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+/*
+ * KdTree.h
+ * RVO2-3D Library
+ *
+ * Copyright 2008 University of North Carolina at Chapel Hill
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ *
+ * Please send all bug reports to <geom@cs.unc.edu>.
+ *
+ * The authors may be contacted via:
+ *
+ * Jur van den Berg, Stephen J. Guy, Jamie Snape, Ming C. Lin, Dinesh Manocha
+ * Dept. of Computer Science
+ * 201 S. Columbia St.
+ * Frederick P. Brooks, Jr. Computer Science Bldg.
+ * Chapel Hill, N.C. 27599-3175
+ * United States of America
+ *
+ * <http://gamma.cs.unc.edu/RVO2/>
+ */
+/**
+ * \file KdTree.h
+ * \brief Contains the KdTree class.
+ */
+#ifndef RVO_KD_TREE_H_
+#define RVO_KD_TREE_H_
+
+#include "API.h"
+
+#include <cstddef>
+#include <vector>
+
+#include "Vector3.h"
+
+// Note: Slightly modified to work better with Godot.
+// - Removed `sim_`.
+// - KdTree things are public
+namespace RVO {
+class Agent;
+class RVOSimulator;
+
+/**
+ * \brief Defines <i>k</i>d-trees for agents in the simulation.
+ */
+class KdTree {
+public:
+ /**
+ * \brief Defines an agent <i>k</i>d-tree node.
+ */
+ class AgentTreeNode {
+ public:
+ /**
+ * \brief The beginning node number.
+ */
+ size_t begin;
+
+ /**
+ * \brief The ending node number.
+ */
+ size_t end;
+
+ /**
+ * \brief The left node number.
+ */
+ size_t left;
+
+ /**
+ * \brief The right node number.
+ */
+ size_t right;
+
+ /**
+ * \brief The maximum coordinates.
+ */
+ Vector3 maxCoord;
+
+ /**
+ * \brief The minimum coordinates.
+ */
+ Vector3 minCoord;
+ };
+
+ /**
+ * \brief Constructs a <i>k</i>d-tree instance.
+ * \param sim The simulator instance.
+ */
+ explicit KdTree();
+
+ /**
+ * \brief Builds an agent <i>k</i>d-tree.
+ */
+ void buildAgentTree(std::vector<Agent *> agents);
+
+ void buildAgentTreeRecursive(size_t begin, size_t end, size_t node);
+
+ /**
+ * \brief Computes the agent neighbors of the specified agent.
+ * \param agent A pointer to the agent for which agent neighbors are to be computed.
+ * \param rangeSq The squared range around the agent.
+ */
+ void computeAgentNeighbors(Agent *agent, float rangeSq) const;
+
+ void queryAgentTreeRecursive(Agent *agent, float &rangeSq, size_t node) const;
+
+ std::vector<Agent *> agents_;
+ std::vector<AgentTreeNode> agentTree_;
+
+ friend class Agent;
+ friend class RVOSimulator;
+};
+} // namespace RVO
+
+#endif /* RVO_KD_TREE_H_ */