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Diffstat (limited to 'thirdparty/spirv-reflect/spirv_reflect.h')
-rw-r--r-- | thirdparty/spirv-reflect/spirv_reflect.h | 2045 |
1 files changed, 2045 insertions, 0 deletions
diff --git a/thirdparty/spirv-reflect/spirv_reflect.h b/thirdparty/spirv-reflect/spirv_reflect.h new file mode 100644 index 0000000000..6554aaa2cf --- /dev/null +++ b/thirdparty/spirv-reflect/spirv_reflect.h @@ -0,0 +1,2045 @@ +/* + Copyright 2017-2018 Google Inc. + + Licensed under the Apache License, Version 2.0 (the "License"); + you may not use this file except in compliance with the License. + You may obtain a copy of the License at + + http://www.apache.org/licenses/LICENSE-2.0 + + Unless required by applicable law or agreed to in writing, software + distributed under the License is distributed on an "AS IS" BASIS, + WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + See the License for the specific language governing permissions and + limitations under the License. +*/ + +/* + +VERSION HISTORY + + 1.0 (2018-03-27) Initial public release + +*/ + +/*! + + @file spirv_reflect.h + +*/ +#ifndef SPIRV_REFLECT_H +#define SPIRV_REFLECT_H + +#include "./include/spirv/unified1/spirv.h" + +#include <stdint.h> +#include <string.h> + +#ifdef _MSC_VER + #define SPV_REFLECT_DEPRECATED(msg_str) __declspec(deprecated("This symbol is deprecated. Details: " msg_str)) +#elif defined(__clang__) + #define SPV_REFLECT_DEPRECATED(msg_str) __attribute__((deprecated(msg_str))) +#elif defined(__GNUC__) + #if GCC_VERSION >= 40500 + #define SPV_REFLECT_DEPRECATED(msg_str) __attribute__((deprecated(msg_str))) + #else + #define SPV_REFLECT_DEPRECATED(msg_str) __attribute__((deprecated)) + #endif +#else + #define SPV_REFLECT_DEPRECATED(msg_str) +#endif + +/*! @enum SpvReflectResult + +*/ +typedef enum SpvReflectResult { + SPV_REFLECT_RESULT_SUCCESS, + SPV_REFLECT_RESULT_NOT_READY, + SPV_REFLECT_RESULT_ERROR_PARSE_FAILED, + SPV_REFLECT_RESULT_ERROR_ALLOC_FAILED, + SPV_REFLECT_RESULT_ERROR_RANGE_EXCEEDED, + SPV_REFLECT_RESULT_ERROR_NULL_POINTER, + SPV_REFLECT_RESULT_ERROR_INTERNAL_ERROR, + SPV_REFLECT_RESULT_ERROR_COUNT_MISMATCH, + SPV_REFLECT_RESULT_ERROR_ELEMENT_NOT_FOUND, + SPV_REFLECT_RESULT_ERROR_SPIRV_INVALID_CODE_SIZE, + SPV_REFLECT_RESULT_ERROR_SPIRV_INVALID_MAGIC_NUMBER, + SPV_REFLECT_RESULT_ERROR_SPIRV_UNEXPECTED_EOF, + SPV_REFLECT_RESULT_ERROR_SPIRV_INVALID_ID_REFERENCE, + SPV_REFLECT_RESULT_ERROR_SPIRV_SET_NUMBER_OVERFLOW, + SPV_REFLECT_RESULT_ERROR_SPIRV_INVALID_STORAGE_CLASS, + SPV_REFLECT_RESULT_ERROR_SPIRV_RECURSION, + SPV_REFLECT_RESULT_ERROR_SPIRV_INVALID_INSTRUCTION, + SPV_REFLECT_RESULT_ERROR_SPIRV_UNEXPECTED_BLOCK_DATA, + SPV_REFLECT_RESULT_ERROR_SPIRV_INVALID_BLOCK_MEMBER_REFERENCE, +} SpvReflectResult; + +/*! @enum SpvReflectTypeFlagBits + +*/ +typedef enum SpvReflectTypeFlagBits { + SPV_REFLECT_TYPE_FLAG_UNDEFINED = 0x00000000, + SPV_REFLECT_TYPE_FLAG_VOID = 0x00000001, + SPV_REFLECT_TYPE_FLAG_BOOL = 0x00000002, + SPV_REFLECT_TYPE_FLAG_INT = 0x00000004, + SPV_REFLECT_TYPE_FLAG_FLOAT = 0x00000008, + SPV_REFLECT_TYPE_FLAG_VECTOR = 0x00000100, + SPV_REFLECT_TYPE_FLAG_MATRIX = 0x00000200, + SPV_REFLECT_TYPE_FLAG_EXTERNAL_IMAGE = 0x00010000, + SPV_REFLECT_TYPE_FLAG_EXTERNAL_SAMPLER = 0x00020000, + SPV_REFLECT_TYPE_FLAG_EXTERNAL_SAMPLED_IMAGE = 0x00040000, + SPV_REFLECT_TYPE_FLAG_EXTERNAL_BLOCK = 0x00080000, + SPV_REFLECT_TYPE_FLAG_EXTERNAL_MASK = 0x000F0000, + SPV_REFLECT_TYPE_FLAG_STRUCT = 0x10000000, + SPV_REFLECT_TYPE_FLAG_ARRAY = 0x20000000, +} SpvReflectTypeFlagBits; + +typedef uint32_t SpvReflectTypeFlags; + +/*! @enum SpvReflectDecorationBits + +*/ +typedef enum SpvReflectDecorationFlagBits { + SPV_REFLECT_DECORATION_NONE = 0x00000000, + SPV_REFLECT_DECORATION_BLOCK = 0x00000001, + SPV_REFLECT_DECORATION_BUFFER_BLOCK = 0x00000002, + SPV_REFLECT_DECORATION_ROW_MAJOR = 0x00000004, + SPV_REFLECT_DECORATION_COLUMN_MAJOR = 0x00000008, + SPV_REFLECT_DECORATION_BUILT_IN = 0x00000010, + SPV_REFLECT_DECORATION_NOPERSPECTIVE = 0x00000020, + SPV_REFLECT_DECORATION_FLAT = 0x00000040, + SPV_REFLECT_DECORATION_NON_WRITABLE = 0x00000080, +} SpvReflectDecorationFlagBits; + +typedef uint32_t SpvReflectDecorationFlags; + +/*! @enum SpvReflectResourceType + +*/ +typedef enum SpvReflectResourceType { + SPV_REFLECT_RESOURCE_FLAG_UNDEFINED = 0x00000000, + SPV_REFLECT_RESOURCE_FLAG_SAMPLER = 0x00000001, + SPV_REFLECT_RESOURCE_FLAG_CBV = 0x00000002, + SPV_REFLECT_RESOURCE_FLAG_SRV = 0x00000004, + SPV_REFLECT_RESOURCE_FLAG_UAV = 0x00000008, +} SpvReflectResourceType; + +/*! @enum SpvReflectFormat + +*/ +typedef enum SpvReflectFormat { + SPV_REFLECT_FORMAT_UNDEFINED = 0, // = VK_FORMAT_UNDEFINED + SPV_REFLECT_FORMAT_R32_UINT = 98, // = VK_FORMAT_R32_UINT + SPV_REFLECT_FORMAT_R32_SINT = 99, // = VK_FORMAT_R32_SINT + SPV_REFLECT_FORMAT_R32_SFLOAT = 100, // = VK_FORMAT_R32_SFLOAT + SPV_REFLECT_FORMAT_R32G32_UINT = 101, // = VK_FORMAT_R32G32_UINT + SPV_REFLECT_FORMAT_R32G32_SINT = 102, // = VK_FORMAT_R32G32_SINT + SPV_REFLECT_FORMAT_R32G32_SFLOAT = 103, // = VK_FORMAT_R32G32_SFLOAT + SPV_REFLECT_FORMAT_R32G32B32_UINT = 104, // = VK_FORMAT_R32G32B32_UINT + SPV_REFLECT_FORMAT_R32G32B32_SINT = 105, // = VK_FORMAT_R32G32B32_SINT + SPV_REFLECT_FORMAT_R32G32B32_SFLOAT = 106, // = VK_FORMAT_R32G32B32_SFLOAT + SPV_REFLECT_FORMAT_R32G32B32A32_UINT = 107, // = VK_FORMAT_R32G32B32A32_UINT + SPV_REFLECT_FORMAT_R32G32B32A32_SINT = 108, // = VK_FORMAT_R32G32B32A32_SINT + SPV_REFLECT_FORMAT_R32G32B32A32_SFLOAT = 109, // = VK_FORMAT_R32G32B32A32_SFLOAT +} SpvReflectFormat; + +/*! @enum SpvReflectVariableFlagBits + +*/ +enum SpvReflectVariableFlagBits{ + SPV_REFLECT_VARIABLE_FLAGS_NONE = 0x00000000, + SPV_REFLECT_VARIABLE_FLAGS_UNUSED = 0x00000001, +}; + +typedef uint32_t SpvReflectVariableFlags; + +/*! @enum SpvReflectDescriptorType + +*/ +typedef enum SpvReflectDescriptorType { + SPV_REFLECT_DESCRIPTOR_TYPE_SAMPLER = 0, // = VK_DESCRIPTOR_TYPE_SAMPLER + SPV_REFLECT_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER = 1, // = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER + SPV_REFLECT_DESCRIPTOR_TYPE_SAMPLED_IMAGE = 2, // = VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE + SPV_REFLECT_DESCRIPTOR_TYPE_STORAGE_IMAGE = 3, // = VK_DESCRIPTOR_TYPE_STORAGE_IMAGE + SPV_REFLECT_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER = 4, // = VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER + SPV_REFLECT_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER = 5, // = VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER + SPV_REFLECT_DESCRIPTOR_TYPE_UNIFORM_BUFFER = 6, // = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER + SPV_REFLECT_DESCRIPTOR_TYPE_STORAGE_BUFFER = 7, // = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER + SPV_REFLECT_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC = 8, // = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC + SPV_REFLECT_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC = 9, // = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC + SPV_REFLECT_DESCRIPTOR_TYPE_INPUT_ATTACHMENT = 10, // = VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT +} SpvReflectDescriptorType; + +/*! @enum SpvReflectShaderStageFlagBits + +*/ +typedef enum SpvReflectShaderStageFlagBits { + SPV_REFLECT_SHADER_STAGE_VERTEX_BIT = 0x00000001, // = VK_SHADER_STAGE_VERTEX_BIT + SPV_REFLECT_SHADER_STAGE_TESSELLATION_CONTROL_BIT = 0x00000002, // = VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT + SPV_REFLECT_SHADER_STAGE_TESSELLATION_EVALUATION_BIT = 0x00000004, // = VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT + SPV_REFLECT_SHADER_STAGE_GEOMETRY_BIT = 0x00000008, // = VK_SHADER_STAGE_GEOMETRY_BIT + SPV_REFLECT_SHADER_STAGE_FRAGMENT_BIT = 0x00000010, // = VK_SHADER_STAGE_FRAGMENT_BIT + SPV_REFLECT_SHADER_STAGE_COMPUTE_BIT = 0x00000020, // = VK_SHADER_STAGE_COMPUTE_BIT +} SpvReflectShaderStageFlagBits; + +/*! @enum SpvReflectGenerator + +*/ +typedef enum SpvReflectGenerator { + SPV_REFLECT_GENERATOR_KHRONOS_LLVM_SPIRV_TRANSLATOR = 6, + SPV_REFLECT_GENERATOR_KHRONOS_SPIRV_TOOLS_ASSEMBLER = 7, + SPV_REFLECT_GENERATOR_KHRONOS_GLSLANG_REFERENCE_FRONT_END = 8, + SPV_REFLECT_GENERATOR_GOOGLE_SHADERC_OVER_GLSLANG = 13, + SPV_REFLECT_GENERATOR_GOOGLE_SPIREGG = 14, + SPV_REFLECT_GENERATOR_GOOGLE_RSPIRV = 15, + SPV_REFLECT_GENERATOR_X_LEGEND_MESA_MESAIR_SPIRV_TRANSLATOR = 16, + SPV_REFLECT_GENERATOR_KHRONOS_SPIRV_TOOLS_LINKER = 17, + SPV_REFLECT_GENERATOR_WINE_VKD3D_SHADER_COMPILER = 18, + SPV_REFLECT_GENERATOR_CLAY_CLAY_SHADER_COMPILER = 19, +} SpvReflectGenerator; + +enum { + SPV_REFLECT_MAX_ARRAY_DIMS = 32, + SPV_REFLECT_MAX_DESCRIPTOR_SETS = 64, +}; + +enum { + SPV_REFLECT_BINDING_NUMBER_DONT_CHANGE = ~0, + SPV_REFLECT_SET_NUMBER_DONT_CHANGE = ~0 +}; + +typedef struct SpvReflectNumericTraits { + struct Scalar { + uint32_t width; + uint32_t signedness; + } scalar; + + struct Vector { + uint32_t component_count; + } vector; + + struct Matrix { + uint32_t column_count; + uint32_t row_count; + uint32_t stride; // Measured in bytes + } matrix; +} SpvReflectNumericTraits; + +typedef struct SpvReflectImageTraits { + SpvDim dim; + uint32_t depth; + uint32_t arrayed; + uint32_t ms; // 0: single-sampled; 1: multisampled + uint32_t sampled; + SpvImageFormat image_format; +} SpvReflectImageTraits; + +typedef struct SpvReflectArrayTraits { + uint32_t dims_count; + uint32_t dims[SPV_REFLECT_MAX_ARRAY_DIMS]; + uint32_t stride; // Measured in bytes +} SpvReflectArrayTraits; + +typedef struct SpvReflectBindingArrayTraits { + uint32_t dims_count; + uint32_t dims[SPV_REFLECT_MAX_ARRAY_DIMS]; +} SpvReflectBindingArrayTraits; + +/*! @struct SpvReflectTypeDescription + +*/ +typedef struct SpvReflectTypeDescription { + uint32_t id; + SpvOp op; + const char* type_name; + const char* struct_member_name; + SpvStorageClass storage_class; + SpvReflectTypeFlags type_flags; + SpvReflectDecorationFlags decoration_flags; + + struct Traits { + SpvReflectNumericTraits numeric; + SpvReflectImageTraits image; + SpvReflectArrayTraits array; + } traits; + + uint32_t member_count; + struct SpvReflectTypeDescription* members; +} SpvReflectTypeDescription; + + +/*! @struct SpvReflectInterfaceVariable + +*/ +typedef struct SpvReflectInterfaceVariable { + uint32_t spirv_id; + const char* name; + uint32_t location; + SpvStorageClass storage_class; + const char* semantic; + SpvReflectDecorationFlags decoration_flags; + SpvBuiltIn built_in; + SpvReflectNumericTraits numeric; + SpvReflectArrayTraits array; + + uint32_t member_count; + struct SpvReflectInterfaceVariable* members; + + SpvReflectFormat format; + + // NOTE: SPIR-V shares type references for variables + // that have the same underlying type. This means + // that the same type name will appear for multiple + // variables. + SpvReflectTypeDescription* type_description; + + struct { + uint32_t location; + } word_offset; +} SpvReflectInterfaceVariable; + +/*! @struct SpvReflectBlockVariable + +*/ +typedef struct SpvReflectBlockVariable { + uint32_t spirv_id; + const char* name; + uint32_t offset; // Measured in bytes + uint32_t absolute_offset; // Measured in bytes + uint32_t size; // Measured in bytes + uint32_t padded_size; // Measured in bytes + SpvReflectDecorationFlags decoration_flags; + SpvReflectNumericTraits numeric; + SpvReflectArrayTraits array; + SpvReflectVariableFlags flags; + + uint32_t member_count; + struct SpvReflectBlockVariable* members; + + SpvReflectTypeDescription* type_description; +} SpvReflectBlockVariable; + +/*! @struct SpvReflectDescriptorBinding + +*/ +typedef struct SpvReflectDescriptorBinding { + uint32_t spirv_id; + const char* name; + uint32_t binding; + uint32_t input_attachment_index; + uint32_t set; + SpvReflectDescriptorType descriptor_type; + SpvReflectResourceType resource_type; + SpvReflectImageTraits image; + SpvReflectBlockVariable block; + SpvReflectBindingArrayTraits array; + uint32_t count; + uint32_t accessed; + uint32_t uav_counter_id; + struct SpvReflectDescriptorBinding* uav_counter_binding; + + SpvReflectTypeDescription* type_description; + + struct { + uint32_t binding; + uint32_t set; + } word_offset; +} SpvReflectDescriptorBinding; + +/*! @struct SpvReflectDescriptorSet + +*/ +typedef struct SpvReflectDescriptorSet { + uint32_t set; + uint32_t binding_count; + SpvReflectDescriptorBinding** bindings; +} SpvReflectDescriptorSet; + +/*! @struct SpvReflectEntryPoint + + */ +typedef struct SpvReflectEntryPoint { + const char* name; + uint32_t id; + + SpvExecutionModel spirv_execution_model; + SpvReflectShaderStageFlagBits shader_stage; + + uint32_t input_variable_count; + SpvReflectInterfaceVariable* input_variables; + uint32_t output_variable_count; + SpvReflectInterfaceVariable* output_variables; + + uint32_t descriptor_set_count; + SpvReflectDescriptorSet* descriptor_sets; + + uint32_t used_uniform_count; + uint32_t* used_uniforms; + uint32_t used_push_constant_count; + uint32_t* used_push_constants; +} SpvReflectEntryPoint; + +/*! @struct SpvReflectShaderModule + +*/ +typedef struct SpvReflectShaderModule { + SpvReflectGenerator generator; + const char* entry_point_name; + uint32_t entry_point_id; + uint32_t entry_point_count; + SpvReflectEntryPoint* entry_points; + SpvSourceLanguage source_language; + uint32_t source_language_version; + const char* source_file; + const char* source_source; + SpvExecutionModel spirv_execution_model; + SpvReflectShaderStageFlagBits shader_stage; + uint32_t descriptor_binding_count; + SpvReflectDescriptorBinding* descriptor_bindings; + uint32_t descriptor_set_count; + SpvReflectDescriptorSet descriptor_sets[SPV_REFLECT_MAX_DESCRIPTOR_SETS]; + uint32_t input_variable_count; + SpvReflectInterfaceVariable* input_variables; + uint32_t output_variable_count; + SpvReflectInterfaceVariable* output_variables; + uint32_t push_constant_block_count; + SpvReflectBlockVariable* push_constant_blocks; + + struct Internal { + size_t spirv_size; + uint32_t* spirv_code; + uint32_t spirv_word_count; + + size_t type_description_count; + SpvReflectTypeDescription* type_descriptions; + } * _internal; + +} SpvReflectShaderModule; + +#if defined(__cplusplus) +extern "C" { +#endif + +/*! @fn spvReflectCreateShaderModule + + @param size Size in bytes of SPIR-V code. + @param p_code Pointer to SPIR-V code. + @param p_module Pointer to an instance of SpvReflectShaderModule. + @return SPV_REFLECT_RESULT_SUCCESS on success. + +*/ +SpvReflectResult spvReflectCreateShaderModule( + size_t size, + const void* p_code, + SpvReflectShaderModule* p_module +); + +SPV_REFLECT_DEPRECATED("renamed to spvReflectCreateShaderModule") +SpvReflectResult spvReflectGetShaderModule( + size_t size, + const void* p_code, + SpvReflectShaderModule* p_module +); + + +/*! @fn spvReflectDestroyShaderModule + + @param p_module Pointer to an instance of SpvReflectShaderModule. + +*/ +void spvReflectDestroyShaderModule(SpvReflectShaderModule* p_module); + + +/*! @fn spvReflectGetCodeSize + + @param p_module Pointer to an instance of SpvReflectShaderModule. + @return Returns the size of the SPIR-V in bytes + +*/ +uint32_t spvReflectGetCodeSize(const SpvReflectShaderModule* p_module); + + +/*! @fn spvReflectGetCode + + @param p_module Pointer to an instance of SpvReflectShaderModule. + @return Returns a const pointer to the compiled SPIR-V bytecode. + +*/ +const uint32_t* spvReflectGetCode(const SpvReflectShaderModule* p_module); + +/*! @fn spvReflectGetEntryPoint + + @param p_module Pointer to an instance of SpvReflectShaderModule. + @param entry_point Name of the requested entry point. + @return Returns a const pointer to the requested entry point, + or NULL if it's not found. +*/ +const SpvReflectEntryPoint* spvReflectGetEntryPoint( + const SpvReflectShaderModule* p_module, + const char* entry_point +); + +/*! @fn spvReflectEnumerateDescriptorBindings + + @param p_module Pointer to an instance of SpvReflectShaderModule. + @param p_count If pp_bindings is NULL, the module's descriptor binding + count (across all descriptor sets) will be stored here. + If pp_bindings is not NULL, *p_count must contain the + module's descriptor binding count. + @param pp_bindings If NULL, the module's total descriptor binding count + will be written to *p_count. + If non-NULL, pp_bindings must point to an array with + *p_count entries, where pointers to the module's + descriptor bindings will be written. The caller must not + free the binding pointers written to this array. + @return If successful, returns SPV_REFLECT_RESULT_SUCCESS. + Otherwise, the error code indicates the cause of the + failure. + +*/ +SpvReflectResult spvReflectEnumerateDescriptorBindings( + const SpvReflectShaderModule* p_module, + uint32_t* p_count, + SpvReflectDescriptorBinding** pp_bindings +); + +/*! @fn spvReflectEnumerateEntryPointDescriptorBindings + @brief Creates a listing of all descriptor bindings that are used in the + static call tree of the given entry point. + @param p_module Pointer to an instance of SpvReflectShaderModule. + @param entry_point The name of the entry point to get the descriptor bindings for. + @param p_count If pp_bindings is NULL, the entry point's descriptor binding + count (across all descriptor sets) will be stored here. + If pp_bindings is not NULL, *p_count must contain the + entry points's descriptor binding count. + @param pp_bindings If NULL, the entry point's total descriptor binding count + will be written to *p_count. + If non-NULL, pp_bindings must point to an array with + *p_count entries, where pointers to the entry point's + descriptor bindings will be written. The caller must not + free the binding pointers written to this array. + @return If successful, returns SPV_REFLECT_RESULT_SUCCESS. + Otherwise, the error code indicates the cause of the + failure. + +*/ +SpvReflectResult spvReflectEnumerateEntryPointDescriptorBindings( + const SpvReflectShaderModule* p_module, + const char* entry_point, + uint32_t* p_count, + SpvReflectDescriptorBinding** pp_bindings +); + +/*! @fn spvReflectEnumerateDescriptorSets + + @param p_module Pointer to an instance of SpvReflectShaderModule. + @param p_count If pp_sets is NULL, the module's descriptor set + count will be stored here. + If pp_sets is not NULL, *p_count must contain the + module's descriptor set count. + @param pp_sets If NULL, the module's total descriptor set count + will be written to *p_count. + If non-NULL, pp_sets must point to an array with + *p_count entries, where pointers to the module's + descriptor sets will be written. The caller must not + free the descriptor set pointers written to this array. + @return If successful, returns SPV_REFLECT_RESULT_SUCCESS. + Otherwise, the error code indicates the cause of the + failure. + +*/ +SpvReflectResult spvReflectEnumerateDescriptorSets( + const SpvReflectShaderModule* p_module, + uint32_t* p_count, + SpvReflectDescriptorSet** pp_sets +); + +/*! @fn spvReflectEnumerateEntryPointDescriptorSets + @brief Creates a listing of all descriptor sets and their bindings that are + used in the static call tree of a given entry point. + @param p_module Pointer to an instance of SpvReflectShaderModule. + @param entry_point The name of the entry point to get the descriptor bindings for. + @param p_count If pp_sets is NULL, the module's descriptor set + count will be stored here. + If pp_sets is not NULL, *p_count must contain the + module's descriptor set count. + @param pp_sets If NULL, the module's total descriptor set count + will be written to *p_count. + If non-NULL, pp_sets must point to an array with + *p_count entries, where pointers to the module's + descriptor sets will be written. The caller must not + free the descriptor set pointers written to this array. + @return If successful, returns SPV_REFLECT_RESULT_SUCCESS. + Otherwise, the error code indicates the cause of the + failure. + +*/ +SpvReflectResult spvReflectEnumerateEntryPointDescriptorSets( + const SpvReflectShaderModule* p_module, + const char* entry_point, + uint32_t* p_count, + SpvReflectDescriptorSet** pp_sets +); + + +/*! @fn spvReflectEnumerateInputVariables + @brief If the module contains multiple entry points, this will only get + the input variables for the first one. + @param p_module Pointer to an instance of SpvReflectShaderModule. + @param p_count If pp_variables is NULL, the module's input variable + count will be stored here. + If pp_variables is not NULL, *p_count must contain + the module's input variable count. + @param pp_variables If NULL, the module's input variable count will be + written to *p_count. + If non-NULL, pp_variables must point to an array with + *p_count entries, where pointers to the module's + input variables will be written. The caller must not + free the interface variables written to this array. + @return If successful, returns SPV_REFLECT_RESULT_SUCCESS. + Otherwise, the error code indicates the cause of the + failure. + +*/ +SpvReflectResult spvReflectEnumerateInputVariables( + const SpvReflectShaderModule* p_module, + uint32_t* p_count, + SpvReflectInterfaceVariable** pp_variables +); + +/*! @fn spvReflectEnumerateEntryPointInputVariables + @brief Enumerate the input variables for a given entry point. + @param entry_point The name of the entry point to get the input variables for. + @param p_module Pointer to an instance of SpvReflectShaderModule. + @param p_count If pp_variables is NULL, the entry point's input variable + count will be stored here. + If pp_variables is not NULL, *p_count must contain + the entry point's input variable count. + @param pp_variables If NULL, the entry point's input variable count will be + written to *p_count. + If non-NULL, pp_variables must point to an array with + *p_count entries, where pointers to the entry point's + input variables will be written. The caller must not + free the interface variables written to this array. + @return If successful, returns SPV_REFLECT_RESULT_SUCCESS. + Otherwise, the error code indicates the cause of the + failure. + +*/ +SpvReflectResult spvReflectEnumerateEntryPointInputVariables( + const SpvReflectShaderModule* p_module, + const char* entry_point, + uint32_t* p_count, + SpvReflectInterfaceVariable** pp_variables +); + + +/*! @fn spvReflectEnumerateOutputVariables + @brief Note: If the module contains multiple entry points, this will only get + the output variables for the first one. + @param p_module Pointer to an instance of SpvReflectShaderModule. + @param p_count If pp_variables is NULL, the module's output variable + count will be stored here. + If pp_variables is not NULL, *p_count must contain + the module's output variable count. + @param pp_variables If NULL, the module's output variable count will be + written to *p_count. + If non-NULL, pp_variables must point to an array with + *p_count entries, where pointers to the module's + output variables will be written. The caller must not + free the interface variables written to this array. + @return If successful, returns SPV_REFLECT_RESULT_SUCCESS. + Otherwise, the error code indicates the cause of the + failure. + +*/ +SpvReflectResult spvReflectEnumerateOutputVariables( + const SpvReflectShaderModule* p_module, + uint32_t* p_count, + SpvReflectInterfaceVariable** pp_variables +); + +/*! @fn spvReflectEnumerateEntryPointOutputVariables + @brief Enumerate the output variables for a given entry point. + @param p_module Pointer to an instance of SpvReflectShaderModule. + @param entry_point The name of the entry point to get the output variables for. + @param p_count If pp_variables is NULL, the entry point's output variable + count will be stored here. + If pp_variables is not NULL, *p_count must contain + the entry point's output variable count. + @param pp_variables If NULL, the entry point's output variable count will be + written to *p_count. + If non-NULL, pp_variables must point to an array with + *p_count entries, where pointers to the entry point's + output variables will be written. The caller must not + free the interface variables written to this array. + @return If successful, returns SPV_REFLECT_RESULT_SUCCESS. + Otherwise, the error code indicates the cause of the + failure. + +*/ +SpvReflectResult spvReflectEnumerateEntryPointOutputVariables( + const SpvReflectShaderModule* p_module, + const char* entry_point, + uint32_t* p_count, + SpvReflectInterfaceVariable** pp_variables +); + + +/*! @fn spvReflectEnumeratePushConstantBlocks + @brief Note: If the module contains multiple entry points, this will only get + the push constant blocks for the first one. + @param p_module Pointer to an instance of SpvReflectShaderModule. + @param p_count If pp_blocks is NULL, the module's push constant + block count will be stored here. + If pp_blocks is not NULL, *p_count must + contain the module's push constant block count. + @param pp_blocks If NULL, the module's push constant block count + will be written to *p_count. + If non-NULL, pp_blocks must point to an + array with *p_count entries, where pointers to + the module's push constant blocks will be written. + The caller must not free the block variables written + to this array. + @return If successful, returns SPV_REFLECT_RESULT_SUCCESS. + Otherwise, the error code indicates the cause of the + failure. + +*/ +SpvReflectResult spvReflectEnumeratePushConstantBlocks( + const SpvReflectShaderModule* p_module, + uint32_t* p_count, + SpvReflectBlockVariable** pp_blocks +); +SPV_REFLECT_DEPRECATED("renamed to spvReflectEnumeratePushConstantBlocks") +SpvReflectResult spvReflectEnumeratePushConstants( + const SpvReflectShaderModule* p_module, + uint32_t* p_count, + SpvReflectBlockVariable** pp_blocks +); + +/*! @fn spvReflectEnumerateEntryPointPushConstantBlocks + @brief Enumerate the push constant blocks used in the static call tree of a + given entry point. + @param p_module Pointer to an instance of SpvReflectShaderModule. + @param p_count If pp_blocks is NULL, the entry point's push constant + block count will be stored here. + If pp_blocks is not NULL, *p_count must + contain the entry point's push constant block count. + @param pp_blocks If NULL, the entry point's push constant block count + will be written to *p_count. + If non-NULL, pp_blocks must point to an + array with *p_count entries, where pointers to + the entry point's push constant blocks will be written. + The caller must not free the block variables written + to this array. + @return If successful, returns SPV_REFLECT_RESULT_SUCCESS. + Otherwise, the error code indicates the cause of the + failure. + +*/ +SpvReflectResult spvReflectEnumerateEntryPointPushConstantBlocks( + const SpvReflectShaderModule* p_module, + const char* entry_point, + uint32_t* p_count, + SpvReflectBlockVariable** pp_blocks +); + + +/*! @fn spvReflectGetDescriptorBinding + + @param p_module Pointer to an instance of SpvReflectShaderModule. + @param binding_number The "binding" value of the requested descriptor + binding. + @param set_number The "set" value of the requested descriptor binding. + @param p_result If successful, SPV_REFLECT_RESULT_SUCCESS will be + written to *p_result. Otherwise, a error code + indicating the cause of the failure will be stored + here. + @return If the module contains a descriptor binding that + matches the provided [binding_number, set_number] + values, a pointer to that binding is returned. The + caller must not free this pointer. + If no match can be found, or if an unrelated error + occurs, the return value will be NULL. Detailed + error results are written to *pResult. +@note If the module contains multiple desriptor bindings + with the same set and binding numbers, there are + no guarantees about which binding will be returned. + +*/ +const SpvReflectDescriptorBinding* spvReflectGetDescriptorBinding( + const SpvReflectShaderModule* p_module, + uint32_t binding_number, + uint32_t set_number, + SpvReflectResult* p_result +); + +/*! @fn spvReflectGetEntryPointDescriptorBinding + @brief Get the descriptor binding with the given binding number and set + number that is used in the static call tree of a certain entry + point. + @param p_module Pointer to an instance of SpvReflectShaderModule. + @param entry_point The entry point to get the binding from. + @param binding_number The "binding" value of the requested descriptor + binding. + @param set_number The "set" value of the requested descriptor binding. + @param p_result If successful, SPV_REFLECT_RESULT_SUCCESS will be + written to *p_result. Otherwise, a error code + indicating the cause of the failure will be stored + here. + @return If the entry point contains a descriptor binding that + matches the provided [binding_number, set_number] + values, a pointer to that binding is returned. The + caller must not free this pointer. + If no match can be found, or if an unrelated error + occurs, the return value will be NULL. Detailed + error results are written to *pResult. +@note If the entry point contains multiple desriptor bindings + with the same set and binding numbers, there are + no guarantees about which binding will be returned. + +*/ +const SpvReflectDescriptorBinding* spvReflectGetEntryPointDescriptorBinding( + const SpvReflectShaderModule* p_module, + const char* entry_point, + uint32_t binding_number, + uint32_t set_number, + SpvReflectResult* p_result +); + + +/*! @fn spvReflectGetDescriptorSet + + @param p_module Pointer to an instance of SpvReflectShaderModule. + @param set_number The "set" value of the requested descriptor set. + @param p_result If successful, SPV_REFLECT_RESULT_SUCCESS will be + written to *p_result. Otherwise, a error code + indicating the cause of the failure will be stored + here. + @return If the module contains a descriptor set with the + provided set_number, a pointer to that set is + returned. The caller must not free this pointer. + If no match can be found, or if an unrelated error + occurs, the return value will be NULL. Detailed + error results are written to *pResult. + +*/ +const SpvReflectDescriptorSet* spvReflectGetDescriptorSet( + const SpvReflectShaderModule* p_module, + uint32_t set_number, + SpvReflectResult* p_result +); + +/*! @fn spvReflectGetEntryPointDescriptorSet + + @param p_module Pointer to an instance of SpvReflectShaderModule. + @param entry_point The entry point to get the descriptor set from. + @param set_number The "set" value of the requested descriptor set. + @param p_result If successful, SPV_REFLECT_RESULT_SUCCESS will be + written to *p_result. Otherwise, a error code + indicating the cause of the failure will be stored + here. + @return If the entry point contains a descriptor set with the + provided set_number, a pointer to that set is + returned. The caller must not free this pointer. + If no match can be found, or if an unrelated error + occurs, the return value will be NULL. Detailed + error results are written to *pResult. + +*/ +const SpvReflectDescriptorSet* spvReflectGetEntryPointDescriptorSet( + const SpvReflectShaderModule* p_module, + const char* entry_point, + uint32_t set_number, + SpvReflectResult* p_result +); + + +/* @fn spvReflectGetInputVariableByLocation + + @param p_module Pointer to an instance of SpvReflectShaderModule. + @param location The "location" value of the requested input variable. + A location of 0xFFFFFFFF will always return NULL + with *p_result == ELEMENT_NOT_FOUND. + @param p_result If successful, SPV_REFLECT_RESULT_SUCCESS will be + written to *p_result. Otherwise, a error code + indicating the cause of the failure will be stored + here. + @return If the module contains an input interface variable + with the provided location value, a pointer to that + variable is returned. The caller must not free this + pointer. + If no match can be found, or if an unrelated error + occurs, the return value will be NULL. Detailed + error results are written to *pResult. +@note + +*/ +const SpvReflectInterfaceVariable* spvReflectGetInputVariableByLocation( + const SpvReflectShaderModule* p_module, + uint32_t location, + SpvReflectResult* p_result +); +SPV_REFLECT_DEPRECATED("renamed to spvReflectGetInputVariableByLocation") +const SpvReflectInterfaceVariable* spvReflectGetInputVariable( + const SpvReflectShaderModule* p_module, + uint32_t location, + SpvReflectResult* p_result +); + +/* @fn spvReflectGetEntryPointInputVariableByLocation + + @param p_module Pointer to an instance of SpvReflectShaderModule. + @param entry_point The entry point to get the input variable from. + @param location The "location" value of the requested input variable. + A location of 0xFFFFFFFF will always return NULL + with *p_result == ELEMENT_NOT_FOUND. + @param p_result If successful, SPV_REFLECT_RESULT_SUCCESS will be + written to *p_result. Otherwise, a error code + indicating the cause of the failure will be stored + here. + @return If the entry point contains an input interface variable + with the provided location value, a pointer to that + variable is returned. The caller must not free this + pointer. + If no match can be found, or if an unrelated error + occurs, the return value will be NULL. Detailed + error results are written to *pResult. +@note + +*/ +const SpvReflectInterfaceVariable* spvReflectGetEntryPointInputVariableByLocation( + const SpvReflectShaderModule* p_module, + const char* entry_point, + uint32_t location, + SpvReflectResult* p_result +); + +/* @fn spvReflectGetInputVariableBySemantic + + @param p_module Pointer to an instance of SpvReflectShaderModule. + @param semantic The "semantic" value of the requested input variable. + A semantic of NULL will return NULL. + A semantic of "" will always return NULL with + *p_result == ELEMENT_NOT_FOUND. + @param p_result If successful, SPV_REFLECT_RESULT_SUCCESS will be + written to *p_result. Otherwise, a error code + indicating the cause of the failure will be stored + here. + @return If the module contains an input interface variable + with the provided semantic, a pointer to that + variable is returned. The caller must not free this + pointer. + If no match can be found, or if an unrelated error + occurs, the return value will be NULL. Detailed + error results are written to *pResult. +@note + +*/ +const SpvReflectInterfaceVariable* spvReflectGetInputVariableBySemantic( + const SpvReflectShaderModule* p_module, + const char* semantic, + SpvReflectResult* p_result +); + +/* @fn spvReflectGetEntryPointInputVariableBySemantic + + @param p_module Pointer to an instance of SpvReflectShaderModule. + @param entry_point The entry point to get the input variable from. + @param semantic The "semantic" value of the requested input variable. + A semantic of NULL will return NULL. + A semantic of "" will always return NULL with + *p_result == ELEMENT_NOT_FOUND. + @param p_result If successful, SPV_REFLECT_RESULT_SUCCESS will be + written to *p_result. Otherwise, a error code + indicating the cause of the failure will be stored + here. + @return If the entry point contains an input interface variable + with the provided semantic, a pointer to that + variable is returned. The caller must not free this + pointer. + If no match can be found, or if an unrelated error + occurs, the return value will be NULL. Detailed + error results are written to *pResult. +@note + +*/ +const SpvReflectInterfaceVariable* spvReflectGetEntryPointInputVariableBySemantic( + const SpvReflectShaderModule* p_module, + const char* entry_point, + const char* semantic, + SpvReflectResult* p_result +); + +/* @fn spvReflectGetOutputVariableByLocation + + @param p_module Pointer to an instance of SpvReflectShaderModule. + @param location The "location" value of the requested output variable. + A location of 0xFFFFFFFF will always return NULL + with *p_result == ELEMENT_NOT_FOUND. + @param p_result If successful, SPV_REFLECT_RESULT_SUCCESS will be + written to *p_result. Otherwise, a error code + indicating the cause of the failure will be stored + here. + @return If the module contains an output interface variable + with the provided location value, a pointer to that + variable is returned. The caller must not free this + pointer. + If no match can be found, or if an unrelated error + occurs, the return value will be NULL. Detailed + error results are written to *pResult. +@note + +*/ +const SpvReflectInterfaceVariable* spvReflectGetOutputVariableByLocation( + const SpvReflectShaderModule* p_module, + uint32_t location, + SpvReflectResult* p_result +); +SPV_REFLECT_DEPRECATED("renamed to spvReflectGetOutputVariableByLocation") +const SpvReflectInterfaceVariable* spvReflectGetOutputVariable( + const SpvReflectShaderModule* p_module, + uint32_t location, + SpvReflectResult* p_result +); + +/* @fn spvReflectGetEntryPointOutputVariableByLocation + + @param p_module Pointer to an instance of SpvReflectShaderModule. + @param entry_point The entry point to get the output variable from. + @param location The "location" value of the requested output variable. + A location of 0xFFFFFFFF will always return NULL + with *p_result == ELEMENT_NOT_FOUND. + @param p_result If successful, SPV_REFLECT_RESULT_SUCCESS will be + written to *p_result. Otherwise, a error code + indicating the cause of the failure will be stored + here. + @return If the entry point contains an output interface variable + with the provided location value, a pointer to that + variable is returned. The caller must not free this + pointer. + If no match can be found, or if an unrelated error + occurs, the return value will be NULL. Detailed + error results are written to *pResult. +@note + +*/ +const SpvReflectInterfaceVariable* spvReflectGetEntryPointOutputVariableByLocation( + const SpvReflectShaderModule* p_module, + const char* entry_point, + uint32_t location, + SpvReflectResult* p_result +); + +/* @fn spvReflectGetOutputVariableBySemantic + + @param p_module Pointer to an instance of SpvReflectShaderModule. + @param semantic The "semantic" value of the requested output variable. + A semantic of NULL will return NULL. + A semantic of "" will always return NULL with + *p_result == ELEMENT_NOT_FOUND. + @param p_result If successful, SPV_REFLECT_RESULT_SUCCESS will be + written to *p_result. Otherwise, a error code + indicating the cause of the failure will be stored + here. + @return If the module contains an output interface variable + with the provided semantic, a pointer to that + variable is returned. The caller must not free this + pointer. + If no match can be found, or if an unrelated error + occurs, the return value will be NULL. Detailed + error results are written to *pResult. +@note + +*/ +const SpvReflectInterfaceVariable* spvReflectGetOutputVariableBySemantic( + const SpvReflectShaderModule* p_module, + const char* semantic, + SpvReflectResult* p_result +); + +/* @fn spvReflectGetEntryPointOutputVariableBySemantic + + @param p_module Pointer to an instance of SpvReflectShaderModule. + @param entry_point The entry point to get the output variable from. + @param semantic The "semantic" value of the requested output variable. + A semantic of NULL will return NULL. + A semantic of "" will always return NULL with + *p_result == ELEMENT_NOT_FOUND. + @param p_result If successful, SPV_REFLECT_RESULT_SUCCESS will be + written to *p_result. Otherwise, a error code + indicating the cause of the failure will be stored + here. + @return If the entry point contains an output interface variable + with the provided semantic, a pointer to that + variable is returned. The caller must not free this + pointer. + If no match can be found, or if an unrelated error + occurs, the return value will be NULL. Detailed + error results are written to *pResult. +@note + +*/ +const SpvReflectInterfaceVariable* spvReflectGetEntryPointOutputVariableBySemantic( + const SpvReflectShaderModule* p_module, + const char* entry_point, + const char* semantic, + SpvReflectResult* p_result +); + +/*! @fn spvReflectGetPushConstantBlock + + @param p_module Pointer to an instance of SpvReflectShaderModule. + @param index The index of the desired block within the module's + array of push constant blocks. + @param p_result If successful, SPV_REFLECT_RESULT_SUCCESS will be + written to *p_result. Otherwise, a error code + indicating the cause of the failure will be stored + here. + @return If the provided index is within range, a pointer to + the corresponding push constant block is returned. + The caller must not free this pointer. + If no match can be found, or if an unrelated error + occurs, the return value will be NULL. Detailed + error results are written to *pResult. + +*/ +const SpvReflectBlockVariable* spvReflectGetPushConstantBlock( + const SpvReflectShaderModule* p_module, + uint32_t index, + SpvReflectResult* p_result +); +SPV_REFLECT_DEPRECATED("renamed to spvReflectGetPushConstantBlock") +const SpvReflectBlockVariable* spvReflectGetPushConstant( + const SpvReflectShaderModule* p_module, + uint32_t index, + SpvReflectResult* p_result +); + +/*! @fn spvReflectGetEntryPointPushConstantBlock + @brief Get the push constant block corresponding to the given entry point. + As by the Vulkan specification there can be no more than one push + constant block used by a given entry point, so if there is one it will + be returned, otherwise NULL will be returned. + @param p_module Pointer to an instance of SpvReflectShaderModule. + @param entry_point The entry point to get the push constant block from. + @param p_result If successful, SPV_REFLECT_RESULT_SUCCESS will be + written to *p_result. Otherwise, a error code + indicating the cause of the failure will be stored + here. + @return If the provided index is within range, a pointer to + the corresponding push constant block is returned. + The caller must not free this pointer. + If no match can be found, or if an unrelated error + occurs, the return value will be NULL. Detailed + error results are written to *pResult. + +*/ +const SpvReflectBlockVariable* spvReflectGetEntryPointPushConstantBlock( + const SpvReflectShaderModule* p_module, + const char* entry_point, + SpvReflectResult* p_result +); + + +/*! @fn spvReflectChangeDescriptorBindingNumbers + @brief Assign new set and/or binding numbers to a descriptor binding. + In addition to updating the reflection data, this function modifies + the underlying SPIR-V bytecode. The updated code can be retrieved + with spvReflectGetCode(). If the binding is used in multiple + entry points within the module, it will be changed in all of them. + @param p_module Pointer to an instance of SpvReflectShaderModule. + @param p_binding Pointer to the descriptor binding to modify. + @param new_binding_number The new binding number to assign to the + provided descriptor binding. + To leave the binding number unchanged, pass + SPV_REFLECT_BINDING_NUMBER_DONT_CHANGE. + @param new_set_number The new set number to assign to the + provided descriptor binding. Successfully changing + a descriptor binding's set number invalidates all + existing SpvReflectDescriptorBinding and + SpvReflectDescriptorSet pointers from this module. + To leave the set number unchanged, pass + SPV_REFLECT_SET_NUMBER_DONT_CHANGE. + @return If successful, returns SPV_REFLECT_RESULT_SUCCESS. + Otherwise, the error code indicates the cause of + the failure. +*/ +SpvReflectResult spvReflectChangeDescriptorBindingNumbers( + SpvReflectShaderModule* p_module, + const SpvReflectDescriptorBinding* p_binding, + uint32_t new_binding_number, + uint32_t new_set_number +); +SPV_REFLECT_DEPRECATED("Renamed to spvReflectChangeDescriptorBindingNumbers") +SpvReflectResult spvReflectChangeDescriptorBindingNumber( + SpvReflectShaderModule* p_module, + const SpvReflectDescriptorBinding* p_descriptor_binding, + uint32_t new_binding_number, + uint32_t optional_new_set_number +); + +/*! @fn spvReflectChangeDescriptorSetNumber + @brief Assign a new set number to an entire descriptor set (including + all descriptor bindings in that set). + In addition to updating the reflection data, this function modifies + the underlying SPIR-V bytecode. The updated code can be retrieved + with spvReflectGetCode(). If the descriptor set is used in + multiple entry points within the module, it will be modified in all + of them. + @param p_module Pointer to an instance of SpvReflectShaderModule. + @param p_set Pointer to the descriptor binding to modify. + @param new_set_number The new set number to assign to the + provided descriptor set, and all its descriptor + bindings. Successfully changing a descriptor + binding's set number invalidates all existing + SpvReflectDescriptorBinding and + SpvReflectDescriptorSet pointers from this module. + To leave the set number unchanged, pass + SPV_REFLECT_SET_NUMBER_DONT_CHANGE. + @return If successful, returns SPV_REFLECT_RESULT_SUCCESS. + Otherwise, the error code indicates the cause of + the failure. +*/ +SpvReflectResult spvReflectChangeDescriptorSetNumber( + SpvReflectShaderModule* p_module, + const SpvReflectDescriptorSet* p_set, + uint32_t new_set_number +); + +/*! @fn spvReflectChangeInputVariableLocation + @brief Assign a new location to an input interface variable. + In addition to updating the reflection data, this function modifies + the underlying SPIR-V bytecode. The updated code can be retrieved + with spvReflectGetCode(). + It is the caller's responsibility to avoid assigning the same + location to multiple input variables. If the input variable is used + by multiple entry points in the module, it will be changed in all of + them. + @param p_module Pointer to an instance of SpvReflectShaderModule. + @param p_input_variable Pointer to the input variable to update. + @param new_location The new location to assign to p_input_variable. + @return If successful, returns SPV_REFLECT_RESULT_SUCCESS. + Otherwise, the error code indicates the cause of + the failure. + +*/ +SpvReflectResult spvReflectChangeInputVariableLocation( + SpvReflectShaderModule* p_module, + const SpvReflectInterfaceVariable* p_input_variable, + uint32_t new_location +); + + +/*! @fn spvReflectChangeOutputVariableLocation + @brief Assign a new location to an output interface variable. + In addition to updating the reflection data, this function modifies + the underlying SPIR-V bytecode. The updated code can be retrieved + with spvReflectGetCode(). + It is the caller's responsibility to avoid assigning the same + location to multiple output variables. If the output variable is used + by multiple entry points in the module, it will be changed in all of + them. + @param p_module Pointer to an instance of SpvReflectShaderModule. + @param p_output_variable Pointer to the output variable to update. + @param new_location The new location to assign to p_output_variable. + @return If successful, returns SPV_REFLECT_RESULT_SUCCESS. + Otherwise, the error code indicates the cause of + the failure. + +*/ +SpvReflectResult spvReflectChangeOutputVariableLocation( + SpvReflectShaderModule* p_module, + const SpvReflectInterfaceVariable* p_output_variable, + uint32_t new_location +); + + +/*! @fn spvReflectSourceLanguage + + @param source_lang The source language code. + @return Returns string of source language specified in \a source_lang. + The caller must not free the memory associated with this string. +*/ +const char* spvReflectSourceLanguage(SpvSourceLanguage source_lang); + +#if defined(__cplusplus) +}; +#endif + +#if defined(__cplusplus) +#include <cstdlib> +#include <string> +#include <vector> + +namespace spv_reflect { + +/*! \class ShaderModule + +*/ +class ShaderModule { +public: + ShaderModule(); + ShaderModule(size_t size, const void* p_code); + ShaderModule(const std::vector<uint8_t>& code); + ShaderModule(const std::vector<uint32_t>& code); + ~ShaderModule(); + + SpvReflectResult GetResult() const; + + const SpvReflectShaderModule& GetShaderModule() const; + + uint32_t GetCodeSize() const; + const uint32_t* GetCode() const; + + const char* GetEntryPointName() const; + + const char* GetSourceFile() const; + + uint32_t GetEntryPointCount() const; + const char* GetEntryPointName(uint32_t index) const; + + SpvReflectShaderStageFlagBits GetShaderStage() const; + SPV_REFLECT_DEPRECATED("Renamed to GetShaderStage") + SpvReflectShaderStageFlagBits GetVulkanShaderStage() const { + return GetShaderStage(); + } + + SpvReflectResult EnumerateDescriptorBindings(uint32_t* p_count, SpvReflectDescriptorBinding** pp_bindings) const; + SpvReflectResult EnumerateEntryPointDescriptorBindings(const char* entry_point, uint32_t* p_count, SpvReflectDescriptorBinding** pp_bindings) const; + SpvReflectResult EnumerateDescriptorSets( uint32_t* p_count, SpvReflectDescriptorSet** pp_sets) const ; + SpvReflectResult EnumerateEntryPointDescriptorSets(const char* entry_point, uint32_t* p_count, SpvReflectDescriptorSet** pp_sets) const ; + SpvReflectResult EnumerateInputVariables(uint32_t* p_count,SpvReflectInterfaceVariable** pp_variables) const; + SpvReflectResult EnumerateEntryPointInputVariables(const char* entry_point, uint32_t* p_count,SpvReflectInterfaceVariable** pp_variables) const; + SpvReflectResult EnumerateOutputVariables(uint32_t* p_count,SpvReflectInterfaceVariable** pp_variables) const; + SpvReflectResult EnumerateEntryPointOutputVariables(const char* entry_point, uint32_t* p_count,SpvReflectInterfaceVariable** pp_variables) const; + SpvReflectResult EnumeratePushConstantBlocks(uint32_t* p_count, SpvReflectBlockVariable** pp_blocks) const; + SpvReflectResult EnumerateEntryPointPushConstantBlocks(const char* entry_point, uint32_t* p_count, SpvReflectBlockVariable** pp_blocks) const; + SPV_REFLECT_DEPRECATED("Renamed to EnumeratePushConstantBlocks") + SpvReflectResult EnumeratePushConstants(uint32_t* p_count, SpvReflectBlockVariable** pp_blocks) const { + return EnumeratePushConstantBlocks(p_count, pp_blocks); + } + + const SpvReflectDescriptorBinding* GetDescriptorBinding(uint32_t binding_number, uint32_t set_number, SpvReflectResult* p_result = nullptr) const; + const SpvReflectDescriptorBinding* GetEntryPointDescriptorBinding(const char* entry_point, uint32_t binding_number, uint32_t set_number, SpvReflectResult* p_result = nullptr) const; + const SpvReflectDescriptorSet* GetDescriptorSet(uint32_t set_number, SpvReflectResult* p_result = nullptr) const; + const SpvReflectDescriptorSet* GetEntryPointDescriptorSet(const char* entry_point, uint32_t set_number, SpvReflectResult* p_result = nullptr) const; + const SpvReflectInterfaceVariable* GetInputVariableByLocation(uint32_t location, SpvReflectResult* p_result = nullptr) const; + SPV_REFLECT_DEPRECATED("Renamed to GetInputVariableByLocation") + const SpvReflectInterfaceVariable* GetInputVariable(uint32_t location, SpvReflectResult* p_result = nullptr) const { + return GetInputVariableByLocation(location, p_result); + } + const SpvReflectInterfaceVariable* GetEntryPointInputVariableByLocation(const char* entry_point, uint32_t location, SpvReflectResult* p_result = nullptr) const; + const SpvReflectInterfaceVariable* GetInputVariableBySemantic(const char* semantic, SpvReflectResult* p_result = nullptr) const; + const SpvReflectInterfaceVariable* GetEntryPointInputVariableBySemantic(const char* entry_point, const char* semantic, SpvReflectResult* p_result = nullptr) const; + const SpvReflectInterfaceVariable* GetOutputVariableByLocation(uint32_t location, SpvReflectResult* p_result = nullptr) const; + SPV_REFLECT_DEPRECATED("Renamed to GetOutputVariableByLocation") + const SpvReflectInterfaceVariable* GetOutputVariable(uint32_t location, SpvReflectResult* p_result = nullptr) const { + return GetOutputVariableByLocation(location, p_result); + } + const SpvReflectInterfaceVariable* GetEntryPointOutputVariableByLocation(const char* entry_point, uint32_t location, SpvReflectResult* p_result = nullptr) const; + const SpvReflectInterfaceVariable* GetOutputVariableBySemantic(const char* semantic, SpvReflectResult* p_result = nullptr) const; + const SpvReflectInterfaceVariable* GetEntryPointOutputVariableBySemantic(const char* entry_point, const char* semantic, SpvReflectResult* p_result = nullptr) const; + const SpvReflectBlockVariable* GetPushConstantBlock(uint32_t index, SpvReflectResult* p_result = nullptr) const; + SPV_REFLECT_DEPRECATED("Renamed to GetPushConstantBlock") + const SpvReflectBlockVariable* GetPushConstant(uint32_t index, SpvReflectResult* p_result = nullptr) const { + return GetPushConstantBlock(index, p_result); + } + const SpvReflectBlockVariable* GetEntryPointPushConstantBlock(const char* entry_point, SpvReflectResult* p_result = nullptr) const; + + SpvReflectResult ChangeDescriptorBindingNumbers(const SpvReflectDescriptorBinding* p_binding, + uint32_t new_binding_number = SPV_REFLECT_BINDING_NUMBER_DONT_CHANGE, + uint32_t optional_new_set_number = SPV_REFLECT_SET_NUMBER_DONT_CHANGE); + SPV_REFLECT_DEPRECATED("Renamed to ChangeDescriptorBindingNumbers") + SpvReflectResult ChangeDescriptorBindingNumber(const SpvReflectDescriptorBinding* p_binding, uint32_t new_binding_number = SPV_REFLECT_BINDING_NUMBER_DONT_CHANGE, + uint32_t new_set_number = SPV_REFLECT_SET_NUMBER_DONT_CHANGE) { + return ChangeDescriptorBindingNumbers(p_binding, new_binding_number, new_set_number); + } + SpvReflectResult ChangeDescriptorSetNumber(const SpvReflectDescriptorSet* p_set, uint32_t new_set_number = SPV_REFLECT_SET_NUMBER_DONT_CHANGE); + SpvReflectResult ChangeInputVariableLocation(const SpvReflectInterfaceVariable* p_input_variable, uint32_t new_location); + SpvReflectResult ChangeOutputVariableLocation(const SpvReflectInterfaceVariable* p_output_variable, uint32_t new_location); + +private: + mutable SpvReflectResult m_result = SPV_REFLECT_RESULT_NOT_READY; + SpvReflectShaderModule m_module = {}; +}; + + +// ================================================================================================= +// ShaderModule +// ================================================================================================= + +/*! @fn ShaderModule + +*/ +inline ShaderModule::ShaderModule() {} + + +/*! @fn ShaderModule + + @param size + @param p_code + +*/ +inline ShaderModule::ShaderModule(size_t size, const void* p_code) { + m_result = spvReflectCreateShaderModule( + size, + p_code, + &m_module); +} + +/*! @fn ShaderModule + + @param code + +*/ +inline ShaderModule::ShaderModule(const std::vector<uint8_t>& code) { + m_result = spvReflectCreateShaderModule( + code.size(), + code.data(), + &m_module); +} + +/*! @fn ShaderModule + + @param code + +*/ +inline ShaderModule::ShaderModule(const std::vector<uint32_t>& code) { + m_result = spvReflectCreateShaderModule( + code.size() * sizeof(uint32_t), + code.data(), + &m_module); +} + +/*! @fn ~ShaderModule + +*/ +inline ShaderModule::~ShaderModule() { + spvReflectDestroyShaderModule(&m_module); +} + + +/*! @fn GetResult + + @return + +*/ +inline SpvReflectResult ShaderModule::GetResult() const { + return m_result; +} + + +/*! @fn GetShaderModule + + @return + +*/ +inline const SpvReflectShaderModule& ShaderModule::GetShaderModule() const { + return m_module; +} + + +/*! @fn GetCodeSize + + @return + + */ +inline uint32_t ShaderModule::GetCodeSize() const { + return spvReflectGetCodeSize(&m_module); +} + + +/*! @fn GetCode + + @return + +*/ +inline const uint32_t* ShaderModule::GetCode() const { + return spvReflectGetCode(&m_module); +} + + +/*! @fn GetEntryPoint + + @return Returns entry point + +*/ +inline const char* ShaderModule::GetEntryPointName() const { + return this->GetEntryPointName(0); +} + +/*! @fn GetEntryPoint + + @return Returns entry point + +*/ +inline const char* ShaderModule::GetSourceFile() const { + return m_module.source_file; +} + +/*! @fn GetEntryPointCount + + @param + @return +*/ +inline uint32_t ShaderModule::GetEntryPointCount() const { + return m_module.entry_point_count; +} + +/*! @fn GetEntryPointName + + @param index + @return +*/ +inline const char* ShaderModule::GetEntryPointName(uint32_t index) const { + return m_module.entry_points[index].name; +} + +/*! @fn GetShaderStage + + @return Returns Vulkan shader stage + +*/ +inline SpvReflectShaderStageFlagBits ShaderModule::GetShaderStage() const { + return m_module.shader_stage; +} + +/*! @fn EnumerateDescriptorBindings + + @param count + @param p_binding_numbers + @param pp_bindings + @return + +*/ +inline SpvReflectResult ShaderModule::EnumerateDescriptorBindings( + uint32_t* p_count, + SpvReflectDescriptorBinding** pp_bindings +) const +{ + m_result = spvReflectEnumerateDescriptorBindings( + &m_module, + p_count, + pp_bindings); + return m_result; +} + +/*! @fn EnumerateEntryPointDescriptorBindings + + @param entry_point + @param count + @param pp_bindings + @return + +*/ +inline SpvReflectResult ShaderModule::EnumerateEntryPointDescriptorBindings( + const char* entry_point, + uint32_t* p_count, + SpvReflectDescriptorBinding** pp_bindings +) const +{ + m_result = spvReflectEnumerateEntryPointDescriptorBindings( + &m_module, + entry_point, + p_count, + pp_bindings); + return m_result; +} + + +/*! @fn EnumerateDescriptorSets + + @param count + @param pp_sets + @return + +*/ +inline SpvReflectResult ShaderModule::EnumerateDescriptorSets( + uint32_t* p_count, + SpvReflectDescriptorSet** pp_sets +) const +{ + m_result = spvReflectEnumerateDescriptorSets( + &m_module, + p_count, + pp_sets); + return m_result; +} + +/*! @fn EnumerateEntryPointDescriptorSets + + @param entry_point + @param count + @param pp_sets + @return + +*/ +inline SpvReflectResult ShaderModule::EnumerateEntryPointDescriptorSets( + const char* entry_point, + uint32_t* p_count, + SpvReflectDescriptorSet** pp_sets +) const +{ + m_result = spvReflectEnumerateEntryPointDescriptorSets( + &m_module, + entry_point, + p_count, + pp_sets); + return m_result; +} + + +/*! @fn EnumerateInputVariables + + @param count + @param pp_variables + @return + +*/ +inline SpvReflectResult ShaderModule::EnumerateInputVariables( + uint32_t* p_count, + SpvReflectInterfaceVariable** pp_variables +) const +{ + m_result = spvReflectEnumerateInputVariables( + &m_module, + p_count, + pp_variables); + return m_result; +} + +/*! @fn EnumerateEntryPointInputVariables + + @param entry_point + @param count + @param pp_variables + @return + +*/ +inline SpvReflectResult ShaderModule::EnumerateEntryPointInputVariables( + const char* entry_point, + uint32_t* p_count, + SpvReflectInterfaceVariable** pp_variables +) const +{ + m_result = spvReflectEnumerateEntryPointInputVariables( + &m_module, + entry_point, + p_count, + pp_variables); + return m_result; +} + + +/*! @fn EnumerateOutputVariables + + @param count + @param pp_variables + @return + +*/ +inline SpvReflectResult ShaderModule::EnumerateOutputVariables( + uint32_t* p_count, + SpvReflectInterfaceVariable** pp_variables +) const +{ + m_result = spvReflectEnumerateOutputVariables( + &m_module, + p_count, + pp_variables); + return m_result; +} + +/*! @fn EnumerateEntryPointOutputVariables + + @param entry_point + @param count + @param pp_variables + @return + +*/ +inline SpvReflectResult ShaderModule::EnumerateEntryPointOutputVariables( + const char* entry_point, + uint32_t* p_count, + SpvReflectInterfaceVariable** pp_variables +) const +{ + m_result = spvReflectEnumerateEntryPointOutputVariables( + &m_module, + entry_point, + p_count, + pp_variables); + return m_result; +} + + +/*! @fn EnumeratePushConstantBlocks + + @param count + @param pp_blocks + @return + +*/ +inline SpvReflectResult ShaderModule::EnumeratePushConstantBlocks( + uint32_t* p_count, + SpvReflectBlockVariable** pp_blocks +) const +{ + m_result = spvReflectEnumeratePushConstantBlocks( + &m_module, + p_count, + pp_blocks); + return m_result; +} + +/*! @fn EnumerateEntryPointPushConstantBlocks + + @param entry_point + @param count + @param pp_blocks + @return + +*/ +inline SpvReflectResult ShaderModule::EnumerateEntryPointPushConstantBlocks( + const char* entry_point, + uint32_t* p_count, + SpvReflectBlockVariable** pp_blocks +) const +{ + m_result = spvReflectEnumerateEntryPointPushConstantBlocks( + &m_module, + entry_point, + p_count, + pp_blocks); + return m_result; +} + + +/*! @fn GetDescriptorBinding + + @param binding_number + @param set_number + @param p_result + @return + +*/ +inline const SpvReflectDescriptorBinding* ShaderModule::GetDescriptorBinding( + uint32_t binding_number, + uint32_t set_number, + SpvReflectResult* p_result +) const +{ + return spvReflectGetDescriptorBinding( + &m_module, + binding_number, + set_number, + p_result); +} + +/*! @fn GetEntryPointDescriptorBinding + + @param entry_point + @param binding_number + @param set_number + @param p_result + @return + +*/ +inline const SpvReflectDescriptorBinding* ShaderModule::GetEntryPointDescriptorBinding( + const char* entry_point, + uint32_t binding_number, + uint32_t set_number, + SpvReflectResult* p_result +) const +{ + return spvReflectGetEntryPointDescriptorBinding( + &m_module, + entry_point, + binding_number, + set_number, + p_result); +} + + +/*! @fn GetDescriptorSet + + @param set_number + @param p_result + @return + +*/ +inline const SpvReflectDescriptorSet* ShaderModule::GetDescriptorSet( + uint32_t set_number, + SpvReflectResult* p_result +) const +{ + return spvReflectGetDescriptorSet( + &m_module, + set_number, + p_result); +} + +/*! @fn GetEntryPointDescriptorSet + + @param entry_point + @param set_number + @param p_result + @return + +*/ +inline const SpvReflectDescriptorSet* ShaderModule::GetEntryPointDescriptorSet( + const char* entry_point, + uint32_t set_number, + SpvReflectResult* p_result +) const +{ + return spvReflectGetEntryPointDescriptorSet( + &m_module, + entry_point, + set_number, + p_result); +} + + +/*! @fn GetInputVariable + + @param location + @param p_result + @return + +*/ +inline const SpvReflectInterfaceVariable* ShaderModule::GetInputVariableByLocation( + uint32_t location, + SpvReflectResult* p_result +) const +{ + return spvReflectGetInputVariableByLocation( + &m_module, + location, + p_result); +} +inline const SpvReflectInterfaceVariable* ShaderModule::GetInputVariableBySemantic( + const char* semantic, + SpvReflectResult* p_result +) const +{ + return spvReflectGetInputVariableBySemantic( + &m_module, + semantic, + p_result); +} + +/*! @fn GetEntryPointInputVariable + + @param entry_point + @param location + @param p_result + @return + +*/ +inline const SpvReflectInterfaceVariable* ShaderModule::GetEntryPointInputVariableByLocation( + const char* entry_point, + uint32_t location, + SpvReflectResult* p_result +) const +{ + return spvReflectGetEntryPointInputVariableByLocation( + &m_module, + entry_point, + location, + p_result); +} +inline const SpvReflectInterfaceVariable* ShaderModule::GetEntryPointInputVariableBySemantic( + const char* entry_point, + const char* semantic, + SpvReflectResult* p_result +) const +{ + return spvReflectGetEntryPointInputVariableBySemantic( + &m_module, + entry_point, + semantic, + p_result); +} + + +/*! @fn GetOutputVariable + + @param location + @param p_result + @return + +*/ +inline const SpvReflectInterfaceVariable* ShaderModule::GetOutputVariableByLocation( + uint32_t location, + SpvReflectResult* p_result +) const +{ + return spvReflectGetOutputVariableByLocation( + &m_module, + location, + p_result); +} +inline const SpvReflectInterfaceVariable* ShaderModule::GetOutputVariableBySemantic( + const char* semantic, + SpvReflectResult* p_result +) const +{ + return spvReflectGetOutputVariableBySemantic(&m_module, + semantic, + p_result); +} + +/*! @fn GetEntryPointOutputVariable + + @param entry_point + @param location + @param p_result + @return + +*/ +inline const SpvReflectInterfaceVariable* ShaderModule::GetEntryPointOutputVariableByLocation( + const char* entry_point, + uint32_t location, + SpvReflectResult* p_result +) const +{ + return spvReflectGetEntryPointOutputVariableByLocation( + &m_module, + entry_point, + location, + p_result); +} +inline const SpvReflectInterfaceVariable* ShaderModule::GetEntryPointOutputVariableBySemantic( + const char* entry_point, + const char* semantic, + SpvReflectResult* p_result +) const +{ + return spvReflectGetEntryPointOutputVariableBySemantic( + &m_module, + entry_point, + semantic, + p_result); +} + + +/*! @fn GetPushConstant + + @param index + @param p_result + @return + +*/ +inline const SpvReflectBlockVariable* ShaderModule::GetPushConstantBlock( + uint32_t index, + SpvReflectResult* p_result +) const +{ + return spvReflectGetPushConstantBlock( + &m_module, + index, + p_result); +} + +/*! @fn GetEntryPointPushConstant + + @param entry_point + @param index + @param p_result + @return + +*/ +inline const SpvReflectBlockVariable* ShaderModule::GetEntryPointPushConstantBlock( + const char* entry_point, + SpvReflectResult* p_result +) const +{ + return spvReflectGetEntryPointPushConstantBlock( + &m_module, + entry_point, + p_result); +} + + +/*! @fn ChangeDescriptorBindingNumbers + + @param p_binding + @param new_binding_number + @param new_set_number + @return + +*/ +inline SpvReflectResult ShaderModule::ChangeDescriptorBindingNumbers( + const SpvReflectDescriptorBinding* p_binding, + uint32_t new_binding_number, + uint32_t new_set_number +) +{ + return spvReflectChangeDescriptorBindingNumbers( + &m_module, + p_binding, + new_binding_number, + new_set_number); +} + + +/*! @fn ChangeDescriptorSetNumber + + @param p_set + @param new_set_number + @return + +*/ +inline SpvReflectResult ShaderModule::ChangeDescriptorSetNumber( + const SpvReflectDescriptorSet* p_set, + uint32_t new_set_number +) +{ + return spvReflectChangeDescriptorSetNumber( + &m_module, + p_set, + new_set_number); +} + + +/*! @fn ChangeInputVariableLocation + + @param p_input_variable + @param new_location + @return + +*/ +inline SpvReflectResult ShaderModule::ChangeInputVariableLocation( + const SpvReflectInterfaceVariable* p_input_variable, + uint32_t new_location) +{ + return spvReflectChangeInputVariableLocation( + &m_module, + p_input_variable, + new_location); +} + + +/*! @fn ChangeOutputVariableLocation + + @param p_input_variable + @param new_location + @return + +*/ +inline SpvReflectResult ShaderModule::ChangeOutputVariableLocation( + const SpvReflectInterfaceVariable* p_output_variable, + uint32_t new_location) +{ + return spvReflectChangeOutputVariableLocation( + &m_module, + p_output_variable, + new_location); +} + +} // namespace spv_reflect +#endif // defined(__cplusplus) +#endif // SPIRV_REFLECT_H |