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-rw-r--r--thirdparty/libwebp/webp/decode.h16
-rw-r--r--thirdparty/libwebp/webp/encode.h8
2 files changed, 12 insertions, 12 deletions
diff --git a/thirdparty/libwebp/webp/decode.h b/thirdparty/libwebp/webp/decode.h
index 7a3bed93a4..4c5e74ac36 100644
--- a/thirdparty/libwebp/webp/decode.h
+++ b/thirdparty/libwebp/webp/decode.h
@@ -248,19 +248,19 @@ typedef enum VP8StatusCode {
// picture is only partially decoded, pending additional input.
// Code example:
//
-// WebPInitDecBuffer(&buffer);
-// buffer.colorspace = mode;
+// WebPInitDecBuffer(&output_buffer);
+// output_buffer.colorspace = mode;
// ...
-// WebPIDecoder* idec = WebPINewDecoder(&buffer);
-// while (has_more_data) {
-// // ... (get additional data)
+// WebPIDecoder* idec = WebPINewDecoder(&output_buffer);
+// while (additional_data_is_available) {
+// // ... (get additional data in some new_data[] buffer)
// status = WebPIAppend(idec, new_data, new_data_size);
-// if (status != VP8_STATUS_SUSPENDED ||
-// break;
+// if (status != VP8_STATUS_OK && status != VP8_STATUS_SUSPENDED) {
+// break; // an error occurred.
// }
//
// // The above call decodes the current available buffer.
-// // Part of the image can now be refreshed by calling to
+// // Part of the image can now be refreshed by calling
// // WebPIDecGetRGB()/WebPIDecGetYUVA() etc.
// }
// WebPIDelete(idec);
diff --git a/thirdparty/libwebp/webp/encode.h b/thirdparty/libwebp/webp/encode.h
index 9291b7195c..b65e27e7fd 100644
--- a/thirdparty/libwebp/webp/encode.h
+++ b/thirdparty/libwebp/webp/encode.h
@@ -481,10 +481,10 @@ WEBP_EXTERN(int) WebPPictureARGBToYUVADithered(
WEBP_EXTERN(int) WebPPictureSmartARGBToYUVA(WebPPicture* picture);
// Converts picture->yuv to picture->argb and sets picture->use_argb to true.
-// The input format must be YUV_420 or YUV_420A.
-// Note that the use of this method is discouraged if one has access to the
-// raw ARGB samples, since using YUV420 is comparatively lossy. Also, the
-// conversion from YUV420 to ARGB incurs a small loss too.
+// The input format must be YUV_420 or YUV_420A. The conversion from YUV420 to
+// ARGB incurs a small loss too.
+// Note that the use of this colorspace is discouraged if one has access to the
+// raw ARGB samples, since using YUV420 is comparatively lossy.
// Returns false in case of error.
WEBP_EXTERN(int) WebPPictureYUVAToARGB(WebPPicture* picture);