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+/*
+ * Copyright (c) 2020-2021 Samsung Electronics Co., Ltd. All rights reserved.
+
+ * Permission is hereby granted, free of charge, to any person obtaining a copy
+ * of this software and associated documentation files (the "Software"), to deal
+ * in the Software without restriction, including without limitation the rights
+ * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+ * copies of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+
+ * The above copyright notice and this permission notice shall be included in all
+ * copies or substantial portions of the Software.
+
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+ * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ */
+#ifndef _TVG_RENDER_H_
+#define _TVG_RENDER_H_
+
+#include "tvgCommon.h"
+#include "tvgArray.h"
+
+namespace tvg
+{
+
+enum RenderUpdateFlag {None = 0, Path = 1, Color = 2, Gradient = 4, Stroke = 8, Transform = 16, Image = 32, GradientStroke = 64, All = 255};
+
+struct Surface
+{
+ //TODO: Union for multiple types
+ uint32_t* buffer;
+ uint32_t stride;
+ uint32_t w, h;
+ uint32_t cs;
+};
+
+using RenderData = void*;
+
+struct Compositor
+{
+ CompositeMethod method;
+ uint32_t opacity;
+};
+
+struct RenderRegion
+{
+ int32_t x, y, w, h;
+
+ void intersect(const RenderRegion& rhs)
+ {
+ auto x1 = x + w;
+ auto y1 = y + h;
+ auto x2 = rhs.x + rhs.w;
+ auto y2 = rhs.y + rhs.h;
+
+ x = (x > rhs.x) ? x : rhs.x;
+ y = (y > rhs.y) ? y : rhs.y;
+ w = ((x1 < x2) ? x1 : x2) - x;
+ h = ((y1 < y2) ? y1 : y2) - y;
+
+ if (w < 0) w = 0;
+ if (h < 0) h = 0;
+ }
+};
+
+struct RenderTransform
+{
+ Matrix m; //3x3 Matrix Elements
+ float x = 0.0f;
+ float y = 0.0f;
+ float degree = 0.0f; //rotation degree
+ float scale = 1.0f; //scale factor
+ bool overriding = false; //user transform?
+
+ bool update();
+ void override(const Matrix& m);
+
+ RenderTransform();
+ RenderTransform(const RenderTransform* lhs, const RenderTransform* rhs);
+};
+
+
+class RenderMethod
+{
+public:
+ virtual ~RenderMethod() {}
+ virtual RenderData prepare(const Shape& shape, RenderData data, const RenderTransform* transform, uint32_t opacity, Array<RenderData>& clips, RenderUpdateFlag flags) = 0;
+ virtual RenderData prepare(Surface* image, RenderData data, const RenderTransform* transform, uint32_t opacity, Array<RenderData>& clips, RenderUpdateFlag flags) = 0;
+ virtual bool preRender() = 0;
+ virtual bool renderShape(RenderData data) = 0;
+ virtual bool renderImage(RenderData data) = 0;
+ virtual bool postRender() = 0;
+ virtual bool dispose(RenderData data) = 0;
+ virtual RenderRegion region(RenderData data) = 0;
+ virtual RenderRegion viewport() = 0;
+ virtual bool viewport(const RenderRegion& vp) = 0;
+
+ virtual bool clear() = 0;
+ virtual bool sync() = 0;
+
+ virtual Compositor* target(const RenderRegion& region) = 0;
+ virtual bool beginComposite(Compositor* cmp, CompositeMethod method, uint32_t opacity) = 0;
+ virtual bool endComposite(Compositor* cmp) = 0;
+};
+
+}
+
+#endif //_TVG_RENDER_H_