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Diffstat (limited to 'thirdparty/etc2comp/EtcDifferentialTrys.cpp')
-rw-r--r-- | thirdparty/etc2comp/EtcDifferentialTrys.cpp | 173 |
1 files changed, 0 insertions, 173 deletions
diff --git a/thirdparty/etc2comp/EtcDifferentialTrys.cpp b/thirdparty/etc2comp/EtcDifferentialTrys.cpp deleted file mode 100644 index ef4cd103d9..0000000000 --- a/thirdparty/etc2comp/EtcDifferentialTrys.cpp +++ /dev/null @@ -1,173 +0,0 @@ -/* - * Copyright 2015 The Etc2Comp Authors. - * - * Licensed under the Apache License, Version 2.0 (the "License"); - * you may not use this file except in compliance with the License. - * You may obtain a copy of the License at - * - * http://www.apache.org/licenses/LICENSE-2.0 - * - * Unless required by applicable law or agreed to in writing, software - * distributed under the License is distributed on an "AS IS" BASIS, - * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. - * See the License for the specific language governing permissions and - * limitations under the License. - */ - -/* -EtcDifferentialTrys.cpp - -Gathers the results of the various encoding trys for both halves of a 4x4 block for Differential mode - -*/ - -#include "EtcConfig.h" -#include "EtcDifferentialTrys.h" - -#include <assert.h> - -namespace Etc -{ - - // ---------------------------------------------------------------------------------------------------- - // construct a list of trys (encoding attempts) - // - // a_frgbaColor1 is the basecolor for the first half - // a_frgbaColor2 is the basecolor for the second half - // a_pauiPixelMapping1 is the pixel order for the first half - // a_pauiPixelMapping2 is the pixel order for the second half - // a_uiRadius is the amount to vary the base colors - // - DifferentialTrys::DifferentialTrys(ColorFloatRGBA a_frgbaColor1, ColorFloatRGBA a_frgbaColor2, - const unsigned int *a_pauiPixelMapping1, - const unsigned int *a_pauiPixelMapping2, - unsigned int a_uiRadius, - int a_iGrayOffset1, int a_iGrayOffset2) - { - assert(a_uiRadius <= MAX_RADIUS); - - m_boolSeverelyBentColors = false; - - ColorFloatRGBA frgbaQuantizedColor1 = a_frgbaColor1.QuantizeR5G5B5(); - ColorFloatRGBA frgbaQuantizedColor2 = a_frgbaColor2.QuantizeR5G5B5(); - - // quantize base colors - // ensure that trys with a_uiRadius don't overflow - int iRed1 = MoveAwayFromEdge(frgbaQuantizedColor1.IntRed(31.0f)+a_iGrayOffset1, a_uiRadius); - int iGreen1 = MoveAwayFromEdge(frgbaQuantizedColor1.IntGreen(31.0f) + a_iGrayOffset1, a_uiRadius); - int iBlue1 = MoveAwayFromEdge(frgbaQuantizedColor1.IntBlue(31.0f) + a_iGrayOffset1, a_uiRadius); - int iRed2 = MoveAwayFromEdge(frgbaQuantizedColor2.IntRed(31.0f) + a_iGrayOffset2, a_uiRadius); - int iGreen2 = MoveAwayFromEdge(frgbaQuantizedColor2.IntGreen(31.0f) + a_iGrayOffset2, a_uiRadius); - int iBlue2 = MoveAwayFromEdge(frgbaQuantizedColor2.IntBlue(31.0f) + a_iGrayOffset2, a_uiRadius); - - int iDeltaRed = iRed2 - iRed1; - int iDeltaGreen = iGreen2 - iGreen1; - int iDeltaBlue = iBlue2 - iBlue1; - - // make sure components are within range - { - if (iDeltaRed > 3) - { - if (iDeltaRed > 7) - { - m_boolSeverelyBentColors = true; - } - - iRed1 += (iDeltaRed - 3) / 2; - iRed2 = iRed1 + 3; - iDeltaRed = 3; - } - else if (iDeltaRed < -4) - { - if (iDeltaRed < -8) - { - m_boolSeverelyBentColors = true; - } - - iRed1 += (iDeltaRed + 4) / 2; - iRed2 = iRed1 - 4; - iDeltaRed = -4; - } - assert(iRed1 >= (signed)(0 + a_uiRadius) && iRed1 <= (signed)(31 - a_uiRadius)); - assert(iRed2 >= (signed)(0 + a_uiRadius) && iRed2 <= (signed)(31 - a_uiRadius)); - assert(iDeltaRed >= -4 && iDeltaRed <= 3); - - if (iDeltaGreen > 3) - { - if (iDeltaGreen > 7) - { - m_boolSeverelyBentColors = true; - } - - iGreen1 += (iDeltaGreen - 3) / 2; - iGreen2 = iGreen1 + 3; - iDeltaGreen = 3; - } - else if (iDeltaGreen < -4) - { - if (iDeltaGreen < -8) - { - m_boolSeverelyBentColors = true; - } - - iGreen1 += (iDeltaGreen + 4) / 2; - iGreen2 = iGreen1 - 4; - iDeltaGreen = -4; - } - assert(iGreen1 >= (signed)(0 + a_uiRadius) && iGreen1 <= (signed)(31 - a_uiRadius)); - assert(iGreen2 >= (signed)(0 + a_uiRadius) && iGreen2 <= (signed)(31 - a_uiRadius)); - assert(iDeltaGreen >= -4 && iDeltaGreen <= 3); - - if (iDeltaBlue > 3) - { - if (iDeltaBlue > 7) - { - m_boolSeverelyBentColors = true; - } - - iBlue1 += (iDeltaBlue - 3) / 2; - iBlue2 = iBlue1 + 3; - iDeltaBlue = 3; - } - else if (iDeltaBlue < -4) - { - if (iDeltaBlue < -8) - { - m_boolSeverelyBentColors = true; - } - - iBlue1 += (iDeltaBlue + 4) / 2; - iBlue2 = iBlue1 - 4; - iDeltaBlue = -4; - } - assert(iBlue1 >= (signed)(0+a_uiRadius) && iBlue1 <= (signed)(31 - a_uiRadius)); - assert(iBlue2 >= (signed)(0 + a_uiRadius) && iBlue2 <= (signed)(31 - a_uiRadius)); - assert(iDeltaBlue >= -4 && iDeltaBlue <= 3); - } - - m_half1.Init(iRed1, iGreen1, iBlue1, a_pauiPixelMapping1, a_uiRadius); - m_half2.Init(iRed2, iGreen2, iBlue2, a_pauiPixelMapping2, a_uiRadius); - - } - - // ---------------------------------------------------------------------------------------------------- - // - void DifferentialTrys::Half::Init(int a_iRed, int a_iGreen, int a_iBlue, - const unsigned int *a_pauiPixelMapping, unsigned int a_uiRadius) - { - - m_iRed = a_iRed; - m_iGreen = a_iGreen; - m_iBlue = a_iBlue; - - m_pauiPixelMapping = a_pauiPixelMapping; - m_uiRadius = a_uiRadius; - - m_uiTrys = 0; - - } - - // ---------------------------------------------------------------------------------------------------- - // - -} // namespace Etc |