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+/*
+ * Copyright 1985, 1987, 1990, 1998 The Open Group
+ * Copyright 2008 Dan Nicholson
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included in
+ * all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+ * AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
+ * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ * Except as contained in this notice, the names of the authors or their
+ * institutions shall not be used in advertising or otherwise to promote the
+ * sale, use or other dealings in this Software without prior written
+ * authorization from the authors.
+ */
+
+/************************************************************
+ * Copyright (c) 1993 by Silicon Graphics Computer Systems, Inc.
+ *
+ * Permission to use, copy, modify, and distribute this
+ * software and its documentation for any purpose and without
+ * fee is hereby granted, provided that the above copyright
+ * notice appear in all copies and that both that copyright
+ * notice and this permission notice appear in supporting
+ * documentation, and that the name of Silicon Graphics not be
+ * used in advertising or publicity pertaining to distribution
+ * of the software without specific prior written permission.
+ * Silicon Graphics makes no representation about the suitability
+ * of this software for any purpose. It is provided "as is"
+ * without any express or implied warranty.
+ *
+ * SILICON GRAPHICS DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS
+ * SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY
+ * AND FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON
+ * GRAPHICS BE LIABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL
+ * DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
+ * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE
+ * OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH
+ * THE USE OR PERFORMANCE OF THIS SOFTWARE.
+ *
+ ********************************************************/
+
+/*
+ * Copyright © 2009-2012 Daniel Stone
+ * Copyright © 2012 Intel Corporation
+ * Copyright © 2012 Ran Benita
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ *
+ * Author: Daniel Stone <daniel@fooishbar.org>
+ */
+
+#ifndef _XKBCOMMON_H_
+#define _XKBCOMMON_H_
+
+#include <stdint.h>
+#include <stdio.h>
+#include <stdarg.h>
+
+#include <xkbcommon/xkbcommon-names.h>
+#include <xkbcommon/xkbcommon-keysyms.h>
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/**
+ * @file
+ * Main libxkbcommon API.
+ */
+
+/**
+ * @struct xkb_context
+ * Opaque top level library context object.
+ *
+ * The context contains various general library data and state, like
+ * logging level and include paths.
+ *
+ * Objects are created in a specific context, and multiple contexts may
+ * coexist simultaneously. Objects from different contexts are completely
+ * separated and do not share any memory or state.
+ */
+struct xkb_context;
+
+/**
+ * @struct xkb_keymap
+ * Opaque compiled keymap object.
+ *
+ * The keymap object holds all of the static keyboard information obtained
+ * from compiling XKB files.
+ *
+ * A keymap is immutable after it is created (besides reference counts, etc.);
+ * if you need to change it, you must create a new one.
+ */
+struct xkb_keymap;
+
+/**
+ * @struct xkb_state
+ * Opaque keyboard state object.
+ *
+ * State objects contain the active state of a keyboard (or keyboards), such
+ * as the currently effective layout and the active modifiers. It acts as a
+ * simple state machine, wherein key presses and releases are the input, and
+ * key symbols (keysyms) are the output.
+ */
+struct xkb_state;
+
+/**
+ * A number used to represent a physical key on a keyboard.
+ *
+ * A standard PC-compatible keyboard might have 102 keys. An appropriate
+ * keymap would assign each of them a keycode, by which the user should
+ * refer to the key throughout the library.
+ *
+ * Historically, the X11 protocol, and consequentially the XKB protocol,
+ * assign only 8 bits for keycodes. This limits the number of different
+ * keys that can be used simultaneously in a single keymap to 256
+ * (disregarding other limitations). This library does not share this limit;
+ * keycodes beyond 255 ('extended keycodes') are not treated specially.
+ * Keymaps and applications which are compatible with X11 should not use
+ * these keycodes.
+ *
+ * The values of specific keycodes are determined by the keymap and the
+ * underlying input system. For example, with an X11-compatible keymap
+ * and Linux evdev scan codes (see linux/input.h), a fixed offset is used:
+ *
+ * The keymap defines a canonical name for each key, plus possible aliases.
+ * Historically, the XKB protocol restricts these names to at most 4 (ASCII)
+ * characters, but this library does not share this limit.
+ *
+ * @code
+ * xkb_keycode_t keycode_A = KEY_A + 8;
+ * @endcode
+ *
+ * @sa xkb_keycode_is_legal_ext() xkb_keycode_is_legal_x11()
+ */
+typedef uint32_t xkb_keycode_t;
+
+/**
+ * A number used to represent the symbols generated from a key on a keyboard.
+ *
+ * A key, represented by a keycode, may generate different symbols according
+ * to keyboard state. For example, on a QWERTY keyboard, pressing the key
+ * labled \<A\> generates the symbol 'a'. If the Shift key is held, it
+ * generates the symbol 'A'. If a different layout is used, say Greek,
+ * it generates the symbol 'α'. And so on.
+ *
+ * Each such symbol is represented by a keysym. Note that keysyms are
+ * somewhat more general, in that they can also represent some "function",
+ * such as "Left" or "Right" for the arrow keys. For more information,
+ * see:
+ * https://www.x.org/releases/current/doc/xproto/x11protocol.html#keysym_encoding
+ *
+ * Specifically named keysyms can be found in the
+ * xkbcommon/xkbcommon-keysyms.h header file. Their name does not include
+ * the XKB_KEY_ prefix.
+ *
+ * Besides those, any Unicode/ISO 10646 character in the range U0100 to
+ * U10FFFF can be represented by a keysym value in the range 0x01000100 to
+ * 0x0110FFFF. The name of Unicode keysyms is "U<codepoint>", e.g. "UA1B2".
+ *
+ * The name of other unnamed keysyms is the hexadecimal representation of
+ * their value, e.g. "0xabcd1234".
+ *
+ * Keysym names are case-sensitive.
+ */
+typedef uint32_t xkb_keysym_t;
+
+/**
+ * Index of a keyboard layout.
+ *
+ * The layout index is a state component which detemines which <em>keyboard
+ * layout</em> is active. These may be different alphabets, different key
+ * arrangements, etc.
+ *
+ * Layout indices are consecutive. The first layout has index 0.
+ *
+ * Each layout is not required to have a name, and the names are not
+ * guaranteed to be unique (though they are usually provided and unique).
+ * Therefore, it is not safe to use the name as a unique identifier for a
+ * layout. Layout names are case-sensitive.
+ *
+ * Layout names are specified in the layout's definition, for example
+ * "English (US)". These are different from the (conventionally) short names
+ * which are used to locate the layout, for example "us" or "us(intl)". These
+ * names are not present in a compiled keymap.
+ *
+ * If the user selects layouts from a list generated from the XKB registry
+ * (using libxkbregistry or directly), and this metadata is needed later on, it
+ * is recommended to store it along with the keymap.
+ *
+ * Layouts are also called "groups" by XKB.
+ *
+ * @sa xkb_keymap_num_layouts() xkb_keymap_num_layouts_for_key()
+ */
+typedef uint32_t xkb_layout_index_t;
+/** A mask of layout indices. */
+typedef uint32_t xkb_layout_mask_t;
+
+/**
+ * Index of a shift level.
+ *
+ * Any key, in any layout, can have several <em>shift levels</em>. Each
+ * shift level can assign different keysyms to the key. The shift level
+ * to use is chosen according to the current keyboard state; for example,
+ * if no keys are pressed, the first level may be used; if the Left Shift
+ * key is pressed, the second; if Num Lock is pressed, the third; and
+ * many such combinations are possible (see xkb_mod_index_t).
+ *
+ * Level indices are consecutive. The first level has index 0.
+ */
+typedef uint32_t xkb_level_index_t;
+
+/**
+ * Index of a modifier.
+ *
+ * A @e modifier is a state component which changes the way keys are
+ * interpreted. A keymap defines a set of modifiers, such as Alt, Shift,
+ * Num Lock or Meta, and specifies which keys may @e activate which
+ * modifiers (in a many-to-many relationship, i.e. a key can activate
+ * several modifiers, and a modifier may be activated by several keys.
+ * Different keymaps do this differently).
+ *
+ * When retrieving the keysyms for a key, the active modifier set is
+ * consulted; this detemines the correct shift level to use within the
+ * currently active layout (see xkb_level_index_t).
+ *
+ * Modifier indices are consecutive. The first modifier has index 0.
+ *
+ * Each modifier must have a name, and the names are unique. Therefore, it
+ * is safe to use the name as a unique identifier for a modifier. The names
+ * of some common modifiers are provided in the xkbcommon/xkbcommon-names.h
+ * header file. Modifier names are case-sensitive.
+ *
+ * @sa xkb_keymap_num_mods()
+ */
+typedef uint32_t xkb_mod_index_t;
+/** A mask of modifier indices. */
+typedef uint32_t xkb_mod_mask_t;
+
+/**
+ * Index of a keyboard LED.
+ *
+ * LEDs are logical objects which may be @e active or @e inactive. They
+ * typically correspond to the lights on the keyboard. Their state is
+ * determined by the current keyboard state.
+ *
+ * LED indices are non-consecutive. The first LED has index 0.
+ *
+ * Each LED must have a name, and the names are unique. Therefore,
+ * it is safe to use the name as a unique identifier for a LED. The names
+ * of some common LEDs are provided in the xkbcommon/xkbcommon-names.h
+ * header file. LED names are case-sensitive.
+ *
+ * @warning A given keymap may specify an exact index for a given LED.
+ * Therefore, LED indexing is not necessarily sequential, as opposed to
+ * modifiers and layouts. This means that when iterating over the LEDs
+ * in a keymap using e.g. xkb_keymap_num_leds(), some indices might be
+ * invalid. Given such an index, functions like xkb_keymap_led_get_name()
+ * will return NULL, and xkb_state_led_index_is_active() will return -1.
+ *
+ * LEDs are also called "indicators" by XKB.
+ *
+ * @sa xkb_keymap_num_leds()
+ */
+typedef uint32_t xkb_led_index_t;
+/** A mask of LED indices. */
+typedef uint32_t xkb_led_mask_t;
+
+#define XKB_KEYCODE_INVALID (0xffffffff)
+#define XKB_LAYOUT_INVALID (0xffffffff)
+#define XKB_LEVEL_INVALID (0xffffffff)
+#define XKB_MOD_INVALID (0xffffffff)
+#define XKB_LED_INVALID (0xffffffff)
+
+#define XKB_KEYCODE_MAX (0xffffffff - 1)
+
+/**
+ * Test whether a value is a valid extended keycode.
+ * @sa xkb_keycode_t
+ **/
+#define xkb_keycode_is_legal_ext(key) (key <= XKB_KEYCODE_MAX)
+
+/**
+ * Test whether a value is a valid X11 keycode.
+ * @sa xkb_keycode_t
+ */
+#define xkb_keycode_is_legal_x11(key) (key >= 8 && key <= 255)
+
+/**
+ * Names to compile a keymap with, also known as RMLVO.
+ *
+ * The names are the common configuration values by which a user picks
+ * a keymap.
+ *
+ * If the entire struct is NULL, then each field is taken to be NULL.
+ * You should prefer passing NULL instead of choosing your own defaults.
+ */
+struct xkb_rule_names {
+ /**
+ * The rules file to use. The rules file describes how to interpret
+ * the values of the model, layout, variant and options fields.
+ *
+ * If NULL or the empty string "", a default value is used.
+ * If the XKB_DEFAULT_RULES environment variable is set, it is used
+ * as the default. Otherwise the system default is used.
+ */
+ const char *rules;
+ /**
+ * The keyboard model by which to interpret keycodes and LEDs.
+ *
+ * If NULL or the empty string "", a default value is used.
+ * If the XKB_DEFAULT_MODEL environment variable is set, it is used
+ * as the default. Otherwise the system default is used.
+ */
+ const char *model;
+ /**
+ * A comma separated list of layouts (languages) to include in the
+ * keymap.
+ *
+ * If NULL or the empty string "", a default value is used.
+ * If the XKB_DEFAULT_LAYOUT environment variable is set, it is used
+ * as the default. Otherwise the system default is used.
+ */
+ const char *layout;
+ /**
+ * A comma separated list of variants, one per layout, which may
+ * modify or augment the respective layout in various ways.
+ *
+ * Generally, should either be empty or have the same number of values
+ * as the number of layouts. You may use empty values as in "intl,,neo".
+ *
+ * If NULL or the empty string "", and a default value is also used
+ * for the layout, a default value is used. Otherwise no variant is
+ * used.
+ * If the XKB_DEFAULT_VARIANT environment variable is set, it is used
+ * as the default. Otherwise the system default is used.
+ */
+ const char *variant;
+ /**
+ * A comma separated list of options, through which the user specifies
+ * non-layout related preferences, like which key combinations are used
+ * for switching layouts, or which key is the Compose key.
+ *
+ * If NULL, a default value is used. If the empty string "", no
+ * options are used.
+ * If the XKB_DEFAULT_OPTIONS environment variable is set, it is used
+ * as the default. Otherwise the system default is used.
+ */
+ const char *options;
+};
+
+/**
+ * @defgroup keysyms Keysyms
+ * Utility functions related to keysyms.
+ *
+ * @{
+ */
+
+/**
+ * @page keysym-transformations Keysym Transformations
+ *
+ * Keysym translation is subject to several "keysym transformations",
+ * as described in the XKB specification. These are:
+ *
+ * - Capitalization transformation. If the Caps Lock modifier is
+ * active and was not consumed by the translation process, a single
+ * keysym is transformed to its upper-case form (if applicable).
+ * Similarly, the UTF-8/UTF-32 string produced is capitalized.
+ *
+ * This is described in:
+ * https://www.x.org/releases/current/doc/kbproto/xkbproto.html#Interpreting_the_Lock_Modifier
+ *
+ * - Control transformation. If the Control modifier is active and
+ * was not consumed by the translation process, the string produced
+ * is transformed to its matching ASCII control character (if
+ * applicable). Keysyms are not affected.
+ *
+ * This is described in:
+ * https://www.x.org/releases/current/doc/kbproto/xkbproto.html#Interpreting_the_Control_Modifier
+ *
+ * Each relevant function discusses which transformations it performs.
+ *
+ * These transformations are not applicable when a key produces multiple
+ * keysyms.
+ */
+
+
+/**
+ * Get the name of a keysym.
+ *
+ * For a description of how keysyms are named, see @ref xkb_keysym_t.
+ *
+ * @param[in] keysym The keysym.
+ * @param[out] buffer A string buffer to write the name into.
+ * @param[in] size Size of the buffer.
+ *
+ * @warning If the buffer passed is too small, the string is truncated
+ * (though still NUL-terminated); a size of at least 64 bytes is recommended.
+ *
+ * @returns The number of bytes in the name, excluding the NUL byte. If
+ * the keysym is invalid, returns -1.
+ *
+ * You may check if truncation has occurred by comparing the return value
+ * with the length of buffer, similarly to the snprintf(3) function.
+ *
+ * @sa xkb_keysym_t
+ */
+int
+xkb_keysym_get_name(xkb_keysym_t keysym, char *buffer, size_t size);
+
+/** Flags for xkb_keysym_from_name(). */
+enum xkb_keysym_flags {
+ /** Do not apply any flags. */
+ XKB_KEYSYM_NO_FLAGS = 0,
+ /** Find keysym by case-insensitive search. */
+ XKB_KEYSYM_CASE_INSENSITIVE = (1 << 0)
+};
+
+/**
+ * Get a keysym from its name.
+ *
+ * @param name The name of a keysym. See remarks in xkb_keysym_get_name();
+ * this function will accept any name returned by that function.
+ * @param flags A set of flags controlling how the search is done. If
+ * invalid flags are passed, this will fail with XKB_KEY_NoSymbol.
+ *
+ * If you use the XKB_KEYSYM_CASE_INSENSITIVE flag and two keysym names
+ * differ only by case, then the lower-case keysym is returned. For
+ * instance, for KEY_a and KEY_A, this function would return KEY_a for the
+ * case-insensitive search. If this functionality is needed, it is
+ * recommended to first call this function without this flag; and if that
+ * fails, only then to try with this flag, while possibly warning the user
+ * he had misspelled the name, and might get wrong results.
+ *
+ * Case folding is done according to the C locale; the current locale is not
+ * consulted.
+ *
+ * @returns The keysym. If the name is invalid, returns XKB_KEY_NoSymbol.
+ *
+ * @sa xkb_keysym_t
+ */
+xkb_keysym_t
+xkb_keysym_from_name(const char *name, enum xkb_keysym_flags flags);
+
+/**
+ * Get the Unicode/UTF-8 representation of a keysym.
+ *
+ * @param[in] keysym The keysym.
+ * @param[out] buffer A buffer to write the UTF-8 string into.
+ * @param[in] size The size of buffer. Must be at least 7.
+ *
+ * @returns The number of bytes written to the buffer (including the
+ * terminating byte). If the keysym does not have a Unicode
+ * representation, returns 0. If the buffer is too small, returns -1.
+ *
+ * This function does not perform any @ref keysym-transformations.
+ * Therefore, prefer to use xkb_state_key_get_utf8() if possible.
+ *
+ * @sa xkb_state_key_get_utf8()
+ */
+int
+xkb_keysym_to_utf8(xkb_keysym_t keysym, char *buffer, size_t size);
+
+/**
+ * Get the Unicode/UTF-32 representation of a keysym.
+ *
+ * @returns The Unicode/UTF-32 representation of keysym, which is also
+ * compatible with UCS-4. If the keysym does not have a Unicode
+ * representation, returns 0.
+ *
+ * This function does not perform any @ref keysym-transformations.
+ * Therefore, prefer to use xkb_state_key_get_utf32() if possible.
+ *
+ * @sa xkb_state_key_get_utf32()
+ */
+uint32_t
+xkb_keysym_to_utf32(xkb_keysym_t keysym);
+
+/**
+ * Get the keysym corresponding to a Unicode/UTF-32 codepoint.
+ *
+ * @returns The keysym corresponding to the specified Unicode
+ * codepoint, or XKB_KEY_NoSymbol if there is none.
+ *
+ * This function is the inverse of @ref xkb_keysym_to_utf32. In cases
+ * where a single codepoint corresponds to multiple keysyms, returns
+ * the keysym with the lowest value.
+ *
+ * Unicode codepoints which do not have a special (legacy) keysym
+ * encoding use a direct encoding scheme. These keysyms don't usually
+ * have an associated keysym constant (XKB_KEY_*).
+ *
+ * For noncharacter Unicode codepoints and codepoints outside of the
+ * defined Unicode planes this function returns XKB_KEY_NoSymbol.
+ *
+ * @sa xkb_keysym_to_utf32()
+ * @since 1.0.0
+ */
+xkb_keysym_t
+xkb_utf32_to_keysym(uint32_t ucs);
+
+/**
+ * Convert a keysym to its uppercase form.
+ *
+ * If there is no such form, the keysym is returned unchanged.
+ *
+ * The conversion rules may be incomplete; prefer to work with the Unicode
+ * representation instead, when possible.
+ */
+xkb_keysym_t
+xkb_keysym_to_upper(xkb_keysym_t ks);
+
+/**
+ * Convert a keysym to its lowercase form.
+ *
+ * The conversion rules may be incomplete; prefer to work with the Unicode
+ * representation instead, when possible.
+ */
+xkb_keysym_t
+xkb_keysym_to_lower(xkb_keysym_t ks);
+
+/** @} */
+
+/**
+ * @defgroup context Library Context
+ * Creating, destroying and using library contexts.
+ *
+ * Every keymap compilation request must have a context associated with
+ * it. The context keeps around state such as the include path.
+ *
+ * @{
+ */
+
+/**
+ * @page envvars Environment Variables
+ *
+ * The user may set some environment variables which affect the library:
+ *
+ * - `XKB_CONFIG_ROOT`, `XKB_CONFIG_EXTRA_PATH`, `XDG_CONFIG_DIR`, `HOME` - see @ref include-path.
+ * - `XKB_LOG_LEVEL` - see xkb_context_set_log_level().
+ * - `XKB_LOG_VERBOSITY` - see xkb_context_set_log_verbosity().
+ * - `XKB_DEFAULT_RULES`, `XKB_DEFAULT_MODEL`, `XKB_DEFAULT_LAYOUT`,
+ * `XKB_DEFAULT_VARIANT`, `XKB_DEFAULT_OPTIONS` - see xkb_rule_names.
+ */
+
+/** Flags for context creation. */
+enum xkb_context_flags {
+ /** Do not apply any context flags. */
+ XKB_CONTEXT_NO_FLAGS = 0,
+ /** Create this context with an empty include path. */
+ XKB_CONTEXT_NO_DEFAULT_INCLUDES = (1 << 0),
+ /**
+ * Don't take RMLVO names from the environment.
+ * @since 0.3.0
+ */
+ XKB_CONTEXT_NO_ENVIRONMENT_NAMES = (1 << 1)
+};
+
+/**
+ * Create a new context.
+ *
+ * @param flags Optional flags for the context, or 0.
+ *
+ * @returns A new context, or NULL on failure.
+ *
+ * @memberof xkb_context
+ */
+struct xkb_context *
+xkb_context_new(enum xkb_context_flags flags);
+
+/**
+ * Take a new reference on a context.
+ *
+ * @returns The passed in context.
+ *
+ * @memberof xkb_context
+ */
+struct xkb_context *
+xkb_context_ref(struct xkb_context *context);
+
+/**
+ * Release a reference on a context, and possibly free it.
+ *
+ * @param context The context. If it is NULL, this function does nothing.
+ *
+ * @memberof xkb_context
+ */
+void
+xkb_context_unref(struct xkb_context *context);
+
+/**
+ * Store custom user data in the context.
+ *
+ * This may be useful in conjunction with xkb_context_set_log_fn() or other
+ * callbacks.
+ *
+ * @memberof xkb_context
+ */
+void
+xkb_context_set_user_data(struct xkb_context *context, void *user_data);
+
+/**
+ * Retrieves stored user data from the context.
+ *
+ * @returns The stored user data. If the user data wasn't set, or the
+ * passed in context is NULL, returns NULL.
+ *
+ * This may be useful to access private user data from callbacks like a
+ * custom logging function.
+ *
+ * @memberof xkb_context
+ **/
+void *
+xkb_context_get_user_data(struct xkb_context *context);
+
+/** @} */
+
+/**
+ * @defgroup include-path Include Paths
+ * Manipulating the include paths in a context.
+ *
+ * The include paths are the file-system paths that are searched when an
+ * include statement is encountered during keymap compilation.
+ *
+ * The default include paths are, in that lookup order:
+ * - The path `$XDG_CONFIG_HOME/xkb`, with the usual `XDG_CONFIG_HOME`
+ * fallback to `$HOME/.config/` if unset.
+ * - The path `$HOME/.xkb`, where $HOME is the value of the environment
+ * variable `HOME`.
+ * - The `XKB_CONFIG_EXTRA_PATH` environment variable, if defined, otherwise the
+ * system configuration directory, defined at library configuration time
+ * (usually `/etc/xkb`).
+ * - The `XKB_CONFIG_ROOT` environment variable, if defined, otherwise
+ * the system XKB root, defined at library configuration time.
+ *
+ * @{
+ */
+
+/**
+ * Append a new entry to the context's include path.
+ *
+ * @returns 1 on success, or 0 if the include path could not be added or is
+ * inaccessible.
+ *
+ * @memberof xkb_context
+ */
+int
+xkb_context_include_path_append(struct xkb_context *context, const char *path);
+
+/**
+ * Append the default include paths to the context's include path.
+ *
+ * @returns 1 on success, or 0 if the primary include path could not be added.
+ *
+ * @memberof xkb_context
+ */
+int
+xkb_context_include_path_append_default(struct xkb_context *context);
+
+/**
+ * Reset the context's include path to the default.
+ *
+ * Removes all entries from the context's include path, and inserts the
+ * default paths.
+ *
+ * @returns 1 on success, or 0 if the primary include path could not be added.
+ *
+ * @memberof xkb_context
+ */
+int
+xkb_context_include_path_reset_defaults(struct xkb_context *context);
+
+/**
+ * Remove all entries from the context's include path.
+ *
+ * @memberof xkb_context
+ */
+void
+xkb_context_include_path_clear(struct xkb_context *context);
+
+/**
+ * Get the number of paths in the context's include path.
+ *
+ * @memberof xkb_context
+ */
+unsigned int
+xkb_context_num_include_paths(struct xkb_context *context);
+
+/**
+ * Get a specific include path from the context's include path.
+ *
+ * @returns The include path at the specified index. If the index is
+ * invalid, returns NULL.
+ *
+ * @memberof xkb_context
+ */
+const char *
+xkb_context_include_path_get(struct xkb_context *context, unsigned int index);
+
+/** @} */
+
+/**
+ * @defgroup logging Logging Handling
+ * Manipulating how logging from this library is handled.
+ *
+ * @{
+ */
+
+/** Specifies a logging level. */
+enum xkb_log_level {
+ XKB_LOG_LEVEL_CRITICAL = 10, /**< Log critical internal errors only. */
+ XKB_LOG_LEVEL_ERROR = 20, /**< Log all errors. */
+ XKB_LOG_LEVEL_WARNING = 30, /**< Log warnings and errors. */
+ XKB_LOG_LEVEL_INFO = 40, /**< Log information, warnings, and errors. */
+ XKB_LOG_LEVEL_DEBUG = 50 /**< Log everything. */
+};
+
+/**
+ * Set the current logging level.
+ *
+ * @param context The context in which to set the logging level.
+ * @param level The logging level to use. Only messages from this level
+ * and below will be logged.
+ *
+ * The default level is XKB_LOG_LEVEL_ERROR. The environment variable
+ * XKB_LOG_LEVEL, if set in the time the context was created, overrides the
+ * default value. It may be specified as a level number or name.
+ *
+ * @memberof xkb_context
+ */
+void
+xkb_context_set_log_level(struct xkb_context *context,
+ enum xkb_log_level level);
+
+/**
+ * Get the current logging level.
+ *
+ * @memberof xkb_context
+ */
+enum xkb_log_level
+xkb_context_get_log_level(struct xkb_context *context);
+
+/**
+ * Sets the current logging verbosity.
+ *
+ * The library can generate a number of warnings which are not helpful to
+ * ordinary users of the library. The verbosity may be increased if more
+ * information is desired (e.g. when developing a new keymap).
+ *
+ * The default verbosity is 0. The environment variable XKB_LOG_VERBOSITY,
+ * if set in the time the context was created, overrides the default value.
+ *
+ * @param context The context in which to use the set verbosity.
+ * @param verbosity The verbosity to use. Currently used values are
+ * 1 to 10, higher values being more verbose. 0 would result in no verbose
+ * messages being logged.
+ *
+ * Most verbose messages are of level XKB_LOG_LEVEL_WARNING or lower.
+ *
+ * @memberof xkb_context
+ */
+void
+xkb_context_set_log_verbosity(struct xkb_context *context, int verbosity);
+
+/**
+ * Get the current logging verbosity of the context.
+ *
+ * @memberof xkb_context
+ */
+int
+xkb_context_get_log_verbosity(struct xkb_context *context);
+
+/**
+ * Set a custom function to handle logging messages.
+ *
+ * @param context The context in which to use the set logging function.
+ * @param log_fn The function that will be called for logging messages.
+ * Passing NULL restores the default function, which logs to stderr.
+ *
+ * By default, log messages from this library are printed to stderr. This
+ * function allows you to replace the default behavior with a custom
+ * handler. The handler is only called with messages which match the
+ * current logging level and verbosity settings for the context.
+ * level is the logging level of the message. @a format and @a args are
+ * the same as in the vprintf(3) function.
+ *
+ * You may use xkb_context_set_user_data() on the context, and then call
+ * xkb_context_get_user_data() from within the logging function to provide
+ * it with additional private context.
+ *
+ * @memberof xkb_context
+ */
+void
+xkb_context_set_log_fn(struct xkb_context *context,
+ void (*log_fn)(struct xkb_context *context,
+ enum xkb_log_level level,
+ const char *format, va_list args));
+
+/** @} */
+
+/**
+ * @defgroup keymap Keymap Creation
+ * Creating and destroying keymaps.
+ *
+ * @{
+ */
+
+/** Flags for keymap compilation. */
+enum xkb_keymap_compile_flags {
+ /** Do not apply any flags. */
+ XKB_KEYMAP_COMPILE_NO_FLAGS = 0
+};
+
+/**
+ * Create a keymap from RMLVO names.
+ *
+ * The primary keymap entry point: creates a new XKB keymap from a set of
+ * RMLVO (Rules + Model + Layouts + Variants + Options) names.
+ *
+ * @param context The context in which to create the keymap.
+ * @param names The RMLVO names to use. See xkb_rule_names.
+ * @param flags Optional flags for the keymap, or 0.
+ *
+ * @returns A keymap compiled according to the RMLVO names, or NULL if
+ * the compilation failed.
+ *
+ * @sa xkb_rule_names
+ * @memberof xkb_keymap
+ */
+struct xkb_keymap *
+xkb_keymap_new_from_names(struct xkb_context *context,
+ const struct xkb_rule_names *names,
+ enum xkb_keymap_compile_flags flags);
+
+/** The possible keymap formats. */
+enum xkb_keymap_format {
+ /** The current/classic XKB text format, as generated by xkbcomp -xkb. */
+ XKB_KEYMAP_FORMAT_TEXT_V1 = 1
+};
+
+/**
+ * Create a keymap from a keymap file.
+ *
+ * @param context The context in which to create the keymap.
+ * @param file The keymap file to compile.
+ * @param format The text format of the keymap file to compile.
+ * @param flags Optional flags for the keymap, or 0.
+ *
+ * @returns A keymap compiled from the given XKB keymap file, or NULL if
+ * the compilation failed.
+ *
+ * The file must contain a complete keymap. For example, in the
+ * XKB_KEYMAP_FORMAT_TEXT_V1 format, this means the file must contain one
+ * top level '%xkb_keymap' section, which in turn contains other required
+ * sections.
+ *
+ * @memberof xkb_keymap
+ */
+struct xkb_keymap *
+xkb_keymap_new_from_file(struct xkb_context *context, FILE *file,
+ enum xkb_keymap_format format,
+ enum xkb_keymap_compile_flags flags);
+
+/**
+ * Create a keymap from a keymap string.
+ *
+ * This is just like xkb_keymap_new_from_file(), but instead of a file, gets
+ * the keymap as one enormous string.
+ *
+ * @see xkb_keymap_new_from_file()
+ * @memberof xkb_keymap
+ */
+struct xkb_keymap *
+xkb_keymap_new_from_string(struct xkb_context *context, const char *string,
+ enum xkb_keymap_format format,
+ enum xkb_keymap_compile_flags flags);
+
+/**
+ * Create a keymap from a memory buffer.
+ *
+ * This is just like xkb_keymap_new_from_string(), but takes a length argument
+ * so the input string does not have to be zero-terminated.
+ *
+ * @see xkb_keymap_new_from_string()
+ * @memberof xkb_keymap
+ * @since 0.3.0
+ */
+struct xkb_keymap *
+xkb_keymap_new_from_buffer(struct xkb_context *context, const char *buffer,
+ size_t length, enum xkb_keymap_format format,
+ enum xkb_keymap_compile_flags flags);
+
+/**
+ * Take a new reference on a keymap.
+ *
+ * @returns The passed in keymap.
+ *
+ * @memberof xkb_keymap
+ */
+struct xkb_keymap *
+xkb_keymap_ref(struct xkb_keymap *keymap);
+
+/**
+ * Release a reference on a keymap, and possibly free it.
+ *
+ * @param keymap The keymap. If it is NULL, this function does nothing.
+ *
+ * @memberof xkb_keymap
+ */
+void
+xkb_keymap_unref(struct xkb_keymap *keymap);
+
+/**
+ * Get the keymap as a string in the format from which it was created.
+ * @sa xkb_keymap_get_as_string()
+ **/
+#define XKB_KEYMAP_USE_ORIGINAL_FORMAT ((enum xkb_keymap_format) -1)
+
+/**
+ * Get the compiled keymap as a string.
+ *
+ * @param keymap The keymap to get as a string.
+ * @param format The keymap format to use for the string. You can pass
+ * in the special value XKB_KEYMAP_USE_ORIGINAL_FORMAT to use the format
+ * from which the keymap was originally created.
+ *
+ * @returns The keymap as a NUL-terminated string, or NULL if unsuccessful.
+ *
+ * The returned string may be fed back into xkb_keymap_new_from_string() to get
+ * the exact same keymap (possibly in another process, etc.).
+ *
+ * The returned string is dynamically allocated and should be freed by the
+ * caller.
+ *
+ * @memberof xkb_keymap
+ */
+char *
+xkb_keymap_get_as_string(struct xkb_keymap *keymap,
+ enum xkb_keymap_format format);
+
+/** @} */
+
+/**
+ * @defgroup components Keymap Components
+ * Enumeration of state components in a keymap.
+ *
+ * @{
+ */
+
+/**
+ * Get the minimum keycode in the keymap.
+ *
+ * @sa xkb_keycode_t
+ * @memberof xkb_keymap
+ * @since 0.3.1
+ */
+xkb_keycode_t
+xkb_keymap_min_keycode(struct xkb_keymap *keymap);
+
+/**
+ * Get the maximum keycode in the keymap.
+ *
+ * @sa xkb_keycode_t
+ * @memberof xkb_keymap
+ * @since 0.3.1
+ */
+xkb_keycode_t
+xkb_keymap_max_keycode(struct xkb_keymap *keymap);
+
+/**
+ * The iterator used by xkb_keymap_key_for_each().
+ *
+ * @sa xkb_keymap_key_for_each
+ * @memberof xkb_keymap
+ * @since 0.3.1
+ */
+typedef void
+(*xkb_keymap_key_iter_t)(struct xkb_keymap *keymap, xkb_keycode_t key,
+ void *data);
+
+/**
+ * Run a specified function for every valid keycode in the keymap. If a
+ * keymap is sparse, this function may be called fewer than
+ * (max_keycode - min_keycode + 1) times.
+ *
+ * @sa xkb_keymap_min_keycode() xkb_keymap_max_keycode() xkb_keycode_t
+ * @memberof xkb_keymap
+ * @since 0.3.1
+ */
+void
+xkb_keymap_key_for_each(struct xkb_keymap *keymap, xkb_keymap_key_iter_t iter,
+ void *data);
+
+/**
+ * Find the name of the key with the given keycode.
+ *
+ * This function always returns the canonical name of the key (see
+ * description in xkb_keycode_t).
+ *
+ * @returns The key name. If no key with this keycode exists,
+ * returns NULL.
+ *
+ * @sa xkb_keycode_t
+ * @memberof xkb_keymap
+ * @since 0.6.0
+ */
+const char *
+xkb_keymap_key_get_name(struct xkb_keymap *keymap, xkb_keycode_t key);
+
+/**
+ * Find the keycode of the key with the given name.
+ *
+ * The name can be either a canonical name or an alias.
+ *
+ * @returns The keycode. If no key with this name exists,
+ * returns XKB_KEYCODE_INVALID.
+ *
+ * @sa xkb_keycode_t
+ * @memberof xkb_keymap
+ * @since 0.6.0
+ */
+xkb_keycode_t
+xkb_keymap_key_by_name(struct xkb_keymap *keymap, const char *name);
+
+/**
+ * Get the number of modifiers in the keymap.
+ *
+ * @sa xkb_mod_index_t
+ * @memberof xkb_keymap
+ */
+xkb_mod_index_t
+xkb_keymap_num_mods(struct xkb_keymap *keymap);
+
+/**
+ * Get the name of a modifier by index.
+ *
+ * @returns The name. If the index is invalid, returns NULL.
+ *
+ * @sa xkb_mod_index_t
+ * @memberof xkb_keymap
+ */
+const char *
+xkb_keymap_mod_get_name(struct xkb_keymap *keymap, xkb_mod_index_t idx);
+
+/**
+ * Get the index of a modifier by name.
+ *
+ * @returns The index. If no modifier with this name exists, returns
+ * XKB_MOD_INVALID.
+ *
+ * @sa xkb_mod_index_t
+ * @memberof xkb_keymap
+ */
+xkb_mod_index_t
+xkb_keymap_mod_get_index(struct xkb_keymap *keymap, const char *name);
+
+/**
+ * Get the number of layouts in the keymap.
+ *
+ * @sa xkb_layout_index_t xkb_rule_names xkb_keymap_num_layouts_for_key()
+ * @memberof xkb_keymap
+ */
+xkb_layout_index_t
+xkb_keymap_num_layouts(struct xkb_keymap *keymap);
+
+/**
+ * Get the name of a layout by index.
+ *
+ * @returns The name. If the index is invalid, or the layout does not have
+ * a name, returns NULL.
+ *
+ * @sa xkb_layout_index_t
+ * For notes on layout names.
+ * @memberof xkb_keymap
+ */
+const char *
+xkb_keymap_layout_get_name(struct xkb_keymap *keymap, xkb_layout_index_t idx);
+
+/**
+ * Get the index of a layout by name.
+ *
+ * @returns The index. If no layout exists with this name, returns
+ * XKB_LAYOUT_INVALID. If more than one layout in the keymap has this name,
+ * returns the lowest index among them.
+ *
+ * @sa xkb_layout_index_t
+ * For notes on layout names.
+ * @memberof xkb_keymap
+ */
+xkb_layout_index_t
+xkb_keymap_layout_get_index(struct xkb_keymap *keymap, const char *name);
+
+/**
+ * Get the number of LEDs in the keymap.
+ *
+ * @warning The range [ 0...xkb_keymap_num_leds() ) includes all of the LEDs
+ * in the keymap, but may also contain inactive LEDs. When iterating over
+ * this range, you need the handle this case when calling functions such as
+ * xkb_keymap_led_get_name() or xkb_state_led_index_is_active().
+ *
+ * @sa xkb_led_index_t
+ * @memberof xkb_keymap
+ */
+xkb_led_index_t
+xkb_keymap_num_leds(struct xkb_keymap *keymap);
+
+/**
+ * Get the name of a LED by index.
+ *
+ * @returns The name. If the index is invalid, returns NULL.
+ *
+ * @memberof xkb_keymap
+ */
+const char *
+xkb_keymap_led_get_name(struct xkb_keymap *keymap, xkb_led_index_t idx);
+
+/**
+ * Get the index of a LED by name.
+ *
+ * @returns The index. If no LED with this name exists, returns
+ * XKB_LED_INVALID.
+ *
+ * @memberof xkb_keymap
+ */
+xkb_led_index_t
+xkb_keymap_led_get_index(struct xkb_keymap *keymap, const char *name);
+
+/**
+ * Get the number of layouts for a specific key.
+ *
+ * This number can be different from xkb_keymap_num_layouts(), but is always
+ * smaller. It is the appropriate value to use when iterating over the
+ * layouts of a key.
+ *
+ * @sa xkb_layout_index_t
+ * @memberof xkb_keymap
+ */
+xkb_layout_index_t
+xkb_keymap_num_layouts_for_key(struct xkb_keymap *keymap, xkb_keycode_t key);
+
+/**
+ * Get the number of shift levels for a specific key and layout.
+ *
+ * If @c layout is out of range for this key (that is, larger or equal to
+ * the value returned by xkb_keymap_num_layouts_for_key()), it is brought
+ * back into range in a manner consistent with xkb_state_key_get_layout().
+ *
+ * @sa xkb_level_index_t
+ * @memberof xkb_keymap
+ */
+xkb_level_index_t
+xkb_keymap_num_levels_for_key(struct xkb_keymap *keymap, xkb_keycode_t key,
+ xkb_layout_index_t layout);
+
+/**
+ * Retrieves every possible modifier mask that produces the specified
+ * shift level for a specific key and layout.
+ *
+ * This API is useful for inverse key transformation; i.e. finding out
+ * which modifiers need to be active in order to be able to type the
+ * keysym(s) corresponding to the specific key code, layout and level.
+ *
+ * @warning It returns only up to masks_size modifier masks. If the
+ * buffer passed is too small, some of the possible modifier combinations
+ * will not be returned.
+ *
+ * @param[in] keymap The keymap.
+ * @param[in] key The keycode of the key.
+ * @param[in] layout The layout for which to get modifiers.
+ * @param[in] level The shift level in the layout for which to get the
+ * modifiers. This should be smaller than:
+ * @code xkb_keymap_num_levels_for_key(keymap, key) @endcode
+ * @param[out] masks_out A buffer in which the requested masks should be
+ * stored.
+ * @param[out] masks_size The size of the buffer pointed to by masks_out.
+ *
+ * If @c layout is out of range for this key (that is, larger or equal to
+ * the value returned by xkb_keymap_num_layouts_for_key()), it is brought
+ * back into range in a manner consistent with xkb_state_key_get_layout().
+ *
+ * @returns The number of modifier masks stored in the masks_out array.
+ * If the key is not in the keymap or if the specified shift level cannot
+ * be reached it returns 0 and does not modify the masks_out buffer.
+ *
+ * @sa xkb_level_index_t
+ * @sa xkb_mod_mask_t
+ * @memberof xkb_keymap
+ * @since 1.0.0
+ */
+size_t
+xkb_keymap_key_get_mods_for_level(struct xkb_keymap *keymap,
+ xkb_keycode_t key,
+ xkb_layout_index_t layout,
+ xkb_level_index_t level,
+ xkb_mod_mask_t *masks_out,
+ size_t masks_size);
+
+/**
+ * Get the keysyms obtained from pressing a key in a given layout and
+ * shift level.
+ *
+ * This function is like xkb_state_key_get_syms(), only the layout and
+ * shift level are not derived from the keyboard state but are instead
+ * specified explicitly.
+ *
+ * @param[in] keymap The keymap.
+ * @param[in] key The keycode of the key.
+ * @param[in] layout The layout for which to get the keysyms.
+ * @param[in] level The shift level in the layout for which to get the
+ * keysyms. This should be smaller than:
+ * @code xkb_keymap_num_levels_for_key(keymap, key) @endcode
+ * @param[out] syms_out An immutable array of keysyms corresponding to the
+ * key in the given layout and shift level.
+ *
+ * If @c layout is out of range for this key (that is, larger or equal to
+ * the value returned by xkb_keymap_num_layouts_for_key()), it is brought
+ * back into range in a manner consistent with xkb_state_key_get_layout().
+ *
+ * @returns The number of keysyms in the syms_out array. If no keysyms
+ * are produced by the key in the given layout and shift level, returns 0
+ * and sets syms_out to NULL.
+ *
+ * @sa xkb_state_key_get_syms()
+ * @memberof xkb_keymap
+ */
+int
+xkb_keymap_key_get_syms_by_level(struct xkb_keymap *keymap,
+ xkb_keycode_t key,
+ xkb_layout_index_t layout,
+ xkb_level_index_t level,
+ const xkb_keysym_t **syms_out);
+
+/**
+ * Determine whether a key should repeat or not.
+ *
+ * A keymap may specify different repeat behaviors for different keys.
+ * Most keys should generally exhibit repeat behavior; for example, holding
+ * the 'a' key down in a text editor should normally insert a single 'a'
+ * character every few milliseconds, until the key is released. However,
+ * there are keys which should not or do not need to be repeated. For
+ * example, repeating modifier keys such as Left/Right Shift or Caps Lock
+ * is not generally useful or desired.
+ *
+ * @returns 1 if the key should repeat, 0 otherwise.
+ *
+ * @memberof xkb_keymap
+ */
+int
+xkb_keymap_key_repeats(struct xkb_keymap *keymap, xkb_keycode_t key);
+
+/** @} */
+
+/**
+ * @defgroup state Keyboard State
+ * Creating, destroying and manipulating keyboard state objects.
+ *
+ * @{
+ */
+
+/**
+ * Create a new keyboard state object.
+ *
+ * @param keymap The keymap which the state will use.
+ *
+ * @returns A new keyboard state object, or NULL on failure.
+ *
+ * @memberof xkb_state
+ */
+struct xkb_state *
+xkb_state_new(struct xkb_keymap *keymap);
+
+/**
+ * Take a new reference on a keyboard state object.
+ *
+ * @returns The passed in object.
+ *
+ * @memberof xkb_state
+ */
+struct xkb_state *
+xkb_state_ref(struct xkb_state *state);
+
+/**
+ * Release a reference on a keybaord state object, and possibly free it.
+ *
+ * @param state The state. If it is NULL, this function does nothing.
+ *
+ * @memberof xkb_state
+ */
+void
+xkb_state_unref(struct xkb_state *state);
+
+/**
+ * Get the keymap which a keyboard state object is using.
+ *
+ * @returns The keymap which was passed to xkb_state_new() when creating
+ * this state object.
+ *
+ * This function does not take a new reference on the keymap; you must
+ * explicitly reference it yourself if you plan to use it beyond the
+ * lifetime of the state.
+ *
+ * @memberof xkb_state
+ */
+struct xkb_keymap *
+xkb_state_get_keymap(struct xkb_state *state);
+
+/** Specifies the direction of the key (press / release). */
+enum xkb_key_direction {
+ XKB_KEY_UP, /**< The key was released. */
+ XKB_KEY_DOWN /**< The key was pressed. */
+};
+
+/**
+ * Modifier and layout types for state objects. This enum is bitmaskable,
+ * e.g. (XKB_STATE_MODS_DEPRESSED | XKB_STATE_MODS_LATCHED) is valid to
+ * exclude locked modifiers.
+ *
+ * In XKB, the DEPRESSED components are also known as 'base'.
+ */
+enum xkb_state_component {
+ /** Depressed modifiers, i.e. a key is physically holding them. */
+ XKB_STATE_MODS_DEPRESSED = (1 << 0),
+ /** Latched modifiers, i.e. will be unset after the next non-modifier
+ * key press. */
+ XKB_STATE_MODS_LATCHED = (1 << 1),
+ /** Locked modifiers, i.e. will be unset after the key provoking the
+ * lock has been pressed again. */
+ XKB_STATE_MODS_LOCKED = (1 << 2),
+ /** Effective modifiers, i.e. currently active and affect key
+ * processing (derived from the other state components).
+ * Use this unless you explicitly care how the state came about. */
+ XKB_STATE_MODS_EFFECTIVE = (1 << 3),
+ /** Depressed layout, i.e. a key is physically holding it. */
+ XKB_STATE_LAYOUT_DEPRESSED = (1 << 4),
+ /** Latched layout, i.e. will be unset after the next non-modifier
+ * key press. */
+ XKB_STATE_LAYOUT_LATCHED = (1 << 5),
+ /** Locked layout, i.e. will be unset after the key provoking the lock
+ * has been pressed again. */
+ XKB_STATE_LAYOUT_LOCKED = (1 << 6),
+ /** Effective layout, i.e. currently active and affects key processing
+ * (derived from the other state components).
+ * Use this unless you explicitly care how the state came about. */
+ XKB_STATE_LAYOUT_EFFECTIVE = (1 << 7),
+ /** LEDs (derived from the other state components). */
+ XKB_STATE_LEDS = (1 << 8)
+};
+
+/**
+ * Update the keyboard state to reflect a given key being pressed or
+ * released.
+ *
+ * This entry point is intended for programs which track the keyboard state
+ * explicitly (like an evdev client). If the state is serialized to you by
+ * a master process (like a Wayland compositor) using functions like
+ * xkb_state_serialize_mods(), you should use xkb_state_update_mask() instead.
+ * The two functions should not generally be used together.
+ *
+ * A series of calls to this function should be consistent; that is, a call
+ * with XKB_KEY_DOWN for a key should be matched by an XKB_KEY_UP; if a key
+ * is pressed twice, it should be released twice; etc. Otherwise (e.g. due
+ * to missed input events), situations like "stuck modifiers" may occur.
+ *
+ * This function is often used in conjunction with the function
+ * xkb_state_key_get_syms() (or xkb_state_key_get_one_sym()), for example,
+ * when handling a key event. In this case, you should prefer to get the
+ * keysyms *before* updating the key, such that the keysyms reported for
+ * the key event are not affected by the event itself. This is the
+ * conventional behavior.
+ *
+ * @returns A mask of state components that have changed as a result of
+ * the update. If nothing in the state has changed, returns 0.
+ *
+ * @memberof xkb_state
+ *
+ * @sa xkb_state_update_mask()
+ */
+enum xkb_state_component
+xkb_state_update_key(struct xkb_state *state, xkb_keycode_t key,
+ enum xkb_key_direction direction);
+
+/**
+ * Update a keyboard state from a set of explicit masks.
+ *
+ * This entry point is intended for window systems and the like, where a
+ * master process holds an xkb_state, then serializes it over a wire
+ * protocol, and clients then use the serialization to feed in to their own
+ * xkb_state.
+ *
+ * All parameters must always be passed, or the resulting state may be
+ * incoherent.
+ *
+ * The serialization is lossy and will not survive round trips; it must only
+ * be used to feed slave state objects, and must not be used to update the
+ * master state.
+ *
+ * If you do not fit the description above, you should use
+ * xkb_state_update_key() instead. The two functions should not generally be
+ * used together.
+ *
+ * @returns A mask of state components that have changed as a result of
+ * the update. If nothing in the state has changed, returns 0.
+ *
+ * @memberof xkb_state
+ *
+ * @sa xkb_state_component
+ * @sa xkb_state_update_key
+ */
+enum xkb_state_component
+xkb_state_update_mask(struct xkb_state *state,
+ xkb_mod_mask_t depressed_mods,
+ xkb_mod_mask_t latched_mods,
+ xkb_mod_mask_t locked_mods,
+ xkb_layout_index_t depressed_layout,
+ xkb_layout_index_t latched_layout,
+ xkb_layout_index_t locked_layout);
+
+/**
+ * Get the keysyms obtained from pressing a particular key in a given
+ * keyboard state.
+ *
+ * Get the keysyms for a key according to the current active layout,
+ * modifiers and shift level for the key, as determined by a keyboard
+ * state.
+ *
+ * @param[in] state The keyboard state object.
+ * @param[in] key The keycode of the key.
+ * @param[out] syms_out An immutable array of keysyms corresponding the
+ * key in the given keyboard state.
+ *
+ * As an extension to XKB, this function can return more than one keysym.
+ * If you do not want to handle this case, you can use
+ * xkb_state_key_get_one_sym() for a simpler interface.
+ *
+ * This function does not perform any @ref keysym-transformations.
+ * (This might change).
+ *
+ * @returns The number of keysyms in the syms_out array. If no keysyms
+ * are produced by the key in the given keyboard state, returns 0 and sets
+ * syms_out to NULL.
+ *
+ * @memberof xkb_state
+ */
+int
+xkb_state_key_get_syms(struct xkb_state *state, xkb_keycode_t key,
+ const xkb_keysym_t **syms_out);
+
+/**
+ * Get the Unicode/UTF-8 string obtained from pressing a particular key
+ * in a given keyboard state.
+ *
+ * @param[in] state The keyboard state object.
+ * @param[in] key The keycode of the key.
+ * @param[out] buffer A buffer to write the string into.
+ * @param[in] size Size of the buffer.
+ *
+ * @warning If the buffer passed is too small, the string is truncated
+ * (though still NUL-terminated).
+ *
+ * @returns The number of bytes required for the string, excluding the
+ * NUL byte. If there is nothing to write, returns 0.
+ *
+ * You may check if truncation has occurred by comparing the return value
+ * with the size of @p buffer, similarly to the snprintf(3) function.
+ * You may safely pass NULL and 0 to @p buffer and @p size to find the
+ * required size (without the NUL-byte).
+ *
+ * This function performs Capitalization and Control @ref
+ * keysym-transformations.
+ *
+ * @memberof xkb_state
+ * @since 0.4.1
+ */
+int
+xkb_state_key_get_utf8(struct xkb_state *state, xkb_keycode_t key,
+ char *buffer, size_t size);
+
+/**
+ * Get the Unicode/UTF-32 codepoint obtained from pressing a particular
+ * key in a a given keyboard state.
+ *
+ * @returns The UTF-32 representation for the key, if it consists of only
+ * a single codepoint. Otherwise, returns 0.
+ *
+ * This function performs Capitalization and Control @ref
+ * keysym-transformations.
+ *
+ * @memberof xkb_state
+ * @since 0.4.1
+ */
+uint32_t
+xkb_state_key_get_utf32(struct xkb_state *state, xkb_keycode_t key);
+
+/**
+ * Get the single keysym obtained from pressing a particular key in a
+ * given keyboard state.
+ *
+ * This function is similar to xkb_state_key_get_syms(), but intended
+ * for users which cannot or do not want to handle the case where
+ * multiple keysyms are returned (in which case this function is
+ * preferred).
+ *
+ * @returns The keysym. If the key does not have exactly one keysym,
+ * returns XKB_KEY_NoSymbol
+ *
+ * This function performs Capitalization @ref keysym-transformations.
+ *
+ * @sa xkb_state_key_get_syms()
+ * @memberof xkb_state
+ */
+xkb_keysym_t
+xkb_state_key_get_one_sym(struct xkb_state *state, xkb_keycode_t key);
+
+/**
+ * Get the effective layout index for a key in a given keyboard state.
+ *
+ * @returns The layout index for the key in the given keyboard state. If
+ * the given keycode is invalid, or if the key is not included in any
+ * layout at all, returns XKB_LAYOUT_INVALID.
+ *
+ * @invariant If the returned layout is valid, the following always holds:
+ * @code
+ * xkb_state_key_get_layout(state, key) < xkb_keymap_num_layouts_for_key(keymap, key)
+ * @endcode
+ *
+ * @memberof xkb_state
+ */
+xkb_layout_index_t
+xkb_state_key_get_layout(struct xkb_state *state, xkb_keycode_t key);
+
+/**
+ * Get the effective shift level for a key in a given keyboard state and
+ * layout.
+ *
+ * @param state The keyboard state.
+ * @param key The keycode of the key.
+ * @param layout The layout for which to get the shift level. This must be
+ * smaller than:
+ * @code xkb_keymap_num_layouts_for_key(keymap, key) @endcode
+ * usually it would be:
+ * @code xkb_state_key_get_layout(state, key) @endcode
+ *
+ * @return The shift level index. If the key or layout are invalid,
+ * returns XKB_LEVEL_INVALID.
+ *
+ * @invariant If the returned level is valid, the following always holds:
+ * @code
+ * xkb_state_key_get_level(state, key, layout) < xkb_keymap_num_levels_for_key(keymap, key, layout)
+ * @endcode
+ *
+ * @memberof xkb_state
+ */
+xkb_level_index_t
+xkb_state_key_get_level(struct xkb_state *state, xkb_keycode_t key,
+ xkb_layout_index_t layout);
+
+/**
+ * Match flags for xkb_state_mod_indices_are_active() and
+ * xkb_state_mod_names_are_active(), specifying the conditions for a
+ * successful match. XKB_STATE_MATCH_NON_EXCLUSIVE is bitmaskable with
+ * the other modes.
+ */
+enum xkb_state_match {
+ /** Returns true if any of the modifiers are active. */
+ XKB_STATE_MATCH_ANY = (1 << 0),
+ /** Returns true if all of the modifiers are active. */
+ XKB_STATE_MATCH_ALL = (1 << 1),
+ /** Makes matching non-exclusive, i.e. will not return false if a
+ * modifier not specified in the arguments is active. */
+ XKB_STATE_MATCH_NON_EXCLUSIVE = (1 << 16)
+};
+
+/**
+ * The counterpart to xkb_state_update_mask for modifiers, to be used on
+ * the server side of serialization.
+ *
+ * @param state The keyboard state.
+ * @param components A mask of the modifier state components to serialize.
+ * State components other than XKB_STATE_MODS_* are ignored.
+ * If XKB_STATE_MODS_EFFECTIVE is included, all other state components are
+ * ignored.
+ *
+ * @returns A xkb_mod_mask_t representing the given components of the
+ * modifier state.
+ *
+ * This function should not be used in regular clients; please use the
+ * xkb_state_mod_*_is_active API instead.
+ *
+ * @memberof xkb_state
+ */
+xkb_mod_mask_t
+xkb_state_serialize_mods(struct xkb_state *state,
+ enum xkb_state_component components);
+
+/**
+ * The counterpart to xkb_state_update_mask for layouts, to be used on
+ * the server side of serialization.
+ *
+ * @param state The keyboard state.
+ * @param components A mask of the layout state components to serialize.
+ * State components other than XKB_STATE_LAYOUT_* are ignored.
+ * If XKB_STATE_LAYOUT_EFFECTIVE is included, all other state components are
+ * ignored.
+ *
+ * @returns A layout index representing the given components of the
+ * layout state.
+ *
+ * This function should not be used in regular clients; please use the
+ * xkb_state_layout_*_is_active API instead.
+ *
+ * @memberof xkb_state
+ */
+xkb_layout_index_t
+xkb_state_serialize_layout(struct xkb_state *state,
+ enum xkb_state_component components);
+
+/**
+ * Test whether a modifier is active in a given keyboard state by name.
+ *
+ * @returns 1 if the modifier is active, 0 if it is not. If the modifier
+ * name does not exist in the keymap, returns -1.
+ *
+ * @memberof xkb_state
+ */
+int
+xkb_state_mod_name_is_active(struct xkb_state *state, const char *name,
+ enum xkb_state_component type);
+
+/**
+ * Test whether a set of modifiers are active in a given keyboard state by
+ * name.
+ *
+ * @param state The keyboard state.
+ * @param type The component of the state against which to match the
+ * given modifiers.
+ * @param match The manner by which to match the state against the
+ * given modifiers.
+ * @param ... The set of of modifier names to test, terminated by a NULL
+ * argument (sentinel).
+ *
+ * @returns 1 if the modifiers are active, 0 if they are not. If any of
+ * the modifier names do not exist in the keymap, returns -1.
+ *
+ * @memberof xkb_state
+ */
+int
+xkb_state_mod_names_are_active(struct xkb_state *state,
+ enum xkb_state_component type,
+ enum xkb_state_match match,
+ ...);
+
+/**
+ * Test whether a modifier is active in a given keyboard state by index.
+ *
+ * @returns 1 if the modifier is active, 0 if it is not. If the modifier
+ * index is invalid in the keymap, returns -1.
+ *
+ * @memberof xkb_state
+ */
+int
+xkb_state_mod_index_is_active(struct xkb_state *state, xkb_mod_index_t idx,
+ enum xkb_state_component type);
+
+/**
+ * Test whether a set of modifiers are active in a given keyboard state by
+ * index.
+ *
+ * @param state The keyboard state.
+ * @param type The component of the state against which to match the
+ * given modifiers.
+ * @param match The manner by which to match the state against the
+ * given modifiers.
+ * @param ... The set of of modifier indices to test, terminated by a
+ * XKB_MOD_INVALID argument (sentinel).
+ *
+ * @returns 1 if the modifiers are active, 0 if they are not. If any of
+ * the modifier indices are invalid in the keymap, returns -1.
+ *
+ * @memberof xkb_state
+ */
+int
+xkb_state_mod_indices_are_active(struct xkb_state *state,
+ enum xkb_state_component type,
+ enum xkb_state_match match,
+ ...);
+
+/**
+ * @page consumed-modifiers Consumed Modifiers
+ * @parblock
+ *
+ * Some functions, like xkb_state_key_get_syms(), look at the state of
+ * the modifiers in the keymap and derive from it the correct shift level
+ * to use for the key. For example, in a US layout, pressing the key
+ * labeled \<A\> while the Shift modifier is active, generates the keysym
+ * 'A'. In this case, the Shift modifier is said to be "consumed".
+ * However, the Num Lock modifier does not affect this translation at all,
+ * even if it is active, so it is not consumed by this translation.
+ *
+ * It may be desirable for some application to not reuse consumed modifiers
+ * for further processing, e.g. for hotkeys or keyboard shortcuts. To
+ * understand why, consider some requirements from a standard shortcut
+ * mechanism, and how they are implemented:
+ *
+ * 1. The shortcut's modifiers must match exactly to the state. For
+ * example, it is possible to bind separate actions to \<Alt\>\<Tab\>
+ * and to \<Alt\>\<Shift\>\<Tab\>. Further, if only \<Alt\>\<Tab\> is
+ * bound to an action, pressing \<Alt\>\<Shift\>\<Tab\> should not
+ * trigger the shortcut.
+ * Effectively, this means that the modifiers are compared using the
+ * equality operator (==).
+ *
+ * 2. Only relevant modifiers are considered for the matching. For example,
+ * Caps Lock and Num Lock should not generally affect the matching, e.g.
+ * when matching \<Alt\>\<Tab\> against the state, it does not matter
+ * whether Num Lock is active or not. These relevant, or "significant",
+ * modifiers usually include Alt, Control, Shift, Super and similar.
+ * Effectively, this means that non-significant modifiers are masked out,
+ * before doing the comparison as described above.
+ *
+ * 3. The matching must be independent of the layout/keymap. For example,
+ * the \<Plus\> (+) symbol is found on the first level on some layouts,
+ * but requires holding Shift on others. If you simply bind the action
+ * to the \<Plus\> keysym, it would work for the unshifted kind, but
+ * not for the others, because the match against Shift would fail. If
+ * you bind the action to \<Shift\>\<Plus\>, only the shifted kind would
+ * work. So what is needed is to recognize that Shift is used up in the
+ * translation of the keysym itself, and therefore should not be included
+ * in the matching.
+ * Effectively, this means that consumed modifiers (Shift in this example)
+ * are masked out as well, before doing the comparison.
+ *
+ * In summary, this is approximately how the matching would be performed:
+ * @code
+ * (keysym == shortcut_keysym) &&
+ * ((state_mods & ~consumed_mods & significant_mods) == shortcut_mods)
+ * @endcode
+ *
+ * @c state_mods are the modifiers reported by
+ * xkb_state_mod_index_is_active() and similar functions.
+ * @c consumed_mods are the modifiers reported by
+ * xkb_state_mod_index_is_consumed() and similar functions.
+ * @c significant_mods are decided upon by the application/toolkit/user;
+ * it is up to them to decide whether these are configurable or hard-coded.
+ *
+ * @endparblock
+ */
+
+/**
+ * Consumed modifiers mode.
+ *
+ * There are several possible methods for deciding which modifiers are
+ * consumed and which are not, each applicable for different systems or
+ * situations. The mode selects the method to use.
+ *
+ * Keep in mind that in all methods, the keymap may decide to "preserve"
+ * a modifier, meaning it is not reported as consumed even if it would
+ * have otherwise.
+ */
+enum xkb_consumed_mode {
+ /**
+ * This is the mode defined in the XKB specification and used by libX11.
+ *
+ * A modifier is consumed if and only if it *may affect* key translation.
+ *
+ * For example, if `Control+Alt+<Backspace>` produces some assigned keysym,
+ * then when pressing just `<Backspace>`, `Control` and `Alt` are consumed,
+ * even though they are not active, since if they *were* active they would
+ * have affected key translation.
+ */
+ XKB_CONSUMED_MODE_XKB,
+ /**
+ * This is the mode used by the GTK+ toolkit.
+ *
+ * The mode consists of the following two independent heuristics:
+ *
+ * - The currently active set of modifiers, excluding modifiers which do
+ * not affect the key (as described for @ref XKB_CONSUMED_MODE_XKB), are
+ * considered consumed, if the keysyms produced when all of them are
+ * active are different from the keysyms produced when no modifiers are
+ * active.
+ *
+ * - A single modifier is considered consumed if the keysyms produced for
+ * the key when it is the only active modifier are different from the
+ * keysyms produced when no modifiers are active.
+ */
+ XKB_CONSUMED_MODE_GTK
+};
+
+/**
+ * Get the mask of modifiers consumed by translating a given key.
+ *
+ * @param state The keyboard state.
+ * @param key The keycode of the key.
+ * @param mode The consumed modifiers mode to use; see enum description.
+ *
+ * @returns a mask of the consumed modifiers.
+ *
+ * @memberof xkb_state
+ * @since 0.7.0
+ */
+xkb_mod_mask_t
+xkb_state_key_get_consumed_mods2(struct xkb_state *state, xkb_keycode_t key,
+ enum xkb_consumed_mode mode);
+
+/**
+ * Same as xkb_state_key_get_consumed_mods2() with mode XKB_CONSUMED_MODE_XKB.
+ *
+ * @memberof xkb_state
+ * @since 0.4.1
+ */
+xkb_mod_mask_t
+xkb_state_key_get_consumed_mods(struct xkb_state *state, xkb_keycode_t key);
+
+/**
+ * Test whether a modifier is consumed by keyboard state translation for
+ * a key.
+ *
+ * @param state The keyboard state.
+ * @param key The keycode of the key.
+ * @param idx The index of the modifier to check.
+ * @param mode The consumed modifiers mode to use; see enum description.
+ *
+ * @returns 1 if the modifier is consumed, 0 if it is not. If the modifier
+ * index is not valid in the keymap, returns -1.
+ *
+ * @sa xkb_state_mod_mask_remove_consumed()
+ * @sa xkb_state_key_get_consumed_mods()
+ * @memberof xkb_state
+ * @since 0.7.0
+ */
+int
+xkb_state_mod_index_is_consumed2(struct xkb_state *state,
+ xkb_keycode_t key,
+ xkb_mod_index_t idx,
+ enum xkb_consumed_mode mode);
+
+/**
+ * Same as xkb_state_mod_index_is_consumed2() with mode XKB_CONSUMED_MOD_XKB.
+ *
+ * @memberof xkb_state
+ * @since 0.4.1
+ */
+int
+xkb_state_mod_index_is_consumed(struct xkb_state *state, xkb_keycode_t key,
+ xkb_mod_index_t idx);
+
+/**
+ * Remove consumed modifiers from a modifier mask for a key.
+ *
+ * @deprecated Use xkb_state_key_get_consumed_mods2() instead.
+ *
+ * Takes the given modifier mask, and removes all modifiers which are
+ * consumed for that particular key (as in xkb_state_mod_index_is_consumed()).
+ *
+ * @sa xkb_state_mod_index_is_consumed()
+ * @memberof xkb_state
+ */
+xkb_mod_mask_t
+xkb_state_mod_mask_remove_consumed(struct xkb_state *state, xkb_keycode_t key,
+ xkb_mod_mask_t mask);
+
+/**
+ * Test whether a layout is active in a given keyboard state by name.
+ *
+ * @returns 1 if the layout is active, 0 if it is not. If no layout with
+ * this name exists in the keymap, return -1.
+ *
+ * If multiple layouts in the keymap have this name, the one with the lowest
+ * index is tested.
+ *
+ * @sa xkb_layout_index_t
+ * @memberof xkb_state
+ */
+int
+xkb_state_layout_name_is_active(struct xkb_state *state, const char *name,
+ enum xkb_state_component type);
+
+/**
+ * Test whether a layout is active in a given keyboard state by index.
+ *
+ * @returns 1 if the layout is active, 0 if it is not. If the layout index
+ * is not valid in the keymap, returns -1.
+ *
+ * @sa xkb_layout_index_t
+ * @memberof xkb_state
+ */
+int
+xkb_state_layout_index_is_active(struct xkb_state *state,
+ xkb_layout_index_t idx,
+ enum xkb_state_component type);
+
+/**
+ * Test whether a LED is active in a given keyboard state by name.
+ *
+ * @returns 1 if the LED is active, 0 if it not. If no LED with this name
+ * exists in the keymap, returns -1.
+ *
+ * @sa xkb_led_index_t
+ * @memberof xkb_state
+ */
+int
+xkb_state_led_name_is_active(struct xkb_state *state, const char *name);
+
+/**
+ * Test whether a LED is active in a given keyboard state by index.
+ *
+ * @returns 1 if the LED is active, 0 if it not. If the LED index is not
+ * valid in the keymap, returns -1.
+ *
+ * @sa xkb_led_index_t
+ * @memberof xkb_state
+ */
+int
+xkb_state_led_index_is_active(struct xkb_state *state, xkb_led_index_t idx);
+
+/** @} */
+
+/* Leave this include last, so it can pick up our types, etc. */
+#include <xkbcommon/xkbcommon-compat.h>
+
+#ifdef __cplusplus
+} /* extern "C" */
+#endif
+
+#endif /* _XKBCOMMON_H_ */