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-rw-r--r--thirdparty/oidn/common/platform.cpp114
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diff --git a/thirdparty/oidn/common/platform.cpp b/thirdparty/oidn/common/platform.cpp
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+// ======================================================================== //
+// Copyright 2009-2019 Intel Corporation //
+// //
+// Licensed under the Apache License, Version 2.0 (the "License"); //
+// you may not use this file except in compliance with the License. //
+// You may obtain a copy of the License at //
+// //
+// http://www.apache.org/licenses/LICENSE-2.0 //
+// //
+// Unless required by applicable law or agreed to in writing, software //
+// distributed under the License is distributed on an "AS IS" BASIS, //
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. //
+// See the License for the specific language governing permissions and //
+// limitations under the License. //
+// ======================================================================== //
+
+#include "platform.h"
+
+namespace oidn {
+
+ // ----------------------------------------------------------------------------
+ // Common functions
+ // ----------------------------------------------------------------------------
+
+ void* alignedMalloc(size_t size, size_t alignment)
+ {
+ if (size == 0)
+ return nullptr;
+
+ assert((alignment & (alignment-1)) == 0);
+ void* ptr = _mm_malloc(size, alignment);
+
+ if (ptr == nullptr)
+ throw std::bad_alloc();
+
+ return ptr;
+ }
+
+ void alignedFree(void* ptr)
+ {
+ if (ptr)
+ _mm_free(ptr);
+ }
+
+ // ----------------------------------------------------------------------------
+ // System information
+ // ----------------------------------------------------------------------------
+
+ std::string getPlatformName()
+ {
+ std::string name;
+
+ #if defined(__linux__)
+ name = "Linux";
+ #elif defined(__FreeBSD__)
+ name = "FreeBSD";
+ #elif defined(__CYGWIN__)
+ name = "Cygwin";
+ #elif defined(_WIN32)
+ name = "Windows";
+ #elif defined(__APPLE__)
+ name = "macOS";
+ #elif defined(__unix__)
+ name = "Unix";
+ #else
+ return "Unknown";
+ #endif
+
+ #if defined(__x86_64__) || defined(_M_X64) || defined(__ia64__) || defined(__aarch64__)
+ name += " (64-bit)";
+ #else
+ name += " (32-bit)";
+ #endif
+
+ return name;
+ }
+
+ std::string getCompilerName()
+ {
+ #if defined(__INTEL_COMPILER)
+ int mayor = __INTEL_COMPILER / 100 % 100;
+ int minor = __INTEL_COMPILER % 100;
+ std::string version = "Intel Compiler ";
+ version += toString(mayor);
+ version += "." + toString(minor);
+ #if defined(__INTEL_COMPILER_UPDATE)
+ version += "." + toString(__INTEL_COMPILER_UPDATE);
+ #endif
+ return version;
+ #elif defined(__clang__)
+ return "Clang " __clang_version__;
+ #elif defined(__GNUC__)
+ return "GCC " __VERSION__;
+ #elif defined(_MSC_VER)
+ std::string version = toString(_MSC_FULL_VER);
+ version.insert(4, ".");
+ version.insert(9, ".");
+ version.insert(2, ".");
+ return "Visual C++ Compiler " + version;
+ #else
+ return "Unknown";
+ #endif
+ }
+
+ std::string getBuildName()
+ {
+ #if defined(NDEBUG)
+ return "Release";
+ #else
+ return "Debug";
+ #endif
+ }
+
+} // namespace oidn