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-rw-r--r--thirdparty/glslang/StandAlone/DirStackFileIncluder.h149
-rw-r--r--thirdparty/glslang/StandAlone/ResourceLimits.cpp496
-rw-r--r--thirdparty/glslang/StandAlone/ResourceLimits.h57
3 files changed, 0 insertions, 702 deletions
diff --git a/thirdparty/glslang/StandAlone/DirStackFileIncluder.h b/thirdparty/glslang/StandAlone/DirStackFileIncluder.h
deleted file mode 100644
index 5a33c78fa2..0000000000
--- a/thirdparty/glslang/StandAlone/DirStackFileIncluder.h
+++ /dev/null
@@ -1,149 +0,0 @@
-//
-// Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
-// Copyright (C) 2017 Google, Inc.
-//
-// All rights reserved.
-//
-// Redistribution and use in source and binary forms, with or without
-// modification, are permitted provided that the following conditions
-// are met:
-//
-// Redistributions of source code must retain the above copyright
-// notice, this list of conditions and the following disclaimer.
-//
-// Redistributions in binary form must reproduce the above
-// copyright notice, this list of conditions and the following
-// disclaimer in the documentation and/or other materials provided
-// with the distribution.
-//
-// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
-// contributors may be used to endorse or promote products derived
-// from this software without specific prior written permission.
-//
-// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
-// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
-// COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
-// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
-// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
-// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
-// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
-// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
-// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
-// POSSIBILITY OF SUCH DAMAGE.
-//
-
-#pragma once
-
-#include <vector>
-#include <string>
-#include <fstream>
-#include <algorithm>
-#include <set>
-
-#include "./../glslang/Public/ShaderLang.h"
-
-// Default include class for normal include convention of search backward
-// through the stack of active include paths (for nested includes).
-// Can be overridden to customize.
-class DirStackFileIncluder : public glslang::TShader::Includer {
-public:
- DirStackFileIncluder() : externalLocalDirectoryCount(0) { }
-
- virtual IncludeResult* includeLocal(const char* headerName,
- const char* includerName,
- size_t inclusionDepth) override
- {
- return readLocalPath(headerName, includerName, (int)inclusionDepth);
- }
-
- virtual IncludeResult* includeSystem(const char* headerName,
- const char* /*includerName*/,
- size_t /*inclusionDepth*/) override
- {
- return readSystemPath(headerName);
- }
-
- // Externally set directories. E.g., from a command-line -I<dir>.
- // - Most-recently pushed are checked first.
- // - All these are checked after the parse-time stack of local directories
- // is checked.
- // - This only applies to the "local" form of #include.
- // - Makes its own copy of the path.
- virtual void pushExternalLocalDirectory(const std::string& dir)
- {
- directoryStack.push_back(dir);
- externalLocalDirectoryCount = (int)directoryStack.size();
- }
-
- virtual void releaseInclude(IncludeResult* result) override
- {
- if (result != nullptr) {
- delete [] static_cast<tUserDataElement*>(result->userData);
- delete result;
- }
- }
-
- virtual std::set<std::string> getIncludedFiles()
- {
- return includedFiles;
- }
-
- virtual ~DirStackFileIncluder() override { }
-
-protected:
- typedef char tUserDataElement;
- std::vector<std::string> directoryStack;
- int externalLocalDirectoryCount;
- std::set<std::string> includedFiles;
-
- // Search for a valid "local" path based on combining the stack of include
- // directories and the nominal name of the header.
- virtual IncludeResult* readLocalPath(const char* headerName, const char* includerName, int depth)
- {
- // Discard popped include directories, and
- // initialize when at parse-time first level.
- directoryStack.resize(depth + externalLocalDirectoryCount);
- if (depth == 1)
- directoryStack.back() = getDirectory(includerName);
-
- // Find a directory that works, using a reverse search of the include stack.
- for (auto it = directoryStack.rbegin(); it != directoryStack.rend(); ++it) {
- std::string path = *it + '/' + headerName;
- std::replace(path.begin(), path.end(), '\\', '/');
- std::ifstream file(path, std::ios_base::binary | std::ios_base::ate);
- if (file) {
- directoryStack.push_back(getDirectory(path));
- includedFiles.insert(path);
- return newIncludeResult(path, file, (int)file.tellg());
- }
- }
-
- return nullptr;
- }
-
- // Search for a valid <system> path.
- // Not implemented yet; returning nullptr signals failure to find.
- virtual IncludeResult* readSystemPath(const char* /*headerName*/) const
- {
- return nullptr;
- }
-
- // Do actual reading of the file, filling in a new include result.
- virtual IncludeResult* newIncludeResult(const std::string& path, std::ifstream& file, int length) const
- {
- char* content = new tUserDataElement [length];
- file.seekg(0, file.beg);
- file.read(content, length);
- return new IncludeResult(path, content, length, content);
- }
-
- // If no path markers, return current working directory.
- // Otherwise, strip file name and return path leading up to it.
- virtual std::string getDirectory(const std::string path) const
- {
- size_t last = path.find_last_of("/\\");
- return last == std::string::npos ? "." : path.substr(0, last);
- }
-};
diff --git a/thirdparty/glslang/StandAlone/ResourceLimits.cpp b/thirdparty/glslang/StandAlone/ResourceLimits.cpp
deleted file mode 100644
index 7c7f4c4e49..0000000000
--- a/thirdparty/glslang/StandAlone/ResourceLimits.cpp
+++ /dev/null
@@ -1,496 +0,0 @@
-//
-// Copyright (C) 2016 Google, Inc.
-//
-// All rights reserved.
-//
-// Redistribution and use in source and binary forms, with or without
-// modification, are permitted provided that the following conditions
-// are met:
-//
-// Redistributions of source code must retain the above copyright
-// notice, this list of conditions and the following disclaimer.
-//
-// Redistributions in binary form must reproduce the above
-// copyright notice, this list of conditions and the following
-// disclaimer in the documentation and/or other materials provided
-// with the distribution.
-//
-// Neither the name of Google Inc. nor the names of its
-// contributors may be used to endorse or promote products derived
-// from this software without specific prior written permission.
-//
-// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
-// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
-// COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
-// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
-// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
-// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
-// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
-// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
-// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
-// POSSIBILITY OF SUCH DAMAGE.
-
-#include <cstdlib>
-#include <cstring>
-#include <sstream>
-#include <cctype>
-
-#include "ResourceLimits.h"
-
-namespace glslang {
-
-const TBuiltInResource DefaultTBuiltInResource = {
- /* .MaxLights = */ 32,
- /* .MaxClipPlanes = */ 6,
- /* .MaxTextureUnits = */ 32,
- /* .MaxTextureCoords = */ 32,
- /* .MaxVertexAttribs = */ 64,
- /* .MaxVertexUniformComponents = */ 4096,
- /* .MaxVaryingFloats = */ 64,
- /* .MaxVertexTextureImageUnits = */ 32,
- /* .MaxCombinedTextureImageUnits = */ 80,
- /* .MaxTextureImageUnits = */ 32,
- /* .MaxFragmentUniformComponents = */ 4096,
- /* .MaxDrawBuffers = */ 32,
- /* .MaxVertexUniformVectors = */ 128,
- /* .MaxVaryingVectors = */ 8,
- /* .MaxFragmentUniformVectors = */ 16,
- /* .MaxVertexOutputVectors = */ 16,
- /* .MaxFragmentInputVectors = */ 15,
- /* .MinProgramTexelOffset = */ -8,
- /* .MaxProgramTexelOffset = */ 7,
- /* .MaxClipDistances = */ 8,
- /* .MaxComputeWorkGroupCountX = */ 65535,
- /* .MaxComputeWorkGroupCountY = */ 65535,
- /* .MaxComputeWorkGroupCountZ = */ 65535,
- /* .MaxComputeWorkGroupSizeX = */ 1024,
- /* .MaxComputeWorkGroupSizeY = */ 1024,
- /* .MaxComputeWorkGroupSizeZ = */ 64,
- /* .MaxComputeUniformComponents = */ 1024,
- /* .MaxComputeTextureImageUnits = */ 16,
- /* .MaxComputeImageUniforms = */ 8,
- /* .MaxComputeAtomicCounters = */ 8,
- /* .MaxComputeAtomicCounterBuffers = */ 1,
- /* .MaxVaryingComponents = */ 60,
- /* .MaxVertexOutputComponents = */ 64,
- /* .MaxGeometryInputComponents = */ 64,
- /* .MaxGeometryOutputComponents = */ 128,
- /* .MaxFragmentInputComponents = */ 128,
- /* .MaxImageUnits = */ 8,
- /* .MaxCombinedImageUnitsAndFragmentOutputs = */ 8,
- /* .MaxCombinedShaderOutputResources = */ 8,
- /* .MaxImageSamples = */ 0,
- /* .MaxVertexImageUniforms = */ 0,
- /* .MaxTessControlImageUniforms = */ 0,
- /* .MaxTessEvaluationImageUniforms = */ 0,
- /* .MaxGeometryImageUniforms = */ 0,
- /* .MaxFragmentImageUniforms = */ 8,
- /* .MaxCombinedImageUniforms = */ 8,
- /* .MaxGeometryTextureImageUnits = */ 16,
- /* .MaxGeometryOutputVertices = */ 256,
- /* .MaxGeometryTotalOutputComponents = */ 1024,
- /* .MaxGeometryUniformComponents = */ 1024,
- /* .MaxGeometryVaryingComponents = */ 64,
- /* .MaxTessControlInputComponents = */ 128,
- /* .MaxTessControlOutputComponents = */ 128,
- /* .MaxTessControlTextureImageUnits = */ 16,
- /* .MaxTessControlUniformComponents = */ 1024,
- /* .MaxTessControlTotalOutputComponents = */ 4096,
- /* .MaxTessEvaluationInputComponents = */ 128,
- /* .MaxTessEvaluationOutputComponents = */ 128,
- /* .MaxTessEvaluationTextureImageUnits = */ 16,
- /* .MaxTessEvaluationUniformComponents = */ 1024,
- /* .MaxTessPatchComponents = */ 120,
- /* .MaxPatchVertices = */ 32,
- /* .MaxTessGenLevel = */ 64,
- /* .MaxViewports = */ 16,
- /* .MaxVertexAtomicCounters = */ 0,
- /* .MaxTessControlAtomicCounters = */ 0,
- /* .MaxTessEvaluationAtomicCounters = */ 0,
- /* .MaxGeometryAtomicCounters = */ 0,
- /* .MaxFragmentAtomicCounters = */ 8,
- /* .MaxCombinedAtomicCounters = */ 8,
- /* .MaxAtomicCounterBindings = */ 1,
- /* .MaxVertexAtomicCounterBuffers = */ 0,
- /* .MaxTessControlAtomicCounterBuffers = */ 0,
- /* .MaxTessEvaluationAtomicCounterBuffers = */ 0,
- /* .MaxGeometryAtomicCounterBuffers = */ 0,
- /* .MaxFragmentAtomicCounterBuffers = */ 1,
- /* .MaxCombinedAtomicCounterBuffers = */ 1,
- /* .MaxAtomicCounterBufferSize = */ 16384,
- /* .MaxTransformFeedbackBuffers = */ 4,
- /* .MaxTransformFeedbackInterleavedComponents = */ 64,
- /* .MaxCullDistances = */ 8,
- /* .MaxCombinedClipAndCullDistances = */ 8,
- /* .MaxSamples = */ 4,
- /* .maxMeshOutputVerticesNV = */ 256,
- /* .maxMeshOutputPrimitivesNV = */ 512,
- /* .maxMeshWorkGroupSizeX_NV = */ 32,
- /* .maxMeshWorkGroupSizeY_NV = */ 1,
- /* .maxMeshWorkGroupSizeZ_NV = */ 1,
- /* .maxTaskWorkGroupSizeX_NV = */ 32,
- /* .maxTaskWorkGroupSizeY_NV = */ 1,
- /* .maxTaskWorkGroupSizeZ_NV = */ 1,
- /* .maxMeshViewCountNV = */ 4,
- /* .maxDualSourceDrawBuffersEXT = */ 1,
-
- /* .limits = */ {
- /* .nonInductiveForLoops = */ 1,
- /* .whileLoops = */ 1,
- /* .doWhileLoops = */ 1,
- /* .generalUniformIndexing = */ 1,
- /* .generalAttributeMatrixVectorIndexing = */ 1,
- /* .generalVaryingIndexing = */ 1,
- /* .generalSamplerIndexing = */ 1,
- /* .generalVariableIndexing = */ 1,
- /* .generalConstantMatrixVectorIndexing = */ 1,
- }};
-
-std::string GetDefaultTBuiltInResourceString()
-{
- std::ostringstream ostream;
-
- ostream << "MaxLights " << DefaultTBuiltInResource.maxLights << "\n"
- << "MaxClipPlanes " << DefaultTBuiltInResource.maxClipPlanes << "\n"
- << "MaxTextureUnits " << DefaultTBuiltInResource.maxTextureUnits << "\n"
- << "MaxTextureCoords " << DefaultTBuiltInResource.maxTextureCoords << "\n"
- << "MaxVertexAttribs " << DefaultTBuiltInResource.maxVertexAttribs << "\n"
- << "MaxVertexUniformComponents " << DefaultTBuiltInResource.maxVertexUniformComponents << "\n"
- << "MaxVaryingFloats " << DefaultTBuiltInResource.maxVaryingFloats << "\n"
- << "MaxVertexTextureImageUnits " << DefaultTBuiltInResource.maxVertexTextureImageUnits << "\n"
- << "MaxCombinedTextureImageUnits " << DefaultTBuiltInResource.maxCombinedTextureImageUnits << "\n"
- << "MaxTextureImageUnits " << DefaultTBuiltInResource.maxTextureImageUnits << "\n"
- << "MaxFragmentUniformComponents " << DefaultTBuiltInResource.maxFragmentUniformComponents << "\n"
- << "MaxDrawBuffers " << DefaultTBuiltInResource.maxDrawBuffers << "\n"
- << "MaxVertexUniformVectors " << DefaultTBuiltInResource.maxVertexUniformVectors << "\n"
- << "MaxVaryingVectors " << DefaultTBuiltInResource.maxVaryingVectors << "\n"
- << "MaxFragmentUniformVectors " << DefaultTBuiltInResource.maxFragmentUniformVectors << "\n"
- << "MaxVertexOutputVectors " << DefaultTBuiltInResource.maxVertexOutputVectors << "\n"
- << "MaxFragmentInputVectors " << DefaultTBuiltInResource.maxFragmentInputVectors << "\n"
- << "MinProgramTexelOffset " << DefaultTBuiltInResource.minProgramTexelOffset << "\n"
- << "MaxProgramTexelOffset " << DefaultTBuiltInResource.maxProgramTexelOffset << "\n"
- << "MaxClipDistances " << DefaultTBuiltInResource.maxClipDistances << "\n"
- << "MaxComputeWorkGroupCountX " << DefaultTBuiltInResource.maxComputeWorkGroupCountX << "\n"
- << "MaxComputeWorkGroupCountY " << DefaultTBuiltInResource.maxComputeWorkGroupCountY << "\n"
- << "MaxComputeWorkGroupCountZ " << DefaultTBuiltInResource.maxComputeWorkGroupCountZ << "\n"
- << "MaxComputeWorkGroupSizeX " << DefaultTBuiltInResource.maxComputeWorkGroupSizeX << "\n"
- << "MaxComputeWorkGroupSizeY " << DefaultTBuiltInResource.maxComputeWorkGroupSizeY << "\n"
- << "MaxComputeWorkGroupSizeZ " << DefaultTBuiltInResource.maxComputeWorkGroupSizeZ << "\n"
- << "MaxComputeUniformComponents " << DefaultTBuiltInResource.maxComputeUniformComponents << "\n"
- << "MaxComputeTextureImageUnits " << DefaultTBuiltInResource.maxComputeTextureImageUnits << "\n"
- << "MaxComputeImageUniforms " << DefaultTBuiltInResource.maxComputeImageUniforms << "\n"
- << "MaxComputeAtomicCounters " << DefaultTBuiltInResource.maxComputeAtomicCounters << "\n"
- << "MaxComputeAtomicCounterBuffers " << DefaultTBuiltInResource.maxComputeAtomicCounterBuffers << "\n"
- << "MaxVaryingComponents " << DefaultTBuiltInResource.maxVaryingComponents << "\n"
- << "MaxVertexOutputComponents " << DefaultTBuiltInResource.maxVertexOutputComponents << "\n"
- << "MaxGeometryInputComponents " << DefaultTBuiltInResource.maxGeometryInputComponents << "\n"
- << "MaxGeometryOutputComponents " << DefaultTBuiltInResource.maxGeometryOutputComponents << "\n"
- << "MaxFragmentInputComponents " << DefaultTBuiltInResource.maxFragmentInputComponents << "\n"
- << "MaxImageUnits " << DefaultTBuiltInResource.maxImageUnits << "\n"
- << "MaxCombinedImageUnitsAndFragmentOutputs " << DefaultTBuiltInResource.maxCombinedImageUnitsAndFragmentOutputs << "\n"
- << "MaxCombinedShaderOutputResources " << DefaultTBuiltInResource.maxCombinedShaderOutputResources << "\n"
- << "MaxImageSamples " << DefaultTBuiltInResource.maxImageSamples << "\n"
- << "MaxVertexImageUniforms " << DefaultTBuiltInResource.maxVertexImageUniforms << "\n"
- << "MaxTessControlImageUniforms " << DefaultTBuiltInResource.maxTessControlImageUniforms << "\n"
- << "MaxTessEvaluationImageUniforms " << DefaultTBuiltInResource.maxTessEvaluationImageUniforms << "\n"
- << "MaxGeometryImageUniforms " << DefaultTBuiltInResource.maxGeometryImageUniforms << "\n"
- << "MaxFragmentImageUniforms " << DefaultTBuiltInResource.maxFragmentImageUniforms << "\n"
- << "MaxCombinedImageUniforms " << DefaultTBuiltInResource.maxCombinedImageUniforms << "\n"
- << "MaxGeometryTextureImageUnits " << DefaultTBuiltInResource.maxGeometryTextureImageUnits << "\n"
- << "MaxGeometryOutputVertices " << DefaultTBuiltInResource.maxGeometryOutputVertices << "\n"
- << "MaxGeometryTotalOutputComponents " << DefaultTBuiltInResource.maxGeometryTotalOutputComponents << "\n"
- << "MaxGeometryUniformComponents " << DefaultTBuiltInResource.maxGeometryUniformComponents << "\n"
- << "MaxGeometryVaryingComponents " << DefaultTBuiltInResource.maxGeometryVaryingComponents << "\n"
- << "MaxTessControlInputComponents " << DefaultTBuiltInResource.maxTessControlInputComponents << "\n"
- << "MaxTessControlOutputComponents " << DefaultTBuiltInResource.maxTessControlOutputComponents << "\n"
- << "MaxTessControlTextureImageUnits " << DefaultTBuiltInResource.maxTessControlTextureImageUnits << "\n"
- << "MaxTessControlUniformComponents " << DefaultTBuiltInResource.maxTessControlUniformComponents << "\n"
- << "MaxTessControlTotalOutputComponents " << DefaultTBuiltInResource.maxTessControlTotalOutputComponents << "\n"
- << "MaxTessEvaluationInputComponents " << DefaultTBuiltInResource.maxTessEvaluationInputComponents << "\n"
- << "MaxTessEvaluationOutputComponents " << DefaultTBuiltInResource.maxTessEvaluationOutputComponents << "\n"
- << "MaxTessEvaluationTextureImageUnits " << DefaultTBuiltInResource.maxTessEvaluationTextureImageUnits << "\n"
- << "MaxTessEvaluationUniformComponents " << DefaultTBuiltInResource.maxTessEvaluationUniformComponents << "\n"
- << "MaxTessPatchComponents " << DefaultTBuiltInResource.maxTessPatchComponents << "\n"
- << "MaxPatchVertices " << DefaultTBuiltInResource.maxPatchVertices << "\n"
- << "MaxTessGenLevel " << DefaultTBuiltInResource.maxTessGenLevel << "\n"
- << "MaxViewports " << DefaultTBuiltInResource.maxViewports << "\n"
- << "MaxVertexAtomicCounters " << DefaultTBuiltInResource.maxVertexAtomicCounters << "\n"
- << "MaxTessControlAtomicCounters " << DefaultTBuiltInResource.maxTessControlAtomicCounters << "\n"
- << "MaxTessEvaluationAtomicCounters " << DefaultTBuiltInResource.maxTessEvaluationAtomicCounters << "\n"
- << "MaxGeometryAtomicCounters " << DefaultTBuiltInResource.maxGeometryAtomicCounters << "\n"
- << "MaxFragmentAtomicCounters " << DefaultTBuiltInResource.maxFragmentAtomicCounters << "\n"
- << "MaxCombinedAtomicCounters " << DefaultTBuiltInResource.maxCombinedAtomicCounters << "\n"
- << "MaxAtomicCounterBindings " << DefaultTBuiltInResource.maxAtomicCounterBindings << "\n"
- << "MaxVertexAtomicCounterBuffers " << DefaultTBuiltInResource.maxVertexAtomicCounterBuffers << "\n"
- << "MaxTessControlAtomicCounterBuffers " << DefaultTBuiltInResource.maxTessControlAtomicCounterBuffers << "\n"
- << "MaxTessEvaluationAtomicCounterBuffers " << DefaultTBuiltInResource.maxTessEvaluationAtomicCounterBuffers << "\n"
- << "MaxGeometryAtomicCounterBuffers " << DefaultTBuiltInResource.maxGeometryAtomicCounterBuffers << "\n"
- << "MaxFragmentAtomicCounterBuffers " << DefaultTBuiltInResource.maxFragmentAtomicCounterBuffers << "\n"
- << "MaxCombinedAtomicCounterBuffers " << DefaultTBuiltInResource.maxCombinedAtomicCounterBuffers << "\n"
- << "MaxAtomicCounterBufferSize " << DefaultTBuiltInResource.maxAtomicCounterBufferSize << "\n"
- << "MaxTransformFeedbackBuffers " << DefaultTBuiltInResource.maxTransformFeedbackBuffers << "\n"
- << "MaxTransformFeedbackInterleavedComponents " << DefaultTBuiltInResource.maxTransformFeedbackInterleavedComponents << "\n"
- << "MaxCullDistances " << DefaultTBuiltInResource.maxCullDistances << "\n"
- << "MaxCombinedClipAndCullDistances " << DefaultTBuiltInResource.maxCombinedClipAndCullDistances << "\n"
- << "MaxSamples " << DefaultTBuiltInResource.maxSamples << "\n"
- << "MaxMeshOutputVerticesNV " << DefaultTBuiltInResource.maxMeshOutputVerticesNV << "\n"
- << "MaxMeshOutputPrimitivesNV " << DefaultTBuiltInResource.maxMeshOutputPrimitivesNV << "\n"
- << "MaxMeshWorkGroupSizeX_NV " << DefaultTBuiltInResource.maxMeshWorkGroupSizeX_NV << "\n"
- << "MaxMeshWorkGroupSizeY_NV " << DefaultTBuiltInResource.maxMeshWorkGroupSizeY_NV << "\n"
- << "MaxMeshWorkGroupSizeZ_NV " << DefaultTBuiltInResource.maxMeshWorkGroupSizeZ_NV << "\n"
- << "MaxTaskWorkGroupSizeX_NV " << DefaultTBuiltInResource.maxTaskWorkGroupSizeX_NV << "\n"
- << "MaxTaskWorkGroupSizeY_NV " << DefaultTBuiltInResource.maxTaskWorkGroupSizeY_NV << "\n"
- << "MaxTaskWorkGroupSizeZ_NV " << DefaultTBuiltInResource.maxTaskWorkGroupSizeZ_NV << "\n"
- << "MaxMeshViewCountNV " << DefaultTBuiltInResource.maxMeshViewCountNV << "\n"
- << "MaxDualSourceDrawBuffersEXT " << DefaultTBuiltInResource.maxDualSourceDrawBuffersEXT << "\n"
- << "nonInductiveForLoops " << DefaultTBuiltInResource.limits.nonInductiveForLoops << "\n"
- << "whileLoops " << DefaultTBuiltInResource.limits.whileLoops << "\n"
- << "doWhileLoops " << DefaultTBuiltInResource.limits.doWhileLoops << "\n"
- << "generalUniformIndexing " << DefaultTBuiltInResource.limits.generalUniformIndexing << "\n"
- << "generalAttributeMatrixVectorIndexing " << DefaultTBuiltInResource.limits.generalAttributeMatrixVectorIndexing << "\n"
- << "generalVaryingIndexing " << DefaultTBuiltInResource.limits.generalVaryingIndexing << "\n"
- << "generalSamplerIndexing " << DefaultTBuiltInResource.limits.generalSamplerIndexing << "\n"
- << "generalVariableIndexing " << DefaultTBuiltInResource.limits.generalVariableIndexing << "\n"
- << "generalConstantMatrixVectorIndexing " << DefaultTBuiltInResource.limits.generalConstantMatrixVectorIndexing << "\n"
- ;
-
- return ostream.str();
-}
-
-void DecodeResourceLimits(TBuiltInResource* resources, char* config)
-{
- static const char* delims = " \t\n\r";
-
- size_t pos = 0;
- std::string configStr(config);
-
- while ((pos = configStr.find_first_not_of(delims, pos)) != std::string::npos) {
- const size_t token_s = pos;
- const size_t token_e = configStr.find_first_of(delims, token_s);
- const size_t value_s = configStr.find_first_not_of(delims, token_e);
- const size_t value_e = configStr.find_first_of(delims, value_s);
- pos = value_e;
-
- // Faster to use compare(), but prefering readability.
- const std::string tokenStr = configStr.substr(token_s, token_e-token_s);
- const std::string valueStr = configStr.substr(value_s, value_e-value_s);
-
- if (value_s == std::string::npos || ! (valueStr[0] == '-' || isdigit(valueStr[0]))) {
- printf("Error: '%s' bad .conf file. Each name must be followed by one number.\n",
- valueStr.c_str());
- return;
- }
-
- const int value = std::atoi(valueStr.c_str());
-
- if (tokenStr == "MaxLights")
- resources->maxLights = value;
- else if (tokenStr == "MaxClipPlanes")
- resources->maxClipPlanes = value;
- else if (tokenStr == "MaxTextureUnits")
- resources->maxTextureUnits = value;
- else if (tokenStr == "MaxTextureCoords")
- resources->maxTextureCoords = value;
- else if (tokenStr == "MaxVertexAttribs")
- resources->maxVertexAttribs = value;
- else if (tokenStr == "MaxVertexUniformComponents")
- resources->maxVertexUniformComponents = value;
- else if (tokenStr == "MaxVaryingFloats")
- resources->maxVaryingFloats = value;
- else if (tokenStr == "MaxVertexTextureImageUnits")
- resources->maxVertexTextureImageUnits = value;
- else if (tokenStr == "MaxCombinedTextureImageUnits")
- resources->maxCombinedTextureImageUnits = value;
- else if (tokenStr == "MaxTextureImageUnits")
- resources->maxTextureImageUnits = value;
- else if (tokenStr == "MaxFragmentUniformComponents")
- resources->maxFragmentUniformComponents = value;
- else if (tokenStr == "MaxDrawBuffers")
- resources->maxDrawBuffers = value;
- else if (tokenStr == "MaxVertexUniformVectors")
- resources->maxVertexUniformVectors = value;
- else if (tokenStr == "MaxVaryingVectors")
- resources->maxVaryingVectors = value;
- else if (tokenStr == "MaxFragmentUniformVectors")
- resources->maxFragmentUniformVectors = value;
- else if (tokenStr == "MaxVertexOutputVectors")
- resources->maxVertexOutputVectors = value;
- else if (tokenStr == "MaxFragmentInputVectors")
- resources->maxFragmentInputVectors = value;
- else if (tokenStr == "MinProgramTexelOffset")
- resources->minProgramTexelOffset = value;
- else if (tokenStr == "MaxProgramTexelOffset")
- resources->maxProgramTexelOffset = value;
- else if (tokenStr == "MaxClipDistances")
- resources->maxClipDistances = value;
- else if (tokenStr == "MaxComputeWorkGroupCountX")
- resources->maxComputeWorkGroupCountX = value;
- else if (tokenStr == "MaxComputeWorkGroupCountY")
- resources->maxComputeWorkGroupCountY = value;
- else if (tokenStr == "MaxComputeWorkGroupCountZ")
- resources->maxComputeWorkGroupCountZ = value;
- else if (tokenStr == "MaxComputeWorkGroupSizeX")
- resources->maxComputeWorkGroupSizeX = value;
- else if (tokenStr == "MaxComputeWorkGroupSizeY")
- resources->maxComputeWorkGroupSizeY = value;
- else if (tokenStr == "MaxComputeWorkGroupSizeZ")
- resources->maxComputeWorkGroupSizeZ = value;
- else if (tokenStr == "MaxComputeUniformComponents")
- resources->maxComputeUniformComponents = value;
- else if (tokenStr == "MaxComputeTextureImageUnits")
- resources->maxComputeTextureImageUnits = value;
- else if (tokenStr == "MaxComputeImageUniforms")
- resources->maxComputeImageUniforms = value;
- else if (tokenStr == "MaxComputeAtomicCounters")
- resources->maxComputeAtomicCounters = value;
- else if (tokenStr == "MaxComputeAtomicCounterBuffers")
- resources->maxComputeAtomicCounterBuffers = value;
- else if (tokenStr == "MaxVaryingComponents")
- resources->maxVaryingComponents = value;
- else if (tokenStr == "MaxVertexOutputComponents")
- resources->maxVertexOutputComponents = value;
- else if (tokenStr == "MaxGeometryInputComponents")
- resources->maxGeometryInputComponents = value;
- else if (tokenStr == "MaxGeometryOutputComponents")
- resources->maxGeometryOutputComponents = value;
- else if (tokenStr == "MaxFragmentInputComponents")
- resources->maxFragmentInputComponents = value;
- else if (tokenStr == "MaxImageUnits")
- resources->maxImageUnits = value;
- else if (tokenStr == "MaxCombinedImageUnitsAndFragmentOutputs")
- resources->maxCombinedImageUnitsAndFragmentOutputs = value;
- else if (tokenStr == "MaxCombinedShaderOutputResources")
- resources->maxCombinedShaderOutputResources = value;
- else if (tokenStr == "MaxImageSamples")
- resources->maxImageSamples = value;
- else if (tokenStr == "MaxVertexImageUniforms")
- resources->maxVertexImageUniforms = value;
- else if (tokenStr == "MaxTessControlImageUniforms")
- resources->maxTessControlImageUniforms = value;
- else if (tokenStr == "MaxTessEvaluationImageUniforms")
- resources->maxTessEvaluationImageUniforms = value;
- else if (tokenStr == "MaxGeometryImageUniforms")
- resources->maxGeometryImageUniforms = value;
- else if (tokenStr == "MaxFragmentImageUniforms")
- resources->maxFragmentImageUniforms = value;
- else if (tokenStr == "MaxCombinedImageUniforms")
- resources->maxCombinedImageUniforms = value;
- else if (tokenStr == "MaxGeometryTextureImageUnits")
- resources->maxGeometryTextureImageUnits = value;
- else if (tokenStr == "MaxGeometryOutputVertices")
- resources->maxGeometryOutputVertices = value;
- else if (tokenStr == "MaxGeometryTotalOutputComponents")
- resources->maxGeometryTotalOutputComponents = value;
- else if (tokenStr == "MaxGeometryUniformComponents")
- resources->maxGeometryUniformComponents = value;
- else if (tokenStr == "MaxGeometryVaryingComponents")
- resources->maxGeometryVaryingComponents = value;
- else if (tokenStr == "MaxTessControlInputComponents")
- resources->maxTessControlInputComponents = value;
- else if (tokenStr == "MaxTessControlOutputComponents")
- resources->maxTessControlOutputComponents = value;
- else if (tokenStr == "MaxTessControlTextureImageUnits")
- resources->maxTessControlTextureImageUnits = value;
- else if (tokenStr == "MaxTessControlUniformComponents")
- resources->maxTessControlUniformComponents = value;
- else if (tokenStr == "MaxTessControlTotalOutputComponents")
- resources->maxTessControlTotalOutputComponents = value;
- else if (tokenStr == "MaxTessEvaluationInputComponents")
- resources->maxTessEvaluationInputComponents = value;
- else if (tokenStr == "MaxTessEvaluationOutputComponents")
- resources->maxTessEvaluationOutputComponents = value;
- else if (tokenStr == "MaxTessEvaluationTextureImageUnits")
- resources->maxTessEvaluationTextureImageUnits = value;
- else if (tokenStr == "MaxTessEvaluationUniformComponents")
- resources->maxTessEvaluationUniformComponents = value;
- else if (tokenStr == "MaxTessPatchComponents")
- resources->maxTessPatchComponents = value;
- else if (tokenStr == "MaxPatchVertices")
- resources->maxPatchVertices = value;
- else if (tokenStr == "MaxTessGenLevel")
- resources->maxTessGenLevel = value;
- else if (tokenStr == "MaxViewports")
- resources->maxViewports = value;
- else if (tokenStr == "MaxVertexAtomicCounters")
- resources->maxVertexAtomicCounters = value;
- else if (tokenStr == "MaxTessControlAtomicCounters")
- resources->maxTessControlAtomicCounters = value;
- else if (tokenStr == "MaxTessEvaluationAtomicCounters")
- resources->maxTessEvaluationAtomicCounters = value;
- else if (tokenStr == "MaxGeometryAtomicCounters")
- resources->maxGeometryAtomicCounters = value;
- else if (tokenStr == "MaxFragmentAtomicCounters")
- resources->maxFragmentAtomicCounters = value;
- else if (tokenStr == "MaxCombinedAtomicCounters")
- resources->maxCombinedAtomicCounters = value;
- else if (tokenStr == "MaxAtomicCounterBindings")
- resources->maxAtomicCounterBindings = value;
- else if (tokenStr == "MaxVertexAtomicCounterBuffers")
- resources->maxVertexAtomicCounterBuffers = value;
- else if (tokenStr == "MaxTessControlAtomicCounterBuffers")
- resources->maxTessControlAtomicCounterBuffers = value;
- else if (tokenStr == "MaxTessEvaluationAtomicCounterBuffers")
- resources->maxTessEvaluationAtomicCounterBuffers = value;
- else if (tokenStr == "MaxGeometryAtomicCounterBuffers")
- resources->maxGeometryAtomicCounterBuffers = value;
- else if (tokenStr == "MaxFragmentAtomicCounterBuffers")
- resources->maxFragmentAtomicCounterBuffers = value;
- else if (tokenStr == "MaxCombinedAtomicCounterBuffers")
- resources->maxCombinedAtomicCounterBuffers = value;
- else if (tokenStr == "MaxAtomicCounterBufferSize")
- resources->maxAtomicCounterBufferSize = value;
- else if (tokenStr == "MaxTransformFeedbackBuffers")
- resources->maxTransformFeedbackBuffers = value;
- else if (tokenStr == "MaxTransformFeedbackInterleavedComponents")
- resources->maxTransformFeedbackInterleavedComponents = value;
- else if (tokenStr == "MaxCullDistances")
- resources->maxCullDistances = value;
- else if (tokenStr == "MaxCombinedClipAndCullDistances")
- resources->maxCombinedClipAndCullDistances = value;
- else if (tokenStr == "MaxSamples")
- resources->maxSamples = value;
- else if (tokenStr == "MaxMeshOutputVerticesNV")
- resources->maxMeshOutputVerticesNV = value;
- else if (tokenStr == "MaxMeshOutputPrimitivesNV")
- resources->maxMeshOutputPrimitivesNV = value;
- else if (tokenStr == "MaxMeshWorkGroupSizeX_NV")
- resources->maxMeshWorkGroupSizeX_NV = value;
- else if (tokenStr == "MaxMeshWorkGroupSizeY_NV")
- resources->maxMeshWorkGroupSizeY_NV = value;
- else if (tokenStr == "MaxMeshWorkGroupSizeZ_NV")
- resources->maxMeshWorkGroupSizeZ_NV = value;
- else if (tokenStr == "MaxTaskWorkGroupSizeX_NV")
- resources->maxTaskWorkGroupSizeX_NV = value;
- else if (tokenStr == "MaxTaskWorkGroupSizeY_NV")
- resources->maxTaskWorkGroupSizeY_NV = value;
- else if (tokenStr == "MaxTaskWorkGroupSizeZ_NV")
- resources->maxTaskWorkGroupSizeZ_NV = value;
- else if (tokenStr == "MaxMeshViewCountNV")
- resources->maxMeshViewCountNV = value;
- else if (tokenStr == "nonInductiveForLoops")
- resources->limits.nonInductiveForLoops = (value != 0);
- else if (tokenStr == "whileLoops")
- resources->limits.whileLoops = (value != 0);
- else if (tokenStr == "doWhileLoops")
- resources->limits.doWhileLoops = (value != 0);
- else if (tokenStr == "generalUniformIndexing")
- resources->limits.generalUniformIndexing = (value != 0);
- else if (tokenStr == "generalAttributeMatrixVectorIndexing")
- resources->limits.generalAttributeMatrixVectorIndexing = (value != 0);
- else if (tokenStr == "generalVaryingIndexing")
- resources->limits.generalVaryingIndexing = (value != 0);
- else if (tokenStr == "generalSamplerIndexing")
- resources->limits.generalSamplerIndexing = (value != 0);
- else if (tokenStr == "generalVariableIndexing")
- resources->limits.generalVariableIndexing = (value != 0);
- else if (tokenStr == "generalConstantMatrixVectorIndexing")
- resources->limits.generalConstantMatrixVectorIndexing = (value != 0);
- else
- printf("Warning: unrecognized limit (%s) in configuration file.\n", tokenStr.c_str());
-
- }
-}
-
-} // end namespace glslang
diff --git a/thirdparty/glslang/StandAlone/ResourceLimits.h b/thirdparty/glslang/StandAlone/ResourceLimits.h
deleted file mode 100644
index 736248eb39..0000000000
--- a/thirdparty/glslang/StandAlone/ResourceLimits.h
+++ /dev/null
@@ -1,57 +0,0 @@
-//
-// Copyright (C) 2016 Google, Inc.
-//
-// All rights reserved.
-//
-// Redistribution and use in source and binary forms, with or without
-// modification, are permitted provided that the following conditions
-// are met:
-//
-// Redistributions of source code must retain the above copyright
-// notice, this list of conditions and the following disclaimer.
-//
-// Redistributions in binary form must reproduce the above
-// copyright notice, this list of conditions and the following
-// disclaimer in the documentation and/or other materials provided
-// with the distribution.
-//
-// Neither the name of Google Inc. nor the names of its
-// contributors may be used to endorse or promote products derived
-// from this software without specific prior written permission.
-//
-// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
-// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
-// COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
-// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
-// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
-// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
-// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
-// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
-// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
-// POSSIBILITY OF SUCH DAMAGE.
-
-#ifndef _STAND_ALONE_RESOURCE_LIMITS_INCLUDED_
-#define _STAND_ALONE_RESOURCE_LIMITS_INCLUDED_
-
-#include <string>
-
-#include "../glslang/Include/ResourceLimits.h"
-
-namespace glslang {
-
-// These are the default resources for TBuiltInResources, used for both
-// - parsing this string for the case where the user didn't supply one,
-// - dumping out a template for user construction of a config file.
-extern const TBuiltInResource DefaultTBuiltInResource;
-
-// Returns the DefaultTBuiltInResource as a human-readable string.
-std::string GetDefaultTBuiltInResourceString();
-
-// Decodes the resource limits from |config| to |resources|.
-void DecodeResourceLimits(TBuiltInResource* resources, char* config);
-
-} // end namespace glslang
-
-#endif // _STAND_ALONE_RESOURCE_LIMITS_INCLUDED_