diff options
Diffstat (limited to 'thirdparty/squish/godot-changes.patch')
-rw-r--r-- | thirdparty/squish/godot-changes.patch | 102 |
1 files changed, 102 insertions, 0 deletions
diff --git a/thirdparty/squish/godot-changes.patch b/thirdparty/squish/godot-changes.patch new file mode 100644 index 0000000000..ef7bafb4b4 --- /dev/null +++ b/thirdparty/squish/godot-changes.patch @@ -0,0 +1,102 @@ +diff --git a/thirdparty/squish/colourblock.cpp b/thirdparty/squish/colourblock.cpp +index af8b98036..3d87adaa7 100644 +--- a/thirdparty/squish/colourblock.cpp ++++ b/thirdparty/squish/colourblock.cpp +@@ -24,6 +24,9 @@ + -------------------------------------------------------------------------- */ + + #include "colourblock.h" ++// -- Godot start -- ++#include "alpha.h" ++// -- Godot end -- + + namespace squish { + +@@ -211,4 +214,23 @@ void DecompressColour( u8* rgba, void const* block, bool isDxt1 ) + } + } + ++// -- Godot start -- ++void DecompressColourBc5( u8* rgba, void const* block) ++{ ++ void const* rblock = block; ++ void const* gblock = reinterpret_cast< u8 const* >( block ) + 8; ++ DecompressAlphaDxt5(rgba,rblock); ++ for ( int i = 0; i < 16; ++i ) { ++ rgba[i*4] = rgba[i*4 + 3]; ++ } ++ DecompressAlphaDxt5(rgba,gblock); ++ for ( int i = 0; i < 16; ++i ) { ++ rgba[i*4+1] = rgba[i*4 + 3]; ++ rgba[i*4 + 2] = 0; ++ rgba[i*4 + 3] = 255; ++ } ++} ++// -- GODOT end -- ++ ++ + } // namespace squish +diff --git a/thirdparty/squish/colourblock.h b/thirdparty/squish/colourblock.h +index fee2cd7c5..3cb9b7e3b 100644 +--- a/thirdparty/squish/colourblock.h ++++ b/thirdparty/squish/colourblock.h +@@ -35,6 +35,9 @@ void WriteColourBlock3( Vec3::Arg start, Vec3::Arg end, u8 const* indices, void* + void WriteColourBlock4( Vec3::Arg start, Vec3::Arg end, u8 const* indices, void* block ); + + void DecompressColour( u8* rgba, void const* block, bool isDxt1 ); ++// -- GODOT start -- ++void DecompressColourBc5( u8* rgba, void const* block ); ++// -- GODOT end -- + + } // namespace squish + +diff --git a/thirdparty/squish/config.h b/thirdparty/squish/config.h +index 92edefe96..05f8d7259 100644 +--- a/thirdparty/squish/config.h ++++ b/thirdparty/squish/config.h +@@ -32,6 +32,26 @@ + #endif + + // Set to 1 or 2 when building squish to use SSE or SSE2 instructions. ++// -- GODOT start -- ++#ifdef _MSC_VER ++ #if defined(_M_IX86_FP) ++ #if _M_IX86_FP >= 2 ++ #define SQUISH_USE_SSE 2 ++ #elif _M_IX86_FP >= 1 ++ #define SQUISH_USE_SSE 1 ++ #endif ++ #elif defined(_M_X64) ++ #define SQUISH_USE_SSE 2 ++ #endif ++#else ++ #if defined(__SSE2__) ++ #define SQUISH_USE_SSE 2 ++ #elif defined(__SSE__) ++ #define SQUISH_USE_SSE 1 ++ #endif ++#endif ++// -- GODOT end -- ++ + #ifndef SQUISH_USE_SSE + #define SQUISH_USE_SSE 0 + #endif +diff --git a/thirdparty/squish/squish.cpp b/thirdparty/squish/squish.cpp +index 1d22a64ad..fd11a147d 100644 +--- a/thirdparty/squish/squish.cpp ++++ b/thirdparty/squish/squish.cpp +@@ -135,7 +135,13 @@ void Decompress( u8* rgba, void const* block, int flags ) + colourBlock = reinterpret_cast< u8 const* >( block ) + 8; + + // decompress colour +- DecompressColour( rgba, colourBlock, ( flags & kDxt1 ) != 0 ); ++ // -- GODOT start -- ++ //DecompressColour( rgba, colourBlock, ( flags & kDxt1 ) != 0 ); ++ if(( flags & ( kBc5 ) ) != 0) ++ DecompressColourBc5( rgba, colourBlock); ++ else ++ DecompressColour( rgba, colourBlock, ( flags & kDxt1 ) != 0 ); ++ // -- GODOT end -- + + // decompress alpha separately if necessary + if( ( flags & kDxt3 ) != 0 ) |