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-rw-r--r--thirdparty/thorvg/src/lib/tvgShapeImpl.h364
1 files changed, 155 insertions, 209 deletions
diff --git a/thirdparty/thorvg/src/lib/tvgShapeImpl.h b/thirdparty/thorvg/src/lib/tvgShapeImpl.h
index 738b21ed70..da288756fb 100644
--- a/thirdparty/thorvg/src/lib/tvgShapeImpl.h
+++ b/thirdparty/thorvg/src/lib/tvgShapeImpl.h
@@ -1,5 +1,5 @@
/*
- * Copyright (c) 2020 - 2022 Samsung Electronics Co., Ltd. All rights reserved.
+ * Copyright (c) 2020 - 2023 the ThorVG project. All rights reserved.
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
@@ -19,6 +19,7 @@
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
+
#ifndef _TVG_SHAPE_IMPL_H_
#define _TVG_SHAPE_IMPL_H_
@@ -29,243 +30,155 @@
/* Internal Class Implementation */
/************************************************************************/
-struct ShapeStroke
+struct Shape::Impl
{
- float width;
- uint8_t color[4];
- Fill *fill;
- float* dashPattern;
- uint32_t dashCnt;
- StrokeCap cap;
- StrokeJoin join;
-
- void copy(const ShapeStroke* src)
+ RenderShape rs; //shape data
+ RenderData rd = nullptr; //engine data
+ uint32_t flag = RenderUpdateFlag::None;
+
+ bool dispose(RenderMethod& renderer)
{
- width = src->width;
- dashCnt = src->dashCnt;
- cap = src->cap;
- join = src->join;
-
- memcpy(color, src->color, sizeof(color));
- if (dashCnt > 0) {
- dashPattern = static_cast<float*>(malloc(sizeof(float) * dashCnt));
- memcpy(dashPattern, src->dashPattern, sizeof(float) * dashCnt);
- }
- if (src->fill) fill = src->fill->duplicate();
+ auto ret = renderer.dispose(rd);
+ rd = nullptr;
+ return ret;
}
- void clear()
+ bool render(RenderMethod& renderer)
{
- if (dashPattern) free(dashPattern);
- if (fill) delete(fill);
+ return renderer.renderShape(rd);
}
-};
-
-struct ShapePath
-{
- PathCommand* cmds = nullptr;
- uint32_t cmdCnt = 0;
- uint32_t reservedCmdCnt = 0;
-
- Point *pts = nullptr;
- uint32_t ptsCnt = 0;
- uint32_t reservedPtsCnt = 0;
-
- ~ShapePath()
+ RenderData update(RenderMethod& renderer, const RenderTransform* transform, uint32_t opacity, Array<RenderData>& clips, RenderUpdateFlag pFlag, bool clipper)
{
- if (cmds) free(cmds);
- if (pts) free(pts);
+ rd = renderer.prepare(rs, rd, transform, opacity, clips, static_cast<RenderUpdateFlag>(pFlag | flag), clipper);
+ flag = RenderUpdateFlag::None;
+ return rd;
}
- ShapePath()
+ RenderRegion bounds(RenderMethod& renderer)
{
+ return renderer.region(rd);
}
- void duplicate(const ShapePath* src)
+ bool bounds(float* x, float* y, float* w, float* h)
{
- if (src->cmdCnt == 0 || src->ptsCnt == 0) return;
-
- cmdCnt = src->cmdCnt;
- reservedCmdCnt = src->reservedCmdCnt;
- ptsCnt = src->ptsCnt;
- reservedPtsCnt = src->reservedPtsCnt;
+ //Path bounding size
+ if (rs.path.ptsCnt > 0 ) {
+ Point min = { rs.path.pts[0].x, rs.path.pts[0].y };
+ Point max = { rs.path.pts[0].x, rs.path.pts[0].y };
+
+ for (uint32_t i = 1; i < rs.path.ptsCnt; ++i) {
+ if (rs.path.pts[i].x < min.x) min.x = rs.path.pts[i].x;
+ if (rs.path.pts[i].y < min.y) min.y = rs.path.pts[i].y;
+ if (rs.path.pts[i].x > max.x) max.x = rs.path.pts[i].x;
+ if (rs.path.pts[i].y > max.y) max.y = rs.path.pts[i].y;
+ }
- cmds = static_cast<PathCommand*>(malloc(sizeof(PathCommand) * reservedCmdCnt));
- if (!cmds) return;
- memcpy(cmds, src->cmds, sizeof(PathCommand) * cmdCnt);
+ if (x) *x = min.x;
+ if (y) *y = min.y;
+ if (w) *w = max.x - min.x;
+ if (h) *h = max.y - min.y;
+ }
- pts = static_cast<Point*>(malloc(sizeof(Point) * reservedPtsCnt));
- if (!pts) {
- free(cmds);
- return;
+ //Stroke feathering
+ if (rs.stroke) {
+ if (x) *x -= rs.stroke->width * 0.5f;
+ if (y) *y -= rs.stroke->width * 0.5f;
+ if (w) *w += rs.stroke->width;
+ if (h) *h += rs.stroke->width;
}
- memcpy(pts, src->pts, sizeof(Point) * ptsCnt);
+ return rs.path.ptsCnt > 0 ? true : false;
}
void reserveCmd(uint32_t cmdCnt)
{
- if (cmdCnt <= reservedCmdCnt) return;
- reservedCmdCnt = cmdCnt;
- cmds = static_cast<PathCommand*>(realloc(cmds, sizeof(PathCommand) * reservedCmdCnt));
+ if (cmdCnt <= rs.path.reservedCmdCnt) return;
+ rs.path.reservedCmdCnt = cmdCnt;
+ rs.path.cmds = static_cast<PathCommand*>(realloc(rs.path.cmds, sizeof(PathCommand) * rs.path.reservedCmdCnt));
}
void reservePts(uint32_t ptsCnt)
{
- if (ptsCnt <= reservedPtsCnt) return;
- reservedPtsCnt = ptsCnt;
- pts = static_cast<Point*>(realloc(pts, sizeof(Point) * reservedPtsCnt));
+ if (ptsCnt <= rs.path.reservedPtsCnt) return;
+ rs.path.reservedPtsCnt = ptsCnt;
+ rs.path.pts = static_cast<Point*>(realloc(rs.path.pts, sizeof(Point) * rs.path.reservedPtsCnt));
}
void grow(uint32_t cmdCnt, uint32_t ptsCnt)
{
- reserveCmd(this->cmdCnt + cmdCnt);
- reservePts(this->ptsCnt + ptsCnt);
+ reserveCmd(rs.path.cmdCnt + cmdCnt);
+ reservePts(rs.path.ptsCnt + ptsCnt);
}
void reset()
{
- cmdCnt = 0;
- ptsCnt = 0;
- }
-
- void append(const PathCommand* cmds, uint32_t cmdCnt, const Point* pts, uint32_t ptsCnt)
- {
- memcpy(this->cmds + this->cmdCnt, cmds, sizeof(PathCommand) * cmdCnt);
- memcpy(this->pts + this->ptsCnt, pts, sizeof(Point) * ptsCnt);
- this->cmdCnt += cmdCnt;
- this->ptsCnt += ptsCnt;
- }
+ rs.path.cmdCnt = 0;
+ rs.path.ptsCnt = 0;
- void moveTo(float x, float y)
- {
- if (cmdCnt + 1 > reservedCmdCnt) reserveCmd((cmdCnt + 1) * 2);
- if (ptsCnt + 2 > reservedPtsCnt) reservePts((ptsCnt + 2) * 2);
-
- cmds[cmdCnt++] = PathCommand::MoveTo;
- pts[ptsCnt++] = {x, y};
+ flag = RenderUpdateFlag::Path;
}
- void lineTo(float x, float y)
+ void append(const PathCommand* cmds, uint32_t cmdCnt, const Point* pts, uint32_t ptsCnt)
{
- if (cmdCnt + 1 > reservedCmdCnt) reserveCmd((cmdCnt + 1) * 2);
- if (ptsCnt + 2 > reservedPtsCnt) reservePts((ptsCnt + 2) * 2);
+ memcpy(rs.path.cmds + rs.path.cmdCnt, cmds, sizeof(PathCommand) * cmdCnt);
+ memcpy(rs.path.pts + rs.path.ptsCnt, pts, sizeof(Point) * ptsCnt);
+ rs.path.cmdCnt += cmdCnt;
+ rs.path.ptsCnt += ptsCnt;
- cmds[cmdCnt++] = PathCommand::LineTo;
- pts[ptsCnt++] = {x, y};
+ flag |= RenderUpdateFlag::Path;
}
- void cubicTo(float cx1, float cy1, float cx2, float cy2, float x, float y)
+ void moveTo(float x, float y)
{
- if (cmdCnt + 1 > reservedCmdCnt) reserveCmd((cmdCnt + 1) * 2);
- if (ptsCnt + 3 > reservedPtsCnt) reservePts((ptsCnt + 3) * 2);
+ if (rs.path.cmdCnt + 1 > rs.path.reservedCmdCnt) reserveCmd((rs.path.cmdCnt + 1) * 2);
+ if (rs.path.ptsCnt + 2 > rs.path.reservedPtsCnt) reservePts((rs.path.ptsCnt + 2) * 2);
- cmds[cmdCnt++] = PathCommand::CubicTo;
- pts[ptsCnt++] = {cx1, cy1};
- pts[ptsCnt++] = {cx2, cy2};
- pts[ptsCnt++] = {x, y};
- }
+ rs.path.cmds[rs.path.cmdCnt++] = PathCommand::MoveTo;
+ rs.path.pts[rs.path.ptsCnt++] = {x, y};
- void close()
- {
- if (cmdCnt > 0 && cmds[cmdCnt - 1] == PathCommand::Close) return;
-
- if (cmdCnt + 1 > reservedCmdCnt) reserveCmd((cmdCnt + 1) * 2);
- cmds[cmdCnt++] = PathCommand::Close;
+ flag |= RenderUpdateFlag::Path;
}
- bool bounds(float* x, float* y, float* w, float* h) const
+ void lineTo(float x, float y)
{
- if (ptsCnt == 0) return false;
+ if (rs.path.cmdCnt + 1 > rs.path.reservedCmdCnt) reserveCmd((rs.path.cmdCnt + 1) * 2);
+ if (rs.path.ptsCnt + 2 > rs.path.reservedPtsCnt) reservePts((rs.path.ptsCnt + 2) * 2);
- Point min = { pts[0].x, pts[0].y };
- Point max = { pts[0].x, pts[0].y };
+ rs.path.cmds[rs.path.cmdCnt++] = PathCommand::LineTo;
+ rs.path.pts[rs.path.ptsCnt++] = {x, y};
- for (uint32_t i = 1; i < ptsCnt; ++i) {
- if (pts[i].x < min.x) min.x = pts[i].x;
- if (pts[i].y < min.y) min.y = pts[i].y;
- if (pts[i].x > max.x) max.x = pts[i].x;
- if (pts[i].y > max.y) max.y = pts[i].y;
- }
-
- if (x) *x = min.x;
- if (y) *y = min.y;
- if (w) *w = max.x - min.x;
- if (h) *h = max.y - min.y;
-
- return true;
+ flag |= RenderUpdateFlag::Path;
}
-};
-
-struct Shape::Impl
-{
- ShapePath path;
- Fill *fill = nullptr;
- ShapeStroke *stroke = nullptr;
- uint8_t color[4] = {0, 0, 0, 0}; //r, g, b, a
- FillRule rule = FillRule::Winding;
- RenderData rdata = nullptr; //engine data
- Shape *shape = nullptr;
- uint32_t flag = RenderUpdateFlag::None;
-
- Impl(Shape* s) : shape(s)
- {
- }
-
- ~Impl()
- {
- if (fill) delete(fill);
- if (stroke) {
- stroke->clear();
- free (stroke);
- }
- }
-
- bool dispose(RenderMethod& renderer)
+ void cubicTo(float cx1, float cy1, float cx2, float cy2, float x, float y)
{
- auto ret = renderer.dispose(rdata);
- rdata = nullptr;
- return ret;
- }
+ if (rs.path.cmdCnt + 1 > rs.path.reservedCmdCnt) reserveCmd((rs.path.cmdCnt + 1) * 2);
+ if (rs.path.ptsCnt + 3 > rs.path.reservedPtsCnt) reservePts((rs.path.ptsCnt + 3) * 2);
- bool render(RenderMethod& renderer)
- {
- return renderer.renderShape(rdata);
- }
+ rs.path.cmds[rs.path.cmdCnt++] = PathCommand::CubicTo;
+ rs.path.pts[rs.path.ptsCnt++] = {cx1, cy1};
+ rs.path.pts[rs.path.ptsCnt++] = {cx2, cy2};
+ rs.path.pts[rs.path.ptsCnt++] = {x, y};
- void* update(RenderMethod& renderer, const RenderTransform* transform, uint32_t opacity, Array<RenderData>& clips, RenderUpdateFlag pFlag)
- {
- this->rdata = renderer.prepare(*shape, this->rdata, transform, opacity, clips, static_cast<RenderUpdateFlag>(pFlag | flag));
- flag = RenderUpdateFlag::None;
- return this->rdata;
+ flag |= RenderUpdateFlag::Path;
}
- RenderRegion bounds(RenderMethod& renderer)
+ void close()
{
- return renderer.region(rdata);
- }
+ if (rs.path.cmdCnt > 0 && rs.path.cmds[rs.path.cmdCnt - 1] == PathCommand::Close) return;
- bool bounds(float* x, float* y, float* w, float* h)
- {
- auto ret = path.bounds(x, y, w, h);
+ if (rs.path.cmdCnt + 1 > rs.path.reservedCmdCnt) reserveCmd((rs.path.cmdCnt + 1) * 2);
+ rs.path.cmds[rs.path.cmdCnt++] = PathCommand::Close;
- //Stroke feathering
- if (stroke) {
- if (x) *x -= stroke->width * 0.5f;
- if (y) *y -= stroke->width * 0.5f;
- if (w) *w += stroke->width;
- if (h) *h += stroke->width;
- }
- return ret;
+ flag |= RenderUpdateFlag::Path;
}
bool strokeWidth(float width)
{
//TODO: Size Exception?
- if (!stroke) stroke = static_cast<ShapeStroke*>(calloc(sizeof(ShapeStroke), 1));
- stroke->width = width;
+ if (!rs.stroke) rs.stroke = new RenderStroke();
+ rs.stroke->width = width;
flag |= RenderUpdateFlag::Stroke;
return true;
@@ -273,8 +186,8 @@ struct Shape::Impl
bool strokeCap(StrokeCap cap)
{
- if (!stroke) stroke = static_cast<ShapeStroke*>(calloc(sizeof(ShapeStroke), 1));
- stroke->cap = cap;
+ if (!rs.stroke) rs.stroke = new RenderStroke();
+ rs.stroke->cap = cap;
flag |= RenderUpdateFlag::Stroke;
return true;
@@ -282,8 +195,8 @@ struct Shape::Impl
bool strokeJoin(StrokeJoin join)
{
- if (!stroke) stroke = static_cast<ShapeStroke*>(calloc(sizeof(ShapeStroke), 1));
- stroke->join = join;
+ if (!rs.stroke) rs.stroke = new RenderStroke();
+ rs.stroke->join = join;
flag |= RenderUpdateFlag::Stroke;
return true;
@@ -291,17 +204,17 @@ struct Shape::Impl
bool strokeColor(uint8_t r, uint8_t g, uint8_t b, uint8_t a)
{
- if (!stroke) stroke = static_cast<ShapeStroke*>(calloc(sizeof(ShapeStroke), 1));
- if (stroke->fill) {
- delete(stroke->fill);
- stroke->fill = nullptr;
+ if (!rs.stroke) rs.stroke = new RenderStroke();
+ if (rs.stroke->fill) {
+ delete(rs.stroke->fill);
+ rs.stroke->fill = nullptr;
flag |= RenderUpdateFlag::GradientStroke;
}
- stroke->color[0] = r;
- stroke->color[1] = g;
- stroke->color[2] = b;
- stroke->color[3] = a;
+ rs.stroke->color[0] = r;
+ rs.stroke->color[1] = g;
+ rs.stroke->color[2] = b;
+ rs.stroke->color[3] = a;
flag |= RenderUpdateFlag::Stroke;
@@ -313,9 +226,9 @@ struct Shape::Impl
auto p = f.release();
if (!p) return Result::MemoryCorruption;
- if (!stroke) stroke = static_cast<ShapeStroke*>(calloc(sizeof(ShapeStroke), 1));
- if (stroke->fill && stroke->fill != p) delete(stroke->fill);
- stroke->fill = p;
+ if (!rs.stroke) rs.stroke = new RenderStroke();
+ if (rs.stroke->fill && rs.stroke->fill != p) delete(rs.stroke->fill);
+ rs.stroke->fill = p;
flag |= RenderUpdateFlag::Stroke;
flag |= RenderUpdateFlag::GradientStroke;
@@ -327,23 +240,32 @@ struct Shape::Impl
{
//Reset dash
if (!pattern && cnt == 0) {
- free(stroke->dashPattern);
- stroke->dashPattern = nullptr;
+ free(rs.stroke->dashPattern);
+ rs.stroke->dashPattern = nullptr;
} else {
- if (!stroke) stroke = static_cast<ShapeStroke*>(calloc(sizeof(ShapeStroke), 1));
- if (stroke->dashCnt != cnt) {
- free(stroke->dashPattern);
- stroke->dashPattern = nullptr;
+ if (!rs.stroke) rs.stroke = new RenderStroke();
+ if (rs.stroke->dashCnt != cnt) {
+ free(rs.stroke->dashPattern);
+ rs.stroke->dashPattern = nullptr;
}
- if (!stroke->dashPattern) {
- stroke->dashPattern = static_cast<float*>(malloc(sizeof(float) * cnt));
- if (!stroke->dashPattern) return false;
+ if (!rs.stroke->dashPattern) {
+ rs.stroke->dashPattern = static_cast<float*>(malloc(sizeof(float) * cnt));
+ if (!rs.stroke->dashPattern) return false;
}
for (uint32_t i = 0; i < cnt; ++i) {
- stroke->dashPattern[i] = pattern[i];
+ rs.stroke->dashPattern[i] = pattern[i];
}
}
- stroke->dashCnt = cnt;
+ rs.stroke->dashCnt = cnt;
+ flag |= RenderUpdateFlag::Stroke;
+
+ return true;
+ }
+
+ bool strokeFirst(bool strokeFirst)
+ {
+ if (!rs.stroke) rs.stroke = new RenderStroke();
+ rs.stroke->strokeFirst = strokeFirst;
flag |= RenderUpdateFlag::Stroke;
return true;
@@ -354,29 +276,53 @@ struct Shape::Impl
auto ret = Shape::gen();
auto dup = ret.get()->pImpl;
- dup->rule = rule;
+ dup->rs.rule = rs.rule;
//Color
- memcpy(dup->color, color, sizeof(color));
+ memcpy(dup->rs.color, rs.color, sizeof(rs.color));
dup->flag = RenderUpdateFlag::Color;
//Path
- dup->path.duplicate(&path);
+ if (rs.path.cmdCnt > 0 && rs.path.ptsCnt > 0) {
+ dup->rs.path.cmdCnt = rs.path.cmdCnt;
+ dup->rs.path.reservedCmdCnt = rs.path.reservedCmdCnt;
+ dup->rs.path.ptsCnt = rs.path.ptsCnt;
+ dup->rs.path.reservedPtsCnt = rs.path.reservedPtsCnt;
+
+ dup->rs.path.cmds = static_cast<PathCommand*>(malloc(sizeof(PathCommand) * dup->rs.path.reservedCmdCnt));
+ if (dup->rs.path.cmds) memcpy(dup->rs.path.cmds, rs.path.cmds, sizeof(PathCommand) * dup->rs.path.cmdCnt);
+
+ dup->rs.path.pts = static_cast<Point*>(malloc(sizeof(Point) * dup->rs.path.reservedPtsCnt));
+ if (dup->rs.path.pts) memcpy(dup->rs.path.pts, rs.path.pts, sizeof(Point) * dup->rs.path.ptsCnt);
+ }
dup->flag |= RenderUpdateFlag::Path;
//Stroke
- if (stroke) {
- dup->stroke = static_cast<ShapeStroke*>(calloc(sizeof(ShapeStroke), 1));
- dup->stroke->copy(stroke);
+ if (rs.stroke) {
+ dup->rs.stroke = new RenderStroke();
+ dup->rs.stroke->width = rs.stroke->width;
+ dup->rs.stroke->dashCnt = rs.stroke->dashCnt;
+ dup->rs.stroke->cap = rs.stroke->cap;
+ dup->rs.stroke->join = rs.stroke->join;
+ dup->rs.stroke->strokeFirst = rs.stroke->strokeFirst;
+ memcpy(dup->rs.stroke->color, rs.stroke->color, sizeof(rs.stroke->color));
+
+ if (rs.stroke->dashCnt > 0) {
+ dup->rs.stroke->dashPattern = static_cast<float*>(malloc(sizeof(float) * rs.stroke->dashCnt));
+ memcpy(dup->rs.stroke->dashPattern, rs.stroke->dashPattern, sizeof(float) * rs.stroke->dashCnt);
+ }
+
dup->flag |= RenderUpdateFlag::Stroke;
- if (stroke->fill)
+ if (rs.stroke->fill) {
+ dup->rs.stroke->fill = rs.stroke->fill->duplicate();
dup->flag |= RenderUpdateFlag::GradientStroke;
+ }
}
//Fill
- if (fill) {
- dup->fill = fill->duplicate();
+ if (rs.fill) {
+ dup->rs.fill = rs.fill->duplicate();
dup->flag |= RenderUpdateFlag::Gradient;
}