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+/*
+ * Wslay - The WebSocket Library
+ *
+ * Copyright (c) 2011, 2012 Tatsuhiro Tsujikawa
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining
+ * a copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sublicense, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be
+ * included in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
+ * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+#ifndef WSLAY_H
+#define WSLAY_H
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+#include <stdint.h>
+#include <stdlib.h>
+#include <sys/types.h>
+
+/* GODOT ADDITTION */
+#if defined(_MSC_VER)
+#include <BaseTsd.h>
+typedef SSIZE_T ssize_t;
+#endif
+/* GODOT END */
+
+/*
+ * wslay/wslayver.h is generated from wslay/wslayver.h.in by
+ * configure. The projects which do not use autotools can set
+ * WSLAY_VERSION macro from outside to avoid to generating wslayver.h
+ */
+#ifndef WSLAY_VERSION
+# include <wslay/wslayver.h>
+#endif /* WSLAY_VERSION */
+
+enum wslay_error {
+ WSLAY_ERR_WANT_READ = -100,
+ WSLAY_ERR_WANT_WRITE = -101,
+ WSLAY_ERR_PROTO = -200,
+ WSLAY_ERR_INVALID_ARGUMENT = -300,
+ WSLAY_ERR_INVALID_CALLBACK = -301,
+ WSLAY_ERR_NO_MORE_MSG = -302,
+ WSLAY_ERR_CALLBACK_FAILURE = -400,
+ WSLAY_ERR_WOULDBLOCK = -401,
+ WSLAY_ERR_NOMEM = -500
+};
+
+/*
+ * Status codes defined in RFC6455
+ */
+enum wslay_status_code {
+ WSLAY_CODE_NORMAL_CLOSURE = 1000,
+ WSLAY_CODE_GOING_AWAY = 1001,
+ WSLAY_CODE_PROTOCOL_ERROR = 1002,
+ WSLAY_CODE_UNSUPPORTED_DATA = 1003,
+ WSLAY_CODE_NO_STATUS_RCVD = 1005,
+ WSLAY_CODE_ABNORMAL_CLOSURE = 1006,
+ WSLAY_CODE_INVALID_FRAME_PAYLOAD_DATA = 1007,
+ WSLAY_CODE_POLICY_VIOLATION = 1008,
+ WSLAY_CODE_MESSAGE_TOO_BIG = 1009,
+ WSLAY_CODE_MANDATORY_EXT = 1010,
+ WSLAY_CODE_INTERNAL_SERVER_ERROR = 1011,
+ WSLAY_CODE_TLS_HANDSHAKE = 1015
+};
+
+enum wslay_io_flags {
+ /*
+ * There is more data to send.
+ */
+ WSLAY_MSG_MORE = 1
+};
+
+/*
+ * Callback function used by wslay_frame_send() function when it needs
+ * to send data. The implementation of this function must send at most
+ * len bytes of data in data. flags is the bitwise OR of zero or more
+ * of the following flag:
+ *
+ * WSLAY_MSG_MORE
+ * There is more data to send
+ *
+ * It provides some hints to tune performance and behaviour. user_data
+ * is one given in wslay_frame_context_init() function. The
+ * implementation of this function must return the number of bytes
+ * sent. If there is an error, return -1. The return value 0 is also
+ * treated an error by the library.
+ */
+typedef ssize_t (*wslay_frame_send_callback)(const uint8_t *data, size_t len,
+ int flags, void *user_data);
+/*
+ * Callback function used by wslay_frame_recv() function when it needs
+ * more data. The implementation of this function must fill at most
+ * len bytes of data into buf. The memory area of buf is allocated by
+ * library and not be freed by the application code. flags is always 0
+ * in this version. user_data is one given in
+ * wslay_frame_context_init() function. The implementation of this
+ * function must return the number of bytes filled. If there is an
+ * error, return -1. The return value 0 is also treated an error by
+ * the library.
+ */
+typedef ssize_t (*wslay_frame_recv_callback)(uint8_t *buf, size_t len,
+ int flags, void *user_data);
+/*
+ * Callback function used by wslay_frame_send() function when it needs
+ * new mask key. The implementation of this function must write
+ * exactly len bytes of mask key to buf. user_data is one given in
+ * wslay_frame_context_init() function. The implementation of this
+ * function return 0 on success. If there is an error, return -1.
+ */
+typedef int (*wslay_frame_genmask_callback)(uint8_t *buf, size_t len,
+ void *user_data);
+
+struct wslay_frame_callbacks {
+ wslay_frame_send_callback send_callback;
+ wslay_frame_recv_callback recv_callback;
+ wslay_frame_genmask_callback genmask_callback;
+};
+
+/*
+ * The opcode defined in RFC6455.
+ */
+enum wslay_opcode {
+ WSLAY_CONTINUATION_FRAME = 0x0u,
+ WSLAY_TEXT_FRAME = 0x1u,
+ WSLAY_BINARY_FRAME = 0x2u,
+ WSLAY_CONNECTION_CLOSE = 0x8u,
+ WSLAY_PING = 0x9u,
+ WSLAY_PONG = 0xau
+};
+
+/*
+ * Macro that returns 1 if opcode is control frame opcode, otherwise
+ * returns 0.
+ */
+#define wslay_is_ctrl_frame(opcode) ((opcode >> 3) & 1)
+
+/*
+ * Macros that represent and return reserved bits: RSV1, RSV2, RSV3.
+ * These macros assume that rsv is constructed by ((RSV1 << 2) |
+ * (RSV2 << 1) | RSV3)
+ */
+#define WSLAY_RSV_NONE ((uint8_t) 0)
+#define WSLAY_RSV1_BIT (((uint8_t) 1) << 2)
+#define WSLAY_RSV2_BIT (((uint8_t) 1) << 1)
+#define WSLAY_RSV3_BIT (((uint8_t) 1) << 0)
+
+#define wslay_get_rsv1(rsv) ((rsv >> 2) & 1)
+#define wslay_get_rsv2(rsv) ((rsv >> 1) & 1)
+#define wslay_get_rsv3(rsv) (rsv & 1)
+
+struct wslay_frame_iocb {
+ /* 1 for fragmented final frame, 0 for otherwise */
+ uint8_t fin;
+ /*
+ * reserved 3 bits. rsv = ((RSV1 << 2) | (RSV << 1) | RSV3).
+ * RFC6455 requires 0 unless extensions are negotiated.
+ */
+ uint8_t rsv;
+ /* 4 bit opcode */
+ uint8_t opcode;
+ /* payload length [0, 2**63-1] */
+ uint64_t payload_length;
+ /* 1 for masked frame, 0 for unmasked */
+ uint8_t mask;
+ /* part of payload data */
+ const uint8_t *data;
+ /* bytes of data defined above */
+ size_t data_length;
+};
+
+struct wslay_frame_context;
+typedef struct wslay_frame_context *wslay_frame_context_ptr;
+
+/*
+ * Initializes ctx using given callbacks and user_data. This function
+ * allocates memory for struct wslay_frame_context and stores the
+ * result to *ctx. The callback functions specified in callbacks are
+ * copied to ctx. user_data is stored in ctx and it will be passed to
+ * callback functions. When the user code finished using ctx, it must
+ * call wslay_frame_context_free to deallocate memory.
+ */
+int wslay_frame_context_init(wslay_frame_context_ptr *ctx,
+ const struct wslay_frame_callbacks *callbacks,
+ void *user_data);
+
+/*
+ * Deallocates memory pointed by ctx.
+ */
+void wslay_frame_context_free(wslay_frame_context_ptr ctx);
+
+/*
+ * Send WebSocket frame specified in iocb. ctx must be initialized
+ * using wslay_frame_context_init() function. iocb->fin must be 1 if
+ * this is a fin frame, otherwise 0. iocb->rsv is reserved bits.
+ * iocb->opcode must be the opcode of this frame. iocb->mask must be
+ * 1 if this is masked frame, otherwise 0. iocb->payload_length is
+ * the payload_length of this frame. iocb->data must point to the
+ * payload data to be sent. iocb->data_length must be the length of
+ * the data. This function calls send_callback function if it needs
+ * to send bytes. This function calls gen_mask_callback function if
+ * it needs new mask key. This function returns the number of payload
+ * bytes sent. Please note that it does not include any number of
+ * header bytes. If it cannot send any single bytes of payload, it
+ * returns WSLAY_ERR_WANT_WRITE. If the library detects error in iocb,
+ * this function returns WSLAY_ERR_INVALID_ARGUMENT. If callback
+ * functions report a failure, this function returns
+ * WSLAY_ERR_INVALID_CALLBACK. This function does not always send all
+ * given data in iocb. If there are remaining data to be sent, adjust
+ * data and data_length in iocb accordingly and call this function
+ * again.
+ */
+ssize_t wslay_frame_send(wslay_frame_context_ptr ctx,
+ struct wslay_frame_iocb *iocb);
+
+/*
+ * Receives WebSocket frame and stores it in iocb. This function
+ * returns the number of payload bytes received. This does not
+ * include header bytes. In this case, iocb will be populated as
+ * follows: iocb->fin is 1 if received frame is fin frame, otherwise
+ * 0. iocb->rsv is reserved bits of received frame. iocb->opcode is
+ * opcode of received frame. iocb->mask is 1 if received frame is
+ * masked, otherwise 0. iocb->payload_length is the payload length of
+ * received frame. iocb->data is pointed to the buffer containing
+ * received payload data. This buffer is allocated by the library and
+ * must be read-only. iocb->data_length is the number of payload
+ * bytes recieved. This function calls recv_callback if it needs to
+ * receive additional bytes. If it cannot receive any single bytes of
+ * payload, it returns WSLAY_ERR_WANT_READ. If the library detects
+ * protocol violation in a received frame, this function returns
+ * WSLAY_ERR_PROTO. If callback functions report a failure, this
+ * function returns WSLAY_ERR_INVALID_CALLBACK. This function does
+ * not always receive whole frame in a single call. If there are
+ * remaining data to be received, call this function again. This
+ * function ensures frame alignment.
+ */
+ssize_t wslay_frame_recv(wslay_frame_context_ptr ctx,
+ struct wslay_frame_iocb *iocb);
+
+struct wslay_event_context;
+/* Pointer to the event-based API context */
+typedef struct wslay_event_context *wslay_event_context_ptr;
+
+struct wslay_event_on_msg_recv_arg {
+ /* reserved bits: rsv = (RSV1 << 2) | (RSV2 << 1) | RSV3 */
+ uint8_t rsv;
+ /* opcode */
+ uint8_t opcode;
+ /* received message */
+ const uint8_t *msg;
+ /* message length */
+ size_t msg_length;
+ /*
+ * Status code iff opcode == WSLAY_CONNECTION_CLOSE. If no status
+ * code is included in the close control frame, it is set to 0.
+ */
+ uint16_t status_code;
+};
+
+/*
+ * Callback function invoked by wslay_event_recv() when a message is
+ * completely received.
+ */
+typedef void (*wslay_event_on_msg_recv_callback)
+(wslay_event_context_ptr ctx,
+ const struct wslay_event_on_msg_recv_arg *arg, void *user_data);
+
+struct wslay_event_on_frame_recv_start_arg {
+ /* fin bit; 1 for final frame, or 0. */
+ uint8_t fin;
+ /* reserved bits: rsv = (RSV1 << 2) | (RSV2 << 1) | RSV3 */
+ uint8_t rsv;
+ /* opcode of the frame */
+ uint8_t opcode;
+ /* payload length of ths frame */
+ uint64_t payload_length;
+};
+
+/*
+ * Callback function invoked by wslay_event_recv() when a new frame
+ * starts to be received. This callback function is only invoked once
+ * for each frame.
+ */
+typedef void (*wslay_event_on_frame_recv_start_callback)
+(wslay_event_context_ptr ctx,
+ const struct wslay_event_on_frame_recv_start_arg *arg, void *user_data);
+
+struct wslay_event_on_frame_recv_chunk_arg {
+ /* chunk of payload data */
+ const uint8_t *data;
+ /* length of data */
+ size_t data_length;
+};
+
+/*
+ * Callback function invoked by wslay_event_recv() when a chunk of
+ * frame payload is received.
+ */
+typedef void (*wslay_event_on_frame_recv_chunk_callback)
+(wslay_event_context_ptr ctx,
+ const struct wslay_event_on_frame_recv_chunk_arg *arg, void *user_data);
+
+/*
+ * Callback function invoked by wslay_event_recv() when a frame is
+ * completely received.
+ */
+typedef void (*wslay_event_on_frame_recv_end_callback)
+(wslay_event_context_ptr ctx, void *user_data);
+
+/*
+ * Callback function invoked by wslay_event_recv() when it wants to
+ * receive more data from peer. The implementation of this callback
+ * function must read data at most len bytes from peer and store them
+ * in buf and return the number of bytes read. flags is always 0 in
+ * this version.
+ *
+ * If there is an error, return -1 and set error code
+ * WSLAY_ERR_CALLBACK_FAILURE using wslay_event_set_error(). Wslay
+ * event-based API on the whole assumes non-blocking I/O. If the cause
+ * of error is EAGAIN or EWOULDBLOCK, set WSLAY_ERR_WOULDBLOCK
+ * instead. This is important because it tells wslay_event_recv() to
+ * stop receiving further data and return.
+ */
+typedef ssize_t (*wslay_event_recv_callback)(wslay_event_context_ptr ctx,
+ uint8_t *buf, size_t len,
+ int flags, void *user_data);
+
+/*
+ * Callback function invoked by wslay_event_send() when it wants to
+ * send more data to peer. The implementation of this callback
+ * function must send data at most len bytes to peer and return the
+ * number of bytes sent. flags is the bitwise OR of zero or more of
+ * the following flag:
+ *
+ * WSLAY_MSG_MORE
+ * There is more data to send
+ *
+ * It provides some hints to tune performance and behaviour.
+ *
+ * If there is an error, return -1 and set error code
+ * WSLAY_ERR_CALLBACK_FAILURE using wslay_event_set_error(). Wslay
+ * event-based API on the whole assumes non-blocking I/O. If the cause
+ * of error is EAGAIN or EWOULDBLOCK, set WSLAY_ERR_WOULDBLOCK
+ * instead. This is important because it tells wslay_event_send() to
+ * stop sending data and return.
+ */
+typedef ssize_t (*wslay_event_send_callback)(wslay_event_context_ptr ctx,
+ const uint8_t *data, size_t len,
+ int flags, void *user_data);
+
+/*
+ * Callback function invoked by wslay_event_send() when it wants new
+ * mask key. As described in RFC6455, only the traffic from WebSocket
+ * client is masked, so this callback function is only needed if an
+ * event-based API is initialized for WebSocket client use.
+ */
+typedef int (*wslay_event_genmask_callback)(wslay_event_context_ptr ctx,
+ uint8_t *buf, size_t len,
+ void *user_data);
+
+struct wslay_event_callbacks {
+ wslay_event_recv_callback recv_callback;
+ wslay_event_send_callback send_callback;
+ wslay_event_genmask_callback genmask_callback;
+ wslay_event_on_frame_recv_start_callback on_frame_recv_start_callback;
+ wslay_event_on_frame_recv_chunk_callback on_frame_recv_chunk_callback;
+ wslay_event_on_frame_recv_end_callback on_frame_recv_end_callback;
+ wslay_event_on_msg_recv_callback on_msg_recv_callback;
+};
+
+/*
+ * Initializes ctx as WebSocket Server. user_data is an arbitrary
+ * pointer, which is directly passed to each callback functions as
+ * user_data argument.
+ *
+ * On success, returns 0. On error, returns one of following negative
+ * values:
+ *
+ * WSLAY_ERR_NOMEM
+ * Out of memory.
+ */
+int wslay_event_context_server_init
+(wslay_event_context_ptr *ctx,
+ const struct wslay_event_callbacks *callbacks, void *user_data);
+
+/*
+ * Initializes ctx as WebSocket client. user_data is an arbitrary
+ * pointer, which is directly passed to each callback functions as
+ * user_data argument.
+ *
+ * On success, returns 0. On error, returns one of following negative
+ * values:
+ *
+ * WSLAY_ERR_NOMEM
+ * Out of memory.
+ */
+int wslay_event_context_client_init
+(wslay_event_context_ptr *ctx,
+ const struct wslay_event_callbacks *callbacks, void *user_data);
+
+/*
+ * Releases allocated resources for ctx.
+ */
+void wslay_event_context_free(wslay_event_context_ptr ctx);
+
+/*
+ * Sets a bit mask of allowed reserved bits.
+ * Currently only permitted values are WSLAY_RSV1_BIT to allow PMCE
+ * extension (see RFC-7692) or WSLAY_RSV_NONE to disable.
+ *
+ * Default: WSLAY_RSV_NONE
+ */
+void wslay_event_config_set_allowed_rsv_bits(wslay_event_context_ptr ctx,
+ uint8_t rsv);
+
+/*
+ * Enables or disables buffering of an entire message for non-control
+ * frames. If val is 0, buffering is enabled. Otherwise, buffering is
+ * disabled. If wslay_event_on_msg_recv_callback is invoked when
+ * buffering is disabled, the msg_length member of struct
+ * wslay_event_on_msg_recv_arg is set to 0.
+ *
+ * The control frames are always buffered regardless of this function call.
+ *
+ * This function must not be used after the first invocation of
+ * wslay_event_recv() function.
+ */
+void wslay_event_config_set_no_buffering(wslay_event_context_ptr ctx, int val);
+
+/*
+ * Sets maximum length of a message that can be received. The length
+ * of message is checked by wslay_event_recv() function. If the length
+ * of a message is larger than this value, reading operation is
+ * disabled (same effect with wslay_event_shutdown_read() call) and
+ * close control frame with WSLAY_CODE_MESSAGE_TOO_BIG is queued. If
+ * buffering for non-control frames is disabled, the library checks
+ * each frame payload length and does not check length of entire
+ * message.
+ *
+ * The default value is (1u << 31)-1.
+ */
+void wslay_event_config_set_max_recv_msg_length(wslay_event_context_ptr ctx,
+ uint64_t val);
+
+/*
+ * Sets callbacks to ctx. The callbacks previouly set by this function
+ * or wslay_event_context_server_init() or
+ * wslay_event_context_client_init() are replaced with callbacks.
+ */
+void wslay_event_config_set_callbacks
+(wslay_event_context_ptr ctx, const struct wslay_event_callbacks *callbacks);
+
+/*
+ * Receives messages from peer. When receiving
+ * messages, it uses wslay_event_recv_callback function. Single call
+ * of this function receives multiple messages until
+ * wslay_event_recv_callback function sets error code
+ * WSLAY_ERR_WOULDBLOCK.
+ *
+ * When close control frame is received, this function automatically
+ * queues close control frame. Also this function calls
+ * wslay_event_set_read_enabled() with second argument 0 to disable
+ * further read from peer.
+ *
+ * When ping control frame is received, this function automatically
+ * queues pong control frame.
+ *
+ * In case of a fatal errror which leads to negative return code, this
+ * function calls wslay_event_set_read_enabled() with second argument
+ * 0 to disable further read from peer.
+ *
+ * wslay_event_recv() returns 0 if it succeeds, or one of the
+ * following negative error codes:
+ *
+ * WSLAY_ERR_CALLBACK_FAILURE
+ * User defined callback function is failed.
+ *
+ * WSLAY_ERR_NOMEM
+ * Out of memory.
+ *
+ * When negative error code is returned, application must not make any
+ * further call of wslay_event_recv() and must close WebSocket
+ * connection.
+ */
+int wslay_event_recv(wslay_event_context_ptr ctx);
+
+/*
+ * Sends queued messages to peer. When sending a
+ * message, it uses wslay_event_send_callback function. Single call of
+ * wslay_event_send() sends multiple messages until
+ * wslay_event_send_callback sets error code WSLAY_ERR_WOULDBLOCK.
+ *
+ * If ctx is initialized for WebSocket client use, wslay_event_send()
+ * uses wslay_event_genmask_callback to get new mask key.
+ *
+ * When a message queued using wslay_event_queue_fragmented_msg() is
+ * sent, wslay_event_send() invokes
+ * wslay_event_fragmented_msg_callback for that message.
+ *
+ * After close control frame is sent, this function calls
+ * wslay_event_set_write_enabled() with second argument 0 to disable
+ * further transmission to peer.
+ *
+ * If there are any pending messages, wslay_event_want_write() returns
+ * 1, otherwise returns 0.
+ *
+ * In case of a fatal errror which leads to negative return code, this
+ * function calls wslay_event_set_write_enabled() with second argument
+ * 0 to disable further transmission to peer.
+ *
+ * wslay_event_send() returns 0 if it succeeds, or one of the
+ * following negative error codes:
+ *
+ * WSLAY_ERR_CALLBACK_FAILURE
+ * User defined callback function is failed.
+ *
+ * WSLAY_ERR_NOMEM
+ * Out of memory.
+ *
+ * When negative error code is returned, application must not make any
+ * further call of wslay_event_send() and must close WebSocket
+ * connection.
+ */
+int wslay_event_send(wslay_event_context_ptr ctx);
+
+struct wslay_event_msg {
+ uint8_t opcode;
+ const uint8_t *msg;
+ size_t msg_length;
+};
+
+/*
+ * Queues message specified in arg.
+ *
+ * This function supports both control and non-control messages and
+ * the given message is sent without fragmentation. If fragmentation
+ * is needed, use wslay_event_queue_fragmented_msg() function instead.
+ *
+ * This function just queues a message and does not send
+ * it. wslay_event_send() function call sends these queued messages.
+ *
+ * wslay_event_queue_msg() returns 0 if it succeeds, or returns the
+ * following negative error codes:
+ *
+ * WSLAY_ERR_NO_MORE_MSG
+ * Could not queue given message. The one of possible reason is that
+ * close control frame has been queued/sent and no further queueing
+ * message is not allowed.
+ *
+ * WSLAY_ERR_INVALID_ARGUMENT
+ * The given message is invalid.
+ *
+ * WSLAY_ERR_NOMEM
+ * Out of memory.
+ */
+int wslay_event_queue_msg(wslay_event_context_ptr ctx,
+ const struct wslay_event_msg *arg);
+
+/*
+ * Extended version of wslay_event_queue_msg which allows to set reserved bits.
+ */
+int wslay_event_queue_msg_ex(wslay_event_context_ptr ctx,
+ const struct wslay_event_msg *arg, uint8_t rsv);
+
+/*
+ * Specify "source" to generate message.
+ */
+union wslay_event_msg_source {
+ int fd;
+ void *data;
+};
+
+/*
+ * Callback function called by wslay_event_send() to read message data
+ * from source. The implementation of
+ * wslay_event_fragmented_msg_callback must store at most len bytes of
+ * data to buf and return the number of stored bytes. If all data is
+ * read (i.e., EOF), set *eof to 1. If no data can be generated at the
+ * moment, return 0. If there is an error, return -1 and set error
+ * code WSLAY_ERR_CALLBACK_FAILURE using wslay_event_set_error().
+ */
+typedef ssize_t (*wslay_event_fragmented_msg_callback)
+(wslay_event_context_ptr ctx,
+ uint8_t *buf, size_t len, const union wslay_event_msg_source *source,
+ int *eof, void *user_data);
+
+struct wslay_event_fragmented_msg {
+ /* opcode */
+ uint8_t opcode;
+ /* "source" to generate message data */
+ union wslay_event_msg_source source;
+ /* Callback function to read message data from source. */
+ wslay_event_fragmented_msg_callback read_callback;
+};
+
+/*
+ * Queues a fragmented message specified in arg.
+ *
+ * This function supports non-control messages only. For control frames,
+ * use wslay_event_queue_msg() or wslay_event_queue_close().
+ *
+ * This function just queues a message and does not send
+ * it. wslay_event_send() function call sends these queued messages.
+ *
+ * wslay_event_queue_fragmented_msg() returns 0 if it succeeds, or
+ * returns the following negative error codes:
+ *
+ * WSLAY_ERR_NO_MORE_MSG
+ * Could not queue given message. The one of possible reason is that
+ * close control frame has been queued/sent and no further queueing
+ * message is not allowed.
+ *
+ * WSLAY_ERR_INVALID_ARGUMENT
+ * The given message is invalid.
+ *
+ * WSLAY_ERR_NOMEM
+ * Out of memory.
+ */
+int wslay_event_queue_fragmented_msg
+(wslay_event_context_ptr ctx, const struct wslay_event_fragmented_msg *arg);
+
+/*
+ * Extended version of wslay_event_queue_fragmented_msg which allows to set
+ * reserved bits.
+ */
+int wslay_event_queue_fragmented_msg_ex(wslay_event_context_ptr ctx,
+ const struct wslay_event_fragmented_msg *arg, uint8_t rsv);
+
+/*
+ * Queues close control frame. This function is provided just for
+ * convenience. wslay_event_queue_msg() can queue a close control
+ * frame as well. status_code is the status code of close control
+ * frame. reason is the close reason encoded in UTF-8. reason_length
+ * is the length of reason in bytes. reason_length must be less than
+ * 123 bytes.
+ *
+ * If status_code is 0, reason and reason_length is not used and close
+ * control frame with zero-length payload will be queued.
+ *
+ * This function just queues a message and does not send
+ * it. wslay_event_send() function call sends these queued messages.
+ *
+ * wslay_event_queue_close() returns 0 if it succeeds, or returns the
+ * following negative error codes:
+ *
+ * WSLAY_ERR_NO_MORE_MSG
+ * Could not queue given message. The one of possible reason is that
+ * close control frame has been queued/sent and no further queueing
+ * message is not allowed.
+ *
+ * WSLAY_ERR_INVALID_ARGUMENT
+ * The given message is invalid.
+ *
+ * WSLAY_ERR_NOMEM
+ * Out of memory.
+ */
+int wslay_event_queue_close(wslay_event_context_ptr ctx,
+ uint16_t status_code,
+ const uint8_t *reason, size_t reason_length);
+
+/*
+ * Sets error code to tell the library there is an error. This
+ * function is typically used in user defined callback functions. See
+ * the description of callback function to know which error code
+ * should be used.
+ */
+void wslay_event_set_error(wslay_event_context_ptr ctx, int val);
+
+/*
+ * Query whehter the library want to read more data from peer.
+ *
+ * wslay_event_want_read() returns 1 if the library want to read more
+ * data from peer, or returns 0.
+ */
+int wslay_event_want_read(wslay_event_context_ptr ctx);
+
+/*
+ * Query whehter the library want to send more data to peer.
+ *
+ * wslay_event_want_write() returns 1 if the library want to send more
+ * data to peer, or returns 0.
+ */
+int wslay_event_want_write(wslay_event_context_ptr ctx);
+
+/*
+ * Prevents the event-based API context from reading any further data
+ * from peer.
+ *
+ * This function may be used with wslay_event_queue_close() if the
+ * application detects error in the data received and wants to fail
+ * WebSocket connection.
+ */
+void wslay_event_shutdown_read(wslay_event_context_ptr ctx);
+
+/*
+ * Prevents the event-based API context from sending any further data
+ * to peer.
+ */
+void wslay_event_shutdown_write(wslay_event_context_ptr ctx);
+
+/*
+ * Returns 1 if the event-based API context allows read operation, or
+ * return 0.
+ *
+ * After wslay_event_shutdown_read() is called,
+ * wslay_event_get_read_enabled() returns 0.
+ */
+int wslay_event_get_read_enabled(wslay_event_context_ptr ctx);
+
+/*
+ * Returns 1 if the event-based API context allows write operation, or
+ * return 0.
+ *
+ * After wslay_event_shutdown_write() is called,
+ * wslay_event_get_write_enabled() returns 0.
+ */
+int wslay_event_get_write_enabled(wslay_event_context_ptr ctx);
+
+/*
+ * Returns 1 if a close control frame has been received from peer, or
+ * returns 0.
+ */
+int wslay_event_get_close_received(wslay_event_context_ptr ctx);
+
+/*
+ * Returns 1 if a close control frame has been sent to peer, or
+ * returns 0.
+ */
+int wslay_event_get_close_sent(wslay_event_context_ptr ctx);
+
+/*
+ * Returns status code received in close control frame. If no close
+ * control frame has not been received, returns
+ * WSLAY_CODE_ABNORMAL_CLOSURE. If received close control frame has no
+ * status code, returns WSLAY_CODE_NO_STATUS_RCVD.
+ */
+uint16_t wslay_event_get_status_code_received(wslay_event_context_ptr ctx);
+
+/*
+ * Returns status code sent in close control frame. If no close
+ * control frame has not been sent, returns
+ * WSLAY_CODE_ABNORMAL_CLOSURE. If sent close control frame has no
+ * status code, returns WSLAY_CODE_NO_STATUS_RCVD.
+ */
+uint16_t wslay_event_get_status_code_sent(wslay_event_context_ptr ctx);
+
+/*
+ * Returns the number of queued messages.
+ */
+size_t wslay_event_get_queued_msg_count(wslay_event_context_ptr ctx);
+
+/*
+ * Returns the sum of queued message length. It only counts the
+ * message length queued using wslay_event_queue_msg() or
+ * wslay_event_queue_close().
+ */
+size_t wslay_event_get_queued_msg_length(wslay_event_context_ptr ctx);
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif /* WSLAY_H */