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-rw-r--r--thirdparty/spirv-reflect/patches/specialization-constants.patch302
1 files changed, 302 insertions, 0 deletions
diff --git a/thirdparty/spirv-reflect/patches/specialization-constants.patch b/thirdparty/spirv-reflect/patches/specialization-constants.patch
new file mode 100644
index 0000000000..efd89a76af
--- /dev/null
+++ b/thirdparty/spirv-reflect/patches/specialization-constants.patch
@@ -0,0 +1,302 @@
+diff --git a/thirdparty/spirv-reflect/spirv_reflect.c b/thirdparty/spirv-reflect/spirv_reflect.c
+index 1c94a2e00e..2786a7f3ad 100644
+--- a/thirdparty/spirv-reflect/spirv_reflect.c
++++ b/thirdparty/spirv-reflect/spirv_reflect.c
+@@ -124,6 +124,9 @@ typedef struct SpvReflectPrvDecorations {
+ SpvReflectPrvNumberDecoration location;
+ SpvReflectPrvNumberDecoration offset;
+ SpvReflectPrvNumberDecoration uav_counter_buffer;
++// -- GODOT begin --
++ SpvReflectPrvNumberDecoration specialization_constant;
++// -- GODOT end --
+ SpvReflectPrvStringDecoration semantic;
+ uint32_t array_stride;
+ uint32_t matrix_stride;
+@@ -629,6 +632,9 @@ static SpvReflectResult ParseNodes(SpvReflectPrvParser* p_parser)
+ p_parser->nodes[i].decorations.offset.value = (uint32_t)INVALID_VALUE;
+ p_parser->nodes[i].decorations.uav_counter_buffer.value = (uint32_t)INVALID_VALUE;
+ p_parser->nodes[i].decorations.built_in = (SpvBuiltIn)INVALID_VALUE;
++// -- GODOT begin --
++ p_parser->nodes[i].decorations.specialization_constant.value = (SpvBuiltIn)INVALID_VALUE;
++// -- GODOT end --
+ }
+ // Mark source file id node
+ p_parser->source_file_id = (uint32_t)INVALID_VALUE;
+@@ -819,10 +825,16 @@ static SpvReflectResult ParseNodes(SpvReflectPrvParser* p_parser)
+ CHECKED_READU32(p_parser, p_node->word_offset + 2, p_node->result_id);
+ }
+ break;
+-
++// -- GODOT begin --
+ case SpvOpSpecConstantTrue:
+ case SpvOpSpecConstantFalse:
+- case SpvOpSpecConstant:
++ case SpvOpSpecConstant: {
++ CHECKED_READU32(p_parser, p_node->word_offset + 1, p_node->result_type_id);
++ CHECKED_READU32(p_parser, p_node->word_offset + 2, p_node->result_id);
++ p_node->is_type = true;
++ }
++ break;
++// -- GODOT end --
+ case SpvOpSpecConstantComposite:
+ case SpvOpSpecConstantOp: {
+ CHECKED_READU32(p_parser, p_node->word_offset + 1, p_node->result_type_id);
+@@ -854,7 +866,7 @@ static SpvReflectResult ParseNodes(SpvReflectPrvParser* p_parser)
+ CHECKED_READU32(p_parser, p_node->word_offset + 3, p_access_chain->base_id);
+ //
+ // SPIRV_ACCESS_CHAIN_INDEX_OFFSET (4) is the number of words up until the first index:
+- // [Node, Result Type Id, Result Id, Base Id, <Indexes>]
++ // [SpvReflectPrvNode, Result Type Id, Result Id, Base Id, <Indexes>]
+ //
+ p_access_chain->index_count = (node_word_count - SPIRV_ACCESS_CHAIN_INDEX_OFFSET);
+ if (p_access_chain->index_count > 0) {
+@@ -1334,6 +1346,9 @@ static SpvReflectResult ParseDecorations(SpvReflectPrvParser* p_parser)
+ skip = true;
+ }
+ break;
++// -- GODOT begin --
++ case SpvDecorationSpecId:
++// -- GODOT end --
+ case SpvDecorationBlock:
+ case SpvDecorationBufferBlock:
+ case SpvDecorationColMajor:
+@@ -1466,7 +1481,14 @@ static SpvReflectResult ParseDecorations(SpvReflectPrvParser* p_parser)
+ p_target_decorations->input_attachment_index.word_offset = word_offset;
+ }
+ break;
+-
++// -- GODOT begin --
++ case SpvDecorationSpecId: {
++ uint32_t word_offset = p_node->word_offset + member_offset+ 3;
++ CHECKED_READU32(p_parser, word_offset, p_target_decorations->specialization_constant.value);
++ p_target_decorations->specialization_constant.word_offset = word_offset;
++ }
++ break;
++// -- GODOT end --
+ case SpvReflectDecorationHlslCounterBufferGOOGLE: {
+ uint32_t word_offset = p_node->word_offset + member_offset+ 3;
+ CHECKED_READU32(p_parser, word_offset, p_target_decorations->uav_counter_buffer.value);
+@@ -1766,6 +1788,13 @@ static SpvReflectResult ParseType(
+ p_type->type_flags |= SPV_REFLECT_TYPE_FLAG_EXTERNAL_ACCELERATION_STRUCTURE;
+ }
+ break;
++// -- GODOT begin --
++ case SpvOpSpecConstantTrue:
++ case SpvOpSpecConstantFalse:
++ case SpvOpSpecConstant: {
++ }
++ break;
++// -- GODOT end --
+ }
+
+ if (result == SPV_REFLECT_RESULT_SUCCESS) {
+@@ -3236,6 +3265,69 @@ static SpvReflectResult ParseExecutionModes(
+ return SPV_REFLECT_RESULT_SUCCESS;
+ }
+
++// -- GODOT begin --
++static SpvReflectResult ParseSpecializationConstants(SpvReflectPrvParser* p_parser, SpvReflectShaderModule* p_module)
++{
++ p_module->specialization_constant_count = 0;
++ p_module->specialization_constants = NULL;
++ for (size_t i = 0; i < p_parser->node_count; ++i) {
++ SpvReflectPrvNode* p_node = &(p_parser->nodes[i]);
++ if (p_node->op == SpvOpSpecConstantTrue || p_node->op == SpvOpSpecConstantFalse || p_node->op == SpvOpSpecConstant) {
++ p_module->specialization_constant_count++;
++ }
++ }
++
++ if (p_module->specialization_constant_count == 0) {
++ return SPV_REFLECT_RESULT_SUCCESS;
++ }
++
++ p_module->specialization_constants = (SpvReflectSpecializationConstant*)calloc(p_module->specialization_constant_count, sizeof(SpvReflectSpecializationConstant));
++
++ uint32_t index = 0;
++
++ for (size_t i = 0; i < p_parser->node_count; ++i) {
++ SpvReflectPrvNode* p_node = &(p_parser->nodes[i]);
++ switch(p_node->op) {
++ default: continue;
++ case SpvOpSpecConstantTrue: {
++ p_module->specialization_constants[index].constant_type = SPV_REFLECT_SPECIALIZATION_CONSTANT_BOOL;
++ p_module->specialization_constants[index].default_value.int_bool_value = 1;
++ } break;
++ case SpvOpSpecConstantFalse: {
++ p_module->specialization_constants[index].constant_type = SPV_REFLECT_SPECIALIZATION_CONSTANT_BOOL;
++ p_module->specialization_constants[index].default_value.int_bool_value = 0;
++ } break;
++ case SpvOpSpecConstant: {
++ SpvReflectResult result = SPV_REFLECT_RESULT_SUCCESS;
++ uint32_t element_type_id = (uint32_t)INVALID_VALUE;
++ uint32_t default_value = 0;
++ IF_READU32(result, p_parser, p_node->word_offset + 1, element_type_id);
++ IF_READU32(result, p_parser, p_node->word_offset + 3, default_value);
++
++ SpvReflectPrvNode* p_next_node = FindNode(p_parser, element_type_id);
++
++ if (p_next_node->op == SpvOpTypeInt) {
++ p_module->specialization_constants[index].constant_type = SPV_REFLECT_SPECIALIZATION_CONSTANT_INT;
++ } else if (p_next_node->op == SpvOpTypeFloat) {
++ p_module->specialization_constants[index].constant_type = SPV_REFLECT_SPECIALIZATION_CONSTANT_FLOAT;
++ } else {
++ return SPV_REFLECT_RESULT_ERROR_PARSE_FAILED;
++ }
++
++ p_module->specialization_constants[index].default_value.int_bool_value = default_value; //bits are the same for int and float
++ } break;
++ }
++
++ p_module->specialization_constants[index].name = p_node->name;
++ p_module->specialization_constants[index].constant_id = p_node->decorations.specialization_constant.value;
++ p_module->specialization_constants[index].spirv_id = p_node->result_id;
++ index++;
++ }
++
++ return SPV_REFLECT_RESULT_SUCCESS;
++}
++// -- GODOT end --
++
+ static SpvReflectResult ParsePushConstantBlocks(
+ SpvReflectPrvParser* p_parser,
+ SpvReflectShaderModule* p_module)
+@@ -3613,6 +3705,12 @@ SpvReflectResult spvReflectCreateShaderModule(
+ result = ParsePushConstantBlocks(&parser, p_module);
+ SPV_REFLECT_ASSERT(result == SPV_REFLECT_RESULT_SUCCESS);
+ }
++// -- GODOT begin --
++ if (result == SPV_REFLECT_RESULT_SUCCESS) {
++ result = ParseSpecializationConstants(&parser, p_module);
++ SPV_REFLECT_ASSERT(result == SPV_REFLECT_RESULT_SUCCESS);
++ }
++// -- GODOT end --
+ if (result == SPV_REFLECT_RESULT_SUCCESS) {
+ result = ParseEntryPoints(&parser, p_module);
+ SPV_REFLECT_ASSERT(result == SPV_REFLECT_RESULT_SUCCESS);
+@@ -3742,6 +3840,9 @@ void spvReflectDestroyShaderModule(SpvReflectShaderModule* p_module)
+ SafeFree(p_entry->used_push_constants);
+ }
+ SafeFree(p_module->entry_points);
++// -- GODOT begin --
++ SafeFree(p_module->specialization_constants);
++// -- GODOT end --
+
+ // Push constants
+ for (size_t i = 0; i < p_module->push_constant_block_count; ++i) {
+@@ -4010,6 +4111,38 @@ SpvReflectResult spvReflectEnumerateEntryPointInterfaceVariables(
+ return SPV_REFLECT_RESULT_SUCCESS;
+ }
+
++// -- GODOT begin --
++SpvReflectResult spvReflectEnumerateSpecializationConstants(
++ const SpvReflectShaderModule* p_module,
++ uint32_t* p_count,
++ SpvReflectSpecializationConstant** pp_constants
++)
++{
++ if (IsNull(p_module)) {
++ return SPV_REFLECT_RESULT_ERROR_NULL_POINTER;
++ }
++ if (IsNull(p_count)) {
++ return SPV_REFLECT_RESULT_ERROR_NULL_POINTER;
++ }
++
++ if (IsNotNull(pp_constants)) {
++ if (*p_count != p_module->specialization_constant_count) {
++ return SPV_REFLECT_RESULT_ERROR_COUNT_MISMATCH;
++ }
++
++ for (uint32_t index = 0; index < *p_count; ++index) {
++ SpvReflectSpecializationConstant *p_const = &p_module->specialization_constants[index];
++ pp_constants[index] = p_const;
++ }
++ }
++ else {
++ *p_count = p_module->specialization_constant_count;
++ }
++
++ return SPV_REFLECT_RESULT_SUCCESS;
++}
++// -- GODOT end --
++
+ SpvReflectResult spvReflectEnumerateInputVariables(
+ const SpvReflectShaderModule* p_module,
+ uint32_t* p_count,
+diff --git a/thirdparty/spirv-reflect/spirv_reflect.h b/thirdparty/spirv-reflect/spirv_reflect.h
+index da05400973..50cc65222b 100644
+--- a/thirdparty/spirv-reflect/spirv_reflect.h
++++ b/thirdparty/spirv-reflect/spirv_reflect.h
+@@ -292,6 +292,28 @@ typedef struct SpvReflectTypeDescription {
+ struct SpvReflectTypeDescription* members;
+ } SpvReflectTypeDescription;
+
++// -- GODOT begin --
++/*! @struct SpvReflectSpecializationConstant
++
++*/
++
++typedef enum SpvReflectSpecializationConstantType {
++ SPV_REFLECT_SPECIALIZATION_CONSTANT_BOOL = 0,
++ SPV_REFLECT_SPECIALIZATION_CONSTANT_INT = 1,
++ SPV_REFLECT_SPECIALIZATION_CONSTANT_FLOAT = 2,
++} SpvReflectSpecializationConstantType;
++
++typedef struct SpvReflectSpecializationConstant {
++ const char* name;
++ uint32_t spirv_id;
++ uint32_t constant_id;
++ SpvReflectSpecializationConstantType constant_type;
++ union {
++ float float_value;
++ uint32_t int_bool_value;
++ } default_value;
++} SpvReflectSpecializationConstant;
++// -- GODOT end --
+
+ /*! @struct SpvReflectInterfaceVariable
+
+@@ -439,6 +461,10 @@ typedef struct SpvReflectShaderModule {
+ SpvReflectInterfaceVariable* interface_variables; // Uses value(s) from first entry point
+ uint32_t push_constant_block_count; // Uses value(s) from first entry point
+ SpvReflectBlockVariable* push_constant_blocks; // Uses value(s) from first entry point
++ // -- GODOT begin --
++ uint32_t specialization_constant_count;
++ SpvReflectSpecializationConstant* specialization_constants;
++ // -- GODOT end --
+
+ struct Internal {
+ size_t spirv_size;
+@@ -694,6 +720,33 @@ SpvReflectResult spvReflectEnumerateInputVariables(
+ SpvReflectInterfaceVariable** pp_variables
+ );
+
++// -- GOODT begin --
++/*! @fn spvReflectEnumerateSpecializationConstants
++ @brief If the module contains multiple entry points, this will only get
++ the specialization constants for the first one.
++ @param p_module Pointer to an instance of SpvReflectShaderModule.
++ @param p_count If pp_constants is NULL, the module's specialization constant
++ count will be stored here.
++ If pp_variables is not NULL, *p_count must contain
++ the module's specialization constant count.
++ @param pp_variables If NULL, the module's specialization constant count will be
++ written to *p_count.
++ If non-NULL, pp_constants must point to an array with
++ *p_count entries, where pointers to the module's
++ specialization constants will be written. The caller must not
++ free the specialization constants written to this array.
++ @return If successful, returns SPV_REFLECT_RESULT_SUCCESS.
++ Otherwise, the error code indicates the cause of the
++ failure.
++
++*/
++SpvReflectResult spvReflectEnumerateSpecializationConstants(
++ const SpvReflectShaderModule* p_module,
++ uint32_t* p_count,
++ SpvReflectSpecializationConstant** pp_constants
++);
++// -- GODOT end --
++
+ /*! @fn spvReflectEnumerateEntryPointInputVariables
+ @brief Enumerate the input variables for a given entry point.
+ @param entry_point The name of the entry point to get the input variables for.