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diff --git a/thirdparty/recastnavigation/Recast/Source/RecastRasterization.cpp b/thirdparty/recastnavigation/Recast/Source/RecastRasterization.cpp
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+//
+// Copyright (c) 2009-2010 Mikko Mononen memon@inside.org
+//
+// This software is provided 'as-is', without any express or implied
+// warranty. In no event will the authors be held liable for any damages
+// arising from the use of this software.
+// Permission is granted to anyone to use this software for any purpose,
+// including commercial applications, and to alter it and redistribute it
+// freely, subject to the following restrictions:
+// 1. The origin of this software must not be misrepresented; you must not
+// claim that you wrote the original software. If you use this software
+// in a product, an acknowledgment in the product documentation would be
+// appreciated but is not required.
+// 2. Altered source versions must be plainly marked as such, and must not be
+// misrepresented as being the original software.
+// 3. This notice may not be removed or altered from any source distribution.
+//
+
+#define _USE_MATH_DEFINES
+#include <math.h>
+#include <stdio.h>
+#include "Recast.h"
+#include "RecastAlloc.h"
+#include "RecastAssert.h"
+
+inline bool overlapBounds(const float* amin, const float* amax, const float* bmin, const float* bmax)
+{
+ bool overlap = true;
+ overlap = (amin[0] > bmax[0] || amax[0] < bmin[0]) ? false : overlap;
+ overlap = (amin[1] > bmax[1] || amax[1] < bmin[1]) ? false : overlap;
+ overlap = (amin[2] > bmax[2] || amax[2] < bmin[2]) ? false : overlap;
+ return overlap;
+}
+
+inline bool overlapInterval(unsigned short amin, unsigned short amax,
+ unsigned short bmin, unsigned short bmax)
+{
+ if (amax < bmin) return false;
+ if (amin > bmax) return false;
+ return true;
+}
+
+
+static rcSpan* allocSpan(rcHeightfield& hf)
+{
+ // If running out of memory, allocate new page and update the freelist.
+ if (!hf.freelist || !hf.freelist->next)
+ {
+ // Create new page.
+ // Allocate memory for the new pool.
+ rcSpanPool* pool = (rcSpanPool*)rcAlloc(sizeof(rcSpanPool), RC_ALLOC_PERM);
+ if (!pool) return 0;
+
+ // Add the pool into the list of pools.
+ pool->next = hf.pools;
+ hf.pools = pool;
+ // Add new items to the free list.
+ rcSpan* freelist = hf.freelist;
+ rcSpan* head = &pool->items[0];
+ rcSpan* it = &pool->items[RC_SPANS_PER_POOL];
+ do
+ {
+ --it;
+ it->next = freelist;
+ freelist = it;
+ }
+ while (it != head);
+ hf.freelist = it;
+ }
+
+ // Pop item from in front of the free list.
+ rcSpan* it = hf.freelist;
+ hf.freelist = hf.freelist->next;
+ return it;
+}
+
+static void freeSpan(rcHeightfield& hf, rcSpan* ptr)
+{
+ if (!ptr) return;
+ // Add the node in front of the free list.
+ ptr->next = hf.freelist;
+ hf.freelist = ptr;
+}
+
+static bool addSpan(rcHeightfield& hf, const int x, const int y,
+ const unsigned short smin, const unsigned short smax,
+ const unsigned char area, const int flagMergeThr)
+{
+
+ int idx = x + y*hf.width;
+
+ rcSpan* s = allocSpan(hf);
+ if (!s)
+ return false;
+ s->smin = smin;
+ s->smax = smax;
+ s->area = area;
+ s->next = 0;
+
+ // Empty cell, add the first span.
+ if (!hf.spans[idx])
+ {
+ hf.spans[idx] = s;
+ return true;
+ }
+ rcSpan* prev = 0;
+ rcSpan* cur = hf.spans[idx];
+
+ // Insert and merge spans.
+ while (cur)
+ {
+ if (cur->smin > s->smax)
+ {
+ // Current span is further than the new span, break.
+ break;
+ }
+ else if (cur->smax < s->smin)
+ {
+ // Current span is before the new span advance.
+ prev = cur;
+ cur = cur->next;
+ }
+ else
+ {
+ // Merge spans.
+ if (cur->smin < s->smin)
+ s->smin = cur->smin;
+ if (cur->smax > s->smax)
+ s->smax = cur->smax;
+
+ // Merge flags.
+ if (rcAbs((int)s->smax - (int)cur->smax) <= flagMergeThr)
+ s->area = rcMax(s->area, cur->area);
+
+ // Remove current span.
+ rcSpan* next = cur->next;
+ freeSpan(hf, cur);
+ if (prev)
+ prev->next = next;
+ else
+ hf.spans[idx] = next;
+ cur = next;
+ }
+ }
+
+ // Insert new span.
+ if (prev)
+ {
+ s->next = prev->next;
+ prev->next = s;
+ }
+ else
+ {
+ s->next = hf.spans[idx];
+ hf.spans[idx] = s;
+ }
+
+ return true;
+}
+
+/// @par
+///
+/// The span addition can be set to favor flags. If the span is merged to
+/// another span and the new @p smax is within @p flagMergeThr units
+/// from the existing span, the span flags are merged.
+///
+/// @see rcHeightfield, rcSpan.
+bool rcAddSpan(rcContext* ctx, rcHeightfield& hf, const int x, const int y,
+ const unsigned short smin, const unsigned short smax,
+ const unsigned char area, const int flagMergeThr)
+{
+ rcAssert(ctx);
+
+ if (!addSpan(hf, x, y, smin, smax, area, flagMergeThr))
+ {
+ ctx->log(RC_LOG_ERROR, "rcAddSpan: Out of memory.");
+ return false;
+ }
+
+ return true;
+}
+
+// divides a convex polygons into two convex polygons on both sides of a line
+static void dividePoly(const float* in, int nin,
+ float* out1, int* nout1,
+ float* out2, int* nout2,
+ float x, int axis)
+{
+ float d[12];
+ for (int i = 0; i < nin; ++i)
+ d[i] = x - in[i*3+axis];
+
+ int m = 0, n = 0;
+ for (int i = 0, j = nin-1; i < nin; j=i, ++i)
+ {
+ bool ina = d[j] >= 0;
+ bool inb = d[i] >= 0;
+ if (ina != inb)
+ {
+ float s = d[j] / (d[j] - d[i]);
+ out1[m*3+0] = in[j*3+0] + (in[i*3+0] - in[j*3+0])*s;
+ out1[m*3+1] = in[j*3+1] + (in[i*3+1] - in[j*3+1])*s;
+ out1[m*3+2] = in[j*3+2] + (in[i*3+2] - in[j*3+2])*s;
+ rcVcopy(out2 + n*3, out1 + m*3);
+ m++;
+ n++;
+ // add the i'th point to the right polygon. Do NOT add points that are on the dividing line
+ // since these were already added above
+ if (d[i] > 0)
+ {
+ rcVcopy(out1 + m*3, in + i*3);
+ m++;
+ }
+ else if (d[i] < 0)
+ {
+ rcVcopy(out2 + n*3, in + i*3);
+ n++;
+ }
+ }
+ else // same side
+ {
+ // add the i'th point to the right polygon. Addition is done even for points on the dividing line
+ if (d[i] >= 0)
+ {
+ rcVcopy(out1 + m*3, in + i*3);
+ m++;
+ if (d[i] != 0)
+ continue;
+ }
+ rcVcopy(out2 + n*3, in + i*3);
+ n++;
+ }
+ }
+
+ *nout1 = m;
+ *nout2 = n;
+}
+
+
+
+static bool rasterizeTri(const float* v0, const float* v1, const float* v2,
+ const unsigned char area, rcHeightfield& hf,
+ const float* bmin, const float* bmax,
+ const float cs, const float ics, const float ich,
+ const int flagMergeThr)
+{
+ const int w = hf.width;
+ const int h = hf.height;
+ float tmin[3], tmax[3];
+ const float by = bmax[1] - bmin[1];
+
+ // Calculate the bounding box of the triangle.
+ rcVcopy(tmin, v0);
+ rcVcopy(tmax, v0);
+ rcVmin(tmin, v1);
+ rcVmin(tmin, v2);
+ rcVmax(tmax, v1);
+ rcVmax(tmax, v2);
+
+ // If the triangle does not touch the bbox of the heightfield, skip the triagle.
+ if (!overlapBounds(bmin, bmax, tmin, tmax))
+ return true;
+
+ // Calculate the footprint of the triangle on the grid's y-axis
+ int y0 = (int)((tmin[2] - bmin[2])*ics);
+ int y1 = (int)((tmax[2] - bmin[2])*ics);
+ y0 = rcClamp(y0, 0, h-1);
+ y1 = rcClamp(y1, 0, h-1);
+
+ // Clip the triangle into all grid cells it touches.
+ float buf[7*3*4];
+ float *in = buf, *inrow = buf+7*3, *p1 = inrow+7*3, *p2 = p1+7*3;
+
+ rcVcopy(&in[0], v0);
+ rcVcopy(&in[1*3], v1);
+ rcVcopy(&in[2*3], v2);
+ int nvrow, nvIn = 3;
+
+ for (int y = y0; y <= y1; ++y)
+ {
+ // Clip polygon to row. Store the remaining polygon as well
+ const float cz = bmin[2] + y*cs;
+ dividePoly(in, nvIn, inrow, &nvrow, p1, &nvIn, cz+cs, 2);
+ rcSwap(in, p1);
+ if (nvrow < 3) continue;
+
+ // find the horizontal bounds in the row
+ float minX = inrow[0], maxX = inrow[0];
+ for (int i=1; i<nvrow; ++i)
+ {
+ if (minX > inrow[i*3]) minX = inrow[i*3];
+ if (maxX < inrow[i*3]) maxX = inrow[i*3];
+ }
+ int x0 = (int)((minX - bmin[0])*ics);
+ int x1 = (int)((maxX - bmin[0])*ics);
+ x0 = rcClamp(x0, 0, w-1);
+ x1 = rcClamp(x1, 0, w-1);
+
+ int nv, nv2 = nvrow;
+
+ for (int x = x0; x <= x1; ++x)
+ {
+ // Clip polygon to column. store the remaining polygon as well
+ const float cx = bmin[0] + x*cs;
+ dividePoly(inrow, nv2, p1, &nv, p2, &nv2, cx+cs, 0);
+ rcSwap(inrow, p2);
+ if (nv < 3) continue;
+
+ // Calculate min and max of the span.
+ float smin = p1[1], smax = p1[1];
+ for (int i = 1; i < nv; ++i)
+ {
+ smin = rcMin(smin, p1[i*3+1]);
+ smax = rcMax(smax, p1[i*3+1]);
+ }
+ smin -= bmin[1];
+ smax -= bmin[1];
+ // Skip the span if it is outside the heightfield bbox
+ if (smax < 0.0f) continue;
+ if (smin > by) continue;
+ // Clamp the span to the heightfield bbox.
+ if (smin < 0.0f) smin = 0;
+ if (smax > by) smax = by;
+
+ // Snap the span to the heightfield height grid.
+ unsigned short ismin = (unsigned short)rcClamp((int)floorf(smin * ich), 0, RC_SPAN_MAX_HEIGHT);
+ unsigned short ismax = (unsigned short)rcClamp((int)ceilf(smax * ich), (int)ismin+1, RC_SPAN_MAX_HEIGHT);
+
+ if (!addSpan(hf, x, y, ismin, ismax, area, flagMergeThr))
+ return false;
+ }
+ }
+
+ return true;
+}
+
+/// @par
+///
+/// No spans will be added if the triangle does not overlap the heightfield grid.
+///
+/// @see rcHeightfield
+bool rcRasterizeTriangle(rcContext* ctx, const float* v0, const float* v1, const float* v2,
+ const unsigned char area, rcHeightfield& solid,
+ const int flagMergeThr)
+{
+ rcAssert(ctx);
+
+ rcScopedTimer timer(ctx, RC_TIMER_RASTERIZE_TRIANGLES);
+
+ const float ics = 1.0f/solid.cs;
+ const float ich = 1.0f/solid.ch;
+ if (!rasterizeTri(v0, v1, v2, area, solid, solid.bmin, solid.bmax, solid.cs, ics, ich, flagMergeThr))
+ {
+ ctx->log(RC_LOG_ERROR, "rcRasterizeTriangle: Out of memory.");
+ return false;
+ }
+
+ return true;
+}
+
+/// @par
+///
+/// Spans will only be added for triangles that overlap the heightfield grid.
+///
+/// @see rcHeightfield
+bool rcRasterizeTriangles(rcContext* ctx, const float* verts, const int /*nv*/,
+ const int* tris, const unsigned char* areas, const int nt,
+ rcHeightfield& solid, const int flagMergeThr)
+{
+ rcAssert(ctx);
+
+ rcScopedTimer timer(ctx, RC_TIMER_RASTERIZE_TRIANGLES);
+
+ const float ics = 1.0f/solid.cs;
+ const float ich = 1.0f/solid.ch;
+ // Rasterize triangles.
+ for (int i = 0; i < nt; ++i)
+ {
+ const float* v0 = &verts[tris[i*3+0]*3];
+ const float* v1 = &verts[tris[i*3+1]*3];
+ const float* v2 = &verts[tris[i*3+2]*3];
+ // Rasterize.
+ if (!rasterizeTri(v0, v1, v2, areas[i], solid, solid.bmin, solid.bmax, solid.cs, ics, ich, flagMergeThr))
+ {
+ ctx->log(RC_LOG_ERROR, "rcRasterizeTriangles: Out of memory.");
+ return false;
+ }
+ }
+
+ return true;
+}
+
+/// @par
+///
+/// Spans will only be added for triangles that overlap the heightfield grid.
+///
+/// @see rcHeightfield
+bool rcRasterizeTriangles(rcContext* ctx, const float* verts, const int /*nv*/,
+ const unsigned short* tris, const unsigned char* areas, const int nt,
+ rcHeightfield& solid, const int flagMergeThr)
+{
+ rcAssert(ctx);
+
+ rcScopedTimer timer(ctx, RC_TIMER_RASTERIZE_TRIANGLES);
+
+ const float ics = 1.0f/solid.cs;
+ const float ich = 1.0f/solid.ch;
+ // Rasterize triangles.
+ for (int i = 0; i < nt; ++i)
+ {
+ const float* v0 = &verts[tris[i*3+0]*3];
+ const float* v1 = &verts[tris[i*3+1]*3];
+ const float* v2 = &verts[tris[i*3+2]*3];
+ // Rasterize.
+ if (!rasterizeTri(v0, v1, v2, areas[i], solid, solid.bmin, solid.bmax, solid.cs, ics, ich, flagMergeThr))
+ {
+ ctx->log(RC_LOG_ERROR, "rcRasterizeTriangles: Out of memory.");
+ return false;
+ }
+ }
+
+ return true;
+}
+
+/// @par
+///
+/// Spans will only be added for triangles that overlap the heightfield grid.
+///
+/// @see rcHeightfield
+bool rcRasterizeTriangles(rcContext* ctx, const float* verts, const unsigned char* areas, const int nt,
+ rcHeightfield& solid, const int flagMergeThr)
+{
+ rcAssert(ctx);
+
+ rcScopedTimer timer(ctx, RC_TIMER_RASTERIZE_TRIANGLES);
+
+ const float ics = 1.0f/solid.cs;
+ const float ich = 1.0f/solid.ch;
+ // Rasterize triangles.
+ for (int i = 0; i < nt; ++i)
+ {
+ const float* v0 = &verts[(i*3+0)*3];
+ const float* v1 = &verts[(i*3+1)*3];
+ const float* v2 = &verts[(i*3+2)*3];
+ // Rasterize.
+ if (!rasterizeTri(v0, v1, v2, areas[i], solid, solid.bmin, solid.bmax, solid.cs, ics, ich, flagMergeThr))
+ {
+ ctx->log(RC_LOG_ERROR, "rcRasterizeTriangles: Out of memory.");
+ return false;
+ }
+ }
+
+ return true;
+}