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-rw-r--r--thirdparty/msdfgen/core/render-sdf.h22
1 files changed, 22 insertions, 0 deletions
diff --git a/thirdparty/msdfgen/core/render-sdf.h b/thirdparty/msdfgen/core/render-sdf.h
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+++ b/thirdparty/msdfgen/core/render-sdf.h
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+
+#pragma once
+
+#include "Vector2.h"
+#include "BitmapRef.hpp"
+
+namespace msdfgen {
+
+/// Reconstructs the shape's appearance into output from the distance field sdf.
+void renderSDF(const BitmapRef<float, 1> &output, const BitmapConstRef<float, 1> &sdf, double pxRange = 0, float midValue = .5f);
+void renderSDF(const BitmapRef<float, 3> &output, const BitmapConstRef<float, 1> &sdf, double pxRange = 0, float midValue = .5f);
+void renderSDF(const BitmapRef<float, 1> &output, const BitmapConstRef<float, 3> &sdf, double pxRange = 0, float midValue = .5f);
+void renderSDF(const BitmapRef<float, 3> &output, const BitmapConstRef<float, 3> &sdf, double pxRange = 0, float midValue = .5f);
+void renderSDF(const BitmapRef<float, 1> &output, const BitmapConstRef<float, 4> &sdf, double pxRange = 0, float midValue = .5f);
+void renderSDF(const BitmapRef<float, 4> &output, const BitmapConstRef<float, 4> &sdf, double pxRange = 0, float midValue = .5f);
+
+/// Snaps the values of the floating-point bitmaps into one of the 256 values representable in a standard 8-bit bitmap.
+void simulate8bit(const BitmapRef<float, 1> &bitmap);
+void simulate8bit(const BitmapRef<float, 3> &bitmap);
+void simulate8bit(const BitmapRef<float, 4> &bitmap);
+
+}