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-rw-r--r--thirdparty/libwebp/src/enc/picture_csp_enc.c492
1 files changed, 68 insertions, 424 deletions
diff --git a/thirdparty/libwebp/src/enc/picture_csp_enc.c b/thirdparty/libwebp/src/enc/picture_csp_enc.c
index 35eede9635..fabebcf202 100644
--- a/thirdparty/libwebp/src/enc/picture_csp_enc.c
+++ b/thirdparty/libwebp/src/enc/picture_csp_enc.c
@@ -15,12 +15,19 @@
#include <stdlib.h>
#include <math.h>
+#include "sharpyuv/sharpyuv.h"
+#include "sharpyuv/sharpyuv_csp.h"
#include "src/enc/vp8i_enc.h"
#include "src/utils/random_utils.h"
#include "src/utils/utils.h"
#include "src/dsp/dsp.h"
#include "src/dsp/lossless.h"
#include "src/dsp/yuv.h"
+#include "src/dsp/cpu.h"
+
+#if defined(WEBP_USE_THREAD) && !defined(_WIN32)
+#include <pthread.h>
+#endif
// Uncomment to disable gamma-compression during RGB->U/V averaging
#define USE_GAMMA_COMPRESSION
@@ -76,16 +83,16 @@ int WebPPictureHasTransparency(const WebPPicture* picture) {
#if defined(USE_GAMMA_COMPRESSION)
-// gamma-compensates loss of resolution during chroma subsampling
-#define kGamma 0.80 // for now we use a different gamma value than kGammaF
-#define kGammaFix 12 // fixed-point precision for linear values
-#define kGammaScale ((1 << kGammaFix) - 1)
-#define kGammaTabFix 7 // fixed-point fractional bits precision
-#define kGammaTabScale (1 << kGammaTabFix)
-#define kGammaTabRounder (kGammaTabScale >> 1)
-#define kGammaTabSize (1 << (kGammaFix - kGammaTabFix))
+// Gamma correction compensates loss of resolution during chroma subsampling.
+#define GAMMA_FIX 12 // fixed-point precision for linear values
+#define GAMMA_TAB_FIX 7 // fixed-point fractional bits precision
+#define GAMMA_TAB_SIZE (1 << (GAMMA_FIX - GAMMA_TAB_FIX))
+static const double kGamma = 0.80;
+static const int kGammaScale = ((1 << GAMMA_FIX) - 1);
+static const int kGammaTabScale = (1 << GAMMA_TAB_FIX);
+static const int kGammaTabRounder = (1 << GAMMA_TAB_FIX >> 1);
-static int kLinearToGammaTab[kGammaTabSize + 1];
+static int kLinearToGammaTab[GAMMA_TAB_SIZE + 1];
static uint16_t kGammaToLinearTab[256];
static volatile int kGammaTablesOk = 0;
static void InitGammaTables(void);
@@ -93,13 +100,13 @@ static void InitGammaTables(void);
WEBP_DSP_INIT_FUNC(InitGammaTables) {
if (!kGammaTablesOk) {
int v;
- const double scale = (double)(1 << kGammaTabFix) / kGammaScale;
+ const double scale = (double)(1 << GAMMA_TAB_FIX) / kGammaScale;
const double norm = 1. / 255.;
for (v = 0; v <= 255; ++v) {
kGammaToLinearTab[v] =
(uint16_t)(pow(norm * v, kGamma) * kGammaScale + .5);
}
- for (v = 0; v <= kGammaTabSize; ++v) {
+ for (v = 0; v <= GAMMA_TAB_SIZE; ++v) {
kLinearToGammaTab[v] = (int)(255. * pow(scale * v, 1. / kGamma) + .5);
}
kGammaTablesOk = 1;
@@ -111,12 +118,12 @@ static WEBP_INLINE uint32_t GammaToLinear(uint8_t v) {
}
static WEBP_INLINE int Interpolate(int v) {
- const int tab_pos = v >> (kGammaTabFix + 2); // integer part
+ const int tab_pos = v >> (GAMMA_TAB_FIX + 2); // integer part
const int x = v & ((kGammaTabScale << 2) - 1); // fractional part
const int v0 = kLinearToGammaTab[tab_pos];
const int v1 = kLinearToGammaTab[tab_pos + 1];
const int y = v1 * x + v0 * ((kGammaTabScale << 2) - x); // interpolate
- assert(tab_pos + 1 < kGammaTabSize + 1);
+ assert(tab_pos + 1 < GAMMA_TAB_SIZE + 1);
return y;
}
@@ -124,7 +131,7 @@ static WEBP_INLINE int Interpolate(int v) {
// U/V value, suitable for RGBToU/V calls.
static WEBP_INLINE int LinearToGamma(uint32_t base_value, int shift) {
const int y = Interpolate(base_value << shift); // final uplifted value
- return (y + kGammaTabRounder) >> kGammaTabFix; // descale
+ return (y + kGammaTabRounder) >> GAMMA_TAB_FIX; // descale
}
#else
@@ -158,415 +165,41 @@ static int RGBToV(int r, int g, int b, VP8Random* const rg) {
//------------------------------------------------------------------------------
// Sharp RGB->YUV conversion
-static const int kNumIterations = 4;
static const int kMinDimensionIterativeConversion = 4;
-// We could use SFIX=0 and only uint8_t for fixed_y_t, but it produces some
-// banding sometimes. Better use extra precision.
-#define SFIX 2 // fixed-point precision of RGB and Y/W
-typedef int16_t fixed_t; // signed type with extra SFIX precision for UV
-typedef uint16_t fixed_y_t; // unsigned type with extra SFIX precision for W
-
-#define SHALF (1 << SFIX >> 1)
-#define MAX_Y_T ((256 << SFIX) - 1)
-#define SROUNDER (1 << (YUV_FIX + SFIX - 1))
-
-#if defined(USE_GAMMA_COMPRESSION)
-
-// We use tables of different size and precision for the Rec709 / BT2020
-// transfer function.
-#define kGammaF (1./0.45)
-static uint32_t kLinearToGammaTabS[kGammaTabSize + 2];
-#define GAMMA_TO_LINEAR_BITS 14
-static uint32_t kGammaToLinearTabS[MAX_Y_T + 1]; // size scales with Y_FIX
-static volatile int kGammaTablesSOk = 0;
-static void InitGammaTablesS(void);
-
-WEBP_DSP_INIT_FUNC(InitGammaTablesS) {
- assert(2 * GAMMA_TO_LINEAR_BITS < 32); // we use uint32_t intermediate values
- if (!kGammaTablesSOk) {
- int v;
- const double norm = 1. / MAX_Y_T;
- const double scale = 1. / kGammaTabSize;
- const double a = 0.09929682680944;
- const double thresh = 0.018053968510807;
- const double final_scale = 1 << GAMMA_TO_LINEAR_BITS;
- for (v = 0; v <= MAX_Y_T; ++v) {
- const double g = norm * v;
- double value;
- if (g <= thresh * 4.5) {
- value = g / 4.5;
- } else {
- const double a_rec = 1. / (1. + a);
- value = pow(a_rec * (g + a), kGammaF);
- }
- kGammaToLinearTabS[v] = (uint32_t)(value * final_scale + .5);
- }
- for (v = 0; v <= kGammaTabSize; ++v) {
- const double g = scale * v;
- double value;
- if (g <= thresh) {
- value = 4.5 * g;
- } else {
- value = (1. + a) * pow(g, 1. / kGammaF) - a;
- }
- // we already incorporate the 1/2 rounding constant here
- kLinearToGammaTabS[v] =
- (uint32_t)(MAX_Y_T * value) + (1 << GAMMA_TO_LINEAR_BITS >> 1);
- }
- // to prevent small rounding errors to cause read-overflow:
- kLinearToGammaTabS[kGammaTabSize + 1] = kLinearToGammaTabS[kGammaTabSize];
- kGammaTablesSOk = 1;
- }
-}
-
-// return value has a fixed-point precision of GAMMA_TO_LINEAR_BITS
-static WEBP_INLINE uint32_t GammaToLinearS(int v) {
- return kGammaToLinearTabS[v];
-}
-
-static WEBP_INLINE uint32_t LinearToGammaS(uint32_t value) {
- // 'value' is in GAMMA_TO_LINEAR_BITS fractional precision
- const uint32_t v = value * kGammaTabSize;
- const uint32_t tab_pos = v >> GAMMA_TO_LINEAR_BITS;
- // fractional part, in GAMMA_TO_LINEAR_BITS fixed-point precision
- const uint32_t x = v - (tab_pos << GAMMA_TO_LINEAR_BITS); // fractional part
- // v0 / v1 are in GAMMA_TO_LINEAR_BITS fixed-point precision (range [0..1])
- const uint32_t v0 = kLinearToGammaTabS[tab_pos + 0];
- const uint32_t v1 = kLinearToGammaTabS[tab_pos + 1];
- // Final interpolation. Note that rounding is already included.
- const uint32_t v2 = (v1 - v0) * x; // note: v1 >= v0.
- const uint32_t result = v0 + (v2 >> GAMMA_TO_LINEAR_BITS);
- return result;
-}
-
-#else
-
-static void InitGammaTablesS(void) {}
-static WEBP_INLINE uint32_t GammaToLinearS(int v) {
- return (v << GAMMA_TO_LINEAR_BITS) / MAX_Y_T;
-}
-static WEBP_INLINE uint32_t LinearToGammaS(uint32_t value) {
- return (MAX_Y_T * value) >> GAMMA_TO_LINEAR_BITS;
-}
-
-#endif // USE_GAMMA_COMPRESSION
-
-//------------------------------------------------------------------------------
-
-static uint8_t clip_8b(fixed_t v) {
- return (!(v & ~0xff)) ? (uint8_t)v : (v < 0) ? 0u : 255u;
-}
-
-static fixed_y_t clip_y(int y) {
- return (!(y & ~MAX_Y_T)) ? (fixed_y_t)y : (y < 0) ? 0 : MAX_Y_T;
-}
-
-//------------------------------------------------------------------------------
-
-static int RGBToGray(int r, int g, int b) {
- const int luma = 13933 * r + 46871 * g + 4732 * b + YUV_HALF;
- return (luma >> YUV_FIX);
-}
-
-static uint32_t ScaleDown(int a, int b, int c, int d) {
- const uint32_t A = GammaToLinearS(a);
- const uint32_t B = GammaToLinearS(b);
- const uint32_t C = GammaToLinearS(c);
- const uint32_t D = GammaToLinearS(d);
- return LinearToGammaS((A + B + C + D + 2) >> 2);
-}
-
-static WEBP_INLINE void UpdateW(const fixed_y_t* src, fixed_y_t* dst, int w) {
- int i;
- for (i = 0; i < w; ++i) {
- const uint32_t R = GammaToLinearS(src[0 * w + i]);
- const uint32_t G = GammaToLinearS(src[1 * w + i]);
- const uint32_t B = GammaToLinearS(src[2 * w + i]);
- const uint32_t Y = RGBToGray(R, G, B);
- dst[i] = (fixed_y_t)LinearToGammaS(Y);
- }
-}
-
-static void UpdateChroma(const fixed_y_t* src1, const fixed_y_t* src2,
- fixed_t* dst, int uv_w) {
- int i;
- for (i = 0; i < uv_w; ++i) {
- const int r = ScaleDown(src1[0 * uv_w + 0], src1[0 * uv_w + 1],
- src2[0 * uv_w + 0], src2[0 * uv_w + 1]);
- const int g = ScaleDown(src1[2 * uv_w + 0], src1[2 * uv_w + 1],
- src2[2 * uv_w + 0], src2[2 * uv_w + 1]);
- const int b = ScaleDown(src1[4 * uv_w + 0], src1[4 * uv_w + 1],
- src2[4 * uv_w + 0], src2[4 * uv_w + 1]);
- const int W = RGBToGray(r, g, b);
- dst[0 * uv_w] = (fixed_t)(r - W);
- dst[1 * uv_w] = (fixed_t)(g - W);
- dst[2 * uv_w] = (fixed_t)(b - W);
- dst += 1;
- src1 += 2;
- src2 += 2;
- }
-}
-
-static void StoreGray(const fixed_y_t* rgb, fixed_y_t* y, int w) {
- int i;
- for (i = 0; i < w; ++i) {
- y[i] = RGBToGray(rgb[0 * w + i], rgb[1 * w + i], rgb[2 * w + i]);
- }
-}
-
-//------------------------------------------------------------------------------
-
-static WEBP_INLINE fixed_y_t Filter2(int A, int B, int W0) {
- const int v0 = (A * 3 + B + 2) >> 2;
- return clip_y(v0 + W0);
-}
-
//------------------------------------------------------------------------------
+// Main function
-static WEBP_INLINE fixed_y_t UpLift(uint8_t a) { // 8bit -> SFIX
- return ((fixed_y_t)a << SFIX) | SHALF;
-}
-
-static void ImportOneRow(const uint8_t* const r_ptr,
- const uint8_t* const g_ptr,
- const uint8_t* const b_ptr,
- int step,
- int pic_width,
- fixed_y_t* const dst) {
- int i;
- const int w = (pic_width + 1) & ~1;
- for (i = 0; i < pic_width; ++i) {
- const int off = i * step;
- dst[i + 0 * w] = UpLift(r_ptr[off]);
- dst[i + 1 * w] = UpLift(g_ptr[off]);
- dst[i + 2 * w] = UpLift(b_ptr[off]);
- }
- if (pic_width & 1) { // replicate rightmost pixel
- dst[pic_width + 0 * w] = dst[pic_width + 0 * w - 1];
- dst[pic_width + 1 * w] = dst[pic_width + 1 * w - 1];
- dst[pic_width + 2 * w] = dst[pic_width + 2 * w - 1];
- }
-}
-
-static void InterpolateTwoRows(const fixed_y_t* const best_y,
- const fixed_t* prev_uv,
- const fixed_t* cur_uv,
- const fixed_t* next_uv,
- int w,
- fixed_y_t* out1,
- fixed_y_t* out2) {
- const int uv_w = w >> 1;
- const int len = (w - 1) >> 1; // length to filter
- int k = 3;
- while (k-- > 0) { // process each R/G/B segments in turn
- // special boundary case for i==0
- out1[0] = Filter2(cur_uv[0], prev_uv[0], best_y[0]);
- out2[0] = Filter2(cur_uv[0], next_uv[0], best_y[w]);
-
- WebPSharpYUVFilterRow(cur_uv, prev_uv, len, best_y + 0 + 1, out1 + 1);
- WebPSharpYUVFilterRow(cur_uv, next_uv, len, best_y + w + 1, out2 + 1);
-
- // special boundary case for i == w - 1 when w is even
- if (!(w & 1)) {
- out1[w - 1] = Filter2(cur_uv[uv_w - 1], prev_uv[uv_w - 1],
- best_y[w - 1 + 0]);
- out2[w - 1] = Filter2(cur_uv[uv_w - 1], next_uv[uv_w - 1],
- best_y[w - 1 + w]);
- }
- out1 += w;
- out2 += w;
- prev_uv += uv_w;
- cur_uv += uv_w;
- next_uv += uv_w;
- }
-}
-
-static WEBP_INLINE uint8_t ConvertRGBToY(int r, int g, int b) {
- const int luma = 16839 * r + 33059 * g + 6420 * b + SROUNDER;
- return clip_8b(16 + (luma >> (YUV_FIX + SFIX)));
-}
+extern void SharpYuvInit(VP8CPUInfo cpu_info_func);
-static WEBP_INLINE uint8_t ConvertRGBToU(int r, int g, int b) {
- const int u = -9719 * r - 19081 * g + 28800 * b + SROUNDER;
- return clip_8b(128 + (u >> (YUV_FIX + SFIX)));
-}
+static void SafeInitSharpYuv(void) {
+#if defined(WEBP_USE_THREAD) && !defined(_WIN32)
+ static pthread_mutex_t initsharpyuv_lock = PTHREAD_MUTEX_INITIALIZER;
+ if (pthread_mutex_lock(&initsharpyuv_lock)) return;
+#endif
-static WEBP_INLINE uint8_t ConvertRGBToV(int r, int g, int b) {
- const int v = +28800 * r - 24116 * g - 4684 * b + SROUNDER;
- return clip_8b(128 + (v >> (YUV_FIX + SFIX)));
-}
+ SharpYuvInit(VP8GetCPUInfo);
-static int ConvertWRGBToYUV(const fixed_y_t* best_y, const fixed_t* best_uv,
- WebPPicture* const picture) {
- int i, j;
- uint8_t* dst_y = picture->y;
- uint8_t* dst_u = picture->u;
- uint8_t* dst_v = picture->v;
- const fixed_t* const best_uv_base = best_uv;
- const int w = (picture->width + 1) & ~1;
- const int h = (picture->height + 1) & ~1;
- const int uv_w = w >> 1;
- const int uv_h = h >> 1;
- for (best_uv = best_uv_base, j = 0; j < picture->height; ++j) {
- for (i = 0; i < picture->width; ++i) {
- const int off = (i >> 1);
- const int W = best_y[i];
- const int r = best_uv[off + 0 * uv_w] + W;
- const int g = best_uv[off + 1 * uv_w] + W;
- const int b = best_uv[off + 2 * uv_w] + W;
- dst_y[i] = ConvertRGBToY(r, g, b);
- }
- best_y += w;
- best_uv += (j & 1) * 3 * uv_w;
- dst_y += picture->y_stride;
- }
- for (best_uv = best_uv_base, j = 0; j < uv_h; ++j) {
- for (i = 0; i < uv_w; ++i) {
- const int off = i;
- const int r = best_uv[off + 0 * uv_w];
- const int g = best_uv[off + 1 * uv_w];
- const int b = best_uv[off + 2 * uv_w];
- dst_u[i] = ConvertRGBToU(r, g, b);
- dst_v[i] = ConvertRGBToV(r, g, b);
- }
- best_uv += 3 * uv_w;
- dst_u += picture->uv_stride;
- dst_v += picture->uv_stride;
- }
- return 1;
+#if defined(WEBP_USE_THREAD) && !defined(_WIN32)
+ (void)pthread_mutex_unlock(&initsharpyuv_lock);
+#endif
}
-//------------------------------------------------------------------------------
-// Main function
-
-#define SAFE_ALLOC(W, H, T) ((T*)WebPSafeMalloc((W) * (H), sizeof(T)))
-
static int PreprocessARGB(const uint8_t* r_ptr,
const uint8_t* g_ptr,
const uint8_t* b_ptr,
int step, int rgb_stride,
WebPPicture* const picture) {
- // we expand the right/bottom border if needed
- const int w = (picture->width + 1) & ~1;
- const int h = (picture->height + 1) & ~1;
- const int uv_w = w >> 1;
- const int uv_h = h >> 1;
- uint64_t prev_diff_y_sum = ~0;
- int j, iter;
-
- // TODO(skal): allocate one big memory chunk. But for now, it's easier
- // for valgrind debugging to have several chunks.
- fixed_y_t* const tmp_buffer = SAFE_ALLOC(w * 3, 2, fixed_y_t); // scratch
- fixed_y_t* const best_y_base = SAFE_ALLOC(w, h, fixed_y_t);
- fixed_y_t* const target_y_base = SAFE_ALLOC(w, h, fixed_y_t);
- fixed_y_t* const best_rgb_y = SAFE_ALLOC(w, 2, fixed_y_t);
- fixed_t* const best_uv_base = SAFE_ALLOC(uv_w * 3, uv_h, fixed_t);
- fixed_t* const target_uv_base = SAFE_ALLOC(uv_w * 3, uv_h, fixed_t);
- fixed_t* const best_rgb_uv = SAFE_ALLOC(uv_w * 3, 1, fixed_t);
- fixed_y_t* best_y = best_y_base;
- fixed_y_t* target_y = target_y_base;
- fixed_t* best_uv = best_uv_base;
- fixed_t* target_uv = target_uv_base;
- const uint64_t diff_y_threshold = (uint64_t)(3.0 * w * h);
- int ok;
-
- if (best_y_base == NULL || best_uv_base == NULL ||
- target_y_base == NULL || target_uv_base == NULL ||
- best_rgb_y == NULL || best_rgb_uv == NULL ||
- tmp_buffer == NULL) {
- ok = WebPEncodingSetError(picture, VP8_ENC_ERROR_OUT_OF_MEMORY);
- goto End;
- }
- assert(picture->width >= kMinDimensionIterativeConversion);
- assert(picture->height >= kMinDimensionIterativeConversion);
-
- WebPInitConvertARGBToYUV();
-
- // Import RGB samples to W/RGB representation.
- for (j = 0; j < picture->height; j += 2) {
- const int is_last_row = (j == picture->height - 1);
- fixed_y_t* const src1 = tmp_buffer + 0 * w;
- fixed_y_t* const src2 = tmp_buffer + 3 * w;
-
- // prepare two rows of input
- ImportOneRow(r_ptr, g_ptr, b_ptr, step, picture->width, src1);
- if (!is_last_row) {
- ImportOneRow(r_ptr + rgb_stride, g_ptr + rgb_stride, b_ptr + rgb_stride,
- step, picture->width, src2);
- } else {
- memcpy(src2, src1, 3 * w * sizeof(*src2));
- }
- StoreGray(src1, best_y + 0, w);
- StoreGray(src2, best_y + w, w);
-
- UpdateW(src1, target_y, w);
- UpdateW(src2, target_y + w, w);
- UpdateChroma(src1, src2, target_uv, uv_w);
- memcpy(best_uv, target_uv, 3 * uv_w * sizeof(*best_uv));
- best_y += 2 * w;
- best_uv += 3 * uv_w;
- target_y += 2 * w;
- target_uv += 3 * uv_w;
- r_ptr += 2 * rgb_stride;
- g_ptr += 2 * rgb_stride;
- b_ptr += 2 * rgb_stride;
- }
-
- // Iterate and resolve clipping conflicts.
- for (iter = 0; iter < kNumIterations; ++iter) {
- const fixed_t* cur_uv = best_uv_base;
- const fixed_t* prev_uv = best_uv_base;
- uint64_t diff_y_sum = 0;
-
- best_y = best_y_base;
- best_uv = best_uv_base;
- target_y = target_y_base;
- target_uv = target_uv_base;
- for (j = 0; j < h; j += 2) {
- fixed_y_t* const src1 = tmp_buffer + 0 * w;
- fixed_y_t* const src2 = tmp_buffer + 3 * w;
- {
- const fixed_t* const next_uv = cur_uv + ((j < h - 2) ? 3 * uv_w : 0);
- InterpolateTwoRows(best_y, prev_uv, cur_uv, next_uv, w, src1, src2);
- prev_uv = cur_uv;
- cur_uv = next_uv;
- }
-
- UpdateW(src1, best_rgb_y + 0 * w, w);
- UpdateW(src2, best_rgb_y + 1 * w, w);
- UpdateChroma(src1, src2, best_rgb_uv, uv_w);
-
- // update two rows of Y and one row of RGB
- diff_y_sum += WebPSharpYUVUpdateY(target_y, best_rgb_y, best_y, 2 * w);
- WebPSharpYUVUpdateRGB(target_uv, best_rgb_uv, best_uv, 3 * uv_w);
-
- best_y += 2 * w;
- best_uv += 3 * uv_w;
- target_y += 2 * w;
- target_uv += 3 * uv_w;
- }
- // test exit condition
- if (iter > 0) {
- if (diff_y_sum < diff_y_threshold) break;
- if (diff_y_sum > prev_diff_y_sum) break;
- }
- prev_diff_y_sum = diff_y_sum;
+ const int ok = SharpYuvConvert(
+ r_ptr, g_ptr, b_ptr, step, rgb_stride, /*rgb_bit_depth=*/8,
+ picture->y, picture->y_stride, picture->u, picture->uv_stride, picture->v,
+ picture->uv_stride, /*yuv_bit_depth=*/8, picture->width,
+ picture->height, SharpYuvGetConversionMatrix(kSharpYuvMatrixWebp));
+ if (!ok) {
+ return WebPEncodingSetError(picture, VP8_ENC_ERROR_OUT_OF_MEMORY);
}
- // final reconstruction
- ok = ConvertWRGBToYUV(best_y_base, best_uv_base, picture);
-
- End:
- WebPSafeFree(best_y_base);
- WebPSafeFree(best_uv_base);
- WebPSafeFree(target_y_base);
- WebPSafeFree(target_uv_base);
- WebPSafeFree(best_rgb_y);
- WebPSafeFree(best_rgb_uv);
- WebPSafeFree(tmp_buffer);
return ok;
}
-#undef SAFE_ALLOC
//------------------------------------------------------------------------------
// "Fast" regular RGB->YUV
@@ -591,8 +224,8 @@ static const int kAlphaFix = 19;
// and constant are adjusted very tightly to fit 32b arithmetic.
// In particular, they use the fact that the operands for 'v / a' are actually
// derived as v = (a0.p0 + a1.p1 + a2.p2 + a3.p3) and a = a0 + a1 + a2 + a3
-// with ai in [0..255] and pi in [0..1<<kGammaFix). The constraint to avoid
-// overflow is: kGammaFix + kAlphaFix <= 31.
+// with ai in [0..255] and pi in [0..1<<GAMMA_FIX). The constraint to avoid
+// overflow is: GAMMA_FIX + kAlphaFix <= 31.
static const uint32_t kInvAlpha[4 * 0xff + 1] = {
0, /* alpha = 0 */
524288, 262144, 174762, 131072, 104857, 87381, 74898, 65536,
@@ -818,11 +451,20 @@ static WEBP_INLINE void AccumulateRGB(const uint8_t* const r_ptr,
dst[0] = SUM4(r_ptr + j, step);
dst[1] = SUM4(g_ptr + j, step);
dst[2] = SUM4(b_ptr + j, step);
+ // MemorySanitizer may raise false positives with data that passes through
+ // RGBA32PackedToPlanar_16b_SSE41() due to incorrect modeling of shuffles.
+ // See https://crbug.com/webp/573.
+#ifdef WEBP_MSAN
+ dst[3] = 0;
+#endif
}
if (width & 1) {
dst[0] = SUM2(r_ptr + j);
dst[1] = SUM2(g_ptr + j);
dst[2] = SUM2(b_ptr + j);
+#ifdef WEBP_MSAN
+ dst[3] = 0;
+#endif
}
}
@@ -863,18 +505,18 @@ static int ImportYUVAFromRGBA(const uint8_t* r_ptr,
use_iterative_conversion = 0;
}
- if (!WebPPictureAllocYUVA(picture, width, height)) {
+ if (!WebPPictureAllocYUVA(picture)) {
return 0;
}
if (has_alpha) {
assert(step == 4);
#if defined(USE_GAMMA_COMPRESSION) && defined(USE_INVERSE_ALPHA_TABLE)
- assert(kAlphaFix + kGammaFix <= 31);
+ assert(kAlphaFix + GAMMA_FIX <= 31);
#endif
}
if (use_iterative_conversion) {
- InitGammaTablesS();
+ SafeInitSharpYuv();
if (!PreprocessARGB(r_ptr, g_ptr, b_ptr, step, rgb_stride, picture)) {
return 0;
}
@@ -1044,7 +686,7 @@ int WebPPictureYUVAToARGB(WebPPicture* picture) {
return WebPEncodingSetError(picture, VP8_ENC_ERROR_INVALID_CONFIGURATION);
}
// Allocate a new argb buffer (discarding the previous one).
- if (!WebPPictureAllocARGB(picture, picture->width, picture->height)) return 0;
+ if (!WebPPictureAllocARGB(picture)) return 0;
picture->use_argb = 1;
// Convert
@@ -1106,6 +748,8 @@ static int Import(WebPPicture* const picture,
const int width = picture->width;
const int height = picture->height;
+ if (abs(rgb_stride) < (import_alpha ? 4 : 3) * width) return 0;
+
if (!picture->use_argb) {
const uint8_t* a_ptr = import_alpha ? rgb + 3 : NULL;
return ImportYUVAFromRGBA(r_ptr, g_ptr, b_ptr, a_ptr, step, rgb_stride,
@@ -1163,24 +807,24 @@ static int Import(WebPPicture* const picture,
#if !defined(WEBP_REDUCE_CSP)
int WebPPictureImportBGR(WebPPicture* picture,
- const uint8_t* rgb, int rgb_stride) {
- return (picture != NULL && rgb != NULL)
- ? Import(picture, rgb, rgb_stride, 3, 1, 0)
+ const uint8_t* bgr, int bgr_stride) {
+ return (picture != NULL && bgr != NULL)
+ ? Import(picture, bgr, bgr_stride, 3, 1, 0)
: 0;
}
int WebPPictureImportBGRA(WebPPicture* picture,
- const uint8_t* rgba, int rgba_stride) {
- return (picture != NULL && rgba != NULL)
- ? Import(picture, rgba, rgba_stride, 4, 1, 1)
+ const uint8_t* bgra, int bgra_stride) {
+ return (picture != NULL && bgra != NULL)
+ ? Import(picture, bgra, bgra_stride, 4, 1, 1)
: 0;
}
int WebPPictureImportBGRX(WebPPicture* picture,
- const uint8_t* rgba, int rgba_stride) {
- return (picture != NULL && rgba != NULL)
- ? Import(picture, rgba, rgba_stride, 4, 1, 0)
+ const uint8_t* bgrx, int bgrx_stride) {
+ return (picture != NULL && bgrx != NULL)
+ ? Import(picture, bgrx, bgrx_stride, 4, 1, 0)
: 0;
}
@@ -1201,9 +845,9 @@ int WebPPictureImportRGBA(WebPPicture* picture,
}
int WebPPictureImportRGBX(WebPPicture* picture,
- const uint8_t* rgba, int rgba_stride) {
- return (picture != NULL && rgba != NULL)
- ? Import(picture, rgba, rgba_stride, 4, 0, 0)
+ const uint8_t* rgbx, int rgbx_stride) {
+ return (picture != NULL && rgbx != NULL)
+ ? Import(picture, rgbx, rgbx_stride, 4, 0, 0)
: 0;
}