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-rw-r--r--thirdparty/libwebp/sharpyuv/sharpyuv.h38
1 files changed, 30 insertions, 8 deletions
diff --git a/thirdparty/libwebp/sharpyuv/sharpyuv.h b/thirdparty/libwebp/sharpyuv/sharpyuv.h
index 9386ea2185..181b20a0bc 100644
--- a/thirdparty/libwebp/sharpyuv/sharpyuv.h
+++ b/thirdparty/libwebp/sharpyuv/sharpyuv.h
@@ -12,15 +12,31 @@
#ifndef WEBP_SHARPYUV_SHARPYUV_H_
#define WEBP_SHARPYUV_SHARPYUV_H_
-#include <inttypes.h>
-
#ifdef __cplusplus
extern "C" {
#endif
+#ifndef SHARPYUV_EXTERN
+#ifdef WEBP_EXTERN
+#define SHARPYUV_EXTERN WEBP_EXTERN
+#else
+// This explicitly marks library functions and allows for changing the
+// signature for e.g., Windows DLL builds.
+#if defined(__GNUC__) && __GNUC__ >= 4
+#define SHARPYUV_EXTERN extern __attribute__((visibility("default")))
+#else
+#if defined(_MSC_VER) && defined(WEBP_DLL)
+#define SHARPYUV_EXTERN __declspec(dllexport)
+#else
+#define SHARPYUV_EXTERN extern
+#endif /* _MSC_VER && WEBP_DLL */
+#endif /* __GNUC__ >= 4 */
+#endif /* WEBP_EXTERN */
+#endif /* SHARPYUV_EXTERN */
+
// SharpYUV API version following the convention from semver.org
#define SHARPYUV_VERSION_MAJOR 0
-#define SHARPYUV_VERSION_MINOR 1
+#define SHARPYUV_VERSION_MINOR 2
#define SHARPYUV_VERSION_PATCH 0
// Version as a uint32_t. The major number is the high 8 bits.
// The minor number is the middle 8 bits. The patch number is the low 16 bits.
@@ -30,6 +46,10 @@ extern "C" {
SHARPYUV_MAKE_VERSION(SHARPYUV_VERSION_MAJOR, SHARPYUV_VERSION_MINOR, \
SHARPYUV_VERSION_PATCH)
+// Returns the library's version number, packed in hexadecimal. See
+// SHARPYUV_VERSION.
+SHARPYUV_EXTERN int SharpYuvGetVersion(void);
+
// RGB to YUV conversion matrix, in 16 bit fixed point.
// y = rgb_to_y[0] * r + rgb_to_y[1] * g + rgb_to_y[2] * b + rgb_to_y[3]
// u = rgb_to_u[0] * r + rgb_to_u[1] * g + rgb_to_u[2] * b + rgb_to_u[3]
@@ -65,11 +85,13 @@ typedef struct {
// adjacent pixels on the y, u and v channels. If yuv_bit_depth > 8, they
// should be multiples of 2.
// width, height: width and height of the image in pixels
-int SharpYuvConvert(const void* r_ptr, const void* g_ptr, const void* b_ptr,
- int rgb_step, int rgb_stride, int rgb_bit_depth,
- void* y_ptr, int y_stride, void* u_ptr, int u_stride,
- void* v_ptr, int v_stride, int yuv_bit_depth, int width,
- int height, const SharpYuvConversionMatrix* yuv_matrix);
+SHARPYUV_EXTERN int SharpYuvConvert(const void* r_ptr, const void* g_ptr,
+ const void* b_ptr, int rgb_step,
+ int rgb_stride, int rgb_bit_depth,
+ void* y_ptr, int y_stride, void* u_ptr,
+ int u_stride, void* v_ptr, int v_stride,
+ int yuv_bit_depth, int width, int height,
+ const SharpYuvConversionMatrix* yuv_matrix);
// TODO(b/194336375): Add YUV444 to YUV420 conversion. Maybe also add 422
// support (it's rarely used in practice, especially for images).