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Diffstat (limited to 'thirdparty/meshoptimizer/patches/attribute-aware-simplify-distance-only-metric.patch')
-rw-r--r--thirdparty/meshoptimizer/patches/attribute-aware-simplify-distance-only-metric.patch30
1 files changed, 15 insertions, 15 deletions
diff --git a/thirdparty/meshoptimizer/patches/attribute-aware-simplify-distance-only-metric.patch b/thirdparty/meshoptimizer/patches/attribute-aware-simplify-distance-only-metric.patch
index 213f35dd69..21daac6eec 100644
--- a/thirdparty/meshoptimizer/patches/attribute-aware-simplify-distance-only-metric.patch
+++ b/thirdparty/meshoptimizer/patches/attribute-aware-simplify-distance-only-metric.patch
@@ -1,5 +1,5 @@
diff --git a/thirdparty/meshoptimizer/simplifier.cpp b/thirdparty/meshoptimizer/simplifier.cpp
-index e384046ffe..ccc99edb1a 100644
+index 5e92e2dc73..e40c141e76 100644
--- a/thirdparty/meshoptimizer/simplifier.cpp
+++ b/thirdparty/meshoptimizer/simplifier.cpp
@@ -20,7 +20,7 @@
@@ -11,7 +11,7 @@ index e384046ffe..ccc99edb1a 100644
// This work is based on:
// Michael Garland and Paul S. Heckbert. Surface simplification using quadric error metrics. 1997
-@@ -445,6 +445,7 @@ struct Collapse
+@@ -453,6 +453,7 @@ struct Collapse
float error;
unsigned int errorui;
};
@@ -19,7 +19,7 @@ index e384046ffe..ccc99edb1a 100644
};
static float normalize(Vector3& v)
-@@ -525,6 +526,34 @@ static float quadricError(const Quadric& Q, const Vector3& v)
+@@ -533,6 +534,34 @@ static float quadricError(const Quadric& Q, const Vector3& v)
return fabsf(r) * s;
}
@@ -54,7 +54,7 @@ index e384046ffe..ccc99edb1a 100644
static void quadricFromPlane(Quadric& Q, float a, float b, float c, float d, float w)
{
float aw = a * w;
-@@ -680,7 +709,7 @@ static void quadricUpdateAttributes(Quadric& Q, const Vector3& p0, const Vector3
+@@ -688,7 +717,7 @@ static void quadricUpdateAttributes(Quadric& Q, const Vector3& p0, const Vector3
}
#endif
@@ -63,7 +63,7 @@ index e384046ffe..ccc99edb1a 100644
{
for (size_t i = 0; i < index_count; i += 3)
{
-@@ -690,6 +719,9 @@ static void fillFaceQuadrics(Quadric* vertex_quadrics, const unsigned int* indic
+@@ -698,6 +727,9 @@ static void fillFaceQuadrics(Quadric* vertex_quadrics, const unsigned int* indic
Quadric Q;
quadricFromTriangle(Q, vertex_positions[i0], vertex_positions[i1], vertex_positions[i2], 1.f);
@@ -73,7 +73,7 @@ index e384046ffe..ccc99edb1a 100644
#if ATTRIBUTES
quadricUpdateAttributes(Q, vertex_positions[i0], vertex_positions[i1], vertex_positions[i2], Q.w);
-@@ -700,7 +732,7 @@ static void fillFaceQuadrics(Quadric* vertex_quadrics, const unsigned int* indic
+@@ -708,7 +740,7 @@ static void fillFaceQuadrics(Quadric* vertex_quadrics, const unsigned int* indic
}
}
@@ -82,7 +82,7 @@ index e384046ffe..ccc99edb1a 100644
{
for (size_t i = 0; i < index_count; i += 3)
{
-@@ -744,6 +776,9 @@ static void fillEdgeQuadrics(Quadric* vertex_quadrics, const unsigned int* indic
+@@ -752,6 +784,9 @@ static void fillEdgeQuadrics(Quadric* vertex_quadrics, const unsigned int* indic
quadricAdd(vertex_quadrics[remap[i0]], Q);
quadricAdd(vertex_quadrics[remap[i1]], Q);
@@ -92,7 +92,7 @@ index e384046ffe..ccc99edb1a 100644
}
}
}
-@@ -848,7 +883,7 @@ static size_t pickEdgeCollapses(Collapse* collapses, const unsigned int* indices
+@@ -856,7 +891,7 @@ static size_t pickEdgeCollapses(Collapse* collapses, const unsigned int* indices
return collapse_count;
}
@@ -101,7 +101,7 @@ index e384046ffe..ccc99edb1a 100644
{
for (size_t i = 0; i < collapse_count; ++i)
{
-@@ -868,10 +903,14 @@ static void rankEdgeCollapses(Collapse* collapses, size_t collapse_count, const
+@@ -876,10 +911,14 @@ static void rankEdgeCollapses(Collapse* collapses, size_t collapse_count, const
float ei = quadricError(qi, vertex_positions[i1]);
float ej = quadricError(qj, vertex_positions[j1]);
@@ -116,7 +116,7 @@ index e384046ffe..ccc99edb1a 100644
}
}
-@@ -968,7 +1007,7 @@ static void sortEdgeCollapses(unsigned int* sort_order, const Collapse* collapse
+@@ -976,7 +1015,7 @@ static void sortEdgeCollapses(unsigned int* sort_order, const Collapse* collapse
}
}
@@ -125,7 +125,7 @@ index e384046ffe..ccc99edb1a 100644
{
size_t edge_collapses = 0;
size_t triangle_collapses = 0;
-@@ -1030,6 +1069,7 @@ static size_t performEdgeCollapses(unsigned int* collapse_remap, unsigned char*
+@@ -1038,6 +1077,7 @@ static size_t performEdgeCollapses(unsigned int* collapse_remap, unsigned char*
assert(collapse_remap[r1] == r1);
quadricAdd(vertex_quadrics[r1], vertex_quadrics[r0]);
@@ -133,7 +133,7 @@ index e384046ffe..ccc99edb1a 100644
if (vertex_kind[i0] == Kind_Complex)
{
-@@ -1067,7 +1107,7 @@ static size_t performEdgeCollapses(unsigned int* collapse_remap, unsigned char*
+@@ -1075,7 +1115,7 @@ static size_t performEdgeCollapses(unsigned int* collapse_remap, unsigned char*
triangle_collapses += (vertex_kind[i0] == Kind_Border) ? 1 : 2;
edge_collapses++;
@@ -142,7 +142,7 @@ index e384046ffe..ccc99edb1a 100644
}
#if TRACE
-@@ -1455,9 +1495,11 @@ size_t meshopt_simplifyWithAttributes(unsigned int* destination, const unsigned
+@@ -1463,9 +1503,11 @@ size_t meshopt_simplifyWithAttributes(unsigned int* destination, const unsigned
Quadric* vertex_quadrics = allocator.allocate<Quadric>(vertex_count);
memset(vertex_quadrics, 0, vertex_count * sizeof(Quadric));
@@ -156,7 +156,7 @@ index e384046ffe..ccc99edb1a 100644
if (result != indices)
memcpy(result, indices, index_count * sizeof(unsigned int));
-@@ -1488,7 +1530,7 @@ size_t meshopt_simplifyWithAttributes(unsigned int* destination, const unsigned
+@@ -1496,7 +1538,7 @@ size_t meshopt_simplifyWithAttributes(unsigned int* destination, const unsigned
if (edge_collapse_count == 0)
break;
@@ -165,7 +165,7 @@ index e384046ffe..ccc99edb1a 100644
#if TRACE > 1
dumpEdgeCollapses(edge_collapses, edge_collapse_count, vertex_kind);
-@@ -1507,7 +1549,7 @@ size_t meshopt_simplifyWithAttributes(unsigned int* destination, const unsigned
+@@ -1515,7 +1557,7 @@ size_t meshopt_simplifyWithAttributes(unsigned int* destination, const unsigned
printf("pass %d: ", int(pass_count++));
#endif