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path: root/thirdparty/libwebp/src/enc/picture_tools_enc.c
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Diffstat (limited to 'thirdparty/libwebp/src/enc/picture_tools_enc.c')
-rw-r--r--thirdparty/libwebp/src/enc/picture_tools_enc.c45
1 files changed, 23 insertions, 22 deletions
diff --git a/thirdparty/libwebp/src/enc/picture_tools_enc.c b/thirdparty/libwebp/src/enc/picture_tools_enc.c
index 38cb01534a..147cc18608 100644
--- a/thirdparty/libwebp/src/enc/picture_tools_enc.c
+++ b/thirdparty/libwebp/src/enc/picture_tools_enc.c
@@ -190,27 +190,28 @@ static WEBP_INLINE uint32_t MakeARGB32(int r, int g, int b) {
return (0xff000000u | (r << 16) | (g << 8) | b);
}
-void WebPBlendAlpha(WebPPicture* pic, uint32_t background_rgb) {
+void WebPBlendAlpha(WebPPicture* picture, uint32_t background_rgb) {
const int red = (background_rgb >> 16) & 0xff;
const int green = (background_rgb >> 8) & 0xff;
const int blue = (background_rgb >> 0) & 0xff;
int x, y;
- if (pic == NULL) return;
- if (!pic->use_argb) {
- const int uv_width = (pic->width >> 1); // omit last pixel during u/v loop
+ if (picture == NULL) return;
+ if (!picture->use_argb) {
+ // omit last pixel during u/v loop
+ const int uv_width = (picture->width >> 1);
const int Y0 = VP8RGBToY(red, green, blue, YUV_HALF);
// VP8RGBToU/V expects the u/v values summed over four pixels
const int U0 = VP8RGBToU(4 * red, 4 * green, 4 * blue, 4 * YUV_HALF);
const int V0 = VP8RGBToV(4 * red, 4 * green, 4 * blue, 4 * YUV_HALF);
- const int has_alpha = pic->colorspace & WEBP_CSP_ALPHA_BIT;
- uint8_t* y_ptr = pic->y;
- uint8_t* u_ptr = pic->u;
- uint8_t* v_ptr = pic->v;
- uint8_t* a_ptr = pic->a;
+ const int has_alpha = picture->colorspace & WEBP_CSP_ALPHA_BIT;
+ uint8_t* y_ptr = picture->y;
+ uint8_t* u_ptr = picture->u;
+ uint8_t* v_ptr = picture->v;
+ uint8_t* a_ptr = picture->a;
if (!has_alpha || a_ptr == NULL) return; // nothing to do
- for (y = 0; y < pic->height; ++y) {
+ for (y = 0; y < picture->height; ++y) {
// Luma blending
- for (x = 0; x < pic->width; ++x) {
+ for (x = 0; x < picture->width; ++x) {
const uint8_t alpha = a_ptr[x];
if (alpha < 0xff) {
y_ptr[x] = BLEND(Y0, y_ptr[x], alpha);
@@ -219,7 +220,7 @@ void WebPBlendAlpha(WebPPicture* pic, uint32_t background_rgb) {
// Chroma blending every even line
if ((y & 1) == 0) {
uint8_t* const a_ptr2 =
- (y + 1 == pic->height) ? a_ptr : a_ptr + pic->a_stride;
+ (y + 1 == picture->height) ? a_ptr : a_ptr + picture->a_stride;
for (x = 0; x < uv_width; ++x) {
// Average four alpha values into a single blending weight.
// TODO(skal): might lead to visible contouring. Can we do better?
@@ -229,24 +230,24 @@ void WebPBlendAlpha(WebPPicture* pic, uint32_t background_rgb) {
u_ptr[x] = BLEND_10BIT(U0, u_ptr[x], alpha);
v_ptr[x] = BLEND_10BIT(V0, v_ptr[x], alpha);
}
- if (pic->width & 1) { // rightmost pixel
+ if (picture->width & 1) { // rightmost pixel
const uint32_t alpha = 2 * (a_ptr[2 * x + 0] + a_ptr2[2 * x + 0]);
u_ptr[x] = BLEND_10BIT(U0, u_ptr[x], alpha);
v_ptr[x] = BLEND_10BIT(V0, v_ptr[x], alpha);
}
} else {
- u_ptr += pic->uv_stride;
- v_ptr += pic->uv_stride;
+ u_ptr += picture->uv_stride;
+ v_ptr += picture->uv_stride;
}
- memset(a_ptr, 0xff, pic->width); // reset alpha value to opaque
- a_ptr += pic->a_stride;
- y_ptr += pic->y_stride;
+ memset(a_ptr, 0xff, picture->width); // reset alpha value to opaque
+ a_ptr += picture->a_stride;
+ y_ptr += picture->y_stride;
}
} else {
- uint32_t* argb = pic->argb;
+ uint32_t* argb = picture->argb;
const uint32_t background = MakeARGB32(red, green, blue);
- for (y = 0; y < pic->height; ++y) {
- for (x = 0; x < pic->width; ++x) {
+ for (y = 0; y < picture->height; ++y) {
+ for (x = 0; x < picture->width; ++x) {
const int alpha = (argb[x] >> 24) & 0xff;
if (alpha != 0xff) {
if (alpha > 0) {
@@ -262,7 +263,7 @@ void WebPBlendAlpha(WebPPicture* pic, uint32_t background_rgb) {
}
}
}
- argb += pic->argb_stride;
+ argb += picture->argb_stride;
}
}
}