summaryrefslogtreecommitdiff
path: root/thirdparty/thorvg/src/lib/tvgPaint.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'thirdparty/thorvg/src/lib/tvgPaint.cpp')
-rw-r--r--thirdparty/thorvg/src/lib/tvgPaint.cpp407
1 files changed, 407 insertions, 0 deletions
diff --git a/thirdparty/thorvg/src/lib/tvgPaint.cpp b/thirdparty/thorvg/src/lib/tvgPaint.cpp
new file mode 100644
index 0000000000..30e82fbc60
--- /dev/null
+++ b/thirdparty/thorvg/src/lib/tvgPaint.cpp
@@ -0,0 +1,407 @@
+/*
+ * Copyright (c) 2020-2021 Samsung Electronics Co., Ltd. All rights reserved.
+
+ * Permission is hereby granted, free of charge, to any person obtaining a copy
+ * of this software and associated documentation files (the "Software"), to deal
+ * in the Software without restriction, including without limitation the rights
+ * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+ * copies of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+
+ * The above copyright notice and this permission notice shall be included in all
+ * copies or substantial portions of the Software.
+
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+ * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ */
+#include "tvgMath.h"
+#include "tvgPaint.h"
+
+/************************************************************************/
+/* Internal Class Implementation */
+/************************************************************************/
+
+
+static bool _compFastTrack(Paint* cmpTarget, const RenderTransform* pTransform, RenderTransform* rTransform, RenderRegion& viewport)
+{
+ /* Access Shape class by Paint is bad... but it's ok still it's an internal usage. */
+ auto shape = static_cast<Shape*>(cmpTarget);
+
+ //Rectangle Candidates?
+ const Point* pts;
+ if (shape->pathCoords(&pts) != 4) return false;
+
+ if (rTransform) rTransform->update();
+
+ //No rotational.
+ if (pTransform && !mathRightAngle(&pTransform->m)) return false;
+ if (rTransform && !mathRightAngle(&rTransform->m)) return false;
+
+ //Perpendicular Rectangle?
+ auto pt1 = pts + 0;
+ auto pt2 = pts + 1;
+ auto pt3 = pts + 2;
+ auto pt4 = pts + 3;
+
+ if ((mathEqual(pt1->x, pt2->x) && mathEqual(pt2->y, pt3->y) && mathEqual(pt3->x, pt4->x) && mathEqual(pt1->y, pt4->y)) ||
+ (mathEqual(pt2->x, pt3->x) && mathEqual(pt1->y, pt2->y) && mathEqual(pt1->x, pt4->x) && mathEqual(pt3->y, pt4->y))) {
+
+ auto v1 = *pt1;
+ auto v2 = *pt3;
+
+ if (rTransform) {
+ mathMultiply(&v1, &rTransform->m);
+ mathMultiply(&v2, &rTransform->m);
+ }
+
+ if (pTransform) {
+ mathMultiply(&v1, &pTransform->m);
+ mathMultiply(&v2, &pTransform->m);
+ }
+
+ //sorting
+ if (v1.x > v2.x) {
+ auto tmp = v2.x;
+ v2.x = v1.x;
+ v1.x = tmp;
+ }
+
+ if (v1.y > v2.y) {
+ auto tmp = v2.y;
+ v2.y = v1.y;
+ v1.y = tmp;
+ }
+
+ viewport.x = static_cast<int32_t>(v1.x);
+ viewport.y = static_cast<int32_t>(v1.y);
+ viewport.w = static_cast<int32_t>(v2.x - v1.x + 0.5f);
+ viewport.h = static_cast<int32_t>(v2.y - v1.y + 0.5f);
+
+ if (viewport.w < 0) viewport.w = 0;
+ if (viewport.h < 0) viewport.h = 0;
+
+ return true;
+ }
+
+ return false;
+}
+
+
+Paint* Paint::Impl::duplicate()
+{
+ auto ret = smethod->duplicate();
+
+ //duplicate Transform
+ if (rTransform) {
+ ret->pImpl->rTransform = new RenderTransform();
+ *ret->pImpl->rTransform = *rTransform;
+ ret->pImpl->renderFlag |= RenderUpdateFlag::Transform;
+ }
+
+ ret->pImpl->opacity = opacity;
+
+ if (compData) ret->pImpl->composite(ret, compData->target->duplicate(), compData->method);
+
+ return ret;
+}
+
+
+bool Paint::Impl::rotate(float degree)
+{
+ if (rTransform) {
+ if (mathEqual(degree, rTransform->degree)) return true;
+ } else {
+ if (mathZero(degree)) return true;
+ rTransform = new RenderTransform();
+ }
+ rTransform->degree = degree;
+ if (!rTransform->overriding) renderFlag |= RenderUpdateFlag::Transform;
+
+ return true;
+}
+
+
+bool Paint::Impl::scale(float factor)
+{
+ if (rTransform) {
+ if (mathEqual(factor, rTransform->scale)) return true;
+ } else {
+ if (mathZero(factor)) return true;
+ rTransform = new RenderTransform();
+ }
+ rTransform->scale = factor;
+ if (!rTransform->overriding) renderFlag |= RenderUpdateFlag::Transform;
+
+ return true;
+}
+
+
+bool Paint::Impl::translate(float x, float y)
+{
+ if (rTransform) {
+ if (mathEqual(x, rTransform->x) && mathEqual(y, rTransform->y)) return true;
+ } else {
+ if (mathZero(x) && mathZero(y)) return true;
+ rTransform = new RenderTransform();
+ }
+ rTransform->x = x;
+ rTransform->y = y;
+ if (!rTransform->overriding) renderFlag |= RenderUpdateFlag::Transform;
+
+ return true;
+}
+
+
+bool Paint::Impl::render(RenderMethod& renderer)
+{
+ Compositor* cmp = nullptr;
+
+ //OPTIMIZE_ME: Can we replace the simple AlphaMasking with ClipPath?
+
+ /* Note: only ClipPath is processed in update() step.
+ Create a composition image. */
+ if (compData && compData->method != CompositeMethod::ClipPath && !(compData->target->pImpl->ctxFlag & ContextFlag::FastTrack)) {
+ auto region = smethod->bounds(renderer);
+ if (region.w == 0 || region.h == 0) return true;
+ cmp = renderer.target(region);
+ renderer.beginComposite(cmp, CompositeMethod::None, 255);
+ compData->target->pImpl->render(renderer);
+ }
+
+ if (cmp) renderer.beginComposite(cmp, compData->method, compData->target->pImpl->opacity);
+
+ auto ret = smethod->render(renderer);
+
+ if (cmp) renderer.endComposite(cmp);
+
+ return ret;
+}
+
+
+void* Paint::Impl::update(RenderMethod& renderer, const RenderTransform* pTransform, uint32_t opacity, Array<RenderData>& clips, uint32_t pFlag)
+{
+ if (renderFlag & RenderUpdateFlag::Transform) {
+ if (!rTransform) return nullptr;
+ if (!rTransform->update()) {
+ delete(rTransform);
+ rTransform = nullptr;
+ }
+ }
+
+ /* 1. Composition Pre Processing */
+ void *tdata = nullptr;
+ RenderRegion viewport;
+ bool compFastTrack = false;
+
+ if (compData) {
+ auto target = compData->target;
+ auto method = compData->method;
+ target->pImpl->ctxFlag &= ~ContextFlag::FastTrack; //reset
+
+ /* If transform has no rotation factors && ClipPath / AlphaMasking is a simple rectangle,
+ we can avoid regular ClipPath / AlphaMasking sequence but use viewport for performance */
+ auto tryFastTrack = false;
+ if (method == CompositeMethod::ClipPath) tryFastTrack = true;
+ else if (method == CompositeMethod::AlphaMask && target->identifier() == TVG_CLASS_ID_SHAPE) {
+ auto shape = static_cast<Shape*>(target);
+ uint8_t a;
+ shape->fillColor(nullptr, nullptr, nullptr, &a);
+ if (a == 255 && shape->opacity() == 255 && !shape->fill()) tryFastTrack = true;
+ }
+ if (tryFastTrack) {
+ RenderRegion viewport2;
+ if ((compFastTrack = _compFastTrack(target, pTransform, target->pImpl->rTransform, viewport2))) {
+ viewport = renderer.viewport();
+ viewport2.intersect(viewport);
+ renderer.viewport(viewport2);
+ target->pImpl->ctxFlag |= ContextFlag::FastTrack;
+ }
+ }
+ if (!compFastTrack) {
+ tdata = target->pImpl->update(renderer, pTransform, 255, clips, pFlag);
+ if (method == CompositeMethod::ClipPath) clips.push(tdata);
+ }
+ }
+
+ /* 2. Main Update */
+ void *edata = nullptr;
+ auto newFlag = static_cast<RenderUpdateFlag>(pFlag | renderFlag);
+ renderFlag = RenderUpdateFlag::None;
+ opacity = (opacity * this->opacity) / 255;
+
+ if (rTransform && pTransform) {
+ RenderTransform outTransform(pTransform, rTransform);
+ edata = smethod->update(renderer, &outTransform, opacity, clips, newFlag);
+ } else {
+ auto outTransform = pTransform ? pTransform : rTransform;
+ edata = smethod->update(renderer, outTransform, opacity, clips, newFlag);
+ }
+
+ /* 3. Composition Post Processing */
+ if (compFastTrack) renderer.viewport(viewport);
+ else if (tdata && compData->method == CompositeMethod::ClipPath) clips.pop();
+
+ return edata;
+}
+
+
+bool Paint::Impl::bounds(float* x, float* y, float* w, float* h, bool transformed)
+{
+ Matrix* m = nullptr;
+
+ //Case: No transformed, quick return!
+ if (!transformed || !(m = this->transform())) return smethod->bounds(x, y, w, h);
+
+ //Case: Transformed
+ auto tx = 0.0f;
+ auto ty = 0.0f;
+ auto tw = 0.0f;
+ auto th = 0.0f;
+
+ auto ret = smethod->bounds(&tx, &ty, &tw, &th);
+
+ //Get vertices
+ Point pt[4] = {{tx, ty}, {tx + tw, ty}, {tx + tw, ty + th}, {tx, ty + th}};
+
+ //New bounding box
+ auto x1 = FLT_MAX;
+ auto y1 = FLT_MAX;
+ auto x2 = -FLT_MAX;
+ auto y2 = -FLT_MAX;
+
+ //Compute the AABB after transformation
+ for (int i = 0; i < 4; i++) {
+ mathMultiply(&pt[i], m);
+
+ if (pt[i].x < x1) x1 = pt[i].x;
+ if (pt[i].x > x2) x2 = pt[i].x;
+ if (pt[i].y < y1) y1 = pt[i].y;
+ if (pt[i].y > y2) y2 = pt[i].y;
+ }
+
+ if (x) *x = x1;
+ if (y) *y = y1;
+ if (w) *w = x2 - x1;
+ if (h) *h = y2 - y1;
+
+ return ret;
+}
+
+
+/************************************************************************/
+/* External Class Implementation */
+/************************************************************************/
+
+Paint :: Paint() : pImpl(new Impl())
+{
+}
+
+
+Paint :: ~Paint()
+{
+ delete(pImpl);
+}
+
+
+Result Paint::rotate(float degree) noexcept
+{
+ if (pImpl->rotate(degree)) return Result::Success;
+ return Result::FailedAllocation;
+}
+
+
+Result Paint::scale(float factor) noexcept
+{
+ if (pImpl->scale(factor)) return Result::Success;
+ return Result::FailedAllocation;
+}
+
+
+Result Paint::translate(float x, float y) noexcept
+{
+ if (pImpl->translate(x, y)) return Result::Success;
+ return Result::FailedAllocation;
+}
+
+
+Result Paint::transform(const Matrix& m) noexcept
+{
+ if (pImpl->transform(m)) return Result::Success;
+ return Result::FailedAllocation;
+}
+
+
+Matrix Paint::transform() noexcept
+{
+ auto pTransform = pImpl->transform();
+ if (pTransform) return *pTransform;
+ return {1, 0, 0, 0, 1, 0, 0, 0, 1};
+}
+
+
+TVG_DEPRECATED Result Paint::bounds(float* x, float* y, float* w, float* h) const noexcept
+{
+ return this->bounds(x, y, w, h, false);
+}
+
+
+Result Paint::bounds(float* x, float* y, float* w, float* h, bool transform) const noexcept
+{
+ if (pImpl->bounds(x, y, w, h, transform)) return Result::Success;
+ return Result::InsufficientCondition;
+}
+
+
+Paint* Paint::duplicate() const noexcept
+{
+ return pImpl->duplicate();
+}
+
+
+Result Paint::composite(std::unique_ptr<Paint> target, CompositeMethod method) noexcept
+{
+ auto p = target.release();
+ if (pImpl->composite(this, p, method)) return Result::Success;
+ if (p) delete(p);
+ return Result::InvalidArguments;
+}
+
+
+CompositeMethod Paint::composite(const Paint** target) const noexcept
+{
+ if (pImpl->compData) {
+ if (target) *target = pImpl->compData->target;
+ return pImpl->compData->method;
+ } else {
+ if (target) *target = nullptr;
+ return CompositeMethod::None;
+ }
+}
+
+
+Result Paint::opacity(uint8_t o) noexcept
+{
+ if (pImpl->opacity == o) return Result::Success;
+
+ pImpl->opacity = o;
+ pImpl->renderFlag |= RenderUpdateFlag::Color;
+
+ return Result::Success;
+}
+
+
+uint8_t Paint::opacity() const noexcept
+{
+ return pImpl->opacity;
+}
+
+
+uint32_t Paint::identifier() const noexcept
+{
+ return pImpl->id;
+} \ No newline at end of file