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Diffstat (limited to 'thirdparty/recastnavigation/Recast/Include/Recast.h')
-rw-r--r-- | thirdparty/recastnavigation/Recast/Include/Recast.h | 1200 |
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diff --git a/thirdparty/recastnavigation/Recast/Include/Recast.h b/thirdparty/recastnavigation/Recast/Include/Recast.h new file mode 100644 index 0000000000..e85c0d2e29 --- /dev/null +++ b/thirdparty/recastnavigation/Recast/Include/Recast.h @@ -0,0 +1,1200 @@ +// +// Copyright (c) 2009-2010 Mikko Mononen memon@inside.org +// +// This software is provided 'as-is', without any express or implied +// warranty. In no event will the authors be held liable for any damages +// arising from the use of this software. +// Permission is granted to anyone to use this software for any purpose, +// including commercial applications, and to alter it and redistribute it +// freely, subject to the following restrictions: +// 1. The origin of this software must not be misrepresented; you must not +// claim that you wrote the original software. If you use this software +// in a product, an acknowledgment in the product documentation would be +// appreciated but is not required. +// 2. Altered source versions must be plainly marked as such, and must not be +// misrepresented as being the original software. +// 3. This notice may not be removed or altered from any source distribution. +// + +#ifndef RECAST_H +#define RECAST_H + +/// The value of PI used by Recast. +static const float RC_PI = 3.14159265f; + +/// Recast log categories. +/// @see rcContext +enum rcLogCategory +{ + RC_LOG_PROGRESS = 1, ///< A progress log entry. + RC_LOG_WARNING, ///< A warning log entry. + RC_LOG_ERROR, ///< An error log entry. +}; + +/// Recast performance timer categories. +/// @see rcContext +enum rcTimerLabel +{ + /// The user defined total time of the build. + RC_TIMER_TOTAL, + /// A user defined build time. + RC_TIMER_TEMP, + /// The time to rasterize the triangles. (See: #rcRasterizeTriangle) + RC_TIMER_RASTERIZE_TRIANGLES, + /// The time to build the compact heightfield. (See: #rcBuildCompactHeightfield) + RC_TIMER_BUILD_COMPACTHEIGHTFIELD, + /// The total time to build the contours. (See: #rcBuildContours) + RC_TIMER_BUILD_CONTOURS, + /// The time to trace the boundaries of the contours. (See: #rcBuildContours) + RC_TIMER_BUILD_CONTOURS_TRACE, + /// The time to simplify the contours. (See: #rcBuildContours) + RC_TIMER_BUILD_CONTOURS_SIMPLIFY, + /// The time to filter ledge spans. (See: #rcFilterLedgeSpans) + RC_TIMER_FILTER_BORDER, + /// The time to filter low height spans. (See: #rcFilterWalkableLowHeightSpans) + RC_TIMER_FILTER_WALKABLE, + /// The time to apply the median filter. (See: #rcMedianFilterWalkableArea) + RC_TIMER_MEDIAN_AREA, + /// The time to filter low obstacles. (See: #rcFilterLowHangingWalkableObstacles) + RC_TIMER_FILTER_LOW_OBSTACLES, + /// The time to build the polygon mesh. (See: #rcBuildPolyMesh) + RC_TIMER_BUILD_POLYMESH, + /// The time to merge polygon meshes. (See: #rcMergePolyMeshes) + RC_TIMER_MERGE_POLYMESH, + /// The time to erode the walkable area. (See: #rcErodeWalkableArea) + RC_TIMER_ERODE_AREA, + /// The time to mark a box area. (See: #rcMarkBoxArea) + RC_TIMER_MARK_BOX_AREA, + /// The time to mark a cylinder area. (See: #rcMarkCylinderArea) + RC_TIMER_MARK_CYLINDER_AREA, + /// The time to mark a convex polygon area. (See: #rcMarkConvexPolyArea) + RC_TIMER_MARK_CONVEXPOLY_AREA, + /// The total time to build the distance field. (See: #rcBuildDistanceField) + RC_TIMER_BUILD_DISTANCEFIELD, + /// The time to build the distances of the distance field. (See: #rcBuildDistanceField) + RC_TIMER_BUILD_DISTANCEFIELD_DIST, + /// The time to blur the distance field. (See: #rcBuildDistanceField) + RC_TIMER_BUILD_DISTANCEFIELD_BLUR, + /// The total time to build the regions. (See: #rcBuildRegions, #rcBuildRegionsMonotone) + RC_TIMER_BUILD_REGIONS, + /// The total time to apply the watershed algorithm. (See: #rcBuildRegions) + RC_TIMER_BUILD_REGIONS_WATERSHED, + /// The time to expand regions while applying the watershed algorithm. (See: #rcBuildRegions) + RC_TIMER_BUILD_REGIONS_EXPAND, + /// The time to flood regions while applying the watershed algorithm. (See: #rcBuildRegions) + RC_TIMER_BUILD_REGIONS_FLOOD, + /// The time to filter out small regions. (See: #rcBuildRegions, #rcBuildRegionsMonotone) + RC_TIMER_BUILD_REGIONS_FILTER, + /// The time to build heightfield layers. (See: #rcBuildHeightfieldLayers) + RC_TIMER_BUILD_LAYERS, + /// The time to build the polygon mesh detail. (See: #rcBuildPolyMeshDetail) + RC_TIMER_BUILD_POLYMESHDETAIL, + /// The time to merge polygon mesh details. (See: #rcMergePolyMeshDetails) + RC_TIMER_MERGE_POLYMESHDETAIL, + /// The maximum number of timers. (Used for iterating timers.) + RC_MAX_TIMERS +}; + +/// Provides an interface for optional logging and performance tracking of the Recast +/// build process. +/// @ingroup recast +class rcContext +{ +public: + + /// Contructor. + /// @param[in] state TRUE if the logging and performance timers should be enabled. [Default: true] + inline rcContext(bool state = true) : m_logEnabled(state), m_timerEnabled(state) {} + virtual ~rcContext() {} + + /// Enables or disables logging. + /// @param[in] state TRUE if logging should be enabled. + inline void enableLog(bool state) { m_logEnabled = state; } + + /// Clears all log entries. + inline void resetLog() { if (m_logEnabled) doResetLog(); } + + /// Logs a message. + /// @param[in] category The category of the message. + /// @param[in] format The message. + void log(const rcLogCategory category, const char* format, ...); + + /// Enables or disables the performance timers. + /// @param[in] state TRUE if timers should be enabled. + inline void enableTimer(bool state) { m_timerEnabled = state; } + + /// Clears all peformance timers. (Resets all to unused.) + inline void resetTimers() { if (m_timerEnabled) doResetTimers(); } + + /// Starts the specified performance timer. + /// @param label The category of the timer. + inline void startTimer(const rcTimerLabel label) { if (m_timerEnabled) doStartTimer(label); } + + /// Stops the specified performance timer. + /// @param label The category of the timer. + inline void stopTimer(const rcTimerLabel label) { if (m_timerEnabled) doStopTimer(label); } + + /// Returns the total accumulated time of the specified performance timer. + /// @param label The category of the timer. + /// @return The accumulated time of the timer, or -1 if timers are disabled or the timer has never been started. + inline int getAccumulatedTime(const rcTimerLabel label) const { return m_timerEnabled ? doGetAccumulatedTime(label) : -1; } + +protected: + + /// Clears all log entries. + virtual void doResetLog() {} + + /// Logs a message. + /// @param[in] category The category of the message. + /// @param[in] msg The formatted message. + /// @param[in] len The length of the formatted message. + virtual void doLog(const rcLogCategory /*category*/, const char* /*msg*/, const int /*len*/) {} + + /// Clears all timers. (Resets all to unused.) + virtual void doResetTimers() {} + + /// Starts the specified performance timer. + /// @param[in] label The category of timer. + virtual void doStartTimer(const rcTimerLabel /*label*/) {} + + /// Stops the specified performance timer. + /// @param[in] label The category of the timer. + virtual void doStopTimer(const rcTimerLabel /*label*/) {} + + /// Returns the total accumulated time of the specified performance timer. + /// @param[in] label The category of the timer. + /// @return The accumulated time of the timer, or -1 if timers are disabled or the timer has never been started. + virtual int doGetAccumulatedTime(const rcTimerLabel /*label*/) const { return -1; } + + /// True if logging is enabled. + bool m_logEnabled; + + /// True if the performance timers are enabled. + bool m_timerEnabled; +}; + +/// A helper to first start a timer and then stop it when this helper goes out of scope. +/// @see rcContext +class rcScopedTimer +{ +public: + /// Constructs an instance and starts the timer. + /// @param[in] ctx The context to use. + /// @param[in] label The category of the timer. + inline rcScopedTimer(rcContext* ctx, const rcTimerLabel label) : m_ctx(ctx), m_label(label) { m_ctx->startTimer(m_label); } + inline ~rcScopedTimer() { m_ctx->stopTimer(m_label); } + +private: + // Explicitly disabled copy constructor and copy assignment operator. + rcScopedTimer(const rcScopedTimer&); + rcScopedTimer& operator=(const rcScopedTimer&); + + rcContext* const m_ctx; + const rcTimerLabel m_label; +}; + +/// Specifies a configuration to use when performing Recast builds. +/// @ingroup recast +struct rcConfig +{ + /// The width of the field along the x-axis. [Limit: >= 0] [Units: vx] + int width; + + /// The height of the field along the z-axis. [Limit: >= 0] [Units: vx] + int height; + + /// The width/height size of tile's on the xz-plane. [Limit: >= 0] [Units: vx] + int tileSize; + + /// The size of the non-navigable border around the heightfield. [Limit: >=0] [Units: vx] + int borderSize; + + /// The xz-plane cell size to use for fields. [Limit: > 0] [Units: wu] + float cs; + + /// The y-axis cell size to use for fields. [Limit: > 0] [Units: wu] + float ch; + + /// The minimum bounds of the field's AABB. [(x, y, z)] [Units: wu] + float bmin[3]; + + /// The maximum bounds of the field's AABB. [(x, y, z)] [Units: wu] + float bmax[3]; + + /// The maximum slope that is considered walkable. [Limits: 0 <= value < 90] [Units: Degrees] + float walkableSlopeAngle; + + /// Minimum floor to 'ceiling' height that will still allow the floor area to + /// be considered walkable. [Limit: >= 3] [Units: vx] + int walkableHeight; + + /// Maximum ledge height that is considered to still be traversable. [Limit: >=0] [Units: vx] + int walkableClimb; + + /// The distance to erode/shrink the walkable area of the heightfield away from + /// obstructions. [Limit: >=0] [Units: vx] + int walkableRadius; + + /// The maximum allowed length for contour edges along the border of the mesh. [Limit: >=0] [Units: vx] + int maxEdgeLen; + + /// The maximum distance a simplfied contour's border edges should deviate + /// the original raw contour. [Limit: >=0] [Units: vx] + float maxSimplificationError; + + /// The minimum number of cells allowed to form isolated island areas. [Limit: >=0] [Units: vx] + int minRegionArea; + + /// Any regions with a span count smaller than this value will, if possible, + /// be merged with larger regions. [Limit: >=0] [Units: vx] + int mergeRegionArea; + + /// The maximum number of vertices allowed for polygons generated during the + /// contour to polygon conversion process. [Limit: >= 3] + int maxVertsPerPoly; + + /// Sets the sampling distance to use when generating the detail mesh. + /// (For height detail only.) [Limits: 0 or >= 0.9] [Units: wu] + float detailSampleDist; + + /// The maximum distance the detail mesh surface should deviate from heightfield + /// data. (For height detail only.) [Limit: >=0] [Units: wu] + float detailSampleMaxError; +}; + +/// Defines the number of bits allocated to rcSpan::smin and rcSpan::smax. +static const int RC_SPAN_HEIGHT_BITS = 13; +/// Defines the maximum value for rcSpan::smin and rcSpan::smax. +static const int RC_SPAN_MAX_HEIGHT = (1 << RC_SPAN_HEIGHT_BITS) - 1; + +/// The number of spans allocated per span spool. +/// @see rcSpanPool +static const int RC_SPANS_PER_POOL = 2048; + +/// Represents a span in a heightfield. +/// @see rcHeightfield +struct rcSpan +{ + unsigned int smin : RC_SPAN_HEIGHT_BITS; ///< The lower limit of the span. [Limit: < #smax] + unsigned int smax : RC_SPAN_HEIGHT_BITS; ///< The upper limit of the span. [Limit: <= #RC_SPAN_MAX_HEIGHT] + unsigned int area : 6; ///< The area id assigned to the span. + rcSpan* next; ///< The next span higher up in column. +}; + +/// A memory pool used for quick allocation of spans within a heightfield. +/// @see rcHeightfield +struct rcSpanPool +{ + rcSpanPool* next; ///< The next span pool. + rcSpan items[RC_SPANS_PER_POOL]; ///< Array of spans in the pool. +}; + +/// A dynamic heightfield representing obstructed space. +/// @ingroup recast +struct rcHeightfield +{ + rcHeightfield(); + ~rcHeightfield(); + + int width; ///< The width of the heightfield. (Along the x-axis in cell units.) + int height; ///< The height of the heightfield. (Along the z-axis in cell units.) + float bmin[3]; ///< The minimum bounds in world space. [(x, y, z)] + float bmax[3]; ///< The maximum bounds in world space. [(x, y, z)] + float cs; ///< The size of each cell. (On the xz-plane.) + float ch; ///< The height of each cell. (The minimum increment along the y-axis.) + rcSpan** spans; ///< Heightfield of spans (width*height). + rcSpanPool* pools; ///< Linked list of span pools. + rcSpan* freelist; ///< The next free span. + +private: + // Explicitly-disabled copy constructor and copy assignment operator. + rcHeightfield(const rcHeightfield&); + rcHeightfield& operator=(const rcHeightfield&); +}; + +/// Provides information on the content of a cell column in a compact heightfield. +struct rcCompactCell +{ + unsigned int index : 24; ///< Index to the first span in the column. + unsigned int count : 8; ///< Number of spans in the column. +}; + +/// Represents a span of unobstructed space within a compact heightfield. +struct rcCompactSpan +{ + unsigned short y; ///< The lower extent of the span. (Measured from the heightfield's base.) + unsigned short reg; ///< The id of the region the span belongs to. (Or zero if not in a region.) + unsigned int con : 24; ///< Packed neighbor connection data. + unsigned int h : 8; ///< The height of the span. (Measured from #y.) +}; + +/// A compact, static heightfield representing unobstructed space. +/// @ingroup recast +struct rcCompactHeightfield +{ + int width; ///< The width of the heightfield. (Along the x-axis in cell units.) + int height; ///< The height of the heightfield. (Along the z-axis in cell units.) + int spanCount; ///< The number of spans in the heightfield. + int walkableHeight; ///< The walkable height used during the build of the field. (See: rcConfig::walkableHeight) + int walkableClimb; ///< The walkable climb used during the build of the field. (See: rcConfig::walkableClimb) + int borderSize; ///< The AABB border size used during the build of the field. (See: rcConfig::borderSize) + unsigned short maxDistance; ///< The maximum distance value of any span within the field. + unsigned short maxRegions; ///< The maximum region id of any span within the field. + float bmin[3]; ///< The minimum bounds in world space. [(x, y, z)] + float bmax[3]; ///< The maximum bounds in world space. [(x, y, z)] + float cs; ///< The size of each cell. (On the xz-plane.) + float ch; ///< The height of each cell. (The minimum increment along the y-axis.) + rcCompactCell* cells; ///< Array of cells. [Size: #width*#height] + rcCompactSpan* spans; ///< Array of spans. [Size: #spanCount] + unsigned short* dist; ///< Array containing border distance data. [Size: #spanCount] + unsigned char* areas; ///< Array containing area id data. [Size: #spanCount] +}; + +/// Represents a heightfield layer within a layer set. +/// @see rcHeightfieldLayerSet +struct rcHeightfieldLayer +{ + float bmin[3]; ///< The minimum bounds in world space. [(x, y, z)] + float bmax[3]; ///< The maximum bounds in world space. [(x, y, z)] + float cs; ///< The size of each cell. (On the xz-plane.) + float ch; ///< The height of each cell. (The minimum increment along the y-axis.) + int width; ///< The width of the heightfield. (Along the x-axis in cell units.) + int height; ///< The height of the heightfield. (Along the z-axis in cell units.) + int minx; ///< The minimum x-bounds of usable data. + int maxx; ///< The maximum x-bounds of usable data. + int miny; ///< The minimum y-bounds of usable data. (Along the z-axis.) + int maxy; ///< The maximum y-bounds of usable data. (Along the z-axis.) + int hmin; ///< The minimum height bounds of usable data. (Along the y-axis.) + int hmax; ///< The maximum height bounds of usable data. (Along the y-axis.) + unsigned char* heights; ///< The heightfield. [Size: width * height] + unsigned char* areas; ///< Area ids. [Size: Same as #heights] + unsigned char* cons; ///< Packed neighbor connection information. [Size: Same as #heights] +}; + +/// Represents a set of heightfield layers. +/// @ingroup recast +/// @see rcAllocHeightfieldLayerSet, rcFreeHeightfieldLayerSet +struct rcHeightfieldLayerSet +{ + rcHeightfieldLayer* layers; ///< The layers in the set. [Size: #nlayers] + int nlayers; ///< The number of layers in the set. +}; + +/// Represents a simple, non-overlapping contour in field space. +struct rcContour +{ + int* verts; ///< Simplified contour vertex and connection data. [Size: 4 * #nverts] + int nverts; ///< The number of vertices in the simplified contour. + int* rverts; ///< Raw contour vertex and connection data. [Size: 4 * #nrverts] + int nrverts; ///< The number of vertices in the raw contour. + unsigned short reg; ///< The region id of the contour. + unsigned char area; ///< The area id of the contour. +}; + +/// Represents a group of related contours. +/// @ingroup recast +struct rcContourSet +{ + rcContour* conts; ///< An array of the contours in the set. [Size: #nconts] + int nconts; ///< The number of contours in the set. + float bmin[3]; ///< The minimum bounds in world space. [(x, y, z)] + float bmax[3]; ///< The maximum bounds in world space. [(x, y, z)] + float cs; ///< The size of each cell. (On the xz-plane.) + float ch; ///< The height of each cell. (The minimum increment along the y-axis.) + int width; ///< The width of the set. (Along the x-axis in cell units.) + int height; ///< The height of the set. (Along the z-axis in cell units.) + int borderSize; ///< The AABB border size used to generate the source data from which the contours were derived. + float maxError; ///< The max edge error that this contour set was simplified with. +}; + +/// Represents a polygon mesh suitable for use in building a navigation mesh. +/// @ingroup recast +struct rcPolyMesh +{ + unsigned short* verts; ///< The mesh vertices. [Form: (x, y, z) * #nverts] + unsigned short* polys; ///< Polygon and neighbor data. [Length: #maxpolys * 2 * #nvp] + unsigned short* regs; ///< The region id assigned to each polygon. [Length: #maxpolys] + unsigned short* flags; ///< The user defined flags for each polygon. [Length: #maxpolys] + unsigned char* areas; ///< The area id assigned to each polygon. [Length: #maxpolys] + int nverts; ///< The number of vertices. + int npolys; ///< The number of polygons. + int maxpolys; ///< The number of allocated polygons. + int nvp; ///< The maximum number of vertices per polygon. + float bmin[3]; ///< The minimum bounds in world space. [(x, y, z)] + float bmax[3]; ///< The maximum bounds in world space. [(x, y, z)] + float cs; ///< The size of each cell. (On the xz-plane.) + float ch; ///< The height of each cell. (The minimum increment along the y-axis.) + int borderSize; ///< The AABB border size used to generate the source data from which the mesh was derived. + float maxEdgeError; ///< The max error of the polygon edges in the mesh. +}; + +/// Contains triangle meshes that represent detailed height data associated +/// with the polygons in its associated polygon mesh object. +/// @ingroup recast +struct rcPolyMeshDetail +{ + unsigned int* meshes; ///< The sub-mesh data. [Size: 4*#nmeshes] + float* verts; ///< The mesh vertices. [Size: 3*#nverts] + unsigned char* tris; ///< The mesh triangles. [Size: 4*#ntris] + int nmeshes; ///< The number of sub-meshes defined by #meshes. + int nverts; ///< The number of vertices in #verts. + int ntris; ///< The number of triangles in #tris. +}; + +/// @name Allocation Functions +/// Functions used to allocate and de-allocate Recast objects. +/// @see rcAllocSetCustom +/// @{ + +/// Allocates a heightfield object using the Recast allocator. +/// @return A heightfield that is ready for initialization, or null on failure. +/// @ingroup recast +/// @see rcCreateHeightfield, rcFreeHeightField +rcHeightfield* rcAllocHeightfield(); + +/// Frees the specified heightfield object using the Recast allocator. +/// @param[in] hf A heightfield allocated using #rcAllocHeightfield +/// @ingroup recast +/// @see rcAllocHeightfield +void rcFreeHeightField(rcHeightfield* hf); + +/// Allocates a compact heightfield object using the Recast allocator. +/// @return A compact heightfield that is ready for initialization, or null on failure. +/// @ingroup recast +/// @see rcBuildCompactHeightfield, rcFreeCompactHeightfield +rcCompactHeightfield* rcAllocCompactHeightfield(); + +/// Frees the specified compact heightfield object using the Recast allocator. +/// @param[in] chf A compact heightfield allocated using #rcAllocCompactHeightfield +/// @ingroup recast +/// @see rcAllocCompactHeightfield +void rcFreeCompactHeightfield(rcCompactHeightfield* chf); + +/// Allocates a heightfield layer set using the Recast allocator. +/// @return A heightfield layer set that is ready for initialization, or null on failure. +/// @ingroup recast +/// @see rcBuildHeightfieldLayers, rcFreeHeightfieldLayerSet +rcHeightfieldLayerSet* rcAllocHeightfieldLayerSet(); + +/// Frees the specified heightfield layer set using the Recast allocator. +/// @param[in] lset A heightfield layer set allocated using #rcAllocHeightfieldLayerSet +/// @ingroup recast +/// @see rcAllocHeightfieldLayerSet +void rcFreeHeightfieldLayerSet(rcHeightfieldLayerSet* lset); + +/// Allocates a contour set object using the Recast allocator. +/// @return A contour set that is ready for initialization, or null on failure. +/// @ingroup recast +/// @see rcBuildContours, rcFreeContourSet +rcContourSet* rcAllocContourSet(); + +/// Frees the specified contour set using the Recast allocator. +/// @param[in] cset A contour set allocated using #rcAllocContourSet +/// @ingroup recast +/// @see rcAllocContourSet +void rcFreeContourSet(rcContourSet* cset); + +/// Allocates a polygon mesh object using the Recast allocator. +/// @return A polygon mesh that is ready for initialization, or null on failure. +/// @ingroup recast +/// @see rcBuildPolyMesh, rcFreePolyMesh +rcPolyMesh* rcAllocPolyMesh(); + +/// Frees the specified polygon mesh using the Recast allocator. +/// @param[in] pmesh A polygon mesh allocated using #rcAllocPolyMesh +/// @ingroup recast +/// @see rcAllocPolyMesh +void rcFreePolyMesh(rcPolyMesh* pmesh); + +/// Allocates a detail mesh object using the Recast allocator. +/// @return A detail mesh that is ready for initialization, or null on failure. +/// @ingroup recast +/// @see rcBuildPolyMeshDetail, rcFreePolyMeshDetail +rcPolyMeshDetail* rcAllocPolyMeshDetail(); + +/// Frees the specified detail mesh using the Recast allocator. +/// @param[in] dmesh A detail mesh allocated using #rcAllocPolyMeshDetail +/// @ingroup recast +/// @see rcAllocPolyMeshDetail +void rcFreePolyMeshDetail(rcPolyMeshDetail* dmesh); + +/// @} + +/// Heighfield border flag. +/// If a heightfield region ID has this bit set, then the region is a border +/// region and its spans are considered unwalkable. +/// (Used during the region and contour build process.) +/// @see rcCompactSpan::reg +static const unsigned short RC_BORDER_REG = 0x8000; + +/// Polygon touches multiple regions. +/// If a polygon has this region ID it was merged with or created +/// from polygons of different regions during the polymesh +/// build step that removes redundant border vertices. +/// (Used during the polymesh and detail polymesh build processes) +/// @see rcPolyMesh::regs +static const unsigned short RC_MULTIPLE_REGS = 0; + +/// Border vertex flag. +/// If a region ID has this bit set, then the associated element lies on +/// a tile border. If a contour vertex's region ID has this bit set, the +/// vertex will later be removed in order to match the segments and vertices +/// at tile boundaries. +/// (Used during the build process.) +/// @see rcCompactSpan::reg, #rcContour::verts, #rcContour::rverts +static const int RC_BORDER_VERTEX = 0x10000; + +/// Area border flag. +/// If a region ID has this bit set, then the associated element lies on +/// the border of an area. +/// (Used during the region and contour build process.) +/// @see rcCompactSpan::reg, #rcContour::verts, #rcContour::rverts +static const int RC_AREA_BORDER = 0x20000; + +/// Contour build flags. +/// @see rcBuildContours +enum rcBuildContoursFlags +{ + RC_CONTOUR_TESS_WALL_EDGES = 0x01, ///< Tessellate solid (impassable) edges during contour simplification. + RC_CONTOUR_TESS_AREA_EDGES = 0x02, ///< Tessellate edges between areas during contour simplification. +}; + +/// Applied to the region id field of contour vertices in order to extract the region id. +/// The region id field of a vertex may have several flags applied to it. So the +/// fields value can't be used directly. +/// @see rcContour::verts, rcContour::rverts +static const int RC_CONTOUR_REG_MASK = 0xffff; + +/// An value which indicates an invalid index within a mesh. +/// @note This does not necessarily indicate an error. +/// @see rcPolyMesh::polys +static const unsigned short RC_MESH_NULL_IDX = 0xffff; + +/// Represents the null area. +/// When a data element is given this value it is considered to no longer be +/// assigned to a usable area. (E.g. It is unwalkable.) +static const unsigned char RC_NULL_AREA = 0; + +/// The default area id used to indicate a walkable polygon. +/// This is also the maximum allowed area id, and the only non-null area id +/// recognized by some steps in the build process. +static const unsigned char RC_WALKABLE_AREA = 63; + +/// The value returned by #rcGetCon if the specified direction is not connected +/// to another span. (Has no neighbor.) +static const int RC_NOT_CONNECTED = 0x3f; + +/// @name General helper functions +/// @{ + +/// Used to ignore a function parameter. VS complains about unused parameters +/// and this silences the warning. +/// @param [in] _ Unused parameter +template<class T> void rcIgnoreUnused(const T&) { } + +/// Swaps the values of the two parameters. +/// @param[in,out] a Value A +/// @param[in,out] b Value B +template<class T> inline void rcSwap(T& a, T& b) { T t = a; a = b; b = t; } + +/// Returns the minimum of two values. +/// @param[in] a Value A +/// @param[in] b Value B +/// @return The minimum of the two values. +template<class T> inline T rcMin(T a, T b) { return a < b ? a : b; } + +/// Returns the maximum of two values. +/// @param[in] a Value A +/// @param[in] b Value B +/// @return The maximum of the two values. +template<class T> inline T rcMax(T a, T b) { return a > b ? a : b; } + +/// Returns the absolute value. +/// @param[in] a The value. +/// @return The absolute value of the specified value. +template<class T> inline T rcAbs(T a) { return a < 0 ? -a : a; } + +/// Returns the square of the value. +/// @param[in] a The value. +/// @return The square of the value. +template<class T> inline T rcSqr(T a) { return a*a; } + +/// Clamps the value to the specified range. +/// @param[in] v The value to clamp. +/// @param[in] mn The minimum permitted return value. +/// @param[in] mx The maximum permitted return value. +/// @return The value, clamped to the specified range. +template<class T> inline T rcClamp(T v, T mn, T mx) { return v < mn ? mn : (v > mx ? mx : v); } + +/// Returns the square root of the value. +/// @param[in] x The value. +/// @return The square root of the vlaue. +float rcSqrt(float x); + +/// @} +/// @name Vector helper functions. +/// @{ + +/// Derives the cross product of two vectors. (@p v1 x @p v2) +/// @param[out] dest The cross product. [(x, y, z)] +/// @param[in] v1 A Vector [(x, y, z)] +/// @param[in] v2 A vector [(x, y, z)] +inline void rcVcross(float* dest, const float* v1, const float* v2) +{ + dest[0] = v1[1]*v2[2] - v1[2]*v2[1]; + dest[1] = v1[2]*v2[0] - v1[0]*v2[2]; + dest[2] = v1[0]*v2[1] - v1[1]*v2[0]; +} + +/// Derives the dot product of two vectors. (@p v1 . @p v2) +/// @param[in] v1 A Vector [(x, y, z)] +/// @param[in] v2 A vector [(x, y, z)] +/// @return The dot product. +inline float rcVdot(const float* v1, const float* v2) +{ + return v1[0]*v2[0] + v1[1]*v2[1] + v1[2]*v2[2]; +} + +/// Performs a scaled vector addition. (@p v1 + (@p v2 * @p s)) +/// @param[out] dest The result vector. [(x, y, z)] +/// @param[in] v1 The base vector. [(x, y, z)] +/// @param[in] v2 The vector to scale and add to @p v1. [(x, y, z)] +/// @param[in] s The amount to scale @p v2 by before adding to @p v1. +inline void rcVmad(float* dest, const float* v1, const float* v2, const float s) +{ + dest[0] = v1[0]+v2[0]*s; + dest[1] = v1[1]+v2[1]*s; + dest[2] = v1[2]+v2[2]*s; +} + +/// Performs a vector addition. (@p v1 + @p v2) +/// @param[out] dest The result vector. [(x, y, z)] +/// @param[in] v1 The base vector. [(x, y, z)] +/// @param[in] v2 The vector to add to @p v1. [(x, y, z)] +inline void rcVadd(float* dest, const float* v1, const float* v2) +{ + dest[0] = v1[0]+v2[0]; + dest[1] = v1[1]+v2[1]; + dest[2] = v1[2]+v2[2]; +} + +/// Performs a vector subtraction. (@p v1 - @p v2) +/// @param[out] dest The result vector. [(x, y, z)] +/// @param[in] v1 The base vector. [(x, y, z)] +/// @param[in] v2 The vector to subtract from @p v1. [(x, y, z)] +inline void rcVsub(float* dest, const float* v1, const float* v2) +{ + dest[0] = v1[0]-v2[0]; + dest[1] = v1[1]-v2[1]; + dest[2] = v1[2]-v2[2]; +} + +/// Selects the minimum value of each element from the specified vectors. +/// @param[in,out] mn A vector. (Will be updated with the result.) [(x, y, z)] +/// @param[in] v A vector. [(x, y, z)] +inline void rcVmin(float* mn, const float* v) +{ + mn[0] = rcMin(mn[0], v[0]); + mn[1] = rcMin(mn[1], v[1]); + mn[2] = rcMin(mn[2], v[2]); +} + +/// Selects the maximum value of each element from the specified vectors. +/// @param[in,out] mx A vector. (Will be updated with the result.) [(x, y, z)] +/// @param[in] v A vector. [(x, y, z)] +inline void rcVmax(float* mx, const float* v) +{ + mx[0] = rcMax(mx[0], v[0]); + mx[1] = rcMax(mx[1], v[1]); + mx[2] = rcMax(mx[2], v[2]); +} + +/// Performs a vector copy. +/// @param[out] dest The result. [(x, y, z)] +/// @param[in] v The vector to copy. [(x, y, z)] +inline void rcVcopy(float* dest, const float* v) +{ + dest[0] = v[0]; + dest[1] = v[1]; + dest[2] = v[2]; +} + +/// Returns the distance between two points. +/// @param[in] v1 A point. [(x, y, z)] +/// @param[in] v2 A point. [(x, y, z)] +/// @return The distance between the two points. +inline float rcVdist(const float* v1, const float* v2) +{ + float dx = v2[0] - v1[0]; + float dy = v2[1] - v1[1]; + float dz = v2[2] - v1[2]; + return rcSqrt(dx*dx + dy*dy + dz*dz); +} + +/// Returns the square of the distance between two points. +/// @param[in] v1 A point. [(x, y, z)] +/// @param[in] v2 A point. [(x, y, z)] +/// @return The square of the distance between the two points. +inline float rcVdistSqr(const float* v1, const float* v2) +{ + float dx = v2[0] - v1[0]; + float dy = v2[1] - v1[1]; + float dz = v2[2] - v1[2]; + return dx*dx + dy*dy + dz*dz; +} + +/// Normalizes the vector. +/// @param[in,out] v The vector to normalize. [(x, y, z)] +inline void rcVnormalize(float* v) +{ + float d = 1.0f / rcSqrt(rcSqr(v[0]) + rcSqr(v[1]) + rcSqr(v[2])); + v[0] *= d; + v[1] *= d; + v[2] *= d; +} + +/// @} +/// @name Heightfield Functions +/// @see rcHeightfield +/// @{ + +/// Calculates the bounding box of an array of vertices. +/// @ingroup recast +/// @param[in] verts An array of vertices. [(x, y, z) * @p nv] +/// @param[in] nv The number of vertices in the @p verts array. +/// @param[out] bmin The minimum bounds of the AABB. [(x, y, z)] [Units: wu] +/// @param[out] bmax The maximum bounds of the AABB. [(x, y, z)] [Units: wu] +void rcCalcBounds(const float* verts, int nv, float* bmin, float* bmax); + +/// Calculates the grid size based on the bounding box and grid cell size. +/// @ingroup recast +/// @param[in] bmin The minimum bounds of the AABB. [(x, y, z)] [Units: wu] +/// @param[in] bmax The maximum bounds of the AABB. [(x, y, z)] [Units: wu] +/// @param[in] cs The xz-plane cell size. [Limit: > 0] [Units: wu] +/// @param[out] w The width along the x-axis. [Limit: >= 0] [Units: vx] +/// @param[out] h The height along the z-axis. [Limit: >= 0] [Units: vx] +void rcCalcGridSize(const float* bmin, const float* bmax, float cs, int* w, int* h); + +/// Initializes a new heightfield. +/// @ingroup recast +/// @param[in,out] ctx The build context to use during the operation. +/// @param[in,out] hf The allocated heightfield to initialize. +/// @param[in] width The width of the field along the x-axis. [Limit: >= 0] [Units: vx] +/// @param[in] height The height of the field along the z-axis. [Limit: >= 0] [Units: vx] +/// @param[in] bmin The minimum bounds of the field's AABB. [(x, y, z)] [Units: wu] +/// @param[in] bmax The maximum bounds of the field's AABB. [(x, y, z)] [Units: wu] +/// @param[in] cs The xz-plane cell size to use for the field. [Limit: > 0] [Units: wu] +/// @param[in] ch The y-axis cell size to use for field. [Limit: > 0] [Units: wu] +/// @returns True if the operation completed successfully. +bool rcCreateHeightfield(rcContext* ctx, rcHeightfield& hf, int width, int height, + const float* bmin, const float* bmax, + float cs, float ch); + +/// Sets the area id of all triangles with a slope below the specified value +/// to #RC_WALKABLE_AREA. +/// @ingroup recast +/// @param[in,out] ctx The build context to use during the operation. +/// @param[in] walkableSlopeAngle The maximum slope that is considered walkable. +/// [Limits: 0 <= value < 90] [Units: Degrees] +/// @param[in] verts The vertices. [(x, y, z) * @p nv] +/// @param[in] nv The number of vertices. +/// @param[in] tris The triangle vertex indices. [(vertA, vertB, vertC) * @p nt] +/// @param[in] nt The number of triangles. +/// @param[out] areas The triangle area ids. [Length: >= @p nt] +void rcMarkWalkableTriangles(rcContext* ctx, const float walkableSlopeAngle, const float* verts, int nv, + const int* tris, int nt, unsigned char* areas); + +/// Sets the area id of all triangles with a slope greater than or equal to the specified value to #RC_NULL_AREA. +/// @ingroup recast +/// @param[in,out] ctx The build context to use during the operation. +/// @param[in] walkableSlopeAngle The maximum slope that is considered walkable. +/// [Limits: 0 <= value < 90] [Units: Degrees] +/// @param[in] verts The vertices. [(x, y, z) * @p nv] +/// @param[in] nv The number of vertices. +/// @param[in] tris The triangle vertex indices. [(vertA, vertB, vertC) * @p nt] +/// @param[in] nt The number of triangles. +/// @param[out] areas The triangle area ids. [Length: >= @p nt] +void rcClearUnwalkableTriangles(rcContext* ctx, const float walkableSlopeAngle, const float* verts, int nv, + const int* tris, int nt, unsigned char* areas); + +/// Adds a span to the specified heightfield. +/// @ingroup recast +/// @param[in,out] ctx The build context to use during the operation. +/// @param[in,out] hf An initialized heightfield. +/// @param[in] x The width index where the span is to be added. +/// [Limits: 0 <= value < rcHeightfield::width] +/// @param[in] y The height index where the span is to be added. +/// [Limits: 0 <= value < rcHeightfield::height] +/// @param[in] smin The minimum height of the span. [Limit: < @p smax] [Units: vx] +/// @param[in] smax The maximum height of the span. [Limit: <= #RC_SPAN_MAX_HEIGHT] [Units: vx] +/// @param[in] area The area id of the span. [Limit: <= #RC_WALKABLE_AREA) +/// @param[in] flagMergeThr The merge theshold. [Limit: >= 0] [Units: vx] +/// @returns True if the operation completed successfully. +bool rcAddSpan(rcContext* ctx, rcHeightfield& hf, const int x, const int y, + const unsigned short smin, const unsigned short smax, + const unsigned char area, const int flagMergeThr); + +/// Rasterizes a triangle into the specified heightfield. +/// @ingroup recast +/// @param[in,out] ctx The build context to use during the operation. +/// @param[in] v0 Triangle vertex 0 [(x, y, z)] +/// @param[in] v1 Triangle vertex 1 [(x, y, z)] +/// @param[in] v2 Triangle vertex 2 [(x, y, z)] +/// @param[in] area The area id of the triangle. [Limit: <= #RC_WALKABLE_AREA] +/// @param[in,out] solid An initialized heightfield. +/// @param[in] flagMergeThr The distance where the walkable flag is favored over the non-walkable flag. +/// [Limit: >= 0] [Units: vx] +/// @returns True if the operation completed successfully. +bool rcRasterizeTriangle(rcContext* ctx, const float* v0, const float* v1, const float* v2, + const unsigned char area, rcHeightfield& solid, + const int flagMergeThr = 1); + +/// Rasterizes an indexed triangle mesh into the specified heightfield. +/// @ingroup recast +/// @param[in,out] ctx The build context to use during the operation. +/// @param[in] verts The vertices. [(x, y, z) * @p nv] +/// @param[in] nv The number of vertices. +/// @param[in] tris The triangle indices. [(vertA, vertB, vertC) * @p nt] +/// @param[in] areas The area id's of the triangles. [Limit: <= #RC_WALKABLE_AREA] [Size: @p nt] +/// @param[in] nt The number of triangles. +/// @param[in,out] solid An initialized heightfield. +/// @param[in] flagMergeThr The distance where the walkable flag is favored over the non-walkable flag. +/// [Limit: >= 0] [Units: vx] +/// @returns True if the operation completed successfully. +bool rcRasterizeTriangles(rcContext* ctx, const float* verts, const int nv, + const int* tris, const unsigned char* areas, const int nt, + rcHeightfield& solid, const int flagMergeThr = 1); + +/// Rasterizes an indexed triangle mesh into the specified heightfield. +/// @ingroup recast +/// @param[in,out] ctx The build context to use during the operation. +/// @param[in] verts The vertices. [(x, y, z) * @p nv] +/// @param[in] nv The number of vertices. +/// @param[in] tris The triangle indices. [(vertA, vertB, vertC) * @p nt] +/// @param[in] areas The area id's of the triangles. [Limit: <= #RC_WALKABLE_AREA] [Size: @p nt] +/// @param[in] nt The number of triangles. +/// @param[in,out] solid An initialized heightfield. +/// @param[in] flagMergeThr The distance where the walkable flag is favored over the non-walkable flag. +/// [Limit: >= 0] [Units: vx] +/// @returns True if the operation completed successfully. +bool rcRasterizeTriangles(rcContext* ctx, const float* verts, const int nv, + const unsigned short* tris, const unsigned char* areas, const int nt, + rcHeightfield& solid, const int flagMergeThr = 1); + +/// Rasterizes triangles into the specified heightfield. +/// @ingroup recast +/// @param[in,out] ctx The build context to use during the operation. +/// @param[in] verts The triangle vertices. [(ax, ay, az, bx, by, bz, cx, by, cx) * @p nt] +/// @param[in] areas The area id's of the triangles. [Limit: <= #RC_WALKABLE_AREA] [Size: @p nt] +/// @param[in] nt The number of triangles. +/// @param[in,out] solid An initialized heightfield. +/// @param[in] flagMergeThr The distance where the walkable flag is favored over the non-walkable flag. +/// [Limit: >= 0] [Units: vx] +/// @returns True if the operation completed successfully. +bool rcRasterizeTriangles(rcContext* ctx, const float* verts, const unsigned char* areas, const int nt, + rcHeightfield& solid, const int flagMergeThr = 1); + +/// Marks non-walkable spans as walkable if their maximum is within @p walkableClimp of a walkable neighbor. +/// @ingroup recast +/// @param[in,out] ctx The build context to use during the operation. +/// @param[in] walkableClimb Maximum ledge height that is considered to still be traversable. +/// [Limit: >=0] [Units: vx] +/// @param[in,out] solid A fully built heightfield. (All spans have been added.) +void rcFilterLowHangingWalkableObstacles(rcContext* ctx, const int walkableClimb, rcHeightfield& solid); + +/// Marks spans that are ledges as not-walkable. +/// @ingroup recast +/// @param[in,out] ctx The build context to use during the operation. +/// @param[in] walkableHeight Minimum floor to 'ceiling' height that will still allow the floor area to +/// be considered walkable. [Limit: >= 3] [Units: vx] +/// @param[in] walkableClimb Maximum ledge height that is considered to still be traversable. +/// [Limit: >=0] [Units: vx] +/// @param[in,out] solid A fully built heightfield. (All spans have been added.) +void rcFilterLedgeSpans(rcContext* ctx, const int walkableHeight, + const int walkableClimb, rcHeightfield& solid); + +/// Marks walkable spans as not walkable if the clearence above the span is less than the specified height. +/// @ingroup recast +/// @param[in,out] ctx The build context to use during the operation. +/// @param[in] walkableHeight Minimum floor to 'ceiling' height that will still allow the floor area to +/// be considered walkable. [Limit: >= 3] [Units: vx] +/// @param[in,out] solid A fully built heightfield. (All spans have been added.) +void rcFilterWalkableLowHeightSpans(rcContext* ctx, int walkableHeight, rcHeightfield& solid); + +/// Returns the number of spans contained in the specified heightfield. +/// @ingroup recast +/// @param[in,out] ctx The build context to use during the operation. +/// @param[in] hf An initialized heightfield. +/// @returns The number of spans in the heightfield. +int rcGetHeightFieldSpanCount(rcContext* ctx, rcHeightfield& hf); + +/// @} +/// @name Compact Heightfield Functions +/// @see rcCompactHeightfield +/// @{ + +/// Builds a compact heightfield representing open space, from a heightfield representing solid space. +/// @ingroup recast +/// @param[in,out] ctx The build context to use during the operation. +/// @param[in] walkableHeight Minimum floor to 'ceiling' height that will still allow the floor area +/// to be considered walkable. [Limit: >= 3] [Units: vx] +/// @param[in] walkableClimb Maximum ledge height that is considered to still be traversable. +/// [Limit: >=0] [Units: vx] +/// @param[in] hf The heightfield to be compacted. +/// @param[out] chf The resulting compact heightfield. (Must be pre-allocated.) +/// @returns True if the operation completed successfully. +bool rcBuildCompactHeightfield(rcContext* ctx, const int walkableHeight, const int walkableClimb, + rcHeightfield& hf, rcCompactHeightfield& chf); + +/// Erodes the walkable area within the heightfield by the specified radius. +/// @ingroup recast +/// @param[in,out] ctx The build context to use during the operation. +/// @param[in] radius The radius of erosion. [Limits: 0 < value < 255] [Units: vx] +/// @param[in,out] chf The populated compact heightfield to erode. +/// @returns True if the operation completed successfully. +bool rcErodeWalkableArea(rcContext* ctx, int radius, rcCompactHeightfield& chf); + +/// Applies a median filter to walkable area types (based on area id), removing noise. +/// @ingroup recast +/// @param[in,out] ctx The build context to use during the operation. +/// @param[in,out] chf A populated compact heightfield. +/// @returns True if the operation completed successfully. +bool rcMedianFilterWalkableArea(rcContext* ctx, rcCompactHeightfield& chf); + +/// Applies an area id to all spans within the specified bounding box. (AABB) +/// @ingroup recast +/// @param[in,out] ctx The build context to use during the operation. +/// @param[in] bmin The minimum of the bounding box. [(x, y, z)] +/// @param[in] bmax The maximum of the bounding box. [(x, y, z)] +/// @param[in] areaId The area id to apply. [Limit: <= #RC_WALKABLE_AREA] +/// @param[in,out] chf A populated compact heightfield. +void rcMarkBoxArea(rcContext* ctx, const float* bmin, const float* bmax, unsigned char areaId, + rcCompactHeightfield& chf); + +/// Applies the area id to the all spans within the specified convex polygon. +/// @ingroup recast +/// @param[in,out] ctx The build context to use during the operation. +/// @param[in] verts The vertices of the polygon [Fomr: (x, y, z) * @p nverts] +/// @param[in] nverts The number of vertices in the polygon. +/// @param[in] hmin The height of the base of the polygon. +/// @param[in] hmax The height of the top of the polygon. +/// @param[in] areaId The area id to apply. [Limit: <= #RC_WALKABLE_AREA] +/// @param[in,out] chf A populated compact heightfield. +void rcMarkConvexPolyArea(rcContext* ctx, const float* verts, const int nverts, + const float hmin, const float hmax, unsigned char areaId, + rcCompactHeightfield& chf); + +/// Helper function to offset voncex polygons for rcMarkConvexPolyArea. +/// @ingroup recast +/// @param[in] verts The vertices of the polygon [Form: (x, y, z) * @p nverts] +/// @param[in] nverts The number of vertices in the polygon. +/// @param[out] outVerts The offset vertices (should hold up to 2 * @p nverts) [Form: (x, y, z) * return value] +/// @param[in] maxOutVerts The max number of vertices that can be stored to @p outVerts. +/// @returns Number of vertices in the offset polygon or 0 if too few vertices in @p outVerts. +int rcOffsetPoly(const float* verts, const int nverts, const float offset, + float* outVerts, const int maxOutVerts); + +/// Applies the area id to all spans within the specified cylinder. +/// @ingroup recast +/// @param[in,out] ctx The build context to use during the operation. +/// @param[in] pos The center of the base of the cylinder. [Form: (x, y, z)] +/// @param[in] r The radius of the cylinder. +/// @param[in] h The height of the cylinder. +/// @param[in] areaId The area id to apply. [Limit: <= #RC_WALKABLE_AREA] +/// @param[in,out] chf A populated compact heightfield. +void rcMarkCylinderArea(rcContext* ctx, const float* pos, + const float r, const float h, unsigned char areaId, + rcCompactHeightfield& chf); + +/// Builds the distance field for the specified compact heightfield. +/// @ingroup recast +/// @param[in,out] ctx The build context to use during the operation. +/// @param[in,out] chf A populated compact heightfield. +/// @returns True if the operation completed successfully. +bool rcBuildDistanceField(rcContext* ctx, rcCompactHeightfield& chf); + +/// Builds region data for the heightfield using watershed partitioning. +/// @ingroup recast +/// @param[in,out] ctx The build context to use during the operation. +/// @param[in,out] chf A populated compact heightfield. +/// @param[in] borderSize The size of the non-navigable border around the heightfield. +/// [Limit: >=0] [Units: vx] +/// @param[in] minRegionArea The minimum number of cells allowed to form isolated island areas. +/// [Limit: >=0] [Units: vx]. +/// @param[in] mergeRegionArea Any regions with a span count smaller than this value will, if possible, +/// be merged with larger regions. [Limit: >=0] [Units: vx] +/// @returns True if the operation completed successfully. +bool rcBuildRegions(rcContext* ctx, rcCompactHeightfield& chf, + const int borderSize, const int minRegionArea, const int mergeRegionArea); + +/// Builds region data for the heightfield by partitioning the heightfield in non-overlapping layers. +/// @ingroup recast +/// @param[in,out] ctx The build context to use during the operation. +/// @param[in,out] chf A populated compact heightfield. +/// @param[in] borderSize The size of the non-navigable border around the heightfield. +/// [Limit: >=0] [Units: vx] +/// @param[in] minRegionArea The minimum number of cells allowed to form isolated island areas. +/// [Limit: >=0] [Units: vx]. +/// @returns True if the operation completed successfully. +bool rcBuildLayerRegions(rcContext* ctx, rcCompactHeightfield& chf, + const int borderSize, const int minRegionArea); + +/// Builds region data for the heightfield using simple monotone partitioning. +/// @ingroup recast +/// @param[in,out] ctx The build context to use during the operation. +/// @param[in,out] chf A populated compact heightfield. +/// @param[in] borderSize The size of the non-navigable border around the heightfield. +/// [Limit: >=0] [Units: vx] +/// @param[in] minRegionArea The minimum number of cells allowed to form isolated island areas. +/// [Limit: >=0] [Units: vx]. +/// @param[in] mergeRegionArea Any regions with a span count smaller than this value will, if possible, +/// be merged with larger regions. [Limit: >=0] [Units: vx] +/// @returns True if the operation completed successfully. +bool rcBuildRegionsMonotone(rcContext* ctx, rcCompactHeightfield& chf, + const int borderSize, const int minRegionArea, const int mergeRegionArea); + +/// Sets the neighbor connection data for the specified direction. +/// @param[in] s The span to update. +/// @param[in] dir The direction to set. [Limits: 0 <= value < 4] +/// @param[in] i The index of the neighbor span. +inline void rcSetCon(rcCompactSpan& s, int dir, int i) +{ + const unsigned int shift = (unsigned int)dir*6; + unsigned int con = s.con; + s.con = (con & ~(0x3f << shift)) | (((unsigned int)i & 0x3f) << shift); +} + +/// Gets neighbor connection data for the specified direction. +/// @param[in] s The span to check. +/// @param[in] dir The direction to check. [Limits: 0 <= value < 4] +/// @return The neighbor connection data for the specified direction, +/// or #RC_NOT_CONNECTED if there is no connection. +inline int rcGetCon(const rcCompactSpan& s, int dir) +{ + const unsigned int shift = (unsigned int)dir*6; + return (s.con >> shift) & 0x3f; +} + +/// Gets the standard width (x-axis) offset for the specified direction. +/// @param[in] dir The direction. [Limits: 0 <= value < 4] +/// @return The width offset to apply to the current cell position to move +/// in the direction. +inline int rcGetDirOffsetX(int dir) +{ + static const int offset[4] = { -1, 0, 1, 0, }; + return offset[dir&0x03]; +} + +/// Gets the standard height (z-axis) offset for the specified direction. +/// @param[in] dir The direction. [Limits: 0 <= value < 4] +/// @return The height offset to apply to the current cell position to move +/// in the direction. +inline int rcGetDirOffsetY(int dir) +{ + static const int offset[4] = { 0, 1, 0, -1 }; + return offset[dir&0x03]; +} + +/// Gets the direction for the specified offset. One of x and y should be 0. +/// @param[in] x The x offset. [Limits: -1 <= value <= 1] +/// @param[in] y The y offset. [Limits: -1 <= value <= 1] +/// @return The direction that represents the offset. +inline int rcGetDirForOffset(int x, int y) +{ + static const int dirs[5] = { 3, 0, -1, 2, 1 }; + return dirs[((y+1)<<1)+x]; +} + +/// @} +/// @name Layer, Contour, Polymesh, and Detail Mesh Functions +/// @see rcHeightfieldLayer, rcContourSet, rcPolyMesh, rcPolyMeshDetail +/// @{ + +/// Builds a layer set from the specified compact heightfield. +/// @ingroup recast +/// @param[in,out] ctx The build context to use during the operation. +/// @param[in] chf A fully built compact heightfield. +/// @param[in] borderSize The size of the non-navigable border around the heightfield. [Limit: >=0] +/// [Units: vx] +/// @param[in] walkableHeight Minimum floor to 'ceiling' height that will still allow the floor area +/// to be considered walkable. [Limit: >= 3] [Units: vx] +/// @param[out] lset The resulting layer set. (Must be pre-allocated.) +/// @returns True if the operation completed successfully. +bool rcBuildHeightfieldLayers(rcContext* ctx, rcCompactHeightfield& chf, + const int borderSize, const int walkableHeight, + rcHeightfieldLayerSet& lset); + +/// Builds a contour set from the region outlines in the provided compact heightfield. +/// @ingroup recast +/// @param[in,out] ctx The build context to use during the operation. +/// @param[in] chf A fully built compact heightfield. +/// @param[in] maxError The maximum distance a simplfied contour's border edges should deviate +/// the original raw contour. [Limit: >=0] [Units: wu] +/// @param[in] maxEdgeLen The maximum allowed length for contour edges along the border of the mesh. +/// [Limit: >=0] [Units: vx] +/// @param[out] cset The resulting contour set. (Must be pre-allocated.) +/// @param[in] buildFlags The build flags. (See: #rcBuildContoursFlags) +/// @returns True if the operation completed successfully. +bool rcBuildContours(rcContext* ctx, rcCompactHeightfield& chf, + const float maxError, const int maxEdgeLen, + rcContourSet& cset, const int buildFlags = RC_CONTOUR_TESS_WALL_EDGES); + +/// Builds a polygon mesh from the provided contours. +/// @ingroup recast +/// @param[in,out] ctx The build context to use during the operation. +/// @param[in] cset A fully built contour set. +/// @param[in] nvp The maximum number of vertices allowed for polygons generated during the +/// contour to polygon conversion process. [Limit: >= 3] +/// @param[out] mesh The resulting polygon mesh. (Must be re-allocated.) +/// @returns True if the operation completed successfully. +bool rcBuildPolyMesh(rcContext* ctx, rcContourSet& cset, const int nvp, rcPolyMesh& mesh); + +/// Merges multiple polygon meshes into a single mesh. +/// @ingroup recast +/// @param[in,out] ctx The build context to use during the operation. +/// @param[in] meshes An array of polygon meshes to merge. [Size: @p nmeshes] +/// @param[in] nmeshes The number of polygon meshes in the meshes array. +/// @param[in] mesh The resulting polygon mesh. (Must be pre-allocated.) +/// @returns True if the operation completed successfully. +bool rcMergePolyMeshes(rcContext* ctx, rcPolyMesh** meshes, const int nmeshes, rcPolyMesh& mesh); + +/// Builds a detail mesh from the provided polygon mesh. +/// @ingroup recast +/// @param[in,out] ctx The build context to use during the operation. +/// @param[in] mesh A fully built polygon mesh. +/// @param[in] chf The compact heightfield used to build the polygon mesh. +/// @param[in] sampleDist Sets the distance to use when samping the heightfield. [Limit: >=0] [Units: wu] +/// @param[in] sampleMaxError The maximum distance the detail mesh surface should deviate from +/// heightfield data. [Limit: >=0] [Units: wu] +/// @param[out] dmesh The resulting detail mesh. (Must be pre-allocated.) +/// @returns True if the operation completed successfully. +bool rcBuildPolyMeshDetail(rcContext* ctx, const rcPolyMesh& mesh, const rcCompactHeightfield& chf, + const float sampleDist, const float sampleMaxError, + rcPolyMeshDetail& dmesh); + +/// Copies the poly mesh data from src to dst. +/// @ingroup recast +/// @param[in,out] ctx The build context to use during the operation. +/// @param[in] src The source mesh to copy from. +/// @param[out] dst The resulting detail mesh. (Must be pre-allocated, must be empty mesh.) +/// @returns True if the operation completed successfully. +bool rcCopyPolyMesh(rcContext* ctx, const rcPolyMesh& src, rcPolyMesh& dst); + +/// Merges multiple detail meshes into a single detail mesh. +/// @ingroup recast +/// @param[in,out] ctx The build context to use during the operation. +/// @param[in] meshes An array of detail meshes to merge. [Size: @p nmeshes] +/// @param[in] nmeshes The number of detail meshes in the meshes array. +/// @param[out] mesh The resulting detail mesh. (Must be pre-allocated.) +/// @returns True if the operation completed successfully. +bool rcMergePolyMeshDetails(rcContext* ctx, rcPolyMeshDetail** meshes, const int nmeshes, rcPolyMeshDetail& mesh); + +/// @} + +#endif // RECAST_H + +/////////////////////////////////////////////////////////////////////////// + +// Due to the large amount of detail documentation for this file, +// the content normally located at the end of the header file has been separated +// out to a file in /Docs/Extern. |