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diff --git a/thirdparty/glslang/SPIRV/NonSemanticShaderDebugInfo100.h b/thirdparty/glslang/SPIRV/NonSemanticShaderDebugInfo100.h
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+// Copyright (c) 2018 The Khronos Group Inc.
+//
+// Permission is hereby granted, free of charge, to any person obtaining a copy
+// of this software and/or associated documentation files (the "Materials"),
+// to deal in the Materials without restriction, including without limitation
+// the rights to use, copy, modify, merge, publish, distribute, sublicense,
+// and/or sell copies of the Materials, and to permit persons to whom the
+// Materials are furnished to do so, subject to the following conditions:
+//
+// The above copyright notice and this permission notice shall be included in
+// all copies or substantial portions of the Materials.
+//
+// MODIFICATIONS TO THIS FILE MAY MEAN IT NO LONGER ACCURATELY REFLECTS KHRONOS
+// STANDARDS. THE UNMODIFIED, NORMATIVE VERSIONS OF KHRONOS SPECIFICATIONS AND
+// HEADER INFORMATION ARE LOCATED AT https://www.khronos.org/registry/
+//
+// THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+// THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+// FROM,OUT OF OR IN CONNECTION WITH THE MATERIALS OR THE USE OR OTHER DEALINGS
+// IN THE MATERIALS.
+
+#ifndef SPIRV_UNIFIED1_NonSemanticShaderDebugInfo100_H_
+#define SPIRV_UNIFIED1_NonSemanticShaderDebugInfo100_H_
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+enum {
+ NonSemanticShaderDebugInfo100Version = 100,
+ NonSemanticShaderDebugInfo100Version_BitWidthPadding = 0x7fffffff
+};
+enum {
+ NonSemanticShaderDebugInfo100Revision = 6,
+ NonSemanticShaderDebugInfo100Revision_BitWidthPadding = 0x7fffffff
+};
+
+enum NonSemanticShaderDebugInfo100Instructions {
+ NonSemanticShaderDebugInfo100DebugInfoNone = 0,
+ NonSemanticShaderDebugInfo100DebugCompilationUnit = 1,
+ NonSemanticShaderDebugInfo100DebugTypeBasic = 2,
+ NonSemanticShaderDebugInfo100DebugTypePointer = 3,
+ NonSemanticShaderDebugInfo100DebugTypeQualifier = 4,
+ NonSemanticShaderDebugInfo100DebugTypeArray = 5,
+ NonSemanticShaderDebugInfo100DebugTypeVector = 6,
+ NonSemanticShaderDebugInfo100DebugTypedef = 7,
+ NonSemanticShaderDebugInfo100DebugTypeFunction = 8,
+ NonSemanticShaderDebugInfo100DebugTypeEnum = 9,
+ NonSemanticShaderDebugInfo100DebugTypeComposite = 10,
+ NonSemanticShaderDebugInfo100DebugTypeMember = 11,
+ NonSemanticShaderDebugInfo100DebugTypeInheritance = 12,
+ NonSemanticShaderDebugInfo100DebugTypePtrToMember = 13,
+ NonSemanticShaderDebugInfo100DebugTypeTemplate = 14,
+ NonSemanticShaderDebugInfo100DebugTypeTemplateParameter = 15,
+ NonSemanticShaderDebugInfo100DebugTypeTemplateTemplateParameter = 16,
+ NonSemanticShaderDebugInfo100DebugTypeTemplateParameterPack = 17,
+ NonSemanticShaderDebugInfo100DebugGlobalVariable = 18,
+ NonSemanticShaderDebugInfo100DebugFunctionDeclaration = 19,
+ NonSemanticShaderDebugInfo100DebugFunction = 20,
+ NonSemanticShaderDebugInfo100DebugLexicalBlock = 21,
+ NonSemanticShaderDebugInfo100DebugLexicalBlockDiscriminator = 22,
+ NonSemanticShaderDebugInfo100DebugScope = 23,
+ NonSemanticShaderDebugInfo100DebugNoScope = 24,
+ NonSemanticShaderDebugInfo100DebugInlinedAt = 25,
+ NonSemanticShaderDebugInfo100DebugLocalVariable = 26,
+ NonSemanticShaderDebugInfo100DebugInlinedVariable = 27,
+ NonSemanticShaderDebugInfo100DebugDeclare = 28,
+ NonSemanticShaderDebugInfo100DebugValue = 29,
+ NonSemanticShaderDebugInfo100DebugOperation = 30,
+ NonSemanticShaderDebugInfo100DebugExpression = 31,
+ NonSemanticShaderDebugInfo100DebugMacroDef = 32,
+ NonSemanticShaderDebugInfo100DebugMacroUndef = 33,
+ NonSemanticShaderDebugInfo100DebugImportedEntity = 34,
+ NonSemanticShaderDebugInfo100DebugSource = 35,
+ NonSemanticShaderDebugInfo100DebugFunctionDefinition = 101,
+ NonSemanticShaderDebugInfo100DebugSourceContinued = 102,
+ NonSemanticShaderDebugInfo100DebugLine = 103,
+ NonSemanticShaderDebugInfo100DebugNoLine = 104,
+ NonSemanticShaderDebugInfo100DebugBuildIdentifier = 105,
+ NonSemanticShaderDebugInfo100DebugStoragePath = 106,
+ NonSemanticShaderDebugInfo100DebugEntryPoint = 107,
+ NonSemanticShaderDebugInfo100DebugTypeMatrix = 108,
+ NonSemanticShaderDebugInfo100InstructionsMax = 0x7fffffff
+};
+
+
+enum NonSemanticShaderDebugInfo100DebugInfoFlags {
+ NonSemanticShaderDebugInfo100None = 0x0000,
+ NonSemanticShaderDebugInfo100FlagIsProtected = 0x01,
+ NonSemanticShaderDebugInfo100FlagIsPrivate = 0x02,
+ NonSemanticShaderDebugInfo100FlagIsPublic = 0x03,
+ NonSemanticShaderDebugInfo100FlagIsLocal = 0x04,
+ NonSemanticShaderDebugInfo100FlagIsDefinition = 0x08,
+ NonSemanticShaderDebugInfo100FlagFwdDecl = 0x10,
+ NonSemanticShaderDebugInfo100FlagArtificial = 0x20,
+ NonSemanticShaderDebugInfo100FlagExplicit = 0x40,
+ NonSemanticShaderDebugInfo100FlagPrototyped = 0x80,
+ NonSemanticShaderDebugInfo100FlagObjectPointer = 0x100,
+ NonSemanticShaderDebugInfo100FlagStaticMember = 0x200,
+ NonSemanticShaderDebugInfo100FlagIndirectVariable = 0x400,
+ NonSemanticShaderDebugInfo100FlagLValueReference = 0x800,
+ NonSemanticShaderDebugInfo100FlagRValueReference = 0x1000,
+ NonSemanticShaderDebugInfo100FlagIsOptimized = 0x2000,
+ NonSemanticShaderDebugInfo100FlagIsEnumClass = 0x4000,
+ NonSemanticShaderDebugInfo100FlagTypePassByValue = 0x8000,
+ NonSemanticShaderDebugInfo100FlagTypePassByReference = 0x10000,
+ NonSemanticShaderDebugInfo100FlagUnknownPhysicalLayout = 0x20000,
+ NonSemanticShaderDebugInfo100DebugInfoFlagsMax = 0x7fffffff
+};
+
+enum NonSemanticShaderDebugInfo100BuildIdentifierFlags {
+ NonSemanticShaderDebugInfo100IdentifierPossibleDuplicates = 0x01,
+ NonSemanticShaderDebugInfo100BuildIdentifierFlagsMax = 0x7fffffff
+};
+
+enum NonSemanticShaderDebugInfo100DebugBaseTypeAttributeEncoding {
+ NonSemanticShaderDebugInfo100Unspecified = 0,
+ NonSemanticShaderDebugInfo100Address = 1,
+ NonSemanticShaderDebugInfo100Boolean = 2,
+ NonSemanticShaderDebugInfo100Float = 3,
+ NonSemanticShaderDebugInfo100Signed = 4,
+ NonSemanticShaderDebugInfo100SignedChar = 5,
+ NonSemanticShaderDebugInfo100Unsigned = 6,
+ NonSemanticShaderDebugInfo100UnsignedChar = 7,
+ NonSemanticShaderDebugInfo100DebugBaseTypeAttributeEncodingMax = 0x7fffffff
+};
+
+enum NonSemanticShaderDebugInfo100DebugCompositeType {
+ NonSemanticShaderDebugInfo100Class = 0,
+ NonSemanticShaderDebugInfo100Structure = 1,
+ NonSemanticShaderDebugInfo100Union = 2,
+ NonSemanticShaderDebugInfo100DebugCompositeTypeMax = 0x7fffffff
+};
+
+enum NonSemanticShaderDebugInfo100DebugTypeQualifier {
+ NonSemanticShaderDebugInfo100ConstType = 0,
+ NonSemanticShaderDebugInfo100VolatileType = 1,
+ NonSemanticShaderDebugInfo100RestrictType = 2,
+ NonSemanticShaderDebugInfo100AtomicType = 3,
+ NonSemanticShaderDebugInfo100DebugTypeQualifierMax = 0x7fffffff
+};
+
+enum NonSemanticShaderDebugInfo100DebugOperation {
+ NonSemanticShaderDebugInfo100Deref = 0,
+ NonSemanticShaderDebugInfo100Plus = 1,
+ NonSemanticShaderDebugInfo100Minus = 2,
+ NonSemanticShaderDebugInfo100PlusUconst = 3,
+ NonSemanticShaderDebugInfo100BitPiece = 4,
+ NonSemanticShaderDebugInfo100Swap = 5,
+ NonSemanticShaderDebugInfo100Xderef = 6,
+ NonSemanticShaderDebugInfo100StackValue = 7,
+ NonSemanticShaderDebugInfo100Constu = 8,
+ NonSemanticShaderDebugInfo100Fragment = 9,
+ NonSemanticShaderDebugInfo100DebugOperationMax = 0x7fffffff
+};
+
+enum NonSemanticShaderDebugInfo100DebugImportedEntity {
+ NonSemanticShaderDebugInfo100ImportedModule = 0,
+ NonSemanticShaderDebugInfo100ImportedDeclaration = 1,
+ NonSemanticShaderDebugInfo100DebugImportedEntityMax = 0x7fffffff
+};
+
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif // SPIRV_UNIFIED1_NonSemanticShaderDebugInfo100_H_