVector) { v.m_array.copyTo(m_array); }
+ FullVector &operator=(const FullVector &v) = delete;
XA_INLINE uint32_t dimension() const { return m_array.size(); }
XA_INLINE const float &operator[](uint32_t index) const { return m_array[index]; }
XA_INLINE float &operator[](uint32_t index) { return m_array[index]; }
@@ -1767,7 +2004,10 @@ private:
void alloc()
{
XA_DEBUG_ASSERT(m_size > 0);
- m_numSlots = (uint32_t)(m_size * 1.3);
+ m_numSlots = nextPowerOfTwo(m_size);
+ auto minNumSlots = uint32_t(m_size * 1.3);
+ if (m_numSlots < minNumSlots)
+ m_numSlots = nextPowerOfTwo(minNumSlots);
m_slots = XA_ALLOC_ARRAY(m_memTag, uint32_t, m_numSlots);
for (uint32_t i = 0; i < m_numSlots; i++)
m_slots[i] = UINT32_MAX;
@@ -1778,7 +2018,7 @@ private:
uint32_t computeHash(const Key &key) const
{
H hash;
- return hash(key) % m_numSlots;
+ return hash(key) & (m_numSlots - 1);
}
int m_memTag;
@@ -1806,6 +2046,16 @@ static void insertionSort(T *data, uint32_t length)
class KISSRng
{
public:
+ KISSRng() { reset(); }
+
+ void reset()
+ {
+ x = 123456789;
+ y = 362436000;
+ z = 521288629;
+ c = 7654321;
+ }
+
uint32_t getRange(uint32_t range)
{
if (range == 0)
@@ -1820,7 +2070,7 @@ public:
}
private:
- uint32_t x = 123456789, y = 362436000, z = 521288629, c = 7654321;
+ uint32_t x, y, z, c;
};
// Based on Pierre Terdiman's and Michael Herf's source code.
@@ -2009,15 +2259,27 @@ private:
class BoundingBox2D
{
public:
- Vector2 majorAxis() const { return m_majorAxis; }
- Vector2 minorAxis() const { return m_minorAxis; }
- Vector2 minCorner() const { return m_minCorner; }
- Vector2 maxCorner() const { return m_maxCorner; }
+ Vector2 majorAxis, minorAxis, minCorner, maxCorner;
+
+ void clear()
+ {
+ m_boundaryVertices.clear();
+ }
+
+ void appendBoundaryVertex(Vector2 v)
+ {
+ m_boundaryVertices.push_back(v);
+ }
// This should compute convex hull and use rotating calipers to find the best box. Currently it uses a brute force method.
- void compute(const Vector2 *boundaryVertices, uint32_t boundaryVertexCount, const Vector2 *vertices, uint32_t vertexCount)
+ // If vertices is null or vertexCount is 0, the boundary vertices are used.
+ void compute(const Vector2 *vertices = nullptr, uint32_t vertexCount = 0)
{
- convexHull(boundaryVertices, boundaryVertexCount, m_hull, 0.00001f);
+ if (!vertices || vertexCount == 0) {
+ vertices = m_boundaryVertices.data();
+ vertexCount = m_boundaryVertices.size();
+ }
+ convexHull(m_boundaryVertices.data(), m_boundaryVertices.size(), m_hull, 0.00001f);
// @@ Ideally I should use rotating calipers to find the best box. Using brute force for now.
float best_area = FLT_MAX;
Vector2 best_min(0);
@@ -2051,11 +2313,11 @@ public:
best_axis = axis;
}
}
- m_majorAxis = best_axis;
- m_minorAxis = Vector2(-best_axis.y, best_axis.x);
- m_minCorner = best_min;
- m_maxCorner = best_max;
- XA_ASSERT(isFinite(m_majorAxis) && isFinite(m_minorAxis) && isFinite(m_minCorner));
+ majorAxis = best_axis;
+ minorAxis = Vector2(-best_axis.y, best_axis.x);
+ minCorner = best_min;
+ maxCorner = best_max;
+ XA_ASSERT(isFinite(majorAxis) && isFinite(minorAxis) && isFinite(minCorner));
}
private:
@@ -2088,6 +2350,7 @@ private:
}
// Filter top list.
output.clear();
+ XA_DEBUG_ASSERT(m_top.size() >= 2);
output.push_back(m_top[0]);
output.push_back(m_top[1]);
for (uint32_t i = 2; i < m_top.size(); ) {
@@ -2103,6 +2366,7 @@ private:
}
}
uint32_t top_count = output.size();
+ XA_DEBUG_ASSERT(m_bottom.size() >= 2);
output.push_back(m_bottom[1]);
// Filter bottom list.
for (uint32_t i = 2; i < m_bottom.size(); ) {
@@ -2122,9 +2386,9 @@ private:
output.pop_back();
}
+ Array<Vector2> m_boundaryVertices;
Array<float> m_coords;
Array<Vector2> m_top, m_bottom, m_hull;
- Vector2 m_majorAxis, m_minorAxis, m_minCorner, m_maxCorner;
};
static uint32_t meshEdgeFace(uint32_t edge) { return edge / 3; }
@@ -2152,7 +2416,7 @@ static void meshGetBoundaryLoops(const Mesh &mesh, Array<uint32_t> &boundaryLoop
class Mesh
{
public:
- Mesh(float epsilon, uint32_t approxVertexCount, uint32_t approxFaceCount, uint32_t flags = 0, uint32_t id = UINT32_MAX) : m_epsilon(epsilon), m_flags(flags), m_id(id), m_faceIgnore(MemTag::Mesh), m_faceGroups(MemTag::Mesh), m_indices(MemTag::MeshIndices), m_positions(MemTag::MeshPositions), m_normals(MemTag::MeshNormals), m_texcoords(MemTag::MeshTexcoords), m_colocalVertexCount(0), m_nextColocalVertex(MemTag::MeshColocals), m_boundaryVertices(MemTag::MeshBoundaries), m_oppositeEdges(MemTag::MeshBoundaries), m_nextBoundaryEdges(MemTag::MeshBoundaries), m_edgeMap(MemTag::MeshEdgeMap, approxFaceCount * 3)
+ Mesh(float epsilon, uint32_t approxVertexCount, uint32_t approxFaceCount, uint32_t flags = 0, uint32_t id = UINT32_MAX) : m_epsilon(epsilon), m_flags(flags), m_id(id), m_faceIgnore(MemTag::Mesh), m_ignoredFaceCount(0), m_indices(MemTag::MeshIndices), m_positions(MemTag::MeshPositions), m_normals(MemTag::MeshNormals), m_texcoords(MemTag::MeshTexcoords), m_faceGroups(MemTag::Mesh), m_faceGroupFirstFace(MemTag::Mesh), m_faceGroupNextFace(MemTag::Mesh), m_faceGroupFaceCounts(MemTag::Mesh), m_colocalVertexCount(0), m_nextColocalVertex(MemTag::MeshColocals), m_boundaryEdges(MemTag::MeshBoundaries), m_oppositeEdges(MemTag::MeshBoundaries), m_nextBoundaryEdges(MemTag::MeshBoundaries), m_edgeMap(MemTag::MeshEdgeMap, approxFaceCount * 3)
{
m_indices.reserve(approxFaceCount * 3);
m_positions.reserve(approxVertexCount);
@@ -2165,6 +2429,7 @@ public:
m_normals.reserve(approxVertexCount);
}
+ static constexpr uint16_t kInvalidFaceGroup = UINT16_MAX;
uint32_t flags() const { return m_flags; }
uint32_t id() const { return m_id; }
@@ -2199,9 +2464,12 @@ public:
{
AddFaceResult::Enum result = AddFaceResult::OK;
if (m_flags & MeshFlags::HasFaceGroups)
- m_faceGroups.push_back(UINT32_MAX);
- if (m_flags & MeshFlags::HasIgnoredFaces)
+ m_faceGroups.push_back(kInvalidFaceGroup);
+ if (m_flags & MeshFlags::HasIgnoredFaces) {
m_faceIgnore.push_back(ignore);
+ if (ignore)
+ m_ignoredFaceCount++;
+ }
const uint32_t firstIndex = m_indices.size();
for (uint32_t i = 0; i < 3; i++)
m_indices.push_back(indices[i]);
@@ -2221,13 +2489,13 @@ public:
void createColocals()
{
const uint32_t vertexCount = m_positions.size();
- Array<AABB> aabbs;
+ Array<AABB> aabbs(MemTag::BVH);
aabbs.resize(vertexCount);
for (uint32_t i = 0; i < m_positions.size(); i++)
aabbs[i] = AABB(m_positions[i], m_epsilon);
BVH bvh(aabbs);
- Array<uint32_t> colocals;
- Array<uint32_t> potential;
+ Array<uint32_t> colocals(MemTag::MeshColocals);
+ Array<uint32_t> potential(MemTag::MeshColocals);
m_colocalVertexCount = 0;
m_nextColocalVertex.resize(vertexCount);
for (uint32_t i = 0; i < vertexCount; i++)
@@ -2259,7 +2527,7 @@ public:
}
// Check if the face duplicates any edges of any face already in the group.
- bool faceDuplicatesGroupEdge(uint32_t group, uint32_t face) const
+ bool faceDuplicatesGroupEdge(uint16_t group, uint32_t face) const
{
for (FaceEdgeIterator edgeIt(this, face); !edgeIt.isDone(); edgeIt.advance()) {
for (ColocalEdgeIterator colocalEdgeIt(this, edgeIt.vertex0(), edgeIt.vertex1()); !colocalEdgeIt.isDone(); colocalEdgeIt.advance()) {
@@ -2270,55 +2538,31 @@ public:
return false;
}
- // Check if the face mirrors any face already in the group.
- // i.e. don't want two-sided faces in the same group.
- // A face mirrors another face if all edges match with opposite winding.
- bool faceMirrorsGroupFace(uint32_t group, uint32_t face) const
- {
- FaceEdgeIterator edgeIt(this, face);
- for (ColocalEdgeIterator colocalEdgeIt(this, edgeIt.vertex1(), edgeIt.vertex0()); !colocalEdgeIt.isDone(); colocalEdgeIt.advance()) {
- const uint32_t candidateFace = meshEdgeFace(colocalEdgeIt.edge());
- if (m_faceGroups[candidateFace] == group) {
- // Found a match for mirrored first edge, try the other edges.
- bool match = false;
- for (; !edgeIt.isDone(); edgeIt.advance()) {
- match = false;
- for (ColocalEdgeIterator colocalEdgeIt2(this, edgeIt.vertex1(), edgeIt.vertex0()); !colocalEdgeIt2.isDone(); colocalEdgeIt2.advance()) {
- if (meshEdgeFace(colocalEdgeIt2.edge()) == candidateFace) {
- match = true;
- break;
- }
- }
- if (!match)
- break;
- }
- if (match)
- return true; // All edges are mirrored in this face.
- // Try the next face.
- edgeIt = FaceEdgeIterator(this, candidateFace);
- }
- }
- return false;
- }
-
void createFaceGroups()
{
- uint32_t group = 0;
+ uint32_t firstUnassignedFace = 0;
+ uint16_t group = 0;
Array<uint32_t> growFaces;
+ const uint32_t n = faceCount();
+ m_faceGroupNextFace.resize(n);
for (;;) {
// Find an unassigned face.
uint32_t face = UINT32_MAX;
- for (uint32_t f = 0; f < faceCount(); f++) {
- if (m_faceGroups[f] == UINT32_MAX && !isFaceIgnored(f)) {
+ for (uint32_t f = firstUnassignedFace; f < n; f++) {
+ if (m_faceGroups[f] == kInvalidFaceGroup && !isFaceIgnored(f)) {
face = f;
+ firstUnassignedFace = f + 1;
break;
}
}
if (face == UINT32_MAX)
break; // All faces assigned to a group (except ignored faces).
m_faceGroups[face] = group;
+ m_faceGroupNextFace[face] = UINT32_MAX;
+ m_faceGroupFirstFace.push_back(face);
growFaces.clear();
growFaces.push_back(face);
+ uint32_t prevFace = face, groupFaceCount = 1;
// Find faces connected to the face and assign them to the same group as the face, unless they are already assigned to another group.
for (;;) {
if (growFaces.isEmpty())
@@ -2340,24 +2584,38 @@ public:
alreadyAssignedToThisGroup = true;
break;
}
- if (m_faceGroups[oppositeFace] != UINT32_MAX)
+ if (m_faceGroups[oppositeFace] != kInvalidFaceGroup)
continue; // Connected face is already assigned to another group.
if (faceDuplicatesGroupEdge(group, oppositeFace))
continue; // Don't want duplicate edges in a group.
- if (faceMirrorsGroupFace(group, oppositeFace))
- continue; // Don't want two-sided faces in a group.
const uint32_t oppositeVertex0 = m_indices[meshEdgeIndex0(oppositeEdge)];
const uint32_t oppositeVertex1 = m_indices[meshEdgeIndex1(oppositeEdge)];
if (bestConnectedFace == UINT32_MAX || (oppositeVertex0 == edgeIt.vertex1() && oppositeVertex1 == edgeIt.vertex0()))
bestConnectedFace = oppositeFace;
+#if 0
+ else {
+ // Choose the opposite face with the smallest dihedral angle.
+ const float d1 = 1.0f - dot(computeFaceNormal(f), computeFaceNormal(bestConnectedFace));
+ const float d2 = 1.0f - dot(computeFaceNormal(f), computeFaceNormal(oppositeFace));
+ if (d2 < d1)
+ bestConnectedFace = oppositeFace;
+ }
+#endif
}
if (!alreadyAssignedToThisGroup && bestConnectedFace != UINT32_MAX) {
m_faceGroups[bestConnectedFace] = group;
+ m_faceGroupNextFace[bestConnectedFace] = UINT32_MAX;
+ if (prevFace != UINT32_MAX)
+ m_faceGroupNextFace[prevFace] = bestConnectedFace;
+ prevFace = bestConnectedFace;
+ groupFaceCount++;
growFaces.push_back(bestConnectedFace);
}
}
}
+ m_faceGroupFaceCounts.push_back(groupFaceCount);
group++;
+ XA_ASSERT(group < kInvalidFaceGroup);
}
}
@@ -2366,29 +2624,27 @@ public:
const uint32_t edgeCount = m_indices.size();
const uint32_t vertexCount = m_positions.size();
m_oppositeEdges.resize(edgeCount);
- m_boundaryVertices.resize(vertexCount);
+ m_boundaryEdges.reserve(uint32_t(edgeCount * 0.1f));
+ m_isBoundaryVertex.resize(vertexCount);
+ m_isBoundaryVertex.zeroOutMemory();
for (uint32_t i = 0; i < edgeCount; i++)
m_oppositeEdges[i] = UINT32_MAX;
- for (uint32_t i = 0; i < vertexCount; i++)
- m_boundaryVertices[i] = false;
- const bool hasFaceGroups = m_flags & MeshFlags::HasFaceGroups;
- for (uint32_t i = 0; i < faceCount(); i++) {
+ const uint32_t faceCount = m_indices.size() / 3;
+ for (uint32_t i = 0; i < faceCount; i++) {
if (isFaceIgnored(i))
continue;
for (uint32_t j = 0; j < 3; j++) {
- const uint32_t vertex0 = m_indices[i * 3 + j];
+ const uint32_t edge = i * 3 + j;
+ const uint32_t vertex0 = m_indices[edge];
const uint32_t vertex1 = m_indices[i * 3 + (j + 1) % 3];
// If there is an edge with opposite winding to this one, the edge isn't on a boundary.
- const uint32_t oppositeEdge = findEdge(hasFaceGroups ? m_faceGroups[i] : UINT32_MAX, vertex1, vertex0);
+ const uint32_t oppositeEdge = findEdge(vertex1, vertex0);
if (oppositeEdge != UINT32_MAX) {
-#if XA_DEBUG
- if (hasFaceGroups)
- XA_DEBUG_ASSERT(m_faceGroups[meshEdgeFace(oppositeEdge)] == m_faceGroups[i]);
-#endif
- XA_DEBUG_ASSERT(!isFaceIgnored(meshEdgeFace(oppositeEdge)));
- m_oppositeEdges[i * 3 + j] = oppositeEdge;
+ m_oppositeEdges[edge] = oppositeEdge;
} else {
- m_boundaryVertices[vertex0] = m_boundaryVertices[vertex1] = true;
+ m_boundaryEdges.push_back(edge);
+ m_isBoundaryVertex.set(vertex0);
+ m_isBoundaryVertex.set(vertex1);
}
}
}
@@ -2407,12 +2663,12 @@ public:
m_nextBoundaryEdges[i] = UINT32_MAX;
uint32_t numBoundaryLoops = 0, numUnclosedBoundaries = 0;
BitArray linkedEdges(edgeCount);
- linkedEdges.clearAll();
+ linkedEdges.zeroOutMemory();
for (;;) {
// Find the first boundary edge that hasn't been linked yet.
uint32_t firstEdge = UINT32_MAX;
for (uint32_t i = 0; i < edgeCount; i++) {
- if (m_oppositeEdges[i] == UINT32_MAX && !linkedEdges.bitAt(i)) {
+ if (m_oppositeEdges[i] == UINT32_MAX && !linkedEdges.get(i)) {
firstEdge = i;
break;
}
@@ -2430,12 +2686,8 @@ public:
const uint32_t otherEdge = mapIndex / 2; // Two vertices added per edge.
if (m_oppositeEdges[otherEdge] != UINT32_MAX)
goto next; // Not a boundary edge.
- if (linkedEdges.bitAt(otherEdge))
+ if (linkedEdges.get(otherEdge))
goto next; // Already linked.
- if (m_flags & MeshFlags::HasFaceGroups && m_faceGroups[meshEdgeFace(currentEdge)] != m_faceGroups[meshEdgeFace(otherEdge)])
- goto next; // Don't cross face groups.
- if (isFaceIgnored(meshEdgeFace(otherEdge)))
- goto next; // Face is ignored.
if (m_indices[meshEdgeIndex0(otherEdge)] != it.vertex())
goto next; // Edge contains the vertex, but it's the wrong one.
// First edge (closing the boundary loop) has the highest priority.
@@ -2449,11 +2701,11 @@ public:
if (bestNextEdge == UINT32_MAX) {
numUnclosedBoundaries++;
if (currentEdge == firstEdge)
- linkedEdges.setBitAt(firstEdge); // Only 1 edge in this boundary "loop".
+ linkedEdges.set(firstEdge); // Only 1 edge in this boundary "loop".
break; // Can't find a next edge.
}
m_nextBoundaryEdges[currentEdge] = bestNextEdge;
- linkedEdges.setBitAt(bestNextEdge);
+ linkedEdges.set(bestNextEdge);
currentEdge = bestNextEdge;
if (currentEdge == firstEdge) {
numBoundaryLoops++;
@@ -2461,6 +2713,7 @@ public:
}
}
}
+#if XA_FIX_INTERNAL_BOUNDARY_LOOPS
// Find internal boundary loops and separate them.
// Detect by finding two edges in a boundary loop that have a colocal end vertex.
// Fix by swapping their next boundary edge.
@@ -2469,28 +2722,29 @@ public:
fixInternalBoundary:
meshGetBoundaryLoops(*this, boundaryLoops);
for (uint32_t loop = 0; loop < boundaryLoops.size(); loop++) {
- linkedEdges.clearAll();
- for (Mesh::BoundaryEdgeIterator it1(this, boundaryLoops[loop]); !it1.isDone(); it1.advance()) {
+ linkedEdges.zeroOutMemory();
+ for (Mesh::BoundaryLoopEdgeIterator it1(this, boundaryLoops[loop]); !it1.isDone(); it1.advance()) {
const uint32_t e1 = it1.edge();
- if (linkedEdges.bitAt(e1))
+ if (linkedEdges.get(e1))
continue;
- for (Mesh::BoundaryEdgeIterator it2(this, boundaryLoops[loop]); !it2.isDone(); it2.advance()) {
+ for (Mesh::BoundaryLoopEdgeIterator it2(this, boundaryLoops[loop]); !it2.isDone(); it2.advance()) {
const uint32_t e2 = it2.edge();
- if (e1 == e2 || !isBoundaryEdge(e2) || linkedEdges.bitAt(e2))
+ if (e1 == e2 || !isBoundaryEdge(e2) || linkedEdges.get(e2))
continue;
if (!areColocal(m_indices[meshEdgeIndex1(e1)], m_indices[meshEdgeIndex1(e2)]))
continue;
swap(m_nextBoundaryEdges[e1], m_nextBoundaryEdges[e2]);
- linkedEdges.setBitAt(e1);
- linkedEdges.setBitAt(e2);
+ linkedEdges.set(e1);
+ linkedEdges.set(e2);
goto fixInternalBoundary; // start over
}
}
}
+#endif
}
/// Find edge, test all colocals.
- uint32_t findEdge(uint32_t faceGroup, uint32_t vertex0, uint32_t vertex1) const
+ uint32_t findEdge(uint32_t vertex0, uint32_t vertex1) const
{
uint32_t result = UINT32_MAX;
if (m_nextColocalVertex.isEmpty()) {
@@ -2498,7 +2752,7 @@ public:
uint32_t edge = m_edgeMap.get(key);
while (edge != UINT32_MAX) {
// Don't find edges of ignored faces.
- if ((faceGroup == UINT32_MAX || m_faceGroups[meshEdgeFace(edge)] == faceGroup) && !isFaceIgnored(meshEdgeFace(edge))) {
+ if (!isFaceIgnored(meshEdgeFace(edge))) {
//XA_DEBUG_ASSERT(m_id != UINT32_MAX || (m_id == UINT32_MAX && result == UINT32_MAX)); // duplicate edge - ignore on initial meshes
result = edge;
#if !XA_DEBUG
@@ -2514,7 +2768,7 @@ public:
uint32_t edge = m_edgeMap.get(key);
while (edge != UINT32_MAX) {
// Don't find edges of ignored faces.
- if ((faceGroup == UINT32_MAX || m_faceGroups[meshEdgeFace(edge)] == faceGroup) && !isFaceIgnored(meshEdgeFace(edge))) {
+ if (!isFaceIgnored(meshEdgeFace(edge))) {
XA_DEBUG_ASSERT(m_id != UINT32_MAX || (m_id == UINT32_MAX && result == UINT32_MAX)); // duplicate edge - ignore on initial meshes
result = edge;
#if !XA_DEBUG
@@ -2607,7 +2861,7 @@ public:
{
float area = 0;
for (uint32_t f = 0; f < faceCount(); f++)
- area += faceArea(f);
+ area += computeFaceArea(f);
XA_DEBUG_ASSERT(area >= 0);
return area;
}
@@ -2616,11 +2870,11 @@ public:
{
float area = 0;
for (uint32_t f = 0; f < faceCount(); f++)
- area += faceParametricArea(f);
+ area += computeFaceParametricArea(f);
return fabsf(area); // May be negative, depends on texcoord winding.
}
- float faceArea(uint32_t face) const
+ float computeFaceArea(uint32_t face) const
{
const Vector3 &p0 = m_positions[m_indices[face * 3 + 0]];
const Vector3 &p1 = m_positions[m_indices[face * 3 + 1]];
@@ -2628,7 +2882,7 @@ public:
return length(cross(p1 - p0, p2 - p0)) * 0.5f;
}
- Vector3 faceCentroid(uint32_t face) const
+ Vector3 computeFaceCentroid(uint32_t face) const
{
Vector3 sum(0.0f);
for (uint32_t i = 0; i < 3; i++)
@@ -2636,22 +2890,9 @@ public:
return sum / 3.0f;
}
- Vector3 calculateFaceNormal(uint32_t face) const
- {
- return normalizeSafe(triangleNormalAreaScaled(face), Vector3(0, 0, 1), 0.0f);
- }
-
- float faceParametricArea(uint32_t face) const
- {
- const Vector2 &t0 = m_texcoords[m_indices[face * 3 + 0]];
- const Vector2 &t1 = m_texcoords[m_indices[face * 3 + 1]];
- const Vector2 &t2 = m_texcoords[m_indices[face * 3 + 2]];
- return triangleArea(t0, t1, t2) * 0.5f;
- }
-
// Average of the edge midpoints weighted by the edge length.
// I want a point inside the triangle, but closer to the cirumcenter.
- Vector3 triangleCenter(uint32_t face) const
+ Vector3 computeFaceCenter(uint32_t face) const
{
const Vector3 &p0 = m_positions[m_indices[face * 3 + 0]];
const Vector3 &p1 = m_positions[m_indices[face * 3 + 1]];
@@ -2665,22 +2906,25 @@ public:
return m0 + m1 + m2;
}
- // Unnormalized face normal assuming it's a triangle.
- Vector3 triangleNormal(uint32_t face) const
- {
- return normalizeSafe(triangleNormalAreaScaled(face), Vector3(0), 0.0f);
- }
-
- Vector3 triangleNormalAreaScaled(uint32_t face) const
+ Vector3 computeFaceNormal(uint32_t face) const
{
const Vector3 &p0 = m_positions[m_indices[face * 3 + 0]];
const Vector3 &p1 = m_positions[m_indices[face * 3 + 1]];
const Vector3 &p2 = m_positions[m_indices[face * 3 + 2]];
const Vector3 e0 = p2 - p0;
const Vector3 e1 = p1 - p0;
- return cross(e0, e1);
+ const Vector3 normalAreaScaled = cross(e0, e1);
+ return normalizeSafe(normalAreaScaled, Vector3(0, 0, 1), 0.0f);
}
+ float computeFaceParametricArea(uint32_t face) const
+ {
+ const Vector2 &t0 = m_texcoords[m_indices[face * 3 + 0]];
+ const Vector2 &t1 = m_texcoords[m_indices[face * 3 + 1]];
+ const Vector2 &t2 = m_texcoords[m_indices[face * 3 + 2]];
+ return triangleArea(t0, t1, t2);
+ }
+
// @@ This is not exactly accurate, we should compare the texture coordinates...
bool isSeam(uint32_t edge) const
{
@@ -2732,7 +2976,8 @@ public:
XA_INLINE uint32_t edgeCount() const { return m_indices.size(); }
XA_INLINE uint32_t oppositeEdge(uint32_t edge) const { return m_oppositeEdges[edge]; }
XA_INLINE bool isBoundaryEdge(uint32_t edge) const { return m_oppositeEdges[edge] == UINT32_MAX; }
- XA_INLINE bool isBoundaryVertex(uint32_t vertex) const { return m_boundaryVertices[vertex]; }
+ XA_INLINE const Array<uint32_t> &boundaryEdges() const { return m_boundaryEdges; }
+ XA_INLINE bool isBoundaryVertex(uint32_t vertex) const { return m_isBoundaryVertex.get(vertex); }
XA_INLINE uint32_t colocalVertexCount() const { return m_colocalVertexCount; }
XA_INLINE uint32_t vertexCount() const { return m_positions.size(); }
XA_INLINE uint32_t vertexAt(uint32_t i) const { return m_indices[i]; }
@@ -2740,10 +2985,14 @@ public:
XA_INLINE const Vector3 &normal(uint32_t vertex) const { XA_DEBUG_ASSERT(m_flags & MeshFlags::HasNormals); return m_normals[vertex]; }
XA_INLINE const Vector2 &texcoord(uint32_t vertex) const { return m_texcoords[vertex]; }
XA_INLINE Vector2 &texcoord(uint32_t vertex) { return m_texcoords[vertex]; }
+ XA_INLINE const Vector2 *texcoords() const { return m_texcoords.data(); }
XA_INLINE Vector2 *texcoords() { return m_texcoords.data(); }
+ XA_INLINE uint32_t ignoredFaceCount() const { return m_ignoredFaceCount; }
XA_INLINE uint32_t faceCount() const { return m_indices.size() / 3; }
- XA_INLINE uint32_t faceGroupCount() const { XA_DEBUG_ASSERT(m_flags & MeshFlags::HasFaceGroups); return m_faceGroups.size(); }
- XA_INLINE uint32_t faceGroupAt(uint32_t face) const { XA_DEBUG_ASSERT(m_flags & MeshFlags::HasFaceGroups); return m_faceGroups[face]; }
+ XA_INLINE uint16_t faceGroupAt(uint32_t face) const { XA_DEBUG_ASSERT(m_flags & MeshFlags::HasFaceGroups); return m_faceGroups[face]; }
+ XA_INLINE uint32_t faceGroupCount() const { XA_DEBUG_ASSERT(m_flags & MeshFlags::HasFaceGroups); return m_faceGroupFaceCounts.size(); }
+ XA_INLINE uint32_t faceGroupNextFace(uint32_t face) const { XA_DEBUG_ASSERT(m_flags & MeshFlags::HasFaceGroups); return m_faceGroupNextFace[face]; }
+ XA_INLINE uint32_t faceGroupFaceCount(uint32_t group) const { XA_DEBUG_ASSERT(m_flags & MeshFlags::HasFaceGroups); return m_faceGroupFaceCounts[group]; }
XA_INLINE const uint32_t *indices() const { return m_indices.data(); }
XA_INLINE uint32_t indexCount() const { return m_indices.size(); }
@@ -2754,18 +3003,25 @@ private:
uint32_t m_flags;
uint32_t m_id;
Array<bool> m_faceIgnore;
- Array<uint32_t> m_faceGroups;
+ uint32_t m_ignoredFaceCount;
Array<uint32_t> m_indices;
Array<Vector3> m_positions;
Array<Vector3> m_normals;
Array<Vector2> m_texcoords;
+ // Populated by createFaceGroups
+ Array<uint16_t> m_faceGroups;
+ Array<uint32_t> m_faceGroupFirstFace;
+ Array<uint32_t> m_faceGroupNextFace; // In: face. Out: the next face in the same group.
+ Array<uint32_t> m_faceGroupFaceCounts; // In: face group. Out: number of faces in the group.
+
// Populated by createColocals
uint32_t m_colocalVertexCount;
Array<uint32_t> m_nextColocalVertex; // In: vertex index. Out: the vertex index of the next colocal position.
// Populated by createBoundaries
- Array<bool> m_boundaryVertices;
+ BitArray m_isBoundaryVertex;
+ Array<uint32_t> m_boundaryEdges;
Array<uint32_t> m_oppositeEdges; // In: edge index. Out: the index of the opposite edge (i.e. wound the opposite direction). UINT32_MAX if the input edge is a boundary edge.
// Populated by linkBoundaries
@@ -2776,28 +3032,24 @@ private:
EdgeKey() {}
EdgeKey(const EdgeKey &k) : v0(k.v0), v1(k.v1) {}
EdgeKey(uint32_t v0, uint32_t v1) : v0(v0), v1(v1) {}
-
- void operator=(const EdgeKey &k)
- {
- v0 = k.v0;
- v1 = k.v1;
- }
- bool operator==(const EdgeKey &k) const
- {
- return v0 == k.v0 && v1 == k.v1;
- }
+ bool operator==(const EdgeKey &k) const { return v0 == k.v0 && v1 == k.v1; }
uint32_t v0;
uint32_t v1;
};
- HashMap<EdgeKey> m_edgeMap;
+ struct EdgeHash
+ {
+ uint32_t operator()(const EdgeKey &k) const { return k.v0 * 32768u + k.v1; }
+ };
+
+ HashMap<EdgeKey, EdgeHash> m_edgeMap;
public:
- class BoundaryEdgeIterator
+ class BoundaryLoopEdgeIterator
{
public:
- BoundaryEdgeIterator(const Mesh *mesh, uint32_t edge) : m_mesh(mesh), m_first(UINT32_MAX), m_current(edge) {}
+ BoundaryLoopEdgeIterator(const Mesh *mesh, uint32_t edge) : m_mesh(mesh), m_first(UINT32_MAX), m_current(edge) {}
void advance()
{
@@ -2866,7 +3118,14 @@ public:
public:
ColocalEdgeIterator(const Mesh *mesh, uint32_t vertex0, uint32_t vertex1) : m_mesh(mesh), m_vertex0It(mesh, vertex0), m_vertex1It(mesh, vertex1), m_vertex1(vertex1)
{
- resetElement();
+ do {
+ if (!resetElement()) {
+ advanceVertex1();
+ }
+ else {
+ break;
+ }
+ } while (!isDone());
}
void advance()
@@ -2885,7 +3144,7 @@ public:
}
private:
- void resetElement()
+ bool resetElement()
{
m_edge = m_mesh->m_edgeMap.get(Mesh::EdgeKey(m_vertex0It.vertex(), m_vertex1It.vertex()));
while (m_edge != UINT32_MAX) {
@@ -2893,8 +3152,10 @@ public:
break;
m_edge = m_mesh->m_edgeMap.getNext(m_edge);
}
- if (m_edge == UINT32_MAX)
- advanceVertex1();
+ if (m_edge == UINT32_MAX) {
+ return false;
+ }
+ return true;
}
void advanceElement()
@@ -2910,22 +3171,22 @@ public:
advanceVertex1();
}
- void advanceVertex0()
- {
- m_vertex0It.advance();
- if (m_vertex0It.isDone())
- return;
- m_vertex1It = ColocalVertexIterator(m_mesh, m_vertex1);
- resetElement();
- }
-
void advanceVertex1()
{
- m_vertex1It.advance();
- if (m_vertex1It.isDone())
- advanceVertex0();
- else
- resetElement();
+ auto successful = false;
+ while (!successful) {
+ m_vertex1It.advance();
+ if (m_vertex1It.isDone()) {
+ if (!m_vertex0It.isDone()) {
+ m_vertex0It.advance();
+ m_vertex1It = ColocalVertexIterator(m_mesh, m_vertex1);
+ }
+ else {
+ return;
+ }
+ }
+ successful = resetElement();
+ }
}
bool isIgnoredFace() const
@@ -2976,16 +3237,8 @@ public:
return meshEdgeFace(oedge);
}
- uint32_t vertex0() const
- {
- return m_mesh->m_indices[m_face * 3 + m_relativeEdge];
- }
-
- uint32_t vertex1() const
- {
- return m_mesh->m_indices[m_face * 3 + (m_relativeEdge + 1) % 3];
- }
-
+ uint32_t vertex0() const { return m_mesh->m_indices[m_face * 3 + m_relativeEdge]; }
+ uint32_t vertex1() const { return m_mesh->m_indices[m_face * 3 + (m_relativeEdge + 1) % 3]; }
const Vector3 &position0() const { return m_mesh->m_positions[vertex0()]; }
const Vector3 &position1() const { return m_mesh->m_positions[vertex1()]; }
const Vector3 &normal0() const { return m_mesh->m_normals[vertex0()]; }
@@ -2999,8 +3252,39 @@ public:
uint32_t m_edge;
uint32_t m_relativeEdge;
};
+
+ class GroupFaceIterator
+ {
+ public:
+ GroupFaceIterator(const Mesh *mesh, uint32_t group) : m_mesh(mesh)
+ {
+ XA_DEBUG_ASSERT(group != UINT32_MAX);
+ m_current = mesh->m_faceGroupFirstFace[group];
+ }
+
+ void advance()
+ {
+ m_current = m_mesh->m_faceGroupNextFace[m_current];
+ }
+
+ bool isDone() const
+ {
+ return m_current == UINT32_MAX;
+ }
+
+ uint32_t face() const
+ {
+ return m_current;
+ }
+
+ private:
+ const Mesh *m_mesh;
+ uint32_t m_current;
+ };
};
+constexpr uint16_t Mesh::kInvalidFaceGroup;
+
static bool meshCloseHole(Mesh *mesh, const Array<uint32_t> &holeVertices, const Vector3 &normal)
{
#if XA_CLOSE_HOLES_CHECK_EDGE_INTERSECTION
@@ -3027,15 +3311,15 @@ static bool meshCloseHole(Mesh *mesh, const Array<uint32_t> &holeVertices, const
const uint32_t i3 = (i + 1) % frontCount;
const Vector3 edge1 = frontPoints[i1] - frontPoints[i2];
const Vector3 edge2 = frontPoints[i3] - frontPoints[i2];
- frontAngles[i] = acosf(dot(edge1, edge2) / (length(edge1) * length(edge2)));
+ frontAngles[i] = atan2f(length(cross(edge1, edge2)), dot(edge1, edge2));
if (frontAngles[i] >= smallestAngle || isNan(frontAngles[i]))
continue;
// Don't duplicate edges.
- if (mesh->findEdge(UINT32_MAX, frontVertices[i1], frontVertices[i2]) != UINT32_MAX)
+ if (mesh->findEdge(frontVertices[i1], frontVertices[i2]) != UINT32_MAX)
continue;
- if (mesh->findEdge(UINT32_MAX, frontVertices[i2], frontVertices[i3]) != UINT32_MAX)
+ if (mesh->findEdge(frontVertices[i2], frontVertices[i3]) != UINT32_MAX)
continue;
- if (mesh->findEdge(UINT32_MAX, frontVertices[i3], frontVertices[i1]) != UINT32_MAX)
+ if (mesh->findEdge(frontVertices[i3], frontVertices[i1]) != UINT32_MAX)
continue;
/*
Make sure he new edge that would be formed by (i3, i1) doesn't intersect any vertices. This often happens when fixing t-junctions.
@@ -3128,9 +3412,10 @@ static bool meshCloseHole(Mesh *mesh, const Array<uint32_t> &holeVertices, const
return true;
}
-static bool meshCloseHoles(Mesh *mesh, const Array<uint32_t> &boundaryLoops, const Vector3 &normal, Array<uint32_t> &holeFaceCounts)
+static bool meshCloseHoles(Mesh *mesh, const Array<uint32_t> &boundaryLoops, const Vector3 &normal, uint32_t *holeCount, Array<uint32_t> *holeFaceCounts)
{
- holeFaceCounts.clear();
+ if (holeFaceCounts)
+ holeFaceCounts->clear();
// Compute lengths.
const uint32_t boundaryCount = boundaryLoops.size();
Array<float> boundaryLengths;
@@ -3139,7 +3424,7 @@ static bool meshCloseHoles(Mesh *mesh, const Array<uint32_t> &boundaryLoops, con
for (uint32_t i = 0; i < boundaryCount; i++) {
float boundaryLength = 0.0f;
boundaryEdgeCounts[i] = 0;
- for (Mesh::BoundaryEdgeIterator it(mesh, boundaryLoops[i]); !it.isDone(); it.advance()) {
+ for (Mesh::BoundaryLoopEdgeIterator it(mesh, boundaryLoops[i]); !it.isDone(); it.advance()) {
const Vector3 &t0 = mesh->position(mesh->vertexAt(meshEdgeIndex0(it.edge())));
const Vector3 &t1 = mesh->position(mesh->vertexAt(meshEdgeIndex1(it.edge())));
boundaryLength += length(t1 - t0);
@@ -3167,7 +3452,7 @@ static bool meshCloseHoles(Mesh *mesh, const Array<uint32_t> &boundaryLoops, con
holePoints.resize(boundaryEdgeCounts[i]);
// Winding is backwards for internal boundaries.
uint32_t e = 0;
- for (Mesh::BoundaryEdgeIterator it(mesh, boundaryLoops[i]); !it.isDone(); it.advance()) {
+ for (Mesh::BoundaryLoopEdgeIterator it(mesh, boundaryLoops[i]); !it.isDone(); it.advance()) {
const uint32_t vertex = mesh->vertexAt(meshEdgeIndex0(it.edge()));
holeVertices[boundaryEdgeCounts[i] - 1 - e] = vertex;
holePoints[boundaryEdgeCounts[i] - 1 - e] = mesh->position(vertex);
@@ -3176,7 +3461,10 @@ static bool meshCloseHoles(Mesh *mesh, const Array<uint32_t> &boundaryLoops, con
const uint32_t oldFaceCount = mesh->faceCount();
if (!meshCloseHole(mesh, holeVertices, normal))
result = false; // Return false if any hole failed to close, but keep trying to close other holes.
- holeFaceCounts.push_back(mesh->faceCount() - oldFaceCount);
+ if (holeCount)
+ (*holeCount)++;
+ if (holeFaceCounts)
+ holeFaceCounts->push_back(mesh->faceCount() - oldFaceCount);
}
return result;
}
@@ -3307,104 +3595,18 @@ static void meshGetBoundaryLoops(const Mesh &mesh, Array<uint32_t> &boundaryLoop
{
const uint32_t edgeCount = mesh.edgeCount();
BitArray bitFlags(edgeCount);
- bitFlags.clearAll();
+ bitFlags.zeroOutMemory();
boundaryLoops.clear();
// Search for boundary edges. Mark all the edges that belong to the same boundary.
for (uint32_t e = 0; e < edgeCount; e++) {
- if (bitFlags.bitAt(e) || !mesh.isBoundaryEdge(e))
+ if (bitFlags.get(e) || !mesh.isBoundaryEdge(e))
continue;
- for (Mesh::BoundaryEdgeIterator it(&mesh, e); !it.isDone(); it.advance())
- bitFlags.setBitAt(it.edge());
+ for (Mesh::BoundaryLoopEdgeIterator it(&mesh, e); !it.isDone(); it.advance())
+ bitFlags.set(it.edge());
boundaryLoops.push_back(e);
}
}
-class MeshTopology
-{
-public:
- MeshTopology(const Mesh *mesh)
- {
- const uint32_t vertexCount = mesh->colocalVertexCount();
- const uint32_t faceCount = mesh->faceCount();
- const uint32_t edgeCount = mesh->edgeCount();
- Array<uint32_t> stack(MemTag::Default);
- stack.reserve(faceCount);
- BitArray bitFlags(faceCount);
- bitFlags.clearAll();
- // Compute connectivity.
- m_connectedCount = 0;
- for (uint32_t f = 0; f < faceCount; f++ ) {
- if (bitFlags.bitAt(f) == false) {
- m_connectedCount++;
- stack.push_back(f);
- while (!stack.isEmpty()) {
- const uint32_t top = stack.back();
- XA_ASSERT(top != uint32_t(~0));
- stack.pop_back();
- if (bitFlags.bitAt(top) == false) {
- bitFlags.setBitAt(top);
- for (Mesh::FaceEdgeIterator it(mesh, top); !it.isDone(); it.advance()) {
- const uint32_t oppositeFace = it.oppositeFace();
- if (oppositeFace != UINT32_MAX)
- stack.push_back(oppositeFace);
- }
- }
- }
- }
- }
- XA_ASSERT(stack.isEmpty());
- // Count boundary loops.
- m_boundaryCount = 0;
- bitFlags.resize(edgeCount);
- bitFlags.clearAll();
- // Don't forget to link the boundary otherwise this won't work.
- for (uint32_t e = 0; e < edgeCount; e++) {
- if (bitFlags.bitAt(e) || !mesh->isBoundaryEdge(e))
- continue;
- m_boundaryCount++;
- for (Mesh::BoundaryEdgeIterator it(mesh, e); !it.isDone(); it.advance())
- bitFlags.setBitAt(it.edge());
- }
- // Compute euler number.
- m_eulerNumber = vertexCount - edgeCount + faceCount;
- // Compute genus. (only valid on closed connected surfaces)
- m_genus = -1;
- if (isClosed() && isConnected())
- m_genus = (2 - m_eulerNumber) / 2;
- }
-
- /// Determine if the mesh is connected.
- bool isConnected() const
- {
- return m_connectedCount == 1;
- }
-
- /// Determine if the mesh is closed. (Each edge is shared by two faces)
- bool isClosed() const
- {
- return m_boundaryCount == 0;
- }
-
- /// Return true if the mesh has the topology of a disk.
- bool isDisk() const
- {
- return isConnected() && m_boundaryCount == 1/* && m_eulerNumber == 1*/;
- }
-
-private:
- ///< Number of boundary loops.
- int m_boundaryCount;
-
- ///< Number of connected components.
- int m_connectedCount;
-
- ///< Euler number.
- int m_eulerNumber;
-
- /// Mesh genus.
- int m_genus;
-};
-
struct Progress
{
Progress(ProgressCategory::Enum category, ProgressFunc func, void *userData, uint32_t maxValue) : value(0), cancel(false), m_category(category), m_func(func), m_userData(userData), m_maxValue(maxValue), m_progress(0)
@@ -3482,6 +3684,7 @@ class TaskScheduler
public:
TaskScheduler() : m_shutdown(false)
{
+ m_threadIndex = 0;
// Max with current task scheduler usage is 1 per thread + 1 deep nesting, but allow for some slop.
m_maxGroups = std::thread::hardware_concurrency() * 4;
m_groups = XA_ALLOC_ARRAY(MemTag::Default, TaskGroup, m_maxGroups);
@@ -3494,7 +3697,7 @@ public:
for (uint32_t i = 0; i < m_workers.size(); i++) {
new (&m_workers[i]) Worker();
m_workers[i].wakeup = false;
- m_workers[i].thread = XA_NEW_ARGS(MemTag::Default, std::thread, workerThread, this, &m_workers[i]);
+ m_workers[i].thread = XA_NEW_ARGS(MemTag::Default, std::thread, workerThread, this, &m_workers[i], i + 1);
}
}
@@ -3517,6 +3720,11 @@ public:
XA_FREE(m_groups);
}
+ uint32_t threadCount() const
+ {
+ return max(1u, std::thread::hardware_concurrency()); // Including the main thread.
+ }
+
TaskGroupHandle createTaskGroup(uint32_t reserveSize = 0)
{
// Claim the first free group.
@@ -3581,6 +3789,8 @@ public:
handle->value = UINT32_MAX;
}
+ static uint32_t currentThreadIndex() { return m_threadIndex; }
+
private:
struct TaskGroup
{
@@ -3603,9 +3813,11 @@ private:
uint32_t m_maxGroups;
Array<Worker> m_workers;
std::atomic<bool> m_shutdown;
+ static thread_local uint32_t m_threadIndex;
- static void workerThread(TaskScheduler *scheduler, Worker *worker)
+ static void workerThread(TaskScheduler *scheduler, Worker *worker, uint32_t threadIndex)
{
+ m_threadIndex = threadIndex;
std::unique_lock<std::mutex> lock(worker->mutex);
for (;;) {
worker->cv.wait(lock, [=]{ return worker->wakeup.load(); });
@@ -3636,6 +3848,8 @@ private:
}
}
};
+
+thread_local uint32_t TaskScheduler::m_threadIndex;
#else
class TaskScheduler
{
@@ -3646,6 +3860,11 @@ public:
destroyGroup({ i });
}
+ uint32_t threadCount() const
+ {
+ return 1;
+ }
+
TaskGroupHandle createTaskGroup(uint32_t reserveSize = 0)
{
TaskGroup *group = XA_NEW(MemTag::Default, TaskGroup);
@@ -3675,6 +3894,8 @@ public:
handle->value = UINT32_MAX;
}
+ static uint32_t currentThreadIndex() { return 0; }
+
private:
void destroyGroup(TaskGroupHandle handle)
{
@@ -3695,6 +3916,369 @@ private:
};
#endif
+#if XA_DEBUG_EXPORT_TGA
+const uint8_t TGA_TYPE_RGB = 2;
+const uint8_t TGA_ORIGIN_UPPER = 0x20;
+
+#pragma pack(push, 1)
+struct TgaHeader
+{
+ uint8_t id_length;
+ uint8_t colormap_type;
+ uint8_t image_type;
+ uint16_t colormap_index;
+ uint16_t colormap_length;
+ uint8_t colormap_size;
+ uint16_t x_origin;
+ uint16_t y_origin;
+ uint16_t width;
+ uint16_t height;
+ uint8_t pixel_size;
+ uint8_t flags;
+ enum { Size = 18 };
+};
+#pragma pack(pop)
+
+static void WriteTga(const char *filename, const uint8_t *data, uint32_t width, uint32_t height)
+{
+ XA_DEBUG_ASSERT(sizeof(TgaHeader) == TgaHeader::Size);
+ FILE *f;
+ XA_FOPEN(f, filename, "wb");
+ if (!f)
+ return;
+ TgaHeader tga;
+ tga.id_length = 0;
+ tga.colormap_type = 0;
+ tga.image_type = TGA_TYPE_RGB;
+ tga.colormap_index = 0;
+ tga.colormap_length = 0;
+ tga.colormap_size = 0;
+ tga.x_origin = 0;
+ tga.y_origin = 0;
+ tga.width = (uint16_t)width;
+ tga.height = (uint16_t)height;
+ tga.pixel_size = 24;
+ tga.flags = TGA_ORIGIN_UPPER;
+ fwrite(&tga, sizeof(TgaHeader), 1, f);
+ fwrite(data, sizeof(uint8_t), width * height * 3, f);
+ fclose(f);
+}
+#endif
+
+template<typename T>
+class ThreadLocal
+{
+public:
+ ThreadLocal()
+ {
+#if XA_MULTITHREADED
+ const uint32_t n = std::thread::hardware_concurrency();
+#else
+ const uint32_t n = 1;
+#endif
+ m_array = XA_ALLOC_ARRAY(MemTag::Default, T, n);
+ for (uint32_t i = 0; i < n; i++)
+ new (&m_array[i]) T;
+ }
+
+ ~ThreadLocal()
+ {
+#if XA_MULTITHREADED
+ const uint32_t n = std::thread::hardware_concurrency();
+#else
+ const uint32_t n = 1;
+#endif
+ for (uint32_t i = 0; i < n; i++)
+ m_array[i].~T();
+ XA_FREE(m_array);
+ }
+
+ T &get() const
+ {
+ return m_array[TaskScheduler::currentThreadIndex()];
+ }
+
+private:
+ T *m_array;
+};
+
+class UniformGrid2
+{
+public:
+ void reset(const Vector2 *positions, const uint32_t *indices = nullptr, uint32_t reserveEdgeCount = 0)
+ {
+ m_edges.clear();
+ if (reserveEdgeCount > 0)
+ m_edges.reserve(reserveEdgeCount);
+ m_positions = positions;
+ m_indices = indices;
+ m_cellDataOffsets.clear();
+ }
+
+ void append(uint32_t edge)
+ {
+ XA_DEBUG_ASSERT(m_cellDataOffsets.isEmpty());
+ m_edges.push_back(edge);
+ }
+
+ bool intersect(Vector2 v1, Vector2 v2, float epsilon)
+ {
+ const uint32_t edgeCount = m_edges.size();
+ bool bruteForce = edgeCount <= 64;
+ if (!bruteForce && m_cellDataOffsets.isEmpty())
+ bruteForce = !createGrid();
+ if (bruteForce) {
+ for (uint32_t j = 0; j < edgeCount; j++) {
+ const uint32_t edge = m_edges[j];
+ if (linesIntersect(v1, v2, edgePosition0(edge), edgePosition1(edge), epsilon))
+ return true;
+ }
+ } else {
+ computePotentialEdges(v1, v2);
+ uint32_t prevEdge = UINT32_MAX;
+ for (uint32_t j = 0; j < m_potentialEdges.size(); j++) {
+ const uint32_t edge = m_potentialEdges[j];
+ if (edge == prevEdge)
+ continue;
+ if (linesIntersect(v1, v2, edgePosition0(edge), edgePosition1(edge), epsilon))
+ return true;
+ prevEdge = edge;
+ }
+ }
+ return false;
+ }
+
+ bool intersectSelf(float epsilon)
+ {
+ const uint32_t edgeCount = m_edges.size();
+ bool bruteForce = edgeCount <= 64;
+ if (!bruteForce && m_cellDataOffsets.isEmpty())
+ bruteForce = !createGrid();
+ for (uint32_t i = 0; i < edgeCount; i++) {
+ const uint32_t edge1 = m_edges[i];
+ if (bruteForce) {
+ for (uint32_t j = 0; j < edgeCount; j++) {
+ const uint32_t edge2 = m_edges[j];
+ if (edgesIntersect(edge1, edge2, epsilon))
+ return true;
+ }
+ } else {
+ computePotentialEdges(edgePosition0(edge1), edgePosition1(edge1));
+ uint32_t prevEdge = UINT32_MAX;
+ for (uint32_t j = 0; j < m_potentialEdges.size(); j++) {
+ const uint32_t edge2 = m_potentialEdges[j];
+ if (edge2 == prevEdge)
+ continue;
+ if (edgesIntersect(edge1, edge2, epsilon))
+ return true;
+ prevEdge = edge2;
+ }
+ }
+ }
+ return false;
+ }
+
+#if XA_DEBUG_EXPORT_BOUNDARY_GRID
+ void debugExport(const char *filename)
+ {
+ Array<uint8_t> image;
+ image.resize(m_gridWidth * m_gridHeight * 3);
+ for (uint32_t y = 0; y < m_gridHeight; y++) {
+ for (uint32_t x = 0; x < m_gridWidth; x++) {
+ uint8_t *bgr = &image[(x + y * m_gridWidth) * 3];
+ bgr[0] = bgr[1] = bgr[2] = 32;
+ uint32_t offset = m_cellDataOffsets[x + y * m_gridWidth];
+ while (offset != UINT32_MAX) {
+ const uint32_t edge2 = m_cellData[offset];
+ srand(edge2);
+ for (uint32_t i = 0; i < 3; i++)
+ bgr[i] = uint8_t(bgr[i] * 0.5f + (rand() % 255) * 0.5f);
+ offset = m_cellData[offset + 1];
+ }
+ }
+ }
+ WriteTga(filename, image.data(), m_gridWidth, m_gridHeight);
+ }
+#endif
+
+private:
+ bool createGrid()
+ {
+ // Compute edge extents. Min will be the grid origin.
+ const uint32_t edgeCount = m_edges.size();
+ Extents2 edgeExtents;
+ edgeExtents.reset();
+ for (uint32_t i = 0; i < edgeCount; i++) {
+ const uint32_t edge = m_edges[i];
+ edgeExtents.add(edgePosition0(edge));
+ edgeExtents.add(edgePosition1(edge));
+ }
+ m_gridOrigin = edgeExtents.min;
+ // Size grid to approximately one edge per cell.
+ const Vector2 extentsSize(edgeExtents.max - edgeExtents.min);
+ m_cellSize = min(extentsSize.x, extentsSize.y) / sqrtf((float)edgeCount);
+ if (m_cellSize <= 0.0f)
+ return false;
+ m_gridWidth = uint32_t(ceilf(extentsSize.x / m_cellSize));
+ m_gridHeight = uint32_t(ceilf(extentsSize.y / m_cellSize));
+ if (m_gridWidth == 0 || m_gridHeight == 0)
+ return false;
+ // Insert edges into cells.
+ m_cellDataOffsets.resize(m_gridWidth * m_gridHeight);
+ for (uint32_t i = 0; i < m_cellDataOffsets.size(); i++)
+ m_cellDataOffsets[i] = UINT32_MAX;
+ m_cellData.clear();
+ m_cellData.reserve(edgeCount * 2);
+ for (uint32_t i = 0; i < edgeCount; i++) {
+ const uint32_t edge = m_edges[i];
+ traverse(edgePosition0(edge), edgePosition1(edge));
+ XA_DEBUG_ASSERT(!m_traversedCellOffsets.isEmpty());
+ for (uint32_t j = 0; j < m_traversedCellOffsets.size(); j++) {
+ const uint32_t cell = m_traversedCellOffsets[j];
+ uint32_t offset = m_cellDataOffsets[cell];
+ if (offset == UINT32_MAX)
+ m_cellDataOffsets[cell] = m_cellData.size();
+ else {
+ for (;;) {
+ uint32_t &nextOffset = m_cellData[offset + 1];
+ if (nextOffset == UINT32_MAX) {
+ nextOffset = m_cellData.size();
+ break;
+ }
+ offset = nextOffset;
+ }
+ }
+ m_cellData.push_back(edge);
+ m_cellData.push_back(UINT32_MAX);
+ }
+ }
+ return true;
+ }
+
+ void computePotentialEdges(Vector2 p1, Vector2 p2)
+ {
+ m_potentialEdges.clear();
+ traverse(p1, p2);
+ for (uint32_t j = 0; j < m_traversedCellOffsets.size(); j++) {
+ const uint32_t cell = m_traversedCellOffsets[j];
+ uint32_t offset = m_cellDataOffsets[cell];
+ while (offset != UINT32_MAX) {
+ const uint32_t edge2 = m_cellData[offset];
+ m_potentialEdges.push_back(edge2);
+ offset = m_cellData[offset + 1];
+ }
+ }
+ if (m_potentialEdges.isEmpty())
+ return;
+ insertionSort(m_potentialEdges.data(), m_potentialEdges.size());
+ }
+
+ // "A Fast Voxel Traversal Algorithm for Ray Tracing"
+ void traverse(Vector2 p1, Vector2 p2)
+ {
+ const Vector2 dir = p2 - p1;
+ const Vector2 normal = normalizeSafe(dir, Vector2(0.0f), kEpsilon);
+ const int stepX = dir.x >= 0 ? 1 : -1;
+ const int stepY = dir.y >= 0 ? 1 : -1;
+ const uint32_t firstCell[2] = { cellX(p1.x), cellY(p1.y) };
+ const uint32_t lastCell[2] = { cellX(p2.x), cellY(p2.y) };
+ float distToNextCellX;
+ if (stepX == 1)
+ distToNextCellX = (firstCell[0] + 1) * m_cellSize - (p1.x - m_gridOrigin.x);
+ else
+ distToNextCellX = (p1.x - m_gridOrigin.x) - firstCell[0] * m_cellSize;
+ float distToNextCellY;
+ if (stepY == 1)
+ distToNextCellY = (firstCell[1] + 1) * m_cellSize - (p1.y - m_gridOrigin.y);
+ else
+ distToNextCellY = (p1.y - m_gridOrigin.y) - firstCell[1] * m_cellSize;
+ float tMaxX, tMaxY, tDeltaX, tDeltaY;
+ if (normal.x > kEpsilon || normal.x < -kEpsilon) {
+ tMaxX = (distToNextCellX * stepX) / normal.x;
+ tDeltaX = (m_cellSize * stepX) / normal.x;
+ }
+ else
+ tMaxX = tDeltaX = FLT_MAX;
+ if (normal.y > kEpsilon || normal.y < -kEpsilon) {
+ tMaxY = (distToNextCellY * stepY) / normal.y;
+ tDeltaY = (m_cellSize * stepY) / normal.y;
+ }
+ else
+ tMaxY = tDeltaY = FLT_MAX;
+ m_traversedCellOffsets.clear();
+ m_traversedCellOffsets.push_back(firstCell[0] + firstCell[1] * m_gridWidth);
+ uint32_t currentCell[2] = { firstCell[0], firstCell[1] };
+ while (!(currentCell[0] == lastCell[0] && currentCell[1] == lastCell[1])) {
+ if (tMaxX < tMaxY) {
+ tMaxX += tDeltaX;
+ currentCell[0] += stepX;
+ } else {
+ tMaxY += tDeltaY;
+ currentCell[1] += stepY;
+ }
+ if (currentCell[0] >= m_gridWidth || currentCell[1] >= m_gridHeight)
+ break;
+ if (stepX == 0 && currentCell[0] < lastCell[0])
+ break;
+ if (stepX == 1 && currentCell[0] > lastCell[0])
+ break;
+ if (stepY == 0 && currentCell[1] < lastCell[1])
+ break;
+ if (stepY == 1 && currentCell[1] > lastCell[1])
+ break;
+ m_traversedCellOffsets.push_back(currentCell[0] + currentCell[1] * m_gridWidth);
+ }
+ }
+
+ bool edgesIntersect(uint32_t edge1, uint32_t edge2, float epsilon) const
+ {
+ if (edge1 == edge2)
+ return false;
+ const uint32_t ai[2] = { vertexAt(meshEdgeIndex0(edge1)), vertexAt(meshEdgeIndex1(edge1)) };
+ const uint32_t bi[2] = { vertexAt(meshEdgeIndex0(edge2)), vertexAt(meshEdgeIndex1(edge2)) };
+ // Ignore connected edges, since they can't intersect (only overlap), and may be detected as false positives.
+ if (ai[0] == bi[0] || ai[0] == bi[1] || ai[1] == bi[0] || ai[1] == bi[1])
+ return false;
+ return linesIntersect(m_positions[ai[0]], m_positions[ai[1]], m_positions[bi[0]], m_positions[bi[1]], epsilon);
+ }
+
+ uint32_t cellX(float x) const
+ {
+ return min((uint32_t)max(0.0f, (x - m_gridOrigin.x) / m_cellSize), m_gridWidth - 1u);
+ }
+
+ uint32_t cellY(float y) const
+ {
+ return min((uint32_t)max(0.0f, (y - m_gridOrigin.y) / m_cellSize), m_gridHeight - 1u);
+ }
+
+ Vector2 edgePosition0(uint32_t edge) const
+ {
+ return m_positions[vertexAt(meshEdgeIndex0(edge))];
+ }
+
+ Vector2 edgePosition1(uint32_t edge) const
+ {
+ return m_positions[vertexAt(meshEdgeIndex1(edge))];
+ }
+
+ uint32_t vertexAt(uint32_t index) const
+ {
+ return m_indices ? m_indices[index] : index;
+ }
+
+ Array<uint32_t> m_edges;
+ const Vector2 *m_positions;
+ const uint32_t *m_indices; // Optional
+ float m_cellSize;
+ Vector2 m_gridOrigin;
+ uint32_t m_gridWidth, m_gridHeight; // in cells
+ Array<uint32_t> m_cellDataOffsets;
+ Array<uint32_t> m_cellData;
+ Array<uint32_t> m_potentialEdges;
+ Array<uint32_t> m_traversedCellOffsets;
+};
+
struct UvMeshChart
{
Array<uint32_t> faces;
@@ -3834,15 +4418,16 @@ struct Triangle
// make sure every triangle is front facing.
flipBackface();
// Compute deltas.
- computeUnitInwardNormals();
+ if (isValid())
+ computeUnitInwardNormals();
}
bool isValid()
{
const Vector2 e0 = v3 - v1;
const Vector2 e1 = v2 - v1;
- const float denom = 1.0f / (e0.y * e1.x - e1.y * e0.x);
- return isFinite(denom);
+ const float area = e0.y * e1.x - e1.y * e0.x;
+ return area != 0.0f;
}
// extents has to be multiple of BK_SIZE!!
@@ -3926,6 +4511,7 @@ struct Triangle
return true;
}
+private:
void flipBackface()
{
// check if triangle is backfacing, if so, swap two vertices
@@ -3941,13 +4527,13 @@ struct Triangle
{
n1 = v1 - v2;
n1 = Vector2(-n1.y, n1.x);
- n1 = n1 * (1.0f / sqrtf(n1.x * n1.x + n1.y * n1.y));
+ n1 = n1 * (1.0f / sqrtf(dot(n1, n1)));
n2 = v2 - v3;
n2 = Vector2(-n2.y, n2.x);
- n2 = n2 * (1.0f / sqrtf(n2.x * n2.x + n2.y * n2.y));
+ n2 = n2 * (1.0f / sqrtf(dot(n2, n2)));
n3 = v3 - v1;
n3 = Vector2(-n3.y, n3.x);
- n3 = n3 * (1.0f / sqrtf(n3.x * n3.x + n3.y * n3.y));
+ n3 = n3 * (1.0f / sqrtf(dot(n3, n3)));
}
// Vertices.
@@ -3990,28 +4576,33 @@ public:
float v; // value
};
- Matrix(uint32_t d) : m_width(d)
+ Matrix(uint32_t d) : m_width(d), m_array(MemTag::Matrix)
{
m_array.resize(d);
- for (uint32_t i = 0; i < m_array.size(); i++)
- new (&m_array[i]) Array<Coefficient>();
+ m_array.runCtors();
+#if XA_DEBUG_HEAP
+ for (uint32_t i = 0; i < d; i++)
+ m_array[i].setMemTag(MemTag::Matrix);
+#endif
}
- Matrix(uint32_t w, uint32_t h) : m_width(w)
+ Matrix(uint32_t w, uint32_t h) : m_width(w), m_array(MemTag::Matrix)
{
m_array.resize(h);
- for (uint32_t i = 0; i < m_array.size(); i++)
- new (&m_array[i]) Array<Coefficient>();
+ m_array.runCtors();
+#if XA_DEBUG_HEAP
+ for (uint32_t i = 0; i < h; i++)
+ m_array[i].setMemTag(MemTag::Matrix);
+#endif
}
~Matrix()
{
- for (uint32_t i = 0; i < m_array.size(); i++)
- m_array[i].~Array();
+ m_array.runDtors();
}
Matrix(const Matrix &m) = delete;
- const Matrix &operator=(const Matrix &m) = delete;
+ Matrix &operator=(const Matrix &m) = delete;
uint32_t width() const { return m_width; }
uint32_t height() const { return m_array.size(); }
bool isSquare() const { return width() == height(); }
@@ -4211,164 +4802,164 @@ static void mult(const Matrix &A, const Matrix &B, Matrix &C)
namespace segment {
-// Dummy implementation of a priority queue using sort at insertion.
// - Insertion is o(n)
// - Smallest element goes at the end, so that popping it is o(1).
-// - Resorting is n*log(n)
-// @@ Number of elements in the queue is usually small, and we'd have to rebalance often. I'm not sure it's worth implementing a heap.
-// @@ Searcing at removal would remove the need for sorting when priorities change.
-struct PriorityQueue
+struct CostQueue
{
- PriorityQueue(uint32_t size = UINT32_MAX) : maxSize(size) {}
+ CostQueue(uint32_t size = UINT32_MAX) : m_maxSize(size), m_pairs(MemTag::SegmentAtlasChartCandidates) {}
- void push(float priority, uint32_t face)
+ float peekCost() const
{
- uint32_t i = 0;
- const uint32_t count = pairs.size();
- for (; i < count; i++) {
- if (pairs[i].priority > priority) break;
- }
- Pair p = { priority, face };
- pairs.insertAt(i, p);
- if (pairs.size() > maxSize)
- pairs.removeAt(0);
+ return m_pairs.back().cost;
}
- // push face out of order, to be sorted later.
- void push(uint32_t face)
+ uint32_t peekFace() const
{
- Pair p = { 0.0f, face };
- pairs.push_back(p);
+ return m_pairs.back().face;
}
- uint32_t pop()
+ void push(float cost, uint32_t face)
{
- XA_DEBUG_ASSERT(!pairs.isEmpty());
- uint32_t f = pairs.back().face;
- pairs.pop_back();
- return f;
+ const Pair p = { cost, face };
+ if (m_pairs.isEmpty() || cost < peekCost())
+ m_pairs.push_back(p);
+ else {
+ uint32_t i = 0;
+ const uint32_t count = m_pairs.size();
+ for (; i < count; i++) {
+ if (m_pairs[i].cost < cost)
+ break;
+ }
+ m_pairs.insertAt(i, p);
+ if (m_pairs.size() > m_maxSize)
+ m_pairs.removeAt(0);
+ }
}
- void sort()
+ uint32_t pop()
{
- //sort(pairs); // @@ My intro sort appears to be much slower than it should!
- std::sort(pairs.begin(), pairs.end());
+ XA_DEBUG_ASSERT(!m_pairs.isEmpty());
+ uint32_t f = m_pairs.back().face;
+ m_pairs.pop_back();
+ return f;
}
XA_INLINE void clear()
{
- pairs.clear();
+ m_pairs.clear();
}
XA_INLINE uint32_t count() const
{
- return pairs.size();
+ return m_pairs.size();
}
- float firstPriority() const
- {
- return pairs.back().priority;
- }
-
- const uint32_t maxSize;
+private:
+ const uint32_t m_maxSize;
struct Pair
{
- bool operator<(const Pair &p) const
- {
- return priority > p.priority; // !! Sort in inverse priority order!
- }
-
- float priority;
+ float cost;
uint32_t face;
};
- Array<Pair> pairs;
+ Array<Pair> m_pairs;
};
struct Chart
{
+ Chart() : faces(MemTag::SegmentAtlasChartFaces) {}
+
int id = -1;
- Vector3 averageNormal = Vector3(0.0f);
+ Basis basis; // Best fit normal.
float area = 0.0f;
float boundaryLength = 0.0f;
- Vector3 normalSum = Vector3(0.0f);
Vector3 centroidSum = Vector3(0.0f); // Sum of chart face centroids.
Vector3 centroid = Vector3(0.0f); // Average centroid of chart faces.
Array<uint32_t> seeds;
Array<uint32_t> faces;
- PriorityQueue candidates;
- Basis basis; // Of first face.
+ Array<uint32_t> failedPlanarRegions;
+ CostQueue candidates;
};
struct Atlas
{
- // @@ Hardcoded to 10?
- Atlas(const Mesh *mesh, Array<uint32_t> *meshFaces, const ChartOptions &options) : m_mesh(mesh), m_meshFaces(meshFaces), m_facesLeft(mesh->faceCount()), m_bestTriangles(10), m_options(options)
+ Atlas() : m_edgeLengths(MemTag::SegmentAtlasMeshData), m_faceAreas(MemTag::SegmentAtlasMeshData), m_faceNormals(MemTag::SegmentAtlasMeshData), m_texcoords(MemTag::SegmentAtlasMeshData), m_bestTriangles(10), m_nextPlanarRegionFace(MemTag::SegmentAtlasPlanarRegions), m_facePlanarRegionId(MemTag::SegmentAtlasPlanarRegions) {}
+
+ ~Atlas()
+ {
+ const uint32_t chartCount = m_charts.size();
+ for (uint32_t i = 0; i < chartCount; i++) {
+ m_charts[i]->~Chart();
+ XA_FREE(m_charts[i]);
+ }
+ }
+
+ uint32_t facesLeft() const { return m_facesLeft; }
+ uint32_t chartCount() const { return m_charts.size(); }
+ const Array<uint32_t> &chartFaces(uint32_t i) const { return m_charts[i]->faces; }
+ const Basis &chartBasis(uint32_t chartIndex) const { return m_charts[chartIndex]->basis; }
+
+ void reset(uint32_t meshId, uint32_t chartGroupId, const Mesh *mesh, const ChartOptions &options)
{
+ XA_UNUSED(meshId);
+ XA_UNUSED(chartGroupId);
XA_PROFILE_START(buildAtlasInit)
+ m_mesh = mesh;
const uint32_t faceCount = m_mesh->faceCount();
- if (meshFaces) {
- m_ignoreFaces.resize(faceCount);
- m_ignoreFaces.setAll(true);
- for (uint32_t f = 0; f < meshFaces->size(); f++)
- m_ignoreFaces[(*meshFaces)[f]] = false;
- m_facesLeft = meshFaces->size();
- } else {
- m_ignoreFaces.resize(faceCount);
- m_ignoreFaces.setAll(false);
+ m_facesLeft = faceCount;
+ m_options = options;
+ m_rand.reset();
+ const uint32_t chartCount = m_charts.size();
+ for (uint32_t i = 0; i < chartCount; i++) {
+ m_charts[i]->~Chart();
+ XA_FREE(m_charts[i]);
}
- m_faceChartArray.resize(faceCount);
- m_faceChartArray.setAll(-1);
- m_faceCandidateCharts.resize(faceCount);
- m_faceCandidateCosts.resize(faceCount);
+ m_charts.clear();
+ m_faceCharts.resize(faceCount);
+ m_faceCharts.setAll(-1);
m_texcoords.resize(faceCount * 3);
- // @@ Floyd for the whole mesh is too slow. We could compute floyd progressively per patch as the patch grows. We need a better solution to compute most central faces.
- //computeShortestPaths();
// Precompute edge lengths and face areas.
const uint32_t edgeCount = m_mesh->edgeCount();
m_edgeLengths.resize(edgeCount);
- m_edgeLengths.zeroOutMemory();
m_faceAreas.resize(faceCount);
- m_faceAreas.zeroOutMemory();
m_faceNormals.resize(faceCount);
- m_faceTangents.resize(faceCount);
- m_faceBitangents.resize(faceCount);
for (uint32_t f = 0; f < faceCount; f++) {
- if (m_ignoreFaces[f])
- continue;
- for (Mesh::FaceEdgeIterator it(m_mesh, f); !it.isDone(); it.advance()) {
- m_edgeLengths[it.edge()] = internal::length(it.position1() - it.position0());
- XA_DEBUG_ASSERT(m_edgeLengths[it.edge()] > 0.0f);
+ for (uint32_t i = 0; i < 3; i++) {
+ const uint32_t edge = f * 3 + i;
+ const Vector3 &p0 = mesh->position(m_mesh->vertexAt(meshEdgeIndex0(edge)));
+ const Vector3 &p1 = mesh->position(m_mesh->vertexAt(meshEdgeIndex1(edge)));
+ m_edgeLengths[edge] = length(p1 - p0);
+ XA_DEBUG_ASSERT(m_edgeLengths[edge] > 0.0f);
}
- m_faceAreas[f] = mesh->faceArea(f);
+ m_faceAreas[f] = m_mesh->computeFaceArea(f);
XA_DEBUG_ASSERT(m_faceAreas[f] > 0.0f);
- m_faceNormals[f] = m_mesh->triangleNormal(f);
- m_faceTangents[f] = Basis::computeTangent(m_faceNormals[f]);
- m_faceBitangents[f] = Basis::computeBitangent(m_faceNormals[f], m_faceTangents[f]);
+ m_faceNormals[f] = m_mesh->computeFaceNormal(f);
}
-#if XA_GROW_CHARTS_COPLANAR
// Precompute regions of coplanar incident faces.
m_nextPlanarRegionFace.resize(faceCount);
- for (uint32_t f = 0; f < faceCount; f++)
+ m_facePlanarRegionId.resize(faceCount);
+ for (uint32_t f = 0; f < faceCount; f++) {
m_nextPlanarRegionFace[f] = f;
+ m_facePlanarRegionId[f] = UINT32_MAX;
+ }
Array<uint32_t> faceStack;
faceStack.reserve(min(faceCount, 16u));
+ uint32_t planarRegionCount = 0;
for (uint32_t f = 0; f < faceCount; f++) {
if (m_nextPlanarRegionFace[f] != f)
continue; // Already assigned.
- if (m_ignoreFaces[f])
- continue;
faceStack.clear();
faceStack.push_back(f);
for (;;) {
if (faceStack.isEmpty())
break;
const uint32_t face = faceStack.back();
+ m_facePlanarRegionId[face] = planarRegionCount;
faceStack.pop_back();
for (Mesh::FaceEdgeIterator it(m_mesh, face); !it.isDone(); it.advance()) {
const uint32_t oface = it.oppositeFace();
- if (it.isBoundary() || m_ignoreFaces[oface])
+ if (it.isBoundary())
continue;
if (m_nextPlanarRegionFace[oface] != oface)
continue; // Already assigned.
@@ -4377,29 +4968,33 @@ struct Atlas
const uint32_t next = m_nextPlanarRegionFace[face];
m_nextPlanarRegionFace[face] = oface;
m_nextPlanarRegionFace[oface] = next;
+ m_facePlanarRegionId[oface] = planarRegionCount;
faceStack.push_back(oface);
}
}
+ planarRegionCount++;
+ }
+#if XA_DEBUG_EXPORT_OBJ_PLANAR_REGIONS
+ char filename[256];
+ XA_SPRINTF(filename, sizeof(filename), "debug_mesh_%03u_chartgroup_%03u_planar_regions.obj", meshId, chartGroupId);
+ FILE *file;
+ XA_FOPEN(file, filename, "w");
+ if (file) {
+ m_mesh->writeObjVertices(file);
+ fprintf(file, "s off\n");
+ for (uint32_t i = 0; i < planarRegionCount; i++) {
+ fprintf(file, "o region%u\n", i);
+ for (uint32_t j = 0; j < faceCount; j++) {
+ if (m_facePlanarRegionId[j] == i)
+ m_mesh->writeObjFace(file, j);
+ }
+ }
+ fclose(file);
}
#endif
XA_PROFILE_END(buildAtlasInit)
}
- ~Atlas()
- {
- const uint32_t chartCount = m_chartArray.size();
- for (uint32_t i = 0; i < chartCount; i++) {
- m_chartArray[i]->~Chart();
- XA_FREE(m_chartArray[i]);
- }
- }
-
- uint32_t facesLeft() const { return m_facesLeft; }
- uint32_t chartCount() const { return m_chartArray.size(); }
- const Array<uint32_t> &chartFaces(uint32_t i) const { return m_chartArray[i]->faces; }
- const Basis &chartBasis(uint32_t chartIndex) const { return m_chartArray[chartIndex]->basis; }
- const Vector2 *faceTexcoords(uint32_t face) const { return &m_texcoords[face * 3]; }
-
void placeSeeds(float threshold)
{
XA_PROFILE_START(buildAtlasPlaceSeeds)
@@ -4415,28 +5010,51 @@ struct Atlas
}
// Returns true if any of the charts can grow more.
- bool growCharts(float threshold)
+ void growCharts(float threshold)
{
XA_PROFILE_START(buildAtlasGrowCharts)
- // Build global candidate list.
- m_faceCandidateCharts.zeroOutMemory();
- for (uint32_t i = 0; i < m_chartArray.size(); i++)
- addChartCandidateToGlobalCandidates(m_chartArray[i]);
- // Add one candidate face per chart (threshold permitting).
- const uint32_t faceCount = m_mesh->faceCount();
- bool canAddAny = false;
- for (uint32_t f = 0; f < faceCount; f++) {
- Chart *chart = m_faceCandidateCharts[f];
- if (!chart || m_faceCandidateCosts[f] > threshold)
- continue;
- createFaceTexcoords(chart, f);
- if (!canAddFaceToChart(chart, f))
- continue;
- addFaceToChart(chart, f);
- canAddAny = true;
+ for (;;) {
+ if (m_facesLeft == 0)
+ break;
+ // Get the single best candidate out of the chart best candidates.
+ uint32_t bestFace = UINT32_MAX, bestChart = UINT32_MAX;
+ float lowestCost = FLT_MAX;
+ for (uint32_t i = 0; i < m_charts.size(); i++) {
+ Chart *chart = m_charts[i];
+ // Get the best candidate from the chart.
+ // Cleanup any best candidates that have been claimed by another chart.
+ uint32_t face = UINT32_MAX;
+ float cost = FLT_MAX;
+ for (;;) {
+ if (chart->candidates.count() == 0)
+ break;
+ cost = chart->candidates.peekCost();
+ face = chart->candidates.peekFace();
+ if (m_faceCharts[face] == -1)
+ break;
+ else {
+ // Face belongs to another chart. Pop from queue so the next best candidate can be retrieved.
+ chart->candidates.pop();
+ face = UINT32_MAX;
+ }
+ }
+ if (face == UINT32_MAX)
+ continue; // No candidates for this chart.
+ // See if best candidate overall.
+ if (cost < lowestCost) {
+ lowestCost = cost;
+ bestFace = face;
+ bestChart = i;
+ }
+ }
+ if (bestFace == UINT32_MAX || lowestCost > threshold)
+ break;
+ Chart *chart = m_charts[bestChart];
+ chart->candidates.pop(); // Pop the selected candidate from the queue.
+ if (!addFaceToChart(chart, bestFace))
+ chart->failedPlanarRegions.push_back(m_facePlanarRegionId[bestFace]);
}
XA_PROFILE_END(buildAtlasGrowCharts)
- return canAddAny && m_facesLeft != 0; // Can continue growing.
}
void resetCharts()
@@ -4444,53 +5062,34 @@ struct Atlas
XA_PROFILE_START(buildAtlasResetCharts)
const uint32_t faceCount = m_mesh->faceCount();
for (uint32_t i = 0; i < faceCount; i++)
- m_faceChartArray[i] = -1;
- m_facesLeft = m_meshFaces ? m_meshFaces->size() : faceCount;
- const uint32_t chartCount = m_chartArray.size();
+ m_faceCharts[i] = -1;
+ m_facesLeft = faceCount;
+ const uint32_t chartCount = m_charts.size();
for (uint32_t i = 0; i < chartCount; i++) {
- Chart *chart = m_chartArray[i];
+ Chart *chart = m_charts[i];
const uint32_t seed = chart->seeds.back();
chart->area = 0.0f;
chart->boundaryLength = 0.0f;
- chart->normalSum = Vector3(0.0f);
+ chart->basis.normal = Vector3(0.0f);
+ chart->basis.tangent = Vector3(0.0f);
+ chart->basis.bitangent = Vector3(0.0f);
chart->centroidSum = Vector3(0.0f);
chart->centroid = Vector3(0.0f);
chart->faces.clear();
chart->candidates.clear();
+ chart->failedPlanarRegions.clear();
addFaceToChart(chart, seed);
}
-#if XA_GROW_CHARTS_COPLANAR
- for (uint32_t i = 0; i < chartCount; i++) {
- Chart *chart = m_chartArray[i];
- growChartCoplanar(chart);
- }
-#endif
XA_PROFILE_END(buildAtlasResetCharts)
}
- void updateChartCandidates(Chart *chart, uint32_t f)
- {
- // Traverse neighboring faces, add the ones that do not belong to any chart yet.
- for (Mesh::FaceEdgeIterator it(m_mesh, f); !it.isDone(); it.advance()) {
- if (!it.isBoundary() && !m_ignoreFaces[it.oppositeFace()] && m_faceChartArray[it.oppositeFace()] == -1)
- chart->candidates.push(it.oppositeFace());
- }
- // Re-evaluate all candidate priorities.
- uint32_t candidateCount = chart->candidates.count();
- for (uint32_t i = 0; i < candidateCount; i++) {
- PriorityQueue::Pair &pair = chart->candidates.pairs[i];
- pair.priority = evaluateCost(chart, pair.face);
- }
- chart->candidates.sort();
- }
-
bool relocateSeeds()
{
XA_PROFILE_START(buildAtlasRelocateSeeds)
bool anySeedChanged = false;
- const uint32_t chartCount = m_chartArray.size();
+ const uint32_t chartCount = m_charts.size();
for (uint32_t i = 0; i < chartCount; i++) {
- if (relocateSeed(m_chartArray[i])) {
+ if (relocateSeed(m_charts[i])) {
anySeedChanged = true;
}
}
@@ -4510,45 +5109,38 @@ struct Atlas
void mergeCharts()
{
XA_PROFILE_START(buildAtlasMergeCharts)
- Array<float> sharedBoundaryLengths;
- Array<float> sharedBoundaryLengthsNoSeams;
- Array<uint32_t> sharedBoundaryEdgeCountNoSeams;
- Array<Vector2> tempTexcoords;
- const uint32_t chartCount = m_chartArray.size();
+ const uint32_t chartCount = m_charts.size();
// Merge charts progressively until there's none left to merge.
for (;;) {
bool merged = false;
for (int c = chartCount - 1; c >= 0; c--) {
- Chart *chart = m_chartArray[c];
+ Chart *chart = m_charts[c];
if (chart == nullptr)
continue;
float externalBoundaryLength = 0.0f;
- sharedBoundaryLengths.clear();
- sharedBoundaryLengths.resize(chartCount);
- sharedBoundaryLengths.zeroOutMemory();
- sharedBoundaryLengthsNoSeams.clear();
- sharedBoundaryLengthsNoSeams.resize(chartCount);
- sharedBoundaryLengthsNoSeams.zeroOutMemory();
- sharedBoundaryEdgeCountNoSeams.clear();
- sharedBoundaryEdgeCountNoSeams.resize(chartCount);
- sharedBoundaryEdgeCountNoSeams.zeroOutMemory();
+ m_sharedBoundaryLengths.resize(chartCount);
+ m_sharedBoundaryLengths.zeroOutMemory();
+ m_sharedBoundaryLengthsNoSeams.resize(chartCount);
+ m_sharedBoundaryLengthsNoSeams.zeroOutMemory();
+ m_sharedBoundaryEdgeCountNoSeams.resize(chartCount);
+ m_sharedBoundaryEdgeCountNoSeams.zeroOutMemory();
const uint32_t faceCount = chart->faces.size();
for (uint32_t i = 0; i < faceCount; i++) {
const uint32_t f = chart->faces[i];
for (Mesh::FaceEdgeIterator it(m_mesh, f); !it.isDone(); it.advance()) {
const float l = m_edgeLengths[it.edge()];
- if (it.isBoundary() || m_ignoreFaces[it.oppositeFace()]) {
+ if (it.isBoundary()) {
externalBoundaryLength += l;
} else {
- const int neighborChart = m_faceChartArray[it.oppositeFace()];
- if (m_chartArray[neighborChart] != chart) {
+ const int neighborChart = m_faceCharts[it.oppositeFace()];
+ if (m_charts[neighborChart] != chart) {
if ((it.isSeam() && (isNormalSeam(it.edge()) || it.isTextureSeam()))) {
externalBoundaryLength += l;
} else {
- sharedBoundaryLengths[neighborChart] += l;
+ m_sharedBoundaryLengths[neighborChart] += l;
}
- sharedBoundaryLengthsNoSeams[neighborChart] += l;
- sharedBoundaryEdgeCountNoSeams[neighborChart]++;
+ m_sharedBoundaryLengthsNoSeams[neighborChart] += l;
+ m_sharedBoundaryEdgeCountNoSeams[neighborChart]++;
}
}
}
@@ -4556,50 +5148,38 @@ struct Atlas
for (int cc = chartCount - 1; cc >= 0; cc--) {
if (cc == c)
continue;
- Chart *chart2 = m_chartArray[cc];
+ Chart *chart2 = m_charts[cc];
if (chart2 == nullptr)
continue;
+ // Must share a boundary.
+ if (m_sharedBoundaryLengths[cc] <= 0.0f)
+ continue;
// Compare proxies.
- if (dot(chart2->averageNormal, chart->averageNormal) < XA_MERGE_CHARTS_MIN_NORMAL_DEVIATION)
+ if (dot(chart2->basis.normal, chart->basis.normal) < XA_MERGE_CHARTS_MIN_NORMAL_DEVIATION)
continue;
// Obey max chart area and boundary length.
if (m_options.maxChartArea > 0.0f && chart->area + chart2->area > m_options.maxChartArea)
continue;
- if (m_options.maxBoundaryLength > 0.0f && chart->boundaryLength + chart2->boundaryLength - sharedBoundaryLengthsNoSeams[cc] > m_options.maxBoundaryLength)
+ if (m_options.maxBoundaryLength > 0.0f && chart->boundaryLength + chart2->boundaryLength - m_sharedBoundaryLengthsNoSeams[cc] > m_options.maxBoundaryLength)
continue;
// Merge if chart2 has a single face.
// chart1 must have more than 1 face.
// chart2 area must be <= 10% of chart1 area.
- if (sharedBoundaryLengthsNoSeams[cc] > 0.0f && chart->faces.size() > 1 && chart2->faces.size() == 1 && chart2->area <= chart->area * 0.1f)
+ if (m_sharedBoundaryLengthsNoSeams[cc] > 0.0f && chart->faces.size() > 1 && chart2->faces.size() == 1 && chart2->area <= chart->area * 0.1f)
goto merge;
// Merge if chart2 has two faces (probably a quad), and chart1 bounds at least 2 of its edges.
- if (chart2->faces.size() == 2 && sharedBoundaryEdgeCountNoSeams[cc] >= 2)
+ if (chart2->faces.size() == 2 && m_sharedBoundaryEdgeCountNoSeams[cc] >= 2)
goto merge;
// Merge if chart2 is wholely inside chart1, ignoring seams.
- if (sharedBoundaryLengthsNoSeams[cc] > 0.0f && equal(sharedBoundaryLengthsNoSeams[cc], chart2->boundaryLength, kEpsilon))
+ if (m_sharedBoundaryLengthsNoSeams[cc] > 0.0f && equal(m_sharedBoundaryLengthsNoSeams[cc], chart2->boundaryLength, kEpsilon))
goto merge;
- if (sharedBoundaryLengths[cc] > 0.2f * max(0.0f, chart->boundaryLength - externalBoundaryLength) ||
- sharedBoundaryLengths[cc] > 0.75f * chart2->boundaryLength)
+ if (m_sharedBoundaryLengths[cc] > 0.2f * max(0.0f, chart->boundaryLength - externalBoundaryLength) ||
+ m_sharedBoundaryLengths[cc] > 0.75f * chart2->boundaryLength)
goto merge;
continue;
merge:
- // Create texcoords for chart 2 using chart 1 basis. Backup chart 2 texcoords for restoration if charts cannot be merged.
- tempTexcoords.resize(chart2->faces.size() * 3);
- for (uint32_t i = 0; i < chart2->faces.size(); i++) {
- const uint32_t face = chart2->faces[i];
- for (uint32_t j = 0; j < 3; j++)
- tempTexcoords[i * 3 + j] = m_texcoords[face * 3 + j];
- createFaceTexcoords(chart, face);
- }
- if (!canMergeCharts(chart, chart2)) {
- // Restore chart 2 texcoords.
- for (uint32_t i = 0; i < chart2->faces.size(); i++) {
- for (uint32_t j = 0; j < 3; j++)
- m_texcoords[chart2->faces[i] * 3 + j] = tempTexcoords[i * 3 + j];
- }
+ if (!mergeChart(chart, chart2, m_sharedBoundaryLengthsNoSeams[cc]))
continue;
- }
- mergeChart(chart, chart2, sharedBoundaryLengthsNoSeams[cc]);
merged = true;
break;
}
@@ -4610,20 +5190,20 @@ struct Atlas
break;
}
// Remove deleted charts.
- for (int c = 0; c < int32_t(m_chartArray.size()); /*do not increment if removed*/) {
- if (m_chartArray[c] == nullptr) {
- m_chartArray.removeAt(c);
- // Update m_faceChartArray.
- const uint32_t faceCount = m_faceChartArray.size();
+ for (int c = 0; c < int32_t(m_charts.size()); /*do not increment if removed*/) {
+ if (m_charts[c] == nullptr) {
+ m_charts.removeAt(c);
+ // Update m_faceCharts.
+ const uint32_t faceCount = m_faceCharts.size();
for (uint32_t i = 0; i < faceCount; i++) {
- XA_DEBUG_ASSERT(m_faceChartArray[i] != c);
- XA_DEBUG_ASSERT(m_faceChartArray[i] <= int32_t(m_chartArray.size()));
- if (m_faceChartArray[i] > c) {
- m_faceChartArray[i]--;
+ XA_DEBUG_ASSERT(m_faceCharts[i] != c);
+ XA_DEBUG_ASSERT(m_faceCharts[i] <= int32_t(m_charts.size()));
+ if (m_faceCharts[i] > c) {
+ m_faceCharts[i]--;
}
}
} else {
- m_chartArray[c]->id = c;
+ m_charts[c]->id = c;
c++;
}
}
@@ -4635,264 +5215,204 @@ private:
void createRandomChart(float threshold)
{
Chart *chart = XA_NEW(MemTag::Default, Chart);
- chart->id = (int)m_chartArray.size();
- m_chartArray.push_back(chart);
+ chart->id = (int)m_charts.size();
+ m_charts.push_back(chart);
// Pick random face that is not used by any chart yet.
uint32_t face = m_rand.getRange(m_mesh->faceCount() - 1);
- while (m_ignoreFaces[face] || m_faceChartArray[face] != -1) {
+ while (m_faceCharts[face] != -1) {
if (++face >= m_mesh->faceCount())
face = 0;
}
chart->seeds.push_back(face);
addFaceToChart(chart, face);
-#if XA_GROW_CHARTS_COPLANAR
- growChartCoplanar(chart);
-#endif
// Grow the chart as much as possible within the given threshold.
- for (uint32_t i = 0; i < m_facesLeft; ) {
- if (chart->candidates.count() == 0 || chart->candidates.firstPriority() > threshold)
+ for (;;) {
+ if (chart->candidates.count() == 0 || chart->candidates.peekCost() > threshold)
break;
const uint32_t f = chart->candidates.pop();
- if (m_faceChartArray[f] != -1)
+ if (m_faceCharts[f] != -1)
continue;
- createFaceTexcoords(chart, f);
- if (!canAddFaceToChart(chart, f))
+ if (!addFaceToChart(chart, f)) {
+ chart->failedPlanarRegions.push_back(m_facePlanarRegionId[f]);
continue;
- addFaceToChart(chart, f);
- i++;
- }
- }
-
- void addChartCandidateToGlobalCandidates(Chart *chart)
- {
- if (chart->candidates.count() == 0)
- return;
- const float cost = chart->candidates.firstPriority();
- const uint32_t face = chart->candidates.pop();
- if (m_faceChartArray[face] != -1) {
- addChartCandidateToGlobalCandidates(chart);
- } else if (!m_faceCandidateCharts[face]) {
- // No candidate assigned to this face yet.
- m_faceCandidateCharts[face] = chart;
- m_faceCandidateCosts[face] = cost;
- } else {
- if (cost < m_faceCandidateCosts[face]) {
- // This is a better candidate for this face (lower cost). The other chart can choose another candidate.
- Chart *otherChart = m_faceCandidateCharts[face];
- m_faceCandidateCharts[face] = chart;
- m_faceCandidateCosts[face] = cost;
- addChartCandidateToGlobalCandidates(otherChart);
- } else {
- // Existing candidate is better. This chart can choose another candidate.
- addChartCandidateToGlobalCandidates(chart);
}
}
}
- void createFaceTexcoords(Chart *chart, uint32_t face)
- {
- for (uint32_t i = 0; i < 3; i++) {
- const Vector3 &pos = m_mesh->position(m_mesh->vertexAt(face * 3 + i));
- m_texcoords[face * 3 + i] = Vector2(dot(chart->basis.tangent, pos), dot(chart->basis.bitangent, pos));
- }
- }
-
bool isChartBoundaryEdge(const Chart *chart, uint32_t edge) const
{
const uint32_t oppositeEdge = m_mesh->oppositeEdge(edge);
const uint32_t oppositeFace = meshEdgeFace(oppositeEdge);
- return oppositeEdge == UINT32_MAX || m_ignoreFaces[oppositeFace] || m_faceChartArray[oppositeFace] != chart->id;
+ return oppositeEdge == UINT32_MAX || m_faceCharts[oppositeFace] != chart->id;
}
- bool edgeArraysIntersect(const uint32_t *edges1, uint32_t edges1Count, const uint32_t *edges2, uint32_t edges2Count)
+ bool computeChartBasis(Chart *chart, Basis *basis)
{
- for (uint32_t i = 0; i < edges1Count; i++) {
- const uint32_t edge1 = edges1[i];
- for (uint32_t j = 0; j < edges2Count; j++) {
- const uint32_t edge2 = edges2[j];
- const Vector2 &a1 = m_texcoords[meshEdgeIndex0(edge1)];
- const Vector2 &a2 = m_texcoords[meshEdgeIndex1(edge1)];
- const Vector2 &b1 = m_texcoords[meshEdgeIndex0(edge2)];
- const Vector2 &b2 = m_texcoords[meshEdgeIndex1(edge2)];
- if (linesIntersect(a1, a2, b1, b2, m_mesh->epsilon()))
- return true;
- }
+ const uint32_t faceCount = chart->faces.size();
+ m_tempPoints.resize(chart->faces.size() * 3);
+ for (uint32_t i = 0; i < faceCount; i++) {
+ const uint32_t f = chart->faces[i];
+ for (uint32_t j = 0; j < 3; j++)
+ m_tempPoints[i * 3 + j] = m_mesh->position(m_mesh->vertexAt(f * 3 + j));
}
- return false;
+ return Fit::computeBasis(m_tempPoints.data(), m_tempPoints.size(), basis);
}
bool isFaceFlipped(uint32_t face) const
{
- const float t1 = m_texcoords[face * 3 + 0].x;
- const float s1 = m_texcoords[face * 3 + 0].y;
- const float t2 = m_texcoords[face * 3 + 1].x;
- const float s2 = m_texcoords[face * 3 + 1].y;
- const float t3 = m_texcoords[face * 3 + 2].x;
- const float s3 = m_texcoords[face * 3 + 2].y;
- const float parametricArea = ((s2 - s1) * (t3 - t1) - (s3 - s1) * (t2 - t1)) / 2;
+ const Vector2 &v1 = m_texcoords[face * 3 + 0];
+ const Vector2 &v2 = m_texcoords[face * 3 + 1];
+ const Vector2 &v3 = m_texcoords[face * 3 + 2];
+ const float parametricArea = ((v2.x - v1.x) * (v3.y - v1.y) - (v3.x - v1.x) * (v2.y - v1.y)) * 0.5f;
return parametricArea < 0.0f;
}
- void computeChartBoundaryEdges(const Chart *chart, Array<uint32_t> *dest) const
+ void parameterizeChart(const Chart *chart)
{
- dest->clear();
- for (uint32_t f = 0; f < chart->faces.size(); f++) {
- const uint32_t face = chart->faces[f];
- for (uint32_t i = 0; i < 3; i++) {
- const uint32_t edge = face * 3 + i;
- if (isChartBoundaryEdge(chart, edge))
- dest->push_back(edge);
+ const uint32_t faceCount = chart->faces.size();
+ for (uint32_t i = 0; i < faceCount; i++) {
+ const uint32_t face = chart->faces[i];
+ for (uint32_t j = 0; j < 3; j++) {
+ const uint32_t offset = face * 3 + j;
+ const Vector3 &pos = m_mesh->position(m_mesh->vertexAt(offset));
+ m_texcoords[offset] = Vector2(dot(chart->basis.tangent, pos), dot(chart->basis.bitangent, pos));
}
}
}
- bool canAddFaceToChart(Chart *chart, uint32_t face)
+ // m_faceCharts for the chart faces must be set to the chart ID. Needed to compute boundary edges.
+ bool isChartParameterizationValid(const Chart *chart)
{
- // Check for flipped triangles.
- if (isFaceFlipped(face))
+ const uint32_t faceCount = chart->faces.size();
+ // Check for flipped faces in the parameterization. OK if all are flipped.
+ uint32_t flippedFaceCount = 0;
+ for (uint32_t i = 0; i < faceCount; i++) {
+ if (isFaceFlipped(chart->faces[i]))
+ flippedFaceCount++;
+ }
+ if (flippedFaceCount != 0 && flippedFaceCount != faceCount)
return false;
- // Find face edges that don't border this chart.
- m_tempEdges1.clear();
- for (uint32_t i = 0; i < 3; i++) {
- const uint32_t edge = face * 3 + i;
- if (isChartBoundaryEdge(chart, edge))
- m_tempEdges1.push_back(edge);
- }
- if (m_tempEdges1.isEmpty())
- return true; // This can happen if the face is surrounded by the chart.
- // Get chart boundary edges, except those that border the face.
- m_tempEdges2.clear();
- for (uint32_t i = 0; i < chart->faces.size(); i++) {
- const uint32_t chartFace = chart->faces[i];
+ // Check for boundary intersection in the parameterization.
+ m_boundaryGrid.reset(m_texcoords.data());
+ for (uint32_t i = 0; i < faceCount; i++) {
+ const uint32_t f = chart->faces[i];
for (uint32_t j = 0; j < 3; j++) {
- const uint32_t chartEdge = chartFace * 3 + j;
- if (!isChartBoundaryEdge(chart, chartEdge))
- continue;
- // Don't check chart boundary edges that border the face.
- const uint32_t oppositeChartEdge = m_mesh->oppositeEdge(chartEdge);
- if (meshEdgeFace(oppositeChartEdge) == face)
- continue;
- m_tempEdges2.push_back(chartEdge);
- }
- }
- const bool intersect = edgeArraysIntersect(m_tempEdges1.data(), m_tempEdges1.size(), m_tempEdges2.data(), m_tempEdges2.size());
-#if 0
- if (intersect) {
- static std::atomic<uint32_t> count = 0;
- char filename[256];
- XA_SPRINTF(filename, sizeof(filename), "intersect%04u.obj", count.fetch_add(1));
- FILE *file;
- XA_FOPEN(file, filename, "w");
- if (file) {
- for (uint32_t i = 0; i < m_texcoords.size(); i++)
- fprintf(file, "v %g %g 0.0\n", m_texcoords[i].x, m_texcoords[i].y);
- fprintf(file, "s off\n");
- fprintf(file, "o face\n");
- {
- fprintf(file, "f ");
- for (uint32_t j = 0; j < 3; j++) {
- const uint32_t index = face * 3 + j + 1; // 1-indexed
- fprintf(file, "%d/%d/%d%c", index, index, index, j == 2 ? '\n' : ' ');
- }
- }
- fprintf(file, "s off\n");
- fprintf(file, "o chart\n");
- for (uint32_t i = 0; i < chart->faces.size(); i++) {
- const uint32_t chartFace = chart->faces[i];
- fprintf(file, "f ");
- for (uint32_t j = 0; j < 3; j++) {
- const uint32_t index = chartFace * 3 + j + 1; // 1-indexed
- fprintf(file, "%d/%d/%d%c", index, index, index, j == 2 ? '\n' : ' ');
- }
- }
- fclose(file);
+ const uint32_t edge = f * 3 + j;
+ if (isChartBoundaryEdge(chart, edge))
+ m_boundaryGrid.append(edge);
}
}
-#endif
- return !intersect;
+ if (m_boundaryGrid.intersectSelf(m_mesh->epsilon()))
+ return false;
+ return true;
}
- bool canMergeCharts(Chart *chart1, Chart *chart2)
+ bool addFaceToChart(Chart *chart, uint32_t face)
{
- for (uint32_t i = 0; i < chart2->faces.size(); i++) {
- if (isFaceFlipped(chart2->faces[i]))
- return false;
+ XA_DEBUG_ASSERT(m_faceCharts[face] == -1);
+ const uint32_t oldFaceCount = chart->faces.size();
+ const bool firstFace = oldFaceCount == 0;
+ // Append the face and any coplanar connected faces to the chart faces array.
+ chart->faces.push_back(face);
+ uint32_t coplanarFace = m_nextPlanarRegionFace[face];
+ while (coplanarFace != face) {
+ XA_DEBUG_ASSERT(m_faceCharts[coplanarFace] == -1);
+ chart->faces.push_back(coplanarFace);
+ coplanarFace = m_nextPlanarRegionFace[coplanarFace];
}
- computeChartBoundaryEdges(chart1, &m_tempEdges1);
- computeChartBoundaryEdges(chart2, &m_tempEdges2);
- return !edgeArraysIntersect(m_tempEdges1.data(), m_tempEdges1.size(), m_tempEdges2.data(), m_tempEdges2.size());
- }
-
- void addFaceToChart(Chart *chart, uint32_t f)
- {
- const bool firstFace = chart->faces.isEmpty();
- // Use the first face normal as the chart basis.
+ const uint32_t faceCount = chart->faces.size();
+ // Compute basis.
+ Basis basis;
if (firstFace) {
- chart->basis.normal = m_faceNormals[f];
- chart->basis.tangent = m_faceTangents[f];
- chart->basis.bitangent = m_faceBitangents[f];
- createFaceTexcoords(chart, f);
- }
- // Add face to chart.
- chart->faces.push_back(f);
- XA_DEBUG_ASSERT(m_faceChartArray[f] == -1);
- m_faceChartArray[f] = chart->id;
- m_facesLeft--;
- // Update area and boundary length.
- chart->area = chart->area + m_faceAreas[f];
- chart->boundaryLength = computeBoundaryLength(chart, f);
- chart->normalSum += m_mesh->triangleNormalAreaScaled(f);
- chart->averageNormal = normalizeSafe(chart->normalSum, Vector3(0), 0.0f);
- chart->centroidSum += m_mesh->triangleCenter(f);
+ // Use the first face normal.
+ // Use any edge as the tangent vector.
+ basis.normal = m_faceNormals[face];
+ basis.tangent = normalize(m_mesh->position(m_mesh->vertexAt(face * 3 + 0)) - m_mesh->position(m_mesh->vertexAt(face * 3 + 1)), kEpsilon);
+ basis.bitangent = cross(basis.normal, basis.tangent);
+ } else {
+ // Use best fit normal.
+ if (!computeChartBasis(chart, &basis)) {
+ chart->faces.resize(oldFaceCount);
+ return false;
+ }
+ if (dot(basis.normal, m_faceNormals[face]) < 0.0f) // Flip normal if oriented in the wrong direction.
+ basis.normal = -basis.normal;
+ }
+ if (!firstFace) {
+ // Compute orthogonal parameterization and check that it is valid.
+ parameterizeChart(chart);
+ for (uint32_t i = oldFaceCount; i < faceCount; i++)
+ m_faceCharts[chart->faces[i]] = chart->id;
+ if (!isChartParameterizationValid(chart)) {
+ for (uint32_t i = oldFaceCount; i < faceCount; i++)
+ m_faceCharts[chart->faces[i]] = -1;
+ chart->faces.resize(oldFaceCount);
+ return false;
+ }
+ }
+ // Add face(s) to chart.
+ chart->basis = basis;
+ chart->area = computeArea(chart, face);
+ chart->boundaryLength = computeBoundaryLength(chart, face);
+ for (uint32_t i = oldFaceCount; i < faceCount; i++) {
+ const uint32_t f = chart->faces[i];
+ m_faceCharts[f] = chart->id;
+ m_facesLeft--;
+ chart->centroidSum += m_mesh->computeFaceCenter(f);
+ }
chart->centroid = chart->centroidSum / float(chart->faces.size());
- // Update candidates.
- updateChartCandidates(chart, f);
- }
-
-#if XA_GROW_CHARTS_COPLANAR
- void growChartCoplanar(Chart *chart)
- {
- XA_DEBUG_ASSERT(!chart->faces.isEmpty());
- for (uint32_t i = 0; i < chart->faces.size(); i++) {
- const uint32_t chartFace = chart->faces[i];
- uint32_t face = m_nextPlanarRegionFace[chartFace];
- while (face != chartFace) {
- // Not assigned to a chart?
- if (m_faceChartArray[face] == -1) {
- createFaceTexcoords(chart, face);
- addFaceToChart(chart, face);
- }
- face = m_nextPlanarRegionFace[face];
+ // Refresh candidates.
+ chart->candidates.clear();
+ for (uint32_t i = 0; i < faceCount; i++) {
+ // Traverse neighboring faces, add the ones that do not belong to any chart yet.
+ const uint32_t f = chart->faces[i];
+ for (uint32_t j = 0; j < 3; j++) {
+ const uint32_t edge = f * 3 + j;
+ const uint32_t oedge = m_mesh->oppositeEdge(edge);
+ if (oedge == UINT32_MAX)
+ continue; // Boundary edge.
+ const uint32_t oface = meshEdgeFace(oedge);
+ if (m_faceCharts[oface] != -1)
+ continue; // Face belongs to another chart.
+ if (chart->failedPlanarRegions.contains(m_facePlanarRegionId[oface]))
+ continue; // Failed to add this faces planar region to the chart before.
+ const float cost = evaluateCost(chart, oface);
+ if (cost < FLT_MAX)
+ chart->candidates.push(cost, oface);
}
}
+ return true;
}
-#endif
+ // Returns true if the seed has changed.
bool relocateSeed(Chart *chart)
{
// Find the first N triangles that fit the proxy best.
const uint32_t faceCount = chart->faces.size();
m_bestTriangles.clear();
for (uint32_t i = 0; i < faceCount; i++) {
- float priority = evaluateProxyFitMetric(chart, chart->faces[i]);
- m_bestTriangles.push(priority, chart->faces[i]);
+ const float cost = evaluateProxyFitMetric(chart, chart->faces[i]);
+ m_bestTriangles.push(cost, chart->faces[i]);
}
// Of those, choose the least central triangle.
uint32_t leastCentral = 0;
float maxDistance = -1;
- const uint32_t bestCount = m_bestTriangles.count();
- for (uint32_t i = 0; i < bestCount; i++) {
- Vector3 faceCentroid = m_mesh->triangleCenter(m_bestTriangles.pairs[i].face);
- float distance = length(chart->centroid - faceCentroid);
+ for (;;) {
+ if (m_bestTriangles.count() == 0)
+ break;
+ const uint32_t face = m_bestTriangles.pop();
+ Vector3 faceCentroid = m_mesh->computeFaceCenter(face);
+ const float distance = length(chart->centroid - faceCentroid);
if (distance > maxDistance) {
maxDistance = distance;
- leastCentral = m_bestTriangles.pairs[i].face;
+ leastCentral = face;
}
}
XA_DEBUG_ASSERT(maxDistance >= 0);
// In order to prevent k-means cyles we record all the previously chosen seeds.
for (uint32_t i = 0; i < chart->seeds.size(); i++) {
- if (chart->seeds[i] == leastCentral) {
+ // Treat seeds belong to the same planar region as equal.
+ if (chart->seeds[i] == leastCentral || m_facePlanarRegionId[chart->seeds[i]] == m_facePlanarRegionId[leastCentral]) {
// Move new seed to the end of the seed array.
uint32_t last = chart->seeds.size() - 1;
swap(chart->seeds[i], chart->seeds[last]);
@@ -4907,26 +5427,32 @@ private:
// Evaluate combined metric.
float evaluateCost(Chart *chart, uint32_t face) const
{
+ if (dot(m_faceNormals[face], chart->basis.normal) <= 0.26f) // ~75 degrees
+ return FLT_MAX;
// Estimate boundary length and area:
- const float newChartArea = chart->area + m_faceAreas[face];
- const float newBoundaryLength = computeBoundaryLength(chart, face);
+ float newChartArea = 0.0f, newBoundaryLength = 0.0f;
+ if (m_options.maxChartArea > 0.0f || m_options.roundnessMetricWeight > 0.0f)
+ newChartArea = computeArea(chart, face);
+ if (m_options.maxBoundaryLength > 0.0f || m_options.roundnessMetricWeight > 0.0f)
+ newBoundaryLength = computeBoundaryLength(chart, face);
// Enforce limits strictly:
if (m_options.maxChartArea > 0.0f && newChartArea > m_options.maxChartArea)
return FLT_MAX;
if (m_options.maxBoundaryLength > 0.0f && newBoundaryLength > m_options.maxBoundaryLength)
return FLT_MAX;
- if (dot(m_faceNormals[face], chart->averageNormal) < 0.5f)
- return FLT_MAX;
- // Penalize faces that cross seams, reward faces that close seams or reach boundaries.
- // Make sure normal seams are fully respected:
- const float N = evaluateNormalSeamMetric(chart, face);
- if (m_options.normalSeamMetricWeight >= 1000.0f && N > 0.0f)
- return FLT_MAX;
- float cost = m_options.normalSeamMetricWeight * N;
+ float cost = 0.0f;
+ if (m_options.normalSeamMetricWeight > 0.0f) {
+ // Penalize faces that cross seams, reward faces that close seams or reach boundaries.
+ // Make sure normal seams are fully respected:
+ const float N = evaluateNormalSeamMetric(chart, face);
+ if (m_options.normalSeamMetricWeight >= 1000.0f && N > 0.0f)
+ return FLT_MAX;
+ cost += m_options.normalSeamMetricWeight * N;
+ }
if (m_options.proxyFitMetricWeight > 0.0f)
cost += m_options.proxyFitMetricWeight * evaluateProxyFitMetric(chart, face);
if (m_options.roundnessMetricWeight > 0.0f)
- cost += m_options.roundnessMetricWeight * evaluateRoundnessMetric(chart, face, newBoundaryLength, newChartArea);
+ cost += m_options.roundnessMetricWeight * evaluateRoundnessMetric(chart, newBoundaryLength, newChartArea);
if (m_options.straightnessMetricWeight > 0.0f)
cost += m_options.straightnessMetricWeight * evaluateStraightnessMetric(chart, face);
if (m_options.textureSeamMetricWeight > 0.0f)
@@ -4941,40 +5467,45 @@ private:
}
// Returns a value in [0-1].
- float evaluateProxyFitMetric(Chart *chart, uint32_t f) const
+ float evaluateProxyFitMetric(Chart *chart, uint32_t face) const
{
- const Vector3 faceNormal = m_faceNormals[f];
+ // All faces in coplanar regions have the same normal, can use any face.
+ const Vector3 faceNormal = m_faceNormals[face];
// Use plane fitting metric for now:
- return 1 - dot(faceNormal, chart->averageNormal); // @@ normal deviations should be weighted by face area
+ return 1 - dot(faceNormal, chart->basis.normal); // @@ normal deviations should be weighted by face area
}
- float evaluateRoundnessMetric(Chart *chart, uint32_t /*face*/, float newBoundaryLength, float newChartArea) const
+ float evaluateRoundnessMetric(Chart *chart, float newBoundaryLength, float newChartArea) const
{
- float roundness = square(chart->boundaryLength) / chart->area;
- float newRoundness = square(newBoundaryLength) / newChartArea;
- if (newRoundness > roundness) {
- return square(newBoundaryLength) / (newChartArea * 4.0f * kPi);
- } else {
- // Offer no impedance to faces that improve roundness.
- return 0;
- }
+ const float roundness = square(chart->boundaryLength) / chart->area;
+ const float newBoundaryLengthSq = square(newBoundaryLength);
+ const float newRoundness = newBoundaryLengthSq / newChartArea;
+ if (newRoundness > roundness)
+ return newBoundaryLengthSq / (newChartArea * kPi4);
+ // Offer no impedance to faces that improve roundness.
+ return 0;
}
- float evaluateStraightnessMetric(Chart *chart, uint32_t f) const
+ float evaluateStraightnessMetric(Chart *chart, uint32_t firstFace) const
{
- float l_out = 0.0f;
- float l_in = 0.0f;
- for (Mesh::FaceEdgeIterator it(m_mesh, f); !it.isDone(); it.advance()) {
- float l = m_edgeLengths[it.edge()];
- if (it.isBoundary() || m_ignoreFaces[it.oppositeFace()]) {
- l_out += l;
- } else {
- if (m_faceChartArray[it.oppositeFace()] != chart->id) {
+ float l_out = 0.0f, l_in = 0.0f;
+ const uint32_t planarRegionId = m_facePlanarRegionId[firstFace];
+ uint32_t face = firstFace;
+ for (;;) {
+ for (Mesh::FaceEdgeIterator it(m_mesh, face); !it.isDone(); it.advance()) {
+ const float l = m_edgeLengths[it.edge()];
+ if (it.isBoundary()) {
l_out += l;
- } else {
- l_in += l;
+ } else if (m_facePlanarRegionId[it.oppositeFace()] != planarRegionId) {
+ if (m_faceCharts[it.oppositeFace()] != chart->id)
+ l_out += l;
+ else
+ l_in += l;
}
}
+ face = m_nextPlanarRegionFace[face];
+ if (face == firstFace)
+ break;
}
XA_DEBUG_ASSERT(l_in != 0.0f); // Candidate face must be adjacent to chart. @@ This is not true if the input mesh has zero-length edges.
float ratio = (l_out - l_in) / (l_out + l_in);
@@ -4991,128 +5522,184 @@ private:
const uint32_t v1 = m_mesh->vertexAt(meshEdgeIndex1(edge));
const uint32_t ov0 = m_mesh->vertexAt(meshEdgeIndex0(oppositeEdge));
const uint32_t ov1 = m_mesh->vertexAt(meshEdgeIndex1(oppositeEdge));
- return m_mesh->normal(v0) != m_mesh->normal(ov1) || m_mesh->normal(v1) != m_mesh->normal(ov0);
+ if (v0 == ov1 && v1 == ov0)
+ return false;
+ return !equal(m_mesh->normal(v0), m_mesh->normal(ov1), kNormalEpsilon) || !equal(m_mesh->normal(v1), m_mesh->normal(ov0), kNormalEpsilon);
}
- return m_faceNormals[meshEdgeFace(edge)] != m_faceNormals[meshEdgeFace(oppositeEdge)];
+ const uint32_t f0 = meshEdgeFace(edge);
+ const uint32_t f1 = meshEdgeFace(oppositeEdge);
+ if (m_facePlanarRegionId[f0] == m_facePlanarRegionId[f1])
+ return false;
+ return !equal(m_faceNormals[f0], m_faceNormals[f1], kNormalEpsilon);
}
- float evaluateNormalSeamMetric(Chart *chart, uint32_t f) const
+ float evaluateNormalSeamMetric(Chart *chart, uint32_t firstFace) const
{
- float seamFactor = 0.0f;
- float totalLength = 0.0f;
- for (Mesh::FaceEdgeIterator it(m_mesh, f); !it.isDone(); it.advance()) {
- if (it.isBoundary() || m_ignoreFaces[it.oppositeFace()])
- continue;
- if (m_faceChartArray[it.oppositeFace()] != chart->id)
- continue;
- float l = m_edgeLengths[it.edge()];
- totalLength += l;
- if (!it.isSeam())
- continue;
- // Make sure it's a normal seam.
- if (isNormalSeam(it.edge())) {
- float d;
- if (m_mesh->flags() & MeshFlags::HasNormals) {
- const Vector3 &n0 = m_mesh->normal(it.vertex0());
- const Vector3 &n1 = m_mesh->normal(it.vertex1());
- const Vector3 &on0 = m_mesh->normal(m_mesh->vertexAt(meshEdgeIndex0(it.oppositeEdge())));
- const Vector3 &on1 = m_mesh->normal(m_mesh->vertexAt(meshEdgeIndex1(it.oppositeEdge())));
- const float d0 = clamp(dot(n0, on1), 0.0f, 1.0f);
- const float d1 = clamp(dot(n1, on0), 0.0f, 1.0f);
- d = (d0 + d1) * 0.5f;
- } else {
- d = clamp(dot(m_faceNormals[f], m_faceNormals[meshEdgeFace(it.oppositeEdge())]), 0.0f, 1.0f);
+ float seamFactor = 0.0f, totalLength = 0.0f;
+ uint32_t face = firstFace;
+ for (;;) {
+ for (Mesh::FaceEdgeIterator it(m_mesh, face); !it.isDone(); it.advance()) {
+ if (it.isBoundary())
+ continue;
+ if (m_faceCharts[it.oppositeFace()] != chart->id)
+ continue;
+ float l = m_edgeLengths[it.edge()];
+ totalLength += l;
+ if (!it.isSeam())
+ continue;
+ // Make sure it's a normal seam.
+ if (isNormalSeam(it.edge())) {
+ float d;
+ if (m_mesh->flags() & MeshFlags::HasNormals) {
+ const Vector3 &n0 = m_mesh->normal(it.vertex0());
+ const Vector3 &n1 = m_mesh->normal(it.vertex1());
+ const Vector3 &on0 = m_mesh->normal(m_mesh->vertexAt(meshEdgeIndex0(it.oppositeEdge())));
+ const Vector3 &on1 = m_mesh->normal(m_mesh->vertexAt(meshEdgeIndex1(it.oppositeEdge())));
+ const float d0 = clamp(dot(n0, on1), 0.0f, 1.0f);
+ const float d1 = clamp(dot(n1, on0), 0.0f, 1.0f);
+ d = (d0 + d1) * 0.5f;
+ } else {
+ d = clamp(dot(m_faceNormals[face], m_faceNormals[meshEdgeFace(it.oppositeEdge())]), 0.0f, 1.0f);
+ }
+ l *= 1 - d;
+ seamFactor += l;
}
- l *= 1 - d;
- seamFactor += l;
}
+ face = m_nextPlanarRegionFace[face];
+ if (face == firstFace)
+ break;
}
if (seamFactor <= 0.0f)
return 0.0f;
return seamFactor / totalLength;
}
- float evaluateTextureSeamMetric(Chart *chart, uint32_t f) const
+ float evaluateTextureSeamMetric(Chart *chart, uint32_t firstFace) const
{
- float seamLength = 0.0f;
- float totalLength = 0.0f;
- for (Mesh::FaceEdgeIterator it(m_mesh, f); !it.isDone(); it.advance()) {
- if (it.isBoundary() || m_ignoreFaces[it.oppositeFace()])
- continue;
- if (m_faceChartArray[it.oppositeFace()] != chart->id)
- continue;
- float l = m_edgeLengths[it.edge()];
- totalLength += l;
- if (!it.isSeam())
- continue;
- // Make sure it's a texture seam.
- if (it.isTextureSeam())
- seamLength += l;
+ float seamLength = 0.0f, totalLength = 0.0f;
+ uint32_t face = firstFace;
+ for (;;) {
+ for (Mesh::FaceEdgeIterator it(m_mesh, face); !it.isDone(); it.advance()) {
+ if (it.isBoundary())
+ continue;
+ if (m_faceCharts[it.oppositeFace()] != chart->id)
+ continue;
+ float l = m_edgeLengths[it.edge()];
+ totalLength += l;
+ if (!it.isSeam())
+ continue;
+ // Make sure it's a texture seam.
+ if (it.isTextureSeam())
+ seamLength += l;
+ }
+ face = m_nextPlanarRegionFace[face];
+ if (face == firstFace)
+ break;
}
- if (seamLength == 0.0f)
+ if (seamLength <= 0.0f)
return 0.0f; // Avoid division by zero.
return seamLength / totalLength;
}
- float computeBoundaryLength(Chart *chart, uint32_t f) const
+ float computeArea(Chart *chart, uint32_t firstFace) const
+ {
+ float area = chart->area;
+ uint32_t face = firstFace;
+ for (;;) {
+ area += m_faceAreas[face];
+ face = m_nextPlanarRegionFace[face];
+ if (face == firstFace)
+ break;
+ }
+ return area;
+ }
+
+ float computeBoundaryLength(Chart *chart, uint32_t firstFace) const
{
float boundaryLength = chart->boundaryLength;
// Add new edges, subtract edges shared with the chart.
- for (Mesh::FaceEdgeIterator it(m_mesh, f); !it.isDone(); it.advance()) {
- const float edgeLength = m_edgeLengths[it.edge()];
- if (it.isBoundary() || m_ignoreFaces[it.oppositeFace()]) {
- boundaryLength += edgeLength;
- } else {
- if (m_faceChartArray[it.oppositeFace()] != chart->id)
+ const uint32_t planarRegionId = m_facePlanarRegionId[firstFace];
+ uint32_t face = firstFace;
+ for (;;) {
+ for (Mesh::FaceEdgeIterator it(m_mesh, face); !it.isDone(); it.advance()) {
+ const float edgeLength = m_edgeLengths[it.edge()];
+ if (it.isBoundary()) {
boundaryLength += edgeLength;
- else
- boundaryLength -= edgeLength;
+ } else if (m_facePlanarRegionId[it.oppositeFace()] != planarRegionId) {
+ if (m_faceCharts[it.oppositeFace()] != chart->id)
+ boundaryLength += edgeLength;
+ else
+ boundaryLength -= edgeLength;
+ }
}
+ face = m_nextPlanarRegionFace[face];
+ if (face == firstFace)
+ break;
}
return max(0.0f, boundaryLength); // @@ Hack!
}
- void mergeChart(Chart *owner, Chart *chart, float sharedBoundaryLength)
+ bool mergeChart(Chart *owner, Chart *chart, float sharedBoundaryLength)
{
- const uint32_t faceCount = chart->faces.size();
- for (uint32_t i = 0; i < faceCount; i++) {
- uint32_t f = chart->faces[i];
- XA_DEBUG_ASSERT(m_faceChartArray[f] == chart->id);
- m_faceChartArray[f] = owner->id;
- owner->faces.push_back(f);
+ const uint32_t oldOwnerFaceCount = owner->faces.size();
+ const uint32_t chartFaceCount = chart->faces.size();
+ owner->faces.push_back(chart->faces);
+ for (uint32_t i = 0; i < chartFaceCount; i++) {
+ XA_DEBUG_ASSERT(m_faceCharts[chart->faces[i]] == chart->id);
+ m_faceCharts[chart->faces[i]] = owner->id;
+ }
+ // Compute basis using best fit normal.
+ Basis basis;
+ if (!computeChartBasis(owner, &basis)) {
+ owner->faces.resize(oldOwnerFaceCount);
+ for (uint32_t i = 0; i < chartFaceCount; i++)
+ m_faceCharts[chart->faces[i]] = chart->id;
+ return false;
+ }
+ if (dot(basis.normal, m_faceNormals[owner->faces[0]]) < 0.0f) // Flip normal if oriented in the wrong direction.
+ basis.normal = -basis.normal;
+ // Compute orthogonal parameterization and check that it is valid.
+ parameterizeChart(owner);
+ if (!isChartParameterizationValid(owner)) {
+ owner->faces.resize(oldOwnerFaceCount);
+ for (uint32_t i = 0; i < chartFaceCount; i++)
+ m_faceCharts[chart->faces[i]] = chart->id;
+ return false;
}
+ // Merge chart.
+ owner->basis = basis;
+ owner->failedPlanarRegions.push_back(chart->failedPlanarRegions);
// Update adjacencies?
owner->area += chart->area;
owner->boundaryLength += chart->boundaryLength - sharedBoundaryLength;
- owner->normalSum += chart->normalSum;
- owner->averageNormal = normalizeSafe(owner->normalSum, Vector3(0), 0.0f);
// Delete chart.
- m_chartArray[chart->id] = nullptr;
+ m_charts[chart->id] = nullptr;
chart->~Chart();
XA_FREE(chart);
+ return true;
}
const Mesh *m_mesh;
- const Array<uint32_t> *m_meshFaces;
- Array<bool> m_ignoreFaces;
Array<float> m_edgeLengths;
Array<float> m_faceAreas;
Array<Vector3> m_faceNormals;
- Array<Vector3> m_faceTangents;
- Array<Vector3> m_faceBitangents;
Array<Vector2> m_texcoords;
uint32_t m_facesLeft;
- Array<int> m_faceChartArray;
- Array<Chart *> m_chartArray;
- PriorityQueue m_bestTriangles;
+ Array<int> m_faceCharts;
+ Array<Chart *> m_charts;
+ CostQueue m_bestTriangles;
KISSRng m_rand;
ChartOptions m_options;
- Array<Chart *> m_faceCandidateCharts;
- Array<float> m_faceCandidateCosts;
-#if XA_GROW_CHARTS_COPLANAR
Array<uint32_t> m_nextPlanarRegionFace;
+ Array<uint32_t> m_facePlanarRegionId;
+ Array<Vector3> m_tempPoints;
+ UniformGrid2 m_boundaryGrid;
+#if XA_MERGE_CHARTS
+ // mergeCharts
+ Array<float> m_sharedBoundaryLengths;
+ Array<float> m_sharedBoundaryLengthsNoSeams;
+ Array<uint32_t> m_sharedBoundaryEdgeCountNoSeams;
#endif
- Array<uint32_t> m_tempEdges1, m_tempEdges2;
};
} // namespace segment
@@ -5301,7 +5888,11 @@ private:
// q = A·p
sparse::mult(A, p, q);
// alpha = delta_new / p·q
- alpha = delta_new / sparse::dot(p, q);
+ const float pdotq = sparse::dot(p, q);
+ if (!isFinite(pdotq) || isNan(pdotq))
+ alpha = 0.0f;
+ else
+ alpha = delta_new / pdotq;
// x = alfa·p + x
sparse::saxpy(alpha, p, x);
if ((i & 31) == 0) { // recompute r after 32 steps
@@ -5514,186 +6105,518 @@ static bool computeLeastSquaresConformalMap(Mesh *mesh)
// Solve
Solver::LeastSquaresSolver(A, b, x, lockedParameters, 4, 0.000001f);
// Map x back to texcoords:
- for (uint32_t v = 0; v < vertexCount; v++)
+ for (uint32_t v = 0; v < vertexCount; v++) {
mesh->texcoord(v) = Vector2(x[2 * v + 0], x[2 * v + 1]);
+ XA_DEBUG_ASSERT(!isNan(mesh->texcoord(v).x));
+ XA_DEBUG_ASSERT(!isNan(mesh->texcoord(v).y));
+ }
return true;
}
-static bool computeOrthogonalProjectionMap(Mesh *mesh)
+#if XA_RECOMPUTE_CHARTS
+struct PiecewiseParam
{
- uint32_t vertexCount = mesh->vertexCount();
- // Avoid redundant computations.
- float matrix[6];
- Fit::computeCovariance(vertexCount, &mesh->position(0), matrix);
- if (matrix[0] == 0 && matrix[3] == 0 && matrix[5] == 0)
- return false;
- float eigenValues[3];
- Vector3 eigenVectors[3];
- if (!Fit::eigenSolveSymmetric3(matrix, eigenValues, eigenVectors))
- return false;
- Vector3 axis[2];
- axis[0] = normalize(eigenVectors[0], kEpsilon);
- axis[1] = normalize(eigenVectors[1], kEpsilon);
- // Project vertices to plane.
- for (uint32_t i = 0; i < vertexCount; i++)
- mesh->texcoord(i) = Vector2(dot(axis[0], mesh->position(i)), dot(axis[1], mesh->position(i)));
- return true;
-}
+ void reset(const Mesh *mesh, uint32_t faceCount)
+ {
+ m_mesh = mesh;
+ m_faceCount = faceCount;
+ const uint32_t vertexCount = m_mesh->vertexCount();
+ m_texcoords.resize(vertexCount);
+ m_patch.reserve(m_faceCount);
+ m_faceAssigned.resize(m_faceCount);
+ m_faceAssigned.zeroOutMemory();
+ m_faceInvalid.resize(m_faceCount);
+ m_faceInPatch.resize(m_faceCount);
+ m_vertexInPatch.resize(vertexCount);
+ m_faceInCandidates.resize(m_faceCount);
+ }
+
+ ConstArrayView<uint32_t> chartFaces() const { return m_patch; }
+ const Vector2 *texcoords() const { return m_texcoords.data(); }
+
+ bool computeChart()
+ {
+ m_patch.clear();
+ m_faceInvalid.zeroOutMemory();
+ m_faceInPatch.zeroOutMemory();
+ m_vertexInPatch.zeroOutMemory();
+ // Add the seed face (first unassigned face) to the patch.
+ uint32_t seed = UINT32_MAX;
+ for (uint32_t f = 0; f < m_faceCount; f++) {
+ if (m_faceAssigned.get(f))
+ continue;
+ seed = f;
+ m_patch.push_back(seed);
+ m_faceInPatch.set(seed);
+ m_faceAssigned.set(seed);
+ Vector2 texcoords[3];
+ orthoProjectFace(seed, texcoords);
+ for (uint32_t i = 0; i < 3; i++) {
+ const uint32_t vertex = m_mesh->vertexAt(seed * 3 + i);
+ m_vertexInPatch.set(vertex);
+ m_texcoords[vertex] = texcoords[i];
+ }
+ break;
+ }
+ if (seed == UINT32_MAX)
+ return false;
+ for (;;) {
+ findCandidates();
+ if (m_candidates.isEmpty())
+ break;
+ for (;;) {
+ // Find the candidate with the lowest cost.
+ float lowestCost = FLT_MAX;
+ uint32_t bestCandidate = UINT32_MAX;
+ for (uint32_t i = 0; i < m_candidates.size(); i++) {
+ const Candidate &candidate = m_candidates[i];
+ if (m_faceInvalid.get(candidate.face)) // A candidate face may be invalidated after is was added.
+ continue;
+ if (candidate.maxCost < lowestCost) {
+ lowestCost = candidate.maxCost;
+ bestCandidate = i;
+ }
+ }
+ if (bestCandidate == UINT32_MAX)
+ break;
+ // Compute the position by averaging linked candidates (candidates that share the same free vertex).
+ Vector2 position(0.0f);
+ uint32_t n = 0;
+ for (CandidateIterator it(m_candidates, bestCandidate); !it.isDone(); it.advance()) {
+ position += it.current().position;
+ n++;
+ }
+ position *= 1.0f / (float)n;
+ const uint32_t freeVertex = m_candidates[bestCandidate].vertex;
+ XA_DEBUG_ASSERT(!isNan(position.x));
+ XA_DEBUG_ASSERT(!isNan(position.y));
+ m_texcoords[freeVertex] = position;
+ // Check for flipped faces. This is also done when candidates are first added, but the averaged position of the free vertex is different now, so check again.
+ bool invalid = false;
+ for (CandidateIterator it(m_candidates, bestCandidate); !it.isDone(); it.advance()) {
+ const uint32_t vertex0 = m_mesh->vertexAt(meshEdgeIndex0(it.current().patchEdge));
+ const uint32_t vertex1 = m_mesh->vertexAt(meshEdgeIndex1(it.current().patchEdge));
+ const float freeVertexOrient = orientToEdge(m_texcoords[vertex0], m_texcoords[vertex1], position);
+ if ((it.current().patchVertexOrient < 0.0f && freeVertexOrient < 0.0f) || (it.current().patchVertexOrient > 0.0f && freeVertexOrient > 0.0f)) {
+ invalid = true;
+ break;
+ }
+ }
+ // Check for boundary intersection.
+ if (!invalid) {
+ m_boundaryGrid.reset(m_texcoords.data(), m_mesh->indices());
+ // Add edges on the patch boundary to the grid.
+ // Temporarily adding candidate faces to the patch makes it simpler to detect which edges are on the boundary.
+ const uint32_t oldPatchSize = m_patch.size();
+ for (CandidateIterator it(m_candidates, bestCandidate); !it.isDone(); it.advance())
+ m_patch.push_back(it.current().face);
+ for (uint32_t i = 0; i < m_patch.size(); i++) {
+ for (Mesh::FaceEdgeIterator it(m_mesh, m_patch[i]); !it.isDone(); it.advance()) {
+ const uint32_t oface = it.oppositeFace();
+ if (oface == UINT32_MAX || oface >= m_faceCount || !m_faceInPatch.get(oface))
+ m_boundaryGrid.append(it.edge());
+ }
+ }
+ invalid = m_boundaryGrid.intersectSelf(m_mesh->epsilon());
+ m_patch.resize(oldPatchSize);
+ }
+ if (invalid) {
+ // Mark all faces of linked candidates as invalid.
+ for (CandidateIterator it(m_candidates, bestCandidate); !it.isDone(); it.advance())
+ m_faceInvalid.set(it.current().face);
+ continue;
+ }
+ // Add faces to the patch.
+ for (CandidateIterator it(m_candidates, bestCandidate); !it.isDone(); it.advance()) {
+ m_patch.push_back(it.current().face);
+ m_faceInPatch.set(it.current().face);
+ m_faceAssigned.set(it.current().face);
+ }
+ // Add vertex to the patch.
+ m_vertexInPatch.set(freeVertex);
+ // Successfully added candidate face(s) to patch.
+ break;
+ }
+ }
+ return true;
+ }
+
+private:
+ struct Candidate
+ {
+ uint32_t face, vertex;
+ uint32_t next; // The next candidate with the same vertex.
+ Vector2 position;
+ float cost;
+ float maxCost; // Of all linked candidates.
+ uint32_t patchEdge;
+ float patchVertexOrient;
+ };
+
+ struct CandidateIterator
+ {
+ CandidateIterator(Array<Candidate> &candidates, uint32_t first) : m_candidates(candidates), m_current(first) {}
+ void advance() { if (m_current != UINT32_MAX) m_current = m_candidates[m_current].next; }
+ bool isDone() const { return m_current == UINT32_MAX; }
+ Candidate &current() { return m_candidates[m_current]; }
+
+ private:
+ Array<Candidate> &m_candidates;
+ uint32_t m_current;
+ };
+
+ const Mesh *m_mesh;
+ uint32_t m_faceCount;
+ Array<Vector2> m_texcoords;
+ Array<Candidate> m_candidates;
+ BitArray m_faceInCandidates;
+ Array<uint32_t> m_patch;
+ BitArray m_faceAssigned; // Face is assigned to a previous chart or the current patch.
+ BitArray m_faceInPatch, m_vertexInPatch;
+ BitArray m_faceInvalid; // Face cannot be added to the patch - flipped, cost too high or causes boundary intersection.
+ UniformGrid2 m_boundaryGrid;
+
+ // Find candidate faces on the patch front.
+ void findCandidates()
+ {
+ m_candidates.clear();
+ m_faceInCandidates.zeroOutMemory();
+ for (uint32_t i = 0; i < m_patch.size(); i++) {
+ for (Mesh::FaceEdgeIterator it(m_mesh, m_patch[i]); !it.isDone(); it.advance()) {
+ const uint32_t oface = it.oppositeFace();
+ if (oface == UINT32_MAX || oface >= m_faceCount || m_faceAssigned.get(oface) || m_faceInCandidates.get(oface))
+ continue;
+ // Found an active edge on the patch front.
+ // Find the free vertex (the vertex that isn't on the active edge).
+ // Compute the orientation of the other patch face vertex to the active edge.
+ uint32_t freeVertex = UINT32_MAX;
+ float orient = 0.0f;
+ for (uint32_t j = 0; j < 3; j++) {
+ const uint32_t vertex = m_mesh->vertexAt(oface * 3 + j);
+ if (vertex != it.vertex0() && vertex != it.vertex1()) {
+ freeVertex = vertex;
+ orient = orientToEdge(m_texcoords[it.vertex0()], m_texcoords[it.vertex1()], m_texcoords[m_mesh->vertexAt(m_patch[i] * 3 + j)]);
+ break;
+ }
+ }
+ XA_DEBUG_ASSERT(freeVertex != UINT32_MAX);
+ // If the free vertex is already in the patch, the face is enclosed by the patch. Add the face to the patch - don't need to assign texcoords.
+ if (m_vertexInPatch.get(freeVertex)) {
+ freeVertex = UINT32_MAX;
+ m_patch.push_back(oface);
+ m_faceAssigned.set(oface);
+ continue;
+ }
+ // Check this here rather than above so faces enclosed by the patch are always added.
+ if (m_faceInvalid.get(oface))
+ continue;
+ addCandidateFace(it.edge(), orient, oface, it.oppositeEdge(), freeVertex);
+ }
+ }
+ // Link candidates that share the same vertex.
+ for (uint32_t i = 0; i < m_candidates.size(); i++) {
+ if (m_candidates[i].next != UINT32_MAX)
+ continue;
+ uint32_t current = i;
+ for (uint32_t j = i + 1; j < m_candidates.size(); j++) {
+ if (m_candidates[j].vertex == m_candidates[current].vertex) {
+ m_candidates[current].next = j;
+ current = j;
+ }
+ }
+ }
+ // Set max cost for linked candidates.
+ for (uint32_t i = 0; i < m_candidates.size(); i++) {
+ float maxCost = 0.0f;
+ for (CandidateIterator it(m_candidates, i); !it.isDone(); it.advance())
+ maxCost = max(maxCost, it.current().cost);
+ for (CandidateIterator it(m_candidates, i); !it.isDone(); it.advance())
+ it.current().maxCost = maxCost;
+ }
+ }
+
+ void addCandidateFace(uint32_t patchEdge, float patchVertexOrient, uint32_t face, uint32_t edge, uint32_t freeVertex)
+ {
+ Vector2 texcoords[3];
+ orthoProjectFace(face, texcoords);
+ // Find corresponding vertices between the patch edge and candidate edge.
+ const uint32_t vertex0 = m_mesh->vertexAt(meshEdgeIndex0(patchEdge));
+ const uint32_t vertex1 = m_mesh->vertexAt(meshEdgeIndex1(patchEdge));
+ uint32_t localVertex0 = UINT32_MAX, localVertex1 = UINT32_MAX, localFreeVertex = UINT32_MAX;
+ for (uint32_t i = 0; i < 3; i++) {
+ const uint32_t vertex = m_mesh->vertexAt(face * 3 + i);
+ if (vertex == m_mesh->vertexAt(meshEdgeIndex1(edge)))
+ localVertex0 = i;
+ else if (vertex == m_mesh->vertexAt(meshEdgeIndex0(edge)))
+ localVertex1 = i;
+ else
+ localFreeVertex = i;
+ }
+ // Scale orthogonal projection to match the patch edge.
+ const Vector2 patchEdgeVec = m_texcoords[vertex1] - m_texcoords[vertex0];
+ const Vector2 localEdgeVec = texcoords[localVertex1] - texcoords[localVertex0];
+ const float len1 = length(patchEdgeVec);
+ const float len2 = length(localEdgeVec);
+ const float scale = len1 / len2;
+ XA_ASSERT(scale > 0.0f);
+ for (uint32_t i = 0; i < 3; i++)
+ texcoords[i] *= scale;
+ // Translate to the first vertex on the patch edge.
+ const Vector2 translate = m_texcoords[vertex0] - texcoords[localVertex0];
+ for (uint32_t i = 0; i < 3; i++)
+ texcoords[i] += translate;
+ // Compute the angle between the patch edge and the corresponding local edge.
+ const float angle = atan2f(patchEdgeVec.y, patchEdgeVec.x) - atan2f(localEdgeVec.y, localEdgeVec.x);
+ // Rotate so the patch edge and the corresponding local edge occupy the same space.
+ for (uint32_t i = 0; i < 3; i++) {
+ if (i == localVertex0)
+ continue;
+ Vector2 &uv = texcoords[i];
+ uv -= texcoords[localVertex0]; // Rotate around the first vertex.
+ const float c = cosf(angle);
+ const float s = sinf(angle);
+ const float x = uv.x * c - uv.y * s;
+ const float y = uv.y * c + uv.x * s;
+ uv.x = x + texcoords[localVertex0].x;
+ uv.y = y + texcoords[localVertex0].y;
+ }
+ // Check for local overlap (flipped triangle).
+ // The patch face vertex that isn't on the active edge and the free vertex should be oriented on opposite sides to the active edge.
+ const float freeVertexOrient = orientToEdge(m_texcoords[vertex0], m_texcoords[vertex1], texcoords[localFreeVertex]);
+ if ((patchVertexOrient < 0.0f && freeVertexOrient < 0.0f) || (patchVertexOrient > 0.0f && freeVertexOrient > 0.0f)) {
+ m_faceInvalid.set(face);
+ return;
+ }
+ const float stretch = computeStretch(m_mesh->position(vertex0), m_mesh->position(vertex1), m_mesh->position(freeVertex), texcoords[0], texcoords[1], texcoords[2]);
+ if (stretch >= FLT_MAX) {
+ m_faceInvalid.set(face);
+ return;
+ }
+ const float cost = fabsf(stretch - 1.0f);
+#if 0
+ if (cost > 0.25f) {
+ m_faceInvalid.set(face);
+ return;
+ }
+#endif
+ // Add the candidate.
+ Candidate candidate;
+ candidate.face = face;
+ candidate.vertex = freeVertex;
+ candidate.position = texcoords[localFreeVertex];
+ candidate.next = UINT32_MAX;
+ candidate.cost = cost;
+ candidate.patchEdge = patchEdge;
+ candidate.patchVertexOrient = patchVertexOrient;
+ m_candidates.push_back(candidate);
+ m_faceInCandidates.set(face);
+ }
+
+ void orthoProjectFace(uint32_t face, Vector2 *texcoords) const
+ {
+ const Vector3 normal = m_mesh->computeFaceNormal(face);
+ const Vector3 tangent = normalize(m_mesh->position(m_mesh->vertexAt(face * 3 + 1)) - m_mesh->position(m_mesh->vertexAt(face * 3 + 0)), kEpsilon);
+ const Vector3 bitangent = cross(normal, tangent);
+ for (uint32_t i = 0; i < 3; i++) {
+ const Vector3 &pos = m_mesh->position(m_mesh->vertexAt(face * 3 + i));
+ texcoords[i] = Vector2(dot(tangent, pos), dot(bitangent, pos));
+ }
+ }
+
+ float parametricArea(const Vector2 *texcoords) const
+ {
+ const Vector2 &v1 = texcoords[0];
+ const Vector2 &v2 = texcoords[1];
+ const Vector2 &v3 = texcoords[2];
+ return ((v2.x - v1.x) * (v3.y - v1.y) - (v3.x - v1.x) * (v2.y - v1.y)) * 0.5f;
+ }
+
+ float computeStretch(Vector3 p1, Vector3 p2, Vector3 p3, Vector2 t1, Vector2 t2, Vector2 t3) const
+ {
+ float parametricArea = ((t2.y - t1.y) * (t3.x - t1.x) - (t3.y - t1.y) * (t2.x - t1.x)) * 0.5f;
+ if (isZero(parametricArea, kAreaEpsilon))
+ return FLT_MAX;
+ if (parametricArea < 0.0f)
+ parametricArea = fabsf(parametricArea);
+ const float geometricArea = length(cross(p2 - p1, p3 - p1)) * 0.5f;
+ if (parametricArea <= geometricArea)
+ return parametricArea / geometricArea;
+ else
+ return geometricArea / parametricArea;
+ }
+
+ // Return value is positive if the point is one side of the edge, negative if on the other side.
+ float orientToEdge(Vector2 edgeVertex0, Vector2 edgeVertex1, Vector2 point) const
+ {
+ return (edgeVertex0.x - point.x) * (edgeVertex1.y - point.y) - (edgeVertex0.y - point.y) * (edgeVertex1.x - point.x);
+ }
+};
+#endif
// Estimate quality of existing parameterization.
-struct ParameterizationQuality
+struct Quality
{
+ // computeBoundaryIntersection
+ bool boundaryIntersection = false;
+
+ // computeFlippedFaces
uint32_t totalTriangleCount = 0;
uint32_t flippedTriangleCount = 0;
uint32_t zeroAreaTriangleCount = 0;
- float parametricArea = 0.0f;
- float geometricArea = 0.0f;
+
+ // computeMetrics
+ float totalParametricArea = 0.0f;
+ float totalGeometricArea = 0.0f;
float stretchMetric = 0.0f;
float maxStretchMetric = 0.0f;
float conformalMetric = 0.0f;
float authalicMetric = 0.0f;
- bool boundaryIntersection = false;
-};
-static ParameterizationQuality calculateParameterizationQuality(const Mesh *mesh, uint32_t faceCount, Array<uint32_t> *flippedFaces)
-{
- XA_DEBUG_ASSERT(mesh != nullptr);
- ParameterizationQuality quality;
- uint32_t firstBoundaryEdge = UINT32_MAX;
- for (uint32_t e = 0; e < mesh->edgeCount(); e++) {
- if (mesh->isBoundaryEdge(e)) {
- firstBoundaryEdge = e;
- break;
- }
+ void computeBoundaryIntersection(const Mesh *mesh, UniformGrid2 &boundaryGrid)
+ {
+ const Array<uint32_t> &boundaryEdges = mesh->boundaryEdges();
+ const uint32_t boundaryEdgeCount = boundaryEdges.size();
+ boundaryGrid.reset(mesh->texcoords(), mesh->indices(), boundaryEdgeCount);
+ for (uint32_t i = 0; i < boundaryEdgeCount; i++)
+ boundaryGrid.append(boundaryEdges[i]);
+ boundaryIntersection = boundaryGrid.intersectSelf(mesh->epsilon());
+#if XA_DEBUG_EXPORT_BOUNDARY_GRID
+ static int exportIndex = 0;
+ char filename[256];
+ XA_SPRINTF(filename, sizeof(filename), "debug_boundary_grid_%03d.tga", exportIndex);
+ boundaryGrid.debugExport(filename);
+ exportIndex++;
+#endif
}
- XA_DEBUG_ASSERT(firstBoundaryEdge != UINT32_MAX);
- for (Mesh::BoundaryEdgeIterator it1(mesh, firstBoundaryEdge); !it1.isDone(); it1.advance()) {
- const uint32_t edge1 = it1.edge();
- for (Mesh::BoundaryEdgeIterator it2(mesh, firstBoundaryEdge); !it2.isDone(); it2.advance()) {
- const uint32_t edge2 = it2.edge();
- // Skip self and edges directly connected to edge1.
- if (edge1 == edge2 || it1.nextEdge() == edge2 || it2.nextEdge() == edge1)
+
+ void computeFlippedFaces(const Mesh *mesh, uint32_t faceCount, Array<uint32_t> *flippedFaces)
+ {
+ totalTriangleCount = flippedTriangleCount = zeroAreaTriangleCount = 0;
+ if (flippedFaces)
+ flippedFaces->clear();
+ for (uint32_t f = 0; f < faceCount; f++) {
+ Vector2 texcoord[3];
+ for (int i = 0; i < 3; i++) {
+ const uint32_t v = mesh->vertexAt(f * 3 + i);
+ texcoord[i] = mesh->texcoord(v);
+ }
+ totalTriangleCount++;
+ const float t1 = texcoord[0].x;
+ const float s1 = texcoord[0].y;
+ const float t2 = texcoord[1].x;
+ const float s2 = texcoord[1].y;
+ const float t3 = texcoord[2].x;
+ const float s3 = texcoord[2].y;
+ const float parametricArea = ((s2 - s1) * (t3 - t1) - (s3 - s1) * (t2 - t1)) * 0.5f;
+ if (isZero(parametricArea, kAreaEpsilon)) {
+ zeroAreaTriangleCount++;
continue;
- const Vector2 &a1 = mesh->texcoord(mesh->vertexAt(meshEdgeIndex0(edge1)));
- const Vector2 &a2 = mesh->texcoord(mesh->vertexAt(meshEdgeIndex1(edge1)));
- const Vector2 &b1 = mesh->texcoord(mesh->vertexAt(meshEdgeIndex0(edge2)));
- const Vector2 &b2 = mesh->texcoord(mesh->vertexAt(meshEdgeIndex1(edge2)));
- if (linesIntersect(a1, a2, b1, b2, mesh->epsilon())) {
- quality.boundaryIntersection = true;
- break;
+ }
+ if (parametricArea < 0.0f) {
+ // Count flipped triangles.
+ flippedTriangleCount++;
+ if (flippedFaces)
+ flippedFaces->push_back(f);
}
}
- if (quality.boundaryIntersection)
- break;
- }
- if (flippedFaces)
- flippedFaces->clear();
- for (uint32_t f = 0; f < faceCount; f++) {
- Vector3 pos[3];
- Vector2 texcoord[3];
- for (int i = 0; i < 3; i++) {
- const uint32_t v = mesh->vertexAt(f * 3 + i);
- pos[i] = mesh->position(v);
- texcoord[i] = mesh->texcoord(v);
- }
- quality.totalTriangleCount++;
- // Evaluate texture stretch metric. See:
- // - "Texture Mapping Progressive Meshes", Sander, Snyder, Gortler & Hoppe
- // - "Mesh Parameterization: Theory and Practice", Siggraph'07 Course Notes, Hormann, Levy & Sheffer.
- const float t1 = texcoord[0].x;
- const float s1 = texcoord[0].y;
- const float t2 = texcoord[1].x;
- const float s2 = texcoord[1].y;
- const float t3 = texcoord[2].x;
- const float s3 = texcoord[2].y;
- float parametricArea = ((s2 - s1) * (t3 - t1) - (s3 - s1) * (t2 - t1)) / 2;
- if (isZero(parametricArea, kAreaEpsilon)) {
- quality.zeroAreaTriangleCount++;
- continue;
- }
- if (parametricArea < 0.0f) {
- // Count flipped triangles.
- quality.flippedTriangleCount++;
+ if (flippedTriangleCount + zeroAreaTriangleCount == totalTriangleCount) {
+ // If all triangles are flipped, then none are.
if (flippedFaces)
- flippedFaces->push_back(f);
- parametricArea = fabsf(parametricArea);
+ flippedFaces->clear();
+ flippedTriangleCount = 0;
}
- const float geometricArea = length(cross(pos[1] - pos[0], pos[2] - pos[0])) / 2;
- const Vector3 Ss = (pos[0] * (t2 - t3) + pos[1] * (t3 - t1) + pos[2] * (t1 - t2)) / (2 * parametricArea);
- const Vector3 St = (pos[0] * (s3 - s2) + pos[1] * (s1 - s3) + pos[2] * (s2 - s1)) / (2 * parametricArea);
- const float a = dot(Ss, Ss); // E
- const float b = dot(Ss, St); // F
- const float c = dot(St, St); // G
- // Compute eigen-values of the first fundamental form:
- const float sigma1 = sqrtf(0.5f * max(0.0f, a + c - sqrtf(square(a - c) + 4 * square(b)))); // gamma uppercase, min eigenvalue.
- const float sigma2 = sqrtf(0.5f * max(0.0f, a + c + sqrtf(square(a - c) + 4 * square(b)))); // gamma lowercase, max eigenvalue.
- XA_ASSERT(sigma2 > sigma1 || equal(sigma1, sigma2, kEpsilon));
- // isometric: sigma1 = sigma2 = 1
- // conformal: sigma1 / sigma2 = 1
- // authalic: sigma1 * sigma2 = 1
- const float rmsStretch = sqrtf((a + c) * 0.5f);
- const float rmsStretch2 = sqrtf((square(sigma1) + square(sigma2)) * 0.5f);
- XA_DEBUG_ASSERT(equal(rmsStretch, rmsStretch2, 0.01f));
- XA_UNUSED(rmsStretch2);
- quality.stretchMetric += square(rmsStretch) * geometricArea;
- quality.maxStretchMetric = max(quality.maxStretchMetric, sigma2);
- if (!isZero(sigma1, 0.000001f)) {
- // sigma1 is zero when geometricArea is zero.
- quality.conformalMetric += (sigma2 / sigma1) * geometricArea;
- }
- quality.authalicMetric += (sigma1 * sigma2) * geometricArea;
- // Accumulate total areas.
- quality.geometricArea += geometricArea;
- quality.parametricArea += parametricArea;
- //triangleConformalEnergy(q, p);
- }
- if (quality.flippedTriangleCount + quality.zeroAreaTriangleCount == quality.totalTriangleCount) {
- // If all triangles are flipped, then none are.
- if (flippedFaces)
- flippedFaces->clear();
- quality.flippedTriangleCount = 0;
- }
- if (quality.flippedTriangleCount > quality.totalTriangleCount / 2)
- {
- // If more than half the triangles are flipped, reverse the flipped / not flipped classification.
- quality.flippedTriangleCount = quality.totalTriangleCount - quality.flippedTriangleCount;
- if (flippedFaces) {
- Array<uint32_t> temp;
- flippedFaces->copyTo(temp);
- flippedFaces->clear();
- for (uint32_t f = 0; f < faceCount; f++) {
- bool match = false;
- for (uint32_t ff = 0; ff < temp.size(); ff++) {
- if (temp[ff] == f) {
- match = true;
- break;
+ if (flippedTriangleCount > totalTriangleCount / 2)
+ {
+ // If more than half the triangles are flipped, reverse the flipped / not flipped classification.
+ flippedTriangleCount = totalTriangleCount - flippedTriangleCount;
+ if (flippedFaces) {
+ Array<uint32_t> temp;
+ flippedFaces->copyTo(temp);
+ flippedFaces->clear();
+ for (uint32_t f = 0; f < faceCount; f++) {
+ bool match = false;
+ for (uint32_t ff = 0; ff < temp.size(); ff++) {
+ if (temp[ff] == f) {
+ match = true;
+ break;
+ }
}
+ if (!match)
+ flippedFaces->push_back(f);
}
- if (!match)
- flippedFaces->push_back(f);
}
}
}
- XA_DEBUG_ASSERT(isFinite(quality.parametricArea) && quality.parametricArea >= 0);
- XA_DEBUG_ASSERT(isFinite(quality.geometricArea) && quality.geometricArea >= 0);
- XA_DEBUG_ASSERT(isFinite(quality.stretchMetric));
- XA_DEBUG_ASSERT(isFinite(quality.maxStretchMetric));
- XA_DEBUG_ASSERT(isFinite(quality.conformalMetric));
- XA_DEBUG_ASSERT(isFinite(quality.authalicMetric));
- if (quality.geometricArea <= 0.0f) {
- quality.stretchMetric = 0.0f;
- quality.maxStretchMetric = 0.0f;
- quality.conformalMetric = 0.0f;
- quality.authalicMetric = 0.0f;
- } else {
- const float normFactor = sqrtf(quality.parametricArea / quality.geometricArea);
- quality.stretchMetric = sqrtf(quality.stretchMetric / quality.geometricArea) * normFactor;
- quality.maxStretchMetric *= normFactor;
- quality.conformalMetric = sqrtf(quality.conformalMetric / quality.geometricArea);
- quality.authalicMetric = sqrtf(quality.authalicMetric / quality.geometricArea);
+
+ void computeMetrics(const Mesh *mesh, uint32_t faceCount)
+ {
+ totalGeometricArea = totalParametricArea = 0.0f;
+ stretchMetric = maxStretchMetric = conformalMetric = authalicMetric = 0.0f;
+ for (uint32_t f = 0; f < faceCount; f++) {
+ Vector3 pos[3];
+ Vector2 texcoord[3];
+ for (int i = 0; i < 3; i++) {
+ const uint32_t v = mesh->vertexAt(f * 3 + i);
+ pos[i] = mesh->position(v);
+ texcoord[i] = mesh->texcoord(v);
+ }
+ // Evaluate texture stretch metric. See:
+ // - "Texture Mapping Progressive Meshes", Sander, Snyder, Gortler & Hoppe
+ // - "Mesh Parameterization: Theory and Practice", Siggraph'07 Course Notes, Hormann, Levy & Sheffer.
+ const float t1 = texcoord[0].x;
+ const float s1 = texcoord[0].y;
+ const float t2 = texcoord[1].x;
+ const float s2 = texcoord[1].y;
+ const float t3 = texcoord[2].x;
+ const float s3 = texcoord[2].y;
+ float parametricArea = ((s2 - s1) * (t3 - t1) - (s3 - s1) * (t2 - t1)) * 0.5f;
+ if (isZero(parametricArea, kAreaEpsilon))
+ continue;
+ if (parametricArea < 0.0f)
+ parametricArea = fabsf(parametricArea);
+ const float geometricArea = length(cross(pos[1] - pos[0], pos[2] - pos[0])) / 2;
+ const Vector3 Ss = (pos[0] * (t2 - t3) + pos[1] * (t3 - t1) + pos[2] * (t1 - t2)) / (2 * parametricArea);
+ const Vector3 St = (pos[0] * (s3 - s2) + pos[1] * (s1 - s3) + pos[2] * (s2 - s1)) / (2 * parametricArea);
+ const float a = dot(Ss, Ss); // E
+ const float b = dot(Ss, St); // F
+ const float c = dot(St, St); // G
+ // Compute eigen-values of the first fundamental form:
+ const float sigma1 = sqrtf(0.5f * max(0.0f, a + c - sqrtf(square(a - c) + 4 * square(b)))); // gamma uppercase, min eigenvalue.
+ const float sigma2 = sqrtf(0.5f * max(0.0f, a + c + sqrtf(square(a - c) + 4 * square(b)))); // gamma lowercase, max eigenvalue.
+ XA_ASSERT(sigma2 > sigma1 || equal(sigma1, sigma2, kEpsilon));
+ // isometric: sigma1 = sigma2 = 1
+ // conformal: sigma1 / sigma2 = 1
+ // authalic: sigma1 * sigma2 = 1
+ const float rmsStretch = sqrtf((a + c) * 0.5f);
+ const float rmsStretch2 = sqrtf((square(sigma1) + square(sigma2)) * 0.5f);
+ XA_DEBUG_ASSERT(equal(rmsStretch, rmsStretch2, 0.01f));
+ XA_UNUSED(rmsStretch2);
+ stretchMetric += square(rmsStretch) * geometricArea;
+ maxStretchMetric = max(maxStretchMetric, sigma2);
+ if (!isZero(sigma1, 0.000001f)) {
+ // sigma1 is zero when geometricArea is zero.
+ conformalMetric += (sigma2 / sigma1) * geometricArea;
+ }
+ authalicMetric += (sigma1 * sigma2) * geometricArea;
+ // Accumulate total areas.
+ totalGeometricArea += geometricArea;
+ totalParametricArea += parametricArea;
+ }
+ XA_DEBUG_ASSERT(isFinite(totalParametricArea) && totalParametricArea >= 0);
+ XA_DEBUG_ASSERT(isFinite(totalGeometricArea) && totalGeometricArea >= 0);
+ XA_DEBUG_ASSERT(isFinite(stretchMetric));
+ XA_DEBUG_ASSERT(isFinite(maxStretchMetric));
+ XA_DEBUG_ASSERT(isFinite(conformalMetric));
+ XA_DEBUG_ASSERT(isFinite(authalicMetric));
+ if (totalGeometricArea > 0.0f) {
+ const float normFactor = sqrtf(totalParametricArea / totalGeometricArea);
+ stretchMetric = sqrtf(stretchMetric / totalGeometricArea) * normFactor;
+ maxStretchMetric *= normFactor;
+ conformalMetric = sqrtf(conformalMetric / totalGeometricArea);
+ authalicMetric = sqrtf(authalicMetric / totalGeometricArea);
+ }
}
- return quality;
-}
+};
struct ChartWarningFlags
{
@@ -5706,24 +6629,30 @@ struct ChartWarningFlags
};
};
+struct ChartCtorBuffers
+{
+ Array<uint32_t> chartMeshIndices;
+ Array<uint32_t> unifiedMeshIndices;
+ Array<uint32_t> boundaryLoops;
+};
+
/// A chart is a connected set of faces with a certain topology (usually a disk).
class Chart
{
public:
- Chart(const segment::Atlas *atlas, const Mesh *originalMesh, uint32_t chartIndex, uint32_t meshId, uint32_t chartGroupId, uint32_t chartId) : m_mesh(nullptr), m_unifiedMesh(nullptr), m_isDisk(false), m_isOrtho(false), m_isPlanar(false), m_warningFlags(0), m_closedHolesCount(0), m_fixedTJunctionsCount(0)
+ Chart(ChartCtorBuffers &buffers, const Basis &basis, ConstArrayView<uint32_t> faces, const Mesh *originalMesh, uint32_t meshId, uint32_t chartGroupId, uint32_t chartId) : m_basis(basis), m_mesh(nullptr), m_unifiedMesh(nullptr), m_unmodifiedUnifiedMesh(nullptr), m_type(ChartType::LSCM), m_warningFlags(0), m_closedHolesCount(0), m_fixedTJunctionsCount(0)
{
XA_UNUSED(meshId);
XA_UNUSED(chartGroupId);
XA_UNUSED(chartId);
- m_basis = atlas->chartBasis(chartIndex);
- atlas->chartFaces(chartIndex).copyTo(m_faceArray);
+ m_faceArray.copyFrom(faces.data, faces.length);
// Copy face indices.
m_mesh = XA_NEW_ARGS(MemTag::Mesh, Mesh, originalMesh->epsilon(), m_faceArray.size() * 3, m_faceArray.size());
m_unifiedMesh = XA_NEW_ARGS(MemTag::Mesh, Mesh, originalMesh->epsilon(), m_faceArray.size() * 3, m_faceArray.size());
- Array<uint32_t> chartMeshIndices;
+ Array<uint32_t> &chartMeshIndices = buffers.chartMeshIndices;
chartMeshIndices.resize(originalMesh->vertexCount());
chartMeshIndices.setAll(UINT32_MAX);
- Array<uint32_t> unifiedMeshIndices;
+ Array<uint32_t> &unifiedMeshIndices = buffers.unifiedMeshIndices;
unifiedMeshIndices.resize(originalMesh->vertexCount());
unifiedMeshIndices.setAll(UINT32_MAX);
// Add vertices.
@@ -5735,11 +6664,7 @@ public:
if (unifiedMeshIndices[unifiedVertex] == (uint32_t)~0) {
unifiedMeshIndices[unifiedVertex] = m_unifiedMesh->vertexCount();
XA_DEBUG_ASSERT(equal(originalMesh->position(vertex), originalMesh->position(unifiedVertex), originalMesh->epsilon()));
-#if XA_SKIP_PARAMETERIZATION
- m_unifiedMesh->addVertex(originalMesh->position(vertex), Vector3(0.0f), atlas->faceTexcoords(m_faceArray[f])[i]);
-#else
m_unifiedMesh->addVertex(originalMesh->position(vertex));
-#endif
}
if (chartMeshIndices[vertex] == (uint32_t)~0) {
chartMeshIndices[vertex] = m_mesh->vertexCount();
@@ -5774,11 +6699,10 @@ public:
}
m_mesh->createBoundaries(); // For AtlasPacker::computeBoundingBox
m_unifiedMesh->createBoundaries();
- m_unifiedMesh->linkBoundaries();
- m_isPlanar = meshIsPlanar(*m_unifiedMesh);
- if (m_isPlanar) {
- m_isDisk = true;
- } else {
+ if (meshIsPlanar(*m_unifiedMesh))
+ m_type = ChartType::Planar;
+ else {
+ m_unifiedMesh->linkBoundaries();
#if XA_DEBUG_EXPORT_OBJ_BEFORE_FIX_TJUNCTION
m_unifiedMesh->writeObjFile("debug_before_fix_tjunction.obj");
#endif
@@ -5791,15 +6715,14 @@ public:
m_warningFlags |= ChartWarningFlags::FixTJunctionsDuplicatedEdge;
if (failed)
m_warningFlags |= ChartWarningFlags::FixTJunctionsFailed;
- m_unifiedMesh->~Mesh();
- XA_FREE(m_unifiedMesh);
+ m_unmodifiedUnifiedMesh = m_unifiedMesh;
m_unifiedMesh = fixedUnifiedMesh;
m_unifiedMesh->createBoundaries();
m_unifiedMesh->linkBoundaries();
m_initialFaceCount = m_unifiedMesh->faceCount(); // Fixing t-junctions rewrites faces.
}
// See if there are any holes that need closing.
- Array<uint32_t> boundaryLoops;
+ Array<uint32_t> &boundaryLoops = buffers.boundaryLoops;
meshGetBoundaryLoops(*m_unifiedMesh, boundaryLoops);
if (boundaryLoops.size() > 1) {
#if XA_DEBUG_EXPORT_OBJ_CLOSE_HOLES_ERROR
@@ -5810,16 +6733,21 @@ public:
// - Find cuts that reduce genus.
// - Find cuts to connect holes.
// - Use minimal spanning trees or seamster.
- Array<uint32_t> holeFaceCounts;
XA_PROFILE_START(closeChartMeshHoles)
- failed = !meshCloseHoles(m_unifiedMesh, boundaryLoops, m_basis.normal, holeFaceCounts);
+ uint32_t holeCount = 0;
+#if XA_DEBUG_EXPORT_OBJ_CLOSE_HOLES_ERROR
+ Array<uint32_t> holeFaceCounts;
+ failed = !meshCloseHoles(m_unifiedMesh, boundaryLoops, m_basis.normal, &holeFaceCounts);
+#else
+ failed = !meshCloseHoles(m_unifiedMesh, boundaryLoops, m_basis.normal, &holeCount, nullptr);
+#endif
XA_PROFILE_END(closeChartMeshHoles)
m_unifiedMesh->createBoundaries();
m_unifiedMesh->linkBoundaries();
meshGetBoundaryLoops(*m_unifiedMesh, boundaryLoops);
if (failed || boundaryLoops.size() > 1)
m_warningFlags |= ChartWarningFlags::CloseHolesFailed;
- m_closedHolesCount = holeFaceCounts.size();
+ m_closedHolesCount = holeCount;
#if XA_DEBUG_EXPORT_OBJ_CLOSE_HOLES_ERROR
if (m_warningFlags & ChartWarningFlags::CloseHolesFailed) {
char filename[256];
@@ -5848,18 +6776,75 @@ public:
}
#endif
}
- // Note: MeshTopology needs linked boundaries.
- MeshTopology topology(m_unifiedMesh);
- m_isDisk = topology.isDisk();
-#if XA_DEBUG_EXPORT_OBJ_NOT_DISK
- if (!m_isDisk) {
- char filename[256];
- XA_SPRINTF(filename, sizeof(filename), "debug_mesh_%03u_chartgroup_%03u_chart_%03u_not_disk.obj", meshId, chartGroupId, chartId);
- m_unifiedMesh->writeObjFile(filename);
+ }
+ }
+
+#if XA_RECOMPUTE_CHARTS
+ Chart(ChartCtorBuffers &buffers, const Chart *parent, const Mesh *parentMesh, ConstArrayView<uint32_t> faces, const Vector2 *texcoords, const Mesh *originalMesh, uint32_t meshId, uint32_t chartGroupId, uint32_t chartId) : m_mesh(nullptr), m_unifiedMesh(nullptr), m_unmodifiedUnifiedMesh(nullptr), m_type(ChartType::Piecewise), m_warningFlags(0), m_closedHolesCount(0), m_fixedTJunctionsCount(0)
+ {
+ XA_UNUSED(meshId);
+ XA_UNUSED(chartGroupId);
+ XA_UNUSED(chartId);
+ const uint32_t faceCount = m_initialFaceCount = faces.length;
+ m_faceArray.resize(faceCount);
+ for (uint32_t i = 0; i < faceCount; i++)
+ m_faceArray[i] = parent->m_faceArray[faces[i]]; // Map faces to parent chart original mesh.
+ // Copy face indices.
+ m_mesh = XA_NEW_ARGS(MemTag::Mesh, Mesh, originalMesh->epsilon(), m_faceArray.size() * 3, m_faceArray.size());
+ m_unifiedMesh = XA_NEW_ARGS(MemTag::Mesh, Mesh, originalMesh->epsilon(), m_faceArray.size() * 3, m_faceArray.size());
+ Array<uint32_t> &chartMeshIndices = buffers.chartMeshIndices;
+ chartMeshIndices.resize(originalMesh->vertexCount());
+ chartMeshIndices.setAll(UINT32_MAX);
+ Array<uint32_t> &unifiedMeshIndices = buffers.unifiedMeshIndices;
+ unifiedMeshIndices.resize(originalMesh->vertexCount());
+ unifiedMeshIndices.setAll(UINT32_MAX);
+ // Add vertices.
+ for (uint32_t f = 0; f < faceCount; f++) {
+ for (uint32_t i = 0; i < 3; i++) {
+ const uint32_t vertex = originalMesh->vertexAt(m_faceArray[f] * 3 + i);
+ const uint32_t unifiedVertex = originalMesh->firstColocal(vertex);
+ const uint32_t parentVertex = parentMesh->vertexAt(faces[f] * 3 + i);
+ if (unifiedMeshIndices[unifiedVertex] == (uint32_t)~0) {
+ unifiedMeshIndices[unifiedVertex] = m_unifiedMesh->vertexCount();
+ XA_DEBUG_ASSERT(equal(originalMesh->position(vertex), originalMesh->position(unifiedVertex), originalMesh->epsilon()));
+ m_unifiedMesh->addVertex(originalMesh->position(vertex), Vector3(0.0f), texcoords[parentVertex]);
+ }
+ if (chartMeshIndices[vertex] == (uint32_t)~0) {
+ chartMeshIndices[vertex] = m_mesh->vertexCount();
+ m_chartToOriginalMap.push_back(vertex);
+ m_chartToUnifiedMap.push_back(unifiedMeshIndices[unifiedVertex]);
+ m_mesh->addVertex(originalMesh->position(vertex), Vector3(0.0f), texcoords[parentVertex]);
+ }
+ }
+ }
+ // Add faces.
+ for (uint32_t f = 0; f < faceCount; f++) {
+ uint32_t indices[3], unifiedIndices[3];
+ for (uint32_t i = 0; i < 3; i++) {
+ const uint32_t vertex = originalMesh->vertexAt(m_faceArray[f] * 3 + i);
+ indices[i] = chartMeshIndices[vertex];
+ unifiedIndices[i] = unifiedMeshIndices[originalMesh->firstColocal(vertex)];
+ }
+ Mesh::AddFaceResult::Enum result = m_mesh->addFace(indices);
+ XA_UNUSED(result);
+ XA_DEBUG_ASSERT(result == Mesh::AddFaceResult::OK);
+#if XA_DEBUG
+ // Unifying colocals may create degenerate edges. e.g. if two triangle vertices are colocal.
+ for (int i = 0; i < 3; i++) {
+ const uint32_t index1 = unifiedIndices[i];
+ const uint32_t index2 = unifiedIndices[(i + 1) % 3];
+ XA_DEBUG_ASSERT(index1 != index2);
}
#endif
+ result = m_unifiedMesh->addFace(unifiedIndices);
+ XA_UNUSED(result);
+ XA_DEBUG_ASSERT(result == Mesh::AddFaceResult::OK);
}
+ m_mesh->createBoundaries(); // For AtlasPacker::computeBoundingBox
+ m_unifiedMesh->createBoundaries();
+ m_unifiedMesh->linkBoundaries();
}
+#endif
~Chart()
{
@@ -5871,16 +6856,19 @@ public:
m_unifiedMesh->~Mesh();
XA_FREE(m_unifiedMesh);
}
+ if (m_unmodifiedUnifiedMesh) {
+ m_unmodifiedUnifiedMesh->~Mesh();
+ XA_FREE(m_unmodifiedUnifiedMesh);
+ }
}
const Basis &basis() const { return m_basis; }
- bool isDisk() const { return m_isDisk; }
- bool isOrtho() const { return m_isOrtho; }
- bool isPlanar() const { return m_isPlanar; }
+ ChartType::Enum type() const { return m_type; }
uint32_t warningFlags() const { return m_warningFlags; }
uint32_t closedHolesCount() const { return m_closedHolesCount; }
uint32_t fixedTJunctionsCount() const { return m_fixedTJunctionsCount; }
- const ParameterizationQuality &paramQuality() const { return m_paramQuality; }
+ const Quality &quality() const { return m_quality; }
+ uint32_t initialFaceCount() const { return m_initialFaceCount; }
#if XA_DEBUG_EXPORT_OBJ_INVALID_PARAMETERIZATION
const Array<uint32_t> &paramFlippedFaces() const { return m_paramFlippedFaces; }
#endif
@@ -5889,26 +6877,31 @@ public:
Mesh *mesh() { return m_mesh; }
const Mesh *unifiedMesh() const { return m_unifiedMesh; }
Mesh *unifiedMesh() { return m_unifiedMesh; }
+ const Mesh *unmodifiedUnifiedMesh() const { return m_unmodifiedUnifiedMesh; }
uint32_t mapChartVertexToOriginalVertex(uint32_t i) const { return m_chartToOriginalMap[i]; }
- void evaluateOrthoParameterizationQuality()
+ void evaluateOrthoQuality(UniformGrid2 &boundaryGrid)
{
XA_PROFILE_START(parameterizeChartsEvaluateQuality)
- m_paramQuality = calculateParameterizationQuality(m_unifiedMesh, m_initialFaceCount, nullptr);
+ m_quality.computeBoundaryIntersection(m_unifiedMesh, boundaryGrid);
+ m_quality.computeFlippedFaces(m_unifiedMesh, m_initialFaceCount, nullptr);
+ m_quality.computeMetrics(m_unifiedMesh, m_initialFaceCount);
XA_PROFILE_END(parameterizeChartsEvaluateQuality)
// Use orthogonal parameterization if quality is acceptable.
- if (!m_paramQuality.boundaryIntersection && m_paramQuality.geometricArea > 0.0f && m_paramQuality.stretchMetric <= 1.1f && m_paramQuality.maxStretchMetric <= 1.25f)
- m_isOrtho = true;
+ if (!m_quality.boundaryIntersection && m_quality.totalGeometricArea > 0.0f && m_quality.stretchMetric <= 1.1f && m_quality.maxStretchMetric <= 1.25f)
+ m_type = ChartType::Ortho;
}
- void evaluateParameterizationQuality()
+ void evaluateQuality(UniformGrid2 &boundaryGrid)
{
XA_PROFILE_START(parameterizeChartsEvaluateQuality)
+ m_quality.computeBoundaryIntersection(m_unifiedMesh, boundaryGrid);
#if XA_DEBUG_EXPORT_OBJ_INVALID_PARAMETERIZATION
- m_paramQuality = calculateParameterizationQuality(m_unifiedMesh, m_initialFaceCount, &m_paramFlippedFaces);
+ m_quality.computeFlippedFaces(m_unifiedMesh, m_initialFaceCount, &m_paramFlippedFaces);
#else
- m_paramQuality = calculateParameterizationQuality(m_unifiedMesh, m_initialFaceCount, nullptr);
+ m_quality.computeFlippedFaces(m_unifiedMesh, m_initialFaceCount, nullptr);
#endif
+ // Don't need to call computeMetrics here, that's only used in evaluateOrthoQuality to determine if quality is acceptable enough to use ortho projection.
XA_PROFILE_END(parameterizeChartsEvaluateQuality)
}
@@ -5920,16 +6913,6 @@ public:
m_mesh->texcoord(v) = m_unifiedMesh->texcoord(m_chartToUnifiedMap[v]);
}
- float computeSurfaceArea() const
- {
- return m_mesh->computeSurfaceArea();
- }
-
- float computeParametricArea() const
- {
- return m_mesh->computeParametricArea();
- }
-
Vector2 computeParametricBounds() const
{
Vector2 minCorner(FLT_MAX, FLT_MAX);
@@ -5946,7 +6929,8 @@ private:
Basis m_basis;
Mesh *m_mesh;
Mesh *m_unifiedMesh;
- bool m_isDisk, m_isOrtho, m_isPlanar;
+ Mesh *m_unmodifiedUnifiedMesh; // Unified mesh before fixing t-junctions. Null if no t-junctions were fixed
+ ChartType::Enum m_type;
uint32_t m_warningFlags;
uint32_t m_initialFaceCount; // Before fixing T-junctions and/or closing holes.
uint32_t m_closedHolesCount, m_fixedTJunctionsCount;
@@ -5959,7 +6943,7 @@ private:
Array<uint32_t> m_chartToUnifiedMap;
- ParameterizationQuality m_paramQuality;
+ Quality m_quality;
#if XA_DEBUG_EXPORT_OBJ_INVALID_PARAMETERIZATION
Array<uint32_t> m_paramFlippedFaces;
#endif
@@ -5967,12 +6951,13 @@ private:
struct CreateChartTaskArgs
{
- const segment::Atlas *atlas;
const Mesh *mesh;
- uint32_t chartIndex; // In the atlas.
+ const Basis *basis;
+ ConstArrayView<uint32_t> faces;
uint32_t meshId;
uint32_t chartGroupId;
uint32_t chartId;
+ ThreadLocal<ChartCtorBuffers> *chartBuffers;
Chart **chart;
};
@@ -5980,7 +6965,7 @@ static void runCreateChartTask(void *userData)
{
XA_PROFILE_START(createChartMeshesThread)
auto args = (CreateChartTaskArgs *)userData;
- *(args->chart) = XA_NEW_ARGS(MemTag::Default, Chart, args->atlas, args->mesh, args->chartIndex, args->meshId, args->chartGroupId, args->chartId);
+ *(args->chart) = XA_NEW_ARGS(MemTag::Default, Chart, args->chartBuffers->get(), *(args->basis), args->faces, args->mesh, args->meshId, args->chartGroupId, args->chartId);
XA_PROFILE_END(createChartMeshesThread)
}
@@ -5988,6 +6973,7 @@ struct ParameterizeChartTaskArgs
{
Chart *chart;
ParameterizeFunc func;
+ ThreadLocal<UniformGrid2> *boundaryGrid;
};
static void runParameterizeChartTask(void *userData)
@@ -5995,24 +6981,26 @@ static void runParameterizeChartTask(void *userData)
auto args = (ParameterizeChartTaskArgs *)userData;
Mesh *mesh = args->chart->unifiedMesh();
XA_PROFILE_START(parameterizeChartsOrthogonal)
-#if 1
- computeOrthogonalProjectionMap(mesh);
-#else
- for (uint32_t i = 0; i < vertexCount; i++)
- mesh->texcoord(i) = Vector2(dot(args->chart->basis().tangent, mesh->position(i)), dot(args->chart->basis().bitangent, mesh->position(i)));
-#endif
+ {
+ // Project vertices to plane.
+ const uint32_t vertexCount = mesh->vertexCount();
+ const Basis &basis = args->chart->basis();
+ for (uint32_t i = 0; i < vertexCount; i++)
+ mesh->texcoord(i) = Vector2(dot(basis.tangent, mesh->position(i)), dot(basis.bitangent, mesh->position(i)));
+ }
XA_PROFILE_END(parameterizeChartsOrthogonal)
- args->chart->evaluateOrthoParameterizationQuality();
- if (!args->chart->isOrtho() && !args->chart->isPlanar()) {
+ // Computing charts checks for flipped triangles and boundary intersection. Don't need to do that again here if chart is planar.
+ if (args->chart->type() != ChartType::Planar)
+ args->chart->evaluateOrthoQuality(args->boundaryGrid->get());
+ if (args->chart->type() == ChartType::LSCM) {
XA_PROFILE_START(parameterizeChartsLSCM)
if (args->func)
args->func(&mesh->position(0).x, &mesh->texcoord(0).x, mesh->vertexCount(), mesh->indices(), mesh->indexCount());
- else if (args->chart->isDisk())
+ else
computeLeastSquaresConformalMap(mesh);
XA_PROFILE_END(parameterizeChartsLSCM)
- args->chart->evaluateParameterizationQuality();
+ args->chart->evaluateQuality(args->boundaryGrid->get());
}
- // @@ Check that parameterization quality is above a certain threshold.
// Transfer parameterization from unified mesh to chart mesh.
args->chart->transferParameterization();
}
@@ -6021,27 +7009,33 @@ static void runParameterizeChartTask(void *userData)
class ChartGroup
{
public:
- ChartGroup(uint32_t id, const Mesh *sourceMesh, uint32_t faceGroup) : m_sourceId(sourceMesh->id()), m_id(id), m_isVertexMap(faceGroup == UINT32_MAX), m_paramAddedChartsCount(0), m_paramDeletedChartsCount(0)
+ ChartGroup(uint32_t id, const Mesh *sourceMesh, uint16_t faceGroup) : m_sourceId(sourceMesh->id()), m_id(id), m_isVertexMap(faceGroup == Mesh::kInvalidFaceGroup), m_paramAddedChartsCount(0), m_paramDeletedChartsCount(0)
{
// Create new mesh from the source mesh, using faces that belong to this group.
const uint32_t sourceFaceCount = sourceMesh->faceCount();
- for (uint32_t f = 0; f < sourceFaceCount; f++) {
- if (sourceMesh->faceGroupAt(f) == faceGroup)
- m_faceToSourceFaceMap.push_back(f);
+ if (!m_isVertexMap) {
+ m_faceToSourceFaceMap.reserve(sourceMesh->faceGroupFaceCount(faceGroup));
+ for (Mesh::GroupFaceIterator it(sourceMesh, faceGroup); !it.isDone(); it.advance())
+ m_faceToSourceFaceMap.push_back(it.face());
+ } else {
+ for (uint32_t f = 0; f < sourceFaceCount; f++) {
+ if (sourceMesh->faceGroupAt(f) == faceGroup)
+ m_faceToSourceFaceMap.push_back(f);
+ }
}
// Only initial meshes have face groups and ignored faces. The only flag we care about is HasNormals.
const uint32_t faceCount = m_faceToSourceFaceMap.size();
- m_mesh = XA_NEW_ARGS(MemTag::Mesh, Mesh, sourceMesh->epsilon(), faceCount * 3, faceCount, sourceMesh->flags() & MeshFlags::HasNormals);
XA_DEBUG_ASSERT(faceCount > 0);
- Array<uint32_t> meshIndices;
- meshIndices.resize(sourceMesh->vertexCount());
- meshIndices.setAll((uint32_t)~0);
+ const uint32_t approxVertexCount = faceCount * 3;
+ m_mesh = XA_NEW_ARGS(MemTag::Mesh, Mesh, sourceMesh->epsilon(), approxVertexCount, faceCount, sourceMesh->flags() & MeshFlags::HasNormals);
+ m_vertexToSourceVertexMap.reserve(approxVertexCount);
+ HashMap<uint32_t> sourceVertexToVertexMap(MemTag::Mesh, approxVertexCount);
for (uint32_t f = 0; f < faceCount; f++) {
const uint32_t face = m_faceToSourceFaceMap[f];
for (uint32_t i = 0; i < 3; i++) {
const uint32_t vertex = sourceMesh->vertexAt(face * 3 + i);
- if (meshIndices[vertex] == (uint32_t)~0) {
- meshIndices[vertex] = m_mesh->vertexCount();
+ if (sourceVertexToVertexMap.get(vertex) == UINT32_MAX) {
+ sourceVertexToVertexMap.add(vertex);
m_vertexToSourceVertexMap.push_back(vertex);
Vector3 normal(0.0f);
if (sourceMesh->flags() & MeshFlags::HasNormals)
@@ -6056,8 +7050,8 @@ public:
uint32_t indices[3];
for (uint32_t i = 0; i < 3; i++) {
const uint32_t vertex = sourceMesh->vertexAt(face * 3 + i);
- XA_DEBUG_ASSERT(meshIndices[vertex] != (uint32_t)~0);
- indices[i] = meshIndices[vertex];
+ indices[i] = sourceVertexToVertexMap.get(vertex);
+ XA_DEBUG_ASSERT(indices[i] != UINT32_MAX);
}
// Don't copy flags, it doesn't matter if a face is ignored after this point. All ignored faces get their own vertex map (m_isVertexMap) ChartGroup.
// Don't hash edges if m_isVertexMap, they may be degenerate.
@@ -6068,7 +7062,6 @@ public:
if (!m_isVertexMap) {
m_mesh->createColocals();
m_mesh->createBoundaries();
- m_mesh->linkBoundaries();
}
#if XA_DEBUG_EXPORT_OBJ_CHART_GROUPS
char filename[256];
@@ -6083,14 +7076,14 @@ public:
{
m_mesh->~Mesh();
XA_FREE(m_mesh);
- for (uint32_t i = 0; i < m_chartArray.size(); i++) {
- m_chartArray[i]->~Chart();
- XA_FREE(m_chartArray[i]);
+ for (uint32_t i = 0; i < m_charts.size(); i++) {
+ m_charts[i]->~Chart();
+ XA_FREE(m_charts[i]);
}
}
- uint32_t chartCount() const { return m_chartArray.size(); }
- Chart *chartAt(uint32_t i) const { return m_chartArray[i]; }
+ uint32_t chartCount() const { return m_charts.size(); }
+ Chart *chartAt(uint32_t i) const { return m_charts[i]; }
uint32_t paramAddedChartsCount() const { return m_paramAddedChartsCount; }
uint32_t paramDeletedChartsCount() const { return m_paramDeletedChartsCount; }
bool isVertexMap() const { return m_isVertexMap; }
@@ -6158,40 +7151,41 @@ public:
- emphasize roundness metrics to prevent those cases.
- If interior self-overlaps: preserve boundary parameterization and use mean-value map.
*/
- void computeCharts(TaskScheduler *taskScheduler, const ChartOptions &options)
+ void computeCharts(TaskScheduler *taskScheduler, const ChartOptions &options, segment::Atlas &atlas, ThreadLocal<ChartCtorBuffers> *chartBuffers)
{
m_chartOptions = options;
// This function may be called multiple times, so destroy existing charts.
- for (uint32_t i = 0; i < m_chartArray.size(); i++) {
- m_chartArray[i]->~Chart();
- XA_FREE(m_chartArray[i]);
+ for (uint32_t i = 0; i < m_charts.size(); i++) {
+ m_charts[i]->~Chart();
+ XA_FREE(m_charts[i]);
}
- m_chartArray.clear();
+ m_charts.clear();
#if XA_DEBUG_SINGLE_CHART
Array<uint32_t> chartFaces;
chartFaces.resize(m_mesh->faceCount());
for (uint32_t i = 0; i < chartFaces.size(); i++)
chartFaces[i] = i;
Chart *chart = XA_NEW_ARGS(MemTag::Default, Chart, m_mesh, chartFaces, m_sourceId, m_id, 0);
- m_chartArray.push_back(chart);
+ m_charts.push_back(chart);
#else
XA_PROFILE_START(buildAtlas)
- segment::Atlas atlas(m_mesh, nullptr, options);
+ atlas.reset(m_sourceId, m_id, m_mesh, options);
buildAtlas(atlas, options);
XA_PROFILE_END(buildAtlas)
const uint32_t chartCount = atlas.chartCount();
- m_chartArray.resize(chartCount);
+ m_charts.resize(chartCount);
Array<CreateChartTaskArgs> taskArgs;
taskArgs.resize(chartCount);
for (uint32_t i = 0; i < chartCount; i++) {
CreateChartTaskArgs &args = taskArgs[i];
- args.atlas = &atlas;
+ args.basis = &atlas.chartBasis(i);
+ args.faces = atlas.chartFaces(i);
args.mesh = m_mesh;
- args.chartIndex = i;
args.meshId = m_sourceId;
args.chartGroupId = m_id;
args.chartId = i;
- args.chart = &m_chartArray[i];
+ args.chartBuffers = chartBuffers;
+ args.chart = &m_charts[i];
}
XA_PROFILE_START(createChartMeshesReal)
TaskGroupHandle taskGroup = taskScheduler->createTaskGroup(chartCount);
@@ -6225,26 +7219,22 @@ public:
#endif
}
- void parameterizeCharts(TaskScheduler *taskScheduler, ParameterizeFunc func)
- {
- const uint32_t chartCount = m_chartArray.size();
-#if XA_SKIP_PARAMETERIZATION
- XA_UNUSED(taskScheduler);
- XA_UNUSED(func);
- for (uint32_t i = 0; i < chartCount; i++) {
- Chart *chart = m_chartArray[i];
- chart->evaluateOrthoParameterizationQuality();
- chart->evaluateParameterizationQuality();
- chart->transferParameterization();
- }
+#if XA_RECOMPUTE_CHARTS
+ void parameterizeCharts(TaskScheduler *taskScheduler, ParameterizeFunc func, ThreadLocal<UniformGrid2> *boundaryGrid, ThreadLocal<ChartCtorBuffers> *chartBuffers, ThreadLocal<PiecewiseParam> *piecewiseParam)
#else
+ void parameterizeCharts(TaskScheduler* taskScheduler, ParameterizeFunc func, ThreadLocal<UniformGrid2>* boundaryGrid, ThreadLocal<ChartCtorBuffers>* /*chartBuffers*/)
+#endif
+ {
+ m_paramAddedChartsCount = 0;
+ const uint32_t chartCount = m_charts.size();
Array<ParameterizeChartTaskArgs> taskArgs;
taskArgs.resize(chartCount);
TaskGroupHandle taskGroup = taskScheduler->createTaskGroup(chartCount);
for (uint32_t i = 0; i < chartCount; i++) {
ParameterizeChartTaskArgs &args = taskArgs[i];
- args.chart = m_chartArray[i];
+ args.chart = m_charts[i];
args.func = func;
+ args.boundaryGrid = boundaryGrid;
Task task;
task.userData = &args;
task.func = runParameterizeChartTask;
@@ -6255,67 +7245,65 @@ public:
// Find charts with invalid parameterizations.
Array<Chart *> invalidCharts;
for (uint32_t i = 0; i < chartCount; i++) {
- Chart *chart = m_chartArray[i];
- const ParameterizationQuality &quality = chart->paramQuality();
+ Chart *chart = m_charts[i];
+ const Quality &quality = chart->quality();
if (quality.boundaryIntersection || quality.flippedTriangleCount > 0)
invalidCharts.push_back(chart);
}
if (invalidCharts.isEmpty())
return;
// Recompute charts with invalid parameterizations.
- Array<uint32_t> meshFaces;
+ PiecewiseParam &pp = piecewiseParam->get();
for (uint32_t i = 0; i < invalidCharts.size(); i++) {
Chart *invalidChart = invalidCharts[i];
- const Mesh *invalidMesh = invalidChart->mesh();
- const uint32_t faceCount = invalidMesh->faceCount();
- meshFaces.resize(faceCount);
- float invalidChartArea = 0.0f;
- for (uint32_t j = 0; j < faceCount; j++) {
- meshFaces[j] = invalidChart->mapFaceToSourceFace(j);
- invalidChartArea += invalidMesh->faceArea(j);
- }
- ChartOptions options = m_chartOptions;
- options.maxChartArea = invalidChartArea * 0.2f;
- options.maxThreshold = 0.25f;
- options.maxIterations = 3;
- segment::Atlas atlas(m_mesh, &meshFaces, options);
- buildAtlas(atlas, options);
- for (uint32_t j = 0; j < atlas.chartCount(); j++) {
- Chart *chart = XA_NEW_ARGS(MemTag::Default, Chart, &atlas, m_mesh, j, m_sourceId, m_id, m_chartArray.size());
- m_chartArray.push_back(chart);
- m_paramAddedChartsCount++;
+ // Fixing t-junctions rewrites unified mesh faces, and we need to map faces back to input mesh. So use the unmodified unified mesh.
+ const Mesh *invalidMesh = invalidChart->unmodifiedUnifiedMesh();
+ uint32_t faceCount = 0;
+ if (invalidMesh) {
+ faceCount = invalidMesh->faceCount();
+ } else {
+ invalidMesh = invalidChart->unifiedMesh();
+ faceCount = invalidChart->initialFaceCount(); // Not invalidMesh->faceCount(). Don't want faces added by hole closing.
}
+ pp.reset(invalidMesh, faceCount);
#if XA_DEBUG_EXPORT_OBJ_RECOMPUTED_CHARTS
char filename[256];
- XA_SPRINTF(filename, sizeof(filename), "debug_mesh_%03u_chartgroup_%03u_recomputed_chart_%u.obj", m_sourceId, m_id, i);
+ XA_SPRINTF(filename, sizeof(filename), "debug_mesh_%03u_chartgroup_%03u_recomputed_chart_%03u.obj", m_sourceId, m_id, m_paramAddedChartsCount);
FILE *file;
XA_FOPEN(file, filename, "w");
- if (file) {
- m_mesh->writeObjVertices(file);
- for (uint32_t j = 0; j < builder.chartCount(); j++) {
- fprintf(file, "o chart_%04d\n", j);
+ uint32_t subChartIndex = 0;
+#endif
+ for (;;) {
+ if (!pp.computeChart())
+ break;
+ Chart *chart = XA_NEW_ARGS(MemTag::Default, Chart, chartBuffers->get(), invalidChart, invalidMesh, pp.chartFaces(), pp.texcoords(), m_mesh, m_sourceId, m_id, m_charts.size());
+ m_charts.push_back(chart);
+#if XA_DEBUG_EXPORT_OBJ_RECOMPUTED_CHARTS
+ if (file) {
+ for (uint32_t j = 0; j < invalidMesh->vertexCount(); j++) {
+ fprintf(file, "v %g %g %g\n", invalidMesh->position(j).x, invalidMesh->position(j).y, invalidMesh->position(j).z);
+ fprintf(file, "vt %g %g\n", pp.texcoords()[j].x, pp.texcoords()[j].y);
+ }
+ fprintf(file, "o chart%03u\n", subChartIndex);
fprintf(file, "s off\n");
- const Array<uint32_t> &faces = builder.chartFaces(j);
- for (uint32_t f = 0; f < faces.size(); f++)
- m_mesh->writeObjFace(file, faces[f]);
+ for (uint32_t f = 0; f < pp.chartFaces().length; f++) {
+ fprintf(file, "f ");
+ const uint32_t face = pp.chartFaces()[f];
+ for (uint32_t j = 0; j < 3; j++) {
+ const uint32_t index = invalidMesh->vertexCount() * subChartIndex + invalidMesh->vertexAt(face * 3 + j) + 1; // 1-indexed
+ fprintf(file, "%d/%d/%c", index, index, j == 2 ? '\n' : ' ');
+ }
+ }
}
- fclose(file);
+ subChartIndex++;
+#endif
+ m_paramAddedChartsCount++;
}
+#if XA_DEBUG_EXPORT_OBJ_RECOMPUTED_CHARTS
+ if (file)
+ fclose(file);
#endif
}
- // Parameterize the new charts.
- taskGroup = taskScheduler->createTaskGroup(m_chartArray.size() - chartCount);
- taskArgs.resize(m_chartArray.size() - chartCount);
- for (uint32_t i = chartCount; i < m_chartArray.size(); i++) {
- ParameterizeChartTaskArgs &args = taskArgs[i - chartCount];
- args.chart = m_chartArray[i];
- args.func = func;
- Task task;
- task.userData = &args;
- task.func = runParameterizeChartTask;
- taskScheduler->run(taskGroup, task);
- }
- taskScheduler->wait(&taskGroup);
// Remove and delete the invalid charts.
for (uint32_t i = 0; i < invalidCharts.size(); i++) {
Chart *chart = invalidCharts[i];
@@ -6325,7 +7313,6 @@ public:
m_paramDeletedChartsCount++;
}
#endif // XA_RECOMPUTE_CHARTS
-#endif // XA_SKIP_PARAMETERIZATION
}
private:
@@ -6343,19 +7330,18 @@ private:
atlas.resetCharts();
// Restart process growing charts in parallel.
uint32_t iteration = 0;
- while (true) {
- if (!atlas.growCharts(options.maxThreshold)) {
- // If charts cannot grow more: fill holes, merge charts, relocate seeds and start new iteration.
- atlas.fillHoles(options.maxThreshold * 0.5f);
+ for (;;) {
+ atlas.growCharts(options.maxThreshold);
+ // When charts cannot grow more: fill holes, merge charts, relocate seeds and start new iteration.
+ atlas.fillHoles(options.maxThreshold * 0.5f);
#if XA_MERGE_CHARTS
- atlas.mergeCharts();
+ atlas.mergeCharts();
#endif
- if (++iteration == options.maxIterations)
- break;
- if (!atlas.relocateSeeds())
- break;
- atlas.resetCharts();
- }
+ if (++iteration == options.maxIterations)
+ break;
+ if (!atlas.relocateSeeds())
+ break;
+ atlas.resetCharts();
}
// Make sure no holes are left!
XA_DEBUG_ASSERT(atlas.facesLeft() == 0);
@@ -6363,9 +7349,9 @@ private:
void removeChart(const Chart *chart)
{
- for (uint32_t i = 0; i < m_chartArray.size(); i++) {
- if (m_chartArray[i] == chart) {
- m_chartArray.removeAt(i);
+ for (uint32_t i = 0; i < m_charts.size(); i++) {
+ if (m_charts[i] == chart) {
+ m_charts.removeAt(i);
return;
}
}
@@ -6376,7 +7362,7 @@ private:
Mesh *m_mesh;
Array<uint32_t> m_faceToSourceFaceMap; // List of faces of the source mesh that belong to this chart group.
Array<uint32_t> m_vertexToSourceVertexMap; // Map vertices of the mesh to vertices of the source mesh.
- Array<Chart *> m_chartArray;
+ Array<Chart *> m_charts;
ChartOptions m_chartOptions;
uint32_t m_paramAddedChartsCount; // Number of new charts added by recomputing charts with invalid parameterizations.
uint32_t m_paramDeletedChartsCount; // Number of charts with invalid parameterizations that were deleted, after charts were recomputed.
@@ -6384,7 +7370,7 @@ private:
struct CreateChartGroupTaskArgs
{
- uint32_t faceGroup;
+ uint16_t faceGroup;
uint32_t groupId;
const Mesh *mesh;
ChartGroup **chartGroup;
@@ -6402,6 +7388,8 @@ struct ComputeChartsTaskArgs
{
TaskScheduler *taskScheduler;
ChartGroup *chartGroup;
+ ThreadLocal<segment::Atlas> *atlas;
+ ThreadLocal<ChartCtorBuffers> *chartBuffers;
const ChartOptions *options;
Progress *progress;
};
@@ -6412,7 +7400,7 @@ static void runComputeChartsJob(void *userData)
if (args->progress->cancel)
return;
XA_PROFILE_START(computeChartsThread)
- args->chartGroup->computeCharts(args->taskScheduler, *args->options);
+ args->chartGroup->computeCharts(args->taskScheduler, *args->options, args->atlas->get(), args->chartBuffers);
XA_PROFILE_END(computeChartsThread)
args->progress->value++;
args->progress->update();
@@ -6423,6 +7411,11 @@ struct ParameterizeChartsTaskArgs
TaskScheduler *taskScheduler;
ChartGroup *chartGroup;
ParameterizeFunc func;
+ ThreadLocal<UniformGrid2> *boundaryGrid;
+ ThreadLocal<ChartCtorBuffers> *chartBuffers;
+#if XA_RECOMPUTE_CHARTS
+ ThreadLocal<PiecewiseParam> *piecewiseParam;
+#endif
Progress *progress;
};
@@ -6432,7 +7425,11 @@ static void runParameterizeChartsJob(void *userData)
if (args->progress->cancel)
return;
XA_PROFILE_START(parameterizeChartsThread)
- args->chartGroup->parameterizeCharts(args->taskScheduler, args->func);
+#if XA_RECOMPUTE_CHARTS
+ args->chartGroup->parameterizeCharts(args->taskScheduler, args->func, args->boundaryGrid, args->chartBuffers, args->piecewiseParam);
+#else
+ args->chartGroup->parameterizeCharts(args->taskScheduler, args->func, args->boundaryGrid, args->chartBuffers);
+#endif
XA_PROFILE_END(parameterizeChartsThread)
args->progress->value++;
args->progress->update();
@@ -6482,31 +7479,17 @@ public:
// This function is thread safe.
void addMesh(TaskScheduler *taskScheduler, const Mesh *mesh)
{
- // Get list of face groups.
- const uint32_t faceCount = mesh->faceCount();
- Array<uint32_t> faceGroups;
- for (uint32_t f = 0; f < faceCount; f++) {
- const uint32_t group = mesh->faceGroupAt(f);
- bool exists = false;
- for (uint32_t g = 0; g < faceGroups.size(); g++) {
- if (faceGroups[g] == group) {
- exists = true;
- break;
- }
- }
- if (!exists)
- faceGroups.push_back(group);
- }
// Create one chart group per face group.
+ // If there's any ignored faces in the mesh, create an extra face group for that (vertex map).
// Chart group creation is slow since it copies a chunk of the source mesh, so use tasks.
Array<ChartGroup *> chartGroups;
- chartGroups.resize(faceGroups.size());
+ chartGroups.resize(mesh->faceGroupCount() + (mesh->ignoredFaceCount() > 0 ? 1 : 0));
Array<CreateChartGroupTaskArgs> taskArgs;
taskArgs.resize(chartGroups.size());
for (uint32_t g = 0; g < chartGroups.size(); g++) {
CreateChartGroupTaskArgs &args = taskArgs[g];
args.chartGroup = &chartGroups[g];
- args.faceGroup = faceGroups[g];
+ args.faceGroup = uint16_t(g < mesh->faceGroupCount() ? g : Mesh::kInvalidFaceGroup);
args.groupId = g;
args.mesh = mesh;
}
@@ -6561,6 +7544,8 @@ public:
chartGroupCount++;
}
Progress progress(ProgressCategory::ComputeCharts, progressFunc, progressUserData, chartGroupCount);
+ ThreadLocal<segment::Atlas> atlas;
+ ThreadLocal<ChartCtorBuffers> chartBuffers;
Array<ComputeChartsTaskArgs> taskArgs;
taskArgs.reserve(chartGroupCount);
for (uint32_t i = 0; i < m_chartGroups.size(); i++) {
@@ -6568,6 +7553,8 @@ public:
ComputeChartsTaskArgs args;
args.taskScheduler = taskScheduler;
args.chartGroup = m_chartGroups[i];
+ args.atlas = &atlas;
+ args.chartBuffers = &chartBuffers;
args.options = &options;
args.progress = &progress;
taskArgs.push_back(args);
@@ -6605,6 +7592,11 @@ public:
chartGroupCount++;
}
Progress progress(ProgressCategory::ParameterizeCharts, progressFunc, progressUserData, chartGroupCount);
+ ThreadLocal<UniformGrid2> boundaryGrid; // For Quality boundary intersection.
+ ThreadLocal<ChartCtorBuffers> chartBuffers;
+#if XA_RECOMPUTE_CHARTS
+ ThreadLocal<PiecewiseParam> piecewiseParam;
+#endif
Array<ParameterizeChartsTaskArgs> taskArgs;
taskArgs.reserve(chartGroupCount);
for (uint32_t i = 0; i < m_chartGroups.size(); i++) {
@@ -6613,6 +7605,11 @@ public:
args.taskScheduler = taskScheduler;
args.chartGroup = m_chartGroups[i];
args.func = func;
+ args.boundaryGrid = &boundaryGrid;
+ args.chartBuffers = &chartBuffers;
+#if XA_RECOMPUTE_CHARTS
+ args.piecewiseParam = &piecewiseParam;
+#endif
args.progress = &progress;
taskArgs.push_back(args);
}
@@ -6646,55 +7643,6 @@ private:
namespace pack {
-#if XA_DEBUG_EXPORT_ATLAS_IMAGES
-const uint8_t TGA_TYPE_RGB = 2;
-const uint8_t TGA_ORIGIN_UPPER = 0x20;
-
-#pragma pack(push, 1)
-struct TgaHeader
-{
- uint8_t id_length;
- uint8_t colormap_type;
- uint8_t image_type;
- uint16_t colormap_index;
- uint16_t colormap_length;
- uint8_t colormap_size;
- uint16_t x_origin;
- uint16_t y_origin;
- uint16_t width;
- uint16_t height;
- uint8_t pixel_size;
- uint8_t flags;
- enum { Size = 18 };
-};
-#pragma pack(pop)
-
-static void WriteTga(const char *filename, const uint8_t *data, uint32_t width, uint32_t height)
-{
- XA_DEBUG_ASSERT(sizeof(TgaHeader) == TgaHeader::Size);
- FILE *f;
- XA_FOPEN(f, filename, "wb");
- if (!f)
- return;
- TgaHeader tga;
- tga.id_length = 0;
- tga.colormap_type = 0;
- tga.image_type = TGA_TYPE_RGB;
- tga.colormap_index = 0;
- tga.colormap_length = 0;
- tga.colormap_size = 0;
- tga.x_origin = 0;
- tga.y_origin = 0;
- tga.width = (uint16_t)width;
- tga.height = (uint16_t)height;
- tga.pixel_size = 24;
- tga.flags = TGA_ORIGIN_UPPER;
- fwrite(&tga, sizeof(TgaHeader), 1, f);
- fwrite(data, sizeof(uint8_t), width * height * 3, f);
- fclose(f);
-}
-#endif
-
class AtlasImage
{
public:
@@ -6728,13 +7676,13 @@ public:
const int xx = x + offset_x;
if (xx >= 0 && xx < atlas_w && yy < atlas_h) {
const uint32_t dataOffset = xx + yy * m_width;
- if (image->bitAt(x, y)) {
+ if (image->get(x, y)) {
XA_DEBUG_ASSERT(m_data[dataOffset] == 0);
m_data[dataOffset] = chartIndex | kImageHasChartIndexBit;
- } else if (imageBilinear && imageBilinear->bitAt(x, y)) {
+ } else if (imageBilinear && imageBilinear->get(x, y)) {
XA_DEBUG_ASSERT(m_data[dataOffset] == 0);
m_data[dataOffset] = chartIndex | kImageHasChartIndexBit | kImageIsBilinearBit;
- } else if (imagePadding && imagePadding->bitAt(x, y)) {
+ } else if (imagePadding && imagePadding->get(x, y)) {
XA_DEBUG_ASSERT(m_data[dataOffset] == 0);
m_data[dataOffset] = chartIndex | kImageHasChartIndexBit | kImageIsPaddingBit;
}
@@ -6807,6 +7755,8 @@ struct Chart
bool allowRotate;
// bounding box
Vector2 majorAxis, minorAxis, minCorner, maxCorner;
+ // Mesh only
+ const Array<uint32_t> *boundaryEdges;
// UvMeshChart only
Array<uint32_t> faces;
@@ -6816,6 +7766,7 @@ struct Chart
struct AddChartTaskArgs
{
+ ThreadLocal<BoundingBox2D> *boundingBox;
param::Chart *paramChart;
Chart *chart; // out
};
@@ -6834,102 +7785,32 @@ static void runAddChartTask(void *userData)
chart->material = 0;
chart->indexCount = mesh->indexCount();
chart->indices = mesh->indices();
- chart->parametricArea = paramChart->computeParametricArea();
+ chart->parametricArea = mesh->computeParametricArea();
if (chart->parametricArea < kAreaEpsilon) {
// When the parametric area is too small we use a rough approximation to prevent divisions by very small numbers.
const Vector2 bounds = paramChart->computeParametricBounds();
chart->parametricArea = bounds.x * bounds.y;
}
- chart->surfaceArea = paramChart->computeSurfaceArea();
+ chart->surfaceArea = mesh->computeSurfaceArea();
chart->vertices = mesh->texcoords();
chart->vertexCount = mesh->vertexCount();
chart->allowRotate = true;
- // Compute list of boundary vertices.
- Array<Vector2> boundary;
- boundary.reserve(16);
+ chart->boundaryEdges = &mesh->boundaryEdges();
+ // Compute bounding box of chart.
+ BoundingBox2D &bb = args->boundingBox->get();
+ bb.clear();
for (uint32_t v = 0; v < chart->vertexCount; v++) {
if (mesh->isBoundaryVertex(v))
- boundary.push_back(mesh->texcoord(v));
+ bb.appendBoundaryVertex(mesh->texcoord(v));
}
- XA_DEBUG_ASSERT(boundary.size() > 0);
- // Compute bounding box of chart.
- static thread_local BoundingBox2D boundingBox;
- boundingBox.compute(boundary.data(), boundary.size(), mesh->texcoords(), mesh->vertexCount());
- chart->majorAxis = boundingBox.majorAxis();
- chart->minorAxis = boundingBox.minorAxis();
- chart->minCorner = boundingBox.minCorner();
- chart->maxCorner = boundingBox.maxCorner();
+ bb.compute(mesh->texcoords(), mesh->vertexCount());
+ chart->majorAxis = bb.majorAxis;
+ chart->minorAxis = bb.minorAxis;
+ chart->minCorner = bb.minCorner;
+ chart->maxCorner = bb.maxCorner;
XA_PROFILE_END(packChartsAddChartsThread)
}
-struct FindChartLocationBruteForceTaskArgs
-{
- std::atomic<bool> *finished; // One of the tasks found a location that doesn't expand the atlas.
- Vector2i startPosition;
- const BitImage *atlasBitImage;
- const BitImage *chartBitImage;
- const BitImage *chartBitImageRotated;
- int w, h;
- bool blockAligned, allowRotate;
- uint32_t maxResolution;
- // out
- bool best_insideAtlas;
- int best_metric, best_x, best_y, best_w, best_h, best_r;
-};
-
-static void runFindChartLocationBruteForceTask(void *userData)
-{
- XA_PROFILE_START(packChartsFindLocationThread)
- auto args = (FindChartLocationBruteForceTaskArgs *)userData;
- args->best_metric = INT_MAX;
- if (args->finished->load())
- return;
- // Try two different orientations.
- for (int r = 0; r < 2; r++) {
- if (args->finished->load())
- break;
- int cw = args->chartBitImage->width();
- int ch = args->chartBitImage->height();
- if (r == 1) {
- if (args->allowRotate)
- swap(cw, ch);
- else
- break;
- }
- const int y = args->startPosition.y;
- const int stepSize = args->blockAligned ? 4 : 1;
- for (int x = args->startPosition.x; x <= args->w + stepSize; x += stepSize) {
- if (args->maxResolution > 0 && (x > (int)args->maxResolution - cw || y > (int)args->maxResolution - ch))
- continue;
- if (args->finished->load())
- break;
- // Early out if metric not better.
- const int area = max(args->w, x + cw) * max(args->h, y + ch);
- const int extents = max(max(args->w, x + cw), max(args->h, y + ch));
- const int metric = extents * extents + area;
- if (metric > args->best_metric)
- continue;
- // If metric is the same, pick the one closest to the origin.
- if (metric == args->best_metric && max(x, y) >= max(args->best_x, args->best_y))
- continue;
- if (!args->atlasBitImage->canBlit(r == 1 ? *(args->chartBitImageRotated) : *(args->chartBitImage), x, y))
- continue;
- args->best_metric = metric;
- args->best_insideAtlas = area == args->w * args->h;
- args->best_x = x;
- args->best_y = y;
- args->best_w = cw;
- args->best_h = ch;
- args->best_r = r;
- if (args->best_insideAtlas) {
- args->finished->store(true);
- break;
- }
- }
- }
- XA_PROFILE_END(packChartsFindLocationThread)
-}
-
struct Atlas
{
~Atlas()
@@ -6975,6 +7856,7 @@ struct Atlas
taskArgs.resize(chartCount);
TaskGroupHandle taskGroup = taskScheduler->createTaskGroup(chartCount);
uint32_t chartIndex = 0;
+ ThreadLocal<BoundingBox2D> boundingBox;
for (uint32_t i = 0; i < chartGroupsCount; i++) {
const param::ChartGroup *chartGroup = paramAtlas->chartGroupAt(i);
if (chartGroup->isVertexMap())
@@ -6982,6 +7864,7 @@ struct Atlas
const uint32_t count = chartGroup->chartCount();
for (uint32_t j = 0; j < count; j++) {
AddChartTaskArgs &args = taskArgs[chartIndex];
+ args.boundingBox = &boundingBox;
args.paramChart = chartGroup->chartAt(j);
Task task;
task.userData = &taskArgs[chartIndex];
@@ -7000,8 +7883,6 @@ struct Atlas
void addUvMeshCharts(UvMeshInstance *mesh)
{
BitArray vertexUsed(mesh->texcoords.size());
- Array<Vector2> boundary;
- boundary.reserve(16);
BoundingBox2D boundingBox;
for (uint32_t c = 0; c < mesh->mesh->charts.size(); c++) {
UvMeshChart *uvChart = mesh->mesh->charts[c];
@@ -7013,14 +7894,15 @@ struct Atlas
chart->vertices = mesh->texcoords.data();
chart->vertexCount = mesh->texcoords.size();
chart->allowRotate = mesh->rotateCharts;
+ chart->boundaryEdges = nullptr;
chart->faces.resize(uvChart->faces.size());
memcpy(chart->faces.data(), uvChart->faces.data(), sizeof(uint32_t) * uvChart->faces.size());
// Find unique vertices.
- vertexUsed.clearAll();
+ vertexUsed.zeroOutMemory();
for (uint32_t i = 0; i < chart->indexCount; i++) {
const uint32_t vertex = chart->indices[i];
- if (!vertexUsed.bitAt(vertex)) {
- vertexUsed.setBitAt(vertex);
+ if (!vertexUsed.get(vertex)) {
+ vertexUsed.set(vertex);
chart->uniqueVertices.push_back(vertex);
}
}
@@ -7045,24 +7927,22 @@ struct Atlas
const Vector2 bounds = (maxCorner - minCorner) * 0.5f;
chart->parametricArea = bounds.x * bounds.y;
}
- // Compute list of boundary vertices.
+ // Compute bounding box of chart.
// Using all unique vertices for simplicity, can compute real boundaries if this is too slow.
- boundary.clear();
+ boundingBox.clear();
for (uint32_t v = 0; v < chart->uniqueVertexCount(); v++)
- boundary.push_back(chart->uniqueVertexAt(v));
- XA_DEBUG_ASSERT(boundary.size() > 0);
- // Compute bounding box of chart.
- boundingBox.compute(boundary.data(), boundary.size(), boundary.data(), boundary.size());
- chart->majorAxis = boundingBox.majorAxis();
- chart->minorAxis = boundingBox.minorAxis();
- chart->minCorner = boundingBox.minCorner();
- chart->maxCorner = boundingBox.maxCorner();
+ boundingBox.appendBoundaryVertex(chart->uniqueVertexAt(v));
+ boundingBox.compute();
+ chart->majorAxis = boundingBox.majorAxis;
+ chart->minorAxis = boundingBox.minorAxis;
+ chart->minCorner = boundingBox.minCorner;
+ chart->maxCorner = boundingBox.maxCorner;
m_charts.push_back(chart);
}
}
// Pack charts in the smallest possible rectangle.
- bool packCharts(TaskScheduler *taskScheduler, const PackOptions &options, ProgressFunc progressFunc, void *progressUserData)
+ bool packCharts(const PackOptions &options, ProgressFunc progressFunc, void *progressUserData)
{
if (progressFunc) {
if (!progressFunc(ProgressCategory::PackCharts, 0, progressUserData))
@@ -7107,10 +7987,11 @@ struct Atlas
for (uint32_t c = 0; c < chartCount; c++) {
Chart *chart = m_charts[c];
// Compute chart scale
- float scale = (chart->surfaceArea / chart->parametricArea) * m_texelsPerUnit;
- if (chart->parametricArea == 0.0f)
- scale = 0;
- XA_ASSERT(isFinite(scale));
+ float scale = 1.0f;
+ if (chart->parametricArea != 0.0f) {
+ scale = (chart->surfaceArea / chart->parametricArea) * m_texelsPerUnit;
+ XA_ASSERT(isFinite(scale));
+ }
// Translate, rotate and scale vertices. Compute extents.
Vector2 minCorner(FLT_MAX, FLT_MAX);
if (!chart->allowRotate) {
@@ -7181,6 +8062,8 @@ struct Atlas
texcoord.y += 0.5f + options.padding;
extents = max(extents, texcoord);
}
+ if (extents.x > resolution || extents.y > resolution)
+ XA_PRINT(" Chart %u extents are large (%gx%g)\n", c, extents.x, extents.y);
chartExtents[c] = extents;
chartOrderArray[c] = extents.x + extents.y; // Use perimeter for chart sort key.
minChartPerimeter = min(minChartPerimeter, chartOrderArray[c]);
@@ -7207,6 +8090,7 @@ struct Atlas
// Rotated versions swap x and y.
BitImage chartImage, chartImageBilinear, chartImagePadding;
BitImage chartImageRotated, chartImageBilinearRotated, chartImagePaddingRotated;
+ UniformGrid2 boundaryEdgeGrid;
Array<Vector2i> atlasSizes;
atlasSizes.push_back(Vector2i(0, 0));
int progress = 0;
@@ -7249,7 +8133,7 @@ struct Atlas
}
// Expand chart by pixels sampled by bilinear interpolation.
if (options.bilinear)
- bilinearExpand(chart, &chartImage, &chartImageBilinear, chart->allowRotate ? &chartImageBilinearRotated : nullptr);
+ bilinearExpand(chart, &chartImage, &chartImageBilinear, chart->allowRotate ? &chartImageBilinearRotated : nullptr, boundaryEdgeGrid);
// Expand chart by padding pixels (dilation).
if (options.padding > 0) {
// Copy into the same BitImage instances for every chart to avoid reallocating BitImage buffers (largest chart is packed first).
@@ -7310,7 +8194,7 @@ struct Atlas
chartStartPositions.push_back(Vector2i(0, 0));
}
XA_PROFILE_START(packChartsFindLocation)
- const bool foundLocation = findChartLocation(taskScheduler, chartStartPositions[currentAtlas], options.bruteForce, m_bitImages[currentAtlas], chartImageToPack, chartImageToPackRotated, atlasSizes[currentAtlas].x, atlasSizes[currentAtlas].y, &best_x, &best_y, &best_cw, &best_ch, &best_r, options.blockAlign, maxResolution, chart->allowRotate);
+ const bool foundLocation = findChartLocation(chartStartPositions[currentAtlas], options.bruteForce, m_bitImages[currentAtlas], chartImageToPack, chartImageToPackRotated, atlasSizes[currentAtlas].x, atlasSizes[currentAtlas].y, &best_x, &best_y, &best_cw, &best_ch, &best_r, options.blockAlign, maxResolution, chart->allowRotate);
XA_PROFILE_END(packChartsFindLocation)
XA_DEBUG_ASSERT(!(firstChartInBitImage && !foundLocation)); // Chart doesn't fit in an empty, newly allocated bitImage. Shouldn't happen, since charts are resized if they are too big to fit in the atlas.
if (maxResolution == 0) {
@@ -7359,6 +8243,13 @@ struct Atlas
} else {
m_atlasImages[currentAtlas]->addChart(c, &chartImageRotated, options.bilinear ? &chartImageBilinearRotated : nullptr, options.padding > 0 ? &chartImagePaddingRotated : nullptr, atlasSizes[currentAtlas].x, atlasSizes[currentAtlas].y, best_x, best_y);
}
+#if XA_DEBUG_EXPORT_ATLAS_IMAGES && XA_DEBUG_EXPORT_ATLAS_IMAGES_PER_CHART
+ for (uint32_t j = 0; j < m_atlasImages.size(); j++) {
+ char filename[256];
+ XA_SPRINTF(filename, sizeof(filename), "debug_atlas_image%02u_chart%04u.tga", j, i);
+ m_atlasImages[j]->writeTga(filename, (uint32_t)atlasSizes[j].x, (uint32_t)atlasSizes[j].y);
+ }
+#endif
}
chart->atlasIndex = (int32_t)currentAtlas;
// Modify texture coordinates:
@@ -7415,7 +8306,7 @@ struct Atlas
uint32_t count = 0;
for (uint32_t y = 0; y < m_height; y++) {
for (uint32_t x = 0; x < m_width; x++)
- count += m_bitImages[i]->bitAt(x, y);
+ count += m_bitImages[i]->get(x, y);
}
m_utilization[i] = float(count) / (m_width * m_height);
}
@@ -7445,70 +8336,56 @@ private:
// is occupied at this point. At the end we have many small charts and a large atlas with sparse holes. Finding those holes randomly is slow. A better approach would be to
// start stacking large charts as if they were tetris pieces. Once charts get small try to place them randomly. It may be interesting to try a intermediate strategy, first try
// along one axis and then try exhaustively along that axis.
- bool findChartLocation(TaskScheduler *taskScheduler, const Vector2i &startPosition, bool bruteForce, const BitImage *atlasBitImage, const BitImage *chartBitImage, const BitImage *chartBitImageRotated, int w, int h, int *best_x, int *best_y, int *best_w, int *best_h, int *best_r, bool blockAligned, uint32_t maxResolution, bool allowRotate)
+ bool findChartLocation(const Vector2i &startPosition, bool bruteForce, const BitImage *atlasBitImage, const BitImage *chartBitImage, const BitImage *chartBitImageRotated, int w, int h, int *best_x, int *best_y, int *best_w, int *best_h, int *best_r, bool blockAligned, uint32_t maxResolution, bool allowRotate)
{
const int attempts = 4096;
if (bruteForce || attempts >= w * h)
- return findChartLocation_bruteForce(taskScheduler, startPosition, atlasBitImage, chartBitImage, chartBitImageRotated, w, h, best_x, best_y, best_w, best_h, best_r, blockAligned, maxResolution, allowRotate);
+ return findChartLocation_bruteForce(startPosition, atlasBitImage, chartBitImage, chartBitImageRotated, w, h, best_x, best_y, best_w, best_h, best_r, blockAligned, maxResolution, allowRotate);
return findChartLocation_random(atlasBitImage, chartBitImage, chartBitImageRotated, w, h, best_x, best_y, best_w, best_h, best_r, attempts, blockAligned, maxResolution, allowRotate);
}
- bool findChartLocation_bruteForce(TaskScheduler *taskScheduler, const Vector2i &startPosition, const BitImage *atlasBitImage, const BitImage *chartBitImage, const BitImage *chartBitImageRotated, int w, int h, int *best_x, int *best_y, int *best_w, int *best_h, int *best_r, bool blockAligned, uint32_t maxResolution, bool allowRotate)
+ bool findChartLocation_bruteForce(const Vector2i &startPosition, const BitImage *atlasBitImage, const BitImage *chartBitImage, const BitImage *chartBitImageRotated, int w, int h, int *best_x, int *best_y, int *best_w, int *best_h, int *best_r, bool blockAligned, uint32_t maxResolution, bool allowRotate)
{
const int stepSize = blockAligned ? 4 : 1;
- const int chartMinHeight = min(chartBitImage->height(), chartBitImageRotated->height());
- uint32_t taskCount = 0;
- for (int y = startPosition.y; y <= h + stepSize; y += stepSize) {
- if (maxResolution > 0 && y > (int)maxResolution - chartMinHeight)
- break;
- taskCount++;
- }
- m_bruteForceTaskArgs.clear();
- m_bruteForceTaskArgs.resize(taskCount);
- TaskGroupHandle taskGroup = taskScheduler->createTaskGroup(taskCount);
- std::atomic<bool> finished(false); // One of the tasks found a location that doesn't expand the atlas.
- uint32_t i = 0;
- for (int y = startPosition.y; y <= h + stepSize; y += stepSize) {
- if (maxResolution > 0 && y > (int)maxResolution - chartMinHeight)
- break;
- FindChartLocationBruteForceTaskArgs &args = m_bruteForceTaskArgs[i];
- args.finished = &finished;
- args.startPosition = Vector2i(y == startPosition.y ? startPosition.x : 0, y);
- args.atlasBitImage = atlasBitImage;
- args.chartBitImage = chartBitImage;
- args.chartBitImageRotated = chartBitImageRotated;
- args.w = w;
- args.h = h;
- args.blockAligned = blockAligned;
- args.allowRotate = allowRotate;
- args.maxResolution = maxResolution;
- Task task;
- task.userData = &m_bruteForceTaskArgs[i];
- task.func = runFindChartLocationBruteForceTask;
- taskScheduler->run(taskGroup, task);
- i++;
- }
- taskScheduler->wait(&taskGroup);
- // Find the task result with the best metric.
int best_metric = INT_MAX;
- bool best_insideAtlas = false;
- for (i = 0; i < taskCount; i++) {
- FindChartLocationBruteForceTaskArgs &args = m_bruteForceTaskArgs[i];
- if (args.best_metric > best_metric)
- continue;
- // A location that doesn't expand the atlas is always preferred.
- if (!args.best_insideAtlas && best_insideAtlas)
- continue;
- // If metric is the same, pick the one closest to the origin.
- if (args.best_insideAtlas == best_insideAtlas && args.best_metric == best_metric && max(args.best_x, args.best_y) >= max(*best_x, *best_y))
- continue;
- best_metric = args.best_metric;
- best_insideAtlas = args.best_insideAtlas;
- *best_x = args.best_x;
- *best_y = args.best_y;
- *best_w = args.best_w;
- *best_h = args.best_h;
- *best_r = args.best_r;
+ // Try two different orientations.
+ for (int r = 0; r < 2; r++) {
+ int cw = chartBitImage->width();
+ int ch = chartBitImage->height();
+ if (r == 1) {
+ if (allowRotate)
+ swap(cw, ch);
+ else
+ break;
+ }
+ for (int y = startPosition.y; y <= h + stepSize; y += stepSize) {
+ if (maxResolution > 0 && y > (int)maxResolution - ch)
+ break;
+ for (int x = (y == startPosition.y ? startPosition.x : 0); x <= w + stepSize; x += stepSize) {
+ if (maxResolution > 0 && x > (int)maxResolution - cw)
+ break;
+ // Early out if metric is not better.
+ const int extentX = max(w, x + cw), extentY = max(h, y + ch);
+ const int area = extentX * extentY;
+ const int extents = max(extentX, extentY);
+ const int metric = extents * extents + area;
+ if (metric > best_metric)
+ continue;
+ // If metric is the same, pick the one closest to the origin.
+ if (metric == best_metric && max(x, y) >= max(*best_x, *best_y))
+ continue;
+ if (!atlasBitImage->canBlit(r == 1 ? *chartBitImageRotated : *chartBitImage, x, y))
+ continue;
+ best_metric = metric;
+ *best_x = x;
+ *best_y = y;
+ *best_w = cw;
+ *best_h = ch;
+ *best_r = r;
+ if (area == w * h)
+ return true; // Chart is completely inside, do not look at any other location.
+ }
+ }
}
return best_metric != INT_MAX;
}
@@ -7581,10 +8458,10 @@ private:
for (int x = 0; x < w; x++) {
int xx = x + offset_x;
if (xx >= 0) {
- if (image->bitAt(x, y)) {
+ if (image->get(x, y)) {
if (xx < atlas_w && yy < atlas_h) {
- XA_DEBUG_ASSERT(atlasBitImage->bitAt(xx, yy) == false);
- atlasBitImage->setBitAt(xx, yy);
+ XA_DEBUG_ASSERT(atlasBitImage->get(xx, yy) == false);
+ atlasBitImage->set(xx, yy);
}
}
}
@@ -7593,14 +8470,23 @@ private:
}
}
- void bilinearExpand(const Chart *chart, BitImage *source, BitImage *dest, BitImage *destRotated) const
+ void bilinearExpand(const Chart *chart, BitImage *source, BitImage *dest, BitImage *destRotated, UniformGrid2 &boundaryEdgeGrid) const
{
+ boundaryEdgeGrid.reset(chart->vertices, chart->indices);
+ if (chart->boundaryEdges) {
+ const uint32_t edgeCount = chart->boundaryEdges->size();
+ for (uint32_t i = 0; i < edgeCount; i++)
+ boundaryEdgeGrid.append((*chart->boundaryEdges)[i]);
+ } else {
+ for (uint32_t i = 0; i < chart->indexCount; i++)
+ boundaryEdgeGrid.append(i);
+ }
const int xOffsets[] = { -1, 0, 1, -1, 1, -1, 0, 1 };
const int yOffsets[] = { -1, -1, -1, 0, 0, 1, 1, 1 };
for (uint32_t y = 0; y < source->height(); y++) {
for (uint32_t x = 0; x < source->width(); x++) {
// Copy pixels from source.
- if (source->bitAt(x, y))
+ if (source->get(x, y))
goto setPixel;
// Empty pixel. If none of of the surrounding pixels are set, this pixel can't be sampled by bilinear interpolation.
{
@@ -7610,44 +8496,32 @@ private:
const int sy = (int)y + yOffsets[s];
if (sx < 0 || sy < 0 || sx >= (int)source->width() || sy >= (int)source->height())
continue;
- if (source->bitAt((uint32_t)sx, (uint32_t)sy))
+ if (source->get((uint32_t)sx, (uint32_t)sy))
break;
}
if (s == 8)
continue;
}
- // If a 2x2 square centered on the pixels centroid intersects the triangle, this pixel will be sampled by bilinear interpolation.
- // See "Precomputed Global Illumination in Frostbite (GDC 2018)" page 95
- for (uint32_t f = 0; f < chart->indexCount / 3; f++) {
+ {
+ // If a 2x2 square centered on the pixels centroid intersects the triangle, this pixel will be sampled by bilinear interpolation.
+ // See "Precomputed Global Illumination in Frostbite (GDC 2018)" page 95
const Vector2 centroid((float)x + 0.5f, (float)y + 0.5f);
- Vector2 vertices[3];
- for (uint32_t i = 0; i < 3; i++)
- vertices[i] = chart->vertices[chart->indices[f * 3 + i]];
- // Test for triangle vertex in square bounds.
- for (uint32_t i = 0; i < 3; i++) {
- const Vector2 &v = vertices[i];
- if (v.x > centroid.x - 1.0f && v.x < centroid.x + 1.0f && v.y > centroid.y - 1.0f && v.y < centroid.y + 1.0f)
- goto setPixel;
- }
- // Test for triangle edge intersection with square edge.
const Vector2 squareVertices[4] = {
Vector2(centroid.x - 1.0f, centroid.y - 1.0f),
Vector2(centroid.x + 1.0f, centroid.y - 1.0f),
Vector2(centroid.x + 1.0f, centroid.y + 1.0f),
Vector2(centroid.x - 1.0f, centroid.y + 1.0f)
};
- for (uint32_t i = 0; i < 3; i++) {
- for (uint32_t j = 0; j < 4; j++) {
- if (linesIntersect(vertices[i], vertices[(i + 1) % 3], squareVertices[j], squareVertices[(j + 1) % 4], 0.0f))
- goto setPixel;
- }
+ for (uint32_t j = 0; j < 4; j++) {
+ if (boundaryEdgeGrid.intersect(squareVertices[j], squareVertices[(j + 1) % 4], 0.0f))
+ goto setPixel;
}
}
continue;
setPixel:
- dest->setBitAt(x, y);
+ dest->set(x, y);
if (destRotated)
- destRotated->setBitAt(y, x);
+ destRotated->set(y, x);
}
}
}
@@ -7660,9 +8534,9 @@ private:
static bool drawTriangleCallback(void *param, int x, int y)
{
auto args = (DrawTriangleCallbackArgs *)param;
- args->chartBitImage->setBitAt(x, y);
+ args->chartBitImage->set(x, y);
if (args->chartBitImageRotated)
- args->chartBitImageRotated->setBitAt(y, x);
+ args->chartBitImageRotated->set(y, x);
return true;
}
@@ -7670,7 +8544,6 @@ private:
Array<float> m_utilization;
Array<BitImage *> m_bitImages;
Array<Chart *> m_charts;
- Array<FindChartLocationBruteForceTaskArgs> m_bruteForceTaskArgs;
RadixSort m_radix;
uint32_t m_width = 0;
uint32_t m_height = 0;
@@ -7789,13 +8662,6 @@ static void runAddMeshTask(void *userData)
}
if (progress->cancel)
goto cleanup;
- {
- XA_PROFILE_START(addMeshCreateBoundaries)
- mesh->createBoundaries();
- XA_PROFILE_END(addMeshCreateBoundaries)
- }
- if (progress->cancel)
- goto cleanup;
#if XA_DEBUG_EXPORT_OBJ_SOURCE_MESHES
char filename[256];
XA_SPRINTF(filename, sizeof(filename), "debug_mesh_%03u.obj", mesh->id());
@@ -7805,22 +8671,22 @@ static void runAddMeshTask(void *userData)
mesh->writeObjVertices(file);
// groups
uint32_t numGroups = 0;
- for (uint32_t i = 0; i < mesh->faceGroupCount(); i++) {
- if (mesh->faceGroupAt(i) != UINT32_MAX)
+ for (uint32_t i = 0; i < mesh->faceCount(); i++) {
+ if (mesh->faceGroupAt(i) != Mesh::kInvalidFaceGroup)
numGroups = internal::max(numGroups, mesh->faceGroupAt(i) + 1);
}
for (uint32_t i = 0; i < numGroups; i++) {
fprintf(file, "o group_%04d\n", i);
fprintf(file, "s off\n");
- for (uint32_t f = 0; f < mesh->faceGroupCount(); f++) {
+ for (uint32_t f = 0; f < mesh->faceCount(); f++) {
if (mesh->faceGroupAt(f) == i)
mesh->writeObjFace(file, f);
}
}
fprintf(file, "o group_ignored\n");
fprintf(file, "s off\n");
- for (uint32_t f = 0; f < mesh->faceGroupCount(); f++) {
- if (mesh->faceGroupAt(f) == UINT32_MAX)
+ for (uint32_t f = 0; f < mesh->faceCount(); f++) {
+ if (mesh->faceGroupAt(f) == Mesh::kInvalidFaceGroup)
mesh->writeObjFace(file, f);
}
mesh->writeObjBoundaryEges(file);
@@ -8033,7 +8899,6 @@ void AddMeshJoin(Atlas *atlas)
XA_PROFILE_PRINT_AND_RESET(" Total (thread): ", addMeshThread)
XA_PROFILE_PRINT_AND_RESET(" Create colocals: ", addMeshCreateColocals)
XA_PROFILE_PRINT_AND_RESET(" Create face groups: ", addMeshCreateFaceGroups)
- XA_PROFILE_PRINT_AND_RESET(" Create boundaries: ", addMeshCreateBoundaries)
XA_PROFILE_PRINT_AND_RESET(" Create chart groups (real): ", addMeshCreateChartGroupsReal)
XA_PROFILE_PRINT_AND_RESET(" Create chart groups (thread): ", addMeshCreateChartGroupsThread)
XA_PRINT_MEM_USAGE
@@ -8044,16 +8909,7 @@ struct EdgeKey
EdgeKey() {}
EdgeKey(const EdgeKey &k) : v0(k.v0), v1(k.v1) {}
EdgeKey(uint32_t v0, uint32_t v1) : v0(v0), v1(v1) {}
-
- void operator=(const EdgeKey &k)
- {
- v0 = k.v0;
- v1 = k.v1;
- }
- bool operator==(const EdgeKey &k) const
- {
- return v0 == k.v0 && v1 == k.v1;
- }
+ bool operator==(const EdgeKey &k) const { return v0 == k.v0 && v1 == k.v1; }
uint32_t v0;
uint32_t v1;
@@ -8119,15 +8975,15 @@ AddMeshError::Enum AddUvMesh(Atlas *atlas, const UvMeshDecl &decl)
for (uint32_t i = 0; i < indexCount; i++)
vertexToFaceMap.add(meshInstance->texcoords[mesh->indices[i]]);
internal::BitArray faceAssigned(faceCount);
- faceAssigned.clearAll();
+ faceAssigned.zeroOutMemory();
for (uint32_t f = 0; f < faceCount; f++) {
- if (faceAssigned.bitAt(f))
+ if (faceAssigned.get(f))
continue;
// Found an unassigned face, create a new chart.
internal::UvMeshChart *chart = XA_NEW(internal::MemTag::Default, internal::UvMeshChart);
chart->material = decl.faceMaterialData ? decl.faceMaterialData[f] : 0;
// Walk incident faces and assign them to the chart.
- faceAssigned.setBitAt(f);
+ faceAssigned.set(f);
chart->faces.push_back(f);
for (;;) {
bool newFaceAssigned = false;
@@ -8140,8 +8996,8 @@ AddMeshError::Enum AddUvMesh(Atlas *atlas, const UvMeshDecl &decl)
while (mapIndex != UINT32_MAX) {
const uint32_t face2 = mapIndex / 3; // 3 vertices added per face.
// Materials must match.
- if (!faceAssigned.bitAt(face2) && (!decl.faceMaterialData || decl.faceMaterialData[face] == decl.faceMaterialData[face2])) {
- faceAssigned.setBitAt(face2);
+ if (!faceAssigned.get(face2) && (!decl.faceMaterialData || decl.faceMaterialData[face] == decl.faceMaterialData[face2])) {
+ faceAssigned.set(face2);
chart->faces.push_back(face2);
newFaceAssigned = true;
}
@@ -8202,6 +9058,7 @@ void ComputeCharts(Atlas *atlas, ChartOptions chartOptions)
continue;
for (uint32_t k = 0; k < chartGroup->chartCount(); k++) {
const internal::param::Chart *chart = chartGroup->chartAt(k);
+#if XA_PRINT_CHART_WARNINGS
if (chart->warningFlags() & internal::param::ChartWarningFlags::CloseHolesFailed)
XA_PRINT_WARNING(" Chart %u (mesh %u, group %u, id %u): failed to close holes\n", chartCount, i, j, k);
if (chart->warningFlags() & internal::param::ChartWarningFlags::FixTJunctionsDuplicatedEdge)
@@ -8210,8 +9067,7 @@ void ComputeCharts(Atlas *atlas, ChartOptions chartOptions)
XA_PRINT_WARNING(" Chart %u (mesh %u, group %u, id %u): fixing t-junctions failed\n", chartCount, i, j, k);
if (chart->warningFlags() & internal::param::ChartWarningFlags::TriangulateDuplicatedEdge)
XA_PRINT_WARNING(" Chart %u (mesh %u, group %u, id %u): triangulation created non-manifold geometry\n", chartCount, i, j, k);
- if (!chart->isDisk())
- XA_PRINT_WARNING(" Chart %u (mesh %u, group %u, id %u): doesn't have disk topology\n", chartCount, i, j, k);
+#endif
holesCount += chart->closedHolesCount();
if (chart->closedHolesCount() > 0)
chartsWithHolesCount++;
@@ -8279,7 +9135,7 @@ void ParameterizeCharts(Atlas *atlas, ParameterizeFunc func)
return;
}
XA_PROFILE_END(parameterizeChartsReal)
- uint32_t chartCount = 0, orthoChartsCount = 0, planarChartsCount = 0, chartsAddedCount = 0, chartsDeletedCount = 0;
+ uint32_t chartCount = 0, orthoChartsCount = 0, planarChartsCount = 0, lscmChartsCount = 0, piecewiseChartsCount = 0, chartsAddedCount = 0, chartsDeletedCount = 0;
for (uint32_t i = 0; i < ctx->meshCount; i++) {
for (uint32_t j = 0; j < ctx->paramAtlas.chartGroupCount(i); j++) {
const internal::param::ChartGroup *chartGroup = ctx->paramAtlas.chartGroupAt(i, j);
@@ -8287,19 +9143,23 @@ void ParameterizeCharts(Atlas *atlas, ParameterizeFunc func)
continue;
for (uint32_t k = 0; k < chartGroup->chartCount(); k++) {
const internal::param::Chart *chart = chartGroup->chartAt(k);
- if (chart->isPlanar())
+ if (chart->type() == ChartType::Planar)
planarChartsCount++;
- else if (chart->isOrtho())
+ else if (chart->type() == ChartType::Ortho)
orthoChartsCount++;
+ else if (chart->type() == ChartType::LSCM)
+ lscmChartsCount++;
+ else if (chart->type() == ChartType::Piecewise)
+ piecewiseChartsCount++;
}
chartCount += chartGroup->chartCount();
chartsAddedCount += chartGroup->paramAddedChartsCount();
chartsDeletedCount += chartGroup->paramDeletedChartsCount();
}
}
- XA_PRINT(" %u planar charts, %u ortho charts, %u other\n", planarChartsCount, orthoChartsCount, chartCount - (planarChartsCount + orthoChartsCount));
+ XA_PRINT(" %u planar charts, %u ortho charts, %u LSCM charts, %u piecewise charts\n", planarChartsCount, orthoChartsCount, lscmChartsCount, piecewiseChartsCount);
if (chartsDeletedCount > 0) {
- XA_PRINT(" %u charts deleted due to invalid parameterizations, %u new charts added\n", chartsDeletedCount, chartsAddedCount);
+ XA_PRINT(" %u charts with invalid parameterizations replaced with %u new charts\n", chartsDeletedCount, chartsAddedCount);
XA_PRINT(" %u charts\n", chartCount);
}
uint32_t chartIndex = 0, invalidParamCount = 0;
@@ -8310,7 +9170,7 @@ void ParameterizeCharts(Atlas *atlas, ParameterizeFunc func)
continue;
for (uint32_t k = 0; k < chartGroup->chartCount(); k++) {
const internal::param::Chart *chart = chartGroup->chartAt(k);
- const internal::param::ParameterizationQuality &quality = chart->paramQuality();
+ const internal::param::Quality &quality = chart->quality();
#if XA_DEBUG_EXPORT_OBJ_CHARTS_AFTER_PARAMETERIZATION
{
char filename[256];
@@ -8319,13 +9179,20 @@ void ParameterizeCharts(Atlas *atlas, ParameterizeFunc func)
}
#endif
bool invalid = false;
+ const char *type = "LSCM";
+ if (chart->type() == ChartType::Planar)
+ type = "planar";
+ else if (chart->type() == ChartType::Ortho)
+ type = "ortho";
+ else if (chart->type() == ChartType::Piecewise)
+ type = "piecewise";
if (quality.boundaryIntersection) {
invalid = true;
- XA_PRINT_WARNING(" Chart %u (mesh %u, group %u, id %u) (%s): invalid parameterization, self-intersecting boundary.\n", chartIndex, i, j, k, chart->isPlanar() ? "planar" : chart->isOrtho() ? "ortho" : "other");
+ XA_PRINT_WARNING(" Chart %u (mesh %u, group %u, id %u) (%s): invalid parameterization, self-intersecting boundary.\n", chartIndex, i, j, k, type);
}
if (quality.flippedTriangleCount > 0) {
invalid = true;
- XA_PRINT_WARNING(" Chart %u (mesh %u, group %u, id %u) (%s): invalid parameterization, %u / %u flipped triangles.\n", chartIndex, i, j, k, chart->isPlanar() ? "planar" : chart->isOrtho() ? "ortho" : "other", quality.flippedTriangleCount, quality.totalTriangleCount);
+ XA_PRINT_WARNING(" Chart %u (mesh %u, group %u, id %u) (%s): invalid parameterization, %u / %u flipped triangles.\n", chartIndex, i, j, k, type, quality.flippedTriangleCount, quality.totalTriangleCount);
}
if (invalid)
invalidParamCount++;
@@ -8415,7 +9282,7 @@ void PackCharts(Atlas *atlas, PackOptions packOptions)
packAtlas.addCharts(ctx->taskScheduler, &ctx->paramAtlas);
XA_PROFILE_END(packChartsAddCharts)
XA_PROFILE_START(packCharts)
- if (!packAtlas.packCharts(ctx->taskScheduler, packOptions, ctx->progressFunc, ctx->progressUserData))
+ if (!packAtlas.packCharts(packOptions, ctx->progressFunc, ctx->progressUserData))
return;
XA_PROFILE_END(packCharts)
// Populate atlas object with pack results.
@@ -8440,8 +9307,7 @@ void PackCharts(Atlas *atlas, PackOptions packOptions)
XA_PROFILE_PRINT_AND_RESET(" Restore texcoords: ", packChartsAddChartsRestoreTexcoords)
XA_PROFILE_PRINT_AND_RESET(" Rasterize: ", packChartsRasterize)
XA_PROFILE_PRINT_AND_RESET(" Dilate (padding): ", packChartsDilate)
- XA_PROFILE_PRINT_AND_RESET(" Find location (real): ", packChartsFindLocation)
- XA_PROFILE_PRINT_AND_RESET(" Find location (thread): ", packChartsFindLocationThread)
+ XA_PROFILE_PRINT_AND_RESET(" Find location: ", packChartsFindLocation)
XA_PROFILE_PRINT_AND_RESET(" Blit: ", packChartsBlit)
XA_PRINT_MEM_USAGE
XA_PRINT("Building output meshes\n");
@@ -8527,9 +9393,7 @@ void PackCharts(Atlas *atlas, PackOptions packOptions)
const int32_t atlasIndex = packAtlas.getChart(chartIndex)->atlasIndex;
XA_DEBUG_ASSERT(atlasIndex >= 0);
outputChart->atlasIndex = (uint32_t)atlasIndex;
- outputChart->flags = 0;
- if (chart->paramQuality().boundaryIntersection || chart->paramQuality().flippedTriangleCount > 0)
- outputChart->flags |= ChartFlags::Invalid;
+ outputChart->type = chart->type();
outputChart->faceCount = mesh->faceCount();
outputChart->faceArray = XA_ALLOC_ARRAY(internal::MemTag::Default, uint32_t, outputChart->faceCount);
for (uint32_t f = 0; f < outputChart->faceCount; f++)