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diff --git a/thirdparty/etc2comp/EtcBlock4x4Encoding_ETC1.h b/thirdparty/etc2comp/EtcBlock4x4Encoding_ETC1.h
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+/*
+ * Copyright 2015 The Etc2Comp Authors.
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include "EtcBlock4x4Encoding.h"
+#include "EtcBlock4x4EncodingBits.h"
+#include "EtcDifferentialTrys.h"
+#include "EtcIndividualTrys.h"
+
+namespace Etc
+{
+
+ // base class for Block4x4Encoding_RGB8
+ class Block4x4Encoding_ETC1 : public Block4x4Encoding
+ {
+ public:
+
+ Block4x4Encoding_ETC1(void);
+ virtual ~Block4x4Encoding_ETC1(void);
+
+ virtual void InitFromSource(Block4x4 *a_pblockParent,
+ ColorFloatRGBA *a_pafrgbaSource,
+
+ unsigned char *a_paucEncodingBits,
+ ErrorMetric a_errormetric);
+
+ virtual void InitFromEncodingBits(Block4x4 *a_pblockParent,
+ unsigned char *a_paucEncodingBits,
+ ColorFloatRGBA *a_pafrgbaSource,
+
+ ErrorMetric a_errormetric);
+
+ virtual void PerformIteration(float a_fEffort);
+
+ inline virtual bool GetFlip(void)
+ {
+ return m_boolFlip;
+ }
+
+ inline virtual bool IsDifferential(void)
+ {
+ return m_boolDiff;
+ }
+
+ virtual void SetEncodingBits(void);
+
+ void Decode(void);
+
+ inline ColorFloatRGBA GetColor1(void) const
+ {
+ return m_frgbaColor1;
+ }
+
+ inline ColorFloatRGBA GetColor2(void) const
+ {
+ return m_frgbaColor2;
+ }
+
+ inline const unsigned int * GetSelectors(void) const
+ {
+ return m_auiSelectors;
+ }
+
+ inline unsigned int GetCW1(void) const
+ {
+ return m_uiCW1;
+ }
+
+ inline unsigned int GetCW2(void) const
+ {
+ return m_uiCW2;
+ }
+
+ inline bool HasSeverelyBentDifferentialColors(void) const
+ {
+ return m_boolSeverelyBentDifferentialColors;
+ }
+
+ protected:
+
+ static const unsigned int s_auiPixelOrderFlip0[PIXELS];
+ static const unsigned int s_auiPixelOrderFlip1[PIXELS];
+ static const unsigned int s_auiPixelOrderHScan[PIXELS];
+
+ static const unsigned int s_auiLeftPixelMapping[8];
+ static const unsigned int s_auiRightPixelMapping[8];
+ static const unsigned int s_auiTopPixelMapping[8];
+ static const unsigned int s_auiBottomPixelMapping[8];
+
+ static const unsigned int SELECTOR_BITS = 2;
+ static const unsigned int SELECTORS = 1 << SELECTOR_BITS;
+
+ static const unsigned int CW_BITS = 3;
+ static const unsigned int CW_RANGES = 1 << CW_BITS;
+
+ static float s_aafCwTable[CW_RANGES][SELECTORS];
+ static unsigned char s_aucDifferentialCwRange[256];
+
+ static const int MAX_DIFFERENTIAL = 3;
+ static const int MIN_DIFFERENTIAL = -4;
+
+ void InitFromEncodingBits_Selectors(void);
+
+ void PerformFirstIteration(void);
+ void CalculateMostLikelyFlip(void);
+
+ void TryDifferential(bool a_boolFlip, unsigned int a_uiRadius,
+ int a_iGrayOffset1, int a_iGrayOffset2);
+ void TryDifferentialHalf(DifferentialTrys::Half *a_phalf);
+
+ void TryIndividual(bool a_boolFlip, unsigned int a_uiRadius);
+ void TryIndividualHalf(IndividualTrys::Half *a_phalf);
+
+ void TryDegenerates1(void);
+ void TryDegenerates2(void);
+ void TryDegenerates3(void);
+ void TryDegenerates4(void);
+
+ void CalculateSelectors();
+ void CalculateHalfOfTheSelectors(unsigned int a_uiHalf,
+ const unsigned int *pauiPixelMapping);
+
+ // calculate the distance2 of r_frgbaPixel from r_frgbaTarget's gray line
+ inline float CalcGrayDistance2(ColorFloatRGBA &r_frgbaPixel,
+ ColorFloatRGBA &r_frgbaTarget)
+ {
+ float fDeltaGray = ((r_frgbaPixel.fR - r_frgbaTarget.fR) +
+ (r_frgbaPixel.fG - r_frgbaTarget.fG) +
+ (r_frgbaPixel.fB - r_frgbaTarget.fB)) / 3.0f;
+
+ ColorFloatRGBA frgbaPointOnGrayLine = (r_frgbaTarget + fDeltaGray).ClampRGB();
+
+ float fDR = r_frgbaPixel.fR - frgbaPointOnGrayLine.fR;
+ float fDG = r_frgbaPixel.fG - frgbaPointOnGrayLine.fG;
+ float fDB = r_frgbaPixel.fB - frgbaPointOnGrayLine.fB;
+
+ return (fDR*fDR) + (fDG*fDG) + (fDB*fDB);
+ }
+
+ void SetEncodingBits_Selectors(void);
+
+ // intermediate encoding
+ bool m_boolDiff;
+ bool m_boolFlip;
+ ColorFloatRGBA m_frgbaColor1;
+ ColorFloatRGBA m_frgbaColor2;
+ unsigned int m_uiCW1;
+ unsigned int m_uiCW2;
+ unsigned int m_auiSelectors[PIXELS];
+
+ // state shared between iterations
+ ColorFloatRGBA m_frgbaSourceAverageLeft;
+ ColorFloatRGBA m_frgbaSourceAverageRight;
+ ColorFloatRGBA m_frgbaSourceAverageTop;
+ ColorFloatRGBA m_frgbaSourceAverageBottom;
+ bool m_boolMostLikelyFlip;
+
+ // stats
+ float m_fError1; // error for Etc1 half 1
+ float m_fError2; // error for Etc1 half 2
+ bool m_boolSeverelyBentDifferentialColors; // only valid if m_boolDiff;
+
+ // final encoding
+ Block4x4EncodingBits_RGB8 *m_pencodingbitsRGB8; // or RGB8 portion of Block4x4EncodingBits_RGB8A8
+
+ private:
+
+ void CalculateSourceAverages(void);
+
+ };
+
+} // namespace Etc