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diff --git a/thirdparty/thorvg/src/lib/tvgLoadModule.h b/thirdparty/thorvg/src/lib/tvgLoadModule.h
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+/*
+ * Copyright (c) 2020-2021 Samsung Electronics Co., Ltd. All rights reserved.
+
+ * Permission is hereby granted, free of charge, to any person obtaining a copy
+ * of this software and associated documentation files (the "Software"), to deal
+ * in the Software without restriction, including without limitation the rights
+ * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+ * copies of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+
+ * The above copyright notice and this permission notice shall be included in all
+ * copies or substantial portions of the Software.
+
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+ * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ */
+#ifndef _TVG_LOAD_MODULE_H_
+#define _TVG_LOAD_MODULE_H_
+
+#include "tvgRender.h"
+
+namespace tvg
+{
+
+class LoadModule
+{
+public:
+ //default view box, if any.
+ float vx = 0;
+ float vy = 0;
+ float vw = 0;
+ float vh = 0;
+ float w = 0, h = 0; //default image size
+ bool preserveAspect = true; //keep aspect ratio by default.
+
+ virtual ~LoadModule() {}
+
+ virtual bool open(const string& path) { return false; }
+ virtual bool open(const char* data, uint32_t size, bool copy) { return false; }
+ virtual bool open(const uint32_t* data, uint32_t w, uint32_t h, bool copy) { return false; }
+
+ //Override this if the vector-format has own resizing policy.
+ virtual bool resize(Paint* paint, float w, float h) { return false; }
+
+ virtual bool read() = 0;
+ virtual bool close() = 0;
+ virtual unique_ptr<Surface> bitmap() { return nullptr; }
+ virtual unique_ptr<Paint> paint() { return nullptr; }
+};
+
+}
+
+#endif //_TVG_LOAD_MODULE_H_