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diff --git a/thirdparty/thekla_atlas/nvmesh/QuadTriMesh.h b/thirdparty/thekla_atlas/nvmesh/QuadTriMesh.h
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+// This code is in the public domain -- Ignacio Castaņo <castano@gmail.com>
+
+#pragma once
+#ifndef NV_MESH_QUADTRIMESH_H
+#define NV_MESH_QUADTRIMESH_H
+
+#include "nvcore/Array.h"
+#include "nvmath/Vector.h"
+#include "nvmesh/nvmesh.h"
+#include "nvmesh/BaseMesh.h"
+
+namespace nv
+{
+ class Stream;
+
+ /// Mixed quad/triangle mesh.
+ class QuadTriMesh : public BaseMesh
+ {
+ public:
+ struct Face;
+ typedef BaseMesh::Vertex Vertex;
+
+ QuadTriMesh() {};
+ QuadTriMesh(uint faceCount, uint vertexCount) : BaseMesh(vertexCount), m_faceArray(faceCount) {}
+
+ // Face methods.
+ uint faceCount() const { return m_faceArray.count(); }
+
+ const Face & faceAt(uint i) const { return m_faceArray[i]; }
+ Face & faceAt(uint i) { return m_faceArray[i]; }
+
+ const Array<Face> & faces() const { return m_faceArray; }
+ Array<Face> & faces() { return m_faceArray; }
+
+ bool isQuadFace(uint i) const;
+
+ const Vertex & faceVertex(uint f, uint v) const;
+
+ friend Stream & operator<< (Stream & s, QuadTriMesh & obj);
+
+ private:
+
+ Array<Face> m_faceArray;
+
+ };
+
+
+ /// QuadTriMesh face.
+ struct QuadTriMesh::Face
+ {
+ uint id;
+ uint v[4];
+
+ bool isQuadFace() const { return v[3] != NIL; }
+ };
+
+} // nv namespace
+
+
+#endif // NV_MESH_QUADTRIMESH_H