diff options
Diffstat (limited to 'thirdparty/libwebp/sharpyuv')
-rw-r--r-- | thirdparty/libwebp/sharpyuv/sharpyuv.c | 498 | ||||
-rw-r--r-- | thirdparty/libwebp/sharpyuv/sharpyuv.h | 81 | ||||
-rw-r--r-- | thirdparty/libwebp/sharpyuv/sharpyuv_csp.c | 110 | ||||
-rw-r--r-- | thirdparty/libwebp/sharpyuv/sharpyuv_csp.h | 59 | ||||
-rw-r--r-- | thirdparty/libwebp/sharpyuv/sharpyuv_dsp.c | 102 | ||||
-rw-r--r-- | thirdparty/libwebp/sharpyuv/sharpyuv_dsp.h | 29 | ||||
-rw-r--r-- | thirdparty/libwebp/sharpyuv/sharpyuv_gamma.c | 114 | ||||
-rw-r--r-- | thirdparty/libwebp/sharpyuv/sharpyuv_gamma.h | 35 | ||||
-rw-r--r-- | thirdparty/libwebp/sharpyuv/sharpyuv_neon.c | 182 | ||||
-rw-r--r-- | thirdparty/libwebp/sharpyuv/sharpyuv_sse2.c | 204 |
10 files changed, 1414 insertions, 0 deletions
diff --git a/thirdparty/libwebp/sharpyuv/sharpyuv.c b/thirdparty/libwebp/sharpyuv/sharpyuv.c new file mode 100644 index 0000000000..8b3ab7216b --- /dev/null +++ b/thirdparty/libwebp/sharpyuv/sharpyuv.c @@ -0,0 +1,498 @@ +// Copyright 2022 Google Inc. All Rights Reserved. +// +// Use of this source code is governed by a BSD-style license +// that can be found in the COPYING file in the root of the source +// tree. An additional intellectual property rights grant can be found +// in the file PATENTS. All contributing project authors may +// be found in the AUTHORS file in the root of the source tree. +// ----------------------------------------------------------------------------- +// +// Sharp RGB to YUV conversion. +// +// Author: Skal (pascal.massimino@gmail.com) + +#include "sharpyuv/sharpyuv.h" + +#include <assert.h> +#include <limits.h> +#include <math.h> +#include <stdlib.h> +#include <string.h> + +#include "src/webp/types.h" +#include "src/dsp/cpu.h" +#include "sharpyuv/sharpyuv_dsp.h" +#include "sharpyuv/sharpyuv_gamma.h" + +//------------------------------------------------------------------------------ +// Sharp RGB->YUV conversion + +static const int kNumIterations = 4; + +#define YUV_FIX 16 // fixed-point precision for RGB->YUV +static const int kYuvHalf = 1 << (YUV_FIX - 1); + +// Max bit depth so that intermediate calculations fit in 16 bits. +static const int kMaxBitDepth = 14; + +// Returns the precision shift to use based on the input rgb_bit_depth. +static int GetPrecisionShift(int rgb_bit_depth) { + // Try to add 2 bits of precision if it fits in kMaxBitDepth. Otherwise remove + // bits if needed. + return ((rgb_bit_depth + 2) <= kMaxBitDepth) ? 2 + : (kMaxBitDepth - rgb_bit_depth); +} + +typedef int16_t fixed_t; // signed type with extra precision for UV +typedef uint16_t fixed_y_t; // unsigned type with extra precision for W + +//------------------------------------------------------------------------------ + +static uint8_t clip_8b(fixed_t v) { + return (!(v & ~0xff)) ? (uint8_t)v : (v < 0) ? 0u : 255u; +} + +static uint16_t clip(fixed_t v, int max) { + return (v < 0) ? 0 : (v > max) ? max : (uint16_t)v; +} + +static fixed_y_t clip_bit_depth(int y, int bit_depth) { + const int max = (1 << bit_depth) - 1; + return (!(y & ~max)) ? (fixed_y_t)y : (y < 0) ? 0 : max; +} + +//------------------------------------------------------------------------------ + +static int RGBToGray(int64_t r, int64_t g, int64_t b) { + const int64_t luma = 13933 * r + 46871 * g + 4732 * b + kYuvHalf; + return (int)(luma >> YUV_FIX); +} + +static uint32_t ScaleDown(uint16_t a, uint16_t b, uint16_t c, uint16_t d, + int rgb_bit_depth) { + const int bit_depth = rgb_bit_depth + GetPrecisionShift(rgb_bit_depth); + const uint32_t A = SharpYuvGammaToLinear(a, bit_depth); + const uint32_t B = SharpYuvGammaToLinear(b, bit_depth); + const uint32_t C = SharpYuvGammaToLinear(c, bit_depth); + const uint32_t D = SharpYuvGammaToLinear(d, bit_depth); + return SharpYuvLinearToGamma((A + B + C + D + 2) >> 2, bit_depth); +} + +static WEBP_INLINE void UpdateW(const fixed_y_t* src, fixed_y_t* dst, int w, + int rgb_bit_depth) { + const int bit_depth = rgb_bit_depth + GetPrecisionShift(rgb_bit_depth); + int i; + for (i = 0; i < w; ++i) { + const uint32_t R = SharpYuvGammaToLinear(src[0 * w + i], bit_depth); + const uint32_t G = SharpYuvGammaToLinear(src[1 * w + i], bit_depth); + const uint32_t B = SharpYuvGammaToLinear(src[2 * w + i], bit_depth); + const uint32_t Y = RGBToGray(R, G, B); + dst[i] = (fixed_y_t)SharpYuvLinearToGamma(Y, bit_depth); + } +} + +static void UpdateChroma(const fixed_y_t* src1, const fixed_y_t* src2, + fixed_t* dst, int uv_w, int rgb_bit_depth) { + int i; + for (i = 0; i < uv_w; ++i) { + const int r = + ScaleDown(src1[0 * uv_w + 0], src1[0 * uv_w + 1], src2[0 * uv_w + 0], + src2[0 * uv_w + 1], rgb_bit_depth); + const int g = + ScaleDown(src1[2 * uv_w + 0], src1[2 * uv_w + 1], src2[2 * uv_w + 0], + src2[2 * uv_w + 1], rgb_bit_depth); + const int b = + ScaleDown(src1[4 * uv_w + 0], src1[4 * uv_w + 1], src2[4 * uv_w + 0], + src2[4 * uv_w + 1], rgb_bit_depth); + const int W = RGBToGray(r, g, b); + dst[0 * uv_w] = (fixed_t)(r - W); + dst[1 * uv_w] = (fixed_t)(g - W); + dst[2 * uv_w] = (fixed_t)(b - W); + dst += 1; + src1 += 2; + src2 += 2; + } +} + +static void StoreGray(const fixed_y_t* rgb, fixed_y_t* y, int w) { + int i; + assert(w > 0); + for (i = 0; i < w; ++i) { + y[i] = RGBToGray(rgb[0 * w + i], rgb[1 * w + i], rgb[2 * w + i]); + } +} + +//------------------------------------------------------------------------------ + +static WEBP_INLINE fixed_y_t Filter2(int A, int B, int W0, int bit_depth) { + const int v0 = (A * 3 + B + 2) >> 2; + return clip_bit_depth(v0 + W0, bit_depth); +} + +//------------------------------------------------------------------------------ + +static WEBP_INLINE int Shift(int v, int shift) { + return (shift >= 0) ? (v << shift) : (v >> -shift); +} + +static void ImportOneRow(const uint8_t* const r_ptr, + const uint8_t* const g_ptr, + const uint8_t* const b_ptr, + int rgb_step, + int rgb_bit_depth, + int pic_width, + fixed_y_t* const dst) { + // Convert the rgb_step from a number of bytes to a number of uint8_t or + // uint16_t values depending the bit depth. + const int step = (rgb_bit_depth > 8) ? rgb_step / 2 : rgb_step; + int i; + const int w = (pic_width + 1) & ~1; + for (i = 0; i < pic_width; ++i) { + const int off = i * step; + const int shift = GetPrecisionShift(rgb_bit_depth); + if (rgb_bit_depth == 8) { + dst[i + 0 * w] = Shift(r_ptr[off], shift); + dst[i + 1 * w] = Shift(g_ptr[off], shift); + dst[i + 2 * w] = Shift(b_ptr[off], shift); + } else { + dst[i + 0 * w] = Shift(((uint16_t*)r_ptr)[off], shift); + dst[i + 1 * w] = Shift(((uint16_t*)g_ptr)[off], shift); + dst[i + 2 * w] = Shift(((uint16_t*)b_ptr)[off], shift); + } + } + if (pic_width & 1) { // replicate rightmost pixel + dst[pic_width + 0 * w] = dst[pic_width + 0 * w - 1]; + dst[pic_width + 1 * w] = dst[pic_width + 1 * w - 1]; + dst[pic_width + 2 * w] = dst[pic_width + 2 * w - 1]; + } +} + +static void InterpolateTwoRows(const fixed_y_t* const best_y, + const fixed_t* prev_uv, + const fixed_t* cur_uv, + const fixed_t* next_uv, + int w, + fixed_y_t* out1, + fixed_y_t* out2, + int rgb_bit_depth) { + const int uv_w = w >> 1; + const int len = (w - 1) >> 1; // length to filter + int k = 3; + const int bit_depth = rgb_bit_depth + GetPrecisionShift(rgb_bit_depth); + while (k-- > 0) { // process each R/G/B segments in turn + // special boundary case for i==0 + out1[0] = Filter2(cur_uv[0], prev_uv[0], best_y[0], bit_depth); + out2[0] = Filter2(cur_uv[0], next_uv[0], best_y[w], bit_depth); + + SharpYuvFilterRow(cur_uv, prev_uv, len, best_y + 0 + 1, out1 + 1, + bit_depth); + SharpYuvFilterRow(cur_uv, next_uv, len, best_y + w + 1, out2 + 1, + bit_depth); + + // special boundary case for i == w - 1 when w is even + if (!(w & 1)) { + out1[w - 1] = Filter2(cur_uv[uv_w - 1], prev_uv[uv_w - 1], + best_y[w - 1 + 0], bit_depth); + out2[w - 1] = Filter2(cur_uv[uv_w - 1], next_uv[uv_w - 1], + best_y[w - 1 + w], bit_depth); + } + out1 += w; + out2 += w; + prev_uv += uv_w; + cur_uv += uv_w; + next_uv += uv_w; + } +} + +static WEBP_INLINE int RGBToYUVComponent(int r, int g, int b, + const int coeffs[4], int sfix) { + const int srounder = 1 << (YUV_FIX + sfix - 1); + const int luma = coeffs[0] * r + coeffs[1] * g + coeffs[2] * b + + coeffs[3] + srounder; + return (luma >> (YUV_FIX + sfix)); +} + +static int ConvertWRGBToYUV(const fixed_y_t* best_y, const fixed_t* best_uv, + uint8_t* y_ptr, int y_stride, uint8_t* u_ptr, + int u_stride, uint8_t* v_ptr, int v_stride, + int rgb_bit_depth, + int yuv_bit_depth, int width, int height, + const SharpYuvConversionMatrix* yuv_matrix) { + int i, j; + const fixed_t* const best_uv_base = best_uv; + const int w = (width + 1) & ~1; + const int h = (height + 1) & ~1; + const int uv_w = w >> 1; + const int uv_h = h >> 1; + const int sfix = GetPrecisionShift(rgb_bit_depth); + const int yuv_max = (1 << yuv_bit_depth) - 1; + + for (best_uv = best_uv_base, j = 0; j < height; ++j) { + for (i = 0; i < width; ++i) { + const int off = (i >> 1); + const int W = best_y[i]; + const int r = best_uv[off + 0 * uv_w] + W; + const int g = best_uv[off + 1 * uv_w] + W; + const int b = best_uv[off + 2 * uv_w] + W; + const int y = RGBToYUVComponent(r, g, b, yuv_matrix->rgb_to_y, sfix); + if (yuv_bit_depth <= 8) { + y_ptr[i] = clip_8b(y); + } else { + ((uint16_t*)y_ptr)[i] = clip(y, yuv_max); + } + } + best_y += w; + best_uv += (j & 1) * 3 * uv_w; + y_ptr += y_stride; + } + for (best_uv = best_uv_base, j = 0; j < uv_h; ++j) { + for (i = 0; i < uv_w; ++i) { + const int off = i; + // Note r, g and b values here are off by W, but a constant offset on all + // 3 components doesn't change the value of u and v with a YCbCr matrix. + const int r = best_uv[off + 0 * uv_w]; + const int g = best_uv[off + 1 * uv_w]; + const int b = best_uv[off + 2 * uv_w]; + const int u = RGBToYUVComponent(r, g, b, yuv_matrix->rgb_to_u, sfix); + const int v = RGBToYUVComponent(r, g, b, yuv_matrix->rgb_to_v, sfix); + if (yuv_bit_depth <= 8) { + u_ptr[i] = clip_8b(u); + v_ptr[i] = clip_8b(v); + } else { + ((uint16_t*)u_ptr)[i] = clip(u, yuv_max); + ((uint16_t*)v_ptr)[i] = clip(v, yuv_max); + } + } + best_uv += 3 * uv_w; + u_ptr += u_stride; + v_ptr += v_stride; + } + return 1; +} + +//------------------------------------------------------------------------------ +// Main function + +static void* SafeMalloc(uint64_t nmemb, size_t size) { + const uint64_t total_size = nmemb * (uint64_t)size; + if (total_size != (size_t)total_size) return NULL; + return malloc((size_t)total_size); +} + +#define SAFE_ALLOC(W, H, T) ((T*)SafeMalloc((W) * (H), sizeof(T))) + +static int DoSharpArgbToYuv(const uint8_t* r_ptr, const uint8_t* g_ptr, + const uint8_t* b_ptr, int rgb_step, int rgb_stride, + int rgb_bit_depth, uint8_t* y_ptr, int y_stride, + uint8_t* u_ptr, int u_stride, uint8_t* v_ptr, + int v_stride, int yuv_bit_depth, int width, + int height, + const SharpYuvConversionMatrix* yuv_matrix) { + // we expand the right/bottom border if needed + const int w = (width + 1) & ~1; + const int h = (height + 1) & ~1; + const int uv_w = w >> 1; + const int uv_h = h >> 1; + uint64_t prev_diff_y_sum = ~0; + int j, iter; + + // TODO(skal): allocate one big memory chunk. But for now, it's easier + // for valgrind debugging to have several chunks. + fixed_y_t* const tmp_buffer = SAFE_ALLOC(w * 3, 2, fixed_y_t); // scratch + fixed_y_t* const best_y_base = SAFE_ALLOC(w, h, fixed_y_t); + fixed_y_t* const target_y_base = SAFE_ALLOC(w, h, fixed_y_t); + fixed_y_t* const best_rgb_y = SAFE_ALLOC(w, 2, fixed_y_t); + fixed_t* const best_uv_base = SAFE_ALLOC(uv_w * 3, uv_h, fixed_t); + fixed_t* const target_uv_base = SAFE_ALLOC(uv_w * 3, uv_h, fixed_t); + fixed_t* const best_rgb_uv = SAFE_ALLOC(uv_w * 3, 1, fixed_t); + fixed_y_t* best_y = best_y_base; + fixed_y_t* target_y = target_y_base; + fixed_t* best_uv = best_uv_base; + fixed_t* target_uv = target_uv_base; + const uint64_t diff_y_threshold = (uint64_t)(3.0 * w * h); + int ok; + assert(w > 0); + assert(h > 0); + + if (best_y_base == NULL || best_uv_base == NULL || + target_y_base == NULL || target_uv_base == NULL || + best_rgb_y == NULL || best_rgb_uv == NULL || + tmp_buffer == NULL) { + ok = 0; + goto End; + } + + // Import RGB samples to W/RGB representation. + for (j = 0; j < height; j += 2) { + const int is_last_row = (j == height - 1); + fixed_y_t* const src1 = tmp_buffer + 0 * w; + fixed_y_t* const src2 = tmp_buffer + 3 * w; + + // prepare two rows of input + ImportOneRow(r_ptr, g_ptr, b_ptr, rgb_step, rgb_bit_depth, width, + src1); + if (!is_last_row) { + ImportOneRow(r_ptr + rgb_stride, g_ptr + rgb_stride, b_ptr + rgb_stride, + rgb_step, rgb_bit_depth, width, src2); + } else { + memcpy(src2, src1, 3 * w * sizeof(*src2)); + } + StoreGray(src1, best_y + 0, w); + StoreGray(src2, best_y + w, w); + + UpdateW(src1, target_y, w, rgb_bit_depth); + UpdateW(src2, target_y + w, w, rgb_bit_depth); + UpdateChroma(src1, src2, target_uv, uv_w, rgb_bit_depth); + memcpy(best_uv, target_uv, 3 * uv_w * sizeof(*best_uv)); + best_y += 2 * w; + best_uv += 3 * uv_w; + target_y += 2 * w; + target_uv += 3 * uv_w; + r_ptr += 2 * rgb_stride; + g_ptr += 2 * rgb_stride; + b_ptr += 2 * rgb_stride; + } + + // Iterate and resolve clipping conflicts. + for (iter = 0; iter < kNumIterations; ++iter) { + const fixed_t* cur_uv = best_uv_base; + const fixed_t* prev_uv = best_uv_base; + uint64_t diff_y_sum = 0; + + best_y = best_y_base; + best_uv = best_uv_base; + target_y = target_y_base; + target_uv = target_uv_base; + for (j = 0; j < h; j += 2) { + fixed_y_t* const src1 = tmp_buffer + 0 * w; + fixed_y_t* const src2 = tmp_buffer + 3 * w; + { + const fixed_t* const next_uv = cur_uv + ((j < h - 2) ? 3 * uv_w : 0); + InterpolateTwoRows(best_y, prev_uv, cur_uv, next_uv, w, + src1, src2, rgb_bit_depth); + prev_uv = cur_uv; + cur_uv = next_uv; + } + + UpdateW(src1, best_rgb_y + 0 * w, w, rgb_bit_depth); + UpdateW(src2, best_rgb_y + 1 * w, w, rgb_bit_depth); + UpdateChroma(src1, src2, best_rgb_uv, uv_w, rgb_bit_depth); + + // update two rows of Y and one row of RGB + diff_y_sum += + SharpYuvUpdateY(target_y, best_rgb_y, best_y, 2 * w, + rgb_bit_depth + GetPrecisionShift(rgb_bit_depth)); + SharpYuvUpdateRGB(target_uv, best_rgb_uv, best_uv, 3 * uv_w); + + best_y += 2 * w; + best_uv += 3 * uv_w; + target_y += 2 * w; + target_uv += 3 * uv_w; + } + // test exit condition + if (iter > 0) { + if (diff_y_sum < diff_y_threshold) break; + if (diff_y_sum > prev_diff_y_sum) break; + } + prev_diff_y_sum = diff_y_sum; + } + + // final reconstruction + ok = ConvertWRGBToYUV(best_y_base, best_uv_base, y_ptr, y_stride, u_ptr, + u_stride, v_ptr, v_stride, rgb_bit_depth, yuv_bit_depth, + width, height, yuv_matrix); + + End: + free(best_y_base); + free(best_uv_base); + free(target_y_base); + free(target_uv_base); + free(best_rgb_y); + free(best_rgb_uv); + free(tmp_buffer); + return ok; +} +#undef SAFE_ALLOC + +// Hidden exported init function. +// By default SharpYuvConvert calls it with NULL. If needed, users can declare +// it as extern and call it with a VP8CPUInfo function. +extern void SharpYuvInit(VP8CPUInfo cpu_info_func); +void SharpYuvInit(VP8CPUInfo cpu_info_func) { + static volatile VP8CPUInfo sharpyuv_last_cpuinfo_used = + (VP8CPUInfo)&sharpyuv_last_cpuinfo_used; + const int initialized = + (sharpyuv_last_cpuinfo_used != (VP8CPUInfo)&sharpyuv_last_cpuinfo_used); + if (cpu_info_func == NULL && initialized) return; + if (sharpyuv_last_cpuinfo_used == cpu_info_func) return; + + SharpYuvInitDsp(cpu_info_func); + if (!initialized) { + SharpYuvInitGammaTables(); + } + + sharpyuv_last_cpuinfo_used = cpu_info_func; +} + +int SharpYuvConvert(const void* r_ptr, const void* g_ptr, + const void* b_ptr, int rgb_step, int rgb_stride, + int rgb_bit_depth, void* y_ptr, int y_stride, + void* u_ptr, int u_stride, void* v_ptr, + int v_stride, int yuv_bit_depth, int width, + int height, const SharpYuvConversionMatrix* yuv_matrix) { + SharpYuvConversionMatrix scaled_matrix; + const int rgb_max = (1 << rgb_bit_depth) - 1; + const int rgb_round = 1 << (rgb_bit_depth - 1); + const int yuv_max = (1 << yuv_bit_depth) - 1; + const int sfix = GetPrecisionShift(rgb_bit_depth); + + if (width < 1 || height < 1 || width == INT_MAX || height == INT_MAX || + r_ptr == NULL || g_ptr == NULL || b_ptr == NULL || y_ptr == NULL || + u_ptr == NULL || v_ptr == NULL) { + return 0; + } + if (rgb_bit_depth != 8 && rgb_bit_depth != 10 && rgb_bit_depth != 12 && + rgb_bit_depth != 16) { + return 0; + } + if (yuv_bit_depth != 8 && yuv_bit_depth != 10 && yuv_bit_depth != 12) { + return 0; + } + if (rgb_bit_depth > 8 && (rgb_step % 2 != 0 || rgb_stride %2 != 0)) { + // Step/stride should be even for uint16_t buffers. + return 0; + } + if (yuv_bit_depth > 8 && + (y_stride % 2 != 0 || u_stride % 2 != 0 || v_stride % 2 != 0)) { + // Stride should be even for uint16_t buffers. + return 0; + } + SharpYuvInit(NULL); + + // Add scaling factor to go from rgb_bit_depth to yuv_bit_depth, to the + // rgb->yuv conversion matrix. + if (rgb_bit_depth == yuv_bit_depth) { + memcpy(&scaled_matrix, yuv_matrix, sizeof(scaled_matrix)); + } else { + int i; + for (i = 0; i < 3; ++i) { + scaled_matrix.rgb_to_y[i] = + (yuv_matrix->rgb_to_y[i] * yuv_max + rgb_round) / rgb_max; + scaled_matrix.rgb_to_u[i] = + (yuv_matrix->rgb_to_u[i] * yuv_max + rgb_round) / rgb_max; + scaled_matrix.rgb_to_v[i] = + (yuv_matrix->rgb_to_v[i] * yuv_max + rgb_round) / rgb_max; + } + } + // Also incorporate precision change scaling. + scaled_matrix.rgb_to_y[3] = Shift(yuv_matrix->rgb_to_y[3], sfix); + scaled_matrix.rgb_to_u[3] = Shift(yuv_matrix->rgb_to_u[3], sfix); + scaled_matrix.rgb_to_v[3] = Shift(yuv_matrix->rgb_to_v[3], sfix); + + return DoSharpArgbToYuv(r_ptr, g_ptr, b_ptr, rgb_step, rgb_stride, + rgb_bit_depth, y_ptr, y_stride, u_ptr, u_stride, + v_ptr, v_stride, yuv_bit_depth, width, height, + &scaled_matrix); +} + +//------------------------------------------------------------------------------ diff --git a/thirdparty/libwebp/sharpyuv/sharpyuv.h b/thirdparty/libwebp/sharpyuv/sharpyuv.h new file mode 100644 index 0000000000..9386ea2185 --- /dev/null +++ b/thirdparty/libwebp/sharpyuv/sharpyuv.h @@ -0,0 +1,81 @@ +// Copyright 2022 Google Inc. All Rights Reserved. +// +// Use of this source code is governed by a BSD-style license +// that can be found in the COPYING file in the root of the source +// tree. An additional intellectual property rights grant can be found +// in the file PATENTS. All contributing project authors may +// be found in the AUTHORS file in the root of the source tree. +// ----------------------------------------------------------------------------- +// +// Sharp RGB to YUV conversion. + +#ifndef WEBP_SHARPYUV_SHARPYUV_H_ +#define WEBP_SHARPYUV_SHARPYUV_H_ + +#include <inttypes.h> + +#ifdef __cplusplus +extern "C" { +#endif + +// SharpYUV API version following the convention from semver.org +#define SHARPYUV_VERSION_MAJOR 0 +#define SHARPYUV_VERSION_MINOR 1 +#define SHARPYUV_VERSION_PATCH 0 +// Version as a uint32_t. The major number is the high 8 bits. +// The minor number is the middle 8 bits. The patch number is the low 16 bits. +#define SHARPYUV_MAKE_VERSION(MAJOR, MINOR, PATCH) \ + (((MAJOR) << 24) | ((MINOR) << 16) | (PATCH)) +#define SHARPYUV_VERSION \ + SHARPYUV_MAKE_VERSION(SHARPYUV_VERSION_MAJOR, SHARPYUV_VERSION_MINOR, \ + SHARPYUV_VERSION_PATCH) + +// RGB to YUV conversion matrix, in 16 bit fixed point. +// y = rgb_to_y[0] * r + rgb_to_y[1] * g + rgb_to_y[2] * b + rgb_to_y[3] +// u = rgb_to_u[0] * r + rgb_to_u[1] * g + rgb_to_u[2] * b + rgb_to_u[3] +// v = rgb_to_v[0] * r + rgb_to_v[1] * g + rgb_to_v[2] * b + rgb_to_v[3] +// Then y, u and v values are divided by 1<<16 and rounded. +typedef struct { + int rgb_to_y[4]; + int rgb_to_u[4]; + int rgb_to_v[4]; +} SharpYuvConversionMatrix; + +// Converts RGB to YUV420 using a downsampling algorithm that minimizes +// artefacts caused by chroma subsampling. +// This is slower than standard downsampling (averaging of 4 UV values). +// Assumes that the image will be upsampled using a bilinear filter. If nearest +// neighbor is used instead, the upsampled image might look worse than with +// standard downsampling. +// r_ptr, g_ptr, b_ptr: pointers to the source r, g and b channels. Should point +// to uint8_t buffers if rgb_bit_depth is 8, or uint16_t buffers otherwise. +// rgb_step: distance in bytes between two horizontally adjacent pixels on the +// r, g and b channels. If rgb_bit_depth is > 8, it should be a +// multiple of 2. +// rgb_stride: distance in bytes between two vertically adjacent pixels on the +// r, g, and b channels. If rgb_bit_depth is > 8, it should be a +// multiple of 2. +// rgb_bit_depth: number of bits for each r/g/b value. One of: 8, 10, 12, 16. +// Note: 16 bit input is truncated to 14 bits before conversion to yuv. +// yuv_bit_depth: number of bits for each y/u/v value. One of: 8, 10, 12. +// y_ptr, u_ptr, v_ptr: pointers to the destination y, u and v channels. Should +// point to uint8_t buffers if yuv_bit_depth is 8, or uint16_t buffers +// otherwise. +// y_stride, u_stride, v_stride: distance in bytes between two vertically +// adjacent pixels on the y, u and v channels. If yuv_bit_depth > 8, they +// should be multiples of 2. +// width, height: width and height of the image in pixels +int SharpYuvConvert(const void* r_ptr, const void* g_ptr, const void* b_ptr, + int rgb_step, int rgb_stride, int rgb_bit_depth, + void* y_ptr, int y_stride, void* u_ptr, int u_stride, + void* v_ptr, int v_stride, int yuv_bit_depth, int width, + int height, const SharpYuvConversionMatrix* yuv_matrix); + +// TODO(b/194336375): Add YUV444 to YUV420 conversion. Maybe also add 422 +// support (it's rarely used in practice, especially for images). + +#ifdef __cplusplus +} // extern "C" +#endif + +#endif // WEBP_SHARPYUV_SHARPYUV_H_ diff --git a/thirdparty/libwebp/sharpyuv/sharpyuv_csp.c b/thirdparty/libwebp/sharpyuv/sharpyuv_csp.c new file mode 100644 index 0000000000..5334fa64fa --- /dev/null +++ b/thirdparty/libwebp/sharpyuv/sharpyuv_csp.c @@ -0,0 +1,110 @@ +// Copyright 2022 Google Inc. All Rights Reserved. +// +// Use of this source code is governed by a BSD-style license +// that can be found in the COPYING file in the root of the source +// tree. An additional intellectual property rights grant can be found +// in the file PATENTS. All contributing project authors may +// be found in the AUTHORS file in the root of the source tree. +// ----------------------------------------------------------------------------- +// +// Colorspace utilities. + +#include "sharpyuv/sharpyuv_csp.h" + +#include <assert.h> +#include <math.h> +#include <string.h> + +static int ToFixed16(float f) { return (int)floor(f * (1 << 16) + 0.5f); } + +void SharpYuvComputeConversionMatrix(const SharpYuvColorSpace* yuv_color_space, + SharpYuvConversionMatrix* matrix) { + const float kr = yuv_color_space->kr; + const float kb = yuv_color_space->kb; + const float kg = 1.0f - kr - kb; + const float cr = 0.5f / (1.0f - kb); + const float cb = 0.5f / (1.0f - kr); + + const int shift = yuv_color_space->bit_depth - 8; + + const float denom = (float)((1 << yuv_color_space->bit_depth) - 1); + float scale_y = 1.0f; + float add_y = 0.0f; + float scale_u = cr; + float scale_v = cb; + float add_uv = (float)(128 << shift); + assert(yuv_color_space->bit_depth >= 8); + + if (yuv_color_space->range == kSharpYuvRangeLimited) { + scale_y *= (219 << shift) / denom; + scale_u *= (224 << shift) / denom; + scale_v *= (224 << shift) / denom; + add_y = (float)(16 << shift); + } + + matrix->rgb_to_y[0] = ToFixed16(kr * scale_y); + matrix->rgb_to_y[1] = ToFixed16(kg * scale_y); + matrix->rgb_to_y[2] = ToFixed16(kb * scale_y); + matrix->rgb_to_y[3] = ToFixed16(add_y); + + matrix->rgb_to_u[0] = ToFixed16(-kr * scale_u); + matrix->rgb_to_u[1] = ToFixed16(-kg * scale_u); + matrix->rgb_to_u[2] = ToFixed16((1 - kb) * scale_u); + matrix->rgb_to_u[3] = ToFixed16(add_uv); + + matrix->rgb_to_v[0] = ToFixed16((1 - kr) * scale_v); + matrix->rgb_to_v[1] = ToFixed16(-kg * scale_v); + matrix->rgb_to_v[2] = ToFixed16(-kb * scale_v); + matrix->rgb_to_v[3] = ToFixed16(add_uv); +} + +// Matrices are in YUV_FIX fixed point precision. +// WebP's matrix, similar but not identical to kRec601LimitedMatrix. +static const SharpYuvConversionMatrix kWebpMatrix = { + {16839, 33059, 6420, 16 << 16}, + {-9719, -19081, 28800, 128 << 16}, + {28800, -24116, -4684, 128 << 16}, +}; +// Kr=0.2990f Kb=0.1140f bits=8 range=kSharpYuvRangeLimited +static const SharpYuvConversionMatrix kRec601LimitedMatrix = { + {16829, 33039, 6416, 16 << 16}, + {-9714, -19071, 28784, 128 << 16}, + {28784, -24103, -4681, 128 << 16}, +}; +// Kr=0.2990f Kb=0.1140f bits=8 range=kSharpYuvRangeFull +static const SharpYuvConversionMatrix kRec601FullMatrix = { + {19595, 38470, 7471, 0}, + {-11058, -21710, 32768, 128 << 16}, + {32768, -27439, -5329, 128 << 16}, +}; +// Kr=0.2126f Kb=0.0722f bits=8 range=kSharpYuvRangeLimited +static const SharpYuvConversionMatrix kRec709LimitedMatrix = { + {11966, 40254, 4064, 16 << 16}, + {-6596, -22189, 28784, 128 << 16}, + {28784, -26145, -2639, 128 << 16}, +}; +// Kr=0.2126f Kb=0.0722f bits=8 range=kSharpYuvRangeFull +static const SharpYuvConversionMatrix kRec709FullMatrix = { + {13933, 46871, 4732, 0}, + {-7509, -25259, 32768, 128 << 16}, + {32768, -29763, -3005, 128 << 16}, +}; + +const SharpYuvConversionMatrix* SharpYuvGetConversionMatrix( + SharpYuvMatrixType matrix_type) { + switch (matrix_type) { + case kSharpYuvMatrixWebp: + return &kWebpMatrix; + case kSharpYuvMatrixRec601Limited: + return &kRec601LimitedMatrix; + case kSharpYuvMatrixRec601Full: + return &kRec601FullMatrix; + case kSharpYuvMatrixRec709Limited: + return &kRec709LimitedMatrix; + case kSharpYuvMatrixRec709Full: + return &kRec709FullMatrix; + case kSharpYuvMatrixNum: + return NULL; + } + return NULL; +} diff --git a/thirdparty/libwebp/sharpyuv/sharpyuv_csp.h b/thirdparty/libwebp/sharpyuv/sharpyuv_csp.h new file mode 100644 index 0000000000..63c99ef5cd --- /dev/null +++ b/thirdparty/libwebp/sharpyuv/sharpyuv_csp.h @@ -0,0 +1,59 @@ +// Copyright 2022 Google Inc. All Rights Reserved. +// +// Use of this source code is governed by a BSD-style license +// that can be found in the COPYING file in the root of the source +// tree. An additional intellectual property rights grant can be found +// in the file PATENTS. All contributing project authors may +// be found in the AUTHORS file in the root of the source tree. +// ----------------------------------------------------------------------------- +// +// Colorspace utilities. + +#ifndef WEBP_SHARPYUV_SHARPYUV_CSP_H_ +#define WEBP_SHARPYUV_SHARPYUV_CSP_H_ + +#include "sharpyuv/sharpyuv.h" + +#ifdef __cplusplus +extern "C" { +#endif + +// Range of YUV values. +typedef enum { + kSharpYuvRangeFull, // YUV values between [0;255] (for 8 bit) + kSharpYuvRangeLimited // Y in [16;235], YUV in [16;240] (for 8 bit) +} SharpYuvRange; + +// Constants that define a YUV color space. +typedef struct { + // Kr and Kb are defined such that: + // Y = Kr * r + Kg * g + Kb * b where Kg = 1 - Kr - Kb. + float kr; + float kb; + int bit_depth; // 8, 10 or 12 + SharpYuvRange range; +} SharpYuvColorSpace; + +// Fills in 'matrix' for the given YUVColorSpace. +void SharpYuvComputeConversionMatrix(const SharpYuvColorSpace* yuv_color_space, + SharpYuvConversionMatrix* matrix); + +// Enums for precomputed conversion matrices. +typedef enum { + kSharpYuvMatrixWebp = 0, + kSharpYuvMatrixRec601Limited, + kSharpYuvMatrixRec601Full, + kSharpYuvMatrixRec709Limited, + kSharpYuvMatrixRec709Full, + kSharpYuvMatrixNum +} SharpYuvMatrixType; + +// Returns a pointer to a matrix for one of the predefined colorspaces. +const SharpYuvConversionMatrix* SharpYuvGetConversionMatrix( + SharpYuvMatrixType matrix_type); + +#ifdef __cplusplus +} // extern "C" +#endif + +#endif // WEBP_SHARPYUV_SHARPYUV_CSP_H_ diff --git a/thirdparty/libwebp/sharpyuv/sharpyuv_dsp.c b/thirdparty/libwebp/sharpyuv/sharpyuv_dsp.c new file mode 100644 index 0000000000..956fa7ce55 --- /dev/null +++ b/thirdparty/libwebp/sharpyuv/sharpyuv_dsp.c @@ -0,0 +1,102 @@ +// Copyright 2022 Google Inc. All Rights Reserved. +// +// Use of this source code is governed by a BSD-style license +// that can be found in the COPYING file in the root of the source +// tree. An additional intellectual property rights grant can be found +// in the file PATENTS. All contributing project authors may +// be found in the AUTHORS file in the root of the source tree. +// ----------------------------------------------------------------------------- +// +// Speed-critical functions for Sharp YUV. +// +// Author: Skal (pascal.massimino@gmail.com) + +#include "sharpyuv/sharpyuv_dsp.h" + +#include <assert.h> +#include <stdlib.h> + +#include "src/dsp/cpu.h" + +//----------------------------------------------------------------------------- + +#if !WEBP_NEON_OMIT_C_CODE +static uint16_t clip(int v, int max) { + return (v < 0) ? 0 : (v > max) ? max : (uint16_t)v; +} + +static uint64_t SharpYuvUpdateY_C(const uint16_t* ref, const uint16_t* src, + uint16_t* dst, int len, int bit_depth) { + uint64_t diff = 0; + int i; + const int max_y = (1 << bit_depth) - 1; + for (i = 0; i < len; ++i) { + const int diff_y = ref[i] - src[i]; + const int new_y = (int)dst[i] + diff_y; + dst[i] = clip(new_y, max_y); + diff += (uint64_t)abs(diff_y); + } + return diff; +} + +static void SharpYuvUpdateRGB_C(const int16_t* ref, const int16_t* src, + int16_t* dst, int len) { + int i; + for (i = 0; i < len; ++i) { + const int diff_uv = ref[i] - src[i]; + dst[i] += diff_uv; + } +} + +static void SharpYuvFilterRow_C(const int16_t* A, const int16_t* B, int len, + const uint16_t* best_y, uint16_t* out, + int bit_depth) { + int i; + const int max_y = (1 << bit_depth) - 1; + for (i = 0; i < len; ++i, ++A, ++B) { + const int v0 = (A[0] * 9 + A[1] * 3 + B[0] * 3 + B[1] + 8) >> 4; + const int v1 = (A[1] * 9 + A[0] * 3 + B[1] * 3 + B[0] + 8) >> 4; + out[2 * i + 0] = clip(best_y[2 * i + 0] + v0, max_y); + out[2 * i + 1] = clip(best_y[2 * i + 1] + v1, max_y); + } +} +#endif // !WEBP_NEON_OMIT_C_CODE + +//----------------------------------------------------------------------------- + +uint64_t (*SharpYuvUpdateY)(const uint16_t* src, const uint16_t* ref, + uint16_t* dst, int len, int bit_depth); +void (*SharpYuvUpdateRGB)(const int16_t* src, const int16_t* ref, int16_t* dst, + int len); +void (*SharpYuvFilterRow)(const int16_t* A, const int16_t* B, int len, + const uint16_t* best_y, uint16_t* out, + int bit_depth); + +extern void InitSharpYuvSSE2(void); +extern void InitSharpYuvNEON(void); + +void SharpYuvInitDsp(VP8CPUInfo cpu_info_func) { + (void)cpu_info_func; + +#if !WEBP_NEON_OMIT_C_CODE + SharpYuvUpdateY = SharpYuvUpdateY_C; + SharpYuvUpdateRGB = SharpYuvUpdateRGB_C; + SharpYuvFilterRow = SharpYuvFilterRow_C; +#endif + +#if defined(WEBP_HAVE_SSE2) + if (cpu_info_func == NULL || cpu_info_func(kSSE2)) { + InitSharpYuvSSE2(); + } +#endif // WEBP_HAVE_SSE2 + +#if defined(WEBP_HAVE_NEON) + if (WEBP_NEON_OMIT_C_CODE || cpu_info_func == NULL || cpu_info_func(kNEON)) { + InitSharpYuvNEON(); + } +#endif // WEBP_HAVE_NEON + + assert(SharpYuvUpdateY != NULL); + assert(SharpYuvUpdateRGB != NULL); + assert(SharpYuvFilterRow != NULL); +} diff --git a/thirdparty/libwebp/sharpyuv/sharpyuv_dsp.h b/thirdparty/libwebp/sharpyuv/sharpyuv_dsp.h new file mode 100644 index 0000000000..e561d8d3d0 --- /dev/null +++ b/thirdparty/libwebp/sharpyuv/sharpyuv_dsp.h @@ -0,0 +1,29 @@ +// Copyright 2022 Google Inc. All Rights Reserved. +// +// Use of this source code is governed by a BSD-style license +// that can be found in the COPYING file in the root of the source +// tree. An additional intellectual property rights grant can be found +// in the file PATENTS. All contributing project authors may +// be found in the AUTHORS file in the root of the source tree. +// ----------------------------------------------------------------------------- +// +// Speed-critical functions for Sharp YUV. + +#ifndef WEBP_SHARPYUV_SHARPYUV_DSP_H_ +#define WEBP_SHARPYUV_SHARPYUV_DSP_H_ + +#include <stdint.h> + +#include "src/dsp/cpu.h" + +extern uint64_t (*SharpYuvUpdateY)(const uint16_t* src, const uint16_t* ref, + uint16_t* dst, int len, int bit_depth); +extern void (*SharpYuvUpdateRGB)(const int16_t* src, const int16_t* ref, + int16_t* dst, int len); +extern void (*SharpYuvFilterRow)(const int16_t* A, const int16_t* B, int len, + const uint16_t* best_y, uint16_t* out, + int bit_depth); + +void SharpYuvInitDsp(VP8CPUInfo cpu_info_func); + +#endif // WEBP_SHARPYUV_SHARPYUV_DSP_H_ diff --git a/thirdparty/libwebp/sharpyuv/sharpyuv_gamma.c b/thirdparty/libwebp/sharpyuv/sharpyuv_gamma.c new file mode 100644 index 0000000000..05b5436f83 --- /dev/null +++ b/thirdparty/libwebp/sharpyuv/sharpyuv_gamma.c @@ -0,0 +1,114 @@ +// Copyright 2022 Google Inc. All Rights Reserved. +// +// Use of this source code is governed by a BSD-style license +// that can be found in the COPYING file in the root of the source +// tree. An additional intellectual property rights grant can be found +// in the file PATENTS. All contributing project authors may +// be found in the AUTHORS file in the root of the source tree. +// ----------------------------------------------------------------------------- +// +// Gamma correction utilities. + +#include "sharpyuv/sharpyuv_gamma.h" + +#include <assert.h> +#include <math.h> +#include <stdint.h> + +#include "src/webp/types.h" + +// Gamma correction compensates loss of resolution during chroma subsampling. +// Size of pre-computed table for converting from gamma to linear. +#define GAMMA_TO_LINEAR_TAB_BITS 10 +#define GAMMA_TO_LINEAR_TAB_SIZE (1 << GAMMA_TO_LINEAR_TAB_BITS) +static uint32_t kGammaToLinearTabS[GAMMA_TO_LINEAR_TAB_SIZE + 2]; +#define LINEAR_TO_GAMMA_TAB_BITS 9 +#define LINEAR_TO_GAMMA_TAB_SIZE (1 << LINEAR_TO_GAMMA_TAB_BITS) +static uint32_t kLinearToGammaTabS[LINEAR_TO_GAMMA_TAB_SIZE + 2]; + +static const double kGammaF = 1. / 0.45; +#define GAMMA_TO_LINEAR_BITS 16 + +static volatile int kGammaTablesSOk = 0; +void SharpYuvInitGammaTables(void) { + assert(GAMMA_TO_LINEAR_BITS <= 16); + if (!kGammaTablesSOk) { + int v; + const double a = 0.09929682680944; + const double thresh = 0.018053968510807; + const double final_scale = 1 << GAMMA_TO_LINEAR_BITS; + // Precompute gamma to linear table. + { + const double norm = 1. / GAMMA_TO_LINEAR_TAB_SIZE; + const double a_rec = 1. / (1. + a); + for (v = 0; v <= GAMMA_TO_LINEAR_TAB_SIZE; ++v) { + const double g = norm * v; + double value; + if (g <= thresh * 4.5) { + value = g / 4.5; + } else { + value = pow(a_rec * (g + a), kGammaF); + } + kGammaToLinearTabS[v] = (uint32_t)(value * final_scale + .5); + } + // to prevent small rounding errors to cause read-overflow: + kGammaToLinearTabS[GAMMA_TO_LINEAR_TAB_SIZE + 1] = + kGammaToLinearTabS[GAMMA_TO_LINEAR_TAB_SIZE]; + } + // Precompute linear to gamma table. + { + const double scale = 1. / LINEAR_TO_GAMMA_TAB_SIZE; + for (v = 0; v <= LINEAR_TO_GAMMA_TAB_SIZE; ++v) { + const double g = scale * v; + double value; + if (g <= thresh) { + value = 4.5 * g; + } else { + value = (1. + a) * pow(g, 1. / kGammaF) - a; + } + kLinearToGammaTabS[v] = + (uint32_t)(final_scale * value + 0.5); + } + // to prevent small rounding errors to cause read-overflow: + kLinearToGammaTabS[LINEAR_TO_GAMMA_TAB_SIZE + 1] = + kLinearToGammaTabS[LINEAR_TO_GAMMA_TAB_SIZE]; + } + kGammaTablesSOk = 1; + } +} + +static WEBP_INLINE int Shift(int v, int shift) { + return (shift >= 0) ? (v << shift) : (v >> -shift); +} + +static WEBP_INLINE uint32_t FixedPointInterpolation(int v, uint32_t* tab, + int tab_pos_shift_right, + int tab_value_shift) { + const uint32_t tab_pos = Shift(v, -tab_pos_shift_right); + // fractional part, in 'tab_pos_shift' fixed-point precision + const uint32_t x = v - (tab_pos << tab_pos_shift_right); // fractional part + // v0 / v1 are in kGammaToLinearBits fixed-point precision (range [0..1]) + const uint32_t v0 = Shift(tab[tab_pos + 0], tab_value_shift); + const uint32_t v1 = Shift(tab[tab_pos + 1], tab_value_shift); + // Final interpolation. + const uint32_t v2 = (v1 - v0) * x; // note: v1 >= v0. + const int half = + (tab_pos_shift_right > 0) ? 1 << (tab_pos_shift_right - 1) : 0; + const uint32_t result = v0 + ((v2 + half) >> tab_pos_shift_right); + return result; +} + +uint32_t SharpYuvGammaToLinear(uint16_t v, int bit_depth) { + const int shift = GAMMA_TO_LINEAR_TAB_BITS - bit_depth; + if (shift > 0) { + return kGammaToLinearTabS[v << shift]; + } + return FixedPointInterpolation(v, kGammaToLinearTabS, -shift, 0); +} + +uint16_t SharpYuvLinearToGamma(uint32_t value, int bit_depth) { + return FixedPointInterpolation( + value, kLinearToGammaTabS, + (GAMMA_TO_LINEAR_BITS - LINEAR_TO_GAMMA_TAB_BITS), + bit_depth - GAMMA_TO_LINEAR_BITS); +} diff --git a/thirdparty/libwebp/sharpyuv/sharpyuv_gamma.h b/thirdparty/libwebp/sharpyuv/sharpyuv_gamma.h new file mode 100644 index 0000000000..2f1a3ff4a0 --- /dev/null +++ b/thirdparty/libwebp/sharpyuv/sharpyuv_gamma.h @@ -0,0 +1,35 @@ +// Copyright 2022 Google Inc. All Rights Reserved. +// +// Use of this source code is governed by a BSD-style license +// that can be found in the COPYING file in the root of the source +// tree. An additional intellectual property rights grant can be found +// in the file PATENTS. All contributing project authors may +// be found in the AUTHORS file in the root of the source tree. +// ----------------------------------------------------------------------------- +// +// Gamma correction utilities. + +#ifndef WEBP_SHARPYUV_SHARPYUV_GAMMA_H_ +#define WEBP_SHARPYUV_SHARPYUV_GAMMA_H_ + +#include <stdint.h> + +#ifdef __cplusplus +extern "C" { +#endif + +// Initializes precomputed tables. Must be called once before calling +// SharpYuvGammaToLinear or SharpYuvLinearToGamma. +void SharpYuvInitGammaTables(void); + +// Converts a gamma color value on 'bit_depth' bits to a 16 bit linear value. +uint32_t SharpYuvGammaToLinear(uint16_t v, int bit_depth); + +// Converts a 16 bit linear color value to a gamma value on 'bit_depth' bits. +uint16_t SharpYuvLinearToGamma(uint32_t value, int bit_depth); + +#ifdef __cplusplus +} // extern "C" +#endif + +#endif // WEBP_SHARPYUV_SHARPYUV_GAMMA_H_ diff --git a/thirdparty/libwebp/sharpyuv/sharpyuv_neon.c b/thirdparty/libwebp/sharpyuv/sharpyuv_neon.c new file mode 100644 index 0000000000..5cf6aaffb0 --- /dev/null +++ b/thirdparty/libwebp/sharpyuv/sharpyuv_neon.c @@ -0,0 +1,182 @@ +// Copyright 2022 Google Inc. All Rights Reserved. +// +// Use of this source code is governed by a BSD-style license +// that can be found in the COPYING file in the root of the source +// tree. An additional intellectual property rights grant can be found +// in the file PATENTS. All contributing project authors may +// be found in the AUTHORS file in the root of the source tree. +// ----------------------------------------------------------------------------- +// +// Speed-critical functions for Sharp YUV. +// +// Author: Skal (pascal.massimino@gmail.com) + +#include "sharpyuv/sharpyuv_dsp.h" + +#if defined(WEBP_USE_NEON) +#include <assert.h> +#include <stdlib.h> +#include <arm_neon.h> +#endif + +extern void InitSharpYuvNEON(void); + +#if defined(WEBP_USE_NEON) + +static uint16_t clip_NEON(int v, int max) { + return (v < 0) ? 0 : (v > max) ? max : (uint16_t)v; +} + +static uint64_t SharpYuvUpdateY_NEON(const uint16_t* ref, const uint16_t* src, + uint16_t* dst, int len, int bit_depth) { + const int max_y = (1 << bit_depth) - 1; + int i; + const int16x8_t zero = vdupq_n_s16(0); + const int16x8_t max = vdupq_n_s16(max_y); + uint64x2_t sum = vdupq_n_u64(0); + uint64_t diff; + + for (i = 0; i + 8 <= len; i += 8) { + const int16x8_t A = vreinterpretq_s16_u16(vld1q_u16(ref + i)); + const int16x8_t B = vreinterpretq_s16_u16(vld1q_u16(src + i)); + const int16x8_t C = vreinterpretq_s16_u16(vld1q_u16(dst + i)); + const int16x8_t D = vsubq_s16(A, B); // diff_y + const int16x8_t F = vaddq_s16(C, D); // new_y + const uint16x8_t H = + vreinterpretq_u16_s16(vmaxq_s16(vminq_s16(F, max), zero)); + const int16x8_t I = vabsq_s16(D); // abs(diff_y) + vst1q_u16(dst + i, H); + sum = vpadalq_u32(sum, vpaddlq_u16(vreinterpretq_u16_s16(I))); + } + diff = vgetq_lane_u64(sum, 0) + vgetq_lane_u64(sum, 1); + for (; i < len; ++i) { + const int diff_y = ref[i] - src[i]; + const int new_y = (int)(dst[i]) + diff_y; + dst[i] = clip_NEON(new_y, max_y); + diff += (uint64_t)(abs(diff_y)); + } + return diff; +} + +static void SharpYuvUpdateRGB_NEON(const int16_t* ref, const int16_t* src, + int16_t* dst, int len) { + int i; + for (i = 0; i + 8 <= len; i += 8) { + const int16x8_t A = vld1q_s16(ref + i); + const int16x8_t B = vld1q_s16(src + i); + const int16x8_t C = vld1q_s16(dst + i); + const int16x8_t D = vsubq_s16(A, B); // diff_uv + const int16x8_t E = vaddq_s16(C, D); // new_uv + vst1q_s16(dst + i, E); + } + for (; i < len; ++i) { + const int diff_uv = ref[i] - src[i]; + dst[i] += diff_uv; + } +} + +static void SharpYuvFilterRow16_NEON(const int16_t* A, const int16_t* B, + int len, const uint16_t* best_y, + uint16_t* out, int bit_depth) { + const int max_y = (1 << bit_depth) - 1; + int i; + const int16x8_t max = vdupq_n_s16(max_y); + const int16x8_t zero = vdupq_n_s16(0); + for (i = 0; i + 8 <= len; i += 8) { + const int16x8_t a0 = vld1q_s16(A + i + 0); + const int16x8_t a1 = vld1q_s16(A + i + 1); + const int16x8_t b0 = vld1q_s16(B + i + 0); + const int16x8_t b1 = vld1q_s16(B + i + 1); + const int16x8_t a0b1 = vaddq_s16(a0, b1); + const int16x8_t a1b0 = vaddq_s16(a1, b0); + const int16x8_t a0a1b0b1 = vaddq_s16(a0b1, a1b0); // A0+A1+B0+B1 + const int16x8_t a0b1_2 = vaddq_s16(a0b1, a0b1); // 2*(A0+B1) + const int16x8_t a1b0_2 = vaddq_s16(a1b0, a1b0); // 2*(A1+B0) + const int16x8_t c0 = vshrq_n_s16(vaddq_s16(a0b1_2, a0a1b0b1), 3); + const int16x8_t c1 = vshrq_n_s16(vaddq_s16(a1b0_2, a0a1b0b1), 3); + const int16x8_t e0 = vrhaddq_s16(c1, a0); + const int16x8_t e1 = vrhaddq_s16(c0, a1); + const int16x8x2_t f = vzipq_s16(e0, e1); + const int16x8_t g0 = vreinterpretq_s16_u16(vld1q_u16(best_y + 2 * i + 0)); + const int16x8_t g1 = vreinterpretq_s16_u16(vld1q_u16(best_y + 2 * i + 8)); + const int16x8_t h0 = vaddq_s16(g0, f.val[0]); + const int16x8_t h1 = vaddq_s16(g1, f.val[1]); + const int16x8_t i0 = vmaxq_s16(vminq_s16(h0, max), zero); + const int16x8_t i1 = vmaxq_s16(vminq_s16(h1, max), zero); + vst1q_u16(out + 2 * i + 0, vreinterpretq_u16_s16(i0)); + vst1q_u16(out + 2 * i + 8, vreinterpretq_u16_s16(i1)); + } + for (; i < len; ++i) { + const int a0b1 = A[i + 0] + B[i + 1]; + const int a1b0 = A[i + 1] + B[i + 0]; + const int a0a1b0b1 = a0b1 + a1b0 + 8; + const int v0 = (8 * A[i + 0] + 2 * a1b0 + a0a1b0b1) >> 4; + const int v1 = (8 * A[i + 1] + 2 * a0b1 + a0a1b0b1) >> 4; + out[2 * i + 0] = clip_NEON(best_y[2 * i + 0] + v0, max_y); + out[2 * i + 1] = clip_NEON(best_y[2 * i + 1] + v1, max_y); + } +} + +static void SharpYuvFilterRow32_NEON(const int16_t* A, const int16_t* B, + int len, const uint16_t* best_y, + uint16_t* out, int bit_depth) { + const int max_y = (1 << bit_depth) - 1; + int i; + const uint16x8_t max = vdupq_n_u16(max_y); + for (i = 0; i + 4 <= len; i += 4) { + const int16x4_t a0 = vld1_s16(A + i + 0); + const int16x4_t a1 = vld1_s16(A + i + 1); + const int16x4_t b0 = vld1_s16(B + i + 0); + const int16x4_t b1 = vld1_s16(B + i + 1); + const int32x4_t a0b1 = vaddl_s16(a0, b1); + const int32x4_t a1b0 = vaddl_s16(a1, b0); + const int32x4_t a0a1b0b1 = vaddq_s32(a0b1, a1b0); // A0+A1+B0+B1 + const int32x4_t a0b1_2 = vaddq_s32(a0b1, a0b1); // 2*(A0+B1) + const int32x4_t a1b0_2 = vaddq_s32(a1b0, a1b0); // 2*(A1+B0) + const int32x4_t c0 = vshrq_n_s32(vaddq_s32(a0b1_2, a0a1b0b1), 3); + const int32x4_t c1 = vshrq_n_s32(vaddq_s32(a1b0_2, a0a1b0b1), 3); + const int32x4_t e0 = vrhaddq_s32(c1, vmovl_s16(a0)); + const int32x4_t e1 = vrhaddq_s32(c0, vmovl_s16(a1)); + const int32x4x2_t f = vzipq_s32(e0, e1); + + const int16x8_t g = vreinterpretq_s16_u16(vld1q_u16(best_y + 2 * i)); + const int32x4_t h0 = vaddw_s16(f.val[0], vget_low_s16(g)); + const int32x4_t h1 = vaddw_s16(f.val[1], vget_high_s16(g)); + const uint16x8_t i_16 = vcombine_u16(vqmovun_s32(h0), vqmovun_s32(h1)); + const uint16x8_t i_clamped = vminq_u16(i_16, max); + vst1q_u16(out + 2 * i + 0, i_clamped); + } + for (; i < len; ++i) { + const int a0b1 = A[i + 0] + B[i + 1]; + const int a1b0 = A[i + 1] + B[i + 0]; + const int a0a1b0b1 = a0b1 + a1b0 + 8; + const int v0 = (8 * A[i + 0] + 2 * a1b0 + a0a1b0b1) >> 4; + const int v1 = (8 * A[i + 1] + 2 * a0b1 + a0a1b0b1) >> 4; + out[2 * i + 0] = clip_NEON(best_y[2 * i + 0] + v0, max_y); + out[2 * i + 1] = clip_NEON(best_y[2 * i + 1] + v1, max_y); + } +} + +static void SharpYuvFilterRow_NEON(const int16_t* A, const int16_t* B, int len, + const uint16_t* best_y, uint16_t* out, + int bit_depth) { + if (bit_depth <= 10) { + SharpYuvFilterRow16_NEON(A, B, len, best_y, out, bit_depth); + } else { + SharpYuvFilterRow32_NEON(A, B, len, best_y, out, bit_depth); + } +} + +//------------------------------------------------------------------------------ + +WEBP_TSAN_IGNORE_FUNCTION void InitSharpYuvNEON(void) { + SharpYuvUpdateY = SharpYuvUpdateY_NEON; + SharpYuvUpdateRGB = SharpYuvUpdateRGB_NEON; + SharpYuvFilterRow = SharpYuvFilterRow_NEON; +} + +#else // !WEBP_USE_NEON + +void InitSharpYuvNEON(void) {} + +#endif // WEBP_USE_NEON diff --git a/thirdparty/libwebp/sharpyuv/sharpyuv_sse2.c b/thirdparty/libwebp/sharpyuv/sharpyuv_sse2.c new file mode 100644 index 0000000000..1943873748 --- /dev/null +++ b/thirdparty/libwebp/sharpyuv/sharpyuv_sse2.c @@ -0,0 +1,204 @@ +// Copyright 2022 Google Inc. All Rights Reserved. +// +// Use of this source code is governed by a BSD-style license +// that can be found in the COPYING file in the root of the source +// tree. An additional intellectual property rights grant can be found +// in the file PATENTS. All contributing project authors may +// be found in the AUTHORS file in the root of the source tree. +// ----------------------------------------------------------------------------- +// +// Speed-critical functions for Sharp YUV. +// +// Author: Skal (pascal.massimino@gmail.com) + +#include "sharpyuv/sharpyuv_dsp.h" + +#if defined(WEBP_USE_SSE2) +#include <stdlib.h> +#include <emmintrin.h> +#endif + +extern void InitSharpYuvSSE2(void); + +#if defined(WEBP_USE_SSE2) + +static uint16_t clip_SSE2(int v, int max) { + return (v < 0) ? 0 : (v > max) ? max : (uint16_t)v; +} + +static uint64_t SharpYuvUpdateY_SSE2(const uint16_t* ref, const uint16_t* src, + uint16_t* dst, int len, int bit_depth) { + const int max_y = (1 << bit_depth) - 1; + uint64_t diff = 0; + uint32_t tmp[4]; + int i; + const __m128i zero = _mm_setzero_si128(); + const __m128i max = _mm_set1_epi16(max_y); + const __m128i one = _mm_set1_epi16(1); + __m128i sum = zero; + + for (i = 0; i + 8 <= len; i += 8) { + const __m128i A = _mm_loadu_si128((const __m128i*)(ref + i)); + const __m128i B = _mm_loadu_si128((const __m128i*)(src + i)); + const __m128i C = _mm_loadu_si128((const __m128i*)(dst + i)); + const __m128i D = _mm_sub_epi16(A, B); // diff_y + const __m128i E = _mm_cmpgt_epi16(zero, D); // sign (-1 or 0) + const __m128i F = _mm_add_epi16(C, D); // new_y + const __m128i G = _mm_or_si128(E, one); // -1 or 1 + const __m128i H = _mm_max_epi16(_mm_min_epi16(F, max), zero); + const __m128i I = _mm_madd_epi16(D, G); // sum(abs(...)) + _mm_storeu_si128((__m128i*)(dst + i), H); + sum = _mm_add_epi32(sum, I); + } + _mm_storeu_si128((__m128i*)tmp, sum); + diff = tmp[3] + tmp[2] + tmp[1] + tmp[0]; + for (; i < len; ++i) { + const int diff_y = ref[i] - src[i]; + const int new_y = (int)dst[i] + diff_y; + dst[i] = clip_SSE2(new_y, max_y); + diff += (uint64_t)abs(diff_y); + } + return diff; +} + +static void SharpYuvUpdateRGB_SSE2(const int16_t* ref, const int16_t* src, + int16_t* dst, int len) { + int i = 0; + for (i = 0; i + 8 <= len; i += 8) { + const __m128i A = _mm_loadu_si128((const __m128i*)(ref + i)); + const __m128i B = _mm_loadu_si128((const __m128i*)(src + i)); + const __m128i C = _mm_loadu_si128((const __m128i*)(dst + i)); + const __m128i D = _mm_sub_epi16(A, B); // diff_uv + const __m128i E = _mm_add_epi16(C, D); // new_uv + _mm_storeu_si128((__m128i*)(dst + i), E); + } + for (; i < len; ++i) { + const int diff_uv = ref[i] - src[i]; + dst[i] += diff_uv; + } +} + +static void SharpYuvFilterRow16_SSE2(const int16_t* A, const int16_t* B, + int len, const uint16_t* best_y, + uint16_t* out, int bit_depth) { + const int max_y = (1 << bit_depth) - 1; + int i; + const __m128i kCst8 = _mm_set1_epi16(8); + const __m128i max = _mm_set1_epi16(max_y); + const __m128i zero = _mm_setzero_si128(); + for (i = 0; i + 8 <= len; i += 8) { + const __m128i a0 = _mm_loadu_si128((const __m128i*)(A + i + 0)); + const __m128i a1 = _mm_loadu_si128((const __m128i*)(A + i + 1)); + const __m128i b0 = _mm_loadu_si128((const __m128i*)(B + i + 0)); + const __m128i b1 = _mm_loadu_si128((const __m128i*)(B + i + 1)); + const __m128i a0b1 = _mm_add_epi16(a0, b1); + const __m128i a1b0 = _mm_add_epi16(a1, b0); + const __m128i a0a1b0b1 = _mm_add_epi16(a0b1, a1b0); // A0+A1+B0+B1 + const __m128i a0a1b0b1_8 = _mm_add_epi16(a0a1b0b1, kCst8); + const __m128i a0b1_2 = _mm_add_epi16(a0b1, a0b1); // 2*(A0+B1) + const __m128i a1b0_2 = _mm_add_epi16(a1b0, a1b0); // 2*(A1+B0) + const __m128i c0 = _mm_srai_epi16(_mm_add_epi16(a0b1_2, a0a1b0b1_8), 3); + const __m128i c1 = _mm_srai_epi16(_mm_add_epi16(a1b0_2, a0a1b0b1_8), 3); + const __m128i d0 = _mm_add_epi16(c1, a0); + const __m128i d1 = _mm_add_epi16(c0, a1); + const __m128i e0 = _mm_srai_epi16(d0, 1); + const __m128i e1 = _mm_srai_epi16(d1, 1); + const __m128i f0 = _mm_unpacklo_epi16(e0, e1); + const __m128i f1 = _mm_unpackhi_epi16(e0, e1); + const __m128i g0 = _mm_loadu_si128((const __m128i*)(best_y + 2 * i + 0)); + const __m128i g1 = _mm_loadu_si128((const __m128i*)(best_y + 2 * i + 8)); + const __m128i h0 = _mm_add_epi16(g0, f0); + const __m128i h1 = _mm_add_epi16(g1, f1); + const __m128i i0 = _mm_max_epi16(_mm_min_epi16(h0, max), zero); + const __m128i i1 = _mm_max_epi16(_mm_min_epi16(h1, max), zero); + _mm_storeu_si128((__m128i*)(out + 2 * i + 0), i0); + _mm_storeu_si128((__m128i*)(out + 2 * i + 8), i1); + } + for (; i < len; ++i) { + // (9 * A0 + 3 * A1 + 3 * B0 + B1 + 8) >> 4 = + // = (8 * A0 + 2 * (A1 + B0) + (A0 + A1 + B0 + B1 + 8)) >> 4 + // We reuse the common sub-expressions. + const int a0b1 = A[i + 0] + B[i + 1]; + const int a1b0 = A[i + 1] + B[i + 0]; + const int a0a1b0b1 = a0b1 + a1b0 + 8; + const int v0 = (8 * A[i + 0] + 2 * a1b0 + a0a1b0b1) >> 4; + const int v1 = (8 * A[i + 1] + 2 * a0b1 + a0a1b0b1) >> 4; + out[2 * i + 0] = clip_SSE2(best_y[2 * i + 0] + v0, max_y); + out[2 * i + 1] = clip_SSE2(best_y[2 * i + 1] + v1, max_y); + } +} + +static WEBP_INLINE __m128i s16_to_s32(__m128i in) { + return _mm_srai_epi32(_mm_unpacklo_epi16(in, in), 16); +} + +static void SharpYuvFilterRow32_SSE2(const int16_t* A, const int16_t* B, + int len, const uint16_t* best_y, + uint16_t* out, int bit_depth) { + const int max_y = (1 << bit_depth) - 1; + int i; + const __m128i kCst8 = _mm_set1_epi32(8); + const __m128i max = _mm_set1_epi16(max_y); + const __m128i zero = _mm_setzero_si128(); + for (i = 0; i + 4 <= len; i += 4) { + const __m128i a0 = s16_to_s32(_mm_loadl_epi64((const __m128i*)(A + i + 0))); + const __m128i a1 = s16_to_s32(_mm_loadl_epi64((const __m128i*)(A + i + 1))); + const __m128i b0 = s16_to_s32(_mm_loadl_epi64((const __m128i*)(B + i + 0))); + const __m128i b1 = s16_to_s32(_mm_loadl_epi64((const __m128i*)(B + i + 1))); + const __m128i a0b1 = _mm_add_epi32(a0, b1); + const __m128i a1b0 = _mm_add_epi32(a1, b0); + const __m128i a0a1b0b1 = _mm_add_epi32(a0b1, a1b0); // A0+A1+B0+B1 + const __m128i a0a1b0b1_8 = _mm_add_epi32(a0a1b0b1, kCst8); + const __m128i a0b1_2 = _mm_add_epi32(a0b1, a0b1); // 2*(A0+B1) + const __m128i a1b0_2 = _mm_add_epi32(a1b0, a1b0); // 2*(A1+B0) + const __m128i c0 = _mm_srai_epi32(_mm_add_epi32(a0b1_2, a0a1b0b1_8), 3); + const __m128i c1 = _mm_srai_epi32(_mm_add_epi32(a1b0_2, a0a1b0b1_8), 3); + const __m128i d0 = _mm_add_epi32(c1, a0); + const __m128i d1 = _mm_add_epi32(c0, a1); + const __m128i e0 = _mm_srai_epi32(d0, 1); + const __m128i e1 = _mm_srai_epi32(d1, 1); + const __m128i f0 = _mm_unpacklo_epi32(e0, e1); + const __m128i f1 = _mm_unpackhi_epi32(e0, e1); + const __m128i g = _mm_loadu_si128((const __m128i*)(best_y + 2 * i + 0)); + const __m128i h_16 = _mm_add_epi16(g, _mm_packs_epi32(f0, f1)); + const __m128i final = _mm_max_epi16(_mm_min_epi16(h_16, max), zero); + _mm_storeu_si128((__m128i*)(out + 2 * i + 0), final); + } + for (; i < len; ++i) { + // (9 * A0 + 3 * A1 + 3 * B0 + B1 + 8) >> 4 = + // = (8 * A0 + 2 * (A1 + B0) + (A0 + A1 + B0 + B1 + 8)) >> 4 + // We reuse the common sub-expressions. + const int a0b1 = A[i + 0] + B[i + 1]; + const int a1b0 = A[i + 1] + B[i + 0]; + const int a0a1b0b1 = a0b1 + a1b0 + 8; + const int v0 = (8 * A[i + 0] + 2 * a1b0 + a0a1b0b1) >> 4; + const int v1 = (8 * A[i + 1] + 2 * a0b1 + a0a1b0b1) >> 4; + out[2 * i + 0] = clip_SSE2(best_y[2 * i + 0] + v0, max_y); + out[2 * i + 1] = clip_SSE2(best_y[2 * i + 1] + v1, max_y); + } +} + +static void SharpYuvFilterRow_SSE2(const int16_t* A, const int16_t* B, int len, + const uint16_t* best_y, uint16_t* out, + int bit_depth) { + if (bit_depth <= 10) { + SharpYuvFilterRow16_SSE2(A, B, len, best_y, out, bit_depth); + } else { + SharpYuvFilterRow32_SSE2(A, B, len, best_y, out, bit_depth); + } +} + +//------------------------------------------------------------------------------ + +extern void InitSharpYuvSSE2(void); + +WEBP_TSAN_IGNORE_FUNCTION void InitSharpYuvSSE2(void) { + SharpYuvUpdateY = SharpYuvUpdateY_SSE2; + SharpYuvUpdateRGB = SharpYuvUpdateRGB_SSE2; + SharpYuvFilterRow = SharpYuvFilterRow_SSE2; +} +#else // !WEBP_USE_SSE2 + +void InitSharpYuvSSE2(void) {} + +#endif // WEBP_USE_SSE2 |