diff options
Diffstat (limited to 'thirdparty/glslang/glslang/MachineIndependent/localintermediate.h')
-rw-r--r-- | thirdparty/glslang/glslang/MachineIndependent/localintermediate.h | 145 |
1 files changed, 98 insertions, 47 deletions
diff --git a/thirdparty/glslang/glslang/MachineIndependent/localintermediate.h b/thirdparty/glslang/glslang/MachineIndependent/localintermediate.h index 683290af74..3cdc1f10cf 100644 --- a/thirdparty/glslang/glslang/MachineIndependent/localintermediate.h +++ b/thirdparty/glslang/glslang/MachineIndependent/localintermediate.h @@ -162,7 +162,10 @@ struct TXfbBuffer { #endif // Track a set of strings describing how the module was processed. -// Using the form: +// This includes command line options, transforms, etc., ideally inclusive enough +// to reproduce the steps used to transform the input source to the output. +// E.g., see SPIR-V OpModuleProcessed. +// Each "process" or "transform" uses is expressed in the form: // process arg0 arg1 arg2 ... // process arg0 arg1 arg2 ... // where everything is textual, and there can be zero or more arguments @@ -222,6 +225,40 @@ enum ComputeDerivativeMode { LayoutDerivativeGroupLinear, // derivative_group_linearNV }; +class TIdMaps { +public: + TMap<TString, int>& operator[](int i) { return maps[i]; } + const TMap<TString, int>& operator[](int i) const { return maps[i]; } +private: + TMap<TString, int> maps[EsiCount]; +}; + +class TNumericFeatures { +public: + TNumericFeatures() : features(0) { } + TNumericFeatures(const TNumericFeatures&) = delete; + TNumericFeatures& operator=(const TNumericFeatures&) = delete; + typedef enum : unsigned int { + shader_explicit_arithmetic_types = 1 << 0, + shader_explicit_arithmetic_types_int8 = 1 << 1, + shader_explicit_arithmetic_types_int16 = 1 << 2, + shader_explicit_arithmetic_types_int32 = 1 << 3, + shader_explicit_arithmetic_types_int64 = 1 << 4, + shader_explicit_arithmetic_types_float16 = 1 << 5, + shader_explicit_arithmetic_types_float32 = 1 << 6, + shader_explicit_arithmetic_types_float64 = 1 << 7, + shader_implicit_conversions = 1 << 8, + gpu_shader_fp64 = 1 << 9, + gpu_shader_int16 = 1 << 10, + gpu_shader_half_float = 1 << 11, + } feature; + void insert(feature f) { features |= f; } + void erase(feature f) { features &= ~f; } + bool contains(feature f) const { return (features & f) != 0; } +private: + unsigned int features; +}; + // // Set of helper functions to help parse and build the tree. // @@ -229,7 +266,10 @@ class TIntermediate { public: explicit TIntermediate(EShLanguage l, int v = 0, EProfile p = ENoProfile) : language(l), - profile(p), version(v), treeRoot(0), +#ifndef GLSLANG_ANGLE + profile(p), version(v), +#endif + treeRoot(0), numEntryPoints(0), numErrors(0), numPushConstants(0), recursive(false), invertY(false), useStorageBuffer(false), @@ -244,15 +284,16 @@ public: inputPrimitive(ElgNone), outputPrimitive(ElgNone), pixelCenterInteger(false), originUpperLeft(false), vertexSpacing(EvsNone), vertexOrder(EvoNone), interlockOrdering(EioNone), pointMode(false), earlyFragmentTests(false), - postDepthCoverage(false), depthLayout(EldNone), + postDepthCoverage(false), depthLayout(EldNone), hlslFunctionality1(false), blendEquations(0), xfbMode(false), multiStream(false), layoutOverrideCoverage(false), geoPassthroughEXT(false), - numShaderRecordNVBlocks(0), + numShaderRecordBlocks(0), computeDerivativeMode(LayoutDerivativeNone), primitives(TQualifier::layoutNotSet), numTaskNVBlocks(0), + layoutPrimitiveCulling(false), autoMapBindings(false), autoMapLocations(false), flattenUniformArrays(false), @@ -282,9 +323,20 @@ public: #endif } - void setVersion(int v) { version = v; } + void setVersion(int v) + { +#ifndef GLSLANG_ANGLE + version = v; +#endif + } + void setProfile(EProfile p) + { +#ifndef GLSLANG_ANGLE + profile = p; +#endif + } + int getVersion() const { return version; } - void setProfile(EProfile p) { profile = p; } EProfile getProfile() const { return profile; } void setSpv(const SpvVersion& s) { @@ -380,7 +432,7 @@ public: void setSource(EShSource s) { source = s; } EShSource getSource() const { return source; } #else - void setSource(EShSource s) { assert(s == EShSourceGlsl); } + void setSource(EShSource s) { assert(s == EShSourceGlsl); (void)s; } EShSource getSource() const { return EShSourceGlsl; } #endif @@ -391,15 +443,15 @@ public: TIntermSymbol* addSymbol(const TType&, const TSourceLoc&); TIntermSymbol* addSymbol(const TIntermSymbol&); TIntermTyped* addConversion(TOperator, const TType&, TIntermTyped*); - std::tuple<TIntermTyped*, TIntermTyped*> addConversion(TOperator op, TIntermTyped* node0, TIntermTyped* node1); + std::tuple<TIntermTyped*, TIntermTyped*> addPairConversion(TOperator op, TIntermTyped* node0, TIntermTyped* node1); TIntermTyped* addUniShapeConversion(TOperator, const TType&, TIntermTyped*); TIntermTyped* addConversion(TBasicType convertTo, TIntermTyped* node) const; void addBiShapeConversion(TOperator, TIntermTyped*& lhsNode, TIntermTyped*& rhsNode); TIntermTyped* addShapeConversion(const TType&, TIntermTyped*); - TIntermTyped* addBinaryMath(TOperator, TIntermTyped* left, TIntermTyped* right, TSourceLoc); - TIntermTyped* addAssign(TOperator op, TIntermTyped* left, TIntermTyped* right, TSourceLoc); - TIntermTyped* addIndex(TOperator op, TIntermTyped* base, TIntermTyped* index, TSourceLoc); - TIntermTyped* addUnaryMath(TOperator, TIntermTyped* child, TSourceLoc); + TIntermTyped* addBinaryMath(TOperator, TIntermTyped* left, TIntermTyped* right, const TSourceLoc&); + TIntermTyped* addAssign(TOperator op, TIntermTyped* left, TIntermTyped* right, const TSourceLoc&); + TIntermTyped* addIndex(TOperator op, TIntermTyped* base, TIntermTyped* index, const TSourceLoc&); + TIntermTyped* addUnaryMath(TOperator, TIntermTyped* child, const TSourceLoc&); TIntermTyped* addBuiltInFunctionCall(const TSourceLoc& line, TOperator, bool unary, TIntermNode*, const TType& returnType); bool canImplicitlyPromote(TBasicType from, TBasicType to, TOperator op = EOpNull) const; bool isIntegralPromotion(TBasicType from, TBasicType to) const; @@ -413,7 +465,7 @@ public: TIntermAggregate* makeAggregate(TIntermNode* node); TIntermAggregate* makeAggregate(TIntermNode* node, const TSourceLoc&); TIntermAggregate* makeAggregate(const TSourceLoc&); - TIntermTyped* setAggregateOperator(TIntermNode*, TOperator, const TType& type, TSourceLoc); + TIntermTyped* setAggregateOperator(TIntermNode*, TOperator, const TType& type, const TSourceLoc&); bool areAllChildConst(TIntermAggregate* aggrNode); TIntermSelection* addSelection(TIntermTyped* cond, TIntermNodePair code, const TSourceLoc&); TIntermTyped* addSelection(TIntermTyped* cond, TIntermTyped* trueBlock, TIntermTyped* falseBlock, const TSourceLoc&); @@ -442,10 +494,11 @@ public: // Low level functions to add nodes (no conversions or other higher level transformations) // If a type is provided, the node's type will be set to it. - TIntermBinary* addBinaryNode(TOperator op, TIntermTyped* left, TIntermTyped* right, TSourceLoc) const; - TIntermBinary* addBinaryNode(TOperator op, TIntermTyped* left, TIntermTyped* right, TSourceLoc, const TType&) const; - TIntermUnary* addUnaryNode(TOperator op, TIntermTyped* child, TSourceLoc) const; - TIntermUnary* addUnaryNode(TOperator op, TIntermTyped* child, TSourceLoc, const TType&) const; + TIntermBinary* addBinaryNode(TOperator op, TIntermTyped* left, TIntermTyped* right, const TSourceLoc&) const; + TIntermBinary* addBinaryNode(TOperator op, TIntermTyped* left, TIntermTyped* right, const TSourceLoc&, + const TType&) const; + TIntermUnary* addUnaryNode(TOperator op, TIntermTyped* child, const TSourceLoc&) const; + TIntermUnary* addUnaryNode(TOperator op, TIntermTyped* child, const TSourceLoc&, const TType&) const; // Constant folding (in Constant.cpp) TIntermTyped* fold(TIntermAggregate* aggrNode); @@ -460,11 +513,7 @@ public: void addSymbolLinkageNodes(TIntermAggregate*& linkage, EShLanguage, TSymbolTable&); void addSymbolLinkageNode(TIntermAggregate*& linkage, const TSymbol&); - void setUseStorageBuffer() - { - useStorageBuffer = true; - processes.addProcess("use-storage-buffer"); - } + void setUseStorageBuffer() { useStorageBuffer = true; } bool usingStorageBuffer() const { return useStorageBuffer; } void setDepthReplacing() { depthReplacing = true; } bool isDepthReplacing() const { return depthReplacing; } @@ -503,7 +552,7 @@ public: bool getAutoMapBindings() const { return false; } bool getAutoMapLocations() const { return false; } int getNumPushConstants() const { return 0; } - void addShaderRecordNVCount() { } + void addShaderRecordCount() { } void addTaskNVCount() { } void setUseVulkanMemoryModel() { } bool usingVulkanMemoryModel() const { return false; } @@ -583,7 +632,7 @@ public: processes.addProcess("flatten-uniform-arrays"); } bool getFlattenUniformArrays() const { return flattenUniformArrays; } -#endif +#endif void setNoStorageFormat(bool b) { useUnknownFormat = b; @@ -620,7 +669,7 @@ public: void setTextureSamplerTransformMode(EShTextureSamplerTransformMode mode) { textureSamplerTransformMode = mode; } int getNumPushConstants() const { return numPushConstants; } - void addShaderRecordNVCount() { ++numShaderRecordNVBlocks; } + void addShaderRecordCount() { ++numShaderRecordBlocks; } void addTaskNVCount() { ++numTaskNVBlocks; } bool setInvocations(int i) @@ -723,6 +772,8 @@ public: void setLayoutDerivativeMode(ComputeDerivativeMode mode) { computeDerivativeMode = mode; } bool hasLayoutDerivativeModeNone() const { return computeDerivativeMode != LayoutDerivativeNone; } ComputeDerivativeMode getLayoutDerivativeModeNone() const { return computeDerivativeMode; } + void setLayoutPrimitiveCulling() { layoutPrimitiveCulling = true; } + bool getLayoutPrimitiveCulling() const { return layoutPrimitiveCulling; } bool setPrimitives(int m) { if (primitives != TQualifier::layoutNotSet) @@ -834,22 +885,25 @@ public: bool getArithemeticInt8Enabled() const { return false; } bool getArithemeticInt16Enabled() const { return false; } bool getArithemeticFloat16Enabled() const { return false; } + void updateNumericFeature(TNumericFeatures::feature f, bool on) { } #else bool getArithemeticInt8Enabled() const { - return extensionRequested(E_GL_EXT_shader_explicit_arithmetic_types) || - extensionRequested(E_GL_EXT_shader_explicit_arithmetic_types_int8); + return numericFeatures.contains(TNumericFeatures::shader_explicit_arithmetic_types) || + numericFeatures.contains(TNumericFeatures::shader_explicit_arithmetic_types_int8); } bool getArithemeticInt16Enabled() const { - return extensionRequested(E_GL_EXT_shader_explicit_arithmetic_types) || - extensionRequested(E_GL_AMD_gpu_shader_int16) || - extensionRequested(E_GL_EXT_shader_explicit_arithmetic_types_int16); + return numericFeatures.contains(TNumericFeatures::shader_explicit_arithmetic_types) || + numericFeatures.contains(TNumericFeatures::gpu_shader_int16) || + numericFeatures.contains(TNumericFeatures::shader_explicit_arithmetic_types_int16); } bool getArithemeticFloat16Enabled() const { - return extensionRequested(E_GL_EXT_shader_explicit_arithmetic_types) || - extensionRequested(E_GL_AMD_gpu_shader_half_float) || - extensionRequested(E_GL_EXT_shader_explicit_arithmetic_types_float16); + return numericFeatures.contains(TNumericFeatures::shader_explicit_arithmetic_types) || + numericFeatures.contains(TNumericFeatures::gpu_shader_half_float) || + numericFeatures.contains(TNumericFeatures::shader_explicit_arithmetic_types_float16); } + void updateNumericFeature(TNumericFeatures::feature f, bool on) + { on ? numericFeatures.insert(f) : numericFeatures.erase(f); } #endif protected: @@ -859,8 +913,8 @@ protected: void mergeCallGraphs(TInfoSink&, TIntermediate&); void mergeModes(TInfoSink&, TIntermediate&); void mergeTrees(TInfoSink&, TIntermediate&); - void seedIdMap(TMap<TString, int>& idMap, int& maxId); - void remapIds(const TMap<TString, int>& idMap, int idShift, TIntermediate&); + void seedIdMap(TIdMaps& idMaps, int& maxId); + void remapIds(const TIdMaps& idMaps, int idShift, TIntermediate&); void mergeBodies(TInfoSink&, TIntermSequence& globals, const TIntermSequence& unitGlobals); void mergeLinkerObjects(TInfoSink&, TIntermSequence& linkerObjects, const TIntermSequence& unitLinkerObjects); void mergeImplicitArraySizes(TType&, const TType&); @@ -881,17 +935,7 @@ protected: bool specConstantPropagates(const TIntermTyped&, const TIntermTyped&); void performTextureUpgradeAndSamplerRemovalTransformation(TIntermNode* root); bool isConversionAllowed(TOperator op, TIntermTyped* node) const; - std::tuple<TBasicType, TBasicType> getConversionDestinatonType(TBasicType type0, TBasicType type1, TOperator op) const; - - // JohnK: I think this function should go away. - // This data structure is just a log to pass on to back ends. - // Versioning and extensions are handled in Version.cpp, with a rich - // set of functions for querying stages, versions, extension enable/disabled, etc. -#ifdef GLSLANG_WEB - bool extensionRequested(const char *extension) const { return false; } -#else - bool extensionRequested(const char *extension) const {return requestedExtensions.find(extension) != requestedExtensions.end();} -#endif + std::tuple<TBasicType, TBasicType> getConversionDestinationType(TBasicType type0, TBasicType type1, TOperator op) const; static const char* getResourceName(TResourceType); @@ -901,8 +945,13 @@ protected: typedef std::list<TCall> TGraph; TGraph callGraph; +#ifdef GLSLANG_ANGLE + const EProfile profile = ECoreProfile; + const int version = 450; +#else EProfile profile; // source profile int version; // source version +#endif SpvVersion spvVersion; TIntermNode* treeRoot; std::set<std::string> requestedExtensions; // cumulation of all enabled or required extensions; not connected to what subset of the shader used them @@ -945,10 +994,11 @@ protected: bool multiStream; bool layoutOverrideCoverage; bool geoPassthroughEXT; - int numShaderRecordNVBlocks; + int numShaderRecordBlocks; ComputeDerivativeMode computeDerivativeMode; int primitives; int numTaskNVBlocks; + bool layoutPrimitiveCulling; // Base shift values std::array<unsigned int, EResCount> shiftBinding; @@ -975,6 +1025,7 @@ protected: std::unordered_map<std::string, int> uniformLocationOverrides; int uniformLocationBase; + TNumericFeatures numericFeatures; #endif std::unordered_set<int> usedConstantId; // specialization constant ids used |