diff options
Diffstat (limited to 'thirdparty/icu4c/common/ucnv_u7.cpp')
-rw-r--r-- | thirdparty/icu4c/common/ucnv_u7.cpp | 1491 |
1 files changed, 1491 insertions, 0 deletions
diff --git a/thirdparty/icu4c/common/ucnv_u7.cpp b/thirdparty/icu4c/common/ucnv_u7.cpp new file mode 100644 index 0000000000..de9f3f42ec --- /dev/null +++ b/thirdparty/icu4c/common/ucnv_u7.cpp @@ -0,0 +1,1491 @@ +// © 2016 and later: Unicode, Inc. and others. +// License & terms of use: http://www.unicode.org/copyright.html +/* +********************************************************************** +* Copyright (C) 2002-2016, International Business Machines +* Corporation and others. All Rights Reserved. +********************************************************************** +* file name: ucnv_u7.c +* encoding: UTF-8 +* tab size: 8 (not used) +* indentation:4 +* +* created on: 2002jul01 +* created by: Markus W. Scherer +* +* UTF-7 converter implementation. Used to be in ucnv_utf.c. +*/ + +#include "unicode/utypes.h" + +#if !UCONFIG_NO_CONVERSION && !UCONFIG_ONLY_HTML_CONVERSION + +#include "cmemory.h" +#include "unicode/ucnv.h" +#include "ucnv_bld.h" +#include "ucnv_cnv.h" +#include "uassert.h" + +/* UTF-7 -------------------------------------------------------------------- */ + +/* + * UTF-7 is a stateful encoding of Unicode. + * It is defined in RFC 2152. (http://www.ietf.org/rfc/rfc2152.txt) + * It was intended for use in Internet email systems, using in its bytewise + * encoding only a subset of 7-bit US-ASCII. + * UTF-7 is deprecated in favor of UTF-8/16/32 and SCSU, but still + * occasionally used. + * + * For converting Unicode to UTF-7, the RFC allows to encode some US-ASCII + * characters directly or in base64. Especially, the characters in set O + * as defined in the RFC (see below) may be encoded directly but are not + * allowed in, e.g., email headers. + * By default, the ICU UTF-7 converter encodes set O directly. + * By choosing the option "version=1", set O will be escaped instead. + * For example: + * utf7Converter=ucnv_open("UTF-7,version=1"); + * + * For details about email headers see RFC 2047. + */ + +/* + * Tests for US-ASCII characters belonging to character classes + * defined in UTF-7. + * + * Set D (directly encoded characters) consists of the following + * characters: the upper and lower case letters A through Z + * and a through z, the 10 digits 0-9, and the following nine special + * characters (note that "+" and "=" are omitted): + * '(),-./:? + * + * Set O (optional direct characters) consists of the following + * characters (note that "\" and "~" are omitted): + * !"#$%&*;<=>@[]^_`{|} + * + * According to the rules in RFC 2152, the byte values for the following + * US-ASCII characters are not used in UTF-7 and are therefore illegal: + * - all C0 control codes except for CR LF TAB + * - BACKSLASH + * - TILDE + * - DEL + * - all codes beyond US-ASCII, i.e. all >127 + */ +#define inSetD(c) \ + ((uint8_t)((c)-97)<26 || (uint8_t)((c)-65)<26 || /* letters */ \ + (uint8_t)((c)-48)<10 || /* digits */ \ + (uint8_t)((c)-39)<3 || /* '() */ \ + (uint8_t)((c)-44)<4 || /* ,-./ */ \ + (c)==58 || (c)==63 /* :? */ \ + ) + +#define inSetO(c) \ + ((uint8_t)((c)-33)<6 || /* !"#$%& */ \ + (uint8_t)((c)-59)<4 || /* ;<=> */ \ + (uint8_t)((c)-93)<4 || /* ]^_` */ \ + (uint8_t)((c)-123)<3 || /* {|} */ \ + (c)==42 || (c)==64 || (c)==91 /* *@[ */ \ + ) + +#define isCRLFTAB(c) ((c)==13 || (c)==10 || (c)==9) +#define isCRLFSPTAB(c) ((c)==32 || (c)==13 || (c)==10 || (c)==9) + +#define PLUS 43 +#define MINUS 45 +#define BACKSLASH 92 +#define TILDE 126 + +/* legal byte values: all US-ASCII graphic characters from space to before tilde, and CR LF TAB */ +#define isLegalUTF7(c) (((uint8_t)((c)-32)<94 && (c)!=BACKSLASH) || isCRLFTAB(c)) + +/* encode directly sets D and O and CR LF SP TAB */ +static const UBool encodeDirectlyMaximum[128]={ + /* 0 1 2 3 4 5 6 7 8 9 a b c d e f */ + 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 1, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + + 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1, 1, 1, 1, + 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, + + 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, + 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1, 1, 1, + + 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, + 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0 +}; + +/* encode directly set D and CR LF SP TAB but not set O */ +static const UBool encodeDirectlyRestricted[128]={ + /* 0 1 2 3 4 5 6 7 8 9 a b c d e f */ + 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 1, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + + 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 1, 1, 1, 1, + 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 1, + + 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, + 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, + + 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, + 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0 +}; + +static const uint8_t +toBase64[64]={ + /* A-Z */ + 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, + 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, + /* a-z */ + 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, + 110, 111, 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, + /* 0-9 */ + 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, + /* +/ */ + 43, 47 +}; + +static const int8_t +fromBase64[128]={ + /* C0 controls, -1 for legal ones (CR LF TAB), -3 for illegal ones */ + -3, -3, -3, -3, -3, -3, -3, -3, -3, -1, -1, -3, -3, -1, -3, -3, + -3, -3, -3, -3, -3, -3, -3, -3, -3, -3, -3, -3, -3, -3, -3, -3, + + /* general punctuation with + and / and a special value (-2) for - */ + -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 62, -1, -2, -1, 63, + /* digits */ + 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, -1, -1, -1, -1, -1, -1, + + /* A-Z */ + -1, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, + 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, -1, -3, -1, -1, -1, + + /* a-z */ + -1, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, + 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, -1, -1, -1, -3, -3 +}; + +/* + * converter status values: + * + * toUnicodeStatus: + * 24 inDirectMode (boolean) + * 23..16 base64Counter (-1..7) + * 15..0 bits (up to 14 bits incoming base64) + * + * fromUnicodeStatus: + * 31..28 version (0: set O direct 1: set O escaped) + * 24 inDirectMode (boolean) + * 23..16 base64Counter (0..2) + * 7..0 bits (6 bits outgoing base64) + * + */ + +U_CDECL_BEGIN +static void U_CALLCONV +_UTF7Reset(UConverter *cnv, UConverterResetChoice choice) { + if(choice<=UCNV_RESET_TO_UNICODE) { + /* reset toUnicode */ + cnv->toUnicodeStatus=0x1000000; /* inDirectMode=TRUE */ + cnv->toULength=0; + } + if(choice!=UCNV_RESET_TO_UNICODE) { + /* reset fromUnicode */ + cnv->fromUnicodeStatus=(cnv->fromUnicodeStatus&0xf0000000)|0x1000000; /* keep version, inDirectMode=TRUE */ + } +} + +static void U_CALLCONV +_UTF7Open(UConverter *cnv, + UConverterLoadArgs *pArgs, + UErrorCode *pErrorCode) { + (void)pArgs; + if(UCNV_GET_VERSION(cnv)<=1) { + /* TODO(markus): Should just use cnv->options rather than copying the version number. */ + cnv->fromUnicodeStatus=UCNV_GET_VERSION(cnv)<<28; + _UTF7Reset(cnv, UCNV_RESET_BOTH); + } else { + *pErrorCode=U_ILLEGAL_ARGUMENT_ERROR; + } +} + +static void U_CALLCONV +_UTF7ToUnicodeWithOffsets(UConverterToUnicodeArgs *pArgs, + UErrorCode *pErrorCode) { + UConverter *cnv; + const uint8_t *source, *sourceLimit; + UChar *target; + const UChar *targetLimit; + int32_t *offsets; + + uint8_t *bytes; + uint8_t byteIndex; + + int32_t length, targetCapacity; + + /* UTF-7 state */ + uint16_t bits; + int8_t base64Counter; + UBool inDirectMode; + + int8_t base64Value; + + int32_t sourceIndex, nextSourceIndex; + + uint8_t b; + /* set up the local pointers */ + cnv=pArgs->converter; + + source=(const uint8_t *)pArgs->source; + sourceLimit=(const uint8_t *)pArgs->sourceLimit; + target=pArgs->target; + targetLimit=pArgs->targetLimit; + offsets=pArgs->offsets; + /* get the state machine state */ + { + uint32_t status=cnv->toUnicodeStatus; + inDirectMode=(UBool)((status>>24)&1); + base64Counter=(int8_t)(status>>16); + bits=(uint16_t)status; + } + bytes=cnv->toUBytes; + byteIndex=cnv->toULength; + + /* sourceIndex=-1 if the current character began in the previous buffer */ + sourceIndex=byteIndex==0 ? 0 : -1; + nextSourceIndex=0; + + if(inDirectMode) { +directMode: + /* + * In Direct Mode, most US-ASCII characters are encoded directly, i.e., + * with their US-ASCII byte values. + * Backslash and Tilde and most control characters are not allowed in UTF-7. + * A plus sign starts Unicode (or "escape") Mode. + * + * In Direct Mode, only the sourceIndex is used. + */ + byteIndex=0; + length=(int32_t)(sourceLimit-source); + targetCapacity=(int32_t)(targetLimit-target); + if(length>targetCapacity) { + length=targetCapacity; + } + while(length>0) { + b=*source++; + if(!isLegalUTF7(b)) { + /* illegal */ + bytes[0]=b; + byteIndex=1; + *pErrorCode=U_ILLEGAL_CHAR_FOUND; + break; + } else if(b!=PLUS) { + /* write directly encoded character */ + *target++=b; + if(offsets!=NULL) { + *offsets++=sourceIndex++; + } + } else /* PLUS */ { + /* switch to Unicode mode */ + nextSourceIndex=++sourceIndex; + inDirectMode=FALSE; + byteIndex=0; + bits=0; + base64Counter=-1; + goto unicodeMode; + } + --length; + } + if(source<sourceLimit && target>=targetLimit) { + /* target is full */ + *pErrorCode=U_BUFFER_OVERFLOW_ERROR; + } + } else { +unicodeMode: + /* + * In Unicode (or "escape") Mode, UTF-16BE is base64-encoded. + * The base64 sequence ends with any character that is not in the base64 alphabet. + * A terminating minus sign is consumed. + * + * In Unicode Mode, the sourceIndex has the index to the start of the current + * base64 bytes, while nextSourceIndex is precisely parallel to source, + * keeping the index to the following byte. + * Note that in 2 out of 3 cases, UChars overlap within a base64 byte. + */ + while(source<sourceLimit) { + if(target<targetLimit) { + bytes[byteIndex++]=b=*source++; + ++nextSourceIndex; + base64Value = -3; /* initialize as illegal */ + if(b>=126 || (base64Value=fromBase64[b])==-3 || base64Value==-1) { + /* either + * base64Value==-1 for any legal character except base64 and minus sign, or + * base64Value==-3 for illegal characters: + * 1. In either case, leave Unicode mode. + * 2.1. If we ended with an incomplete UChar or none after the +, then + * generate an error for the preceding erroneous sequence and deal with + * the current (possibly illegal) character next time through. + * 2.2. Else the current char comes after a complete UChar, which was already + * pushed to the output buf, so: + * 2.2.1. If the current char is legal, just save it for processing next time. + * It may be for example, a plus which we need to deal with in direct mode. + * 2.2.2. Else if the current char is illegal, we might as well deal with it here. + */ + inDirectMode=TRUE; + if(base64Counter==-1) { + /* illegal: + immediately followed by something other than base64 or minus sign */ + /* include the plus sign in the reported sequence, but not the subsequent char */ + --source; + bytes[0]=PLUS; + byteIndex=1; + *pErrorCode=U_ILLEGAL_CHAR_FOUND; + break; + } else if(bits!=0) { + /* bits are illegally left over, a UChar is incomplete */ + /* don't include current char (legal or illegal) in error seq */ + --source; + --byteIndex; + *pErrorCode=U_ILLEGAL_CHAR_FOUND; + break; + } else { + /* previous UChar was complete */ + if(base64Value==-3) { + /* current character is illegal, deal with it here */ + *pErrorCode=U_ILLEGAL_CHAR_FOUND; + break; + } else { + /* un-read the current character in case it is a plus sign */ + --source; + sourceIndex=nextSourceIndex-1; + goto directMode; + } + } + } else if(base64Value>=0) { + /* collect base64 bytes into UChars */ + switch(base64Counter) { + case -1: /* -1 is immediately after the + */ + case 0: + bits=base64Value; + base64Counter=1; + break; + case 1: + case 3: + case 4: + case 6: + bits=(uint16_t)((bits<<6)|base64Value); + ++base64Counter; + break; + case 2: + *target++=(UChar)((bits<<4)|(base64Value>>2)); + if(offsets!=NULL) { + *offsets++=sourceIndex; + sourceIndex=nextSourceIndex-1; + } + bytes[0]=b; /* keep this byte in case an error occurs */ + byteIndex=1; + bits=(uint16_t)(base64Value&3); + base64Counter=3; + break; + case 5: + *target++=(UChar)((bits<<2)|(base64Value>>4)); + if(offsets!=NULL) { + *offsets++=sourceIndex; + sourceIndex=nextSourceIndex-1; + } + bytes[0]=b; /* keep this byte in case an error occurs */ + byteIndex=1; + bits=(uint16_t)(base64Value&15); + base64Counter=6; + break; + case 7: + *target++=(UChar)((bits<<6)|base64Value); + if(offsets!=NULL) { + *offsets++=sourceIndex; + sourceIndex=nextSourceIndex; + } + byteIndex=0; + bits=0; + base64Counter=0; + break; + default: + /* will never occur */ + break; + } + } else /*base64Value==-2*/ { + /* minus sign terminates the base64 sequence */ + inDirectMode=TRUE; + if(base64Counter==-1) { + /* +- i.e. a minus immediately following a plus */ + *target++=PLUS; + if(offsets!=NULL) { + *offsets++=sourceIndex-1; + } + } else { + /* absorb the minus and leave the Unicode Mode */ + if(bits!=0) { + /* bits are illegally left over, a UChar is incomplete */ + *pErrorCode=U_ILLEGAL_CHAR_FOUND; + break; + } + } + sourceIndex=nextSourceIndex; + goto directMode; + } + } else { + /* target is full */ + *pErrorCode=U_BUFFER_OVERFLOW_ERROR; + break; + } + } + } + + if(U_SUCCESS(*pErrorCode) && pArgs->flush && source==sourceLimit && bits==0) { + /* + * if we are in Unicode mode, then the byteIndex might not be 0, + * but that is ok if bits==0 + * -> we set byteIndex=0 at the end of the stream to avoid a truncated error + * (not true for IMAP-mailbox-name where we must end in direct mode) + */ + byteIndex=0; + } + + /* set the converter state back into UConverter */ + cnv->toUnicodeStatus=((uint32_t)inDirectMode<<24)|((uint32_t)((uint8_t)base64Counter)<<16)|(uint32_t)bits; + cnv->toULength=byteIndex; + + /* write back the updated pointers */ + pArgs->source=(const char *)source; + pArgs->target=target; + pArgs->offsets=offsets; + return; +} + +static void U_CALLCONV +_UTF7FromUnicodeWithOffsets(UConverterFromUnicodeArgs *pArgs, + UErrorCode *pErrorCode) { + UConverter *cnv; + const UChar *source, *sourceLimit; + uint8_t *target, *targetLimit; + int32_t *offsets; + + int32_t length, targetCapacity, sourceIndex; + UChar c; + + /* UTF-7 state */ + const UBool *encodeDirectly; + uint8_t bits; + int8_t base64Counter; + UBool inDirectMode; + + /* set up the local pointers */ + cnv=pArgs->converter; + + /* set up the local pointers */ + source=pArgs->source; + sourceLimit=pArgs->sourceLimit; + target=(uint8_t *)pArgs->target; + targetLimit=(uint8_t *)pArgs->targetLimit; + offsets=pArgs->offsets; + + /* get the state machine state */ + { + uint32_t status=cnv->fromUnicodeStatus; + encodeDirectly= status<0x10000000 ? encodeDirectlyMaximum : encodeDirectlyRestricted; + inDirectMode=(UBool)((status>>24)&1); + base64Counter=(int8_t)(status>>16); + bits=(uint8_t)status; + U_ASSERT(bits<=UPRV_LENGTHOF(toBase64)); + } + + /* UTF-7 always encodes UTF-16 code units, therefore we need only a simple sourceIndex */ + sourceIndex=0; + + if(inDirectMode) { +directMode: + length=(int32_t)(sourceLimit-source); + targetCapacity=(int32_t)(targetLimit-target); + if(length>targetCapacity) { + length=targetCapacity; + } + while(length>0) { + c=*source++; + /* currently always encode CR LF SP TAB directly */ + if(c<=127 && encodeDirectly[c]) { + /* encode directly */ + *target++=(uint8_t)c; + if(offsets!=NULL) { + *offsets++=sourceIndex++; + } + } else if(c==PLUS) { + /* output +- for + */ + *target++=PLUS; + if(target<targetLimit) { + *target++=MINUS; + if(offsets!=NULL) { + *offsets++=sourceIndex; + *offsets++=sourceIndex++; + } + /* realign length and targetCapacity */ + goto directMode; + } else { + if(offsets!=NULL) { + *offsets++=sourceIndex++; + } + cnv->charErrorBuffer[0]=MINUS; + cnv->charErrorBufferLength=1; + *pErrorCode=U_BUFFER_OVERFLOW_ERROR; + break; + } + } else { + /* un-read this character and switch to Unicode Mode */ + --source; + *target++=PLUS; + if(offsets!=NULL) { + *offsets++=sourceIndex; + } + inDirectMode=FALSE; + base64Counter=0; + goto unicodeMode; + } + --length; + } + if(source<sourceLimit && target>=targetLimit) { + /* target is full */ + *pErrorCode=U_BUFFER_OVERFLOW_ERROR; + } + } else { +unicodeMode: + while(source<sourceLimit) { + if(target<targetLimit) { + c=*source++; + if(c<=127 && encodeDirectly[c]) { + /* encode directly */ + inDirectMode=TRUE; + + /* trick: back out this character to make this easier */ + --source; + + /* terminate the base64 sequence */ + if(base64Counter!=0) { + /* write remaining bits for the previous character */ + *target++=toBase64[bits]; + if(offsets!=NULL) { + *offsets++=sourceIndex-1; + } + } + if(fromBase64[c]!=-1) { + /* need to terminate with a minus */ + if(target<targetLimit) { + *target++=MINUS; + if(offsets!=NULL) { + *offsets++=sourceIndex-1; + } + } else { + cnv->charErrorBuffer[0]=MINUS; + cnv->charErrorBufferLength=1; + *pErrorCode=U_BUFFER_OVERFLOW_ERROR; + break; + } + } + goto directMode; + } else { + /* + * base64 this character: + * Output 2 or 3 base64 bytes for the remaining bits of the previous character + * and the bits of this character, each implicitly in UTF-16BE. + * + * Here, bits is an 8-bit variable because only 6 bits need to be kept from one + * character to the next. The actual 2 or 4 bits are shifted to the left edge + * of the 6-bits field 5..0 to make the termination of the base64 sequence easier. + */ + switch(base64Counter) { + case 0: + *target++=toBase64[c>>10]; + if(target<targetLimit) { + *target++=toBase64[(c>>4)&0x3f]; + if(offsets!=NULL) { + *offsets++=sourceIndex; + *offsets++=sourceIndex++; + } + } else { + if(offsets!=NULL) { + *offsets++=sourceIndex++; + } + cnv->charErrorBuffer[0]=toBase64[(c>>4)&0x3f]; + cnv->charErrorBufferLength=1; + *pErrorCode=U_BUFFER_OVERFLOW_ERROR; + } + bits=(uint8_t)((c&15)<<2); + base64Counter=1; + break; + case 1: + *target++=toBase64[bits|(c>>14)]; + if(target<targetLimit) { + *target++=toBase64[(c>>8)&0x3f]; + if(target<targetLimit) { + *target++=toBase64[(c>>2)&0x3f]; + if(offsets!=NULL) { + *offsets++=sourceIndex; + *offsets++=sourceIndex; + *offsets++=sourceIndex++; + } + } else { + if(offsets!=NULL) { + *offsets++=sourceIndex; + *offsets++=sourceIndex++; + } + cnv->charErrorBuffer[0]=toBase64[(c>>2)&0x3f]; + cnv->charErrorBufferLength=1; + *pErrorCode=U_BUFFER_OVERFLOW_ERROR; + } + } else { + if(offsets!=NULL) { + *offsets++=sourceIndex++; + } + cnv->charErrorBuffer[0]=toBase64[(c>>8)&0x3f]; + cnv->charErrorBuffer[1]=toBase64[(c>>2)&0x3f]; + cnv->charErrorBufferLength=2; + *pErrorCode=U_BUFFER_OVERFLOW_ERROR; + } + bits=(uint8_t)((c&3)<<4); + base64Counter=2; + break; + case 2: + *target++=toBase64[bits|(c>>12)]; + if(target<targetLimit) { + *target++=toBase64[(c>>6)&0x3f]; + if(target<targetLimit) { + *target++=toBase64[c&0x3f]; + if(offsets!=NULL) { + *offsets++=sourceIndex; + *offsets++=sourceIndex; + *offsets++=sourceIndex++; + } + } else { + if(offsets!=NULL) { + *offsets++=sourceIndex; + *offsets++=sourceIndex++; + } + cnv->charErrorBuffer[0]=toBase64[c&0x3f]; + cnv->charErrorBufferLength=1; + *pErrorCode=U_BUFFER_OVERFLOW_ERROR; + } + } else { + if(offsets!=NULL) { + *offsets++=sourceIndex++; + } + cnv->charErrorBuffer[0]=toBase64[(c>>6)&0x3f]; + cnv->charErrorBuffer[1]=toBase64[c&0x3f]; + cnv->charErrorBufferLength=2; + *pErrorCode=U_BUFFER_OVERFLOW_ERROR; + } + bits=0; + base64Counter=0; + break; + default: + /* will never occur */ + break; + } + } + } else { + /* target is full */ + *pErrorCode=U_BUFFER_OVERFLOW_ERROR; + break; + } + } + } + + if(pArgs->flush && source>=sourceLimit) { + /* flush remaining bits to the target */ + if(!inDirectMode) { + if (base64Counter!=0) { + if(target<targetLimit) { + *target++=toBase64[bits]; + if(offsets!=NULL) { + *offsets++=sourceIndex-1; + } + } else { + cnv->charErrorBuffer[cnv->charErrorBufferLength++]=toBase64[bits]; + *pErrorCode=U_BUFFER_OVERFLOW_ERROR; + } + } + /* Add final MINUS to terminate unicodeMode */ + if(target<targetLimit) { + *target++=MINUS; + if(offsets!=NULL) { + *offsets++=sourceIndex-1; + } + } else { + cnv->charErrorBuffer[cnv->charErrorBufferLength++]=MINUS; + *pErrorCode=U_BUFFER_OVERFLOW_ERROR; + } + } + /* reset the state for the next conversion */ + cnv->fromUnicodeStatus=(cnv->fromUnicodeStatus&0xf0000000)|0x1000000; /* keep version, inDirectMode=TRUE */ + } else { + /* set the converter state back into UConverter */ + cnv->fromUnicodeStatus= + (cnv->fromUnicodeStatus&0xf0000000)| /* keep version*/ + ((uint32_t)inDirectMode<<24)|((uint32_t)base64Counter<<16)|(uint32_t)bits; + } + + /* write back the updated pointers */ + pArgs->source=source; + pArgs->target=(char *)target; + pArgs->offsets=offsets; + return; +} + +static const char * U_CALLCONV +_UTF7GetName(const UConverter *cnv) { + switch(cnv->fromUnicodeStatus>>28) { + case 1: + return "UTF-7,version=1"; + default: + return "UTF-7"; + } +} +U_CDECL_END + +static const UConverterImpl _UTF7Impl={ + UCNV_UTF7, + + NULL, + NULL, + + _UTF7Open, + NULL, + _UTF7Reset, + + _UTF7ToUnicodeWithOffsets, + _UTF7ToUnicodeWithOffsets, + _UTF7FromUnicodeWithOffsets, + _UTF7FromUnicodeWithOffsets, + NULL, + + NULL, + _UTF7GetName, + NULL, /* we don't need writeSub() because we never call a callback at fromUnicode() */ + NULL, + ucnv_getCompleteUnicodeSet, + + NULL, + NULL +}; + +static const UConverterStaticData _UTF7StaticData={ + sizeof(UConverterStaticData), + "UTF-7", + 0, /* TODO CCSID for UTF-7 */ + UCNV_IBM, UCNV_UTF7, + 1, 4, + { 0x3f, 0, 0, 0 }, 1, /* the subchar is not used */ + FALSE, FALSE, + 0, + 0, + { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 } /* reserved */ +}; + +const UConverterSharedData _UTF7Data= + UCNV_IMMUTABLE_SHARED_DATA_INITIALIZER(&_UTF7StaticData, &_UTF7Impl); + +/* IMAP mailbox name encoding ----------------------------------------------- */ + +/* + * RFC 2060: INTERNET MESSAGE ACCESS PROTOCOL - VERSION 4rev1 + * http://www.ietf.org/rfc/rfc2060.txt + * + * 5.1.3. Mailbox International Naming Convention + * + * By convention, international mailbox names are specified using a + * modified version of the UTF-7 encoding described in [UTF-7]. The + * purpose of these modifications is to correct the following problems + * with UTF-7: + * + * 1) UTF-7 uses the "+" character for shifting; this conflicts with + * the common use of "+" in mailbox names, in particular USENET + * newsgroup names. + * + * 2) UTF-7's encoding is BASE64 which uses the "/" character; this + * conflicts with the use of "/" as a popular hierarchy delimiter. + * + * 3) UTF-7 prohibits the unencoded usage of "\"; this conflicts with + * the use of "\" as a popular hierarchy delimiter. + * + * 4) UTF-7 prohibits the unencoded usage of "~"; this conflicts with + * the use of "~" in some servers as a home directory indicator. + * + * 5) UTF-7 permits multiple alternate forms to represent the same + * string; in particular, printable US-ASCII characters can be + * represented in encoded form. + * + * In modified UTF-7, printable US-ASCII characters except for "&" + * represent themselves; that is, characters with octet values 0x20-0x25 + * and 0x27-0x7e. The character "&" (0x26) is represented by the two- + * octet sequence "&-". + * + * All other characters (octet values 0x00-0x1f, 0x7f-0xff, and all + * Unicode 16-bit octets) are represented in modified BASE64, with a + * further modification from [UTF-7] that "," is used instead of "/". + * Modified BASE64 MUST NOT be used to represent any printing US-ASCII + * character which can represent itself. + * + * "&" is used to shift to modified BASE64 and "-" to shift back to US- + * ASCII. All names start in US-ASCII, and MUST end in US-ASCII (that + * is, a name that ends with a Unicode 16-bit octet MUST end with a "- + * "). + * + * For example, here is a mailbox name which mixes English, Japanese, + * and Chinese text: ~peter/mail/&ZeVnLIqe-/&U,BTFw- + */ + +/* + * Tests for US-ASCII characters belonging to character classes + * defined in UTF-7. + * + * Set D (directly encoded characters) consists of the following + * characters: the upper and lower case letters A through Z + * and a through z, the 10 digits 0-9, and the following nine special + * characters (note that "+" and "=" are omitted): + * '(),-./:? + * + * Set O (optional direct characters) consists of the following + * characters (note that "\" and "~" are omitted): + * !"#$%&*;<=>@[]^_`{|} + * + * According to the rules in RFC 2152, the byte values for the following + * US-ASCII characters are not used in UTF-7 and are therefore illegal: + * - all C0 control codes except for CR LF TAB + * - BACKSLASH + * - TILDE + * - DEL + * - all codes beyond US-ASCII, i.e. all >127 + */ + +/* uses '&' not '+' to start a base64 sequence */ +#define AMPERSAND 0x26 +#define COMMA 0x2c +#define SLASH 0x2f + +/* legal byte values: all US-ASCII graphic characters 0x20..0x7e */ +#define isLegalIMAP(c) (0x20<=(c) && (c)<=0x7e) + +/* direct-encode all of printable ASCII 0x20..0x7e except '&' 0x26 */ +#define inSetDIMAP(c) (isLegalIMAP(c) && c!=AMPERSAND) + +#define TO_BASE64_IMAP(n) ((n)<63 ? toBase64[n] : COMMA) +#define FROM_BASE64_IMAP(c) ((c)==COMMA ? 63 : (c)==SLASH ? -1 : fromBase64[c]) + +/* + * converter status values: + * + * toUnicodeStatus: + * 24 inDirectMode (boolean) + * 23..16 base64Counter (-1..7) + * 15..0 bits (up to 14 bits incoming base64) + * + * fromUnicodeStatus: + * 24 inDirectMode (boolean) + * 23..16 base64Counter (0..2) + * 7..0 bits (6 bits outgoing base64) + * + * ignore bits 31..25 + */ + +U_CDECL_BEGIN +static void U_CALLCONV +_IMAPToUnicodeWithOffsets(UConverterToUnicodeArgs *pArgs, + UErrorCode *pErrorCode) { + UConverter *cnv; + const uint8_t *source, *sourceLimit; + UChar *target; + const UChar *targetLimit; + int32_t *offsets; + + uint8_t *bytes; + uint8_t byteIndex; + + int32_t length, targetCapacity; + + /* UTF-7 state */ + uint16_t bits; + int8_t base64Counter; + UBool inDirectMode; + + int8_t base64Value; + + int32_t sourceIndex, nextSourceIndex; + + UChar c; + uint8_t b; + + /* set up the local pointers */ + cnv=pArgs->converter; + + source=(const uint8_t *)pArgs->source; + sourceLimit=(const uint8_t *)pArgs->sourceLimit; + target=pArgs->target; + targetLimit=pArgs->targetLimit; + offsets=pArgs->offsets; + /* get the state machine state */ + { + uint32_t status=cnv->toUnicodeStatus; + inDirectMode=(UBool)((status>>24)&1); + base64Counter=(int8_t)(status>>16); + bits=(uint16_t)status; + } + bytes=cnv->toUBytes; + byteIndex=cnv->toULength; + + /* sourceIndex=-1 if the current character began in the previous buffer */ + sourceIndex=byteIndex==0 ? 0 : -1; + nextSourceIndex=0; + + if(inDirectMode) { +directMode: + /* + * In Direct Mode, US-ASCII characters are encoded directly, i.e., + * with their US-ASCII byte values. + * An ampersand starts Unicode (or "escape") Mode. + * + * In Direct Mode, only the sourceIndex is used. + */ + byteIndex=0; + length=(int32_t)(sourceLimit-source); + targetCapacity=(int32_t)(targetLimit-target); + if(length>targetCapacity) { + length=targetCapacity; + } + while(length>0) { + b=*source++; + if(!isLegalIMAP(b)) { + /* illegal */ + bytes[0]=b; + byteIndex=1; + *pErrorCode=U_ILLEGAL_CHAR_FOUND; + break; + } else if(b!=AMPERSAND) { + /* write directly encoded character */ + *target++=b; + if(offsets!=NULL) { + *offsets++=sourceIndex++; + } + } else /* AMPERSAND */ { + /* switch to Unicode mode */ + nextSourceIndex=++sourceIndex; + inDirectMode=FALSE; + byteIndex=0; + bits=0; + base64Counter=-1; + goto unicodeMode; + } + --length; + } + if(source<sourceLimit && target>=targetLimit) { + /* target is full */ + *pErrorCode=U_BUFFER_OVERFLOW_ERROR; + } + } else { +unicodeMode: + /* + * In Unicode (or "escape") Mode, UTF-16BE is base64-encoded. + * The base64 sequence ends with any character that is not in the base64 alphabet. + * A terminating minus sign is consumed. + * US-ASCII must not be base64-ed. + * + * In Unicode Mode, the sourceIndex has the index to the start of the current + * base64 bytes, while nextSourceIndex is precisely parallel to source, + * keeping the index to the following byte. + * Note that in 2 out of 3 cases, UChars overlap within a base64 byte. + */ + while(source<sourceLimit) { + if(target<targetLimit) { + bytes[byteIndex++]=b=*source++; + ++nextSourceIndex; + if(b>0x7e) { + /* illegal - test other illegal US-ASCII values by base64Value==-3 */ + inDirectMode=TRUE; + *pErrorCode=U_ILLEGAL_CHAR_FOUND; + break; + } else if((base64Value=FROM_BASE64_IMAP(b))>=0) { + /* collect base64 bytes into UChars */ + switch(base64Counter) { + case -1: /* -1 is immediately after the & */ + case 0: + bits=base64Value; + base64Counter=1; + break; + case 1: + case 3: + case 4: + case 6: + bits=(uint16_t)((bits<<6)|base64Value); + ++base64Counter; + break; + case 2: + c=(UChar)((bits<<4)|(base64Value>>2)); + if(isLegalIMAP(c)) { + /* illegal */ + inDirectMode=TRUE; + *pErrorCode=U_ILLEGAL_CHAR_FOUND; + goto endloop; + } + *target++=c; + if(offsets!=NULL) { + *offsets++=sourceIndex; + sourceIndex=nextSourceIndex-1; + } + bytes[0]=b; /* keep this byte in case an error occurs */ + byteIndex=1; + bits=(uint16_t)(base64Value&3); + base64Counter=3; + break; + case 5: + c=(UChar)((bits<<2)|(base64Value>>4)); + if(isLegalIMAP(c)) { + /* illegal */ + inDirectMode=TRUE; + *pErrorCode=U_ILLEGAL_CHAR_FOUND; + goto endloop; + } + *target++=c; + if(offsets!=NULL) { + *offsets++=sourceIndex; + sourceIndex=nextSourceIndex-1; + } + bytes[0]=b; /* keep this byte in case an error occurs */ + byteIndex=1; + bits=(uint16_t)(base64Value&15); + base64Counter=6; + break; + case 7: + c=(UChar)((bits<<6)|base64Value); + if(isLegalIMAP(c)) { + /* illegal */ + inDirectMode=TRUE; + *pErrorCode=U_ILLEGAL_CHAR_FOUND; + goto endloop; + } + *target++=c; + if(offsets!=NULL) { + *offsets++=sourceIndex; + sourceIndex=nextSourceIndex; + } + byteIndex=0; + bits=0; + base64Counter=0; + break; + default: + /* will never occur */ + break; + } + } else if(base64Value==-2) { + /* minus sign terminates the base64 sequence */ + inDirectMode=TRUE; + if(base64Counter==-1) { + /* &- i.e. a minus immediately following an ampersand */ + *target++=AMPERSAND; + if(offsets!=NULL) { + *offsets++=sourceIndex-1; + } + } else { + /* absorb the minus and leave the Unicode Mode */ + if(bits!=0 || (base64Counter!=0 && base64Counter!=3 && base64Counter!=6)) { + /* bits are illegally left over, a UChar is incomplete */ + /* base64Counter other than 0, 3, 6 means non-minimal zero-padding, also illegal */ + *pErrorCode=U_ILLEGAL_CHAR_FOUND; + break; + } + } + sourceIndex=nextSourceIndex; + goto directMode; + } else { + if(base64Counter==-1) { + /* illegal: & immediately followed by something other than base64 or minus sign */ + /* include the ampersand in the reported sequence */ + --sourceIndex; + bytes[0]=AMPERSAND; + bytes[1]=b; + byteIndex=2; + } + /* base64Value==-1 for characters that are illegal only in Unicode mode */ + /* base64Value==-3 for illegal characters */ + /* illegal */ + inDirectMode=TRUE; + *pErrorCode=U_ILLEGAL_CHAR_FOUND; + break; + } + } else { + /* target is full */ + *pErrorCode=U_BUFFER_OVERFLOW_ERROR; + break; + } + } + } +endloop: + + /* + * the end of the input stream and detection of truncated input + * are handled by the framework, but here we must check if we are in Unicode + * mode and byteIndex==0 because we must end in direct mode + * + * conditions: + * successful + * in Unicode mode and byteIndex==0 + * end of input and no truncated input + */ + if( U_SUCCESS(*pErrorCode) && + !inDirectMode && byteIndex==0 && + pArgs->flush && source>=sourceLimit + ) { + if(base64Counter==-1) { + /* & at the very end of the input */ + /* make the ampersand the reported sequence */ + bytes[0]=AMPERSAND; + byteIndex=1; + } + /* else if(base64Counter!=-1) byteIndex remains 0 because there is no particular byte sequence */ + + inDirectMode=TRUE; /* avoid looping */ + *pErrorCode=U_TRUNCATED_CHAR_FOUND; + } + + /* set the converter state back into UConverter */ + cnv->toUnicodeStatus=((uint32_t)inDirectMode<<24)|((uint32_t)((uint8_t)base64Counter)<<16)|(uint32_t)bits; + cnv->toULength=byteIndex; + + /* write back the updated pointers */ + pArgs->source=(const char *)source; + pArgs->target=target; + pArgs->offsets=offsets; + return; +} + +static void U_CALLCONV +_IMAPFromUnicodeWithOffsets(UConverterFromUnicodeArgs *pArgs, + UErrorCode *pErrorCode) { + UConverter *cnv; + const UChar *source, *sourceLimit; + uint8_t *target, *targetLimit; + int32_t *offsets; + + int32_t length, targetCapacity, sourceIndex; + UChar c; + uint8_t b; + + /* UTF-7 state */ + uint8_t bits; + int8_t base64Counter; + UBool inDirectMode; + + /* set up the local pointers */ + cnv=pArgs->converter; + + /* set up the local pointers */ + source=pArgs->source; + sourceLimit=pArgs->sourceLimit; + target=(uint8_t *)pArgs->target; + targetLimit=(uint8_t *)pArgs->targetLimit; + offsets=pArgs->offsets; + + /* get the state machine state */ + { + uint32_t status=cnv->fromUnicodeStatus; + inDirectMode=(UBool)((status>>24)&1); + base64Counter=(int8_t)(status>>16); + bits=(uint8_t)status; + } + + /* UTF-7 always encodes UTF-16 code units, therefore we need only a simple sourceIndex */ + sourceIndex=0; + + if(inDirectMode) { +directMode: + length=(int32_t)(sourceLimit-source); + targetCapacity=(int32_t)(targetLimit-target); + if(length>targetCapacity) { + length=targetCapacity; + } + while(length>0) { + c=*source++; + /* encode 0x20..0x7e except '&' directly */ + if(inSetDIMAP(c)) { + /* encode directly */ + *target++=(uint8_t)c; + if(offsets!=NULL) { + *offsets++=sourceIndex++; + } + } else if(c==AMPERSAND) { + /* output &- for & */ + *target++=AMPERSAND; + if(target<targetLimit) { + *target++=MINUS; + if(offsets!=NULL) { + *offsets++=sourceIndex; + *offsets++=sourceIndex++; + } + /* realign length and targetCapacity */ + goto directMode; + } else { + if(offsets!=NULL) { + *offsets++=sourceIndex++; + } + cnv->charErrorBuffer[0]=MINUS; + cnv->charErrorBufferLength=1; + *pErrorCode=U_BUFFER_OVERFLOW_ERROR; + break; + } + } else { + /* un-read this character and switch to Unicode Mode */ + --source; + *target++=AMPERSAND; + if(offsets!=NULL) { + *offsets++=sourceIndex; + } + inDirectMode=FALSE; + base64Counter=0; + goto unicodeMode; + } + --length; + } + if(source<sourceLimit && target>=targetLimit) { + /* target is full */ + *pErrorCode=U_BUFFER_OVERFLOW_ERROR; + } + } else { +unicodeMode: + while(source<sourceLimit) { + if(target<targetLimit) { + c=*source++; + if(isLegalIMAP(c)) { + /* encode directly */ + inDirectMode=TRUE; + + /* trick: back out this character to make this easier */ + --source; + + /* terminate the base64 sequence */ + if(base64Counter!=0) { + /* write remaining bits for the previous character */ + *target++=TO_BASE64_IMAP(bits); + if(offsets!=NULL) { + *offsets++=sourceIndex-1; + } + } + /* need to terminate with a minus */ + if(target<targetLimit) { + *target++=MINUS; + if(offsets!=NULL) { + *offsets++=sourceIndex-1; + } + } else { + cnv->charErrorBuffer[0]=MINUS; + cnv->charErrorBufferLength=1; + *pErrorCode=U_BUFFER_OVERFLOW_ERROR; + break; + } + goto directMode; + } else { + /* + * base64 this character: + * Output 2 or 3 base64 bytes for the remaining bits of the previous character + * and the bits of this character, each implicitly in UTF-16BE. + * + * Here, bits is an 8-bit variable because only 6 bits need to be kept from one + * character to the next. The actual 2 or 4 bits are shifted to the left edge + * of the 6-bits field 5..0 to make the termination of the base64 sequence easier. + */ + switch(base64Counter) { + case 0: + b=(uint8_t)(c>>10); + *target++=TO_BASE64_IMAP(b); + if(target<targetLimit) { + b=(uint8_t)((c>>4)&0x3f); + *target++=TO_BASE64_IMAP(b); + if(offsets!=NULL) { + *offsets++=sourceIndex; + *offsets++=sourceIndex++; + } + } else { + if(offsets!=NULL) { + *offsets++=sourceIndex++; + } + b=(uint8_t)((c>>4)&0x3f); + cnv->charErrorBuffer[0]=TO_BASE64_IMAP(b); + cnv->charErrorBufferLength=1; + *pErrorCode=U_BUFFER_OVERFLOW_ERROR; + } + bits=(uint8_t)((c&15)<<2); + base64Counter=1; + break; + case 1: + b=(uint8_t)(bits|(c>>14)); + *target++=TO_BASE64_IMAP(b); + if(target<targetLimit) { + b=(uint8_t)((c>>8)&0x3f); + *target++=TO_BASE64_IMAP(b); + if(target<targetLimit) { + b=(uint8_t)((c>>2)&0x3f); + *target++=TO_BASE64_IMAP(b); + if(offsets!=NULL) { + *offsets++=sourceIndex; + *offsets++=sourceIndex; + *offsets++=sourceIndex++; + } + } else { + if(offsets!=NULL) { + *offsets++=sourceIndex; + *offsets++=sourceIndex++; + } + b=(uint8_t)((c>>2)&0x3f); + cnv->charErrorBuffer[0]=TO_BASE64_IMAP(b); + cnv->charErrorBufferLength=1; + *pErrorCode=U_BUFFER_OVERFLOW_ERROR; + } + } else { + if(offsets!=NULL) { + *offsets++=sourceIndex++; + } + b=(uint8_t)((c>>8)&0x3f); + cnv->charErrorBuffer[0]=TO_BASE64_IMAP(b); + b=(uint8_t)((c>>2)&0x3f); + cnv->charErrorBuffer[1]=TO_BASE64_IMAP(b); + cnv->charErrorBufferLength=2; + *pErrorCode=U_BUFFER_OVERFLOW_ERROR; + } + bits=(uint8_t)((c&3)<<4); + base64Counter=2; + break; + case 2: + b=(uint8_t)(bits|(c>>12)); + *target++=TO_BASE64_IMAP(b); + if(target<targetLimit) { + b=(uint8_t)((c>>6)&0x3f); + *target++=TO_BASE64_IMAP(b); + if(target<targetLimit) { + b=(uint8_t)(c&0x3f); + *target++=TO_BASE64_IMAP(b); + if(offsets!=NULL) { + *offsets++=sourceIndex; + *offsets++=sourceIndex; + *offsets++=sourceIndex++; + } + } else { + if(offsets!=NULL) { + *offsets++=sourceIndex; + *offsets++=sourceIndex++; + } + b=(uint8_t)(c&0x3f); + cnv->charErrorBuffer[0]=TO_BASE64_IMAP(b); + cnv->charErrorBufferLength=1; + *pErrorCode=U_BUFFER_OVERFLOW_ERROR; + } + } else { + if(offsets!=NULL) { + *offsets++=sourceIndex++; + } + b=(uint8_t)((c>>6)&0x3f); + cnv->charErrorBuffer[0]=TO_BASE64_IMAP(b); + b=(uint8_t)(c&0x3f); + cnv->charErrorBuffer[1]=TO_BASE64_IMAP(b); + cnv->charErrorBufferLength=2; + *pErrorCode=U_BUFFER_OVERFLOW_ERROR; + } + bits=0; + base64Counter=0; + break; + default: + /* will never occur */ + break; + } + } + } else { + /* target is full */ + *pErrorCode=U_BUFFER_OVERFLOW_ERROR; + break; + } + } + } + + if(pArgs->flush && source>=sourceLimit) { + /* flush remaining bits to the target */ + if(!inDirectMode) { + if(base64Counter!=0) { + if(target<targetLimit) { + *target++=TO_BASE64_IMAP(bits); + if(offsets!=NULL) { + *offsets++=sourceIndex-1; + } + } else { + cnv->charErrorBuffer[cnv->charErrorBufferLength++]=TO_BASE64_IMAP(bits); + *pErrorCode=U_BUFFER_OVERFLOW_ERROR; + } + } + /* need to terminate with a minus */ + if(target<targetLimit) { + *target++=MINUS; + if(offsets!=NULL) { + *offsets++=sourceIndex-1; + } + } else { + cnv->charErrorBuffer[cnv->charErrorBufferLength++]=MINUS; + *pErrorCode=U_BUFFER_OVERFLOW_ERROR; + } + } + /* reset the state for the next conversion */ + cnv->fromUnicodeStatus=(cnv->fromUnicodeStatus&0xf0000000)|0x1000000; /* keep version, inDirectMode=TRUE */ + } else { + /* set the converter state back into UConverter */ + cnv->fromUnicodeStatus= + (cnv->fromUnicodeStatus&0xf0000000)| /* keep version*/ + ((uint32_t)inDirectMode<<24)|((uint32_t)base64Counter<<16)|(uint32_t)bits; + } + + /* write back the updated pointers */ + pArgs->source=source; + pArgs->target=(char *)target; + pArgs->offsets=offsets; + return; +} +U_CDECL_END + +static const UConverterImpl _IMAPImpl={ + UCNV_IMAP_MAILBOX, + + NULL, + NULL, + + _UTF7Open, + NULL, + _UTF7Reset, + + _IMAPToUnicodeWithOffsets, + _IMAPToUnicodeWithOffsets, + _IMAPFromUnicodeWithOffsets, + _IMAPFromUnicodeWithOffsets, + NULL, + + NULL, + NULL, + NULL, /* we don't need writeSub() because we never call a callback at fromUnicode() */ + NULL, + ucnv_getCompleteUnicodeSet, + NULL, + NULL +}; + +static const UConverterStaticData _IMAPStaticData={ + sizeof(UConverterStaticData), + "IMAP-mailbox-name", + 0, /* TODO CCSID for IMAP-mailbox-name */ + UCNV_IBM, UCNV_IMAP_MAILBOX, + 1, 4, + { 0x3f, 0, 0, 0 }, 1, /* the subchar is not used */ + FALSE, FALSE, + 0, + 0, + { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 } /* reserved */ +}; + +const UConverterSharedData _IMAPData= + UCNV_IMMUTABLE_SHARED_DATA_INITIALIZER(&_IMAPStaticData, &_IMAPImpl); + +#endif |