diff options
Diffstat (limited to 'thirdparty/thorvg/src/lib/sw_engine/tvgSwRasterC.h')
-rw-r--r-- | thirdparty/thorvg/src/lib/sw_engine/tvgSwRasterC.h | 90 |
1 files changed, 70 insertions, 20 deletions
diff --git a/thirdparty/thorvg/src/lib/sw_engine/tvgSwRasterC.h b/thirdparty/thorvg/src/lib/sw_engine/tvgSwRasterC.h index de6b35fd64..ad2fc57f24 100644 --- a/thirdparty/thorvg/src/lib/sw_engine/tvgSwRasterC.h +++ b/thirdparty/thorvg/src/lib/sw_engine/tvgSwRasterC.h @@ -1,5 +1,5 @@ /* - * Copyright (c) 2021 - 2022 Samsung Electronics Co., Ltd. All rights reserved. + * Copyright (c) 2021 - 2023 the ThorVG project. All rights reserved. * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal @@ -20,45 +20,95 @@ * SOFTWARE. */ - -static void inline cRasterRGBA32(uint32_t *dst, uint32_t val, uint32_t offset, int32_t len) +template<typename PIXEL_T> +static void inline cRasterPixels(PIXEL_T* dst, uint32_t val, uint32_t offset, int32_t len) { dst += offset; while (len--) *dst++ = val; } -static bool inline cRasterTranslucentRle(SwSurface* surface, const SwRleData* rle, uint32_t color) +static bool inline cRasterTranslucentRle(SwSurface* surface, const SwRleData* rle, uint8_t r, uint8_t g, uint8_t b, uint8_t a) { auto span = rle->spans; - uint32_t src; - - for (uint32_t i = 0; i < rle->size; ++i, ++span) { - auto dst = &surface->buffer[span->y * surface->stride + span->x]; - - if (span->coverage < 255) src = ALPHA_BLEND(color, span->coverage); - else src = color; - for (uint32_t x = 0; x < span->len; ++x, ++dst) { - *dst = src + ALPHA_BLEND(*dst, _ialpha(src)); + //32bit channels + if (surface->channelSize == sizeof(uint32_t)) { + auto color = surface->blender.join(r, g, b, a); + uint32_t src; + for (uint32_t i = 0; i < rle->size; ++i, ++span) { + auto dst = &surface->buf32[span->y * surface->stride + span->x]; + if (span->coverage < 255) src = ALPHA_BLEND(color, span->coverage); + else src = color; + for (uint32_t x = 0; x < span->len; ++x, ++dst) { + *dst = src + ALPHA_BLEND(*dst, _ialpha(src)); + } + } + //8bit grayscale + } else if (surface->channelSize == sizeof(uint8_t)) { + uint8_t src; + for (uint32_t i = 0; i < rle->size; ++i, ++span) { + auto dst = &surface->buf8[span->y * surface->stride + span->x]; + if (span->coverage < 255) src = _multiply<uint8_t>(span->coverage, a); + else src = a; + for (uint32_t x = 0; x < span->len; ++x, ++dst) { + *dst = src + _multiply<uint8_t>(*dst, ~src); + } } } return true; } -static bool inline cRasterTranslucentRect(SwSurface* surface, const SwBBox& region, uint32_t color) +static bool inline cRasterTranslucentRect(SwSurface* surface, const SwBBox& region, uint8_t r, uint8_t g, uint8_t b, uint8_t a) { - auto buffer = surface->buffer + (region.min.y * surface->stride) + region.min.x; auto h = static_cast<uint32_t>(region.max.y - region.min.y); auto w = static_cast<uint32_t>(region.max.x - region.min.x); - auto ialpha = _ialpha(color); - for (uint32_t y = 0; y < h; ++y) { - auto dst = &buffer[y * surface->stride]; - for (uint32_t x = 0; x < w; ++x, ++dst) { - *dst = color + ALPHA_BLEND(*dst, ialpha); + //32bits channels + if (surface->channelSize == sizeof(uint32_t)) { + auto color = surface->blender.join(r, g, b, a); + auto buffer = surface->buf32 + (region.min.y * surface->stride) + region.min.x; + auto ialpha = _ialpha(color); + for (uint32_t y = 0; y < h; ++y) { + auto dst = &buffer[y * surface->stride]; + for (uint32_t x = 0; x < w; ++x, ++dst) { + *dst = color + ALPHA_BLEND(*dst, ialpha); + } + } + //8bit grayscale + } else if (surface->channelSize == sizeof(uint8_t)) { + auto buffer = surface->buf8 + (region.min.y * surface->stride) + region.min.x; + for (uint32_t y = 0; y < h; ++y) { + auto dst = &buffer[y * surface->stride]; + for (uint32_t x = 0; x < w; ++x, ++dst) { + *dst = a + _multiply<uint8_t>(*dst, ~a); + } } } return true; } + + +static bool inline cRasterABGRtoARGB(Surface* surface) +{ + TVGLOG("SW_ENGINE", "Convert ColorSpace ABGR - ARGB [Size: %d x %d]", surface->w, surface->h); + + auto buffer = surface->buf32; + for (uint32_t y = 0; y < surface->h; ++y, buffer += surface->stride) { + auto dst = buffer; + for (uint32_t x = 0; x < surface->w; ++x, ++dst) { + auto c = *dst; + //flip Blue, Red channels + *dst = (c & 0xff000000) + ((c & 0x00ff0000) >> 16) + (c & 0x0000ff00) + ((c & 0x000000ff) << 16); + } + } + return true; +} + + +static bool inline cRasterARGBtoABGR(Surface* surface) +{ + //exactly same with ABGRtoARGB + return cRasterABGRtoARGB(surface); +} |