diff options
Diffstat (limited to 'thirdparty/glslang/StandAlone')
-rw-r--r-- | thirdparty/glslang/StandAlone/DirStackFileIncluder.h | 149 | ||||
-rw-r--r-- | thirdparty/glslang/StandAlone/ResourceLimits.cpp | 496 | ||||
-rw-r--r-- | thirdparty/glslang/StandAlone/ResourceLimits.h | 57 |
3 files changed, 0 insertions, 702 deletions
diff --git a/thirdparty/glslang/StandAlone/DirStackFileIncluder.h b/thirdparty/glslang/StandAlone/DirStackFileIncluder.h deleted file mode 100644 index 5a33c78fa2..0000000000 --- a/thirdparty/glslang/StandAlone/DirStackFileIncluder.h +++ /dev/null @@ -1,149 +0,0 @@ -// -// Copyright (C) 2002-2005 3Dlabs Inc. Ltd. -// Copyright (C) 2017 Google, Inc. -// -// All rights reserved. -// -// Redistribution and use in source and binary forms, with or without -// modification, are permitted provided that the following conditions -// are met: -// -// Redistributions of source code must retain the above copyright -// notice, this list of conditions and the following disclaimer. -// -// Redistributions in binary form must reproduce the above -// copyright notice, this list of conditions and the following -// disclaimer in the documentation and/or other materials provided -// with the distribution. -// -// Neither the name of 3Dlabs Inc. Ltd. nor the names of its -// contributors may be used to endorse or promote products derived -// from this software without specific prior written permission. -// -// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS -// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT -// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS -// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE -// COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, -// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, -// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; -// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER -// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT -// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN -// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE -// POSSIBILITY OF SUCH DAMAGE. -// - -#pragma once - -#include <vector> -#include <string> -#include <fstream> -#include <algorithm> -#include <set> - -#include "./../glslang/Public/ShaderLang.h" - -// Default include class for normal include convention of search backward -// through the stack of active include paths (for nested includes). -// Can be overridden to customize. -class DirStackFileIncluder : public glslang::TShader::Includer { -public: - DirStackFileIncluder() : externalLocalDirectoryCount(0) { } - - virtual IncludeResult* includeLocal(const char* headerName, - const char* includerName, - size_t inclusionDepth) override - { - return readLocalPath(headerName, includerName, (int)inclusionDepth); - } - - virtual IncludeResult* includeSystem(const char* headerName, - const char* /*includerName*/, - size_t /*inclusionDepth*/) override - { - return readSystemPath(headerName); - } - - // Externally set directories. E.g., from a command-line -I<dir>. - // - Most-recently pushed are checked first. - // - All these are checked after the parse-time stack of local directories - // is checked. - // - This only applies to the "local" form of #include. - // - Makes its own copy of the path. - virtual void pushExternalLocalDirectory(const std::string& dir) - { - directoryStack.push_back(dir); - externalLocalDirectoryCount = (int)directoryStack.size(); - } - - virtual void releaseInclude(IncludeResult* result) override - { - if (result != nullptr) { - delete [] static_cast<tUserDataElement*>(result->userData); - delete result; - } - } - - virtual std::set<std::string> getIncludedFiles() - { - return includedFiles; - } - - virtual ~DirStackFileIncluder() override { } - -protected: - typedef char tUserDataElement; - std::vector<std::string> directoryStack; - int externalLocalDirectoryCount; - std::set<std::string> includedFiles; - - // Search for a valid "local" path based on combining the stack of include - // directories and the nominal name of the header. - virtual IncludeResult* readLocalPath(const char* headerName, const char* includerName, int depth) - { - // Discard popped include directories, and - // initialize when at parse-time first level. - directoryStack.resize(depth + externalLocalDirectoryCount); - if (depth == 1) - directoryStack.back() = getDirectory(includerName); - - // Find a directory that works, using a reverse search of the include stack. - for (auto it = directoryStack.rbegin(); it != directoryStack.rend(); ++it) { - std::string path = *it + '/' + headerName; - std::replace(path.begin(), path.end(), '\\', '/'); - std::ifstream file(path, std::ios_base::binary | std::ios_base::ate); - if (file) { - directoryStack.push_back(getDirectory(path)); - includedFiles.insert(path); - return newIncludeResult(path, file, (int)file.tellg()); - } - } - - return nullptr; - } - - // Search for a valid <system> path. - // Not implemented yet; returning nullptr signals failure to find. - virtual IncludeResult* readSystemPath(const char* /*headerName*/) const - { - return nullptr; - } - - // Do actual reading of the file, filling in a new include result. - virtual IncludeResult* newIncludeResult(const std::string& path, std::ifstream& file, int length) const - { - char* content = new tUserDataElement [length]; - file.seekg(0, file.beg); - file.read(content, length); - return new IncludeResult(path, content, length, content); - } - - // If no path markers, return current working directory. - // Otherwise, strip file name and return path leading up to it. - virtual std::string getDirectory(const std::string path) const - { - size_t last = path.find_last_of("/\\"); - return last == std::string::npos ? "." : path.substr(0, last); - } -}; diff --git a/thirdparty/glslang/StandAlone/ResourceLimits.cpp b/thirdparty/glslang/StandAlone/ResourceLimits.cpp deleted file mode 100644 index 7c7f4c4e49..0000000000 --- a/thirdparty/glslang/StandAlone/ResourceLimits.cpp +++ /dev/null @@ -1,496 +0,0 @@ -// -// Copyright (C) 2016 Google, Inc. -// -// All rights reserved. -// -// Redistribution and use in source and binary forms, with or without -// modification, are permitted provided that the following conditions -// are met: -// -// Redistributions of source code must retain the above copyright -// notice, this list of conditions and the following disclaimer. -// -// Redistributions in binary form must reproduce the above -// copyright notice, this list of conditions and the following -// disclaimer in the documentation and/or other materials provided -// with the distribution. -// -// Neither the name of Google Inc. nor the names of its -// contributors may be used to endorse or promote products derived -// from this software without specific prior written permission. -// -// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS -// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT -// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS -// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE -// COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, -// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, -// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; -// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER -// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT -// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN -// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE -// POSSIBILITY OF SUCH DAMAGE. - -#include <cstdlib> -#include <cstring> -#include <sstream> -#include <cctype> - -#include "ResourceLimits.h" - -namespace glslang { - -const TBuiltInResource DefaultTBuiltInResource = { - /* .MaxLights = */ 32, - /* .MaxClipPlanes = */ 6, - /* .MaxTextureUnits = */ 32, - /* .MaxTextureCoords = */ 32, - /* .MaxVertexAttribs = */ 64, - /* .MaxVertexUniformComponents = */ 4096, - /* .MaxVaryingFloats = */ 64, - /* .MaxVertexTextureImageUnits = */ 32, - /* .MaxCombinedTextureImageUnits = */ 80, - /* .MaxTextureImageUnits = */ 32, - /* .MaxFragmentUniformComponents = */ 4096, - /* .MaxDrawBuffers = */ 32, - /* .MaxVertexUniformVectors = */ 128, - /* .MaxVaryingVectors = */ 8, - /* .MaxFragmentUniformVectors = */ 16, - /* .MaxVertexOutputVectors = */ 16, - /* .MaxFragmentInputVectors = */ 15, - /* .MinProgramTexelOffset = */ -8, - /* .MaxProgramTexelOffset = */ 7, - /* .MaxClipDistances = */ 8, - /* .MaxComputeWorkGroupCountX = */ 65535, - /* .MaxComputeWorkGroupCountY = */ 65535, - /* .MaxComputeWorkGroupCountZ = */ 65535, - /* .MaxComputeWorkGroupSizeX = */ 1024, - /* .MaxComputeWorkGroupSizeY = */ 1024, - /* .MaxComputeWorkGroupSizeZ = */ 64, - /* .MaxComputeUniformComponents = */ 1024, - /* .MaxComputeTextureImageUnits = */ 16, - /* .MaxComputeImageUniforms = */ 8, - /* .MaxComputeAtomicCounters = */ 8, - /* .MaxComputeAtomicCounterBuffers = */ 1, - /* .MaxVaryingComponents = */ 60, - /* .MaxVertexOutputComponents = */ 64, - /* .MaxGeometryInputComponents = */ 64, - /* .MaxGeometryOutputComponents = */ 128, - /* .MaxFragmentInputComponents = */ 128, - /* .MaxImageUnits = */ 8, - /* .MaxCombinedImageUnitsAndFragmentOutputs = */ 8, - /* .MaxCombinedShaderOutputResources = */ 8, - /* .MaxImageSamples = */ 0, - /* .MaxVertexImageUniforms = */ 0, - /* .MaxTessControlImageUniforms = */ 0, - /* .MaxTessEvaluationImageUniforms = */ 0, - /* .MaxGeometryImageUniforms = */ 0, - /* .MaxFragmentImageUniforms = */ 8, - /* .MaxCombinedImageUniforms = */ 8, - /* .MaxGeometryTextureImageUnits = */ 16, - /* .MaxGeometryOutputVertices = */ 256, - /* .MaxGeometryTotalOutputComponents = */ 1024, - /* .MaxGeometryUniformComponents = */ 1024, - /* .MaxGeometryVaryingComponents = */ 64, - /* .MaxTessControlInputComponents = */ 128, - /* .MaxTessControlOutputComponents = */ 128, - /* .MaxTessControlTextureImageUnits = */ 16, - /* .MaxTessControlUniformComponents = */ 1024, - /* .MaxTessControlTotalOutputComponents = */ 4096, - /* .MaxTessEvaluationInputComponents = */ 128, - /* .MaxTessEvaluationOutputComponents = */ 128, - /* .MaxTessEvaluationTextureImageUnits = */ 16, - /* .MaxTessEvaluationUniformComponents = */ 1024, - /* .MaxTessPatchComponents = */ 120, - /* .MaxPatchVertices = */ 32, - /* .MaxTessGenLevel = */ 64, - /* .MaxViewports = */ 16, - /* .MaxVertexAtomicCounters = */ 0, - /* .MaxTessControlAtomicCounters = */ 0, - /* .MaxTessEvaluationAtomicCounters = */ 0, - /* .MaxGeometryAtomicCounters = */ 0, - /* .MaxFragmentAtomicCounters = */ 8, - /* .MaxCombinedAtomicCounters = */ 8, - /* .MaxAtomicCounterBindings = */ 1, - /* .MaxVertexAtomicCounterBuffers = */ 0, - /* .MaxTessControlAtomicCounterBuffers = */ 0, - /* .MaxTessEvaluationAtomicCounterBuffers = */ 0, - /* .MaxGeometryAtomicCounterBuffers = */ 0, - /* .MaxFragmentAtomicCounterBuffers = */ 1, - /* .MaxCombinedAtomicCounterBuffers = */ 1, - /* .MaxAtomicCounterBufferSize = */ 16384, - /* .MaxTransformFeedbackBuffers = */ 4, - /* .MaxTransformFeedbackInterleavedComponents = */ 64, - /* .MaxCullDistances = */ 8, - /* .MaxCombinedClipAndCullDistances = */ 8, - /* .MaxSamples = */ 4, - /* .maxMeshOutputVerticesNV = */ 256, - /* .maxMeshOutputPrimitivesNV = */ 512, - /* .maxMeshWorkGroupSizeX_NV = */ 32, - /* .maxMeshWorkGroupSizeY_NV = */ 1, - /* .maxMeshWorkGroupSizeZ_NV = */ 1, - /* .maxTaskWorkGroupSizeX_NV = */ 32, - /* .maxTaskWorkGroupSizeY_NV = */ 1, - /* .maxTaskWorkGroupSizeZ_NV = */ 1, - /* .maxMeshViewCountNV = */ 4, - /* .maxDualSourceDrawBuffersEXT = */ 1, - - /* .limits = */ { - /* .nonInductiveForLoops = */ 1, - /* .whileLoops = */ 1, - /* .doWhileLoops = */ 1, - /* .generalUniformIndexing = */ 1, - /* .generalAttributeMatrixVectorIndexing = */ 1, - /* .generalVaryingIndexing = */ 1, - /* .generalSamplerIndexing = */ 1, - /* .generalVariableIndexing = */ 1, - /* .generalConstantMatrixVectorIndexing = */ 1, - }}; - -std::string GetDefaultTBuiltInResourceString() -{ - std::ostringstream ostream; - - ostream << "MaxLights " << DefaultTBuiltInResource.maxLights << "\n" - << "MaxClipPlanes " << DefaultTBuiltInResource.maxClipPlanes << "\n" - << "MaxTextureUnits " << DefaultTBuiltInResource.maxTextureUnits << "\n" - << "MaxTextureCoords " << DefaultTBuiltInResource.maxTextureCoords << "\n" - << "MaxVertexAttribs " << DefaultTBuiltInResource.maxVertexAttribs << "\n" - << "MaxVertexUniformComponents " << DefaultTBuiltInResource.maxVertexUniformComponents << "\n" - << "MaxVaryingFloats " << DefaultTBuiltInResource.maxVaryingFloats << "\n" - << "MaxVertexTextureImageUnits " << DefaultTBuiltInResource.maxVertexTextureImageUnits << "\n" - << "MaxCombinedTextureImageUnits " << DefaultTBuiltInResource.maxCombinedTextureImageUnits << "\n" - << "MaxTextureImageUnits " << DefaultTBuiltInResource.maxTextureImageUnits << "\n" - << "MaxFragmentUniformComponents " << DefaultTBuiltInResource.maxFragmentUniformComponents << "\n" - << "MaxDrawBuffers " << DefaultTBuiltInResource.maxDrawBuffers << "\n" - << "MaxVertexUniformVectors " << DefaultTBuiltInResource.maxVertexUniformVectors << "\n" - << "MaxVaryingVectors " << DefaultTBuiltInResource.maxVaryingVectors << "\n" - << "MaxFragmentUniformVectors " << DefaultTBuiltInResource.maxFragmentUniformVectors << "\n" - << "MaxVertexOutputVectors " << DefaultTBuiltInResource.maxVertexOutputVectors << "\n" - << "MaxFragmentInputVectors " << DefaultTBuiltInResource.maxFragmentInputVectors << "\n" - << "MinProgramTexelOffset " << DefaultTBuiltInResource.minProgramTexelOffset << "\n" - << "MaxProgramTexelOffset " << DefaultTBuiltInResource.maxProgramTexelOffset << "\n" - << "MaxClipDistances " << DefaultTBuiltInResource.maxClipDistances << "\n" - << "MaxComputeWorkGroupCountX " << DefaultTBuiltInResource.maxComputeWorkGroupCountX << "\n" - << "MaxComputeWorkGroupCountY " << DefaultTBuiltInResource.maxComputeWorkGroupCountY << "\n" - << "MaxComputeWorkGroupCountZ " << DefaultTBuiltInResource.maxComputeWorkGroupCountZ << "\n" - << "MaxComputeWorkGroupSizeX " << DefaultTBuiltInResource.maxComputeWorkGroupSizeX << "\n" - << "MaxComputeWorkGroupSizeY " << DefaultTBuiltInResource.maxComputeWorkGroupSizeY << "\n" - << "MaxComputeWorkGroupSizeZ " << DefaultTBuiltInResource.maxComputeWorkGroupSizeZ << "\n" - << "MaxComputeUniformComponents " << DefaultTBuiltInResource.maxComputeUniformComponents << "\n" - << "MaxComputeTextureImageUnits " << DefaultTBuiltInResource.maxComputeTextureImageUnits << "\n" - << "MaxComputeImageUniforms " << DefaultTBuiltInResource.maxComputeImageUniforms << "\n" - << "MaxComputeAtomicCounters " << DefaultTBuiltInResource.maxComputeAtomicCounters << "\n" - << "MaxComputeAtomicCounterBuffers " << DefaultTBuiltInResource.maxComputeAtomicCounterBuffers << "\n" - << "MaxVaryingComponents " << DefaultTBuiltInResource.maxVaryingComponents << "\n" - << "MaxVertexOutputComponents " << DefaultTBuiltInResource.maxVertexOutputComponents << "\n" - << "MaxGeometryInputComponents " << DefaultTBuiltInResource.maxGeometryInputComponents << "\n" - << "MaxGeometryOutputComponents " << DefaultTBuiltInResource.maxGeometryOutputComponents << "\n" - << "MaxFragmentInputComponents " << DefaultTBuiltInResource.maxFragmentInputComponents << "\n" - << "MaxImageUnits " << DefaultTBuiltInResource.maxImageUnits << "\n" - << "MaxCombinedImageUnitsAndFragmentOutputs " << DefaultTBuiltInResource.maxCombinedImageUnitsAndFragmentOutputs << "\n" - << "MaxCombinedShaderOutputResources " << DefaultTBuiltInResource.maxCombinedShaderOutputResources << "\n" - << "MaxImageSamples " << DefaultTBuiltInResource.maxImageSamples << "\n" - << "MaxVertexImageUniforms " << DefaultTBuiltInResource.maxVertexImageUniforms << "\n" - << "MaxTessControlImageUniforms " << DefaultTBuiltInResource.maxTessControlImageUniforms << "\n" - << "MaxTessEvaluationImageUniforms " << DefaultTBuiltInResource.maxTessEvaluationImageUniforms << "\n" - << "MaxGeometryImageUniforms " << DefaultTBuiltInResource.maxGeometryImageUniforms << "\n" - << "MaxFragmentImageUniforms " << DefaultTBuiltInResource.maxFragmentImageUniforms << "\n" - << "MaxCombinedImageUniforms " << DefaultTBuiltInResource.maxCombinedImageUniforms << "\n" - << "MaxGeometryTextureImageUnits " << DefaultTBuiltInResource.maxGeometryTextureImageUnits << "\n" - << "MaxGeometryOutputVertices " << DefaultTBuiltInResource.maxGeometryOutputVertices << "\n" - << "MaxGeometryTotalOutputComponents " << DefaultTBuiltInResource.maxGeometryTotalOutputComponents << "\n" - << "MaxGeometryUniformComponents " << DefaultTBuiltInResource.maxGeometryUniformComponents << "\n" - << "MaxGeometryVaryingComponents " << DefaultTBuiltInResource.maxGeometryVaryingComponents << "\n" - << "MaxTessControlInputComponents " << DefaultTBuiltInResource.maxTessControlInputComponents << "\n" - << "MaxTessControlOutputComponents " << DefaultTBuiltInResource.maxTessControlOutputComponents << "\n" - << "MaxTessControlTextureImageUnits " << DefaultTBuiltInResource.maxTessControlTextureImageUnits << "\n" - << "MaxTessControlUniformComponents " << DefaultTBuiltInResource.maxTessControlUniformComponents << "\n" - << "MaxTessControlTotalOutputComponents " << DefaultTBuiltInResource.maxTessControlTotalOutputComponents << "\n" - << "MaxTessEvaluationInputComponents " << DefaultTBuiltInResource.maxTessEvaluationInputComponents << "\n" - << "MaxTessEvaluationOutputComponents " << DefaultTBuiltInResource.maxTessEvaluationOutputComponents << "\n" - << "MaxTessEvaluationTextureImageUnits " << DefaultTBuiltInResource.maxTessEvaluationTextureImageUnits << "\n" - << "MaxTessEvaluationUniformComponents " << DefaultTBuiltInResource.maxTessEvaluationUniformComponents << "\n" - << "MaxTessPatchComponents " << DefaultTBuiltInResource.maxTessPatchComponents << "\n" - << "MaxPatchVertices " << DefaultTBuiltInResource.maxPatchVertices << "\n" - << "MaxTessGenLevel " << DefaultTBuiltInResource.maxTessGenLevel << "\n" - << "MaxViewports " << DefaultTBuiltInResource.maxViewports << "\n" - << "MaxVertexAtomicCounters " << DefaultTBuiltInResource.maxVertexAtomicCounters << "\n" - << "MaxTessControlAtomicCounters " << DefaultTBuiltInResource.maxTessControlAtomicCounters << "\n" - << "MaxTessEvaluationAtomicCounters " << DefaultTBuiltInResource.maxTessEvaluationAtomicCounters << "\n" - << "MaxGeometryAtomicCounters " << DefaultTBuiltInResource.maxGeometryAtomicCounters << "\n" - << "MaxFragmentAtomicCounters " << DefaultTBuiltInResource.maxFragmentAtomicCounters << "\n" - << "MaxCombinedAtomicCounters " << DefaultTBuiltInResource.maxCombinedAtomicCounters << "\n" - << "MaxAtomicCounterBindings " << DefaultTBuiltInResource.maxAtomicCounterBindings << "\n" - << "MaxVertexAtomicCounterBuffers " << DefaultTBuiltInResource.maxVertexAtomicCounterBuffers << "\n" - << "MaxTessControlAtomicCounterBuffers " << DefaultTBuiltInResource.maxTessControlAtomicCounterBuffers << "\n" - << "MaxTessEvaluationAtomicCounterBuffers " << DefaultTBuiltInResource.maxTessEvaluationAtomicCounterBuffers << "\n" - << "MaxGeometryAtomicCounterBuffers " << DefaultTBuiltInResource.maxGeometryAtomicCounterBuffers << "\n" - << "MaxFragmentAtomicCounterBuffers " << DefaultTBuiltInResource.maxFragmentAtomicCounterBuffers << "\n" - << "MaxCombinedAtomicCounterBuffers " << DefaultTBuiltInResource.maxCombinedAtomicCounterBuffers << "\n" - << "MaxAtomicCounterBufferSize " << DefaultTBuiltInResource.maxAtomicCounterBufferSize << "\n" - << "MaxTransformFeedbackBuffers " << DefaultTBuiltInResource.maxTransformFeedbackBuffers << "\n" - << "MaxTransformFeedbackInterleavedComponents " << DefaultTBuiltInResource.maxTransformFeedbackInterleavedComponents << "\n" - << "MaxCullDistances " << DefaultTBuiltInResource.maxCullDistances << "\n" - << "MaxCombinedClipAndCullDistances " << DefaultTBuiltInResource.maxCombinedClipAndCullDistances << "\n" - << "MaxSamples " << DefaultTBuiltInResource.maxSamples << "\n" - << "MaxMeshOutputVerticesNV " << DefaultTBuiltInResource.maxMeshOutputVerticesNV << "\n" - << "MaxMeshOutputPrimitivesNV " << DefaultTBuiltInResource.maxMeshOutputPrimitivesNV << "\n" - << "MaxMeshWorkGroupSizeX_NV " << DefaultTBuiltInResource.maxMeshWorkGroupSizeX_NV << "\n" - << "MaxMeshWorkGroupSizeY_NV " << DefaultTBuiltInResource.maxMeshWorkGroupSizeY_NV << "\n" - << "MaxMeshWorkGroupSizeZ_NV " << DefaultTBuiltInResource.maxMeshWorkGroupSizeZ_NV << "\n" - << "MaxTaskWorkGroupSizeX_NV " << DefaultTBuiltInResource.maxTaskWorkGroupSizeX_NV << "\n" - << "MaxTaskWorkGroupSizeY_NV " << DefaultTBuiltInResource.maxTaskWorkGroupSizeY_NV << "\n" - << "MaxTaskWorkGroupSizeZ_NV " << DefaultTBuiltInResource.maxTaskWorkGroupSizeZ_NV << "\n" - << "MaxMeshViewCountNV " << DefaultTBuiltInResource.maxMeshViewCountNV << "\n" - << "MaxDualSourceDrawBuffersEXT " << DefaultTBuiltInResource.maxDualSourceDrawBuffersEXT << "\n" - << "nonInductiveForLoops " << DefaultTBuiltInResource.limits.nonInductiveForLoops << "\n" - << "whileLoops " << DefaultTBuiltInResource.limits.whileLoops << "\n" - << "doWhileLoops " << DefaultTBuiltInResource.limits.doWhileLoops << "\n" - << "generalUniformIndexing " << DefaultTBuiltInResource.limits.generalUniformIndexing << "\n" - << "generalAttributeMatrixVectorIndexing " << DefaultTBuiltInResource.limits.generalAttributeMatrixVectorIndexing << "\n" - << "generalVaryingIndexing " << DefaultTBuiltInResource.limits.generalVaryingIndexing << "\n" - << "generalSamplerIndexing " << DefaultTBuiltInResource.limits.generalSamplerIndexing << "\n" - << "generalVariableIndexing " << DefaultTBuiltInResource.limits.generalVariableIndexing << "\n" - << "generalConstantMatrixVectorIndexing " << DefaultTBuiltInResource.limits.generalConstantMatrixVectorIndexing << "\n" - ; - - return ostream.str(); -} - -void DecodeResourceLimits(TBuiltInResource* resources, char* config) -{ - static const char* delims = " \t\n\r"; - - size_t pos = 0; - std::string configStr(config); - - while ((pos = configStr.find_first_not_of(delims, pos)) != std::string::npos) { - const size_t token_s = pos; - const size_t token_e = configStr.find_first_of(delims, token_s); - const size_t value_s = configStr.find_first_not_of(delims, token_e); - const size_t value_e = configStr.find_first_of(delims, value_s); - pos = value_e; - - // Faster to use compare(), but prefering readability. - const std::string tokenStr = configStr.substr(token_s, token_e-token_s); - const std::string valueStr = configStr.substr(value_s, value_e-value_s); - - if (value_s == std::string::npos || ! (valueStr[0] == '-' || isdigit(valueStr[0]))) { - printf("Error: '%s' bad .conf file. Each name must be followed by one number.\n", - valueStr.c_str()); - return; - } - - const int value = std::atoi(valueStr.c_str()); - - if (tokenStr == "MaxLights") - resources->maxLights = value; - else if (tokenStr == "MaxClipPlanes") - resources->maxClipPlanes = value; - else if (tokenStr == "MaxTextureUnits") - resources->maxTextureUnits = value; - else if (tokenStr == "MaxTextureCoords") - resources->maxTextureCoords = value; - else if (tokenStr == "MaxVertexAttribs") - resources->maxVertexAttribs = value; - else if (tokenStr == "MaxVertexUniformComponents") - resources->maxVertexUniformComponents = value; - else if (tokenStr == "MaxVaryingFloats") - resources->maxVaryingFloats = value; - else if (tokenStr == "MaxVertexTextureImageUnits") - resources->maxVertexTextureImageUnits = value; - else if (tokenStr == "MaxCombinedTextureImageUnits") - resources->maxCombinedTextureImageUnits = value; - else if (tokenStr == "MaxTextureImageUnits") - resources->maxTextureImageUnits = value; - else if (tokenStr == "MaxFragmentUniformComponents") - resources->maxFragmentUniformComponents = value; - else if (tokenStr == "MaxDrawBuffers") - resources->maxDrawBuffers = value; - else if (tokenStr == "MaxVertexUniformVectors") - resources->maxVertexUniformVectors = value; - else if (tokenStr == "MaxVaryingVectors") - resources->maxVaryingVectors = value; - else if (tokenStr == "MaxFragmentUniformVectors") - resources->maxFragmentUniformVectors = value; - else if (tokenStr == "MaxVertexOutputVectors") - resources->maxVertexOutputVectors = value; - else if (tokenStr == "MaxFragmentInputVectors") - resources->maxFragmentInputVectors = value; - else if (tokenStr == "MinProgramTexelOffset") - resources->minProgramTexelOffset = value; - else if (tokenStr == "MaxProgramTexelOffset") - resources->maxProgramTexelOffset = value; - else if (tokenStr == "MaxClipDistances") - resources->maxClipDistances = value; - else if (tokenStr == "MaxComputeWorkGroupCountX") - resources->maxComputeWorkGroupCountX = value; - else if (tokenStr == "MaxComputeWorkGroupCountY") - resources->maxComputeWorkGroupCountY = value; - else if (tokenStr == "MaxComputeWorkGroupCountZ") - resources->maxComputeWorkGroupCountZ = value; - else if (tokenStr == "MaxComputeWorkGroupSizeX") - resources->maxComputeWorkGroupSizeX = value; - else if (tokenStr == "MaxComputeWorkGroupSizeY") - resources->maxComputeWorkGroupSizeY = value; - else if (tokenStr == "MaxComputeWorkGroupSizeZ") - resources->maxComputeWorkGroupSizeZ = value; - else if (tokenStr == "MaxComputeUniformComponents") - resources->maxComputeUniformComponents = value; - else if (tokenStr == "MaxComputeTextureImageUnits") - resources->maxComputeTextureImageUnits = value; - else if (tokenStr == "MaxComputeImageUniforms") - resources->maxComputeImageUniforms = value; - else if (tokenStr == "MaxComputeAtomicCounters") - resources->maxComputeAtomicCounters = value; - else if (tokenStr == "MaxComputeAtomicCounterBuffers") - resources->maxComputeAtomicCounterBuffers = value; - else if (tokenStr == "MaxVaryingComponents") - resources->maxVaryingComponents = value; - else if (tokenStr == "MaxVertexOutputComponents") - resources->maxVertexOutputComponents = value; - else if (tokenStr == "MaxGeometryInputComponents") - resources->maxGeometryInputComponents = value; - else if (tokenStr == "MaxGeometryOutputComponents") - resources->maxGeometryOutputComponents = value; - else if (tokenStr == "MaxFragmentInputComponents") - resources->maxFragmentInputComponents = value; - else if (tokenStr == "MaxImageUnits") - resources->maxImageUnits = value; - else if (tokenStr == "MaxCombinedImageUnitsAndFragmentOutputs") - resources->maxCombinedImageUnitsAndFragmentOutputs = value; - else if (tokenStr == "MaxCombinedShaderOutputResources") - resources->maxCombinedShaderOutputResources = value; - else if (tokenStr == "MaxImageSamples") - resources->maxImageSamples = value; - else if (tokenStr == "MaxVertexImageUniforms") - resources->maxVertexImageUniforms = value; - else if (tokenStr == "MaxTessControlImageUniforms") - resources->maxTessControlImageUniforms = value; - else if (tokenStr == "MaxTessEvaluationImageUniforms") - resources->maxTessEvaluationImageUniforms = value; - else if (tokenStr == "MaxGeometryImageUniforms") - resources->maxGeometryImageUniforms = value; - else if (tokenStr == "MaxFragmentImageUniforms") - resources->maxFragmentImageUniforms = value; - else if (tokenStr == "MaxCombinedImageUniforms") - resources->maxCombinedImageUniforms = value; - else if (tokenStr == "MaxGeometryTextureImageUnits") - resources->maxGeometryTextureImageUnits = value; - else if (tokenStr == "MaxGeometryOutputVertices") - resources->maxGeometryOutputVertices = value; - else if (tokenStr == "MaxGeometryTotalOutputComponents") - resources->maxGeometryTotalOutputComponents = value; - else if (tokenStr == "MaxGeometryUniformComponents") - resources->maxGeometryUniformComponents = value; - else if (tokenStr == "MaxGeometryVaryingComponents") - resources->maxGeometryVaryingComponents = value; - else if (tokenStr == "MaxTessControlInputComponents") - resources->maxTessControlInputComponents = value; - else if (tokenStr == "MaxTessControlOutputComponents") - resources->maxTessControlOutputComponents = value; - else if (tokenStr == "MaxTessControlTextureImageUnits") - resources->maxTessControlTextureImageUnits = value; - else if (tokenStr == "MaxTessControlUniformComponents") - resources->maxTessControlUniformComponents = value; - else if (tokenStr == "MaxTessControlTotalOutputComponents") - resources->maxTessControlTotalOutputComponents = value; - else if (tokenStr == "MaxTessEvaluationInputComponents") - resources->maxTessEvaluationInputComponents = value; - else if (tokenStr == "MaxTessEvaluationOutputComponents") - resources->maxTessEvaluationOutputComponents = value; - else if (tokenStr == "MaxTessEvaluationTextureImageUnits") - resources->maxTessEvaluationTextureImageUnits = value; - else if (tokenStr == "MaxTessEvaluationUniformComponents") - resources->maxTessEvaluationUniformComponents = value; - else if (tokenStr == "MaxTessPatchComponents") - resources->maxTessPatchComponents = value; - else if (tokenStr == "MaxPatchVertices") - resources->maxPatchVertices = value; - else if (tokenStr == "MaxTessGenLevel") - resources->maxTessGenLevel = value; - else if (tokenStr == "MaxViewports") - resources->maxViewports = value; - else if (tokenStr == "MaxVertexAtomicCounters") - resources->maxVertexAtomicCounters = value; - else if (tokenStr == "MaxTessControlAtomicCounters") - resources->maxTessControlAtomicCounters = value; - else if (tokenStr == "MaxTessEvaluationAtomicCounters") - resources->maxTessEvaluationAtomicCounters = value; - else if (tokenStr == "MaxGeometryAtomicCounters") - resources->maxGeometryAtomicCounters = value; - else if (tokenStr == "MaxFragmentAtomicCounters") - resources->maxFragmentAtomicCounters = value; - else if (tokenStr == "MaxCombinedAtomicCounters") - resources->maxCombinedAtomicCounters = value; - else if (tokenStr == "MaxAtomicCounterBindings") - resources->maxAtomicCounterBindings = value; - else if (tokenStr == "MaxVertexAtomicCounterBuffers") - resources->maxVertexAtomicCounterBuffers = value; - else if (tokenStr == "MaxTessControlAtomicCounterBuffers") - resources->maxTessControlAtomicCounterBuffers = value; - else if (tokenStr == "MaxTessEvaluationAtomicCounterBuffers") - resources->maxTessEvaluationAtomicCounterBuffers = value; - else if (tokenStr == "MaxGeometryAtomicCounterBuffers") - resources->maxGeometryAtomicCounterBuffers = value; - else if (tokenStr == "MaxFragmentAtomicCounterBuffers") - resources->maxFragmentAtomicCounterBuffers = value; - else if (tokenStr == "MaxCombinedAtomicCounterBuffers") - resources->maxCombinedAtomicCounterBuffers = value; - else if (tokenStr == "MaxAtomicCounterBufferSize") - resources->maxAtomicCounterBufferSize = value; - else if (tokenStr == "MaxTransformFeedbackBuffers") - resources->maxTransformFeedbackBuffers = value; - else if (tokenStr == "MaxTransformFeedbackInterleavedComponents") - resources->maxTransformFeedbackInterleavedComponents = value; - else if (tokenStr == "MaxCullDistances") - resources->maxCullDistances = value; - else if (tokenStr == "MaxCombinedClipAndCullDistances") - resources->maxCombinedClipAndCullDistances = value; - else if (tokenStr == "MaxSamples") - resources->maxSamples = value; - else if (tokenStr == "MaxMeshOutputVerticesNV") - resources->maxMeshOutputVerticesNV = value; - else if (tokenStr == "MaxMeshOutputPrimitivesNV") - resources->maxMeshOutputPrimitivesNV = value; - else if (tokenStr == "MaxMeshWorkGroupSizeX_NV") - resources->maxMeshWorkGroupSizeX_NV = value; - else if (tokenStr == "MaxMeshWorkGroupSizeY_NV") - resources->maxMeshWorkGroupSizeY_NV = value; - else if (tokenStr == "MaxMeshWorkGroupSizeZ_NV") - resources->maxMeshWorkGroupSizeZ_NV = value; - else if (tokenStr == "MaxTaskWorkGroupSizeX_NV") - resources->maxTaskWorkGroupSizeX_NV = value; - else if (tokenStr == "MaxTaskWorkGroupSizeY_NV") - resources->maxTaskWorkGroupSizeY_NV = value; - else if (tokenStr == "MaxTaskWorkGroupSizeZ_NV") - resources->maxTaskWorkGroupSizeZ_NV = value; - else if (tokenStr == "MaxMeshViewCountNV") - resources->maxMeshViewCountNV = value; - else if (tokenStr == "nonInductiveForLoops") - resources->limits.nonInductiveForLoops = (value != 0); - else if (tokenStr == "whileLoops") - resources->limits.whileLoops = (value != 0); - else if (tokenStr == "doWhileLoops") - resources->limits.doWhileLoops = (value != 0); - else if (tokenStr == "generalUniformIndexing") - resources->limits.generalUniformIndexing = (value != 0); - else if (tokenStr == "generalAttributeMatrixVectorIndexing") - resources->limits.generalAttributeMatrixVectorIndexing = (value != 0); - else if (tokenStr == "generalVaryingIndexing") - resources->limits.generalVaryingIndexing = (value != 0); - else if (tokenStr == "generalSamplerIndexing") - resources->limits.generalSamplerIndexing = (value != 0); - else if (tokenStr == "generalVariableIndexing") - resources->limits.generalVariableIndexing = (value != 0); - else if (tokenStr == "generalConstantMatrixVectorIndexing") - resources->limits.generalConstantMatrixVectorIndexing = (value != 0); - else - printf("Warning: unrecognized limit (%s) in configuration file.\n", tokenStr.c_str()); - - } -} - -} // end namespace glslang diff --git a/thirdparty/glslang/StandAlone/ResourceLimits.h b/thirdparty/glslang/StandAlone/ResourceLimits.h deleted file mode 100644 index 736248eb39..0000000000 --- a/thirdparty/glslang/StandAlone/ResourceLimits.h +++ /dev/null @@ -1,57 +0,0 @@ -// -// Copyright (C) 2016 Google, Inc. -// -// All rights reserved. -// -// Redistribution and use in source and binary forms, with or without -// modification, are permitted provided that the following conditions -// are met: -// -// Redistributions of source code must retain the above copyright -// notice, this list of conditions and the following disclaimer. -// -// Redistributions in binary form must reproduce the above -// copyright notice, this list of conditions and the following -// disclaimer in the documentation and/or other materials provided -// with the distribution. -// -// Neither the name of Google Inc. nor the names of its -// contributors may be used to endorse or promote products derived -// from this software without specific prior written permission. -// -// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS -// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT -// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS -// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE -// COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, -// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, -// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; -// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER -// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT -// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN -// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE -// POSSIBILITY OF SUCH DAMAGE. - -#ifndef _STAND_ALONE_RESOURCE_LIMITS_INCLUDED_ -#define _STAND_ALONE_RESOURCE_LIMITS_INCLUDED_ - -#include <string> - -#include "../glslang/Include/ResourceLimits.h" - -namespace glslang { - -// These are the default resources for TBuiltInResources, used for both -// - parsing this string for the case where the user didn't supply one, -// - dumping out a template for user construction of a config file. -extern const TBuiltInResource DefaultTBuiltInResource; - -// Returns the DefaultTBuiltInResource as a human-readable string. -std::string GetDefaultTBuiltInResourceString(); - -// Decodes the resource limits from |config| to |resources|. -void DecodeResourceLimits(TBuiltInResource* resources, char* config); - -} // end namespace glslang - -#endif // _STAND_ALONE_RESOURCE_LIMITS_INCLUDED_ |