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-rw-r--r--thirdparty/jpeg-compressor/patches/fix-msvc-sse2-detection.patch44
1 files changed, 44 insertions, 0 deletions
diff --git a/thirdparty/jpeg-compressor/patches/fix-msvc-sse2-detection.patch b/thirdparty/jpeg-compressor/patches/fix-msvc-sse2-detection.patch
new file mode 100644
index 0000000000..830b03b0c0
--- /dev/null
+++ b/thirdparty/jpeg-compressor/patches/fix-msvc-sse2-detection.patch
@@ -0,0 +1,44 @@
+From ae74fa2fcdef8ec44b925a649f66e8cbefce8315 Mon Sep 17 00:00:00 2001
+From: =?UTF-8?q?R=C3=A9mi=20Verschelde?= <rverschelde@gmail.com>
+Date: Thu, 7 May 2020 12:14:09 +0200
+Subject: [PATCH] Fix detection of SSE2 with Visual Studio
+
+The previous code assumed that SSE2 is available when building with
+Visual Studio, but that's not accurate on ARM with UWP.
+
+SSE2 could also be enabled on x86 if `_M_IX86_FP == 2`, but it requires
+checking first that it's not actually set to 2 for AVX, AVX2 or AVX512
+(see https://docs.microsoft.com/en-us/cpp/preprocessor/predefined-macros?view=vs-2019),
+so I left it out for this quick fix.
+---
+ jpgd.cpp | 16 +++++++---------
+ 1 file changed, 7 insertions(+), 9 deletions(-)
+
+diff --git a/jpgd.cpp b/jpgd.cpp
+index 91e66ad..db1f3b4 100644
+--- a/jpgd.cpp
++++ b/jpgd.cpp
+@@ -37,16 +37,14 @@
+
+ #ifndef JPGD_USE_SSE2
+
+- #if defined(__GNUC__)
+-
+- #if (defined(__x86_64__) || defined(_M_X64))
+- #if defined(__SSE2__)
+- #define JPGD_USE_SSE2 (1)
+- #endif
++ #if defined(__GNUC__)
++ #if defined(__SSE2__)
++ #define JPGD_USE_SSE2 (1)
++ #endif
++ #elif defined(_MSC_VER)
++ #if defined(_M_X64)
++ #define JPGD_USE_SSE2 (1)
+ #endif
+-
+- #else
+- #define JPGD_USE_SSE2 (1)
+ #endif
+
+ #endif