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+// This code is in the public domain -- Ignacio CastaƱo <castano@gmail.com>
+
+#pragma once
+#ifndef NV_MATH_FITTING_H
+#define NV_MATH_FITTING_H
+
+#include "Vector.h"
+#include "Plane.h"
+
+namespace nv
+{
+ namespace Fit
+ {
+ Vector3 computeCentroid(int n, const Vector3 * points);
+ Vector3 computeCentroid(int n, const Vector3 * points, const float * weights, const Vector3 & metric);
+
+ Vector4 computeCentroid(int n, const Vector4 * points);
+ Vector4 computeCentroid(int n, const Vector4 * points, const float * weights, const Vector4 & metric);
+
+ Vector3 computeCovariance(int n, const Vector3 * points, float * covariance);
+ Vector3 computeCovariance(int n, const Vector3 * points, const float * weights, const Vector3 & metric, float * covariance);
+
+ Vector4 computeCovariance(int n, const Vector4 * points, float * covariance);
+ Vector4 computeCovariance(int n, const Vector4 * points, const float * weights, const Vector4 & metric, float * covariance);
+
+ Vector3 computePrincipalComponent_PowerMethod(int n, const Vector3 * points);
+ Vector3 computePrincipalComponent_PowerMethod(int n, const Vector3 * points, const float * weights, const Vector3 & metric);
+
+ Vector3 computePrincipalComponent_EigenSolver(int n, const Vector3 * points);
+ Vector3 computePrincipalComponent_EigenSolver(int n, const Vector3 * points, const float * weights, const Vector3 & metric);
+
+ Vector4 computePrincipalComponent_EigenSolver(int n, const Vector4 * points);
+ Vector4 computePrincipalComponent_EigenSolver(int n, const Vector4 * points, const float * weights, const Vector4 & metric);
+
+ Vector3 computePrincipalComponent_SVD(int n, const Vector3 * points);
+ Vector4 computePrincipalComponent_SVD(int n, const Vector4 * points);
+
+ Plane bestPlane(int n, const Vector3 * points);
+ bool isPlanar(int n, const Vector3 * points, float epsilon = NV_EPSILON);
+
+ bool eigenSolveSymmetric3(const float matrix[6], float eigenValues[3], Vector3 eigenVectors[3]);
+ bool eigenSolveSymmetric4(const float matrix[10], float eigenValues[4], Vector4 eigenVectors[4]);
+
+ // Returns number of clusters [1-4].
+ int compute4Means(int n, const Vector3 * points, const float * weights, const Vector3 & metric, Vector3 * cluster);
+ }
+
+} // nv namespace
+
+#endif // NV_MATH_FITTING_H