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Diffstat (limited to 'thirdparty/vulkan/loader/vk_loader_platform.h')
-rw-r--r--thirdparty/vulkan/loader/vk_loader_platform.h448
1 files changed, 0 insertions, 448 deletions
diff --git a/thirdparty/vulkan/loader/vk_loader_platform.h b/thirdparty/vulkan/loader/vk_loader_platform.h
deleted file mode 100644
index 36698f7fa4..0000000000
--- a/thirdparty/vulkan/loader/vk_loader_platform.h
+++ /dev/null
@@ -1,448 +0,0 @@
-/*
- *
- * Copyright (c) 2015-2018 The Khronos Group Inc.
- * Copyright (c) 2015-2018 Valve Corporation
- * Copyright (c) 2015-2018 LunarG, Inc.
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- *
- * Author: Ian Elliot <ian@lunarg.com>
- * Author: Jon Ashburn <jon@lunarg.com>
- * Author: Lenny Komow <lenny@lunarg.com>
- *
- */
-#pragma once
-
-#if defined(_WIN32)
-// WinSock2.h must be included *BEFORE* windows.h
-#include <winsock2.h>
-#endif // _WIN32
-
-#if defined(__Fuchsia__)
-#include "dlopen_fuchsia.h"
-#endif // defined(__Fuchsia__)
-
-#include "vulkan/vk_platform.h"
-#include "vulkan/vk_sdk_platform.h"
-
-#if defined(__linux__) || defined(__APPLE__) || defined(__Fuchsia__)
-/* Linux-specific common code: */
-
-// Headers:
-//#ifndef _GNU_SOURCE
-//#define _GNU_SOURCE 1
-//#endif
-#include <unistd.h>
-// Note: The following file is for dynamic loading:
-#include <dlfcn.h>
-#include <pthread.h>
-#include <assert.h>
-#include <string.h>
-#include <stdbool.h>
-#include <stdlib.h>
-#include <libgen.h>
-
-// VK Library Filenames, Paths, etc.:
-#define PATH_SEPARATOR ':'
-#define DIRECTORY_SYMBOL '/'
-
-#define VULKAN_DIR "vulkan/"
-#define VULKAN_ICDCONF_DIR "icd.d"
-#define VULKAN_ICD_DIR "icd"
-#define VULKAN_SETTINGSCONF_DIR "settings.d"
-#define VULKAN_ELAYERCONF_DIR "explicit_layer.d"
-#define VULKAN_ILAYERCONF_DIR "implicit_layer.d"
-#define VULKAN_LAYER_DIR "layer"
-
-#define VK_DRIVERS_INFO_RELATIVE_DIR VULKAN_DIR VULKAN_ICDCONF_DIR
-#define VK_SETTINGS_INFO_RELATIVE_DIR VULKAN_DIR VULKAN_SETTINGSCONF_DIR
-#define VK_ELAYERS_INFO_RELATIVE_DIR VULKAN_DIR VULKAN_ELAYERCONF_DIR
-#define VK_ILAYERS_INFO_RELATIVE_DIR VULKAN_DIR VULKAN_ILAYERCONF_DIR
-
-#define VK_DRIVERS_INFO_REGISTRY_LOC ""
-#define VK_SETTINGS_INFO_REGISTRY_LOC ""
-#define VK_ELAYERS_INFO_REGISTRY_LOC ""
-#define VK_ILAYERS_INFO_REGISTRY_LOC ""
-
-#if !defined(DEFAULT_VK_LAYERS_PATH)
-#define DEFAULT_VK_LAYERS_PATH ""
-#endif
-#if !defined(LAYERS_SOURCE_PATH)
-#define LAYERS_SOURCE_PATH NULL
-#endif
-#define LAYERS_PATH_ENV "VK_LAYER_PATH"
-#define ENABLED_LAYERS_ENV "VK_INSTANCE_LAYERS"
-
-// C99:
-#define PRINTF_SIZE_T_SPECIFIER "%zu"
-
-// File IO
-static inline bool loader_platform_file_exists(const char *path) {
- if (access(path, F_OK))
- return false;
- else
- return true;
-}
-
-static inline bool loader_platform_is_path_absolute(const char *path) {
- if (path[0] == '/')
- return true;
- else
- return false;
-}
-
-static inline char *loader_platform_dirname(char *path) { return dirname(path); }
-
-#if defined(__linux__)
-
-// find application path + name. Path cannot be longer than 1024, returns NULL if it is greater than that.
-static inline char *loader_platform_executable_path(char *buffer, size_t size) {
- ssize_t count = readlink("/proc/self/exe", buffer, size);
- if (count == -1) return NULL;
- if (count == 0) return NULL;
- buffer[count] = '\0';
- return buffer;
-}
-#elif defined(__APPLE__) // defined(__linux__)
-#include <libproc.h>
-static inline char *loader_platform_executable_path(char *buffer, size_t size) {
- pid_t pid = getpid();
- int ret = proc_pidpath(pid, buffer, size);
- if (ret <= 0) return NULL;
- buffer[ret] = '\0';
- return buffer;
-}
-#elif defined(__Fuchsia__)
-static inline char *loader_platform_executable_path(char *buffer, size_t size) { return NULL; }
-#endif // defined (__APPLE__)
-
-// Compatability with compilers that don't support __has_feature
-#ifndef __has_feature
-#define __has_feature(x) 0
-#endif
-
-#if __has_feature(address_sanitizer) || defined(__SANITIZE_ADDRESS__)
-#define LOADER_ADDRESS_SANITIZER
-#endif
-
-// Dynamic Loading of libraries:
-typedef void *loader_platform_dl_handle;
-// When loading the library, we use RTLD_LAZY so that not all symbols have to be
-// resolved at this time (which improves performance). Note that if not all symbols
-// can be resolved, this could cause crashes later. Use the LD_BIND_NOW environment
-// variable to force all symbols to be resolved here.
-#define LOADER_DLOPEN_MODE (RTLD_LAZY | RTLD_LOCAL)
-
-#if defined(__Fuchsia__)
-static inline loader_platform_dl_handle loader_platform_open_driver(const char *libPath) {
- return dlopen_fuchsia(libPath, LOADER_DLOPEN_MODE, true);
-}
-static inline loader_platform_dl_handle loader_platform_open_library(const char *libPath) {
- return dlopen_fuchsia(libPath, LOADER_DLOPEN_MODE, false);
-}
-#else
-static inline loader_platform_dl_handle loader_platform_open_library(const char *libPath) {
- return dlopen(libPath, LOADER_DLOPEN_MODE);
-}
-#endif
-
-static inline const char *loader_platform_open_library_error(const char *libPath) {
-#ifdef __Fuchsia__
- return dlerror_fuchsia();
-#else
- return dlerror();
-#endif
-}
-static inline void loader_platform_close_library(loader_platform_dl_handle library) { dlclose(library); }
-static inline void *loader_platform_get_proc_address(loader_platform_dl_handle library, const char *name) {
- assert(library);
- assert(name);
- return dlsym(library, name);
-}
-static inline const char *loader_platform_get_proc_address_error(const char *name) { return dlerror(); }
-
-// Threads:
-typedef pthread_t loader_platform_thread;
-#define THREAD_LOCAL_DECL __thread
-
-// The once init functionality is not used on Linux
-#define LOADER_PLATFORM_THREAD_ONCE_DECLARATION(var)
-#define LOADER_PLATFORM_THREAD_ONCE_DEFINITION(var)
-#define LOADER_PLATFORM_THREAD_ONCE(ctl, func)
-
-// Thread IDs:
-typedef pthread_t loader_platform_thread_id;
-static inline loader_platform_thread_id loader_platform_get_thread_id() { return pthread_self(); }
-
-// Thread mutex:
-typedef pthread_mutex_t loader_platform_thread_mutex;
-static inline void loader_platform_thread_create_mutex(loader_platform_thread_mutex *pMutex) { pthread_mutex_init(pMutex, NULL); }
-static inline void loader_platform_thread_lock_mutex(loader_platform_thread_mutex *pMutex) { pthread_mutex_lock(pMutex); }
-static inline void loader_platform_thread_unlock_mutex(loader_platform_thread_mutex *pMutex) { pthread_mutex_unlock(pMutex); }
-static inline void loader_platform_thread_delete_mutex(loader_platform_thread_mutex *pMutex) { pthread_mutex_destroy(pMutex); }
-typedef pthread_cond_t loader_platform_thread_cond;
-static inline void loader_platform_thread_init_cond(loader_platform_thread_cond *pCond) { pthread_cond_init(pCond, NULL); }
-static inline void loader_platform_thread_cond_wait(loader_platform_thread_cond *pCond, loader_platform_thread_mutex *pMutex) {
- pthread_cond_wait(pCond, pMutex);
-}
-static inline void loader_platform_thread_cond_broadcast(loader_platform_thread_cond *pCond) { pthread_cond_broadcast(pCond); }
-
-#define loader_stack_alloc(size) alloca(size)
-
-#elif defined(_WIN32) // defined(__linux__)
-/* Windows-specific common code: */
-// WinBase.h defines CreateSemaphore and synchapi.h defines CreateEvent
-// undefine them to avoid conflicts with VkLayerDispatchTable struct members.
-#ifdef CreateSemaphore
-#undef CreateSemaphore
-#endif
-#ifdef CreateEvent
-#undef CreateEvent
-#endif
-#include <assert.h>
-#include <stdio.h>
-#include <string.h>
-#include <io.h>
-#include <stdbool.h>
-#include <shlwapi.h>
-#include <direct.h>
-#ifdef __cplusplus
-#include <iostream>
-#include <string>
-#endif // __cplusplus
-
-// VK Library Filenames, Paths, etc.:
-#define PATH_SEPARATOR ';'
-#define DIRECTORY_SYMBOL '\\'
-#define DEFAULT_VK_REGISTRY_HIVE HKEY_LOCAL_MACHINE
-#define DEFAULT_VK_REGISTRY_HIVE_STR "HKEY_LOCAL_MACHINE"
-#define SECONDARY_VK_REGISTRY_HIVE HKEY_CURRENT_USER
-#define SECONDARY_VK_REGISTRY_HIVE_STR "HKEY_CURRENT_USER"
-
-#define VK_DRIVERS_INFO_RELATIVE_DIR ""
-#define VK_SETTINGS_INFO_RELATIVE_DIR ""
-#define VK_ELAYERS_INFO_RELATIVE_DIR ""
-#define VK_ILAYERS_INFO_RELATIVE_DIR ""
-
-#ifdef _WIN64
-#define HKR_VK_DRIVER_NAME API_NAME "DriverName"
-#else
-#define HKR_VK_DRIVER_NAME API_NAME "DriverNameWow"
-#endif
-#define VK_DRIVERS_INFO_REGISTRY_LOC "SOFTWARE\\Khronos\\" API_NAME "\\Drivers"
-#define VK_SETTINGS_INFO_REGISTRY_LOC "SOFTWARE\\Khronos\\" API_NAME "\\Settings"
-#define VK_ELAYERS_INFO_REGISTRY_LOC "SOFTWARE\\Khronos\\" API_NAME "\\ExplicitLayers"
-#define VK_ILAYERS_INFO_REGISTRY_LOC "SOFTWARE\\Khronos\\" API_NAME "\\ImplicitLayers"
-
-#if !defined(DEFAULT_VK_LAYERS_PATH)
-#define DEFAULT_VK_LAYERS_PATH ""
-#endif
-#if !defined(LAYERS_SOURCE_PATH)
-#define LAYERS_SOURCE_PATH NULL
-#endif
-#define LAYERS_PATH_ENV "VK_LAYER_PATH"
-#define ENABLED_LAYERS_ENV "VK_INSTANCE_LAYERS"
-
-#define PRINTF_SIZE_T_SPECIFIER "%Iu"
-
-#if defined(_WIN32)
-// Get the key for the plug n play driver registry
-// The string returned by this function should NOT be freed
-static inline const char *LoaderPnpDriverRegistry() {
- BOOL is_wow;
- IsWow64Process(GetCurrentProcess(), &is_wow);
- return is_wow ? "VulkanDriverNameWow" : "VulkanDriverName";
-}
-static inline const wchar_t *LoaderPnpDriverRegistryWide() {
- BOOL is_wow;
- IsWow64Process(GetCurrentProcess(), &is_wow);
- return is_wow ? L"VulkanDriverNameWow" : L"VulkanDriverName";
-}
-
-// Get the key for the plug 'n play explicit layer registry
-// The string returned by this function should NOT be freed
-static inline const char *LoaderPnpELayerRegistry() {
- BOOL is_wow;
- IsWow64Process(GetCurrentProcess(), &is_wow);
- return is_wow ? "VulkanExplicitLayersWow" : "VulkanExplicitLayers";
-}
-static inline const wchar_t *LoaderPnpELayerRegistryWide() {
- BOOL is_wow;
- IsWow64Process(GetCurrentProcess(), &is_wow);
- return is_wow ? L"VulkanExplicitLayersWow" : L"VulkanExplicitLayers";
-}
-
-// Get the key for the plug 'n play implicit layer registry
-// The string returned by this function should NOT be freed
-static inline const char *LoaderPnpILayerRegistry() {
- BOOL is_wow;
- IsWow64Process(GetCurrentProcess(), &is_wow);
- return is_wow ? "VulkanImplicitLayersWow" : "VulkanImplicitLayers";
-}
-static inline const wchar_t *LoaderPnpILayerRegistryWide() {
- BOOL is_wow;
- IsWow64Process(GetCurrentProcess(), &is_wow);
- return is_wow ? L"VulkanImplicitLayersWow" : L"VulkanImplicitLayers";
-}
-#endif
-
-// File IO
-static bool loader_platform_file_exists(const char *path) {
- if ((_access(path, 0)) == -1)
- return false;
- else
- return true;
-}
-
-static bool loader_platform_is_path_absolute(const char *path) {
- if (!path || !*path) {
- return false;
- }
- if (*path == DIRECTORY_SYMBOL || path[1] == ':') {
- return true;
- }
- return false;
-}
-
-// WIN32 runtime doesn't have dirname().
-static inline char *loader_platform_dirname(char *path) {
- char *current, *next;
-
- // TODO/TBD: Do we need to deal with the Windows's ":" character?
-
- for (current = path; *current != '\0'; current = next) {
- next = strchr(current, DIRECTORY_SYMBOL);
- if (next == NULL) {
- if (current != path) *(current - 1) = '\0';
- return path;
- } else {
- // Point one character past the DIRECTORY_SYMBOL:
- next++;
- }
- }
- return path;
-}
-
-static inline char *loader_platform_executable_path(char *buffer, size_t size) {
- DWORD ret = GetModuleFileName(NULL, buffer, (DWORD)size);
- if (ret == 0) return NULL;
- if (ret > size) return NULL;
- buffer[ret] = '\0';
- return buffer;
-}
-
-// Dynamic Loading:
-typedef HMODULE loader_platform_dl_handle;
-static loader_platform_dl_handle loader_platform_open_library(const char *lib_path) {
- // Try loading the library the original way first.
- loader_platform_dl_handle lib_handle = LoadLibrary(lib_path);
- if (lib_handle == NULL && GetLastError() == ERROR_MOD_NOT_FOUND) {
- // If that failed, then try loading it with broader search folders.
- lib_handle = LoadLibraryEx(lib_path, NULL, LOAD_LIBRARY_SEARCH_DEFAULT_DIRS | LOAD_LIBRARY_SEARCH_DLL_LOAD_DIR);
- }
- return lib_handle;
-}
-static char *loader_platform_open_library_error(const char *libPath) {
- static char errorMsg[164];
- (void)snprintf(errorMsg, 163, "Failed to open dynamic library \"%s\" with error %lu", libPath, GetLastError());
- return errorMsg;
-}
-static void loader_platform_close_library(loader_platform_dl_handle library) { FreeLibrary(library); }
-static void *loader_platform_get_proc_address(loader_platform_dl_handle library, const char *name) {
- assert(library);
- assert(name);
- return (void *)GetProcAddress(library, name);
-}
-static char *loader_platform_get_proc_address_error(const char *name) {
- static char errorMsg[120];
- (void)snprintf(errorMsg, 119, "Failed to find function \"%s\" in dynamic library", name);
- return errorMsg;
-}
-
-// Threads:
-typedef HANDLE loader_platform_thread;
-
-// __declspec(thread) is not supported by MinGW compiler (ignored with warning or
-// cause error depending on compiler switches)
-//
-// __thread should be used instead
-//
-// __MINGW32__ defined for both 32 and 64 bit MinGW compilers, so it is enough to
-// detect any (32 or 64) flavor of MinGW compiler.
-//
-// @note __GNUC__ could be used as a more generic way to detect _any_
-// GCC[-compatible] compiler on Windows, but this fix was tested
-// only with MinGW, so keep it explicit at the moment.
-#if defined(__MINGW32__)
-#define THREAD_LOCAL_DECL __thread
-#else
-#define THREAD_LOCAL_DECL __declspec(thread)
-#endif
-
-// The once init functionality is not used when building a DLL on Windows. This is because there is no way to clean up the
-// resources allocated by anything allocated by once init. This isn't a problem for static libraries, but it is for dynamic
-// ones. When building a DLL, we use DllMain() instead to allow properly cleaning up resources.
-#if defined(LOADER_DYNAMIC_LIB)
-#define LOADER_PLATFORM_THREAD_ONCE_DECLARATION(var)
-#define LOADER_PLATFORM_THREAD_ONCE_DEFINITION(var)
-#define LOADER_PLATFORM_THREAD_ONCE(ctl, func)
-#else
-#define LOADER_PLATFORM_THREAD_ONCE_DECLARATION(var) INIT_ONCE var = INIT_ONCE_STATIC_INIT;
-#define LOADER_PLATFORM_THREAD_ONCE_DEFINITION(var) INIT_ONCE var;
-#define LOADER_PLATFORM_THREAD_ONCE(ctl, func) loader_platform_thread_once_fn(ctl, func)
-static BOOL CALLBACK InitFuncWrapper(PINIT_ONCE InitOnce, PVOID Parameter, PVOID *Context) {
- void (*func)(void) = (void (*)(void))Parameter;
- func();
- return TRUE;
-}
-static void loader_platform_thread_once_fn(void *ctl, void (*func)(void)) {
- assert(func != NULL);
- assert(ctl != NULL);
- InitOnceExecuteOnce((PINIT_ONCE)ctl, InitFuncWrapper, (void *)func, NULL);
-}
-#endif
-
-// Thread IDs:
-typedef DWORD loader_platform_thread_id;
-static loader_platform_thread_id loader_platform_get_thread_id() { return GetCurrentThreadId(); }
-
-// Thread mutex:
-typedef CRITICAL_SECTION loader_platform_thread_mutex;
-static void loader_platform_thread_create_mutex(loader_platform_thread_mutex *pMutex) { InitializeCriticalSection(pMutex); }
-static void loader_platform_thread_lock_mutex(loader_platform_thread_mutex *pMutex) { EnterCriticalSection(pMutex); }
-static void loader_platform_thread_unlock_mutex(loader_platform_thread_mutex *pMutex) { LeaveCriticalSection(pMutex); }
-static void loader_platform_thread_delete_mutex(loader_platform_thread_mutex *pMutex) { DeleteCriticalSection(pMutex); }
-typedef CONDITION_VARIABLE loader_platform_thread_cond;
-static void loader_platform_thread_init_cond(loader_platform_thread_cond *pCond) { InitializeConditionVariable(pCond); }
-static void loader_platform_thread_cond_wait(loader_platform_thread_cond *pCond, loader_platform_thread_mutex *pMutex) {
- SleepConditionVariableCS(pCond, pMutex, INFINITE);
-}
-static void loader_platform_thread_cond_broadcast(loader_platform_thread_cond *pCond) { WakeAllConditionVariable(pCond); }
-
-#define loader_stack_alloc(size) _alloca(size)
-#else // defined(_WIN32)
-
-#error The "loader_platform.h" file must be modified for this OS.
-
-// NOTE: In order to support another OS, an #elif needs to be added (above the
-// "#else // defined(_WIN32)") for that OS, and OS-specific versions of the
-// contents of this file must be created.
-
-// NOTE: Other OS-specific changes are also needed for this OS. Search for
-// files with "WIN32" in it, as a quick way to find files that must be changed.
-
-#endif // defined(_WIN32)
-
-// returns true if the given string appears to be a relative or absolute
-// path, as opposed to a bare filename.
-static inline bool loader_platform_is_path(const char *path) { return strchr(path, DIRECTORY_SYMBOL) != NULL; }