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-rw-r--r--thirdparty/libpng/arm/arm_init.c3
-rw-r--r--thirdparty/libpng/arm/filter_neon.S2
-rw-r--r--thirdparty/libpng/arm/filter_neon_intrinsics.c27
-rw-r--r--thirdparty/libpng/arm/palette_neon_intrinsics.c149
4 files changed, 173 insertions, 8 deletions
diff --git a/thirdparty/libpng/arm/arm_init.c b/thirdparty/libpng/arm/arm_init.c
index 02df812e77..a34ecdbef7 100644
--- a/thirdparty/libpng/arm/arm_init.c
+++ b/thirdparty/libpng/arm/arm_init.c
@@ -1,14 +1,15 @@
/* arm_init.c - NEON optimised filter functions
*
+ * Copyright (c) 2018 Cosmin Truta
* Copyright (c) 2014,2016 Glenn Randers-Pehrson
* Written by Mans Rullgard, 2011.
- * Last changed in libpng 1.6.22 [May 26, 2016]
*
* This code is released under the libpng license.
* For conditions of distribution and use, see the disclaimer
* and license in png.h
*/
+
/* Below, after checking __linux__, various non-C90 POSIX 1003.1 functions are
* called.
*/
diff --git a/thirdparty/libpng/arm/filter_neon.S b/thirdparty/libpng/arm/filter_neon.S
index 000764cd21..2308aad13e 100644
--- a/thirdparty/libpng/arm/filter_neon.S
+++ b/thirdparty/libpng/arm/filter_neon.S
@@ -1,9 +1,9 @@
/* filter_neon.S - NEON optimised filter functions
*
+ * Copyright (c) 2018 Cosmin Truta
* Copyright (c) 2014,2017 Glenn Randers-Pehrson
* Written by Mans Rullgard, 2011.
- * Last changed in libpng 1.6.31 [July 27, 2017]
*
* This code is released under the libpng license.
* For conditions of distribution and use, see the disclaimer
diff --git a/thirdparty/libpng/arm/filter_neon_intrinsics.c b/thirdparty/libpng/arm/filter_neon_intrinsics.c
index ea7e356bcc..553c0be21c 100644
--- a/thirdparty/libpng/arm/filter_neon_intrinsics.c
+++ b/thirdparty/libpng/arm/filter_neon_intrinsics.c
@@ -1,12 +1,11 @@
/* filter_neon_intrinsics.c - NEON optimised filter functions
*
+ * Copyright (c) 2018 Cosmin Truta
* Copyright (c) 2014,2016 Glenn Randers-Pehrson
* Written by James Yu <james.yu at linaro.org>, October 2013.
* Based on filter_neon.S, written by Mans Rullgard, 2011.
*
- * Last changed in libpng 1.6.22 [May 26, 2016]
- *
* This code is released under the libpng license.
* For conditions of distribution and use, see the disclaimer
* and license in png.h
@@ -19,7 +18,11 @@
/* This code requires -mfpu=neon on the command line: */
#if PNG_ARM_NEON_IMPLEMENTATION == 1 /* intrinsics code from pngpriv.h */
-#include <arm_neon.h>
+#if defined(_MSC_VER) && defined(_M_ARM64)
+# include <arm64_neon.h>
+#else
+# include <arm_neon.h>
+#endif
/* libpng row pointers are not necessarily aligned to any particular boundary,
* however this code will only work with appropriate alignment. arm/arm_init.c
@@ -33,6 +36,11 @@
* 'type'. This is written this way just to hide the GCC strict aliasing
* warning; note that the code is safe because there never is an alias between
* the input and output pointers.
+ *
+ * When compiling with MSVC ARM64, the png_ldr macro can't be passed directly
+ * to vst4_lane_u32, because of an internal compiler error inside MSVC.
+ * To avoid this compiler bug, we use a temporary variable (vdest_val) to store
+ * the result of png_ldr.
*/
#define png_ldr(type,pointer)\
(temp_pointer = png_ptr(type,pointer), *temp_pointer)
@@ -125,12 +133,15 @@ png_read_filter_row_sub4_neon(png_row_infop row_info, png_bytep row,
uint8x8x4_t *vrpt = png_ptr(uint8x8x4_t,&vtmp);
uint8x8x4_t vrp = *vrpt;
uint32x2x4_t *temp_pointer;
+ uint32x2x4_t vdest_val;
vdest.val[0] = vadd_u8(vdest.val[3], vrp.val[0]);
vdest.val[1] = vadd_u8(vdest.val[0], vrp.val[1]);
vdest.val[2] = vadd_u8(vdest.val[1], vrp.val[2]);
vdest.val[3] = vadd_u8(vdest.val[2], vrp.val[3]);
- vst4_lane_u32(png_ptr(uint32_t,rp), png_ldr(uint32x2x4_t,&vdest), 0);
+
+ vdest_val = png_ldr(uint32x2x4_t, &vdest);
+ vst4_lane_u32(png_ptr(uint32_t,rp), vdest_val, 0);
}
PNG_UNUSED(prev_row)
@@ -223,6 +234,7 @@ png_read_filter_row_avg4_neon(png_row_infop row_info, png_bytep row,
uint8x8x4_t *vrpt, *vppt;
uint8x8x4_t vrp, vpp;
uint32x2x4_t *temp_pointer;
+ uint32x2x4_t vdest_val;
vtmp = vld4_u32(png_ptr(uint32_t,rp));
vrpt = png_ptr(uint8x8x4_t,&vtmp);
@@ -240,7 +252,8 @@ png_read_filter_row_avg4_neon(png_row_infop row_info, png_bytep row,
vdest.val[3] = vhadd_u8(vdest.val[2], vpp.val[3]);
vdest.val[3] = vadd_u8(vdest.val[3], vrp.val[3]);
- vst4_lane_u32(png_ptr(uint32_t,rp), png_ldr(uint32x2x4_t,&vdest), 0);
+ vdest_val = png_ldr(uint32x2x4_t, &vdest);
+ vst4_lane_u32(png_ptr(uint32_t,rp), vdest_val, 0);
}
}
@@ -359,6 +372,7 @@ png_read_filter_row_paeth4_neon(png_row_infop row_info, png_bytep row,
uint8x8x4_t *vrpt, *vppt;
uint8x8x4_t vrp, vpp;
uint32x2x4_t *temp_pointer;
+ uint32x2x4_t vdest_val;
vtmp = vld4_u32(png_ptr(uint32_t,rp));
vrpt = png_ptr(uint8x8x4_t,&vtmp);
@@ -378,7 +392,8 @@ png_read_filter_row_paeth4_neon(png_row_infop row_info, png_bytep row,
vlast = vpp.val[3];
- vst4_lane_u32(png_ptr(uint32_t,rp), png_ldr(uint32x2x4_t,&vdest), 0);
+ vdest_val = png_ldr(uint32x2x4_t, &vdest);
+ vst4_lane_u32(png_ptr(uint32_t,rp), vdest_val, 0);
}
}
diff --git a/thirdparty/libpng/arm/palette_neon_intrinsics.c b/thirdparty/libpng/arm/palette_neon_intrinsics.c
new file mode 100644
index 0000000000..fa02d6a8b3
--- /dev/null
+++ b/thirdparty/libpng/arm/palette_neon_intrinsics.c
@@ -0,0 +1,149 @@
+
+/* palette_neon_intrinsics.c - NEON optimised palette expansion functions
+ *
+ * Copyright (c) 2018 Cosmin Truta
+ * Copyright (c) 2017-2018 Arm Holdings. All rights reserved.
+ * Written by Richard Townsend <Richard.Townsend@arm.com>, February 2017.
+ *
+ * This code is released under the libpng license.
+ * For conditions of distribution and use, see the disclaimer
+ * and license in png.h
+ */
+
+#include "../pngpriv.h"
+
+#if PNG_ARM_NEON_IMPLEMENTATION == 1
+
+#if defined(_MSC_VER) && defined(_M_ARM64)
+# include <arm64_neon.h>
+#else
+# include <arm_neon.h>
+#endif
+
+/* Build an RGBA palette from the RGB and separate alpha palettes. */
+void
+png_riffle_palette_rgba(png_structrp png_ptr, png_row_infop row_info)
+{
+ png_const_colorp palette = png_ptr->palette;
+ png_bytep riffled_palette = png_ptr->riffled_palette;
+ png_const_bytep trans_alpha = png_ptr->trans_alpha;
+ int num_trans = png_ptr->num_trans;
+ int i;
+
+ /* Initially black, opaque. */
+ uint8x16x4_t w = {{
+ vdupq_n_u8(0x00),
+ vdupq_n_u8(0x00),
+ vdupq_n_u8(0x00),
+ vdupq_n_u8(0xff),
+ }};
+
+ if (row_info->bit_depth != 8)
+ {
+ png_error(png_ptr, "bit_depth must be 8 for png_riffle_palette_rgba");
+ return;
+ }
+
+ /* First, riffle the RGB colours into a RGBA palette, the A value is
+ * set to opaque for now.
+ */
+ for (i = 0; i < (1 << row_info->bit_depth); i += 16)
+ {
+ uint8x16x3_t v = vld3q_u8((png_const_bytep)(palette + i));
+ w.val[0] = v.val[0];
+ w.val[1] = v.val[1];
+ w.val[2] = v.val[2];
+ vst4q_u8(riffled_palette + (i << 2), w);
+ }
+
+ /* Fix up the missing transparency values. */
+ for (i = 0; i < num_trans; i++)
+ riffled_palette[(i << 2) + 3] = trans_alpha[i];
+}
+
+/* Expands a palettized row into RGBA. */
+int
+png_do_expand_palette_neon_rgba(png_structrp png_ptr, png_row_infop row_info,
+ png_const_bytep row, png_bytepp ssp, png_bytepp ddp)
+{
+ png_uint_32 row_width = row_info->width;
+ const png_uint_32 *riffled_palette =
+ (const png_uint_32 *)png_ptr->riffled_palette;
+ const png_int_32 pixels_per_chunk = 4;
+ int i;
+
+ if (row_width < pixels_per_chunk)
+ return 0;
+
+ /* This function originally gets the last byte of the output row.
+ * The NEON part writes forward from a given position, so we have
+ * to seek this back by 4 pixels x 4 bytes.
+ */
+ *ddp = *ddp - ((pixels_per_chunk * sizeof(png_uint_32)) - 1);
+
+ for (i = 0; i < row_width; i += pixels_per_chunk)
+ {
+ uint32x4_t cur;
+ png_bytep sp = *ssp - i, dp = *ddp - (i << 2);
+ cur = vld1q_dup_u32 (riffled_palette + *(sp - 3));
+ cur = vld1q_lane_u32(riffled_palette + *(sp - 2), cur, 1);
+ cur = vld1q_lane_u32(riffled_palette + *(sp - 1), cur, 2);
+ cur = vld1q_lane_u32(riffled_palette + *(sp - 0), cur, 3);
+ vst1q_u32((void *)dp, cur);
+ }
+ if (i != row_width)
+ {
+ /* Remove the amount that wasn't processed. */
+ i -= pixels_per_chunk;
+ }
+
+ /* Decrement output pointers. */
+ *ssp = *ssp - i;
+ *ddp = *ddp - (i << 2);
+ return i;
+}
+
+/* Expands a palettized row into RGB format. */
+int
+png_do_expand_palette_neon_rgb(png_structrp png_ptr, png_row_infop row_info,
+ png_const_bytep row, png_bytepp ssp, png_bytepp ddp)
+{
+ png_uint_32 row_width = row_info->width;
+ png_const_bytep palette = (png_const_bytep)png_ptr->palette;
+ const png_uint_32 pixels_per_chunk = 8;
+ int i;
+
+ if (row_width <= pixels_per_chunk)
+ return 0;
+
+ /* Seeking this back by 8 pixels x 3 bytes. */
+ *ddp = *ddp - ((pixels_per_chunk * sizeof(png_color)) - 1);
+
+ for (i = 0; i < row_width; i += pixels_per_chunk)
+ {
+ uint8x8x3_t cur;
+ png_bytep sp = *ssp - i, dp = *ddp - ((i << 1) + i);
+ cur = vld3_dup_u8(palette + sizeof(png_color) * (*(sp - 7)));
+ cur = vld3_lane_u8(palette + sizeof(png_color) * (*(sp - 6)), cur, 1);
+ cur = vld3_lane_u8(palette + sizeof(png_color) * (*(sp - 5)), cur, 2);
+ cur = vld3_lane_u8(palette + sizeof(png_color) * (*(sp - 4)), cur, 3);
+ cur = vld3_lane_u8(palette + sizeof(png_color) * (*(sp - 3)), cur, 4);
+ cur = vld3_lane_u8(palette + sizeof(png_color) * (*(sp - 2)), cur, 5);
+ cur = vld3_lane_u8(palette + sizeof(png_color) * (*(sp - 1)), cur, 6);
+ cur = vld3_lane_u8(palette + sizeof(png_color) * (*(sp - 0)), cur, 7);
+ vst3_u8((void *)dp, cur);
+ }
+
+ if (i != row_width)
+ {
+ /* Remove the amount that wasn't processed. */
+ i -= pixels_per_chunk;
+ }
+
+ /* Decrement output pointers. */
+ *ssp = *ssp - i;
+ *ddp = *ddp - ((i << 1) + i);
+ return i;
+}
+
+#endif /* PNG_ARM_NEON_IMPLEMENTATION */