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Diffstat (limited to 'thirdparty/recastnavigation/Recast/Source/RecastRasterization.cpp')
-rw-r--r-- | thirdparty/recastnavigation/Recast/Source/RecastRasterization.cpp | 454 |
1 files changed, 454 insertions, 0 deletions
diff --git a/thirdparty/recastnavigation/Recast/Source/RecastRasterization.cpp b/thirdparty/recastnavigation/Recast/Source/RecastRasterization.cpp new file mode 100644 index 0000000000..a4cef74909 --- /dev/null +++ b/thirdparty/recastnavigation/Recast/Source/RecastRasterization.cpp @@ -0,0 +1,454 @@ +// +// Copyright (c) 2009-2010 Mikko Mononen memon@inside.org +// +// This software is provided 'as-is', without any express or implied +// warranty. In no event will the authors be held liable for any damages +// arising from the use of this software. +// Permission is granted to anyone to use this software for any purpose, +// including commercial applications, and to alter it and redistribute it +// freely, subject to the following restrictions: +// 1. The origin of this software must not be misrepresented; you must not +// claim that you wrote the original software. If you use this software +// in a product, an acknowledgment in the product documentation would be +// appreciated but is not required. +// 2. Altered source versions must be plainly marked as such, and must not be +// misrepresented as being the original software. +// 3. This notice may not be removed or altered from any source distribution. +// + +#define _USE_MATH_DEFINES +#include <math.h> +#include <stdio.h> +#include "Recast.h" +#include "RecastAlloc.h" +#include "RecastAssert.h" + +inline bool overlapBounds(const float* amin, const float* amax, const float* bmin, const float* bmax) +{ + bool overlap = true; + overlap = (amin[0] > bmax[0] || amax[0] < bmin[0]) ? false : overlap; + overlap = (amin[1] > bmax[1] || amax[1] < bmin[1]) ? false : overlap; + overlap = (amin[2] > bmax[2] || amax[2] < bmin[2]) ? false : overlap; + return overlap; +} + +inline bool overlapInterval(unsigned short amin, unsigned short amax, + unsigned short bmin, unsigned short bmax) +{ + if (amax < bmin) return false; + if (amin > bmax) return false; + return true; +} + + +static rcSpan* allocSpan(rcHeightfield& hf) +{ + // If running out of memory, allocate new page and update the freelist. + if (!hf.freelist || !hf.freelist->next) + { + // Create new page. + // Allocate memory for the new pool. + rcSpanPool* pool = (rcSpanPool*)rcAlloc(sizeof(rcSpanPool), RC_ALLOC_PERM); + if (!pool) return 0; + + // Add the pool into the list of pools. + pool->next = hf.pools; + hf.pools = pool; + // Add new items to the free list. + rcSpan* freelist = hf.freelist; + rcSpan* head = &pool->items[0]; + rcSpan* it = &pool->items[RC_SPANS_PER_POOL]; + do + { + --it; + it->next = freelist; + freelist = it; + } + while (it != head); + hf.freelist = it; + } + + // Pop item from in front of the free list. + rcSpan* it = hf.freelist; + hf.freelist = hf.freelist->next; + return it; +} + +static void freeSpan(rcHeightfield& hf, rcSpan* ptr) +{ + if (!ptr) return; + // Add the node in front of the free list. + ptr->next = hf.freelist; + hf.freelist = ptr; +} + +static bool addSpan(rcHeightfield& hf, const int x, const int y, + const unsigned short smin, const unsigned short smax, + const unsigned char area, const int flagMergeThr) +{ + + int idx = x + y*hf.width; + + rcSpan* s = allocSpan(hf); + if (!s) + return false; + s->smin = smin; + s->smax = smax; + s->area = area; + s->next = 0; + + // Empty cell, add the first span. + if (!hf.spans[idx]) + { + hf.spans[idx] = s; + return true; + } + rcSpan* prev = 0; + rcSpan* cur = hf.spans[idx]; + + // Insert and merge spans. + while (cur) + { + if (cur->smin > s->smax) + { + // Current span is further than the new span, break. + break; + } + else if (cur->smax < s->smin) + { + // Current span is before the new span advance. + prev = cur; + cur = cur->next; + } + else + { + // Merge spans. + if (cur->smin < s->smin) + s->smin = cur->smin; + if (cur->smax > s->smax) + s->smax = cur->smax; + + // Merge flags. + if (rcAbs((int)s->smax - (int)cur->smax) <= flagMergeThr) + s->area = rcMax(s->area, cur->area); + + // Remove current span. + rcSpan* next = cur->next; + freeSpan(hf, cur); + if (prev) + prev->next = next; + else + hf.spans[idx] = next; + cur = next; + } + } + + // Insert new span. + if (prev) + { + s->next = prev->next; + prev->next = s; + } + else + { + s->next = hf.spans[idx]; + hf.spans[idx] = s; + } + + return true; +} + +/// @par +/// +/// The span addition can be set to favor flags. If the span is merged to +/// another span and the new @p smax is within @p flagMergeThr units +/// from the existing span, the span flags are merged. +/// +/// @see rcHeightfield, rcSpan. +bool rcAddSpan(rcContext* ctx, rcHeightfield& hf, const int x, const int y, + const unsigned short smin, const unsigned short smax, + const unsigned char area, const int flagMergeThr) +{ + rcAssert(ctx); + + if (!addSpan(hf, x, y, smin, smax, area, flagMergeThr)) + { + ctx->log(RC_LOG_ERROR, "rcAddSpan: Out of memory."); + return false; + } + + return true; +} + +// divides a convex polygons into two convex polygons on both sides of a line +static void dividePoly(const float* in, int nin, + float* out1, int* nout1, + float* out2, int* nout2, + float x, int axis) +{ + float d[12]; + for (int i = 0; i < nin; ++i) + d[i] = x - in[i*3+axis]; + + int m = 0, n = 0; + for (int i = 0, j = nin-1; i < nin; j=i, ++i) + { + bool ina = d[j] >= 0; + bool inb = d[i] >= 0; + if (ina != inb) + { + float s = d[j] / (d[j] - d[i]); + out1[m*3+0] = in[j*3+0] + (in[i*3+0] - in[j*3+0])*s; + out1[m*3+1] = in[j*3+1] + (in[i*3+1] - in[j*3+1])*s; + out1[m*3+2] = in[j*3+2] + (in[i*3+2] - in[j*3+2])*s; + rcVcopy(out2 + n*3, out1 + m*3); + m++; + n++; + // add the i'th point to the right polygon. Do NOT add points that are on the dividing line + // since these were already added above + if (d[i] > 0) + { + rcVcopy(out1 + m*3, in + i*3); + m++; + } + else if (d[i] < 0) + { + rcVcopy(out2 + n*3, in + i*3); + n++; + } + } + else // same side + { + // add the i'th point to the right polygon. Addition is done even for points on the dividing line + if (d[i] >= 0) + { + rcVcopy(out1 + m*3, in + i*3); + m++; + if (d[i] != 0) + continue; + } + rcVcopy(out2 + n*3, in + i*3); + n++; + } + } + + *nout1 = m; + *nout2 = n; +} + + + +static bool rasterizeTri(const float* v0, const float* v1, const float* v2, + const unsigned char area, rcHeightfield& hf, + const float* bmin, const float* bmax, + const float cs, const float ics, const float ich, + const int flagMergeThr) +{ + const int w = hf.width; + const int h = hf.height; + float tmin[3], tmax[3]; + const float by = bmax[1] - bmin[1]; + + // Calculate the bounding box of the triangle. + rcVcopy(tmin, v0); + rcVcopy(tmax, v0); + rcVmin(tmin, v1); + rcVmin(tmin, v2); + rcVmax(tmax, v1); + rcVmax(tmax, v2); + + // If the triangle does not touch the bbox of the heightfield, skip the triagle. + if (!overlapBounds(bmin, bmax, tmin, tmax)) + return true; + + // Calculate the footprint of the triangle on the grid's y-axis + int y0 = (int)((tmin[2] - bmin[2])*ics); + int y1 = (int)((tmax[2] - bmin[2])*ics); + y0 = rcClamp(y0, 0, h-1); + y1 = rcClamp(y1, 0, h-1); + + // Clip the triangle into all grid cells it touches. + float buf[7*3*4]; + float *in = buf, *inrow = buf+7*3, *p1 = inrow+7*3, *p2 = p1+7*3; + + rcVcopy(&in[0], v0); + rcVcopy(&in[1*3], v1); + rcVcopy(&in[2*3], v2); + int nvrow, nvIn = 3; + + for (int y = y0; y <= y1; ++y) + { + // Clip polygon to row. Store the remaining polygon as well + const float cz = bmin[2] + y*cs; + dividePoly(in, nvIn, inrow, &nvrow, p1, &nvIn, cz+cs, 2); + rcSwap(in, p1); + if (nvrow < 3) continue; + + // find the horizontal bounds in the row + float minX = inrow[0], maxX = inrow[0]; + for (int i=1; i<nvrow; ++i) + { + if (minX > inrow[i*3]) minX = inrow[i*3]; + if (maxX < inrow[i*3]) maxX = inrow[i*3]; + } + int x0 = (int)((minX - bmin[0])*ics); + int x1 = (int)((maxX - bmin[0])*ics); + x0 = rcClamp(x0, 0, w-1); + x1 = rcClamp(x1, 0, w-1); + + int nv, nv2 = nvrow; + + for (int x = x0; x <= x1; ++x) + { + // Clip polygon to column. store the remaining polygon as well + const float cx = bmin[0] + x*cs; + dividePoly(inrow, nv2, p1, &nv, p2, &nv2, cx+cs, 0); + rcSwap(inrow, p2); + if (nv < 3) continue; + + // Calculate min and max of the span. + float smin = p1[1], smax = p1[1]; + for (int i = 1; i < nv; ++i) + { + smin = rcMin(smin, p1[i*3+1]); + smax = rcMax(smax, p1[i*3+1]); + } + smin -= bmin[1]; + smax -= bmin[1]; + // Skip the span if it is outside the heightfield bbox + if (smax < 0.0f) continue; + if (smin > by) continue; + // Clamp the span to the heightfield bbox. + if (smin < 0.0f) smin = 0; + if (smax > by) smax = by; + + // Snap the span to the heightfield height grid. + unsigned short ismin = (unsigned short)rcClamp((int)floorf(smin * ich), 0, RC_SPAN_MAX_HEIGHT); + unsigned short ismax = (unsigned short)rcClamp((int)ceilf(smax * ich), (int)ismin+1, RC_SPAN_MAX_HEIGHT); + + if (!addSpan(hf, x, y, ismin, ismax, area, flagMergeThr)) + return false; + } + } + + return true; +} + +/// @par +/// +/// No spans will be added if the triangle does not overlap the heightfield grid. +/// +/// @see rcHeightfield +bool rcRasterizeTriangle(rcContext* ctx, const float* v0, const float* v1, const float* v2, + const unsigned char area, rcHeightfield& solid, + const int flagMergeThr) +{ + rcAssert(ctx); + + rcScopedTimer timer(ctx, RC_TIMER_RASTERIZE_TRIANGLES); + + const float ics = 1.0f/solid.cs; + const float ich = 1.0f/solid.ch; + if (!rasterizeTri(v0, v1, v2, area, solid, solid.bmin, solid.bmax, solid.cs, ics, ich, flagMergeThr)) + { + ctx->log(RC_LOG_ERROR, "rcRasterizeTriangle: Out of memory."); + return false; + } + + return true; +} + +/// @par +/// +/// Spans will only be added for triangles that overlap the heightfield grid. +/// +/// @see rcHeightfield +bool rcRasterizeTriangles(rcContext* ctx, const float* verts, const int /*nv*/, + const int* tris, const unsigned char* areas, const int nt, + rcHeightfield& solid, const int flagMergeThr) +{ + rcAssert(ctx); + + rcScopedTimer timer(ctx, RC_TIMER_RASTERIZE_TRIANGLES); + + const float ics = 1.0f/solid.cs; + const float ich = 1.0f/solid.ch; + // Rasterize triangles. + for (int i = 0; i < nt; ++i) + { + const float* v0 = &verts[tris[i*3+0]*3]; + const float* v1 = &verts[tris[i*3+1]*3]; + const float* v2 = &verts[tris[i*3+2]*3]; + // Rasterize. + if (!rasterizeTri(v0, v1, v2, areas[i], solid, solid.bmin, solid.bmax, solid.cs, ics, ich, flagMergeThr)) + { + ctx->log(RC_LOG_ERROR, "rcRasterizeTriangles: Out of memory."); + return false; + } + } + + return true; +} + +/// @par +/// +/// Spans will only be added for triangles that overlap the heightfield grid. +/// +/// @see rcHeightfield +bool rcRasterizeTriangles(rcContext* ctx, const float* verts, const int /*nv*/, + const unsigned short* tris, const unsigned char* areas, const int nt, + rcHeightfield& solid, const int flagMergeThr) +{ + rcAssert(ctx); + + rcScopedTimer timer(ctx, RC_TIMER_RASTERIZE_TRIANGLES); + + const float ics = 1.0f/solid.cs; + const float ich = 1.0f/solid.ch; + // Rasterize triangles. + for (int i = 0; i < nt; ++i) + { + const float* v0 = &verts[tris[i*3+0]*3]; + const float* v1 = &verts[tris[i*3+1]*3]; + const float* v2 = &verts[tris[i*3+2]*3]; + // Rasterize. + if (!rasterizeTri(v0, v1, v2, areas[i], solid, solid.bmin, solid.bmax, solid.cs, ics, ich, flagMergeThr)) + { + ctx->log(RC_LOG_ERROR, "rcRasterizeTriangles: Out of memory."); + return false; + } + } + + return true; +} + +/// @par +/// +/// Spans will only be added for triangles that overlap the heightfield grid. +/// +/// @see rcHeightfield +bool rcRasterizeTriangles(rcContext* ctx, const float* verts, const unsigned char* areas, const int nt, + rcHeightfield& solid, const int flagMergeThr) +{ + rcAssert(ctx); + + rcScopedTimer timer(ctx, RC_TIMER_RASTERIZE_TRIANGLES); + + const float ics = 1.0f/solid.cs; + const float ich = 1.0f/solid.ch; + // Rasterize triangles. + for (int i = 0; i < nt; ++i) + { + const float* v0 = &verts[(i*3+0)*3]; + const float* v1 = &verts[(i*3+1)*3]; + const float* v2 = &verts[(i*3+2)*3]; + // Rasterize. + if (!rasterizeTri(v0, v1, v2, areas[i], solid, solid.bmin, solid.bmax, solid.cs, ics, ich, flagMergeThr)) + { + ctx->log(RC_LOG_ERROR, "rcRasterizeTriangles: Out of memory."); + return false; + } + } + + return true; +} |