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Diffstat (limited to 'thirdparty/thorvg/src/lib/sw_engine/tvgSwFill.cpp')
-rw-r--r--thirdparty/thorvg/src/lib/sw_engine/tvgSwFill.cpp333
1 files changed, 333 insertions, 0 deletions
diff --git a/thirdparty/thorvg/src/lib/sw_engine/tvgSwFill.cpp b/thirdparty/thorvg/src/lib/sw_engine/tvgSwFill.cpp
new file mode 100644
index 0000000000..0bf051c17f
--- /dev/null
+++ b/thirdparty/thorvg/src/lib/sw_engine/tvgSwFill.cpp
@@ -0,0 +1,333 @@
+/*
+ * Copyright (c) 2020-2021 Samsung Electronics Co., Ltd. All rights reserved.
+
+ * Permission is hereby granted, free of charge, to any person obtaining a copy
+ * of this software and associated documentation files (the "Software"), to deal
+ * in the Software without restriction, including without limitation the rights
+ * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+ * copies of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+
+ * The above copyright notice and this permission notice shall be included in all
+ * copies or substantial portions of the Software.
+
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+ * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ */
+#include "tvgMath.h"
+#include "tvgSwCommon.h"
+
+
+/************************************************************************/
+/* Internal Class Implementation */
+/************************************************************************/
+
+#define GRADIENT_STOP_SIZE 1024
+#define FIXPT_BITS 8
+#define FIXPT_SIZE (1<<FIXPT_BITS)
+
+
+static bool _updateColorTable(SwFill* fill, const Fill* fdata, const SwSurface* surface, uint32_t opacity)
+{
+ if (!fill->ctable) {
+ fill->ctable = static_cast<uint32_t*>(malloc(GRADIENT_STOP_SIZE * sizeof(uint32_t)));
+ if (!fill->ctable) return false;
+ }
+
+ const Fill::ColorStop* colors;
+ auto cnt = fdata->colorStops(&colors);
+ if (cnt == 0 || !colors) return false;
+
+ auto pColors = colors;
+
+ auto a = (pColors->a * opacity) / 255;
+ if (a < 255) fill->translucent = true;
+
+ auto r = pColors->r;
+ auto g = pColors->g;
+ auto b = pColors->b;
+ auto rgba = surface->blender.join(r, g, b, a);
+
+ auto inc = 1.0f / static_cast<float>(GRADIENT_STOP_SIZE);
+ auto pos = 1.5f * inc;
+ uint32_t i = 0;
+
+ fill->ctable[i++] = ALPHA_BLEND(rgba | 0xff000000, a);
+
+ while (pos <= pColors->offset) {
+ fill->ctable[i] = fill->ctable[i - 1];
+ ++i;
+ pos += inc;
+ }
+
+ for (uint32_t j = 0; j < cnt - 1; ++j) {
+ auto curr = colors + j;
+ auto next = curr + 1;
+ auto delta = 1.0f / (next->offset - curr->offset);
+ auto a2 = (next->a * opacity) / 255;
+ if (!fill->translucent && a2 < 255) fill->translucent = true;
+
+ auto rgba2 = surface->blender.join(next->r, next->g, next->b, a2);
+
+ while (pos < next->offset && i < GRADIENT_STOP_SIZE) {
+ auto t = (pos - curr->offset) * delta;
+ auto dist = static_cast<int32_t>(255 * t);
+ auto dist2 = 255 - dist;
+
+ auto color = INTERPOLATE(dist2, rgba, rgba2);
+ fill->ctable[i] = ALPHA_BLEND((color | 0xff000000), (color >> 24));
+
+ ++i;
+ pos += inc;
+ }
+ rgba = rgba2;
+ a = a2;
+ }
+ rgba = ALPHA_BLEND((rgba | 0xff000000), a);
+
+ for (; i < GRADIENT_STOP_SIZE; ++i)
+ fill->ctable[i] = rgba;
+
+ //Make sure the last color stop is represented at the end of the table
+ fill->ctable[GRADIENT_STOP_SIZE - 1] = rgba;
+
+ return true;
+}
+
+
+bool _prepareLinear(SwFill* fill, const LinearGradient* linear, const Matrix* transform)
+{
+ float x1, x2, y1, y2;
+ if (linear->linear(&x1, &y1, &x2, &y2) != Result::Success) return false;
+
+ fill->linear.dx = x2 - x1;
+ fill->linear.dy = y2 - y1;
+ fill->linear.len = fill->linear.dx * fill->linear.dx + fill->linear.dy * fill->linear.dy;
+
+ if (fill->linear.len < FLT_EPSILON) return true;
+
+ fill->linear.dx /= fill->linear.len;
+ fill->linear.dy /= fill->linear.len;
+ fill->linear.offset = -fill->linear.dx * x1 - fill->linear.dy * y1;
+
+ auto gradTransform = linear->transform();
+ bool isTransformation = !mathIdentity((const Matrix*)(&gradTransform));
+
+ if (isTransformation) {
+ if (transform) gradTransform = mathMultiply(transform, &gradTransform);
+ } else if (transform) {
+ gradTransform = *transform;
+ isTransformation = true;
+ }
+
+ if (isTransformation) {
+ Matrix invTransform;
+ if (!mathInverse(&gradTransform, &invTransform)) return false;
+
+ fill->linear.offset += fill->linear.dx * invTransform.e13 + fill->linear.dy * invTransform.e23;
+
+ auto dx = fill->linear.dx;
+ fill->linear.dx = dx * invTransform.e11 + fill->linear.dy * invTransform.e21;
+ fill->linear.dy = dx * invTransform.e12 + fill->linear.dy * invTransform.e22;
+
+ fill->linear.len = fill->linear.dx * fill->linear.dx + fill->linear.dy * fill->linear.dy;
+ if (fill->linear.len < FLT_EPSILON) return true;
+ }
+
+ return true;
+}
+
+
+bool _prepareRadial(SwFill* fill, const RadialGradient* radial, const Matrix* transform)
+{
+ float radius, cx, cy;
+ if (radial->radial(&cx, &cy, &radius) != Result::Success) return false;
+ if (radius < FLT_EPSILON) return true;
+
+ float invR = 1.0f / radius;
+ fill->radial.shiftX = -cx;
+ fill->radial.shiftY = -cy;
+ fill->radial.a = radius;
+
+ auto gradTransform = radial->transform();
+ bool isTransformation = !mathIdentity((const Matrix*)(&gradTransform));
+
+ if (isTransformation) {
+ if (transform) gradTransform = mathMultiply(transform, &gradTransform);
+ } else if (transform) {
+ gradTransform = *transform;
+ isTransformation = true;
+ }
+
+ if (isTransformation) {
+ Matrix invTransform;
+ if (!mathInverse(&gradTransform, &invTransform)) return false;
+
+ fill->radial.a11 = invTransform.e11 * invR;
+ fill->radial.a12 = invTransform.e12 * invR;
+ fill->radial.shiftX += invTransform.e13;
+ fill->radial.a21 = invTransform.e21 * invR;
+ fill->radial.a22 = invTransform.e22 * invR;
+ fill->radial.shiftY += invTransform.e23;
+ fill->radial.detSecDeriv = 2.0f * fill->radial.a11 * fill->radial.a11 + 2 * fill->radial.a21 * fill->radial.a21;
+
+ fill->radial.a *= sqrt(pow(invTransform.e11, 2) + pow(invTransform.e21, 2));
+ } else {
+ fill->radial.a11 = fill->radial.a22 = invR;
+ fill->radial.a12 = fill->radial.a21 = 0.0f;
+ fill->radial.detSecDeriv = 2.0f * invR * invR;
+ }
+ fill->radial.shiftX *= invR;
+ fill->radial.shiftY *= invR;
+
+ return true;
+}
+
+
+static inline uint32_t _clamp(const SwFill* fill, int32_t pos)
+{
+ switch (fill->spread) {
+ case FillSpread::Pad: {
+ if (pos >= GRADIENT_STOP_SIZE) pos = GRADIENT_STOP_SIZE - 1;
+ else if (pos < 0) pos = 0;
+ break;
+ }
+ case FillSpread::Repeat: {
+ pos = pos % GRADIENT_STOP_SIZE;
+ if (pos < 0) pos = GRADIENT_STOP_SIZE + pos;
+ break;
+ }
+ case FillSpread::Reflect: {
+ auto limit = GRADIENT_STOP_SIZE * 2;
+ pos = pos % limit;
+ if (pos < 0) pos = limit + pos;
+ if (pos >= GRADIENT_STOP_SIZE) pos = (limit - pos - 1);
+ break;
+ }
+ }
+ return pos;
+}
+
+
+static inline uint32_t _fixedPixel(const SwFill* fill, int32_t pos)
+{
+ int32_t i = (pos + (FIXPT_SIZE / 2)) >> FIXPT_BITS;
+ return fill->ctable[_clamp(fill, i)];
+}
+
+
+static inline uint32_t _pixel(const SwFill* fill, float pos)
+{
+ auto i = static_cast<int32_t>(pos * (GRADIENT_STOP_SIZE - 1) + 0.5f);
+ return fill->ctable[_clamp(fill, i)];
+}
+
+
+/************************************************************************/
+/* External Class Implementation */
+/************************************************************************/
+
+void fillFetchRadial(const SwFill* fill, uint32_t* dst, uint32_t y, uint32_t x, uint32_t len)
+{
+ auto rx = (x + 0.5f) * fill->radial.a11 + (y + 0.5f) * fill->radial.a12 + fill->radial.shiftX;
+ auto ry = (x + 0.5f) * fill->radial.a21 + (y + 0.5f) * fill->radial.a22 + fill->radial.shiftY;
+
+ // detSecondDerivative = d(detFirstDerivative)/dx = d( d(det)/dx )/dx
+ auto detSecondDerivative = fill->radial.detSecDeriv;
+ // detFirstDerivative = d(det)/dx
+ auto detFirstDerivative = 2.0f * (fill->radial.a11 * rx + fill->radial.a21 * ry) + 0.5f * detSecondDerivative;
+ auto det = rx * rx + ry * ry;
+
+ for (uint32_t i = 0 ; i < len ; ++i) {
+ *dst = _pixel(fill, sqrtf(det));
+ ++dst;
+ det += detFirstDerivative;
+ detFirstDerivative += detSecondDerivative;
+ }
+}
+
+
+void fillFetchLinear(const SwFill* fill, uint32_t* dst, uint32_t y, uint32_t x, uint32_t len)
+{
+ //Rotation
+ float rx = x + 0.5f;
+ float ry = y + 0.5f;
+ float t = (fill->linear.dx * rx + fill->linear.dy * ry + fill->linear.offset) * (GRADIENT_STOP_SIZE - 1);
+ float inc = (fill->linear.dx) * (GRADIENT_STOP_SIZE - 1);
+
+ if (mathZero(inc)) {
+ auto color = _fixedPixel(fill, static_cast<int32_t>(t * FIXPT_SIZE));
+ rasterRGBA32(dst, color, 0, len);
+ return;
+ }
+
+ auto vMax = static_cast<float>(INT32_MAX >> (FIXPT_BITS + 1));
+ auto vMin = -vMax;
+ auto v = t + (inc * len);
+
+ //we can use fixed point math
+ if (v < vMax && v > vMin) {
+ auto t2 = static_cast<int32_t>(t * FIXPT_SIZE);
+ auto inc2 = static_cast<int32_t>(inc * FIXPT_SIZE);
+ for (uint32_t j = 0; j < len; ++j) {
+ *dst = _fixedPixel(fill, t2);
+ ++dst;
+ t2 += inc2;
+ }
+ //we have to fallback to float math
+ } else {
+ uint32_t counter = 0;
+ while (counter++ < len) {
+ *dst = _pixel(fill, t / GRADIENT_STOP_SIZE);
+ ++dst;
+ t += inc;
+ }
+ }
+}
+
+
+bool fillGenColorTable(SwFill* fill, const Fill* fdata, const Matrix* transform, SwSurface* surface, uint32_t opacity, bool ctable)
+{
+ if (!fill) return false;
+
+ fill->spread = fdata->spread();
+
+ if (ctable) {
+ if (!_updateColorTable(fill, fdata, surface, opacity)) return false;
+ }
+
+ if (fdata->identifier() == TVG_CLASS_ID_LINEAR) {
+ return _prepareLinear(fill, static_cast<const LinearGradient*>(fdata), transform);
+ } else if (fdata->identifier() == TVG_CLASS_ID_RADIAL) {
+ return _prepareRadial(fill, static_cast<const RadialGradient*>(fdata), transform);
+ }
+
+ //LOG: What type of gradient?!
+
+ return false;
+}
+
+
+void fillReset(SwFill* fill)
+{
+ if (fill->ctable) {
+ free(fill->ctable);
+ fill->ctable = nullptr;
+ }
+ fill->translucent = false;
+}
+
+
+void fillFree(SwFill* fill)
+{
+ if (!fill) return;
+
+ if (fill->ctable) free(fill->ctable);
+
+ free(fill);
+}