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Diffstat (limited to 'thirdparty/glslang/SPIRV/SpvBuilder.cpp')
-rw-r--r-- | thirdparty/glslang/SPIRV/SpvBuilder.cpp | 3058 |
1 files changed, 3058 insertions, 0 deletions
diff --git a/thirdparty/glslang/SPIRV/SpvBuilder.cpp b/thirdparty/glslang/SPIRV/SpvBuilder.cpp new file mode 100644 index 0000000000..4ef7e5fe7f --- /dev/null +++ b/thirdparty/glslang/SPIRV/SpvBuilder.cpp @@ -0,0 +1,3058 @@ +// +// Copyright (C) 2014-2015 LunarG, Inc. +// Copyright (C) 2015-2018 Google, Inc. +// +// All rights reserved. +// +// Redistribution and use in source and binary forms, with or without +// modification, are permitted provided that the following conditions +// are met: +// +// Redistributions of source code must retain the above copyright +// notice, this list of conditions and the following disclaimer. +// +// Redistributions in binary form must reproduce the above +// copyright notice, this list of conditions and the following +// disclaimer in the documentation and/or other materials provided +// with the distribution. +// +// Neither the name of 3Dlabs Inc. Ltd. nor the names of its +// contributors may be used to endorse or promote products derived +// from this software without specific prior written permission. +// +// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS +// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE +// COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, +// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, +// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; +// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER +// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT +// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN +// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE +// POSSIBILITY OF SUCH DAMAGE. + +// +// Helper for making SPIR-V IR. Generally, this is documented in the header +// SpvBuilder.h. +// + +#include <cassert> +#include <cstdlib> + +#include <unordered_set> +#include <algorithm> + +#include "SpvBuilder.h" + +#include "hex_float.h" + +#ifndef _WIN32 + #include <cstdio> +#endif + +namespace spv { + +Builder::Builder(unsigned int spvVersion, unsigned int magicNumber, SpvBuildLogger* buildLogger) : + spvVersion(spvVersion), + source(SourceLanguageUnknown), + sourceVersion(0), + sourceFileStringId(NoResult), + currentLine(0), + currentFile(nullptr), + emitOpLines(false), + addressModel(AddressingModelLogical), + memoryModel(MemoryModelGLSL450), + builderNumber(magicNumber), + buildPoint(0), + uniqueId(0), + entryPointFunction(0), + generatingOpCodeForSpecConst(false), + logger(buildLogger) +{ + clearAccessChain(); +} + +Builder::~Builder() +{ +} + +Id Builder::import(const char* name) +{ + Instruction* import = new Instruction(getUniqueId(), NoType, OpExtInstImport); + import->addStringOperand(name); + module.mapInstruction(import); + + imports.push_back(std::unique_ptr<Instruction>(import)); + return import->getResultId(); +} + +// Emit instruction for non-filename-based #line directives (ie. no filename +// seen yet): emit an OpLine if we've been asked to emit OpLines and the line +// number has changed since the last time, and is a valid line number. +void Builder::setLine(int lineNum) +{ + if (lineNum != 0 && lineNum != currentLine) { + currentLine = lineNum; + if (emitOpLines) + addLine(sourceFileStringId, currentLine, 0); + } +} + +// If no filename, do non-filename-based #line emit. Else do filename-based emit. +// Emit OpLine if we've been asked to emit OpLines and the line number or filename +// has changed since the last time, and line number is valid. +void Builder::setLine(int lineNum, const char* filename) +{ + if (filename == nullptr) { + setLine(lineNum); + return; + } + if ((lineNum != 0 && lineNum != currentLine) || currentFile == nullptr || + strncmp(filename, currentFile, strlen(currentFile) + 1) != 0) { + currentLine = lineNum; + currentFile = filename; + if (emitOpLines) { + spv::Id strId = getStringId(filename); + addLine(strId, currentLine, 0); + } + } +} + +void Builder::addLine(Id fileName, int lineNum, int column) +{ + Instruction* line = new Instruction(OpLine); + line->addIdOperand(fileName); + line->addImmediateOperand(lineNum); + line->addImmediateOperand(column); + buildPoint->addInstruction(std::unique_ptr<Instruction>(line)); +} + +// For creating new groupedTypes (will return old type if the requested one was already made). +Id Builder::makeVoidType() +{ + Instruction* type; + if (groupedTypes[OpTypeVoid].size() == 0) { + type = new Instruction(getUniqueId(), NoType, OpTypeVoid); + groupedTypes[OpTypeVoid].push_back(type); + constantsTypesGlobals.push_back(std::unique_ptr<Instruction>(type)); + module.mapInstruction(type); + } else + type = groupedTypes[OpTypeVoid].back(); + + return type->getResultId(); +} + +Id Builder::makeBoolType() +{ + Instruction* type; + if (groupedTypes[OpTypeBool].size() == 0) { + type = new Instruction(getUniqueId(), NoType, OpTypeBool); + groupedTypes[OpTypeBool].push_back(type); + constantsTypesGlobals.push_back(std::unique_ptr<Instruction>(type)); + module.mapInstruction(type); + } else + type = groupedTypes[OpTypeBool].back(); + + return type->getResultId(); +} + +Id Builder::makeSamplerType() +{ + Instruction* type; + if (groupedTypes[OpTypeSampler].size() == 0) { + type = new Instruction(getUniqueId(), NoType, OpTypeSampler); + groupedTypes[OpTypeSampler].push_back(type); + constantsTypesGlobals.push_back(std::unique_ptr<Instruction>(type)); + module.mapInstruction(type); + } else + type = groupedTypes[OpTypeSampler].back(); + + return type->getResultId(); +} + +Id Builder::makePointer(StorageClass storageClass, Id pointee) +{ + // try to find it + Instruction* type; + for (int t = 0; t < (int)groupedTypes[OpTypePointer].size(); ++t) { + type = groupedTypes[OpTypePointer][t]; + if (type->getImmediateOperand(0) == (unsigned)storageClass && + type->getIdOperand(1) == pointee) + return type->getResultId(); + } + + // not found, make it + type = new Instruction(getUniqueId(), NoType, OpTypePointer); + type->addImmediateOperand(storageClass); + type->addIdOperand(pointee); + groupedTypes[OpTypePointer].push_back(type); + constantsTypesGlobals.push_back(std::unique_ptr<Instruction>(type)); + module.mapInstruction(type); + + return type->getResultId(); +} + +Id Builder::makeForwardPointer(StorageClass storageClass) +{ + // Caching/uniquifying doesn't work here, because we don't know the + // pointee type and there can be multiple forward pointers of the same + // storage type. Somebody higher up in the stack must keep track. + Instruction* type = new Instruction(getUniqueId(), NoType, OpTypeForwardPointer); + type->addImmediateOperand(storageClass); + constantsTypesGlobals.push_back(std::unique_ptr<Instruction>(type)); + module.mapInstruction(type); + + return type->getResultId(); +} + +Id Builder::makePointerFromForwardPointer(StorageClass storageClass, Id forwardPointerType, Id pointee) +{ + // try to find it + Instruction* type; + for (int t = 0; t < (int)groupedTypes[OpTypePointer].size(); ++t) { + type = groupedTypes[OpTypePointer][t]; + if (type->getImmediateOperand(0) == (unsigned)storageClass && + type->getIdOperand(1) == pointee) + return type->getResultId(); + } + + type = new Instruction(forwardPointerType, NoType, OpTypePointer); + type->addImmediateOperand(storageClass); + type->addIdOperand(pointee); + groupedTypes[OpTypePointer].push_back(type); + constantsTypesGlobals.push_back(std::unique_ptr<Instruction>(type)); + module.mapInstruction(type); + + return type->getResultId(); +} + +Id Builder::makeIntegerType(int width, bool hasSign) +{ + // try to find it + Instruction* type; + for (int t = 0; t < (int)groupedTypes[OpTypeInt].size(); ++t) { + type = groupedTypes[OpTypeInt][t]; + if (type->getImmediateOperand(0) == (unsigned)width && + type->getImmediateOperand(1) == (hasSign ? 1u : 0u)) + return type->getResultId(); + } + + // not found, make it + type = new Instruction(getUniqueId(), NoType, OpTypeInt); + type->addImmediateOperand(width); + type->addImmediateOperand(hasSign ? 1 : 0); + groupedTypes[OpTypeInt].push_back(type); + constantsTypesGlobals.push_back(std::unique_ptr<Instruction>(type)); + module.mapInstruction(type); + + // deal with capabilities + switch (width) { + case 8: + case 16: + // these are currently handled by storage-type declarations and post processing + break; + case 64: + addCapability(CapabilityInt64); + break; + default: + break; + } + + return type->getResultId(); +} + +Id Builder::makeFloatType(int width) +{ + // try to find it + Instruction* type; + for (int t = 0; t < (int)groupedTypes[OpTypeFloat].size(); ++t) { + type = groupedTypes[OpTypeFloat][t]; + if (type->getImmediateOperand(0) == (unsigned)width) + return type->getResultId(); + } + + // not found, make it + type = new Instruction(getUniqueId(), NoType, OpTypeFloat); + type->addImmediateOperand(width); + groupedTypes[OpTypeFloat].push_back(type); + constantsTypesGlobals.push_back(std::unique_ptr<Instruction>(type)); + module.mapInstruction(type); + + // deal with capabilities + switch (width) { + case 16: + // currently handled by storage-type declarations and post processing + break; + case 64: + addCapability(CapabilityFloat64); + break; + default: + break; + } + + return type->getResultId(); +} + +// Make a struct without checking for duplication. +// See makeStructResultType() for non-decorated structs +// needed as the result of some instructions, which does +// check for duplicates. +Id Builder::makeStructType(const std::vector<Id>& members, const char* name) +{ + // Don't look for previous one, because in the general case, + // structs can be duplicated except for decorations. + + // not found, make it + Instruction* type = new Instruction(getUniqueId(), NoType, OpTypeStruct); + for (int op = 0; op < (int)members.size(); ++op) + type->addIdOperand(members[op]); + groupedTypes[OpTypeStruct].push_back(type); + constantsTypesGlobals.push_back(std::unique_ptr<Instruction>(type)); + module.mapInstruction(type); + addName(type->getResultId(), name); + + return type->getResultId(); +} + +// Make a struct for the simple results of several instructions, +// checking for duplication. +Id Builder::makeStructResultType(Id type0, Id type1) +{ + // try to find it + Instruction* type; + for (int t = 0; t < (int)groupedTypes[OpTypeStruct].size(); ++t) { + type = groupedTypes[OpTypeStruct][t]; + if (type->getNumOperands() != 2) + continue; + if (type->getIdOperand(0) != type0 || + type->getIdOperand(1) != type1) + continue; + return type->getResultId(); + } + + // not found, make it + std::vector<spv::Id> members; + members.push_back(type0); + members.push_back(type1); + + return makeStructType(members, "ResType"); +} + +Id Builder::makeVectorType(Id component, int size) +{ + // try to find it + Instruction* type; + for (int t = 0; t < (int)groupedTypes[OpTypeVector].size(); ++t) { + type = groupedTypes[OpTypeVector][t]; + if (type->getIdOperand(0) == component && + type->getImmediateOperand(1) == (unsigned)size) + return type->getResultId(); + } + + // not found, make it + type = new Instruction(getUniqueId(), NoType, OpTypeVector); + type->addIdOperand(component); + type->addImmediateOperand(size); + groupedTypes[OpTypeVector].push_back(type); + constantsTypesGlobals.push_back(std::unique_ptr<Instruction>(type)); + module.mapInstruction(type); + + return type->getResultId(); +} + +Id Builder::makeMatrixType(Id component, int cols, int rows) +{ + assert(cols <= maxMatrixSize && rows <= maxMatrixSize); + + Id column = makeVectorType(component, rows); + + // try to find it + Instruction* type; + for (int t = 0; t < (int)groupedTypes[OpTypeMatrix].size(); ++t) { + type = groupedTypes[OpTypeMatrix][t]; + if (type->getIdOperand(0) == column && + type->getImmediateOperand(1) == (unsigned)cols) + return type->getResultId(); + } + + // not found, make it + type = new Instruction(getUniqueId(), NoType, OpTypeMatrix); + type->addIdOperand(column); + type->addImmediateOperand(cols); + groupedTypes[OpTypeMatrix].push_back(type); + constantsTypesGlobals.push_back(std::unique_ptr<Instruction>(type)); + module.mapInstruction(type); + + return type->getResultId(); +} + +Id Builder::makeCooperativeMatrixType(Id component, Id scope, Id rows, Id cols) +{ + // try to find it + Instruction* type; + for (int t = 0; t < (int)groupedTypes[OpTypeCooperativeMatrixNV].size(); ++t) { + type = groupedTypes[OpTypeCooperativeMatrixNV][t]; + if (type->getIdOperand(0) == component && + type->getIdOperand(1) == scope && + type->getIdOperand(2) == rows && + type->getIdOperand(3) == cols) + return type->getResultId(); + } + + // not found, make it + type = new Instruction(getUniqueId(), NoType, OpTypeCooperativeMatrixNV); + type->addIdOperand(component); + type->addIdOperand(scope); + type->addIdOperand(rows); + type->addIdOperand(cols); + groupedTypes[OpTypeCooperativeMatrixNV].push_back(type); + constantsTypesGlobals.push_back(std::unique_ptr<Instruction>(type)); + module.mapInstruction(type); + + return type->getResultId(); +} + + +// TODO: performance: track arrays per stride +// If a stride is supplied (non-zero) make an array. +// If no stride (0), reuse previous array types. +// 'size' is an Id of a constant or specialization constant of the array size +Id Builder::makeArrayType(Id element, Id sizeId, int stride) +{ + Instruction* type; + if (stride == 0) { + // try to find existing type + for (int t = 0; t < (int)groupedTypes[OpTypeArray].size(); ++t) { + type = groupedTypes[OpTypeArray][t]; + if (type->getIdOperand(0) == element && + type->getIdOperand(1) == sizeId) + return type->getResultId(); + } + } + + // not found, make it + type = new Instruction(getUniqueId(), NoType, OpTypeArray); + type->addIdOperand(element); + type->addIdOperand(sizeId); + groupedTypes[OpTypeArray].push_back(type); + constantsTypesGlobals.push_back(std::unique_ptr<Instruction>(type)); + module.mapInstruction(type); + + return type->getResultId(); +} + +Id Builder::makeRuntimeArray(Id element) +{ + Instruction* type = new Instruction(getUniqueId(), NoType, OpTypeRuntimeArray); + type->addIdOperand(element); + constantsTypesGlobals.push_back(std::unique_ptr<Instruction>(type)); + module.mapInstruction(type); + + return type->getResultId(); +} + +Id Builder::makeFunctionType(Id returnType, const std::vector<Id>& paramTypes) +{ + // try to find it + Instruction* type; + for (int t = 0; t < (int)groupedTypes[OpTypeFunction].size(); ++t) { + type = groupedTypes[OpTypeFunction][t]; + if (type->getIdOperand(0) != returnType || (int)paramTypes.size() != type->getNumOperands() - 1) + continue; + bool mismatch = false; + for (int p = 0; p < (int)paramTypes.size(); ++p) { + if (paramTypes[p] != type->getIdOperand(p + 1)) { + mismatch = true; + break; + } + } + if (! mismatch) + return type->getResultId(); + } + + // not found, make it + type = new Instruction(getUniqueId(), NoType, OpTypeFunction); + type->addIdOperand(returnType); + for (int p = 0; p < (int)paramTypes.size(); ++p) + type->addIdOperand(paramTypes[p]); + groupedTypes[OpTypeFunction].push_back(type); + constantsTypesGlobals.push_back(std::unique_ptr<Instruction>(type)); + module.mapInstruction(type); + + return type->getResultId(); +} + +Id Builder::makeImageType(Id sampledType, Dim dim, bool depth, bool arrayed, bool ms, unsigned sampled, ImageFormat format) +{ + assert(sampled == 1 || sampled == 2); + + // try to find it + Instruction* type; + for (int t = 0; t < (int)groupedTypes[OpTypeImage].size(); ++t) { + type = groupedTypes[OpTypeImage][t]; + if (type->getIdOperand(0) == sampledType && + type->getImmediateOperand(1) == (unsigned int)dim && + type->getImmediateOperand(2) == ( depth ? 1u : 0u) && + type->getImmediateOperand(3) == (arrayed ? 1u : 0u) && + type->getImmediateOperand(4) == ( ms ? 1u : 0u) && + type->getImmediateOperand(5) == sampled && + type->getImmediateOperand(6) == (unsigned int)format) + return type->getResultId(); + } + + // not found, make it + type = new Instruction(getUniqueId(), NoType, OpTypeImage); + type->addIdOperand(sampledType); + type->addImmediateOperand( dim); + type->addImmediateOperand( depth ? 1 : 0); + type->addImmediateOperand(arrayed ? 1 : 0); + type->addImmediateOperand( ms ? 1 : 0); + type->addImmediateOperand(sampled); + type->addImmediateOperand((unsigned int)format); + + groupedTypes[OpTypeImage].push_back(type); + constantsTypesGlobals.push_back(std::unique_ptr<Instruction>(type)); + module.mapInstruction(type); + + // deal with capabilities + switch (dim) { + case DimBuffer: + if (sampled == 1) + addCapability(CapabilitySampledBuffer); + else + addCapability(CapabilityImageBuffer); + break; + case Dim1D: + if (sampled == 1) + addCapability(CapabilitySampled1D); + else + addCapability(CapabilityImage1D); + break; + case DimCube: + if (arrayed) { + if (sampled == 1) + addCapability(CapabilitySampledCubeArray); + else + addCapability(CapabilityImageCubeArray); + } + break; + case DimRect: + if (sampled == 1) + addCapability(CapabilitySampledRect); + else + addCapability(CapabilityImageRect); + break; + case DimSubpassData: + addCapability(CapabilityInputAttachment); + break; + default: + break; + } + + if (ms) { + if (sampled == 2) { + // Images used with subpass data are not storage + // images, so don't require the capability for them. + if (dim != Dim::DimSubpassData) + addCapability(CapabilityStorageImageMultisample); + if (arrayed) + addCapability(CapabilityImageMSArray); + } + } + + return type->getResultId(); +} + +Id Builder::makeSampledImageType(Id imageType) +{ + // try to find it + Instruction* type; + for (int t = 0; t < (int)groupedTypes[OpTypeSampledImage].size(); ++t) { + type = groupedTypes[OpTypeSampledImage][t]; + if (type->getIdOperand(0) == imageType) + return type->getResultId(); + } + + // not found, make it + type = new Instruction(getUniqueId(), NoType, OpTypeSampledImage); + type->addIdOperand(imageType); + + groupedTypes[OpTypeSampledImage].push_back(type); + constantsTypesGlobals.push_back(std::unique_ptr<Instruction>(type)); + module.mapInstruction(type); + + return type->getResultId(); +} + +#ifdef NV_EXTENSIONS +Id Builder::makeAccelerationStructureNVType() +{ + Instruction *type; + if (groupedTypes[OpTypeAccelerationStructureNV].size() == 0) { + type = new Instruction(getUniqueId(), NoType, OpTypeAccelerationStructureNV); + groupedTypes[OpTypeAccelerationStructureNV].push_back(type); + constantsTypesGlobals.push_back(std::unique_ptr<Instruction>(type)); + module.mapInstruction(type); + } else { + type = groupedTypes[OpTypeAccelerationStructureNV].back(); + } + + return type->getResultId(); +} +#endif +Id Builder::getDerefTypeId(Id resultId) const +{ + Id typeId = getTypeId(resultId); + assert(isPointerType(typeId)); + + return module.getInstruction(typeId)->getIdOperand(1); +} + +Op Builder::getMostBasicTypeClass(Id typeId) const +{ + Instruction* instr = module.getInstruction(typeId); + + Op typeClass = instr->getOpCode(); + switch (typeClass) + { + case OpTypeVector: + case OpTypeMatrix: + case OpTypeArray: + case OpTypeRuntimeArray: + return getMostBasicTypeClass(instr->getIdOperand(0)); + case OpTypePointer: + return getMostBasicTypeClass(instr->getIdOperand(1)); + default: + return typeClass; + } +} + +int Builder::getNumTypeConstituents(Id typeId) const +{ + Instruction* instr = module.getInstruction(typeId); + + switch (instr->getOpCode()) + { + case OpTypeBool: + case OpTypeInt: + case OpTypeFloat: + case OpTypePointer: + return 1; + case OpTypeVector: + case OpTypeMatrix: + return instr->getImmediateOperand(1); + case OpTypeArray: + { + Id lengthId = instr->getIdOperand(1); + return module.getInstruction(lengthId)->getImmediateOperand(0); + } + case OpTypeStruct: + return instr->getNumOperands(); + case OpTypeCooperativeMatrixNV: + // has only one constituent when used with OpCompositeConstruct. + return 1; + default: + assert(0); + return 1; + } +} + +// Return the lowest-level type of scalar that an homogeneous composite is made out of. +// Typically, this is just to find out if something is made out of ints or floats. +// However, it includes returning a structure, if say, it is an array of structure. +Id Builder::getScalarTypeId(Id typeId) const +{ + Instruction* instr = module.getInstruction(typeId); + + Op typeClass = instr->getOpCode(); + switch (typeClass) + { + case OpTypeVoid: + case OpTypeBool: + case OpTypeInt: + case OpTypeFloat: + case OpTypeStruct: + return instr->getResultId(); + case OpTypeVector: + case OpTypeMatrix: + case OpTypeArray: + case OpTypeRuntimeArray: + case OpTypePointer: + return getScalarTypeId(getContainedTypeId(typeId)); + default: + assert(0); + return NoResult; + } +} + +// Return the type of 'member' of a composite. +Id Builder::getContainedTypeId(Id typeId, int member) const +{ + Instruction* instr = module.getInstruction(typeId); + + Op typeClass = instr->getOpCode(); + switch (typeClass) + { + case OpTypeVector: + case OpTypeMatrix: + case OpTypeArray: + case OpTypeRuntimeArray: + case OpTypeCooperativeMatrixNV: + return instr->getIdOperand(0); + case OpTypePointer: + return instr->getIdOperand(1); + case OpTypeStruct: + return instr->getIdOperand(member); + default: + assert(0); + return NoResult; + } +} + +// Return the immediately contained type of a given composite type. +Id Builder::getContainedTypeId(Id typeId) const +{ + return getContainedTypeId(typeId, 0); +} + +// Returns true if 'typeId' is or contains a scalar type declared with 'typeOp' +// of width 'width'. The 'width' is only consumed for int and float types. +// Returns false otherwise. +bool Builder::containsType(Id typeId, spv::Op typeOp, unsigned int width) const +{ + const Instruction& instr = *module.getInstruction(typeId); + + Op typeClass = instr.getOpCode(); + switch (typeClass) + { + case OpTypeInt: + case OpTypeFloat: + return typeClass == typeOp && instr.getImmediateOperand(0) == width; + case OpTypeStruct: + for (int m = 0; m < instr.getNumOperands(); ++m) { + if (containsType(instr.getIdOperand(m), typeOp, width)) + return true; + } + return false; + case OpTypePointer: + return false; + case OpTypeVector: + case OpTypeMatrix: + case OpTypeArray: + case OpTypeRuntimeArray: + return containsType(getContainedTypeId(typeId), typeOp, width); + default: + return typeClass == typeOp; + } +} + +// return true if the type is a pointer to PhysicalStorageBufferEXT or an +// array of such pointers. These require restrict/aliased decorations. +bool Builder::containsPhysicalStorageBufferOrArray(Id typeId) const +{ + const Instruction& instr = *module.getInstruction(typeId); + + Op typeClass = instr.getOpCode(); + switch (typeClass) + { + case OpTypePointer: + return getTypeStorageClass(typeId) == StorageClassPhysicalStorageBufferEXT; + case OpTypeArray: + return containsPhysicalStorageBufferOrArray(getContainedTypeId(typeId)); + default: + return false; + } +} + +// See if a scalar constant of this type has already been created, so it +// can be reused rather than duplicated. (Required by the specification). +Id Builder::findScalarConstant(Op typeClass, Op opcode, Id typeId, unsigned value) +{ + Instruction* constant; + for (int i = 0; i < (int)groupedConstants[typeClass].size(); ++i) { + constant = groupedConstants[typeClass][i]; + if (constant->getOpCode() == opcode && + constant->getTypeId() == typeId && + constant->getImmediateOperand(0) == value) + return constant->getResultId(); + } + + return 0; +} + +// Version of findScalarConstant (see above) for scalars that take two operands (e.g. a 'double' or 'int64'). +Id Builder::findScalarConstant(Op typeClass, Op opcode, Id typeId, unsigned v1, unsigned v2) +{ + Instruction* constant; + for (int i = 0; i < (int)groupedConstants[typeClass].size(); ++i) { + constant = groupedConstants[typeClass][i]; + if (constant->getOpCode() == opcode && + constant->getTypeId() == typeId && + constant->getImmediateOperand(0) == v1 && + constant->getImmediateOperand(1) == v2) + return constant->getResultId(); + } + + return 0; +} + +// Return true if consuming 'opcode' means consuming a constant. +// "constant" here means after final transform to executable code, +// the value consumed will be a constant, so includes specialization. +bool Builder::isConstantOpCode(Op opcode) const +{ + switch (opcode) { + case OpUndef: + case OpConstantTrue: + case OpConstantFalse: + case OpConstant: + case OpConstantComposite: + case OpConstantSampler: + case OpConstantNull: + case OpSpecConstantTrue: + case OpSpecConstantFalse: + case OpSpecConstant: + case OpSpecConstantComposite: + case OpSpecConstantOp: + return true; + default: + return false; + } +} + +// Return true if consuming 'opcode' means consuming a specialization constant. +bool Builder::isSpecConstantOpCode(Op opcode) const +{ + switch (opcode) { + case OpSpecConstantTrue: + case OpSpecConstantFalse: + case OpSpecConstant: + case OpSpecConstantComposite: + case OpSpecConstantOp: + return true; + default: + return false; + } +} + +Id Builder::makeBoolConstant(bool b, bool specConstant) +{ + Id typeId = makeBoolType(); + Instruction* constant; + Op opcode = specConstant ? (b ? OpSpecConstantTrue : OpSpecConstantFalse) : (b ? OpConstantTrue : OpConstantFalse); + + // See if we already made it. Applies only to regular constants, because specialization constants + // must remain distinct for the purpose of applying a SpecId decoration. + if (! specConstant) { + Id existing = 0; + for (int i = 0; i < (int)groupedConstants[OpTypeBool].size(); ++i) { + constant = groupedConstants[OpTypeBool][i]; + if (constant->getTypeId() == typeId && constant->getOpCode() == opcode) + existing = constant->getResultId(); + } + + if (existing) + return existing; + } + + // Make it + Instruction* c = new Instruction(getUniqueId(), typeId, opcode); + constantsTypesGlobals.push_back(std::unique_ptr<Instruction>(c)); + groupedConstants[OpTypeBool].push_back(c); + module.mapInstruction(c); + + return c->getResultId(); +} + +Id Builder::makeIntConstant(Id typeId, unsigned value, bool specConstant) +{ + Op opcode = specConstant ? OpSpecConstant : OpConstant; + + // See if we already made it. Applies only to regular constants, because specialization constants + // must remain distinct for the purpose of applying a SpecId decoration. + if (! specConstant) { + Id existing = findScalarConstant(OpTypeInt, opcode, typeId, value); + if (existing) + return existing; + } + + Instruction* c = new Instruction(getUniqueId(), typeId, opcode); + c->addImmediateOperand(value); + constantsTypesGlobals.push_back(std::unique_ptr<Instruction>(c)); + groupedConstants[OpTypeInt].push_back(c); + module.mapInstruction(c); + + return c->getResultId(); +} + +Id Builder::makeInt64Constant(Id typeId, unsigned long long value, bool specConstant) +{ + Op opcode = specConstant ? OpSpecConstant : OpConstant; + + unsigned op1 = value & 0xFFFFFFFF; + unsigned op2 = value >> 32; + + // See if we already made it. Applies only to regular constants, because specialization constants + // must remain distinct for the purpose of applying a SpecId decoration. + if (! specConstant) { + Id existing = findScalarConstant(OpTypeInt, opcode, typeId, op1, op2); + if (existing) + return existing; + } + + Instruction* c = new Instruction(getUniqueId(), typeId, opcode); + c->addImmediateOperand(op1); + c->addImmediateOperand(op2); + constantsTypesGlobals.push_back(std::unique_ptr<Instruction>(c)); + groupedConstants[OpTypeInt].push_back(c); + module.mapInstruction(c); + + return c->getResultId(); +} + +Id Builder::makeFloatConstant(float f, bool specConstant) +{ + Op opcode = specConstant ? OpSpecConstant : OpConstant; + Id typeId = makeFloatType(32); + union { float fl; unsigned int ui; } u; + u.fl = f; + unsigned value = u.ui; + + // See if we already made it. Applies only to regular constants, because specialization constants + // must remain distinct for the purpose of applying a SpecId decoration. + if (! specConstant) { + Id existing = findScalarConstant(OpTypeFloat, opcode, typeId, value); + if (existing) + return existing; + } + + Instruction* c = new Instruction(getUniqueId(), typeId, opcode); + c->addImmediateOperand(value); + constantsTypesGlobals.push_back(std::unique_ptr<Instruction>(c)); + groupedConstants[OpTypeFloat].push_back(c); + module.mapInstruction(c); + + return c->getResultId(); +} + +Id Builder::makeDoubleConstant(double d, bool specConstant) +{ + Op opcode = specConstant ? OpSpecConstant : OpConstant; + Id typeId = makeFloatType(64); + union { double db; unsigned long long ull; } u; + u.db = d; + unsigned long long value = u.ull; + unsigned op1 = value & 0xFFFFFFFF; + unsigned op2 = value >> 32; + + // See if we already made it. Applies only to regular constants, because specialization constants + // must remain distinct for the purpose of applying a SpecId decoration. + if (! specConstant) { + Id existing = findScalarConstant(OpTypeFloat, opcode, typeId, op1, op2); + if (existing) + return existing; + } + + Instruction* c = new Instruction(getUniqueId(), typeId, opcode); + c->addImmediateOperand(op1); + c->addImmediateOperand(op2); + constantsTypesGlobals.push_back(std::unique_ptr<Instruction>(c)); + groupedConstants[OpTypeFloat].push_back(c); + module.mapInstruction(c); + + return c->getResultId(); +} + +Id Builder::makeFloat16Constant(float f16, bool specConstant) +{ + Op opcode = specConstant ? OpSpecConstant : OpConstant; + Id typeId = makeFloatType(16); + + spvutils::HexFloat<spvutils::FloatProxy<float>> fVal(f16); + spvutils::HexFloat<spvutils::FloatProxy<spvutils::Float16>> f16Val(0); + fVal.castTo(f16Val, spvutils::kRoundToZero); + + unsigned value = f16Val.value().getAsFloat().get_value(); + + // See if we already made it. Applies only to regular constants, because specialization constants + // must remain distinct for the purpose of applying a SpecId decoration. + if (!specConstant) { + Id existing = findScalarConstant(OpTypeFloat, opcode, typeId, value); + if (existing) + return existing; + } + + Instruction* c = new Instruction(getUniqueId(), typeId, opcode); + c->addImmediateOperand(value); + constantsTypesGlobals.push_back(std::unique_ptr<Instruction>(c)); + groupedConstants[OpTypeFloat].push_back(c); + module.mapInstruction(c); + + return c->getResultId(); +} + +Id Builder::makeFpConstant(Id type, double d, bool specConstant) +{ + assert(isFloatType(type)); + + switch (getScalarTypeWidth(type)) { + case 16: + return makeFloat16Constant((float)d, specConstant); + case 32: + return makeFloatConstant((float)d, specConstant); + case 64: + return makeDoubleConstant(d, specConstant); + default: + break; + } + + assert(false); + return NoResult; +} + +Id Builder::findCompositeConstant(Op typeClass, Id typeId, const std::vector<Id>& comps) +{ + Instruction* constant = 0; + bool found = false; + for (int i = 0; i < (int)groupedConstants[typeClass].size(); ++i) { + constant = groupedConstants[typeClass][i]; + + if (constant->getTypeId() != typeId) + continue; + + // same contents? + bool mismatch = false; + for (int op = 0; op < constant->getNumOperands(); ++op) { + if (constant->getIdOperand(op) != comps[op]) { + mismatch = true; + break; + } + } + if (! mismatch) { + found = true; + break; + } + } + + return found ? constant->getResultId() : NoResult; +} + +Id Builder::findStructConstant(Id typeId, const std::vector<Id>& comps) +{ + Instruction* constant = 0; + bool found = false; + for (int i = 0; i < (int)groupedStructConstants[typeId].size(); ++i) { + constant = groupedStructConstants[typeId][i]; + + // same contents? + bool mismatch = false; + for (int op = 0; op < constant->getNumOperands(); ++op) { + if (constant->getIdOperand(op) != comps[op]) { + mismatch = true; + break; + } + } + if (! mismatch) { + found = true; + break; + } + } + + return found ? constant->getResultId() : NoResult; +} + +// Comments in header +Id Builder::makeCompositeConstant(Id typeId, const std::vector<Id>& members, bool specConstant) +{ + Op opcode = specConstant ? OpSpecConstantComposite : OpConstantComposite; + assert(typeId); + Op typeClass = getTypeClass(typeId); + + switch (typeClass) { + case OpTypeVector: + case OpTypeArray: + case OpTypeMatrix: + case OpTypeCooperativeMatrixNV: + if (! specConstant) { + Id existing = findCompositeConstant(typeClass, typeId, members); + if (existing) + return existing; + } + break; + case OpTypeStruct: + if (! specConstant) { + Id existing = findStructConstant(typeId, members); + if (existing) + return existing; + } + break; + default: + assert(0); + return makeFloatConstant(0.0); + } + + Instruction* c = new Instruction(getUniqueId(), typeId, opcode); + for (int op = 0; op < (int)members.size(); ++op) + c->addIdOperand(members[op]); + constantsTypesGlobals.push_back(std::unique_ptr<Instruction>(c)); + if (typeClass == OpTypeStruct) + groupedStructConstants[typeId].push_back(c); + else + groupedConstants[typeClass].push_back(c); + module.mapInstruction(c); + + return c->getResultId(); +} + +Instruction* Builder::addEntryPoint(ExecutionModel model, Function* function, const char* name) +{ + Instruction* entryPoint = new Instruction(OpEntryPoint); + entryPoint->addImmediateOperand(model); + entryPoint->addIdOperand(function->getId()); + entryPoint->addStringOperand(name); + + entryPoints.push_back(std::unique_ptr<Instruction>(entryPoint)); + + return entryPoint; +} + +// Currently relying on the fact that all 'value' of interest are small non-negative values. +void Builder::addExecutionMode(Function* entryPoint, ExecutionMode mode, int value1, int value2, int value3) +{ + Instruction* instr = new Instruction(OpExecutionMode); + instr->addIdOperand(entryPoint->getId()); + instr->addImmediateOperand(mode); + if (value1 >= 0) + instr->addImmediateOperand(value1); + if (value2 >= 0) + instr->addImmediateOperand(value2); + if (value3 >= 0) + instr->addImmediateOperand(value3); + + executionModes.push_back(std::unique_ptr<Instruction>(instr)); +} + +void Builder::addName(Id id, const char* string) +{ + Instruction* name = new Instruction(OpName); + name->addIdOperand(id); + name->addStringOperand(string); + + names.push_back(std::unique_ptr<Instruction>(name)); +} + +void Builder::addMemberName(Id id, int memberNumber, const char* string) +{ + Instruction* name = new Instruction(OpMemberName); + name->addIdOperand(id); + name->addImmediateOperand(memberNumber); + name->addStringOperand(string); + + names.push_back(std::unique_ptr<Instruction>(name)); +} + +void Builder::addDecoration(Id id, Decoration decoration, int num) +{ + if (decoration == spv::DecorationMax) + return; + + Instruction* dec = new Instruction(OpDecorate); + dec->addIdOperand(id); + dec->addImmediateOperand(decoration); + if (num >= 0) + dec->addImmediateOperand(num); + + decorations.push_back(std::unique_ptr<Instruction>(dec)); +} + +void Builder::addDecoration(Id id, Decoration decoration, const char* s) +{ + if (decoration == spv::DecorationMax) + return; + + Instruction* dec = new Instruction(OpDecorateStringGOOGLE); + dec->addIdOperand(id); + dec->addImmediateOperand(decoration); + dec->addStringOperand(s); + + decorations.push_back(std::unique_ptr<Instruction>(dec)); +} + +void Builder::addDecorationId(Id id, Decoration decoration, Id idDecoration) +{ + if (decoration == spv::DecorationMax) + return; + + Instruction* dec = new Instruction(OpDecorateId); + dec->addIdOperand(id); + dec->addImmediateOperand(decoration); + dec->addIdOperand(idDecoration); + + decorations.push_back(std::unique_ptr<Instruction>(dec)); +} + +void Builder::addMemberDecoration(Id id, unsigned int member, Decoration decoration, int num) +{ + if (decoration == spv::DecorationMax) + return; + + Instruction* dec = new Instruction(OpMemberDecorate); + dec->addIdOperand(id); + dec->addImmediateOperand(member); + dec->addImmediateOperand(decoration); + if (num >= 0) + dec->addImmediateOperand(num); + + decorations.push_back(std::unique_ptr<Instruction>(dec)); +} + +void Builder::addMemberDecoration(Id id, unsigned int member, Decoration decoration, const char *s) +{ + if (decoration == spv::DecorationMax) + return; + + Instruction* dec = new Instruction(OpMemberDecorateStringGOOGLE); + dec->addIdOperand(id); + dec->addImmediateOperand(member); + dec->addImmediateOperand(decoration); + dec->addStringOperand(s); + + decorations.push_back(std::unique_ptr<Instruction>(dec)); +} + +// Comments in header +Function* Builder::makeEntryPoint(const char* entryPoint) +{ + assert(! entryPointFunction); + + Block* entry; + std::vector<Id> params; + std::vector<std::vector<Decoration>> decorations; + + entryPointFunction = makeFunctionEntry(NoPrecision, makeVoidType(), entryPoint, params, decorations, &entry); + + return entryPointFunction; +} + +// Comments in header +Function* Builder::makeFunctionEntry(Decoration precision, Id returnType, const char* name, + const std::vector<Id>& paramTypes, const std::vector<std::vector<Decoration>>& decorations, Block **entry) +{ + // Make the function and initial instructions in it + Id typeId = makeFunctionType(returnType, paramTypes); + Id firstParamId = paramTypes.size() == 0 ? 0 : getUniqueIds((int)paramTypes.size()); + Function* function = new Function(getUniqueId(), returnType, typeId, firstParamId, module); + + // Set up the precisions + setPrecision(function->getId(), precision); + for (unsigned p = 0; p < (unsigned)decorations.size(); ++p) { + for (int d = 0; d < (int)decorations[p].size(); ++d) + addDecoration(firstParamId + p, decorations[p][d]); + } + + // CFG + if (entry) { + *entry = new Block(getUniqueId(), *function); + function->addBlock(*entry); + setBuildPoint(*entry); + } + + if (name) + addName(function->getId(), name); + + functions.push_back(std::unique_ptr<Function>(function)); + + return function; +} + +// Comments in header +void Builder::makeReturn(bool implicit, Id retVal) +{ + if (retVal) { + Instruction* inst = new Instruction(NoResult, NoType, OpReturnValue); + inst->addIdOperand(retVal); + buildPoint->addInstruction(std::unique_ptr<Instruction>(inst)); + } else + buildPoint->addInstruction(std::unique_ptr<Instruction>(new Instruction(NoResult, NoType, OpReturn))); + + if (! implicit) + createAndSetNoPredecessorBlock("post-return"); +} + +// Comments in header +void Builder::leaveFunction() +{ + Block* block = buildPoint; + Function& function = buildPoint->getParent(); + assert(block); + + // If our function did not contain a return, add a return void now. + if (! block->isTerminated()) { + if (function.getReturnType() == makeVoidType()) + makeReturn(true); + else { + makeReturn(true, createUndefined(function.getReturnType())); + } + } +} + +// Comments in header +void Builder::makeDiscard() +{ + buildPoint->addInstruction(std::unique_ptr<Instruction>(new Instruction(OpKill))); + createAndSetNoPredecessorBlock("post-discard"); +} + +// Comments in header +Id Builder::createVariable(StorageClass storageClass, Id type, const char* name, Id initializer) +{ + Id pointerType = makePointer(storageClass, type); + Instruction* inst = new Instruction(getUniqueId(), pointerType, OpVariable); + inst->addImmediateOperand(storageClass); + if (initializer != NoResult) + inst->addIdOperand(initializer); + + switch (storageClass) { + case StorageClassFunction: + // Validation rules require the declaration in the entry block + buildPoint->getParent().addLocalVariable(std::unique_ptr<Instruction>(inst)); + break; + + default: + constantsTypesGlobals.push_back(std::unique_ptr<Instruction>(inst)); + module.mapInstruction(inst); + break; + } + + if (name) + addName(inst->getResultId(), name); + + return inst->getResultId(); +} + +// Comments in header +Id Builder::createUndefined(Id type) +{ + Instruction* inst = new Instruction(getUniqueId(), type, OpUndef); + buildPoint->addInstruction(std::unique_ptr<Instruction>(inst)); + return inst->getResultId(); +} + +// av/vis/nonprivate are unnecessary and illegal for some storage classes. +spv::MemoryAccessMask Builder::sanitizeMemoryAccessForStorageClass(spv::MemoryAccessMask memoryAccess, StorageClass sc) const +{ + switch (sc) { + case spv::StorageClassUniform: + case spv::StorageClassWorkgroup: + case spv::StorageClassStorageBuffer: + case spv::StorageClassPhysicalStorageBufferEXT: + break; + default: + memoryAccess = spv::MemoryAccessMask(memoryAccess & + ~(spv::MemoryAccessMakePointerAvailableKHRMask | + spv::MemoryAccessMakePointerVisibleKHRMask | + spv::MemoryAccessNonPrivatePointerKHRMask)); + break; + } + return memoryAccess; +} + +// Comments in header +void Builder::createStore(Id rValue, Id lValue, spv::MemoryAccessMask memoryAccess, spv::Scope scope, unsigned int alignment) +{ + Instruction* store = new Instruction(OpStore); + store->addIdOperand(lValue); + store->addIdOperand(rValue); + + memoryAccess = sanitizeMemoryAccessForStorageClass(memoryAccess, getStorageClass(lValue)); + + if (memoryAccess != MemoryAccessMaskNone) { + store->addImmediateOperand(memoryAccess); + if (memoryAccess & spv::MemoryAccessAlignedMask) { + store->addImmediateOperand(alignment); + } + if (memoryAccess & spv::MemoryAccessMakePointerAvailableKHRMask) { + store->addIdOperand(makeUintConstant(scope)); + } + } + + buildPoint->addInstruction(std::unique_ptr<Instruction>(store)); +} + +// Comments in header +Id Builder::createLoad(Id lValue, spv::MemoryAccessMask memoryAccess, spv::Scope scope, unsigned int alignment) +{ + Instruction* load = new Instruction(getUniqueId(), getDerefTypeId(lValue), OpLoad); + load->addIdOperand(lValue); + + memoryAccess = sanitizeMemoryAccessForStorageClass(memoryAccess, getStorageClass(lValue)); + + if (memoryAccess != MemoryAccessMaskNone) { + load->addImmediateOperand(memoryAccess); + if (memoryAccess & spv::MemoryAccessAlignedMask) { + load->addImmediateOperand(alignment); + } + if (memoryAccess & spv::MemoryAccessMakePointerVisibleKHRMask) { + load->addIdOperand(makeUintConstant(scope)); + } + } + + buildPoint->addInstruction(std::unique_ptr<Instruction>(load)); + + return load->getResultId(); +} + +// Comments in header +Id Builder::createAccessChain(StorageClass storageClass, Id base, const std::vector<Id>& offsets) +{ + // Figure out the final resulting type. + spv::Id typeId = getTypeId(base); + assert(isPointerType(typeId) && offsets.size() > 0); + typeId = getContainedTypeId(typeId); + for (int i = 0; i < (int)offsets.size(); ++i) { + if (isStructType(typeId)) { + assert(isConstantScalar(offsets[i])); + typeId = getContainedTypeId(typeId, getConstantScalar(offsets[i])); + } else + typeId = getContainedTypeId(typeId, offsets[i]); + } + typeId = makePointer(storageClass, typeId); + + // Make the instruction + Instruction* chain = new Instruction(getUniqueId(), typeId, OpAccessChain); + chain->addIdOperand(base); + for (int i = 0; i < (int)offsets.size(); ++i) + chain->addIdOperand(offsets[i]); + buildPoint->addInstruction(std::unique_ptr<Instruction>(chain)); + + return chain->getResultId(); +} + +Id Builder::createArrayLength(Id base, unsigned int member) +{ + spv::Id intType = makeUintType(32); + Instruction* length = new Instruction(getUniqueId(), intType, OpArrayLength); + length->addIdOperand(base); + length->addImmediateOperand(member); + buildPoint->addInstruction(std::unique_ptr<Instruction>(length)); + + return length->getResultId(); +} + +Id Builder::createCooperativeMatrixLength(Id type) +{ + spv::Id intType = makeUintType(32); + + // Generate code for spec constants if in spec constant operation + // generation mode. + if (generatingOpCodeForSpecConst) { + return createSpecConstantOp(OpCooperativeMatrixLengthNV, intType, std::vector<Id>(1, type), std::vector<Id>()); + } + + Instruction* length = new Instruction(getUniqueId(), intType, OpCooperativeMatrixLengthNV); + length->addIdOperand(type); + buildPoint->addInstruction(std::unique_ptr<Instruction>(length)); + + return length->getResultId(); +} + +Id Builder::createCompositeExtract(Id composite, Id typeId, unsigned index) +{ + // Generate code for spec constants if in spec constant operation + // generation mode. + if (generatingOpCodeForSpecConst) { + return createSpecConstantOp(OpCompositeExtract, typeId, std::vector<Id>(1, composite), std::vector<Id>(1, index)); + } + Instruction* extract = new Instruction(getUniqueId(), typeId, OpCompositeExtract); + extract->addIdOperand(composite); + extract->addImmediateOperand(index); + buildPoint->addInstruction(std::unique_ptr<Instruction>(extract)); + + return extract->getResultId(); +} + +Id Builder::createCompositeExtract(Id composite, Id typeId, const std::vector<unsigned>& indexes) +{ + // Generate code for spec constants if in spec constant operation + // generation mode. + if (generatingOpCodeForSpecConst) { + return createSpecConstantOp(OpCompositeExtract, typeId, std::vector<Id>(1, composite), indexes); + } + Instruction* extract = new Instruction(getUniqueId(), typeId, OpCompositeExtract); + extract->addIdOperand(composite); + for (int i = 0; i < (int)indexes.size(); ++i) + extract->addImmediateOperand(indexes[i]); + buildPoint->addInstruction(std::unique_ptr<Instruction>(extract)); + + return extract->getResultId(); +} + +Id Builder::createCompositeInsert(Id object, Id composite, Id typeId, unsigned index) +{ + Instruction* insert = new Instruction(getUniqueId(), typeId, OpCompositeInsert); + insert->addIdOperand(object); + insert->addIdOperand(composite); + insert->addImmediateOperand(index); + buildPoint->addInstruction(std::unique_ptr<Instruction>(insert)); + + return insert->getResultId(); +} + +Id Builder::createCompositeInsert(Id object, Id composite, Id typeId, const std::vector<unsigned>& indexes) +{ + Instruction* insert = new Instruction(getUniqueId(), typeId, OpCompositeInsert); + insert->addIdOperand(object); + insert->addIdOperand(composite); + for (int i = 0; i < (int)indexes.size(); ++i) + insert->addImmediateOperand(indexes[i]); + buildPoint->addInstruction(std::unique_ptr<Instruction>(insert)); + + return insert->getResultId(); +} + +Id Builder::createVectorExtractDynamic(Id vector, Id typeId, Id componentIndex) +{ + Instruction* extract = new Instruction(getUniqueId(), typeId, OpVectorExtractDynamic); + extract->addIdOperand(vector); + extract->addIdOperand(componentIndex); + buildPoint->addInstruction(std::unique_ptr<Instruction>(extract)); + + return extract->getResultId(); +} + +Id Builder::createVectorInsertDynamic(Id vector, Id typeId, Id component, Id componentIndex) +{ + Instruction* insert = new Instruction(getUniqueId(), typeId, OpVectorInsertDynamic); + insert->addIdOperand(vector); + insert->addIdOperand(component); + insert->addIdOperand(componentIndex); + buildPoint->addInstruction(std::unique_ptr<Instruction>(insert)); + + return insert->getResultId(); +} + +// An opcode that has no operands, no result id, and no type +void Builder::createNoResultOp(Op opCode) +{ + Instruction* op = new Instruction(opCode); + buildPoint->addInstruction(std::unique_ptr<Instruction>(op)); +} + +// An opcode that has one id operand, no result id, and no type +void Builder::createNoResultOp(Op opCode, Id operand) +{ + Instruction* op = new Instruction(opCode); + op->addIdOperand(operand); + buildPoint->addInstruction(std::unique_ptr<Instruction>(op)); +} + +// An opcode that has one or more operands, no result id, and no type +void Builder::createNoResultOp(Op opCode, const std::vector<Id>& operands) +{ + Instruction* op = new Instruction(opCode); + for (auto it = operands.cbegin(); it != operands.cend(); ++it) { + op->addIdOperand(*it); + } + buildPoint->addInstruction(std::unique_ptr<Instruction>(op)); +} + +// An opcode that has multiple operands, no result id, and no type +void Builder::createNoResultOp(Op opCode, const std::vector<IdImmediate>& operands) +{ + Instruction* op = new Instruction(opCode); + for (auto it = operands.cbegin(); it != operands.cend(); ++it) { + if (it->isId) + op->addIdOperand(it->word); + else + op->addImmediateOperand(it->word); + } + buildPoint->addInstruction(std::unique_ptr<Instruction>(op)); +} + +void Builder::createControlBarrier(Scope execution, Scope memory, MemorySemanticsMask semantics) +{ + Instruction* op = new Instruction(OpControlBarrier); + op->addIdOperand(makeUintConstant(execution)); + op->addIdOperand(makeUintConstant(memory)); + op->addIdOperand(makeUintConstant(semantics)); + buildPoint->addInstruction(std::unique_ptr<Instruction>(op)); +} + +void Builder::createMemoryBarrier(unsigned executionScope, unsigned memorySemantics) +{ + Instruction* op = new Instruction(OpMemoryBarrier); + op->addIdOperand(makeUintConstant(executionScope)); + op->addIdOperand(makeUintConstant(memorySemantics)); + buildPoint->addInstruction(std::unique_ptr<Instruction>(op)); +} + +// An opcode that has one operands, a result id, and a type +Id Builder::createUnaryOp(Op opCode, Id typeId, Id operand) +{ + // Generate code for spec constants if in spec constant operation + // generation mode. + if (generatingOpCodeForSpecConst) { + return createSpecConstantOp(opCode, typeId, std::vector<Id>(1, operand), std::vector<Id>()); + } + Instruction* op = new Instruction(getUniqueId(), typeId, opCode); + op->addIdOperand(operand); + buildPoint->addInstruction(std::unique_ptr<Instruction>(op)); + + return op->getResultId(); +} + +Id Builder::createBinOp(Op opCode, Id typeId, Id left, Id right) +{ + // Generate code for spec constants if in spec constant operation + // generation mode. + if (generatingOpCodeForSpecConst) { + std::vector<Id> operands(2); + operands[0] = left; operands[1] = right; + return createSpecConstantOp(opCode, typeId, operands, std::vector<Id>()); + } + Instruction* op = new Instruction(getUniqueId(), typeId, opCode); + op->addIdOperand(left); + op->addIdOperand(right); + buildPoint->addInstruction(std::unique_ptr<Instruction>(op)); + + return op->getResultId(); +} + +Id Builder::createTriOp(Op opCode, Id typeId, Id op1, Id op2, Id op3) +{ + // Generate code for spec constants if in spec constant operation + // generation mode. + if (generatingOpCodeForSpecConst) { + std::vector<Id> operands(3); + operands[0] = op1; + operands[1] = op2; + operands[2] = op3; + return createSpecConstantOp( + opCode, typeId, operands, std::vector<Id>()); + } + Instruction* op = new Instruction(getUniqueId(), typeId, opCode); + op->addIdOperand(op1); + op->addIdOperand(op2); + op->addIdOperand(op3); + buildPoint->addInstruction(std::unique_ptr<Instruction>(op)); + + return op->getResultId(); +} + +Id Builder::createOp(Op opCode, Id typeId, const std::vector<Id>& operands) +{ + Instruction* op = new Instruction(getUniqueId(), typeId, opCode); + for (auto it = operands.cbegin(); it != operands.cend(); ++it) + op->addIdOperand(*it); + buildPoint->addInstruction(std::unique_ptr<Instruction>(op)); + + return op->getResultId(); +} + +Id Builder::createOp(Op opCode, Id typeId, const std::vector<IdImmediate>& operands) +{ + Instruction* op = new Instruction(getUniqueId(), typeId, opCode); + for (auto it = operands.cbegin(); it != operands.cend(); ++it) { + if (it->isId) + op->addIdOperand(it->word); + else + op->addImmediateOperand(it->word); + } + buildPoint->addInstruction(std::unique_ptr<Instruction>(op)); + + return op->getResultId(); +} + +Id Builder::createSpecConstantOp(Op opCode, Id typeId, const std::vector<Id>& operands, const std::vector<unsigned>& literals) +{ + Instruction* op = new Instruction(getUniqueId(), typeId, OpSpecConstantOp); + op->addImmediateOperand((unsigned) opCode); + for (auto it = operands.cbegin(); it != operands.cend(); ++it) + op->addIdOperand(*it); + for (auto it = literals.cbegin(); it != literals.cend(); ++it) + op->addImmediateOperand(*it); + module.mapInstruction(op); + constantsTypesGlobals.push_back(std::unique_ptr<Instruction>(op)); + + return op->getResultId(); +} + +Id Builder::createFunctionCall(spv::Function* function, const std::vector<spv::Id>& args) +{ + Instruction* op = new Instruction(getUniqueId(), function->getReturnType(), OpFunctionCall); + op->addIdOperand(function->getId()); + for (int a = 0; a < (int)args.size(); ++a) + op->addIdOperand(args[a]); + buildPoint->addInstruction(std::unique_ptr<Instruction>(op)); + + return op->getResultId(); +} + +// Comments in header +Id Builder::createRvalueSwizzle(Decoration precision, Id typeId, Id source, const std::vector<unsigned>& channels) +{ + if (channels.size() == 1) + return setPrecision(createCompositeExtract(source, typeId, channels.front()), precision); + + if (generatingOpCodeForSpecConst) { + std::vector<Id> operands(2); + operands[0] = operands[1] = source; + return setPrecision(createSpecConstantOp(OpVectorShuffle, typeId, operands, channels), precision); + } + Instruction* swizzle = new Instruction(getUniqueId(), typeId, OpVectorShuffle); + assert(isVector(source)); + swizzle->addIdOperand(source); + swizzle->addIdOperand(source); + for (int i = 0; i < (int)channels.size(); ++i) + swizzle->addImmediateOperand(channels[i]); + buildPoint->addInstruction(std::unique_ptr<Instruction>(swizzle)); + + return setPrecision(swizzle->getResultId(), precision); +} + +// Comments in header +Id Builder::createLvalueSwizzle(Id typeId, Id target, Id source, const std::vector<unsigned>& channels) +{ + if (channels.size() == 1 && getNumComponents(source) == 1) + return createCompositeInsert(source, target, typeId, channels.front()); + + Instruction* swizzle = new Instruction(getUniqueId(), typeId, OpVectorShuffle); + + assert(isVector(target)); + swizzle->addIdOperand(target); + + assert(getNumComponents(source) == (int)channels.size()); + assert(isVector(source)); + swizzle->addIdOperand(source); + + // Set up an identity shuffle from the base value to the result value + unsigned int components[4]; + int numTargetComponents = getNumComponents(target); + for (int i = 0; i < numTargetComponents; ++i) + components[i] = i; + + // Punch in the l-value swizzle + for (int i = 0; i < (int)channels.size(); ++i) + components[channels[i]] = numTargetComponents + i; + + // finish the instruction with these components selectors + for (int i = 0; i < numTargetComponents; ++i) + swizzle->addImmediateOperand(components[i]); + buildPoint->addInstruction(std::unique_ptr<Instruction>(swizzle)); + + return swizzle->getResultId(); +} + +// Comments in header +void Builder::promoteScalar(Decoration precision, Id& left, Id& right) +{ + int direction = getNumComponents(right) - getNumComponents(left); + + if (direction > 0) + left = smearScalar(precision, left, makeVectorType(getTypeId(left), getNumComponents(right))); + else if (direction < 0) + right = smearScalar(precision, right, makeVectorType(getTypeId(right), getNumComponents(left))); + + return; +} + +// Comments in header +Id Builder::smearScalar(Decoration precision, Id scalar, Id vectorType) +{ + assert(getNumComponents(scalar) == 1); + assert(getTypeId(scalar) == getScalarTypeId(vectorType)); + + int numComponents = getNumTypeComponents(vectorType); + if (numComponents == 1) + return scalar; + + Instruction* smear = nullptr; + if (generatingOpCodeForSpecConst) { + auto members = std::vector<spv::Id>(numComponents, scalar); + // Sometime even in spec-constant-op mode, the temporary vector created by + // promoting a scalar might not be a spec constant. This should depend on + // the scalar. + // e.g.: + // const vec2 spec_const_result = a_spec_const_vec2 + a_front_end_const_scalar; + // In such cases, the temporary vector created from a_front_end_const_scalar + // is not a spec constant vector, even though the binary operation node is marked + // as 'specConstant' and we are in spec-constant-op mode. + auto result_id = makeCompositeConstant(vectorType, members, isSpecConstant(scalar)); + smear = module.getInstruction(result_id); + } else { + smear = new Instruction(getUniqueId(), vectorType, OpCompositeConstruct); + for (int c = 0; c < numComponents; ++c) + smear->addIdOperand(scalar); + buildPoint->addInstruction(std::unique_ptr<Instruction>(smear)); + } + + return setPrecision(smear->getResultId(), precision); +} + +// Comments in header +Id Builder::createBuiltinCall(Id resultType, Id builtins, int entryPoint, const std::vector<Id>& args) +{ + Instruction* inst = new Instruction(getUniqueId(), resultType, OpExtInst); + inst->addIdOperand(builtins); + inst->addImmediateOperand(entryPoint); + for (int arg = 0; arg < (int)args.size(); ++arg) + inst->addIdOperand(args[arg]); + + buildPoint->addInstruction(std::unique_ptr<Instruction>(inst)); + + return inst->getResultId(); +} + +// Accept all parameters needed to create a texture instruction. +// Create the correct instruction based on the inputs, and make the call. +Id Builder::createTextureCall(Decoration precision, Id resultType, bool sparse, bool fetch, bool proj, bool gather, + bool noImplicitLod, const TextureParameters& parameters, ImageOperandsMask signExtensionMask) +{ + static const int maxTextureArgs = 10; + Id texArgs[maxTextureArgs] = {}; + + // + // Set up the fixed arguments + // + int numArgs = 0; + bool explicitLod = false; + texArgs[numArgs++] = parameters.sampler; + texArgs[numArgs++] = parameters.coords; + if (parameters.Dref != NoResult) + texArgs[numArgs++] = parameters.Dref; + if (parameters.component != NoResult) + texArgs[numArgs++] = parameters.component; + +#ifdef NV_EXTENSIONS + if (parameters.granularity != NoResult) + texArgs[numArgs++] = parameters.granularity; + if (parameters.coarse != NoResult) + texArgs[numArgs++] = parameters.coarse; +#endif + + // + // Set up the optional arguments + // + int optArgNum = numArgs; // track which operand, if it exists, is the mask of optional arguments + ++numArgs; // speculatively make room for the mask operand + ImageOperandsMask mask = ImageOperandsMaskNone; // the mask operand + if (parameters.bias) { + mask = (ImageOperandsMask)(mask | ImageOperandsBiasMask); + texArgs[numArgs++] = parameters.bias; + } + if (parameters.lod) { + mask = (ImageOperandsMask)(mask | ImageOperandsLodMask); + texArgs[numArgs++] = parameters.lod; + explicitLod = true; + } else if (parameters.gradX) { + mask = (ImageOperandsMask)(mask | ImageOperandsGradMask); + texArgs[numArgs++] = parameters.gradX; + texArgs[numArgs++] = parameters.gradY; + explicitLod = true; + } else if (noImplicitLod && ! fetch && ! gather) { + // have to explicitly use lod of 0 if not allowed to have them be implicit, and + // we would otherwise be about to issue an implicit instruction + mask = (ImageOperandsMask)(mask | ImageOperandsLodMask); + texArgs[numArgs++] = makeFloatConstant(0.0); + explicitLod = true; + } + if (parameters.offset) { + if (isConstant(parameters.offset)) + mask = (ImageOperandsMask)(mask | ImageOperandsConstOffsetMask); + else { + addCapability(CapabilityImageGatherExtended); + mask = (ImageOperandsMask)(mask | ImageOperandsOffsetMask); + } + texArgs[numArgs++] = parameters.offset; + } + if (parameters.offsets) { + addCapability(CapabilityImageGatherExtended); + mask = (ImageOperandsMask)(mask | ImageOperandsConstOffsetsMask); + texArgs[numArgs++] = parameters.offsets; + } + if (parameters.sample) { + mask = (ImageOperandsMask)(mask | ImageOperandsSampleMask); + texArgs[numArgs++] = parameters.sample; + } + if (parameters.lodClamp) { + // capability if this bit is used + addCapability(CapabilityMinLod); + + mask = (ImageOperandsMask)(mask | ImageOperandsMinLodMask); + texArgs[numArgs++] = parameters.lodClamp; + } + if (parameters.nonprivate) { + mask = mask | ImageOperandsNonPrivateTexelKHRMask; + } + if (parameters.volatil) { + mask = mask | ImageOperandsVolatileTexelKHRMask; + } + mask = mask | signExtensionMask; + if (mask == ImageOperandsMaskNone) + --numArgs; // undo speculative reservation for the mask argument + else + texArgs[optArgNum] = mask; + + // + // Set up the instruction + // + Op opCode = OpNop; // All paths below need to set this + if (fetch) { + if (sparse) + opCode = OpImageSparseFetch; + else + opCode = OpImageFetch; +#ifdef NV_EXTENSIONS + } else if (parameters.granularity && parameters.coarse) { + opCode = OpImageSampleFootprintNV; +#endif + } else if (gather) { + if (parameters.Dref) + if (sparse) + opCode = OpImageSparseDrefGather; + else + opCode = OpImageDrefGather; + else + if (sparse) + opCode = OpImageSparseGather; + else + opCode = OpImageGather; + } else if (explicitLod) { + if (parameters.Dref) { + if (proj) + if (sparse) + opCode = OpImageSparseSampleProjDrefExplicitLod; + else + opCode = OpImageSampleProjDrefExplicitLod; + else + if (sparse) + opCode = OpImageSparseSampleDrefExplicitLod; + else + opCode = OpImageSampleDrefExplicitLod; + } else { + if (proj) + if (sparse) + opCode = OpImageSparseSampleProjExplicitLod; + else + opCode = OpImageSampleProjExplicitLod; + else + if (sparse) + opCode = OpImageSparseSampleExplicitLod; + else + opCode = OpImageSampleExplicitLod; + } + } else { + if (parameters.Dref) { + if (proj) + if (sparse) + opCode = OpImageSparseSampleProjDrefImplicitLod; + else + opCode = OpImageSampleProjDrefImplicitLod; + else + if (sparse) + opCode = OpImageSparseSampleDrefImplicitLod; + else + opCode = OpImageSampleDrefImplicitLod; + } else { + if (proj) + if (sparse) + opCode = OpImageSparseSampleProjImplicitLod; + else + opCode = OpImageSampleProjImplicitLod; + else + if (sparse) + opCode = OpImageSparseSampleImplicitLod; + else + opCode = OpImageSampleImplicitLod; + } + } + + // See if the result type is expecting a smeared result. + // This happens when a legacy shadow*() call is made, which + // gets a vec4 back instead of a float. + Id smearedType = resultType; + if (! isScalarType(resultType)) { + switch (opCode) { + case OpImageSampleDrefImplicitLod: + case OpImageSampleDrefExplicitLod: + case OpImageSampleProjDrefImplicitLod: + case OpImageSampleProjDrefExplicitLod: + resultType = getScalarTypeId(resultType); + break; + default: + break; + } + } + + Id typeId0 = 0; + Id typeId1 = 0; + + if (sparse) { + typeId0 = resultType; + typeId1 = getDerefTypeId(parameters.texelOut); + resultType = makeStructResultType(typeId0, typeId1); + } + + // Build the SPIR-V instruction + Instruction* textureInst = new Instruction(getUniqueId(), resultType, opCode); + for (int op = 0; op < optArgNum; ++op) + textureInst->addIdOperand(texArgs[op]); + if (optArgNum < numArgs) + textureInst->addImmediateOperand(texArgs[optArgNum]); + for (int op = optArgNum + 1; op < numArgs; ++op) + textureInst->addIdOperand(texArgs[op]); + setPrecision(textureInst->getResultId(), precision); + buildPoint->addInstruction(std::unique_ptr<Instruction>(textureInst)); + + Id resultId = textureInst->getResultId(); + + if (sparse) { + // set capability + addCapability(CapabilitySparseResidency); + + // Decode the return type that was a special structure + createStore(createCompositeExtract(resultId, typeId1, 1), parameters.texelOut); + resultId = createCompositeExtract(resultId, typeId0, 0); + setPrecision(resultId, precision); + } else { + // When a smear is needed, do it, as per what was computed + // above when resultType was changed to a scalar type. + if (resultType != smearedType) + resultId = smearScalar(precision, resultId, smearedType); + } + + return resultId; +} + +// Comments in header +Id Builder::createTextureQueryCall(Op opCode, const TextureParameters& parameters, bool isUnsignedResult) +{ + // Figure out the result type + Id resultType = 0; + switch (opCode) { + case OpImageQuerySize: + case OpImageQuerySizeLod: + { + int numComponents = 0; + switch (getTypeDimensionality(getImageType(parameters.sampler))) { + case Dim1D: + case DimBuffer: + numComponents = 1; + break; + case Dim2D: + case DimCube: + case DimRect: + case DimSubpassData: + numComponents = 2; + break; + case Dim3D: + numComponents = 3; + break; + + default: + assert(0); + break; + } + if (isArrayedImageType(getImageType(parameters.sampler))) + ++numComponents; + + Id intType = isUnsignedResult ? makeUintType(32) : makeIntType(32); + if (numComponents == 1) + resultType = intType; + else + resultType = makeVectorType(intType, numComponents); + + break; + } + case OpImageQueryLod: +#ifdef AMD_EXTENSIONS + resultType = makeVectorType(getScalarTypeId(getTypeId(parameters.coords)), 2); +#else + resultType = makeVectorType(makeFloatType(32), 2); +#endif + break; + case OpImageQueryLevels: + case OpImageQuerySamples: + resultType = isUnsignedResult ? makeUintType(32) : makeIntType(32); + break; + default: + assert(0); + break; + } + + Instruction* query = new Instruction(getUniqueId(), resultType, opCode); + query->addIdOperand(parameters.sampler); + if (parameters.coords) + query->addIdOperand(parameters.coords); + if (parameters.lod) + query->addIdOperand(parameters.lod); + buildPoint->addInstruction(std::unique_ptr<Instruction>(query)); + + return query->getResultId(); +} + +// External comments in header. +// Operates recursively to visit the composite's hierarchy. +Id Builder::createCompositeCompare(Decoration precision, Id value1, Id value2, bool equal) +{ + Id boolType = makeBoolType(); + Id valueType = getTypeId(value1); + + Id resultId = NoResult; + + int numConstituents = getNumTypeConstituents(valueType); + + // Scalars and Vectors + + if (isScalarType(valueType) || isVectorType(valueType)) { + assert(valueType == getTypeId(value2)); + // These just need a single comparison, just have + // to figure out what it is. + Op op; + switch (getMostBasicTypeClass(valueType)) { + case OpTypeFloat: + op = equal ? OpFOrdEqual : OpFOrdNotEqual; + break; + case OpTypeInt: + default: + op = equal ? OpIEqual : OpINotEqual; + break; + case OpTypeBool: + op = equal ? OpLogicalEqual : OpLogicalNotEqual; + precision = NoPrecision; + break; + } + + if (isScalarType(valueType)) { + // scalar + resultId = createBinOp(op, boolType, value1, value2); + } else { + // vector + resultId = createBinOp(op, makeVectorType(boolType, numConstituents), value1, value2); + setPrecision(resultId, precision); + // reduce vector compares... + resultId = createUnaryOp(equal ? OpAll : OpAny, boolType, resultId); + } + + return setPrecision(resultId, precision); + } + + // Only structs, arrays, and matrices should be left. + // They share in common the reduction operation across their constituents. + assert(isAggregateType(valueType) || isMatrixType(valueType)); + + // Compare each pair of constituents + for (int constituent = 0; constituent < numConstituents; ++constituent) { + std::vector<unsigned> indexes(1, constituent); + Id constituentType1 = getContainedTypeId(getTypeId(value1), constituent); + Id constituentType2 = getContainedTypeId(getTypeId(value2), constituent); + Id constituent1 = createCompositeExtract(value1, constituentType1, indexes); + Id constituent2 = createCompositeExtract(value2, constituentType2, indexes); + + Id subResultId = createCompositeCompare(precision, constituent1, constituent2, equal); + + if (constituent == 0) + resultId = subResultId; + else + resultId = setPrecision(createBinOp(equal ? OpLogicalAnd : OpLogicalOr, boolType, resultId, subResultId), precision); + } + + return resultId; +} + +// OpCompositeConstruct +Id Builder::createCompositeConstruct(Id typeId, const std::vector<Id>& constituents) +{ + assert(isAggregateType(typeId) || (getNumTypeConstituents(typeId) > 1 && getNumTypeConstituents(typeId) == (int)constituents.size())); + + if (generatingOpCodeForSpecConst) { + // Sometime, even in spec-constant-op mode, the constant composite to be + // constructed may not be a specialization constant. + // e.g.: + // const mat2 m2 = mat2(a_spec_const, a_front_end_const, another_front_end_const, third_front_end_const); + // The first column vector should be a spec constant one, as a_spec_const is a spec constant. + // The second column vector should NOT be spec constant, as it does not contain any spec constants. + // To handle such cases, we check the constituents of the constant vector to determine whether this + // vector should be created as a spec constant. + return makeCompositeConstant(typeId, constituents, + std::any_of(constituents.begin(), constituents.end(), + [&](spv::Id id) { return isSpecConstant(id); })); + } + + Instruction* op = new Instruction(getUniqueId(), typeId, OpCompositeConstruct); + for (int c = 0; c < (int)constituents.size(); ++c) + op->addIdOperand(constituents[c]); + buildPoint->addInstruction(std::unique_ptr<Instruction>(op)); + + return op->getResultId(); +} + +// Vector or scalar constructor +Id Builder::createConstructor(Decoration precision, const std::vector<Id>& sources, Id resultTypeId) +{ + Id result = NoResult; + unsigned int numTargetComponents = getNumTypeComponents(resultTypeId); + unsigned int targetComponent = 0; + + // Special case: when calling a vector constructor with a single scalar + // argument, smear the scalar + if (sources.size() == 1 && isScalar(sources[0]) && numTargetComponents > 1) + return smearScalar(precision, sources[0], resultTypeId); + + // accumulate the arguments for OpCompositeConstruct + std::vector<Id> constituents; + Id scalarTypeId = getScalarTypeId(resultTypeId); + + // lambda to store the result of visiting an argument component + const auto latchResult = [&](Id comp) { + if (numTargetComponents > 1) + constituents.push_back(comp); + else + result = comp; + ++targetComponent; + }; + + // lambda to visit a vector argument's components + const auto accumulateVectorConstituents = [&](Id sourceArg) { + unsigned int sourceSize = getNumComponents(sourceArg); + unsigned int sourcesToUse = sourceSize; + if (sourcesToUse + targetComponent > numTargetComponents) + sourcesToUse = numTargetComponents - targetComponent; + + for (unsigned int s = 0; s < sourcesToUse; ++s) { + std::vector<unsigned> swiz; + swiz.push_back(s); + latchResult(createRvalueSwizzle(precision, scalarTypeId, sourceArg, swiz)); + } + }; + + // lambda to visit a matrix argument's components + const auto accumulateMatrixConstituents = [&](Id sourceArg) { + unsigned int sourceSize = getNumColumns(sourceArg) * getNumRows(sourceArg); + unsigned int sourcesToUse = sourceSize; + if (sourcesToUse + targetComponent > numTargetComponents) + sourcesToUse = numTargetComponents - targetComponent; + + int col = 0; + int row = 0; + for (unsigned int s = 0; s < sourcesToUse; ++s) { + if (row >= getNumRows(sourceArg)) { + row = 0; + col++; + } + std::vector<Id> indexes; + indexes.push_back(col); + indexes.push_back(row); + latchResult(createCompositeExtract(sourceArg, scalarTypeId, indexes)); + row++; + } + }; + + // Go through the source arguments, each one could have either + // a single or multiple components to contribute. + for (unsigned int i = 0; i < sources.size(); ++i) { + + if (isScalar(sources[i]) || isPointer(sources[i])) + latchResult(sources[i]); + else if (isVector(sources[i])) + accumulateVectorConstituents(sources[i]); + else if (isMatrix(sources[i])) + accumulateMatrixConstituents(sources[i]); + else + assert(0); + + if (targetComponent >= numTargetComponents) + break; + } + + // If the result is a vector, make it from the gathered constituents. + if (constituents.size() > 0) + result = createCompositeConstruct(resultTypeId, constituents); + + return setPrecision(result, precision); +} + +// Comments in header +Id Builder::createMatrixConstructor(Decoration precision, const std::vector<Id>& sources, Id resultTypeId) +{ + Id componentTypeId = getScalarTypeId(resultTypeId); + int numCols = getTypeNumColumns(resultTypeId); + int numRows = getTypeNumRows(resultTypeId); + + Instruction* instr = module.getInstruction(componentTypeId); + unsigned bitCount = instr->getImmediateOperand(0); + + // Optimize matrix constructed from a bigger matrix + if (isMatrix(sources[0]) && getNumColumns(sources[0]) >= numCols && getNumRows(sources[0]) >= numRows) { + // To truncate the matrix to a smaller number of rows/columns, we need to: + // 1. For each column, extract the column and truncate it to the required size using shuffle + // 2. Assemble the resulting matrix from all columns + Id matrix = sources[0]; + Id columnTypeId = getContainedTypeId(resultTypeId); + Id sourceColumnTypeId = getContainedTypeId(getTypeId(matrix)); + + std::vector<unsigned> channels; + for (int row = 0; row < numRows; ++row) + channels.push_back(row); + + std::vector<Id> matrixColumns; + for (int col = 0; col < numCols; ++col) { + std::vector<unsigned> indexes; + indexes.push_back(col); + Id colv = createCompositeExtract(matrix, sourceColumnTypeId, indexes); + setPrecision(colv, precision); + + if (numRows != getNumRows(matrix)) { + matrixColumns.push_back(createRvalueSwizzle(precision, columnTypeId, colv, channels)); + } else { + matrixColumns.push_back(colv); + } + } + + return setPrecision(createCompositeConstruct(resultTypeId, matrixColumns), precision); + } + + // Otherwise, will use a two step process + // 1. make a compile-time 2D array of values + // 2. construct a matrix from that array + + // Step 1. + + // initialize the array to the identity matrix + Id ids[maxMatrixSize][maxMatrixSize]; + Id one = (bitCount == 64 ? makeDoubleConstant(1.0) : makeFloatConstant(1.0)); + Id zero = (bitCount == 64 ? makeDoubleConstant(0.0) : makeFloatConstant(0.0)); + for (int col = 0; col < 4; ++col) { + for (int row = 0; row < 4; ++row) { + if (col == row) + ids[col][row] = one; + else + ids[col][row] = zero; + } + } + + // modify components as dictated by the arguments + if (sources.size() == 1 && isScalar(sources[0])) { + // a single scalar; resets the diagonals + for (int col = 0; col < 4; ++col) + ids[col][col] = sources[0]; + } else if (isMatrix(sources[0])) { + // constructing from another matrix; copy over the parts that exist in both the argument and constructee + Id matrix = sources[0]; + int minCols = std::min(numCols, getNumColumns(matrix)); + int minRows = std::min(numRows, getNumRows(matrix)); + for (int col = 0; col < minCols; ++col) { + std::vector<unsigned> indexes; + indexes.push_back(col); + for (int row = 0; row < minRows; ++row) { + indexes.push_back(row); + ids[col][row] = createCompositeExtract(matrix, componentTypeId, indexes); + indexes.pop_back(); + setPrecision(ids[col][row], precision); + } + } + } else { + // fill in the matrix in column-major order with whatever argument components are available + int row = 0; + int col = 0; + + for (int arg = 0; arg < (int)sources.size(); ++arg) { + Id argComp = sources[arg]; + for (int comp = 0; comp < getNumComponents(sources[arg]); ++comp) { + if (getNumComponents(sources[arg]) > 1) { + argComp = createCompositeExtract(sources[arg], componentTypeId, comp); + setPrecision(argComp, precision); + } + ids[col][row++] = argComp; + if (row == numRows) { + row = 0; + col++; + } + } + } + } + + // Step 2: Construct a matrix from that array. + // First make the column vectors, then make the matrix. + + // make the column vectors + Id columnTypeId = getContainedTypeId(resultTypeId); + std::vector<Id> matrixColumns; + for (int col = 0; col < numCols; ++col) { + std::vector<Id> vectorComponents; + for (int row = 0; row < numRows; ++row) + vectorComponents.push_back(ids[col][row]); + Id column = createCompositeConstruct(columnTypeId, vectorComponents); + setPrecision(column, precision); + matrixColumns.push_back(column); + } + + // make the matrix + return setPrecision(createCompositeConstruct(resultTypeId, matrixColumns), precision); +} + +// Comments in header +Builder::If::If(Id cond, unsigned int ctrl, Builder& gb) : + builder(gb), + condition(cond), + control(ctrl), + elseBlock(0) +{ + function = &builder.getBuildPoint()->getParent(); + + // make the blocks, but only put the then-block into the function, + // the else-block and merge-block will be added later, in order, after + // earlier code is emitted + thenBlock = new Block(builder.getUniqueId(), *function); + mergeBlock = new Block(builder.getUniqueId(), *function); + + // Save the current block, so that we can add in the flow control split when + // makeEndIf is called. + headerBlock = builder.getBuildPoint(); + + function->addBlock(thenBlock); + builder.setBuildPoint(thenBlock); +} + +// Comments in header +void Builder::If::makeBeginElse() +{ + // Close out the "then" by having it jump to the mergeBlock + builder.createBranch(mergeBlock); + + // Make the first else block and add it to the function + elseBlock = new Block(builder.getUniqueId(), *function); + function->addBlock(elseBlock); + + // Start building the else block + builder.setBuildPoint(elseBlock); +} + +// Comments in header +void Builder::If::makeEndIf() +{ + // jump to the merge block + builder.createBranch(mergeBlock); + + // Go back to the headerBlock and make the flow control split + builder.setBuildPoint(headerBlock); + builder.createSelectionMerge(mergeBlock, control); + if (elseBlock) + builder.createConditionalBranch(condition, thenBlock, elseBlock); + else + builder.createConditionalBranch(condition, thenBlock, mergeBlock); + + // add the merge block to the function + function->addBlock(mergeBlock); + builder.setBuildPoint(mergeBlock); +} + +// Comments in header +void Builder::makeSwitch(Id selector, unsigned int control, int numSegments, const std::vector<int>& caseValues, + const std::vector<int>& valueIndexToSegment, int defaultSegment, + std::vector<Block*>& segmentBlocks) +{ + Function& function = buildPoint->getParent(); + + // make all the blocks + for (int s = 0; s < numSegments; ++s) + segmentBlocks.push_back(new Block(getUniqueId(), function)); + + Block* mergeBlock = new Block(getUniqueId(), function); + + // make and insert the switch's selection-merge instruction + createSelectionMerge(mergeBlock, control); + + // make the switch instruction + Instruction* switchInst = new Instruction(NoResult, NoType, OpSwitch); + switchInst->addIdOperand(selector); + auto defaultOrMerge = (defaultSegment >= 0) ? segmentBlocks[defaultSegment] : mergeBlock; + switchInst->addIdOperand(defaultOrMerge->getId()); + defaultOrMerge->addPredecessor(buildPoint); + for (int i = 0; i < (int)caseValues.size(); ++i) { + switchInst->addImmediateOperand(caseValues[i]); + switchInst->addIdOperand(segmentBlocks[valueIndexToSegment[i]]->getId()); + segmentBlocks[valueIndexToSegment[i]]->addPredecessor(buildPoint); + } + buildPoint->addInstruction(std::unique_ptr<Instruction>(switchInst)); + + // push the merge block + switchMerges.push(mergeBlock); +} + +// Comments in header +void Builder::addSwitchBreak() +{ + // branch to the top of the merge block stack + createBranch(switchMerges.top()); + createAndSetNoPredecessorBlock("post-switch-break"); +} + +// Comments in header +void Builder::nextSwitchSegment(std::vector<Block*>& segmentBlock, int nextSegment) +{ + int lastSegment = nextSegment - 1; + if (lastSegment >= 0) { + // Close out previous segment by jumping, if necessary, to next segment + if (! buildPoint->isTerminated()) + createBranch(segmentBlock[nextSegment]); + } + Block* block = segmentBlock[nextSegment]; + block->getParent().addBlock(block); + setBuildPoint(block); +} + +// Comments in header +void Builder::endSwitch(std::vector<Block*>& /*segmentBlock*/) +{ + // Close out previous segment by jumping, if necessary, to next segment + if (! buildPoint->isTerminated()) + addSwitchBreak(); + + switchMerges.top()->getParent().addBlock(switchMerges.top()); + setBuildPoint(switchMerges.top()); + + switchMerges.pop(); +} + +Block& Builder::makeNewBlock() +{ + Function& function = buildPoint->getParent(); + auto block = new Block(getUniqueId(), function); + function.addBlock(block); + return *block; +} + +Builder::LoopBlocks& Builder::makeNewLoop() +{ + // This verbosity is needed to simultaneously get the same behavior + // everywhere (id's in the same order), have a syntax that works + // across lots of versions of C++, have no warnings from pedantic + // compilation modes, and leave the rest of the code alone. + Block& head = makeNewBlock(); + Block& body = makeNewBlock(); + Block& merge = makeNewBlock(); + Block& continue_target = makeNewBlock(); + LoopBlocks blocks(head, body, merge, continue_target); + loops.push(blocks); + return loops.top(); +} + +void Builder::createLoopContinue() +{ + createBranch(&loops.top().continue_target); + // Set up a block for dead code. + createAndSetNoPredecessorBlock("post-loop-continue"); +} + +void Builder::createLoopExit() +{ + createBranch(&loops.top().merge); + // Set up a block for dead code. + createAndSetNoPredecessorBlock("post-loop-break"); +} + +void Builder::closeLoop() +{ + loops.pop(); +} + +void Builder::clearAccessChain() +{ + accessChain.base = NoResult; + accessChain.indexChain.clear(); + accessChain.instr = NoResult; + accessChain.swizzle.clear(); + accessChain.component = NoResult; + accessChain.preSwizzleBaseType = NoType; + accessChain.isRValue = false; + accessChain.coherentFlags.clear(); + accessChain.alignment = 0; +} + +// Comments in header +void Builder::accessChainPushSwizzle(std::vector<unsigned>& swizzle, Id preSwizzleBaseType, AccessChain::CoherentFlags coherentFlags, unsigned int alignment) +{ + accessChain.coherentFlags |= coherentFlags; + accessChain.alignment |= alignment; + + // swizzles can be stacked in GLSL, but simplified to a single + // one here; the base type doesn't change + if (accessChain.preSwizzleBaseType == NoType) + accessChain.preSwizzleBaseType = preSwizzleBaseType; + + // if needed, propagate the swizzle for the current access chain + if (accessChain.swizzle.size() > 0) { + std::vector<unsigned> oldSwizzle = accessChain.swizzle; + accessChain.swizzle.resize(0); + for (unsigned int i = 0; i < swizzle.size(); ++i) { + assert(swizzle[i] < oldSwizzle.size()); + accessChain.swizzle.push_back(oldSwizzle[swizzle[i]]); + } + } else + accessChain.swizzle = swizzle; + + // determine if we need to track this swizzle anymore + simplifyAccessChainSwizzle(); +} + +// Comments in header +void Builder::accessChainStore(Id rvalue, spv::MemoryAccessMask memoryAccess, spv::Scope scope, unsigned int alignment) +{ + assert(accessChain.isRValue == false); + + transferAccessChainSwizzle(true); + Id base = collapseAccessChain(); + Id source = rvalue; + + // dynamic component should be gone + assert(accessChain.component == NoResult); + + // If swizzle still exists, it is out-of-order or not full, we must load the target vector, + // extract and insert elements to perform writeMask and/or swizzle. + if (accessChain.swizzle.size() > 0) { + Id tempBaseId = createLoad(base); + source = createLvalueSwizzle(getTypeId(tempBaseId), tempBaseId, source, accessChain.swizzle); + } + + // take LSB of alignment + alignment = alignment & ~(alignment & (alignment-1)); + if (getStorageClass(base) == StorageClassPhysicalStorageBufferEXT) { + memoryAccess = (spv::MemoryAccessMask)(memoryAccess | spv::MemoryAccessAlignedMask); + } + + createStore(source, base, memoryAccess, scope, alignment); +} + +// Comments in header +Id Builder::accessChainLoad(Decoration precision, Decoration nonUniform, Id resultType, spv::MemoryAccessMask memoryAccess, spv::Scope scope, unsigned int alignment) +{ + Id id; + + if (accessChain.isRValue) { + // transfer access chain, but try to stay in registers + transferAccessChainSwizzle(false); + if (accessChain.indexChain.size() > 0) { + Id swizzleBase = accessChain.preSwizzleBaseType != NoType ? accessChain.preSwizzleBaseType : resultType; + + // if all the accesses are constants, we can use OpCompositeExtract + std::vector<unsigned> indexes; + bool constant = true; + for (int i = 0; i < (int)accessChain.indexChain.size(); ++i) { + if (isConstantScalar(accessChain.indexChain[i])) + indexes.push_back(getConstantScalar(accessChain.indexChain[i])); + else { + constant = false; + break; + } + } + + if (constant) { + id = createCompositeExtract(accessChain.base, swizzleBase, indexes); + } else { + Id lValue = NoResult; + if (spvVersion >= Spv_1_4) { + // make a new function variable for this r-value, using an initializer, + // and mark it as NonWritable so that downstream it can be detected as a lookup + // table + lValue = createVariable(StorageClassFunction, getTypeId(accessChain.base), "indexable", + accessChain.base); + addDecoration(lValue, DecorationNonWritable); + } else { + lValue = createVariable(StorageClassFunction, getTypeId(accessChain.base), "indexable"); + // store into it + createStore(accessChain.base, lValue); + } + // move base to the new variable + accessChain.base = lValue; + accessChain.isRValue = false; + + // load through the access chain + id = createLoad(collapseAccessChain()); + } + setPrecision(id, precision); + } else + id = accessChain.base; // no precision, it was set when this was defined + } else { + transferAccessChainSwizzle(true); + + // take LSB of alignment + alignment = alignment & ~(alignment & (alignment-1)); + if (getStorageClass(accessChain.base) == StorageClassPhysicalStorageBufferEXT) { + memoryAccess = (spv::MemoryAccessMask)(memoryAccess | spv::MemoryAccessAlignedMask); + } + + // load through the access chain + id = createLoad(collapseAccessChain(), memoryAccess, scope, alignment); + setPrecision(id, precision); + addDecoration(id, nonUniform); + } + + // Done, unless there are swizzles to do + if (accessChain.swizzle.size() == 0 && accessChain.component == NoResult) + return id; + + // Do remaining swizzling + + // Do the basic swizzle + if (accessChain.swizzle.size() > 0) { + Id swizzledType = getScalarTypeId(getTypeId(id)); + if (accessChain.swizzle.size() > 1) + swizzledType = makeVectorType(swizzledType, (int)accessChain.swizzle.size()); + id = createRvalueSwizzle(precision, swizzledType, id, accessChain.swizzle); + } + + // Do the dynamic component + if (accessChain.component != NoResult) + id = setPrecision(createVectorExtractDynamic(id, resultType, accessChain.component), precision); + + addDecoration(id, nonUniform); + return id; +} + +Id Builder::accessChainGetLValue() +{ + assert(accessChain.isRValue == false); + + transferAccessChainSwizzle(true); + Id lvalue = collapseAccessChain(); + + // If swizzle exists, it is out-of-order or not full, we must load the target vector, + // extract and insert elements to perform writeMask and/or swizzle. This does not + // go with getting a direct l-value pointer. + assert(accessChain.swizzle.size() == 0); + assert(accessChain.component == NoResult); + + return lvalue; +} + +// comment in header +Id Builder::accessChainGetInferredType() +{ + // anything to operate on? + if (accessChain.base == NoResult) + return NoType; + Id type = getTypeId(accessChain.base); + + // do initial dereference + if (! accessChain.isRValue) + type = getContainedTypeId(type); + + // dereference each index + for (auto it = accessChain.indexChain.cbegin(); it != accessChain.indexChain.cend(); ++it) { + if (isStructType(type)) + type = getContainedTypeId(type, getConstantScalar(*it)); + else + type = getContainedTypeId(type); + } + + // dereference swizzle + if (accessChain.swizzle.size() == 1) + type = getContainedTypeId(type); + else if (accessChain.swizzle.size() > 1) + type = makeVectorType(getContainedTypeId(type), (int)accessChain.swizzle.size()); + + // dereference component selection + if (accessChain.component) + type = getContainedTypeId(type); + + return type; +} + +void Builder::dump(std::vector<unsigned int>& out) const +{ + // Header, before first instructions: + out.push_back(MagicNumber); + out.push_back(spvVersion); + out.push_back(builderNumber); + out.push_back(uniqueId + 1); + out.push_back(0); + + // Capabilities + for (auto it = capabilities.cbegin(); it != capabilities.cend(); ++it) { + Instruction capInst(0, 0, OpCapability); + capInst.addImmediateOperand(*it); + capInst.dump(out); + } + + for (auto it = extensions.cbegin(); it != extensions.cend(); ++it) { + Instruction extInst(0, 0, OpExtension); + extInst.addStringOperand(it->c_str()); + extInst.dump(out); + } + + dumpInstructions(out, imports); + Instruction memInst(0, 0, OpMemoryModel); + memInst.addImmediateOperand(addressModel); + memInst.addImmediateOperand(memoryModel); + memInst.dump(out); + + // Instructions saved up while building: + dumpInstructions(out, entryPoints); + dumpInstructions(out, executionModes); + + // Debug instructions + dumpInstructions(out, strings); + dumpSourceInstructions(out); + for (int e = 0; e < (int)sourceExtensions.size(); ++e) { + Instruction sourceExtInst(0, 0, OpSourceExtension); + sourceExtInst.addStringOperand(sourceExtensions[e]); + sourceExtInst.dump(out); + } + dumpInstructions(out, names); + dumpModuleProcesses(out); + + // Annotation instructions + dumpInstructions(out, decorations); + + dumpInstructions(out, constantsTypesGlobals); + dumpInstructions(out, externals); + + // The functions + module.dump(out); +} + +// +// Protected methods. +// + +// Turn the described access chain in 'accessChain' into an instruction(s) +// computing its address. This *cannot* include complex swizzles, which must +// be handled after this is called. +// +// Can generate code. +Id Builder::collapseAccessChain() +{ + assert(accessChain.isRValue == false); + + // did we already emit an access chain for this? + if (accessChain.instr != NoResult) + return accessChain.instr; + + // If we have a dynamic component, we can still transfer + // that into a final operand to the access chain. We need to remap the + // dynamic component through the swizzle to get a new dynamic component to + // update. + // + // This was not done in transferAccessChainSwizzle() because it might + // generate code. + remapDynamicSwizzle(); + if (accessChain.component != NoResult) { + // transfer the dynamic component to the access chain + accessChain.indexChain.push_back(accessChain.component); + accessChain.component = NoResult; + } + + // note that non-trivial swizzling is left pending + + // do we have an access chain? + if (accessChain.indexChain.size() == 0) + return accessChain.base; + + // emit the access chain + StorageClass storageClass = (StorageClass)module.getStorageClass(getTypeId(accessChain.base)); + accessChain.instr = createAccessChain(storageClass, accessChain.base, accessChain.indexChain); + + return accessChain.instr; +} + +// For a dynamic component selection of a swizzle. +// +// Turn the swizzle and dynamic component into just a dynamic component. +// +// Generates code. +void Builder::remapDynamicSwizzle() +{ + // do we have a swizzle to remap a dynamic component through? + if (accessChain.component != NoResult && accessChain.swizzle.size() > 1) { + // build a vector of the swizzle for the component to map into + std::vector<Id> components; + for (int c = 0; c < (int)accessChain.swizzle.size(); ++c) + components.push_back(makeUintConstant(accessChain.swizzle[c])); + Id mapType = makeVectorType(makeUintType(32), (int)accessChain.swizzle.size()); + Id map = makeCompositeConstant(mapType, components); + + // use it + accessChain.component = createVectorExtractDynamic(map, makeUintType(32), accessChain.component); + accessChain.swizzle.clear(); + } +} + +// clear out swizzle if it is redundant, that is reselecting the same components +// that would be present without the swizzle. +void Builder::simplifyAccessChainSwizzle() +{ + // If the swizzle has fewer components than the vector, it is subsetting, and must stay + // to preserve that fact. + if (getNumTypeComponents(accessChain.preSwizzleBaseType) > (int)accessChain.swizzle.size()) + return; + + // if components are out of order, it is a swizzle + for (unsigned int i = 0; i < accessChain.swizzle.size(); ++i) { + if (i != accessChain.swizzle[i]) + return; + } + + // otherwise, there is no need to track this swizzle + accessChain.swizzle.clear(); + if (accessChain.component == NoResult) + accessChain.preSwizzleBaseType = NoType; +} + +// To the extent any swizzling can become part of the chain +// of accesses instead of a post operation, make it so. +// If 'dynamic' is true, include transferring the dynamic component, +// otherwise, leave it pending. +// +// Does not generate code. just updates the access chain. +void Builder::transferAccessChainSwizzle(bool dynamic) +{ + // non existent? + if (accessChain.swizzle.size() == 0 && accessChain.component == NoResult) + return; + + // too complex? + // (this requires either a swizzle, or generating code for a dynamic component) + if (accessChain.swizzle.size() > 1) + return; + + // single component, either in the swizzle and/or dynamic component + if (accessChain.swizzle.size() == 1) { + assert(accessChain.component == NoResult); + // handle static component selection + accessChain.indexChain.push_back(makeUintConstant(accessChain.swizzle.front())); + accessChain.swizzle.clear(); + accessChain.preSwizzleBaseType = NoType; + } else if (dynamic && accessChain.component != NoResult) { + assert(accessChain.swizzle.size() == 0); + // handle dynamic component + accessChain.indexChain.push_back(accessChain.component); + accessChain.preSwizzleBaseType = NoType; + accessChain.component = NoResult; + } +} + +// Utility method for creating a new block and setting the insert point to +// be in it. This is useful for flow-control operations that need a "dummy" +// block proceeding them (e.g. instructions after a discard, etc). +void Builder::createAndSetNoPredecessorBlock(const char* /*name*/) +{ + Block* block = new Block(getUniqueId(), buildPoint->getParent()); + block->setUnreachable(); + buildPoint->getParent().addBlock(block); + setBuildPoint(block); + + // if (name) + // addName(block->getId(), name); +} + +// Comments in header +void Builder::createBranch(Block* block) +{ + Instruction* branch = new Instruction(OpBranch); + branch->addIdOperand(block->getId()); + buildPoint->addInstruction(std::unique_ptr<Instruction>(branch)); + block->addPredecessor(buildPoint); +} + +void Builder::createSelectionMerge(Block* mergeBlock, unsigned int control) +{ + Instruction* merge = new Instruction(OpSelectionMerge); + merge->addIdOperand(mergeBlock->getId()); + merge->addImmediateOperand(control); + buildPoint->addInstruction(std::unique_ptr<Instruction>(merge)); +} + +void Builder::createLoopMerge(Block* mergeBlock, Block* continueBlock, unsigned int control, + const std::vector<unsigned int>& operands) +{ + Instruction* merge = new Instruction(OpLoopMerge); + merge->addIdOperand(mergeBlock->getId()); + merge->addIdOperand(continueBlock->getId()); + merge->addImmediateOperand(control); + for (int op = 0; op < (int)operands.size(); ++op) + merge->addImmediateOperand(operands[op]); + buildPoint->addInstruction(std::unique_ptr<Instruction>(merge)); +} + +void Builder::createConditionalBranch(Id condition, Block* thenBlock, Block* elseBlock) +{ + Instruction* branch = new Instruction(OpBranchConditional); + branch->addIdOperand(condition); + branch->addIdOperand(thenBlock->getId()); + branch->addIdOperand(elseBlock->getId()); + buildPoint->addInstruction(std::unique_ptr<Instruction>(branch)); + thenBlock->addPredecessor(buildPoint); + elseBlock->addPredecessor(buildPoint); +} + +// OpSource +// [OpSourceContinued] +// ... +void Builder::dumpSourceInstructions(const spv::Id fileId, const std::string& text, + std::vector<unsigned int>& out) const +{ + const int maxWordCount = 0xFFFF; + const int opSourceWordCount = 4; + const int nonNullBytesPerInstruction = 4 * (maxWordCount - opSourceWordCount) - 1; + + if (source != SourceLanguageUnknown) { + // OpSource Language Version File Source + Instruction sourceInst(NoResult, NoType, OpSource); + sourceInst.addImmediateOperand(source); + sourceInst.addImmediateOperand(sourceVersion); + // File operand + if (fileId != NoResult) { + sourceInst.addIdOperand(fileId); + // Source operand + if (text.size() > 0) { + int nextByte = 0; + std::string subString; + while ((int)text.size() - nextByte > 0) { + subString = text.substr(nextByte, nonNullBytesPerInstruction); + if (nextByte == 0) { + // OpSource + sourceInst.addStringOperand(subString.c_str()); + sourceInst.dump(out); + } else { + // OpSourcContinued + Instruction sourceContinuedInst(OpSourceContinued); + sourceContinuedInst.addStringOperand(subString.c_str()); + sourceContinuedInst.dump(out); + } + nextByte += nonNullBytesPerInstruction; + } + } else + sourceInst.dump(out); + } else + sourceInst.dump(out); + } +} + +// Dump an OpSource[Continued] sequence for the source and every include file +void Builder::dumpSourceInstructions(std::vector<unsigned int>& out) const +{ + dumpSourceInstructions(sourceFileStringId, sourceText, out); + for (auto iItr = includeFiles.begin(); iItr != includeFiles.end(); ++iItr) + dumpSourceInstructions(iItr->first, *iItr->second, out); +} + +void Builder::dumpInstructions(std::vector<unsigned int>& out, const std::vector<std::unique_ptr<Instruction> >& instructions) const +{ + for (int i = 0; i < (int)instructions.size(); ++i) { + instructions[i]->dump(out); + } +} + +void Builder::dumpModuleProcesses(std::vector<unsigned int>& out) const +{ + for (int i = 0; i < (int)moduleProcesses.size(); ++i) { + Instruction moduleProcessed(OpModuleProcessed); + moduleProcessed.addStringOperand(moduleProcesses[i]); + moduleProcessed.dump(out); + } +} + +}; // end spv namespace |