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Diffstat (limited to 'thirdparty/thorvg/src/lib/sw_engine/tvgSwImage.cpp')
-rw-r--r--thirdparty/thorvg/src/lib/sw_engine/tvgSwImage.cpp55
1 files changed, 48 insertions, 7 deletions
diff --git a/thirdparty/thorvg/src/lib/sw_engine/tvgSwImage.cpp b/thirdparty/thorvg/src/lib/sw_engine/tvgSwImage.cpp
index c02e28b432..9e215dbefd 100644
--- a/thirdparty/thorvg/src/lib/sw_engine/tvgSwImage.cpp
+++ b/thirdparty/thorvg/src/lib/sw_engine/tvgSwImage.cpp
@@ -1,5 +1,5 @@
/*
- * Copyright (c) 2020 - 2022 Samsung Electronics Co., Ltd. All rights reserved.
+ * Copyright (c) 2020 - 2023 the ThorVG project. All rights reserved.
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
@@ -19,6 +19,7 @@
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
+
#include "tvgMath.h"
#include "tvgSwCommon.h"
@@ -33,7 +34,7 @@ static inline bool _onlyShifted(const Matrix* m)
}
-static bool _genOutline(SwImage* image, const Matrix* transform, SwMpool* mpool, unsigned tid)
+static bool _genOutline(SwImage* image, const RenderMesh* mesh, const Matrix* transform, SwMpool* mpool, unsigned tid)
{
image->outline = mpoolReqOutline(mpool, tid);
auto outline = image->outline;
@@ -51,10 +52,50 @@ static bool _genOutline(SwImage* image, const Matrix* transform, SwMpool* mpool,
outline->closed[0] = true;
}
- auto w = static_cast<float>(image->w);
- auto h = static_cast<float>(image->h);
+ Point to[4];
+ if (mesh->triangleCnt > 0) {
+ // TODO: Optimise me. We appear to calculate this exact min/max bounding area in multiple
+ // places. We should be able to re-use one we have already done? Also see:
+ // tvgPictureImpl.h --> bounds
+ // tvgSwRasterTexmap.h --> _rasterTexmapPolygonMesh
+ //
+ // TODO: Should we calculate the exact path(s) of the triangle mesh instead?
+ // i.e. copy tvgSwShape.capp -> _genOutline?
+ //
+ // TODO: Cntrs?
+ auto triangles = mesh->triangles;
+ auto min = triangles[0].vertex[0].pt;
+ auto max = triangles[0].vertex[0].pt;
+
+ for (uint32_t i = 0; i < mesh->triangleCnt; ++i) {
+ if (triangles[i].vertex[0].pt.x < min.x) min.x = triangles[i].vertex[0].pt.x;
+ else if (triangles[i].vertex[0].pt.x > max.x) max.x = triangles[i].vertex[0].pt.x;
+ if (triangles[i].vertex[0].pt.y < min.y) min.y = triangles[i].vertex[0].pt.y;
+ else if (triangles[i].vertex[0].pt.y > max.y) max.y = triangles[i].vertex[0].pt.y;
+
+ if (triangles[i].vertex[1].pt.x < min.x) min.x = triangles[i].vertex[1].pt.x;
+ else if (triangles[i].vertex[1].pt.x > max.x) max.x = triangles[i].vertex[1].pt.x;
+ if (triangles[i].vertex[1].pt.y < min.y) min.y = triangles[i].vertex[1].pt.y;
+ else if (triangles[i].vertex[1].pt.y > max.y) max.y = triangles[i].vertex[1].pt.y;
+
+ if (triangles[i].vertex[2].pt.x < min.x) min.x = triangles[i].vertex[2].pt.x;
+ else if (triangles[i].vertex[2].pt.x > max.x) max.x = triangles[i].vertex[2].pt.x;
+ if (triangles[i].vertex[2].pt.y < min.y) min.y = triangles[i].vertex[2].pt.y;
+ else if (triangles[i].vertex[2].pt.y > max.y) max.y = triangles[i].vertex[2].pt.y;
+ }
+ to[0] = {min.x, min.y};
+ to[1] = {max.x, min.y};
+ to[2] = {max.x, max.y};
+ to[3] = {min.x, max.y};
+ } else {
+ auto w = static_cast<float>(image->w);
+ auto h = static_cast<float>(image->h);
+ to[0] = {0, 0};
+ to[1] = {w, 0};
+ to[2] = {w, h};
+ to[3] = {0, h};
+ }
- Point to[4] = {{0 ,0}, {w, 0}, {w, h}, {0, h}};
for (int i = 0; i < 4; i++) {
outline->pts[outline->ptsCnt] = mathTransform(&to[i], transform);
outline->types[outline->ptsCnt] = SW_CURVE_TYPE_POINT;
@@ -78,7 +119,7 @@ static bool _genOutline(SwImage* image, const Matrix* transform, SwMpool* mpool,
/* External Class Implementation */
/************************************************************************/
-bool imagePrepare(SwImage* image, const Matrix* transform, const SwBBox& clipRegion, SwBBox& renderRegion, SwMpool* mpool, unsigned tid)
+bool imagePrepare(SwImage* image, const RenderMesh* mesh, const Matrix* transform, const SwBBox& clipRegion, SwBBox& renderRegion, SwMpool* mpool, unsigned tid)
{
image->direct = _onlyShifted(transform);
@@ -96,7 +137,7 @@ bool imagePrepare(SwImage* image, const Matrix* transform, const SwBBox& clipReg
else image->scaled = false;
}
- if (!_genOutline(image, transform, mpool, tid)) return false;
+ if (!_genOutline(image, mesh, transform, mpool, tid)) return false;
return mathUpdateOutlineBBox(image->outline, clipRegion, renderRegion, image->direct);
}