diff options
Diffstat (limited to 'thirdparty/thekla_atlas/nvmesh/weld/VertexWeld.cpp')
-rw-r--r-- | thirdparty/thekla_atlas/nvmesh/weld/VertexWeld.cpp | 205 |
1 files changed, 205 insertions, 0 deletions
diff --git a/thirdparty/thekla_atlas/nvmesh/weld/VertexWeld.cpp b/thirdparty/thekla_atlas/nvmesh/weld/VertexWeld.cpp new file mode 100644 index 0000000000..2ba4dcae18 --- /dev/null +++ b/thirdparty/thekla_atlas/nvmesh/weld/VertexWeld.cpp @@ -0,0 +1,205 @@ +// Copyright NVIDIA Corporation 2006 -- Ignacio Castano <icastano@nvidia.com> + +#include <nvmesh/TriMesh.h> +#include <nvmesh/QuadTriMesh.h> + +#include <nvmesh/weld/VertexWeld.h> +#include <nvmesh/weld/Weld.h> + +using namespace nv; + +// Weld trimesh vertices +void nv::WeldVertices(TriMesh * mesh) +{ + nvDebug("--- Welding vertices.\n"); + + nvCheck(mesh != NULL); + + uint count = mesh->vertexCount(); + Array<uint> xrefs; + Weld<TriMesh::Vertex> weld; + uint newCount = weld(mesh->vertices(), xrefs); + + nvDebug("--- %d vertices welded\n", count - newCount); + + + // Remap faces. + const uint faceCount = mesh->faceCount(); + for(uint f = 0; f < faceCount; f++) + { + TriMesh::Face & face = mesh->faceAt(f); + face.v[0] = xrefs[face.v[0]]; + face.v[1] = xrefs[face.v[1]]; + face.v[2] = xrefs[face.v[2]]; + } +} + + +// Weld trimesh vertices +void nv::WeldVertices(QuadTriMesh * mesh) +{ + nvDebug("--- Welding vertices.\n"); + + nvCheck(mesh != NULL); + + uint count = mesh->vertexCount(); + Array<uint> xrefs; + Weld<TriMesh::Vertex> weld; + uint newCount = weld(mesh->vertices(), xrefs); + + nvDebug("--- %d vertices welded\n", count - newCount); + + // Remap faces. + const uint faceCount = mesh->faceCount(); + for(uint f = 0; f < faceCount; f++) + { + QuadTriMesh::Face & face = mesh->faceAt(f); + face.v[0] = xrefs[face.v[0]]; + face.v[1] = xrefs[face.v[1]]; + face.v[2] = xrefs[face.v[2]]; + + if (face.isQuadFace()) + { + face.v[3] = xrefs[face.v[3]]; + } + } +} + + + +// OLD code + +#if 0 + +namespace { + +struct VertexInfo { + uint id; ///< Original vertex id. + uint normal_face_group; + uint tangent_face_group; + uint material; + uint chart; +}; + + +/// VertexInfo hash functor. +struct VertexHash : public IHashFunctor<VertexInfo> { + VertexHash(PiMeshPtr m) : mesh(m) { + uint c = mesh->FindChannel(VS_POS); + piCheck(c != PI_NULL_INDEX); + channel = mesh->GetChannel(c); + piCheck(channel != NULL); + } + + uint32 operator () (const VertexInfo & v) const { + return channel->data[v.id].GetHash(); + } + +private: + PiMeshPtr mesh; + PiMesh::Channel * channel; +}; + + +/// VertexInfo comparator. +struct VertexEqual : public IBinaryPredicate<VertexInfo> { + VertexEqual(PiMeshPtr m) : mesh(m) {} + + bool operator () (const VertexInfo & a, const VertexInfo & b) const { + + bool equal = a.normal_face_group == b.normal_face_group && + a.tangent_face_group == b.tangent_face_group && + a.material == b.material && + a.chart == b.chart; + + // Split vertex shared by different face types. + if( !equal ) { + return false; + } + + // They were the same vertex. + if( a.id == b.id ) { + return true; + } + + // Vertex equal if all the channels are equal. + return mesh->IsVertexEqual(a.id, b.id); + } + +private: + PiMeshPtr mesh; +}; + +} // namespace + + +/// Weld the vertices. +void PiMeshVertexWeld::WeldVertices(const PiMeshSmoothGroup * mesh_smooth_group, + const PiMeshMaterial * mesh_material, const PiMeshAtlas * mesh_atlas ) +{ + piDebug( "--- Welding vertices:\n" ); + + piDebug( "--- Expand mesh vertices.\n" ); + PiArray<VertexInfo> vertex_array; + + const uint face_num = mesh->GetFaceNum(); + const uint vertex_max = face_num * 3; + vertex_array.Resize( vertex_max ); + + for(uint i = 0; i < vertex_max; i++) { + + uint f = i/3; + + const PiMesh::Face & face = mesh->GetFace(f); + vertex_array[i].id = face.v[i%3]; + + // Reset face attributes. + vertex_array[i].normal_face_group = PI_NULL_INDEX; + vertex_array[i].tangent_face_group = PI_NULL_INDEX; + vertex_array[i].material = PI_NULL_INDEX; + vertex_array[i].chart = PI_NULL_INDEX; + + // Set available attributes. + if( mesh_smooth_group != NULL ) { + if( mesh_smooth_group->HasNormalFaceGroups() ) { + vertex_array[i].normal_face_group = mesh_smooth_group->GetNormalFaceGroup( f ); + } + if( mesh_smooth_group->HasTangentFaceGroups() ) { + vertex_array[i].tangent_face_group = mesh_smooth_group->GetTangentFaceGroup( f ); + } + } + if( mesh_material != NULL ) { + vertex_array[i].material = mesh_material->GetFaceMaterial( f ); + } + if( mesh_atlas != NULL && mesh_atlas->HasCharts() ) { + vertex_array[i].chart = mesh_atlas->GetFaceChart( f ); + } + } + piDebug( "--- %d vertices.\n", vertex_max ); + + piDebug( "--- Collapse vertices.\n" ); + + uint * xrefs = new uint[vertex_max]; + VertexHash hash(mesh); + VertexEqual equal(mesh); + const uint vertex_num = Weld( vertex_array, xrefs, hash, equal ); + piCheck(vertex_num <= vertex_max); + piDebug( "--- %d vertices.\n", vertex_num ); + + // Remap face indices. + piDebug( "--- Remapping face indices.\n" ); + mesh->RemapFaceIndices(vertex_max, xrefs); + + + // Overwrite xrefs to map new vertices to old vertices. + for(uint v = 0; v < vertex_num; v++) { + xrefs[v] = vertex_array[v].id; + } + + // Update vertex order. + mesh->ReorderVertices(vertex_num, xrefs); + + delete [] xrefs; +} + +#endif // 0 |