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Diffstat (limited to 'thirdparty/wslay/wslay_queue.h')
-rw-r--r-- | thirdparty/wslay/wslay_queue.h | 53 |
1 files changed, 53 insertions, 0 deletions
diff --git a/thirdparty/wslay/wslay_queue.h b/thirdparty/wslay/wslay_queue.h new file mode 100644 index 0000000000..55e78a042e --- /dev/null +++ b/thirdparty/wslay/wslay_queue.h @@ -0,0 +1,53 @@ +/* + * Wslay - The WebSocket Library + * + * Copyright (c) 2011, 2012 Tatsuhiro Tsujikawa + * + * Permission is hereby granted, free of charge, to any person obtaining + * a copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sublicense, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice shall be + * included in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND + * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE + * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ +#ifndef WSLAY_QUEUE_H +#define WSLAY_QUEUE_H + +#ifdef HAVE_CONFIG_H +# include "config.h" +#endif /* HAVE_CONFIG_H */ + +#include <wslay/wslay.h> + +struct wslay_queue_cell { + void *data; + struct wslay_queue_cell *next; +}; + +struct wslay_queue { + struct wslay_queue_cell *top; + struct wslay_queue_cell *tail; +}; + +struct wslay_queue* wslay_queue_new(void); +void wslay_queue_free(struct wslay_queue *queue); +int wslay_queue_push(struct wslay_queue *queue, void *data); +int wslay_queue_push_front(struct wslay_queue *queue, void *data); +void wslay_queue_pop(struct wslay_queue *queue); +void* wslay_queue_top(struct wslay_queue *queue); +void* wslay_queue_tail(struct wslay_queue *queue); +int wslay_queue_empty(struct wslay_queue *queue); + +#endif /* WSLAY_QUEUE_H */ |