diff options
Diffstat (limited to 'thirdparty/meshoptimizer/patches/attribute-aware-simplify-distance-only-metric.patch')
-rw-r--r-- | thirdparty/meshoptimizer/patches/attribute-aware-simplify-distance-only-metric.patch | 30 |
1 files changed, 15 insertions, 15 deletions
diff --git a/thirdparty/meshoptimizer/patches/attribute-aware-simplify-distance-only-metric.patch b/thirdparty/meshoptimizer/patches/attribute-aware-simplify-distance-only-metric.patch index 213f35dd69..21daac6eec 100644 --- a/thirdparty/meshoptimizer/patches/attribute-aware-simplify-distance-only-metric.patch +++ b/thirdparty/meshoptimizer/patches/attribute-aware-simplify-distance-only-metric.patch @@ -1,5 +1,5 @@ diff --git a/thirdparty/meshoptimizer/simplifier.cpp b/thirdparty/meshoptimizer/simplifier.cpp -index e384046ffe..ccc99edb1a 100644 +index 5e92e2dc73..e40c141e76 100644 --- a/thirdparty/meshoptimizer/simplifier.cpp +++ b/thirdparty/meshoptimizer/simplifier.cpp @@ -20,7 +20,7 @@ @@ -11,7 +11,7 @@ index e384046ffe..ccc99edb1a 100644 // This work is based on: // Michael Garland and Paul S. Heckbert. Surface simplification using quadric error metrics. 1997 -@@ -445,6 +445,7 @@ struct Collapse +@@ -453,6 +453,7 @@ struct Collapse float error; unsigned int errorui; }; @@ -19,7 +19,7 @@ index e384046ffe..ccc99edb1a 100644 }; static float normalize(Vector3& v) -@@ -525,6 +526,34 @@ static float quadricError(const Quadric& Q, const Vector3& v) +@@ -533,6 +534,34 @@ static float quadricError(const Quadric& Q, const Vector3& v) return fabsf(r) * s; } @@ -54,7 +54,7 @@ index e384046ffe..ccc99edb1a 100644 static void quadricFromPlane(Quadric& Q, float a, float b, float c, float d, float w) { float aw = a * w; -@@ -680,7 +709,7 @@ static void quadricUpdateAttributes(Quadric& Q, const Vector3& p0, const Vector3 +@@ -688,7 +717,7 @@ static void quadricUpdateAttributes(Quadric& Q, const Vector3& p0, const Vector3 } #endif @@ -63,7 +63,7 @@ index e384046ffe..ccc99edb1a 100644 { for (size_t i = 0; i < index_count; i += 3) { -@@ -690,6 +719,9 @@ static void fillFaceQuadrics(Quadric* vertex_quadrics, const unsigned int* indic +@@ -698,6 +727,9 @@ static void fillFaceQuadrics(Quadric* vertex_quadrics, const unsigned int* indic Quadric Q; quadricFromTriangle(Q, vertex_positions[i0], vertex_positions[i1], vertex_positions[i2], 1.f); @@ -73,7 +73,7 @@ index e384046ffe..ccc99edb1a 100644 #if ATTRIBUTES quadricUpdateAttributes(Q, vertex_positions[i0], vertex_positions[i1], vertex_positions[i2], Q.w); -@@ -700,7 +732,7 @@ static void fillFaceQuadrics(Quadric* vertex_quadrics, const unsigned int* indic +@@ -708,7 +740,7 @@ static void fillFaceQuadrics(Quadric* vertex_quadrics, const unsigned int* indic } } @@ -82,7 +82,7 @@ index e384046ffe..ccc99edb1a 100644 { for (size_t i = 0; i < index_count; i += 3) { -@@ -744,6 +776,9 @@ static void fillEdgeQuadrics(Quadric* vertex_quadrics, const unsigned int* indic +@@ -752,6 +784,9 @@ static void fillEdgeQuadrics(Quadric* vertex_quadrics, const unsigned int* indic quadricAdd(vertex_quadrics[remap[i0]], Q); quadricAdd(vertex_quadrics[remap[i1]], Q); @@ -92,7 +92,7 @@ index e384046ffe..ccc99edb1a 100644 } } } -@@ -848,7 +883,7 @@ static size_t pickEdgeCollapses(Collapse* collapses, const unsigned int* indices +@@ -856,7 +891,7 @@ static size_t pickEdgeCollapses(Collapse* collapses, const unsigned int* indices return collapse_count; } @@ -101,7 +101,7 @@ index e384046ffe..ccc99edb1a 100644 { for (size_t i = 0; i < collapse_count; ++i) { -@@ -868,10 +903,14 @@ static void rankEdgeCollapses(Collapse* collapses, size_t collapse_count, const +@@ -876,10 +911,14 @@ static void rankEdgeCollapses(Collapse* collapses, size_t collapse_count, const float ei = quadricError(qi, vertex_positions[i1]); float ej = quadricError(qj, vertex_positions[j1]); @@ -116,7 +116,7 @@ index e384046ffe..ccc99edb1a 100644 } } -@@ -968,7 +1007,7 @@ static void sortEdgeCollapses(unsigned int* sort_order, const Collapse* collapse +@@ -976,7 +1015,7 @@ static void sortEdgeCollapses(unsigned int* sort_order, const Collapse* collapse } } @@ -125,7 +125,7 @@ index e384046ffe..ccc99edb1a 100644 { size_t edge_collapses = 0; size_t triangle_collapses = 0; -@@ -1030,6 +1069,7 @@ static size_t performEdgeCollapses(unsigned int* collapse_remap, unsigned char* +@@ -1038,6 +1077,7 @@ static size_t performEdgeCollapses(unsigned int* collapse_remap, unsigned char* assert(collapse_remap[r1] == r1); quadricAdd(vertex_quadrics[r1], vertex_quadrics[r0]); @@ -133,7 +133,7 @@ index e384046ffe..ccc99edb1a 100644 if (vertex_kind[i0] == Kind_Complex) { -@@ -1067,7 +1107,7 @@ static size_t performEdgeCollapses(unsigned int* collapse_remap, unsigned char* +@@ -1075,7 +1115,7 @@ static size_t performEdgeCollapses(unsigned int* collapse_remap, unsigned char* triangle_collapses += (vertex_kind[i0] == Kind_Border) ? 1 : 2; edge_collapses++; @@ -142,7 +142,7 @@ index e384046ffe..ccc99edb1a 100644 } #if TRACE -@@ -1455,9 +1495,11 @@ size_t meshopt_simplifyWithAttributes(unsigned int* destination, const unsigned +@@ -1463,9 +1503,11 @@ size_t meshopt_simplifyWithAttributes(unsigned int* destination, const unsigned Quadric* vertex_quadrics = allocator.allocate<Quadric>(vertex_count); memset(vertex_quadrics, 0, vertex_count * sizeof(Quadric)); @@ -156,7 +156,7 @@ index e384046ffe..ccc99edb1a 100644 if (result != indices) memcpy(result, indices, index_count * sizeof(unsigned int)); -@@ -1488,7 +1530,7 @@ size_t meshopt_simplifyWithAttributes(unsigned int* destination, const unsigned +@@ -1496,7 +1538,7 @@ size_t meshopt_simplifyWithAttributes(unsigned int* destination, const unsigned if (edge_collapse_count == 0) break; @@ -165,7 +165,7 @@ index e384046ffe..ccc99edb1a 100644 #if TRACE > 1 dumpEdgeCollapses(edge_collapses, edge_collapse_count, vertex_kind); -@@ -1507,7 +1549,7 @@ size_t meshopt_simplifyWithAttributes(unsigned int* destination, const unsigned +@@ -1515,7 +1557,7 @@ size_t meshopt_simplifyWithAttributes(unsigned int* destination, const unsigned printf("pass %d: ", int(pass_count++)); #endif |