diff options
Diffstat (limited to 'thirdparty/libvpx/vp9/common/vp9_scale.c')
-rw-r--r-- | thirdparty/libvpx/vp9/common/vp9_scale.c | 175 |
1 files changed, 0 insertions, 175 deletions
diff --git a/thirdparty/libvpx/vp9/common/vp9_scale.c b/thirdparty/libvpx/vp9/common/vp9_scale.c deleted file mode 100644 index b763b925b3..0000000000 --- a/thirdparty/libvpx/vp9/common/vp9_scale.c +++ /dev/null @@ -1,175 +0,0 @@ -/* - * Copyright (c) 2013 The WebM project authors. All Rights Reserved. - * - * Use of this source code is governed by a BSD-style license - * that can be found in the LICENSE file in the root of the source - * tree. An additional intellectual property rights grant can be found - * in the file PATENTS. All contributing project authors may - * be found in the AUTHORS file in the root of the source tree. - */ - -#include "./vpx_dsp_rtcd.h" -#include "vp9/common/vp9_filter.h" -#include "vp9/common/vp9_scale.h" -#include "vpx_dsp/vpx_filter.h" - -static INLINE int scaled_x(int val, const struct scale_factors *sf) { - return (int)((int64_t)val * sf->x_scale_fp >> REF_SCALE_SHIFT); -} - -static INLINE int scaled_y(int val, const struct scale_factors *sf) { - return (int)((int64_t)val * sf->y_scale_fp >> REF_SCALE_SHIFT); -} - -static int unscaled_value(int val, const struct scale_factors *sf) { - (void) sf; - return val; -} - -static int get_fixed_point_scale_factor(int other_size, int this_size) { - // Calculate scaling factor once for each reference frame - // and use fixed point scaling factors in decoding and encoding routines. - // Hardware implementations can calculate scale factor in device driver - // and use multiplication and shifting on hardware instead of division. - return (other_size << REF_SCALE_SHIFT) / this_size; -} - -MV32 vp9_scale_mv(const MV *mv, int x, int y, const struct scale_factors *sf) { - const int x_off_q4 = scaled_x(x << SUBPEL_BITS, sf) & SUBPEL_MASK; - const int y_off_q4 = scaled_y(y << SUBPEL_BITS, sf) & SUBPEL_MASK; - const MV32 res = { - scaled_y(mv->row, sf) + y_off_q4, - scaled_x(mv->col, sf) + x_off_q4 - }; - return res; -} - -#if CONFIG_VP9_HIGHBITDEPTH -void vp9_setup_scale_factors_for_frame(struct scale_factors *sf, - int other_w, int other_h, - int this_w, int this_h, - int use_highbd) { -#else -void vp9_setup_scale_factors_for_frame(struct scale_factors *sf, - int other_w, int other_h, - int this_w, int this_h) { -#endif - if (!valid_ref_frame_size(other_w, other_h, this_w, this_h)) { - sf->x_scale_fp = REF_INVALID_SCALE; - sf->y_scale_fp = REF_INVALID_SCALE; - return; - } - - sf->x_scale_fp = get_fixed_point_scale_factor(other_w, this_w); - sf->y_scale_fp = get_fixed_point_scale_factor(other_h, this_h); - sf->x_step_q4 = scaled_x(16, sf); - sf->y_step_q4 = scaled_y(16, sf); - - if (vp9_is_scaled(sf)) { - sf->scale_value_x = scaled_x; - sf->scale_value_y = scaled_y; - } else { - sf->scale_value_x = unscaled_value; - sf->scale_value_y = unscaled_value; - } - - // TODO(agrange): Investigate the best choice of functions to use here - // for EIGHTTAP_SMOOTH. Since it is not interpolating, need to choose what - // to do at full-pel offsets. The current selection, where the filter is - // applied in one direction only, and not at all for 0,0, seems to give the - // best quality, but it may be worth trying an additional mode that does - // do the filtering on full-pel. - - if (sf->x_step_q4 == 16) { - if (sf->y_step_q4 == 16) { - // No scaling in either direction. - sf->predict[0][0][0] = vpx_convolve_copy; - sf->predict[0][0][1] = vpx_convolve_avg; - sf->predict[0][1][0] = vpx_convolve8_vert; - sf->predict[0][1][1] = vpx_convolve8_avg_vert; - sf->predict[1][0][0] = vpx_convolve8_horiz; - sf->predict[1][0][1] = vpx_convolve8_avg_horiz; - } else { - // No scaling in x direction. Must always scale in the y direction. - sf->predict[0][0][0] = vpx_scaled_vert; - sf->predict[0][0][1] = vpx_scaled_avg_vert; - sf->predict[0][1][0] = vpx_scaled_vert; - sf->predict[0][1][1] = vpx_scaled_avg_vert; - sf->predict[1][0][0] = vpx_scaled_2d; - sf->predict[1][0][1] = vpx_scaled_avg_2d; - } - } else { - if (sf->y_step_q4 == 16) { - // No scaling in the y direction. Must always scale in the x direction. - sf->predict[0][0][0] = vpx_scaled_horiz; - sf->predict[0][0][1] = vpx_scaled_avg_horiz; - sf->predict[0][1][0] = vpx_scaled_2d; - sf->predict[0][1][1] = vpx_scaled_avg_2d; - sf->predict[1][0][0] = vpx_scaled_horiz; - sf->predict[1][0][1] = vpx_scaled_avg_horiz; - } else { - // Must always scale in both directions. - sf->predict[0][0][0] = vpx_scaled_2d; - sf->predict[0][0][1] = vpx_scaled_avg_2d; - sf->predict[0][1][0] = vpx_scaled_2d; - sf->predict[0][1][1] = vpx_scaled_avg_2d; - sf->predict[1][0][0] = vpx_scaled_2d; - sf->predict[1][0][1] = vpx_scaled_avg_2d; - } - } - - // 2D subpel motion always gets filtered in both directions - - if ((sf->x_step_q4 != 16) || (sf->y_step_q4 != 16)) { - sf->predict[1][1][0] = vpx_scaled_2d; - sf->predict[1][1][1] = vpx_scaled_avg_2d; - } else { - sf->predict[1][1][0] = vpx_convolve8; - sf->predict[1][1][1] = vpx_convolve8_avg; - } - -#if CONFIG_VP9_HIGHBITDEPTH - if (use_highbd) { - if (sf->x_step_q4 == 16) { - if (sf->y_step_q4 == 16) { - // No scaling in either direction. - sf->highbd_predict[0][0][0] = vpx_highbd_convolve_copy; - sf->highbd_predict[0][0][1] = vpx_highbd_convolve_avg; - sf->highbd_predict[0][1][0] = vpx_highbd_convolve8_vert; - sf->highbd_predict[0][1][1] = vpx_highbd_convolve8_avg_vert; - sf->highbd_predict[1][0][0] = vpx_highbd_convolve8_horiz; - sf->highbd_predict[1][0][1] = vpx_highbd_convolve8_avg_horiz; - } else { - // No scaling in x direction. Must always scale in the y direction. - sf->highbd_predict[0][0][0] = vpx_highbd_convolve8_vert; - sf->highbd_predict[0][0][1] = vpx_highbd_convolve8_avg_vert; - sf->highbd_predict[0][1][0] = vpx_highbd_convolve8_vert; - sf->highbd_predict[0][1][1] = vpx_highbd_convolve8_avg_vert; - sf->highbd_predict[1][0][0] = vpx_highbd_convolve8; - sf->highbd_predict[1][0][1] = vpx_highbd_convolve8_avg; - } - } else { - if (sf->y_step_q4 == 16) { - // No scaling in the y direction. Must always scale in the x direction. - sf->highbd_predict[0][0][0] = vpx_highbd_convolve8_horiz; - sf->highbd_predict[0][0][1] = vpx_highbd_convolve8_avg_horiz; - sf->highbd_predict[0][1][0] = vpx_highbd_convolve8; - sf->highbd_predict[0][1][1] = vpx_highbd_convolve8_avg; - sf->highbd_predict[1][0][0] = vpx_highbd_convolve8_horiz; - sf->highbd_predict[1][0][1] = vpx_highbd_convolve8_avg_horiz; - } else { - // Must always scale in both directions. - sf->highbd_predict[0][0][0] = vpx_highbd_convolve8; - sf->highbd_predict[0][0][1] = vpx_highbd_convolve8_avg; - sf->highbd_predict[0][1][0] = vpx_highbd_convolve8; - sf->highbd_predict[0][1][1] = vpx_highbd_convolve8_avg; - sf->highbd_predict[1][0][0] = vpx_highbd_convolve8; - sf->highbd_predict[1][0][1] = vpx_highbd_convolve8_avg; - } - } - // 2D subpel motion always gets filtered in both directions. - sf->highbd_predict[1][1][0] = vpx_highbd_convolve8; - sf->highbd_predict[1][1][1] = vpx_highbd_convolve8_avg; - } -#endif -} |