diff options
Diffstat (limited to 'thirdparty/thorvg/src/lib/sw_engine/tvgSwFill.cpp')
-rw-r--r-- | thirdparty/thorvg/src/lib/sw_engine/tvgSwFill.cpp | 333 |
1 files changed, 333 insertions, 0 deletions
diff --git a/thirdparty/thorvg/src/lib/sw_engine/tvgSwFill.cpp b/thirdparty/thorvg/src/lib/sw_engine/tvgSwFill.cpp new file mode 100644 index 0000000000..0bf051c17f --- /dev/null +++ b/thirdparty/thorvg/src/lib/sw_engine/tvgSwFill.cpp @@ -0,0 +1,333 @@ +/* + * Copyright (c) 2020-2021 Samsung Electronics Co., Ltd. All rights reserved. + + * Permission is hereby granted, free of charge, to any person obtaining a copy + * of this software and associated documentation files (the "Software"), to deal + * in the Software without restriction, including without limitation the rights + * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell + * copies of the Software, and to permit persons to whom the Software is + * furnished to do so, subject to the following conditions: + + * The above copyright notice and this permission notice shall be included in all + * copies or substantial portions of the Software. + + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE + * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, + * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + */ +#include "tvgMath.h" +#include "tvgSwCommon.h" + + +/************************************************************************/ +/* Internal Class Implementation */ +/************************************************************************/ + +#define GRADIENT_STOP_SIZE 1024 +#define FIXPT_BITS 8 +#define FIXPT_SIZE (1<<FIXPT_BITS) + + +static bool _updateColorTable(SwFill* fill, const Fill* fdata, const SwSurface* surface, uint32_t opacity) +{ + if (!fill->ctable) { + fill->ctable = static_cast<uint32_t*>(malloc(GRADIENT_STOP_SIZE * sizeof(uint32_t))); + if (!fill->ctable) return false; + } + + const Fill::ColorStop* colors; + auto cnt = fdata->colorStops(&colors); + if (cnt == 0 || !colors) return false; + + auto pColors = colors; + + auto a = (pColors->a * opacity) / 255; + if (a < 255) fill->translucent = true; + + auto r = pColors->r; + auto g = pColors->g; + auto b = pColors->b; + auto rgba = surface->blender.join(r, g, b, a); + + auto inc = 1.0f / static_cast<float>(GRADIENT_STOP_SIZE); + auto pos = 1.5f * inc; + uint32_t i = 0; + + fill->ctable[i++] = ALPHA_BLEND(rgba | 0xff000000, a); + + while (pos <= pColors->offset) { + fill->ctable[i] = fill->ctable[i - 1]; + ++i; + pos += inc; + } + + for (uint32_t j = 0; j < cnt - 1; ++j) { + auto curr = colors + j; + auto next = curr + 1; + auto delta = 1.0f / (next->offset - curr->offset); + auto a2 = (next->a * opacity) / 255; + if (!fill->translucent && a2 < 255) fill->translucent = true; + + auto rgba2 = surface->blender.join(next->r, next->g, next->b, a2); + + while (pos < next->offset && i < GRADIENT_STOP_SIZE) { + auto t = (pos - curr->offset) * delta; + auto dist = static_cast<int32_t>(255 * t); + auto dist2 = 255 - dist; + + auto color = INTERPOLATE(dist2, rgba, rgba2); + fill->ctable[i] = ALPHA_BLEND((color | 0xff000000), (color >> 24)); + + ++i; + pos += inc; + } + rgba = rgba2; + a = a2; + } + rgba = ALPHA_BLEND((rgba | 0xff000000), a); + + for (; i < GRADIENT_STOP_SIZE; ++i) + fill->ctable[i] = rgba; + + //Make sure the last color stop is represented at the end of the table + fill->ctable[GRADIENT_STOP_SIZE - 1] = rgba; + + return true; +} + + +bool _prepareLinear(SwFill* fill, const LinearGradient* linear, const Matrix* transform) +{ + float x1, x2, y1, y2; + if (linear->linear(&x1, &y1, &x2, &y2) != Result::Success) return false; + + fill->linear.dx = x2 - x1; + fill->linear.dy = y2 - y1; + fill->linear.len = fill->linear.dx * fill->linear.dx + fill->linear.dy * fill->linear.dy; + + if (fill->linear.len < FLT_EPSILON) return true; + + fill->linear.dx /= fill->linear.len; + fill->linear.dy /= fill->linear.len; + fill->linear.offset = -fill->linear.dx * x1 - fill->linear.dy * y1; + + auto gradTransform = linear->transform(); + bool isTransformation = !mathIdentity((const Matrix*)(&gradTransform)); + + if (isTransformation) { + if (transform) gradTransform = mathMultiply(transform, &gradTransform); + } else if (transform) { + gradTransform = *transform; + isTransformation = true; + } + + if (isTransformation) { + Matrix invTransform; + if (!mathInverse(&gradTransform, &invTransform)) return false; + + fill->linear.offset += fill->linear.dx * invTransform.e13 + fill->linear.dy * invTransform.e23; + + auto dx = fill->linear.dx; + fill->linear.dx = dx * invTransform.e11 + fill->linear.dy * invTransform.e21; + fill->linear.dy = dx * invTransform.e12 + fill->linear.dy * invTransform.e22; + + fill->linear.len = fill->linear.dx * fill->linear.dx + fill->linear.dy * fill->linear.dy; + if (fill->linear.len < FLT_EPSILON) return true; + } + + return true; +} + + +bool _prepareRadial(SwFill* fill, const RadialGradient* radial, const Matrix* transform) +{ + float radius, cx, cy; + if (radial->radial(&cx, &cy, &radius) != Result::Success) return false; + if (radius < FLT_EPSILON) return true; + + float invR = 1.0f / radius; + fill->radial.shiftX = -cx; + fill->radial.shiftY = -cy; + fill->radial.a = radius; + + auto gradTransform = radial->transform(); + bool isTransformation = !mathIdentity((const Matrix*)(&gradTransform)); + + if (isTransformation) { + if (transform) gradTransform = mathMultiply(transform, &gradTransform); + } else if (transform) { + gradTransform = *transform; + isTransformation = true; + } + + if (isTransformation) { + Matrix invTransform; + if (!mathInverse(&gradTransform, &invTransform)) return false; + + fill->radial.a11 = invTransform.e11 * invR; + fill->radial.a12 = invTransform.e12 * invR; + fill->radial.shiftX += invTransform.e13; + fill->radial.a21 = invTransform.e21 * invR; + fill->radial.a22 = invTransform.e22 * invR; + fill->radial.shiftY += invTransform.e23; + fill->radial.detSecDeriv = 2.0f * fill->radial.a11 * fill->radial.a11 + 2 * fill->radial.a21 * fill->radial.a21; + + fill->radial.a *= sqrt(pow(invTransform.e11, 2) + pow(invTransform.e21, 2)); + } else { + fill->radial.a11 = fill->radial.a22 = invR; + fill->radial.a12 = fill->radial.a21 = 0.0f; + fill->radial.detSecDeriv = 2.0f * invR * invR; + } + fill->radial.shiftX *= invR; + fill->radial.shiftY *= invR; + + return true; +} + + +static inline uint32_t _clamp(const SwFill* fill, int32_t pos) +{ + switch (fill->spread) { + case FillSpread::Pad: { + if (pos >= GRADIENT_STOP_SIZE) pos = GRADIENT_STOP_SIZE - 1; + else if (pos < 0) pos = 0; + break; + } + case FillSpread::Repeat: { + pos = pos % GRADIENT_STOP_SIZE; + if (pos < 0) pos = GRADIENT_STOP_SIZE + pos; + break; + } + case FillSpread::Reflect: { + auto limit = GRADIENT_STOP_SIZE * 2; + pos = pos % limit; + if (pos < 0) pos = limit + pos; + if (pos >= GRADIENT_STOP_SIZE) pos = (limit - pos - 1); + break; + } + } + return pos; +} + + +static inline uint32_t _fixedPixel(const SwFill* fill, int32_t pos) +{ + int32_t i = (pos + (FIXPT_SIZE / 2)) >> FIXPT_BITS; + return fill->ctable[_clamp(fill, i)]; +} + + +static inline uint32_t _pixel(const SwFill* fill, float pos) +{ + auto i = static_cast<int32_t>(pos * (GRADIENT_STOP_SIZE - 1) + 0.5f); + return fill->ctable[_clamp(fill, i)]; +} + + +/************************************************************************/ +/* External Class Implementation */ +/************************************************************************/ + +void fillFetchRadial(const SwFill* fill, uint32_t* dst, uint32_t y, uint32_t x, uint32_t len) +{ + auto rx = (x + 0.5f) * fill->radial.a11 + (y + 0.5f) * fill->radial.a12 + fill->radial.shiftX; + auto ry = (x + 0.5f) * fill->radial.a21 + (y + 0.5f) * fill->radial.a22 + fill->radial.shiftY; + + // detSecondDerivative = d(detFirstDerivative)/dx = d( d(det)/dx )/dx + auto detSecondDerivative = fill->radial.detSecDeriv; + // detFirstDerivative = d(det)/dx + auto detFirstDerivative = 2.0f * (fill->radial.a11 * rx + fill->radial.a21 * ry) + 0.5f * detSecondDerivative; + auto det = rx * rx + ry * ry; + + for (uint32_t i = 0 ; i < len ; ++i) { + *dst = _pixel(fill, sqrtf(det)); + ++dst; + det += detFirstDerivative; + detFirstDerivative += detSecondDerivative; + } +} + + +void fillFetchLinear(const SwFill* fill, uint32_t* dst, uint32_t y, uint32_t x, uint32_t len) +{ + //Rotation + float rx = x + 0.5f; + float ry = y + 0.5f; + float t = (fill->linear.dx * rx + fill->linear.dy * ry + fill->linear.offset) * (GRADIENT_STOP_SIZE - 1); + float inc = (fill->linear.dx) * (GRADIENT_STOP_SIZE - 1); + + if (mathZero(inc)) { + auto color = _fixedPixel(fill, static_cast<int32_t>(t * FIXPT_SIZE)); + rasterRGBA32(dst, color, 0, len); + return; + } + + auto vMax = static_cast<float>(INT32_MAX >> (FIXPT_BITS + 1)); + auto vMin = -vMax; + auto v = t + (inc * len); + + //we can use fixed point math + if (v < vMax && v > vMin) { + auto t2 = static_cast<int32_t>(t * FIXPT_SIZE); + auto inc2 = static_cast<int32_t>(inc * FIXPT_SIZE); + for (uint32_t j = 0; j < len; ++j) { + *dst = _fixedPixel(fill, t2); + ++dst; + t2 += inc2; + } + //we have to fallback to float math + } else { + uint32_t counter = 0; + while (counter++ < len) { + *dst = _pixel(fill, t / GRADIENT_STOP_SIZE); + ++dst; + t += inc; + } + } +} + + +bool fillGenColorTable(SwFill* fill, const Fill* fdata, const Matrix* transform, SwSurface* surface, uint32_t opacity, bool ctable) +{ + if (!fill) return false; + + fill->spread = fdata->spread(); + + if (ctable) { + if (!_updateColorTable(fill, fdata, surface, opacity)) return false; + } + + if (fdata->identifier() == TVG_CLASS_ID_LINEAR) { + return _prepareLinear(fill, static_cast<const LinearGradient*>(fdata), transform); + } else if (fdata->identifier() == TVG_CLASS_ID_RADIAL) { + return _prepareRadial(fill, static_cast<const RadialGradient*>(fdata), transform); + } + + //LOG: What type of gradient?! + + return false; +} + + +void fillReset(SwFill* fill) +{ + if (fill->ctable) { + free(fill->ctable); + fill->ctable = nullptr; + } + fill->translucent = false; +} + + +void fillFree(SwFill* fill) +{ + if (!fill) return; + + if (fill->ctable) free(fill->ctable); + + free(fill); +} |