summaryrefslogtreecommitdiff
path: root/thirdparty/pcre2/src/pcre2_match.c
diff options
context:
space:
mode:
Diffstat (limited to 'thirdparty/pcre2/src/pcre2_match.c')
-rw-r--r--thirdparty/pcre2/src/pcre2_match.c180
1 files changed, 94 insertions, 86 deletions
diff --git a/thirdparty/pcre2/src/pcre2_match.c b/thirdparty/pcre2/src/pcre2_match.c
index 6354e1bb9e..168b9fad01 100644
--- a/thirdparty/pcre2/src/pcre2_match.c
+++ b/thirdparty/pcre2/src/pcre2_match.c
@@ -204,6 +204,7 @@ Arguments:
P a previous frame of interest
frame_size the frame size
mb points to the match block
+ match_data points to the match data block
s identification text
Returns: nothing
@@ -211,7 +212,7 @@ Returns: nothing
static void
display_frames(FILE *f, heapframe *F, heapframe *P, PCRE2_SIZE frame_size,
- match_block *mb, const char *s, ...)
+ match_block *mb, pcre2_match_data *match_data, const char *s, ...)
{
uint32_t i;
heapframe *Q;
@@ -223,10 +224,10 @@ vfprintf(f, s, ap);
va_end(ap);
if (P != NULL) fprintf(f, " P=%lu",
- ((char *)P - (char *)(mb->match_frames))/frame_size);
+ ((char *)P - (char *)(match_data->heapframes))/frame_size);
fprintf(f, "\n");
-for (i = 0, Q = mb->match_frames;
+for (i = 0, Q = match_data->heapframes;
Q <= F;
i++, Q = (heapframe *)((char *)Q + frame_size))
{
@@ -490,10 +491,16 @@ A version did exist that used individual frames on the heap instead of calling
match() recursively, but this ran substantially slower. The current version is
a refactoring that uses a vector of frames to remember backtracking points.
This runs no slower, and possibly even a bit faster than the original recursive
-implementation. An initial vector of size START_FRAMES_SIZE (enough for maybe
-50 frames) is allocated on the system stack. If this is not big enough, the
-heap is used for a larger vector.
-
+implementation.
+
+At first, an initial vector of size START_FRAMES_SIZE (enough for maybe 50
+frames) was allocated on the system stack. If this was not big enough, the heap
+was used for a larger vector. However, it turns out that there are environments
+where taking as little as 20KiB from the system stack is an embarrassment.
+After another refactoring, the heap is used exclusively, but a pointer the
+frames vector and its size are cached in the match_data block, so that there is
+no new memory allocation if the same match_data block is used for multiple
+matches (unless the frames vector has to be extended).
*******************************************************************************
******************************************************************************/
@@ -566,10 +573,9 @@ made performance worse.
Arguments:
start_eptr starting character in subject
start_ecode starting position in compiled code
- ovector pointer to the final output vector
- oveccount number of pairs in ovector
top_bracket number of capturing parentheses in the pattern
frame_size size of each backtracking frame
+ match_data pointer to the match_data block
mb pointer to "static" variables block
Returns: MATCH_MATCH if matched ) these values are >= 0
@@ -580,17 +586,19 @@ Returns: MATCH_MATCH if matched ) these values are >= 0
*/
static int
-match(PCRE2_SPTR start_eptr, PCRE2_SPTR start_ecode, PCRE2_SIZE *ovector,
- uint16_t oveccount, uint16_t top_bracket, PCRE2_SIZE frame_size,
- match_block *mb)
+match(PCRE2_SPTR start_eptr, PCRE2_SPTR start_ecode, uint16_t top_bracket,
+ PCRE2_SIZE frame_size, pcre2_match_data *match_data, match_block *mb)
{
/* Frame-handling variables */
heapframe *F; /* Current frame pointer */
heapframe *N = NULL; /* Temporary frame pointers */
heapframe *P = NULL;
+
+heapframe *frames_top; /* End of frames vector */
heapframe *assert_accept_frame = NULL; /* For passing back a frame with captures */
-PCRE2_SIZE frame_copy_size; /* Amount to copy when creating a new frame */
+PCRE2_SIZE heapframes_size; /* Usable size of frames vector */
+PCRE2_SIZE frame_copy_size; /* Amount to copy when creating a new frame */
/* Local variables that do not need to be preserved over calls to RRMATCH(). */
@@ -627,10 +635,14 @@ copied when a new frame is created. */
frame_copy_size = frame_size - offsetof(heapframe, eptr);
-/* Set up the first current frame at the start of the vector, and initialize
-fields that are not reset for new frames. */
+/* Set up the first frame and the end of the frames vector. We set the local
+heapframes_size to the usuable amount of the vector, that is, a whole number of
+frames. */
+
+F = match_data->heapframes;
+heapframes_size = (match_data->heapframes_size / frame_size) * frame_size;
+frames_top = (heapframe *)((char *)F + heapframes_size);
-F = mb->match_frames;
Frdepth = 0; /* "Recursion" depth */
Fcapture_last = 0; /* Number of most recent capture */
Fcurrent_recurse = RECURSE_UNSET; /* Not pattern recursing. */
@@ -646,34 +658,35 @@ backtracking point. */
MATCH_RECURSE:
-/* Set up a new backtracking frame. If the vector is full, get a new one
-on the heap, doubling the size, but constrained by the heap limit. */
+/* Set up a new backtracking frame. If the vector is full, get a new one,
+doubling the size, but constrained by the heap limit (which is in KiB). */
N = (heapframe *)((char *)F + frame_size);
-if (N >= mb->match_frames_top)
+if (N >= frames_top)
{
- PCRE2_SIZE newsize = mb->frame_vector_size * 2;
heapframe *new;
+ PCRE2_SIZE newsize = match_data->heapframes_size * 2;
- if ((newsize / 1024) > mb->heap_limit)
+ if (newsize > mb->heap_limit)
{
- PCRE2_SIZE maxsize = ((mb->heap_limit * 1024)/frame_size) * frame_size;
- if (mb->frame_vector_size >= maxsize) return PCRE2_ERROR_HEAPLIMIT;
+ PCRE2_SIZE maxsize = (mb->heap_limit/frame_size) * frame_size;
+ if (match_data->heapframes_size >= maxsize) return PCRE2_ERROR_HEAPLIMIT;
newsize = maxsize;
}
- new = mb->memctl.malloc(newsize, mb->memctl.memory_data);
+ new = match_data->memctl.malloc(newsize, match_data->memctl.memory_data);
if (new == NULL) return PCRE2_ERROR_NOMEMORY;
- memcpy(new, mb->match_frames, mb->frame_vector_size);
+ memcpy(new, match_data->heapframes, heapframes_size);
- F = (heapframe *)((char *)new + ((char *)F - (char *)mb->match_frames));
+ F = (heapframe *)((char *)new + ((char *)F - (char *)match_data->heapframes));
N = (heapframe *)((char *)F + frame_size);
- if (mb->match_frames != mb->stack_frames)
- mb->memctl.free(mb->match_frames, mb->memctl.memory_data);
- mb->match_frames = new;
- mb->match_frames_top = (heapframe *)((char *)mb->match_frames + newsize);
- mb->frame_vector_size = newsize;
+ match_data->memctl.free(match_data->heapframes, match_data->memctl.memory_data);
+ match_data->heapframes = new;
+ match_data->heapframes_size = newsize;
+
+ heapframes_size = (newsize / frame_size) * frame_size;
+ frames_top = (heapframe *)((char *)new + heapframes_size);
}
#ifdef DEBUG_SHOW_RMATCH
@@ -731,7 +744,7 @@ recursion value. */
if (group_frame_type != 0)
{
- Flast_group_offset = (char *)F - (char *)mb->match_frames;
+ Flast_group_offset = (char *)F - (char *)match_data->heapframes;
if (GF_IDMASK(group_frame_type) == GF_RECURSE)
Fcurrent_recurse = GF_DATAMASK(group_frame_type);
group_frame_type = 0;
@@ -773,7 +786,7 @@ fprintf(stderr, "++ op=%d\n", *Fecode);
for(;;)
{
if (offset == PCRE2_UNSET) return PCRE2_ERROR_INTERNAL;
- N = (heapframe *)((char *)mb->match_frames + offset);
+ N = (heapframe *)((char *)match_data->heapframes + offset);
P = (heapframe *)((char *)N - frame_size);
if (N->group_frame_type == (GF_CAPTURE | number)) break;
offset = P->last_group_offset;
@@ -811,7 +824,7 @@ fprintf(stderr, "++ op=%d\n", *Fecode);
for(;;)
{
if (offset == PCRE2_UNSET) return PCRE2_ERROR_INTERNAL;
- N = (heapframe *)((char *)mb->match_frames + offset);
+ N = (heapframe *)((char *)match_data->heapframes + offset);
P = (heapframe *)((char *)N - frame_size);
if (GF_IDMASK(N->group_frame_type) == GF_RECURSE) break;
offset = P->last_group_offset;
@@ -864,14 +877,15 @@ fprintf(stderr, "++ op=%d\n", *Fecode);
mb->mark = Fmark; /* and the last success mark */
if (Feptr > mb->last_used_ptr) mb->last_used_ptr = Feptr;
- ovector[0] = Fstart_match - mb->start_subject;
- ovector[1] = Feptr - mb->start_subject;
+ match_data->ovector[0] = Fstart_match - mb->start_subject;
+ match_data->ovector[1] = Feptr - mb->start_subject;
/* Set i to the smaller of the sizes of the external and frame ovectors. */
- i = 2 * ((top_bracket + 1 > oveccount)? oveccount : top_bracket + 1);
- memcpy(ovector + 2, Fovector, (i - 2) * sizeof(PCRE2_SIZE));
- while (--i >= Foffset_top + 2) ovector[i] = PCRE2_UNSET;
+ i = 2 * ((top_bracket + 1 > match_data->oveccount)?
+ match_data->oveccount : top_bracket + 1);
+ memcpy(match_data->ovector + 2, Fovector, (i - 2) * sizeof(PCRE2_SIZE));
+ while (--i >= Foffset_top + 2) match_data->ovector[i] = PCRE2_UNSET;
return MATCH_MATCH; /* Note: NOT RRETURN */
@@ -5328,7 +5342,7 @@ fprintf(stderr, "++ op=%d\n", *Fecode);
offset = Flast_group_offset;
while (offset != PCRE2_UNSET)
{
- N = (heapframe *)((char *)mb->match_frames + offset);
+ N = (heapframe *)((char *)match_data->heapframes + offset);
P = (heapframe *)((char *)N - frame_size);
if (N->group_frame_type == (GF_RECURSE | number))
{
@@ -5729,7 +5743,7 @@ fprintf(stderr, "++ op=%d\n", *Fecode);
if (*bracode != OP_BRA && *bracode != OP_COND)
{
- N = (heapframe *)((char *)mb->match_frames + Flast_group_offset);
+ N = (heapframe *)((char *)match_data->heapframes + Flast_group_offset);
P = (heapframe *)((char *)N - frame_size);
Flast_group_offset = P->last_group_offset;
@@ -6346,6 +6360,7 @@ BOOL jit_checked_utf = FALSE;
#endif /* SUPPORT_UNICODE */
PCRE2_SIZE frame_size;
+PCRE2_SIZE heapframes_size;
/* We need to have mb as a pointer to a match block, because the IS_NEWLINE
macro is used below, and it expects NLBLOCK to be defined as a pointer. */
@@ -6354,15 +6369,6 @@ pcre2_callout_block cb;
match_block actual_match_block;
match_block *mb = &actual_match_block;
-/* Allocate an initial vector of backtracking frames on the stack. If this
-proves to be too small, it is replaced by a larger one on the heap. To get a
-vector of the size required that is aligned for pointers, allocate it as a
-vector of pointers. */
-
-PCRE2_SPTR stack_frames_vector[START_FRAMES_SIZE/sizeof(PCRE2_SPTR)]
- PCRE2_KEEP_UNINITIALIZED;
-mb->stack_frames = (heapframe *)stack_frames_vector;
-
/* Recognize NULL, length 0 as an empty string. */
if (subject == NULL && length == 0) subject = (PCRE2_SPTR)"";
@@ -6793,15 +6799,11 @@ switch(re->newline_convention)
vector at the end, whose size depends on the number of capturing parentheses in
the pattern. It is not used at all if there are no capturing parentheses.
- frame_size is the total size of each frame
- mb->frame_vector_size is the total usable size of the vector (rounded down
- to a whole number of frames)
-
-The last of these is changed within the match() function if the frame vector
-has to be expanded. We therefore put it into the match block so that it is
-correct when calling match() more than once for non-anchored patterns.
+ frame_size is the total size of each frame
+ match_data->heapframes is the pointer to the frames vector
+ match_data->heapframes_size is the total size of the vector
-We must also pad frame_size for alignment to ensure subsequent frames are as
+We must pad the frame_size for alignment to ensure subsequent frames are as
aligned as heapframe. Whilst ovector is word-aligned due to being a PCRE2_SIZE
array, that does not guarantee it is suitably aligned for pointers, as some
architectures have pointers that are larger than a size_t. */
@@ -6813,8 +6815,8 @@ frame_size = (offsetof(heapframe, ovector) +
/* Limits set in the pattern override the match context only if they are
smaller. */
-mb->heap_limit = (mcontext->heap_limit < re->limit_heap)?
- mcontext->heap_limit : re->limit_heap;
+mb->heap_limit = ((mcontext->heap_limit < re->limit_heap)?
+ mcontext->heap_limit : re->limit_heap) * 1024;
mb->match_limit = (mcontext->match_limit < re->limit_match)?
mcontext->match_limit : re->limit_match;
@@ -6823,35 +6825,40 @@ mb->match_limit_depth = (mcontext->depth_limit < re->limit_depth)?
mcontext->depth_limit : re->limit_depth;
/* If a pattern has very many capturing parentheses, the frame size may be very
-large. Ensure that there are at least 10 available frames by getting an initial
-vector on the heap if necessary, except when the heap limit prevents this. Get
-fewer if possible. (The heap limit is in kibibytes.) */
-
-if (frame_size <= START_FRAMES_SIZE/10)
+large. Set the initial frame vector size to ensure that there are at least 10
+available frames, but enforce a minimum of START_FRAMES_SIZE. If this is
+greater than the heap limit, get as large a vector as possible. Always round
+the size to a multiple of the frame size. */
+
+heapframes_size = frame_size * 10;
+if (heapframes_size < START_FRAMES_SIZE) heapframes_size = START_FRAMES_SIZE;
+if (heapframes_size > mb->heap_limit)
{
- mb->match_frames = mb->stack_frames; /* Initial frame vector on the stack */
- mb->frame_vector_size = ((START_FRAMES_SIZE/frame_size) * frame_size);
+ if (frame_size > mb->heap_limit ) return PCRE2_ERROR_HEAPLIMIT;
+ heapframes_size = mb->heap_limit;
}
-else
+
+/* If an existing frame vector in the match_data block is large enough, we can
+use it.Otherwise, free any pre-existing vector and get a new one. */
+
+if (match_data->heapframes_size < heapframes_size)
{
- mb->frame_vector_size = frame_size * 10;
- if ((mb->frame_vector_size / 1024) > mb->heap_limit)
+ match_data->memctl.free(match_data->heapframes,
+ match_data->memctl.memory_data);
+ match_data->heapframes = match_data->memctl.malloc(heapframes_size,
+ match_data->memctl.memory_data);
+ if (match_data->heapframes == NULL)
{
- if (frame_size > mb->heap_limit * 1024) return PCRE2_ERROR_HEAPLIMIT;
- mb->frame_vector_size = ((mb->heap_limit * 1024)/frame_size) * frame_size;
+ match_data->heapframes_size = 0;
+ return PCRE2_ERROR_NOMEMORY;
}
- mb->match_frames = mb->memctl.malloc(mb->frame_vector_size,
- mb->memctl.memory_data);
- if (mb->match_frames == NULL) return PCRE2_ERROR_NOMEMORY;
+ match_data->heapframes_size = heapframes_size;
}
-mb->match_frames_top =
- (heapframe *)((char *)mb->match_frames + mb->frame_vector_size);
-
/* Write to the ovector within the first frame to mark every capture unset and
to avoid uninitialized memory read errors when it is copied to a new frame. */
-memset((char *)(mb->match_frames) + offsetof(heapframe, ovector), 0xff,
+memset((char *)(match_data->heapframes) + offsetof(heapframe, ovector), 0xff,
frame_size - offsetof(heapframe, ovector));
/* Pointers to the individual character tables */
@@ -7279,8 +7286,8 @@ for(;;)
mb->end_offset_top = 0;
mb->skip_arg_count = 0;
- rc = match(start_match, mb->start_code, match_data->ovector,
- match_data->oveccount, re->top_bracket, frame_size, mb);
+ rc = match(start_match, mb->start_code, re->top_bracket, frame_size,
+ match_data, mb);
if (mb->hitend && start_partial == NULL)
{
@@ -7463,11 +7470,6 @@ if (utf && end_subject != true_end_subject &&
}
#endif /* SUPPORT_UNICODE */
-/* Release an enlarged frame vector that is on the heap. */
-
-if (mb->match_frames != mb->stack_frames)
- mb->memctl.free(mb->match_frames, mb->memctl.memory_data);
-
/* Fill in fields that are always returned in the match data. */
match_data->code = re;
@@ -7533,4 +7535,10 @@ else match_data->rc = PCRE2_ERROR_NOMATCH;
return match_data->rc;
}
+/* These #undefs are here to enable unity builds with CMake. */
+
+#undef NLBLOCK /* Block containing newline information */
+#undef PSSTART /* Field containing processed string start */
+#undef PSEND /* Field containing processed string end */
+
/* End of pcre2_match.c */