diff options
Diffstat (limited to 'thirdparty/libwebp/src/enc/picture_tools_enc.c')
-rw-r--r-- | thirdparty/libwebp/src/enc/picture_tools_enc.c | 45 |
1 files changed, 23 insertions, 22 deletions
diff --git a/thirdparty/libwebp/src/enc/picture_tools_enc.c b/thirdparty/libwebp/src/enc/picture_tools_enc.c index 38cb01534a..147cc18608 100644 --- a/thirdparty/libwebp/src/enc/picture_tools_enc.c +++ b/thirdparty/libwebp/src/enc/picture_tools_enc.c @@ -190,27 +190,28 @@ static WEBP_INLINE uint32_t MakeARGB32(int r, int g, int b) { return (0xff000000u | (r << 16) | (g << 8) | b); } -void WebPBlendAlpha(WebPPicture* pic, uint32_t background_rgb) { +void WebPBlendAlpha(WebPPicture* picture, uint32_t background_rgb) { const int red = (background_rgb >> 16) & 0xff; const int green = (background_rgb >> 8) & 0xff; const int blue = (background_rgb >> 0) & 0xff; int x, y; - if (pic == NULL) return; - if (!pic->use_argb) { - const int uv_width = (pic->width >> 1); // omit last pixel during u/v loop + if (picture == NULL) return; + if (!picture->use_argb) { + // omit last pixel during u/v loop + const int uv_width = (picture->width >> 1); const int Y0 = VP8RGBToY(red, green, blue, YUV_HALF); // VP8RGBToU/V expects the u/v values summed over four pixels const int U0 = VP8RGBToU(4 * red, 4 * green, 4 * blue, 4 * YUV_HALF); const int V0 = VP8RGBToV(4 * red, 4 * green, 4 * blue, 4 * YUV_HALF); - const int has_alpha = pic->colorspace & WEBP_CSP_ALPHA_BIT; - uint8_t* y_ptr = pic->y; - uint8_t* u_ptr = pic->u; - uint8_t* v_ptr = pic->v; - uint8_t* a_ptr = pic->a; + const int has_alpha = picture->colorspace & WEBP_CSP_ALPHA_BIT; + uint8_t* y_ptr = picture->y; + uint8_t* u_ptr = picture->u; + uint8_t* v_ptr = picture->v; + uint8_t* a_ptr = picture->a; if (!has_alpha || a_ptr == NULL) return; // nothing to do - for (y = 0; y < pic->height; ++y) { + for (y = 0; y < picture->height; ++y) { // Luma blending - for (x = 0; x < pic->width; ++x) { + for (x = 0; x < picture->width; ++x) { const uint8_t alpha = a_ptr[x]; if (alpha < 0xff) { y_ptr[x] = BLEND(Y0, y_ptr[x], alpha); @@ -219,7 +220,7 @@ void WebPBlendAlpha(WebPPicture* pic, uint32_t background_rgb) { // Chroma blending every even line if ((y & 1) == 0) { uint8_t* const a_ptr2 = - (y + 1 == pic->height) ? a_ptr : a_ptr + pic->a_stride; + (y + 1 == picture->height) ? a_ptr : a_ptr + picture->a_stride; for (x = 0; x < uv_width; ++x) { // Average four alpha values into a single blending weight. // TODO(skal): might lead to visible contouring. Can we do better? @@ -229,24 +230,24 @@ void WebPBlendAlpha(WebPPicture* pic, uint32_t background_rgb) { u_ptr[x] = BLEND_10BIT(U0, u_ptr[x], alpha); v_ptr[x] = BLEND_10BIT(V0, v_ptr[x], alpha); } - if (pic->width & 1) { // rightmost pixel + if (picture->width & 1) { // rightmost pixel const uint32_t alpha = 2 * (a_ptr[2 * x + 0] + a_ptr2[2 * x + 0]); u_ptr[x] = BLEND_10BIT(U0, u_ptr[x], alpha); v_ptr[x] = BLEND_10BIT(V0, v_ptr[x], alpha); } } else { - u_ptr += pic->uv_stride; - v_ptr += pic->uv_stride; + u_ptr += picture->uv_stride; + v_ptr += picture->uv_stride; } - memset(a_ptr, 0xff, pic->width); // reset alpha value to opaque - a_ptr += pic->a_stride; - y_ptr += pic->y_stride; + memset(a_ptr, 0xff, picture->width); // reset alpha value to opaque + a_ptr += picture->a_stride; + y_ptr += picture->y_stride; } } else { - uint32_t* argb = pic->argb; + uint32_t* argb = picture->argb; const uint32_t background = MakeARGB32(red, green, blue); - for (y = 0; y < pic->height; ++y) { - for (x = 0; x < pic->width; ++x) { + for (y = 0; y < picture->height; ++y) { + for (x = 0; x < picture->width; ++x) { const int alpha = (argb[x] >> 24) & 0xff; if (alpha != 0xff) { if (alpha > 0) { @@ -262,7 +263,7 @@ void WebPBlendAlpha(WebPPicture* pic, uint32_t background_rgb) { } } } - argb += pic->argb_stride; + argb += picture->argb_stride; } } } |