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Diffstat (limited to 'thirdparty/libwebp/enc/frame.c')
| -rw-r--r-- | thirdparty/libwebp/enc/frame.c | 850 | 
1 files changed, 850 insertions, 0 deletions
diff --git a/thirdparty/libwebp/enc/frame.c b/thirdparty/libwebp/enc/frame.c new file mode 100644 index 0000000000..5b7a40b9ad --- /dev/null +++ b/thirdparty/libwebp/enc/frame.c @@ -0,0 +1,850 @@ +// Copyright 2011 Google Inc. All Rights Reserved. +// +// Use of this source code is governed by a BSD-style license +// that can be found in the COPYING file in the root of the source +// tree. An additional intellectual property rights grant can be found +// in the file PATENTS. All contributing project authors may +// be found in the AUTHORS file in the root of the source tree. +// ----------------------------------------------------------------------------- +// +//   frame coding and analysis +// +// Author: Skal (pascal.massimino@gmail.com) + +#include <string.h> +#include <math.h> + +#include "./cost.h" +#include "./vp8enci.h" +#include "../dsp/dsp.h" +#include "../webp/format_constants.h"  // RIFF constants + +#define SEGMENT_VISU 0 +#define DEBUG_SEARCH 0    // useful to track search convergence + +//------------------------------------------------------------------------------ +// multi-pass convergence + +#define HEADER_SIZE_ESTIMATE (RIFF_HEADER_SIZE + CHUNK_HEADER_SIZE +  \ +                              VP8_FRAME_HEADER_SIZE) +#define DQ_LIMIT 0.4  // convergence is considered reached if dq < DQ_LIMIT +// we allow 2k of extra head-room in PARTITION0 limit. +#define PARTITION0_SIZE_LIMIT ((VP8_MAX_PARTITION0_SIZE - 2048ULL) << 11) + +typedef struct {  // struct for organizing convergence in either size or PSNR +  int is_first; +  float dq; +  float q, last_q; +  double value, last_value;   // PSNR or size +  double target; +  int do_size_search; +} PassStats; + +static int InitPassStats(const VP8Encoder* const enc, PassStats* const s) { +  const uint64_t target_size = (uint64_t)enc->config_->target_size; +  const int do_size_search = (target_size != 0); +  const float target_PSNR = enc->config_->target_PSNR; + +  s->is_first = 1; +  s->dq = 10.f; +  s->q = s->last_q = enc->config_->quality; +  s->target = do_size_search ? (double)target_size +            : (target_PSNR > 0.) ? target_PSNR +            : 40.;   // default, just in case +  s->value = s->last_value = 0.; +  s->do_size_search = do_size_search; +  return do_size_search; +} + +static float Clamp(float v, float min, float max) { +  return (v < min) ? min : (v > max) ? max : v; +} + +static float ComputeNextQ(PassStats* const s) { +  float dq; +  if (s->is_first) { +    dq = (s->value > s->target) ? -s->dq : s->dq; +    s->is_first = 0; +  } else if (s->value != s->last_value) { +    const double slope = (s->target - s->value) / (s->last_value - s->value); +    dq = (float)(slope * (s->last_q - s->q)); +  } else { +    dq = 0.;  // we're done?! +  } +  // Limit variable to avoid large swings. +  s->dq = Clamp(dq, -30.f, 30.f); +  s->last_q = s->q; +  s->last_value = s->value; +  s->q = Clamp(s->q + s->dq, 0.f, 100.f); +  return s->q; +} + +//------------------------------------------------------------------------------ +// Tables for level coding + +const uint8_t VP8Cat3[] = { 173, 148, 140 }; +const uint8_t VP8Cat4[] = { 176, 155, 140, 135 }; +const uint8_t VP8Cat5[] = { 180, 157, 141, 134, 130 }; +const uint8_t VP8Cat6[] = +    { 254, 254, 243, 230, 196, 177, 153, 140, 133, 130, 129 }; + +//------------------------------------------------------------------------------ +// Reset the statistics about: number of skips, token proba, level cost,... + +static void ResetStats(VP8Encoder* const enc) { +  VP8EncProba* const proba = &enc->proba_; +  VP8CalculateLevelCosts(proba); +  proba->nb_skip_ = 0; +} + +//------------------------------------------------------------------------------ +// Skip decision probability + +#define SKIP_PROBA_THRESHOLD 250  // value below which using skip_proba is OK. + +static int CalcSkipProba(uint64_t nb, uint64_t total) { +  return (int)(total ? (total - nb) * 255 / total : 255); +} + +// Returns the bit-cost for coding the skip probability. +static int FinalizeSkipProba(VP8Encoder* const enc) { +  VP8EncProba* const proba = &enc->proba_; +  const int nb_mbs = enc->mb_w_ * enc->mb_h_; +  const int nb_events = proba->nb_skip_; +  int size; +  proba->skip_proba_ = CalcSkipProba(nb_events, nb_mbs); +  proba->use_skip_proba_ = (proba->skip_proba_ < SKIP_PROBA_THRESHOLD); +  size = 256;   // 'use_skip_proba' bit +  if (proba->use_skip_proba_) { +    size +=  nb_events * VP8BitCost(1, proba->skip_proba_) +         + (nb_mbs - nb_events) * VP8BitCost(0, proba->skip_proba_); +    size += 8 * 256;   // cost of signaling the skip_proba_ itself. +  } +  return size; +} + +// Collect statistics and deduce probabilities for next coding pass. +// Return the total bit-cost for coding the probability updates. +static int CalcTokenProba(int nb, int total) { +  assert(nb <= total); +  return nb ? (255 - nb * 255 / total) : 255; +} + +// Cost of coding 'nb' 1's and 'total-nb' 0's using 'proba' probability. +static int BranchCost(int nb, int total, int proba) { +  return nb * VP8BitCost(1, proba) + (total - nb) * VP8BitCost(0, proba); +} + +static void ResetTokenStats(VP8Encoder* const enc) { +  VP8EncProba* const proba = &enc->proba_; +  memset(proba->stats_, 0, sizeof(proba->stats_)); +} + +static int FinalizeTokenProbas(VP8EncProba* const proba) { +  int has_changed = 0; +  int size = 0; +  int t, b, c, p; +  for (t = 0; t < NUM_TYPES; ++t) { +    for (b = 0; b < NUM_BANDS; ++b) { +      for (c = 0; c < NUM_CTX; ++c) { +        for (p = 0; p < NUM_PROBAS; ++p) { +          const proba_t stats = proba->stats_[t][b][c][p]; +          const int nb = (stats >> 0) & 0xffff; +          const int total = (stats >> 16) & 0xffff; +          const int update_proba = VP8CoeffsUpdateProba[t][b][c][p]; +          const int old_p = VP8CoeffsProba0[t][b][c][p]; +          const int new_p = CalcTokenProba(nb, total); +          const int old_cost = BranchCost(nb, total, old_p) +                             + VP8BitCost(0, update_proba); +          const int new_cost = BranchCost(nb, total, new_p) +                             + VP8BitCost(1, update_proba) +                             + 8 * 256; +          const int use_new_p = (old_cost > new_cost); +          size += VP8BitCost(use_new_p, update_proba); +          if (use_new_p) {  // only use proba that seem meaningful enough. +            proba->coeffs_[t][b][c][p] = new_p; +            has_changed |= (new_p != old_p); +            size += 8 * 256; +          } else { +            proba->coeffs_[t][b][c][p] = old_p; +          } +        } +      } +    } +  } +  proba->dirty_ = has_changed; +  return size; +} + +//------------------------------------------------------------------------------ +// Finalize Segment probability based on the coding tree + +static int GetProba(int a, int b) { +  const int total = a + b; +  return (total == 0) ? 255     // that's the default probability. +                      : (255 * a + total / 2) / total;  // rounded proba +} + +static void SetSegmentProbas(VP8Encoder* const enc) { +  int p[NUM_MB_SEGMENTS] = { 0 }; +  int n; + +  for (n = 0; n < enc->mb_w_ * enc->mb_h_; ++n) { +    const VP8MBInfo* const mb = &enc->mb_info_[n]; +    p[mb->segment_]++; +  } +  if (enc->pic_->stats != NULL) { +    for (n = 0; n < NUM_MB_SEGMENTS; ++n) { +      enc->pic_->stats->segment_size[n] = p[n]; +    } +  } +  if (enc->segment_hdr_.num_segments_ > 1) { +    uint8_t* const probas = enc->proba_.segments_; +    probas[0] = GetProba(p[0] + p[1], p[2] + p[3]); +    probas[1] = GetProba(p[0], p[1]); +    probas[2] = GetProba(p[2], p[3]); + +    enc->segment_hdr_.update_map_ = +        (probas[0] != 255) || (probas[1] != 255) || (probas[2] != 255); +    enc->segment_hdr_.size_ = +        p[0] * (VP8BitCost(0, probas[0]) + VP8BitCost(0, probas[1])) + +        p[1] * (VP8BitCost(0, probas[0]) + VP8BitCost(1, probas[1])) + +        p[2] * (VP8BitCost(1, probas[0]) + VP8BitCost(0, probas[2])) + +        p[3] * (VP8BitCost(1, probas[0]) + VP8BitCost(1, probas[2])); +  } else { +    enc->segment_hdr_.update_map_ = 0; +    enc->segment_hdr_.size_ = 0; +  } +} + +//------------------------------------------------------------------------------ +// Coefficient coding + +static int PutCoeffs(VP8BitWriter* const bw, int ctx, const VP8Residual* res) { +  int n = res->first; +  // should be prob[VP8EncBands[n]], but it's equivalent for n=0 or 1 +  const uint8_t* p = res->prob[n][ctx]; +  if (!VP8PutBit(bw, res->last >= 0, p[0])) { +    return 0; +  } + +  while (n < 16) { +    const int c = res->coeffs[n++]; +    const int sign = c < 0; +    int v = sign ? -c : c; +    if (!VP8PutBit(bw, v != 0, p[1])) { +      p = res->prob[VP8EncBands[n]][0]; +      continue; +    } +    if (!VP8PutBit(bw, v > 1, p[2])) { +      p = res->prob[VP8EncBands[n]][1]; +    } else { +      if (!VP8PutBit(bw, v > 4, p[3])) { +        if (VP8PutBit(bw, v != 2, p[4])) +          VP8PutBit(bw, v == 4, p[5]); +      } else if (!VP8PutBit(bw, v > 10, p[6])) { +        if (!VP8PutBit(bw, v > 6, p[7])) { +          VP8PutBit(bw, v == 6, 159); +        } else { +          VP8PutBit(bw, v >= 9, 165); +          VP8PutBit(bw, !(v & 1), 145); +        } +      } else { +        int mask; +        const uint8_t* tab; +        if (v < 3 + (8 << 1)) {          // VP8Cat3  (3b) +          VP8PutBit(bw, 0, p[8]); +          VP8PutBit(bw, 0, p[9]); +          v -= 3 + (8 << 0); +          mask = 1 << 2; +          tab = VP8Cat3; +        } else if (v < 3 + (8 << 2)) {   // VP8Cat4  (4b) +          VP8PutBit(bw, 0, p[8]); +          VP8PutBit(bw, 1, p[9]); +          v -= 3 + (8 << 1); +          mask = 1 << 3; +          tab = VP8Cat4; +        } else if (v < 3 + (8 << 3)) {   // VP8Cat5  (5b) +          VP8PutBit(bw, 1, p[8]); +          VP8PutBit(bw, 0, p[10]); +          v -= 3 + (8 << 2); +          mask = 1 << 4; +          tab = VP8Cat5; +        } else {                         // VP8Cat6 (11b) +          VP8PutBit(bw, 1, p[8]); +          VP8PutBit(bw, 1, p[10]); +          v -= 3 + (8 << 3); +          mask = 1 << 10; +          tab = VP8Cat6; +        } +        while (mask) { +          VP8PutBit(bw, !!(v & mask), *tab++); +          mask >>= 1; +        } +      } +      p = res->prob[VP8EncBands[n]][2]; +    } +    VP8PutBitUniform(bw, sign); +    if (n == 16 || !VP8PutBit(bw, n <= res->last, p[0])) { +      return 1;   // EOB +    } +  } +  return 1; +} + +static void CodeResiduals(VP8BitWriter* const bw, VP8EncIterator* const it, +                          const VP8ModeScore* const rd) { +  int x, y, ch; +  VP8Residual res; +  uint64_t pos1, pos2, pos3; +  const int i16 = (it->mb_->type_ == 1); +  const int segment = it->mb_->segment_; +  VP8Encoder* const enc = it->enc_; + +  VP8IteratorNzToBytes(it); + +  pos1 = VP8BitWriterPos(bw); +  if (i16) { +    VP8InitResidual(0, 1, enc, &res); +    VP8SetResidualCoeffs(rd->y_dc_levels, &res); +    it->top_nz_[8] = it->left_nz_[8] = +      PutCoeffs(bw, it->top_nz_[8] + it->left_nz_[8], &res); +    VP8InitResidual(1, 0, enc, &res); +  } else { +    VP8InitResidual(0, 3, enc, &res); +  } + +  // luma-AC +  for (y = 0; y < 4; ++y) { +    for (x = 0; x < 4; ++x) { +      const int ctx = it->top_nz_[x] + it->left_nz_[y]; +      VP8SetResidualCoeffs(rd->y_ac_levels[x + y * 4], &res); +      it->top_nz_[x] = it->left_nz_[y] = PutCoeffs(bw, ctx, &res); +    } +  } +  pos2 = VP8BitWriterPos(bw); + +  // U/V +  VP8InitResidual(0, 2, enc, &res); +  for (ch = 0; ch <= 2; ch += 2) { +    for (y = 0; y < 2; ++y) { +      for (x = 0; x < 2; ++x) { +        const int ctx = it->top_nz_[4 + ch + x] + it->left_nz_[4 + ch + y]; +        VP8SetResidualCoeffs(rd->uv_levels[ch * 2 + x + y * 2], &res); +        it->top_nz_[4 + ch + x] = it->left_nz_[4 + ch + y] = +            PutCoeffs(bw, ctx, &res); +      } +    } +  } +  pos3 = VP8BitWriterPos(bw); +  it->luma_bits_ = pos2 - pos1; +  it->uv_bits_ = pos3 - pos2; +  it->bit_count_[segment][i16] += it->luma_bits_; +  it->bit_count_[segment][2] += it->uv_bits_; +  VP8IteratorBytesToNz(it); +} + +// Same as CodeResiduals, but doesn't actually write anything. +// Instead, it just records the event distribution. +static void RecordResiduals(VP8EncIterator* const it, +                            const VP8ModeScore* const rd) { +  int x, y, ch; +  VP8Residual res; +  VP8Encoder* const enc = it->enc_; + +  VP8IteratorNzToBytes(it); + +  if (it->mb_->type_ == 1) {   // i16x16 +    VP8InitResidual(0, 1, enc, &res); +    VP8SetResidualCoeffs(rd->y_dc_levels, &res); +    it->top_nz_[8] = it->left_nz_[8] = +      VP8RecordCoeffs(it->top_nz_[8] + it->left_nz_[8], &res); +    VP8InitResidual(1, 0, enc, &res); +  } else { +    VP8InitResidual(0, 3, enc, &res); +  } + +  // luma-AC +  for (y = 0; y < 4; ++y) { +    for (x = 0; x < 4; ++x) { +      const int ctx = it->top_nz_[x] + it->left_nz_[y]; +      VP8SetResidualCoeffs(rd->y_ac_levels[x + y * 4], &res); +      it->top_nz_[x] = it->left_nz_[y] = VP8RecordCoeffs(ctx, &res); +    } +  } + +  // U/V +  VP8InitResidual(0, 2, enc, &res); +  for (ch = 0; ch <= 2; ch += 2) { +    for (y = 0; y < 2; ++y) { +      for (x = 0; x < 2; ++x) { +        const int ctx = it->top_nz_[4 + ch + x] + it->left_nz_[4 + ch + y]; +        VP8SetResidualCoeffs(rd->uv_levels[ch * 2 + x + y * 2], &res); +        it->top_nz_[4 + ch + x] = it->left_nz_[4 + ch + y] = +            VP8RecordCoeffs(ctx, &res); +      } +    } +  } + +  VP8IteratorBytesToNz(it); +} + +//------------------------------------------------------------------------------ +// Token buffer + +#if !defined(DISABLE_TOKEN_BUFFER) + +static int RecordTokens(VP8EncIterator* const it, const VP8ModeScore* const rd, +                        VP8TBuffer* const tokens) { +  int x, y, ch; +  VP8Residual res; +  VP8Encoder* const enc = it->enc_; + +  VP8IteratorNzToBytes(it); +  if (it->mb_->type_ == 1) {   // i16x16 +    const int ctx = it->top_nz_[8] + it->left_nz_[8]; +    VP8InitResidual(0, 1, enc, &res); +    VP8SetResidualCoeffs(rd->y_dc_levels, &res); +    it->top_nz_[8] = it->left_nz_[8] = +        VP8RecordCoeffTokens(ctx, 1, +                             res.first, res.last, res.coeffs, tokens); +    VP8RecordCoeffs(ctx, &res); +    VP8InitResidual(1, 0, enc, &res); +  } else { +    VP8InitResidual(0, 3, enc, &res); +  } + +  // luma-AC +  for (y = 0; y < 4; ++y) { +    for (x = 0; x < 4; ++x) { +      const int ctx = it->top_nz_[x] + it->left_nz_[y]; +      VP8SetResidualCoeffs(rd->y_ac_levels[x + y * 4], &res); +      it->top_nz_[x] = it->left_nz_[y] = +          VP8RecordCoeffTokens(ctx, res.coeff_type, +                               res.first, res.last, res.coeffs, tokens); +      VP8RecordCoeffs(ctx, &res); +    } +  } + +  // U/V +  VP8InitResidual(0, 2, enc, &res); +  for (ch = 0; ch <= 2; ch += 2) { +    for (y = 0; y < 2; ++y) { +      for (x = 0; x < 2; ++x) { +        const int ctx = it->top_nz_[4 + ch + x] + it->left_nz_[4 + ch + y]; +        VP8SetResidualCoeffs(rd->uv_levels[ch * 2 + x + y * 2], &res); +        it->top_nz_[4 + ch + x] = it->left_nz_[4 + ch + y] = +            VP8RecordCoeffTokens(ctx, 2, +                                 res.first, res.last, res.coeffs, tokens); +        VP8RecordCoeffs(ctx, &res); +      } +    } +  } +  VP8IteratorBytesToNz(it); +  return !tokens->error_; +} + +#endif    // !DISABLE_TOKEN_BUFFER + +//------------------------------------------------------------------------------ +// ExtraInfo map / Debug function + +#if SEGMENT_VISU +static void SetBlock(uint8_t* p, int value, int size) { +  int y; +  for (y = 0; y < size; ++y) { +    memset(p, value, size); +    p += BPS; +  } +} +#endif + +static void ResetSSE(VP8Encoder* const enc) { +  enc->sse_[0] = 0; +  enc->sse_[1] = 0; +  enc->sse_[2] = 0; +  // Note: enc->sse_[3] is managed by alpha.c +  enc->sse_count_ = 0; +} + +static void StoreSSE(const VP8EncIterator* const it) { +  VP8Encoder* const enc = it->enc_; +  const uint8_t* const in = it->yuv_in_; +  const uint8_t* const out = it->yuv_out_; +  // Note: not totally accurate at boundary. And doesn't include in-loop filter. +  enc->sse_[0] += VP8SSE16x16(in + Y_OFF_ENC, out + Y_OFF_ENC); +  enc->sse_[1] += VP8SSE8x8(in + U_OFF_ENC, out + U_OFF_ENC); +  enc->sse_[2] += VP8SSE8x8(in + V_OFF_ENC, out + V_OFF_ENC); +  enc->sse_count_ += 16 * 16; +} + +static void StoreSideInfo(const VP8EncIterator* const it) { +  VP8Encoder* const enc = it->enc_; +  const VP8MBInfo* const mb = it->mb_; +  WebPPicture* const pic = enc->pic_; + +  if (pic->stats != NULL) { +    StoreSSE(it); +    enc->block_count_[0] += (mb->type_ == 0); +    enc->block_count_[1] += (mb->type_ == 1); +    enc->block_count_[2] += (mb->skip_ != 0); +  } + +  if (pic->extra_info != NULL) { +    uint8_t* const info = &pic->extra_info[it->x_ + it->y_ * enc->mb_w_]; +    switch (pic->extra_info_type) { +      case 1: *info = mb->type_; break; +      case 2: *info = mb->segment_; break; +      case 3: *info = enc->dqm_[mb->segment_].quant_; break; +      case 4: *info = (mb->type_ == 1) ? it->preds_[0] : 0xff; break; +      case 5: *info = mb->uv_mode_; break; +      case 6: { +        const int b = (int)((it->luma_bits_ + it->uv_bits_ + 7) >> 3); +        *info = (b > 255) ? 255 : b; break; +      } +      case 7: *info = mb->alpha_; break; +      default: *info = 0; break; +    } +  } +#if SEGMENT_VISU  // visualize segments and prediction modes +  SetBlock(it->yuv_out_ + Y_OFF_ENC, mb->segment_ * 64, 16); +  SetBlock(it->yuv_out_ + U_OFF_ENC, it->preds_[0] * 64, 8); +  SetBlock(it->yuv_out_ + V_OFF_ENC, mb->uv_mode_ * 64, 8); +#endif +} + +static double GetPSNR(uint64_t mse, uint64_t size) { +  return (mse > 0 && size > 0) ? 10. * log10(255. * 255. * size / mse) : 99; +} + +//------------------------------------------------------------------------------ +//  StatLoop(): only collect statistics (number of skips, token usage, ...). +//  This is used for deciding optimal probabilities. It also modifies the +//  quantizer value if some target (size, PSNR) was specified. + +static void SetLoopParams(VP8Encoder* const enc, float q) { +  // Make sure the quality parameter is inside valid bounds +  q = Clamp(q, 0.f, 100.f); + +  VP8SetSegmentParams(enc, q);      // setup segment quantizations and filters +  SetSegmentProbas(enc);            // compute segment probabilities + +  ResetStats(enc); +  ResetSSE(enc); +} + +static uint64_t OneStatPass(VP8Encoder* const enc, VP8RDLevel rd_opt, +                            int nb_mbs, int percent_delta, +                            PassStats* const s) { +  VP8EncIterator it; +  uint64_t size = 0; +  uint64_t size_p0 = 0; +  uint64_t distortion = 0; +  const uint64_t pixel_count = nb_mbs * 384; + +  VP8IteratorInit(enc, &it); +  SetLoopParams(enc, s->q); +  do { +    VP8ModeScore info; +    VP8IteratorImport(&it, NULL); +    if (VP8Decimate(&it, &info, rd_opt)) { +      // Just record the number of skips and act like skip_proba is not used. +      enc->proba_.nb_skip_++; +    } +    RecordResiduals(&it, &info); +    size += info.R + info.H; +    size_p0 += info.H; +    distortion += info.D; +    if (percent_delta && !VP8IteratorProgress(&it, percent_delta)) +      return 0; +    VP8IteratorSaveBoundary(&it); +  } while (VP8IteratorNext(&it) && --nb_mbs > 0); + +  size_p0 += enc->segment_hdr_.size_; +  if (s->do_size_search) { +    size += FinalizeSkipProba(enc); +    size += FinalizeTokenProbas(&enc->proba_); +    size = ((size + size_p0 + 1024) >> 11) + HEADER_SIZE_ESTIMATE; +    s->value = (double)size; +  } else { +    s->value = GetPSNR(distortion, pixel_count); +  } +  return size_p0; +} + +static int StatLoop(VP8Encoder* const enc) { +  const int method = enc->method_; +  const int do_search = enc->do_search_; +  const int fast_probe = ((method == 0 || method == 3) && !do_search); +  int num_pass_left = enc->config_->pass; +  const int task_percent = 20; +  const int percent_per_pass = +      (task_percent + num_pass_left / 2) / num_pass_left; +  const int final_percent = enc->percent_ + task_percent; +  const VP8RDLevel rd_opt = +      (method >= 3 || do_search) ? RD_OPT_BASIC : RD_OPT_NONE; +  int nb_mbs = enc->mb_w_ * enc->mb_h_; +  PassStats stats; + +  InitPassStats(enc, &stats); +  ResetTokenStats(enc); + +  // Fast mode: quick analysis pass over few mbs. Better than nothing. +  if (fast_probe) { +    if (method == 3) {  // we need more stats for method 3 to be reliable. +      nb_mbs = (nb_mbs > 200) ? nb_mbs >> 1 : 100; +    } else { +      nb_mbs = (nb_mbs > 200) ? nb_mbs >> 2 : 50; +    } +  } + +  while (num_pass_left-- > 0) { +    const int is_last_pass = (fabs(stats.dq) <= DQ_LIMIT) || +                             (num_pass_left == 0) || +                             (enc->max_i4_header_bits_ == 0); +    const uint64_t size_p0 = +        OneStatPass(enc, rd_opt, nb_mbs, percent_per_pass, &stats); +    if (size_p0 == 0) return 0; +#if (DEBUG_SEARCH > 0) +    printf("#%d value:%.1lf -> %.1lf   q:%.2f -> %.2f\n", +           num_pass_left, stats.last_value, stats.value, stats.last_q, stats.q); +#endif +    if (enc->max_i4_header_bits_ > 0 && size_p0 > PARTITION0_SIZE_LIMIT) { +      ++num_pass_left; +      enc->max_i4_header_bits_ >>= 1;  // strengthen header bit limitation... +      continue;                        // ...and start over +    } +    if (is_last_pass) { +      break; +    } +    // If no target size: just do several pass without changing 'q' +    if (do_search) { +      ComputeNextQ(&stats); +      if (fabs(stats.dq) <= DQ_LIMIT) break; +    } +  } +  if (!do_search || !stats.do_size_search) { +    // Need to finalize probas now, since it wasn't done during the search. +    FinalizeSkipProba(enc); +    FinalizeTokenProbas(&enc->proba_); +  } +  VP8CalculateLevelCosts(&enc->proba_);  // finalize costs +  return WebPReportProgress(enc->pic_, final_percent, &enc->percent_); +} + +//------------------------------------------------------------------------------ +// Main loops +// + +static const int kAverageBytesPerMB[8] = { 50, 24, 16, 9, 7, 5, 3, 2 }; + +static int PreLoopInitialize(VP8Encoder* const enc) { +  int p; +  int ok = 1; +  const int average_bytes_per_MB = kAverageBytesPerMB[enc->base_quant_ >> 4]; +  const int bytes_per_parts = +      enc->mb_w_ * enc->mb_h_ * average_bytes_per_MB / enc->num_parts_; +  // Initialize the bit-writers +  for (p = 0; ok && p < enc->num_parts_; ++p) { +    ok = VP8BitWriterInit(enc->parts_ + p, bytes_per_parts); +  } +  if (!ok) { +    VP8EncFreeBitWriters(enc);  // malloc error occurred +    WebPEncodingSetError(enc->pic_, VP8_ENC_ERROR_OUT_OF_MEMORY); +  } +  return ok; +} + +static int PostLoopFinalize(VP8EncIterator* const it, int ok) { +  VP8Encoder* const enc = it->enc_; +  if (ok) {      // Finalize the partitions, check for extra errors. +    int p; +    for (p = 0; p < enc->num_parts_; ++p) { +      VP8BitWriterFinish(enc->parts_ + p); +      ok &= !enc->parts_[p].error_; +    } +  } + +  if (ok) {      // All good. Finish up. +    if (enc->pic_->stats != NULL) {  // finalize byte counters... +      int i, s; +      for (i = 0; i <= 2; ++i) { +        for (s = 0; s < NUM_MB_SEGMENTS; ++s) { +          enc->residual_bytes_[i][s] = (int)((it->bit_count_[s][i] + 7) >> 3); +        } +      } +    } +    VP8AdjustFilterStrength(it);     // ...and store filter stats. +  } else { +    // Something bad happened -> need to do some memory cleanup. +    VP8EncFreeBitWriters(enc); +  } +  return ok; +} + +//------------------------------------------------------------------------------ +//  VP8EncLoop(): does the final bitstream coding. + +static void ResetAfterSkip(VP8EncIterator* const it) { +  if (it->mb_->type_ == 1) { +    *it->nz_ = 0;  // reset all predictors +    it->left_nz_[8] = 0; +  } else { +    *it->nz_ &= (1 << 24);  // preserve the dc_nz bit +  } +} + +int VP8EncLoop(VP8Encoder* const enc) { +  VP8EncIterator it; +  int ok = PreLoopInitialize(enc); +  if (!ok) return 0; + +  StatLoop(enc);  // stats-collection loop + +  VP8IteratorInit(enc, &it); +  VP8InitFilter(&it); +  do { +    VP8ModeScore info; +    const int dont_use_skip = !enc->proba_.use_skip_proba_; +    const VP8RDLevel rd_opt = enc->rd_opt_level_; + +    VP8IteratorImport(&it, NULL); +    // Warning! order is important: first call VP8Decimate() and +    // *then* decide how to code the skip decision if there's one. +    if (!VP8Decimate(&it, &info, rd_opt) || dont_use_skip) { +      CodeResiduals(it.bw_, &it, &info); +    } else {   // reset predictors after a skip +      ResetAfterSkip(&it); +    } +    StoreSideInfo(&it); +    VP8StoreFilterStats(&it); +    VP8IteratorExport(&it); +    ok = VP8IteratorProgress(&it, 20); +    VP8IteratorSaveBoundary(&it); +  } while (ok && VP8IteratorNext(&it)); + +  return PostLoopFinalize(&it, ok); +} + +//------------------------------------------------------------------------------ +// Single pass using Token Buffer. + +#if !defined(DISABLE_TOKEN_BUFFER) + +#define MIN_COUNT 96  // minimum number of macroblocks before updating stats + +int VP8EncTokenLoop(VP8Encoder* const enc) { +  // Roughly refresh the proba eight times per pass +  int max_count = (enc->mb_w_ * enc->mb_h_) >> 3; +  int num_pass_left = enc->config_->pass; +  const int do_search = enc->do_search_; +  VP8EncIterator it; +  VP8EncProba* const proba = &enc->proba_; +  const VP8RDLevel rd_opt = enc->rd_opt_level_; +  const uint64_t pixel_count = enc->mb_w_ * enc->mb_h_ * 384; +  PassStats stats; +  int ok; + +  InitPassStats(enc, &stats); +  ok = PreLoopInitialize(enc); +  if (!ok) return 0; + +  if (max_count < MIN_COUNT) max_count = MIN_COUNT; + +  assert(enc->num_parts_ == 1); +  assert(enc->use_tokens_); +  assert(proba->use_skip_proba_ == 0); +  assert(rd_opt >= RD_OPT_BASIC);   // otherwise, token-buffer won't be useful +  assert(num_pass_left > 0); + +  while (ok && num_pass_left-- > 0) { +    const int is_last_pass = (fabs(stats.dq) <= DQ_LIMIT) || +                             (num_pass_left == 0) || +                             (enc->max_i4_header_bits_ == 0); +    uint64_t size_p0 = 0; +    uint64_t distortion = 0; +    int cnt = max_count; +    VP8IteratorInit(enc, &it); +    SetLoopParams(enc, stats.q); +    if (is_last_pass) { +      ResetTokenStats(enc); +      VP8InitFilter(&it);  // don't collect stats until last pass (too costly) +    } +    VP8TBufferClear(&enc->tokens_); +    do { +      VP8ModeScore info; +      VP8IteratorImport(&it, NULL); +      if (--cnt < 0) { +        FinalizeTokenProbas(proba); +        VP8CalculateLevelCosts(proba);  // refresh cost tables for rd-opt +        cnt = max_count; +      } +      VP8Decimate(&it, &info, rd_opt); +      ok = RecordTokens(&it, &info, &enc->tokens_); +      if (!ok) { +        WebPEncodingSetError(enc->pic_, VP8_ENC_ERROR_OUT_OF_MEMORY); +        break; +      } +      size_p0 += info.H; +      distortion += info.D; +      if (is_last_pass) { +        StoreSideInfo(&it); +        VP8StoreFilterStats(&it); +        VP8IteratorExport(&it); +        ok = VP8IteratorProgress(&it, 20); +      } +      VP8IteratorSaveBoundary(&it); +    } while (ok && VP8IteratorNext(&it)); +    if (!ok) break; + +    size_p0 += enc->segment_hdr_.size_; +    if (stats.do_size_search) { +      uint64_t size = FinalizeTokenProbas(&enc->proba_); +      size += VP8EstimateTokenSize(&enc->tokens_, +                                   (const uint8_t*)proba->coeffs_); +      size = (size + size_p0 + 1024) >> 11;  // -> size in bytes +      size += HEADER_SIZE_ESTIMATE; +      stats.value = (double)size; +    } else {  // compute and store PSNR +      stats.value = GetPSNR(distortion, pixel_count); +    } + +#if (DEBUG_SEARCH > 0) +    printf("#%2d metric:%.1lf -> %.1lf   last_q=%.2lf q=%.2lf dq=%.2lf\n", +           num_pass_left, stats.last_value, stats.value, +           stats.last_q, stats.q, stats.dq); +#endif +    if (size_p0 > PARTITION0_SIZE_LIMIT) { +      ++num_pass_left; +      enc->max_i4_header_bits_ >>= 1;  // strengthen header bit limitation... +      continue;                        // ...and start over +    } +    if (is_last_pass) { +      break;   // done +    } +    if (do_search) { +      ComputeNextQ(&stats);  // Adjust q +    } +  } +  if (ok) { +    if (!stats.do_size_search) { +      FinalizeTokenProbas(&enc->proba_); +    } +    ok = VP8EmitTokens(&enc->tokens_, enc->parts_ + 0, +                       (const uint8_t*)proba->coeffs_, 1); +  } +  ok = ok && WebPReportProgress(enc->pic_, enc->percent_ + 20, &enc->percent_); +  return PostLoopFinalize(&it, ok); +} + +#else + +int VP8EncTokenLoop(VP8Encoder* const enc) { +  (void)enc; +  return 0;   // we shouldn't be here. +} + +#endif    // DISABLE_TOKEN_BUFFER + +//------------------------------------------------------------------------------ +  |