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Diffstat (limited to 'thirdparty/glslang/glslang/MachineIndependent/PoolAlloc.cpp')
-rw-r--r-- | thirdparty/glslang/glslang/MachineIndependent/PoolAlloc.cpp | 315 |
1 files changed, 315 insertions, 0 deletions
diff --git a/thirdparty/glslang/glslang/MachineIndependent/PoolAlloc.cpp b/thirdparty/glslang/glslang/MachineIndependent/PoolAlloc.cpp new file mode 100644 index 0000000000..84c40f4e79 --- /dev/null +++ b/thirdparty/glslang/glslang/MachineIndependent/PoolAlloc.cpp @@ -0,0 +1,315 @@ +// +// Copyright (C) 2002-2005 3Dlabs Inc. Ltd. +// All rights reserved. +// +// Redistribution and use in source and binary forms, with or without +// modification, are permitted provided that the following conditions +// are met: +// +// Redistributions of source code must retain the above copyright +// notice, this list of conditions and the following disclaimer. +// +// Redistributions in binary form must reproduce the above +// copyright notice, this list of conditions and the following +// disclaimer in the documentation and/or other materials provided +// with the distribution. +// +// Neither the name of 3Dlabs Inc. Ltd. nor the names of its +// contributors may be used to endorse or promote products derived +// from this software without specific prior written permission. +// +// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS +// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE +// COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, +// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, +// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; +// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER +// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT +// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN +// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE +// POSSIBILITY OF SUCH DAMAGE. +// + +#include "../Include/Common.h" +#include "../Include/PoolAlloc.h" + +#include "../Include/InitializeGlobals.h" +#include "../OSDependent/osinclude.h" + +namespace glslang { + +// Process-wide TLS index +OS_TLSIndex PoolIndex; + +// Return the thread-specific current pool. +TPoolAllocator& GetThreadPoolAllocator() +{ + return *static_cast<TPoolAllocator*>(OS_GetTLSValue(PoolIndex)); +} + +// Set the thread-specific current pool. +void SetThreadPoolAllocator(TPoolAllocator* poolAllocator) +{ + OS_SetTLSValue(PoolIndex, poolAllocator); +} + +// Process-wide set up of the TLS pool storage. +bool InitializePoolIndex() +{ + // Allocate a TLS index. + if ((PoolIndex = OS_AllocTLSIndex()) == OS_INVALID_TLS_INDEX) + return false; + + return true; +} + +// +// Implement the functionality of the TPoolAllocator class, which +// is documented in PoolAlloc.h. +// +TPoolAllocator::TPoolAllocator(int growthIncrement, int allocationAlignment) : + pageSize(growthIncrement), + alignment(allocationAlignment), + freeList(nullptr), + inUseList(nullptr), + numCalls(0) +{ + // + // Don't allow page sizes we know are smaller than all common + // OS page sizes. + // + if (pageSize < 4*1024) + pageSize = 4*1024; + + // + // A large currentPageOffset indicates a new page needs to + // be obtained to allocate memory. + // + currentPageOffset = pageSize; + + // + // Adjust alignment to be at least pointer aligned and + // power of 2. + // + size_t minAlign = sizeof(void*); + alignment &= ~(minAlign - 1); + if (alignment < minAlign) + alignment = minAlign; + size_t a = 1; + while (a < alignment) + a <<= 1; + alignment = a; + alignmentMask = a - 1; + + // + // Align header skip + // + headerSkip = minAlign; + if (headerSkip < sizeof(tHeader)) { + headerSkip = (sizeof(tHeader) + alignmentMask) & ~alignmentMask; + } + + push(); +} + +TPoolAllocator::~TPoolAllocator() +{ + while (inUseList) { + tHeader* next = inUseList->nextPage; + inUseList->~tHeader(); + delete [] reinterpret_cast<char*>(inUseList); + inUseList = next; + } + + // + // Always delete the free list memory - it can't be being + // (correctly) referenced, whether the pool allocator was + // global or not. We should not check the guard blocks + // here, because we did it already when the block was + // placed into the free list. + // + while (freeList) { + tHeader* next = freeList->nextPage; + delete [] reinterpret_cast<char*>(freeList); + freeList = next; + } +} + +const unsigned char TAllocation::guardBlockBeginVal = 0xfb; +const unsigned char TAllocation::guardBlockEndVal = 0xfe; +const unsigned char TAllocation::userDataFill = 0xcd; + +# ifdef GUARD_BLOCKS + const size_t TAllocation::guardBlockSize = 16; +# else + const size_t TAllocation::guardBlockSize = 0; +# endif + +// +// Check a single guard block for damage +// +#ifdef GUARD_BLOCKS +void TAllocation::checkGuardBlock(unsigned char* blockMem, unsigned char val, const char* locText) const +#else +void TAllocation::checkGuardBlock(unsigned char*, unsigned char, const char*) const +#endif +{ +#ifdef GUARD_BLOCKS + for (size_t x = 0; x < guardBlockSize; x++) { + if (blockMem[x] != val) { + const int maxSize = 80; + char assertMsg[maxSize]; + + // We don't print the assert message. It's here just to be helpful. + snprintf(assertMsg, maxSize, "PoolAlloc: Damage %s %zu byte allocation at 0x%p\n", + locText, size, data()); + assert(0 && "PoolAlloc: Damage in guard block"); + } + } +#else + assert(guardBlockSize == 0); +#endif +} + +void TPoolAllocator::push() +{ + tAllocState state = { currentPageOffset, inUseList }; + + stack.push_back(state); + + // + // Indicate there is no current page to allocate from. + // + currentPageOffset = pageSize; +} + +// +// Do a mass-deallocation of all the individual allocations +// that have occurred since the last push(), or since the +// last pop(), or since the object's creation. +// +// The deallocated pages are saved for future allocations. +// +void TPoolAllocator::pop() +{ + if (stack.size() < 1) + return; + + tHeader* page = stack.back().page; + currentPageOffset = stack.back().offset; + + while (inUseList != page) { + tHeader* nextInUse = inUseList->nextPage; + size_t pageCount = inUseList->pageCount; + + // This technically ends the lifetime of the header as C++ object, + // but we will still control the memory and reuse it. + inUseList->~tHeader(); // currently, just a debug allocation checker + + if (pageCount > 1) { + delete [] reinterpret_cast<char*>(inUseList); + } else { + inUseList->nextPage = freeList; + freeList = inUseList; + } + inUseList = nextInUse; + } + + stack.pop_back(); +} + +// +// Do a mass-deallocation of all the individual allocations +// that have occurred. +// +void TPoolAllocator::popAll() +{ + while (stack.size() > 0) + pop(); +} + +void* TPoolAllocator::allocate(size_t numBytes) +{ + // If we are using guard blocks, all allocations are bracketed by + // them: [guardblock][allocation][guardblock]. numBytes is how + // much memory the caller asked for. allocationSize is the total + // size including guard blocks. In release build, + // guardBlockSize=0 and this all gets optimized away. + size_t allocationSize = TAllocation::allocationSize(numBytes); + + // + // Just keep some interesting statistics. + // + ++numCalls; + totalBytes += numBytes; + + // + // Do the allocation, most likely case first, for efficiency. + // This step could be moved to be inline sometime. + // + if (currentPageOffset + allocationSize <= pageSize) { + // + // Safe to allocate from currentPageOffset. + // + unsigned char* memory = reinterpret_cast<unsigned char*>(inUseList) + currentPageOffset; + currentPageOffset += allocationSize; + currentPageOffset = (currentPageOffset + alignmentMask) & ~alignmentMask; + + return initializeAllocation(inUseList, memory, numBytes); + } + + if (allocationSize + headerSkip > pageSize) { + // + // Do a multi-page allocation. Don't mix these with the others. + // The OS is efficient and allocating and free-ing multiple pages. + // + size_t numBytesToAlloc = allocationSize + headerSkip; + tHeader* memory = reinterpret_cast<tHeader*>(::new char[numBytesToAlloc]); + if (memory == 0) + return 0; + + // Use placement-new to initialize header + new(memory) tHeader(inUseList, (numBytesToAlloc + pageSize - 1) / pageSize); + inUseList = memory; + + currentPageOffset = pageSize; // make next allocation come from a new page + + // No guard blocks for multi-page allocations (yet) + return reinterpret_cast<void*>(reinterpret_cast<UINT_PTR>(memory) + headerSkip); + } + + // + // Need a simple page to allocate from. + // + tHeader* memory; + if (freeList) { + memory = freeList; + freeList = freeList->nextPage; + } else { + memory = reinterpret_cast<tHeader*>(::new char[pageSize]); + if (memory == 0) + return 0; + } + + // Use placement-new to initialize header + new(memory) tHeader(inUseList, 1); + inUseList = memory; + + unsigned char* ret = reinterpret_cast<unsigned char*>(inUseList) + headerSkip; + currentPageOffset = (headerSkip + allocationSize + alignmentMask) & ~alignmentMask; + + return initializeAllocation(inUseList, ret, numBytes); +} + +// +// Check all allocations in a list for damage by calling check on each. +// +void TAllocation::checkAllocList() const +{ + for (const TAllocation* alloc = this; alloc != 0; alloc = alloc->prevAlloc) + alloc->check(); +} + +} // end namespace glslang |