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Diffstat (limited to 'thirdparty/meshoptimizer/vfetchanalyzer.cpp')
-rw-r--r-- | thirdparty/meshoptimizer/vfetchanalyzer.cpp | 58 |
1 files changed, 58 insertions, 0 deletions
diff --git a/thirdparty/meshoptimizer/vfetchanalyzer.cpp b/thirdparty/meshoptimizer/vfetchanalyzer.cpp new file mode 100644 index 0000000000..51dca873f8 --- /dev/null +++ b/thirdparty/meshoptimizer/vfetchanalyzer.cpp @@ -0,0 +1,58 @@ +// This file is part of meshoptimizer library; see meshoptimizer.h for version/license details +#include "meshoptimizer.h" + +#include <assert.h> +#include <string.h> + +meshopt_VertexFetchStatistics meshopt_analyzeVertexFetch(const unsigned int* indices, size_t index_count, size_t vertex_count, size_t vertex_size) +{ + assert(index_count % 3 == 0); + assert(vertex_size > 0 && vertex_size <= 256); + + meshopt_Allocator allocator; + + meshopt_VertexFetchStatistics result = {}; + + unsigned char* vertex_visited = allocator.allocate<unsigned char>(vertex_count); + memset(vertex_visited, 0, vertex_count); + + const size_t kCacheLine = 64; + const size_t kCacheSize = 128 * 1024; + + // simple direct mapped cache; on typical mesh data this is close to 4-way cache, and this model is a gross approximation anyway + size_t cache[kCacheSize / kCacheLine] = {}; + + for (size_t i = 0; i < index_count; ++i) + { + unsigned int index = indices[i]; + assert(index < vertex_count); + + vertex_visited[index] = 1; + + size_t start_address = index * vertex_size; + size_t end_address = start_address + vertex_size; + + size_t start_tag = start_address / kCacheLine; + size_t end_tag = (end_address + kCacheLine - 1) / kCacheLine; + + assert(start_tag < end_tag); + + for (size_t tag = start_tag; tag < end_tag; ++tag) + { + size_t line = tag % (sizeof(cache) / sizeof(cache[0])); + + // we store +1 since cache is filled with 0 by default + result.bytes_fetched += (cache[line] != tag + 1) * kCacheLine; + cache[line] = tag + 1; + } + } + + size_t unique_vertex_count = 0; + + for (size_t i = 0; i < vertex_count; ++i) + unique_vertex_count += vertex_visited[i]; + + result.overfetch = unique_vertex_count == 0 ? 0 : float(result.bytes_fetched) / float(unique_vertex_count * vertex_size); + + return result; +} |