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+// Copyright 2011 Google Inc. All Rights Reserved.
+//
+// Use of this source code is governed by a BSD-style license
+// that can be found in the COPYING file in the root of the source
+// tree. An additional intellectual property rights grant can be found
+// in the file PATENTS. All contributing project authors may
+// be found in the AUTHORS file in the root of the source tree.
+// -----------------------------------------------------------------------------
+//
+// Alpha-plane compression.
+//
+// Author: Skal (pascal.massimino@gmail.com)
+
+#include <assert.h>
+#include <stdlib.h>
+
+#include "./vp8enci.h"
+#include "../dsp/dsp.h"
+#include "../utils/filters.h"
+#include "../utils/quant_levels.h"
+#include "../utils/utils.h"
+#include "../webp/format_constants.h"
+
+// -----------------------------------------------------------------------------
+// Encodes the given alpha data via specified compression method 'method'.
+// The pre-processing (quantization) is performed if 'quality' is less than 100.
+// For such cases, the encoding is lossy. The valid range is [0, 100] for
+// 'quality' and [0, 1] for 'method':
+// 'method = 0' - No compression;
+// 'method = 1' - Use lossless coder on the alpha plane only
+// 'filter' values [0, 4] correspond to prediction modes none, horizontal,
+// vertical & gradient filters. The prediction mode 4 will try all the
+// prediction modes 0 to 3 and pick the best one.
+// 'effort_level': specifies how much effort must be spent to try and reduce
+// the compressed output size. In range 0 (quick) to 6 (slow).
+//
+// 'output' corresponds to the buffer containing compressed alpha data.
+// This buffer is allocated by this method and caller should call
+// WebPSafeFree(*output) when done.
+// 'output_size' corresponds to size of this compressed alpha buffer.
+//
+// Returns 1 on successfully encoding the alpha and
+// 0 if either:
+// invalid quality or method, or
+// memory allocation for the compressed data fails.
+
+#include "../enc/vp8li.h"
+
+static int EncodeLossless(const uint8_t* const data, int width, int height,
+ int effort_level, // in [0..6] range
+ VP8LBitWriter* const bw,
+ WebPAuxStats* const stats) {
+ int ok = 0;
+ WebPConfig config;
+ WebPPicture picture;
+
+ WebPPictureInit(&picture);
+ picture.width = width;
+ picture.height = height;
+ picture.use_argb = 1;
+ picture.stats = stats;
+ if (!WebPPictureAlloc(&picture)) return 0;
+
+ // Transfer the alpha values to the green channel.
+ WebPDispatchAlphaToGreen(data, width, picture.width, picture.height,
+ picture.argb, picture.argb_stride);
+
+ WebPConfigInit(&config);
+ config.lossless = 1;
+ // Enable exact, or it would alter RGB values of transparent alpha, which is
+ // normally OK but not here since we are not encoding the input image but an
+ // internal encoding-related image containing necessary exact information in
+ // RGB channels.
+ config.exact = 1;
+ config.method = effort_level; // impact is very small
+ // Set a low default quality for encoding alpha. Ensure that Alpha quality at
+ // lower methods (3 and below) is less than the threshold for triggering
+ // costly 'BackwardReferencesTraceBackwards'.
+ config.quality = 8.f * effort_level;
+ assert(config.quality >= 0 && config.quality <= 100.f);
+
+ // TODO(urvang): Temporary fix to avoid generating images that trigger
+ // a decoder bug related to alpha with color cache.
+ // See: https://code.google.com/p/webp/issues/detail?id=239
+ // Need to re-enable this later.
+ ok = (VP8LEncodeStream(&config, &picture, bw, 0 /*use_cache*/) == VP8_ENC_OK);
+ WebPPictureFree(&picture);
+ ok = ok && !bw->error_;
+ if (!ok) {
+ VP8LBitWriterWipeOut(bw);
+ return 0;
+ }
+ return 1;
+}
+
+// -----------------------------------------------------------------------------
+
+// Small struct to hold the result of a filter mode compression attempt.
+typedef struct {
+ size_t score;
+ VP8BitWriter bw;
+ WebPAuxStats stats;
+} FilterTrial;
+
+// This function always returns an initialized 'bw' object, even upon error.
+static int EncodeAlphaInternal(const uint8_t* const data, int width, int height,
+ int method, int filter, int reduce_levels,
+ int effort_level, // in [0..6] range
+ uint8_t* const tmp_alpha,
+ FilterTrial* result) {
+ int ok = 0;
+ const uint8_t* alpha_src;
+ WebPFilterFunc filter_func;
+ uint8_t header;
+ const size_t data_size = width * height;
+ const uint8_t* output = NULL;
+ size_t output_size = 0;
+ VP8LBitWriter tmp_bw;
+
+ assert((uint64_t)data_size == (uint64_t)width * height); // as per spec
+ assert(filter >= 0 && filter < WEBP_FILTER_LAST);
+ assert(method >= ALPHA_NO_COMPRESSION);
+ assert(method <= ALPHA_LOSSLESS_COMPRESSION);
+ assert(sizeof(header) == ALPHA_HEADER_LEN);
+
+ filter_func = WebPFilters[filter];
+ if (filter_func != NULL) {
+ filter_func(data, width, height, width, tmp_alpha);
+ alpha_src = tmp_alpha;
+ } else {
+ alpha_src = data;
+ }
+
+ if (method != ALPHA_NO_COMPRESSION) {
+ ok = VP8LBitWriterInit(&tmp_bw, data_size >> 3);
+ ok = ok && EncodeLossless(alpha_src, width, height, effort_level,
+ &tmp_bw, &result->stats);
+ if (ok) {
+ output = VP8LBitWriterFinish(&tmp_bw);
+ output_size = VP8LBitWriterNumBytes(&tmp_bw);
+ if (output_size > data_size) {
+ // compressed size is larger than source! Revert to uncompressed mode.
+ method = ALPHA_NO_COMPRESSION;
+ VP8LBitWriterWipeOut(&tmp_bw);
+ }
+ } else {
+ VP8LBitWriterWipeOut(&tmp_bw);
+ return 0;
+ }
+ }
+
+ if (method == ALPHA_NO_COMPRESSION) {
+ output = alpha_src;
+ output_size = data_size;
+ ok = 1;
+ }
+
+ // Emit final result.
+ header = method | (filter << 2);
+ if (reduce_levels) header |= ALPHA_PREPROCESSED_LEVELS << 4;
+
+ VP8BitWriterInit(&result->bw, ALPHA_HEADER_LEN + output_size);
+ ok = ok && VP8BitWriterAppend(&result->bw, &header, ALPHA_HEADER_LEN);
+ ok = ok && VP8BitWriterAppend(&result->bw, output, output_size);
+
+ if (method != ALPHA_NO_COMPRESSION) {
+ VP8LBitWriterWipeOut(&tmp_bw);
+ }
+ ok = ok && !result->bw.error_;
+ result->score = VP8BitWriterSize(&result->bw);
+ return ok;
+}
+
+// -----------------------------------------------------------------------------
+
+static int GetNumColors(const uint8_t* data, int width, int height,
+ int stride) {
+ int j;
+ int colors = 0;
+ uint8_t color[256] = { 0 };
+
+ for (j = 0; j < height; ++j) {
+ int i;
+ const uint8_t* const p = data + j * stride;
+ for (i = 0; i < width; ++i) {
+ color[p[i]] = 1;
+ }
+ }
+ for (j = 0; j < 256; ++j) {
+ if (color[j] > 0) ++colors;
+ }
+ return colors;
+}
+
+#define FILTER_TRY_NONE (1 << WEBP_FILTER_NONE)
+#define FILTER_TRY_ALL ((1 << WEBP_FILTER_LAST) - 1)
+
+// Given the input 'filter' option, return an OR'd bit-set of filters to try.
+static uint32_t GetFilterMap(const uint8_t* alpha, int width, int height,
+ int filter, int effort_level) {
+ uint32_t bit_map = 0U;
+ if (filter == WEBP_FILTER_FAST) {
+ // Quick estimate of the best candidate.
+ int try_filter_none = (effort_level > 3);
+ const int kMinColorsForFilterNone = 16;
+ const int kMaxColorsForFilterNone = 192;
+ const int num_colors = GetNumColors(alpha, width, height, width);
+ // For low number of colors, NONE yields better compression.
+ filter = (num_colors <= kMinColorsForFilterNone)
+ ? WEBP_FILTER_NONE
+ : WebPEstimateBestFilter(alpha, width, height, width);
+ bit_map |= 1 << filter;
+ // For large number of colors, try FILTER_NONE in addition to the best
+ // filter as well.
+ if (try_filter_none || num_colors > kMaxColorsForFilterNone) {
+ bit_map |= FILTER_TRY_NONE;
+ }
+ } else if (filter == WEBP_FILTER_NONE) {
+ bit_map = FILTER_TRY_NONE;
+ } else { // WEBP_FILTER_BEST -> try all
+ bit_map = FILTER_TRY_ALL;
+ }
+ return bit_map;
+}
+
+static void InitFilterTrial(FilterTrial* const score) {
+ score->score = (size_t)~0U;
+ VP8BitWriterInit(&score->bw, 0);
+}
+
+static int ApplyFiltersAndEncode(const uint8_t* alpha, int width, int height,
+ size_t data_size, int method, int filter,
+ int reduce_levels, int effort_level,
+ uint8_t** const output,
+ size_t* const output_size,
+ WebPAuxStats* const stats) {
+ int ok = 1;
+ FilterTrial best;
+ uint32_t try_map =
+ GetFilterMap(alpha, width, height, filter, effort_level);
+ InitFilterTrial(&best);
+
+ if (try_map != FILTER_TRY_NONE) {
+ uint8_t* filtered_alpha = (uint8_t*)WebPSafeMalloc(1ULL, data_size);
+ if (filtered_alpha == NULL) return 0;
+
+ for (filter = WEBP_FILTER_NONE; ok && try_map; ++filter, try_map >>= 1) {
+ if (try_map & 1) {
+ FilterTrial trial;
+ ok = EncodeAlphaInternal(alpha, width, height, method, filter,
+ reduce_levels, effort_level, filtered_alpha,
+ &trial);
+ if (ok && trial.score < best.score) {
+ VP8BitWriterWipeOut(&best.bw);
+ best = trial;
+ } else {
+ VP8BitWriterWipeOut(&trial.bw);
+ }
+ }
+ }
+ WebPSafeFree(filtered_alpha);
+ } else {
+ ok = EncodeAlphaInternal(alpha, width, height, method, WEBP_FILTER_NONE,
+ reduce_levels, effort_level, NULL, &best);
+ }
+ if (ok) {
+ if (stats != NULL) {
+ stats->lossless_features = best.stats.lossless_features;
+ stats->histogram_bits = best.stats.histogram_bits;
+ stats->transform_bits = best.stats.transform_bits;
+ stats->cache_bits = best.stats.cache_bits;
+ stats->palette_size = best.stats.palette_size;
+ stats->lossless_size = best.stats.lossless_size;
+ stats->lossless_hdr_size = best.stats.lossless_hdr_size;
+ stats->lossless_data_size = best.stats.lossless_data_size;
+ }
+ *output_size = VP8BitWriterSize(&best.bw);
+ *output = VP8BitWriterBuf(&best.bw);
+ } else {
+ VP8BitWriterWipeOut(&best.bw);
+ }
+ return ok;
+}
+
+static int EncodeAlpha(VP8Encoder* const enc,
+ int quality, int method, int filter,
+ int effort_level,
+ uint8_t** const output, size_t* const output_size) {
+ const WebPPicture* const pic = enc->pic_;
+ const int width = pic->width;
+ const int height = pic->height;
+
+ uint8_t* quant_alpha = NULL;
+ const size_t data_size = width * height;
+ uint64_t sse = 0;
+ int ok = 1;
+ const int reduce_levels = (quality < 100);
+
+ // quick sanity checks
+ assert((uint64_t)data_size == (uint64_t)width * height); // as per spec
+ assert(enc != NULL && pic != NULL && pic->a != NULL);
+ assert(output != NULL && output_size != NULL);
+ assert(width > 0 && height > 0);
+ assert(pic->a_stride >= width);
+ assert(filter >= WEBP_FILTER_NONE && filter <= WEBP_FILTER_FAST);
+
+ if (quality < 0 || quality > 100) {
+ return 0;
+ }
+
+ if (method < ALPHA_NO_COMPRESSION || method > ALPHA_LOSSLESS_COMPRESSION) {
+ return 0;
+ }
+
+ if (method == ALPHA_NO_COMPRESSION) {
+ // Don't filter, as filtering will make no impact on compressed size.
+ filter = WEBP_FILTER_NONE;
+ }
+
+ quant_alpha = (uint8_t*)WebPSafeMalloc(1ULL, data_size);
+ if (quant_alpha == NULL) {
+ return 0;
+ }
+
+ // Extract alpha data (width x height) from raw_data (stride x height).
+ WebPCopyPlane(pic->a, pic->a_stride, quant_alpha, width, width, height);
+
+ if (reduce_levels) { // No Quantization required for 'quality = 100'.
+ // 16 alpha levels gives quite a low MSE w.r.t original alpha plane hence
+ // mapped to moderate quality 70. Hence Quality:[0, 70] -> Levels:[2, 16]
+ // and Quality:]70, 100] -> Levels:]16, 256].
+ const int alpha_levels = (quality <= 70) ? (2 + quality / 5)
+ : (16 + (quality - 70) * 8);
+ ok = QuantizeLevels(quant_alpha, width, height, alpha_levels, &sse);
+ }
+
+ if (ok) {
+ VP8FiltersInit();
+ ok = ApplyFiltersAndEncode(quant_alpha, width, height, data_size, method,
+ filter, reduce_levels, effort_level, output,
+ output_size, pic->stats);
+ if (pic->stats != NULL) { // need stats?
+ pic->stats->coded_size += (int)(*output_size);
+ enc->sse_[3] = sse;
+ }
+ }
+
+ WebPSafeFree(quant_alpha);
+ return ok;
+}
+
+//------------------------------------------------------------------------------
+// Main calls
+
+static int CompressAlphaJob(VP8Encoder* const enc, void* dummy) {
+ const WebPConfig* config = enc->config_;
+ uint8_t* alpha_data = NULL;
+ size_t alpha_size = 0;
+ const int effort_level = config->method; // maps to [0..6]
+ const WEBP_FILTER_TYPE filter =
+ (config->alpha_filtering == 0) ? WEBP_FILTER_NONE :
+ (config->alpha_filtering == 1) ? WEBP_FILTER_FAST :
+ WEBP_FILTER_BEST;
+ if (!EncodeAlpha(enc, config->alpha_quality, config->alpha_compression,
+ filter, effort_level, &alpha_data, &alpha_size)) {
+ return 0;
+ }
+ if (alpha_size != (uint32_t)alpha_size) { // Sanity check.
+ WebPSafeFree(alpha_data);
+ return 0;
+ }
+ enc->alpha_data_size_ = (uint32_t)alpha_size;
+ enc->alpha_data_ = alpha_data;
+ (void)dummy;
+ return 1;
+}
+
+void VP8EncInitAlpha(VP8Encoder* const enc) {
+ WebPInitAlphaProcessing();
+ enc->has_alpha_ = WebPPictureHasTransparency(enc->pic_);
+ enc->alpha_data_ = NULL;
+ enc->alpha_data_size_ = 0;
+ if (enc->thread_level_ > 0) {
+ WebPWorker* const worker = &enc->alpha_worker_;
+ WebPGetWorkerInterface()->Init(worker);
+ worker->data1 = enc;
+ worker->data2 = NULL;
+ worker->hook = (WebPWorkerHook)CompressAlphaJob;
+ }
+}
+
+int VP8EncStartAlpha(VP8Encoder* const enc) {
+ if (enc->has_alpha_) {
+ if (enc->thread_level_ > 0) {
+ WebPWorker* const worker = &enc->alpha_worker_;
+ // Makes sure worker is good to go.
+ if (!WebPGetWorkerInterface()->Reset(worker)) {
+ return 0;
+ }
+ WebPGetWorkerInterface()->Launch(worker);
+ return 1;
+ } else {
+ return CompressAlphaJob(enc, NULL); // just do the job right away
+ }
+ }
+ return 1;
+}
+
+int VP8EncFinishAlpha(VP8Encoder* const enc) {
+ if (enc->has_alpha_) {
+ if (enc->thread_level_ > 0) {
+ WebPWorker* const worker = &enc->alpha_worker_;
+ if (!WebPGetWorkerInterface()->Sync(worker)) return 0; // error
+ }
+ }
+ return WebPReportProgress(enc->pic_, enc->percent_ + 20, &enc->percent_);
+}
+
+int VP8EncDeleteAlpha(VP8Encoder* const enc) {
+ int ok = 1;
+ if (enc->thread_level_ > 0) {
+ WebPWorker* const worker = &enc->alpha_worker_;
+ // finish anything left in flight
+ ok = WebPGetWorkerInterface()->Sync(worker);
+ // still need to end the worker, even if !ok
+ WebPGetWorkerInterface()->End(worker);
+ }
+ WebPSafeFree(enc->alpha_data_);
+ enc->alpha_data_ = NULL;
+ enc->alpha_data_size_ = 0;
+ enc->has_alpha_ = 0;
+ return ok;
+}