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-rw-r--r--thirdparty/enet/godot.cpp232
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diff --git a/thirdparty/enet/godot.cpp b/thirdparty/enet/godot.cpp
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+/*************************************************************************/
+/* godot.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* http://www.godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+/**
+ @file godot.cpp
+ @brief ENet Godot specific functions
+*/
+
+#include "core/io/ip.h"
+#include "core/io/packet_peer_udp.h"
+#include "core/os/os.h"
+
+// This must be last for windows to compile (tested with MinGW)
+#include "enet/enet.h"
+
+static enet_uint32 timeBase = 0;
+
+int enet_initialize(void) {
+
+ return 0;
+}
+
+void enet_deinitialize(void) {
+}
+
+enet_uint32 enet_host_random_seed(void) {
+
+ return (enet_uint32)OS::get_singleton()->get_unix_time();
+}
+
+enet_uint32 enet_time_get(void) {
+
+ return OS::get_singleton()->get_ticks_msec() - timeBase;
+}
+
+void enet_time_set(enet_uint32 newTimeBase) {
+
+ timeBase = OS::get_singleton()->get_ticks_msec() - newTimeBase;
+}
+
+int enet_address_set_host(ENetAddress *address, const char *name) {
+
+ IP_Address ip = IP::get_singleton()->resolve_hostname(name);
+ ERR_FAIL_COND_V(!ip.is_valid(), -1);
+
+ enet_address_set_ip(address, ip.get_ipv6(), 16);
+ return 0;
+}
+
+void enet_address_set_ip(ENetAddress *address, const uint8_t *ip, size_t size) {
+
+ int len = size > 16 ? 16 : size;
+ memset(address->host, 0, 16);
+ memcpy(address->host, ip, len);
+}
+
+int enet_address_get_host_ip(const ENetAddress *address, char *name, size_t nameLength) {
+
+ return -1;
+}
+
+int enet_address_get_host(const ENetAddress *address, char *name, size_t nameLength) {
+
+ return -1;
+}
+
+int enet_socket_bind(ENetSocket socket, const ENetAddress *address) {
+
+ IP_Address ip;
+ if (address->wildcard) {
+ ip = IP_Address("*");
+ } else {
+ ip.set_ipv6(address->host);
+ }
+
+ PacketPeerUDP *sock = (PacketPeerUDP *)socket;
+ if (sock->listen(address->port, ip) != OK) {
+ return -1;
+ }
+ return 0;
+}
+
+ENetSocket enet_socket_create(ENetSocketType type) {
+
+ PacketPeerUDP *socket = PacketPeerUDP::create();
+ socket->set_blocking_mode(false);
+
+ return socket;
+}
+
+void enet_socket_destroy(ENetSocket socket) {
+ PacketPeerUDP *sock = (PacketPeerUDP *)socket;
+ sock->close();
+ memdelete(sock);
+}
+
+int enet_socket_send(ENetSocket socket, const ENetAddress *address, const ENetBuffer *buffers, size_t bufferCount) {
+
+ ERR_FAIL_COND_V(address == NULL, -1);
+
+ PacketPeerUDP *sock = (PacketPeerUDP *)socket;
+ IP_Address dest;
+ Error err;
+ size_t i = 0;
+
+ dest.set_ipv6(address->host);
+ sock->set_dest_address(dest, address->port);
+
+ // Create a single packet.
+ PoolVector<uint8_t> out;
+ PoolVector<uint8_t>::Write w;
+ int size = 0;
+ int pos = 0;
+ for (i = 0; i < bufferCount; i++) {
+ size += buffers[i].dataLength;
+ }
+
+ out.resize(size);
+ w = out.write();
+ for (i = 0; i < bufferCount; i++) {
+ memcpy(&w[pos], buffers[i].data, buffers[i].dataLength);
+ pos += buffers[i].dataLength;
+ }
+
+ err = sock->put_packet((const uint8_t *)&w[0], size);
+ if (err != OK) {
+
+ if (err == ERR_UNAVAILABLE) { // blocking call
+ return 0;
+ }
+
+ WARN_PRINT("Sending failed!");
+ return -1;
+ }
+
+ return size;
+}
+
+int enet_socket_receive(ENetSocket socket, ENetAddress *address, ENetBuffer *buffers, size_t bufferCount) {
+
+ ERR_FAIL_COND_V(bufferCount != 1, -1);
+
+ PacketPeerUDP *sock = (PacketPeerUDP *)socket;
+
+ if (sock->get_available_packet_count() == 0) {
+ return 0;
+ }
+
+ const uint8_t *buffer;
+ int buffer_size;
+ Error err = sock->get_packet(&buffer, buffer_size);
+ if (err)
+ return -1;
+
+ copymem(buffers[0].data, buffer, buffer_size);
+
+ enet_address_set_ip(address, sock->get_packet_address().get_ipv6(), 16);
+ address->port = sock->get_packet_port();
+
+ return buffer_size;
+}
+
+// Not implemented
+int enet_socket_wait(ENetSocket socket, enet_uint32 *condition, enet_uint32 timeout) {
+
+ return 0; // do we need this function?
+}
+
+int enet_socket_get_address(ENetSocket socket, ENetAddress *address) {
+
+ return -1; // do we need this function?
+}
+
+int enet_socketset_select(ENetSocket maxSocket, ENetSocketSet *readSet, ENetSocketSet *writeSet, enet_uint32 timeout) {
+
+ return -1;
+}
+
+int enet_socket_listen(ENetSocket socket, int backlog) {
+
+ return -1;
+}
+
+int enet_socket_set_option(ENetSocket socket, ENetSocketOption option, int value) {
+
+ return -1;
+}
+
+int enet_socket_get_option(ENetSocket socket, ENetSocketOption option, int *value) {
+
+ return -1;
+}
+
+int enet_socket_connect(ENetSocket socket, const ENetAddress *address) {
+
+ return -1;
+}
+
+ENetSocket enet_socket_accept(ENetSocket socket, ENetAddress *address) {
+
+ return NULL;
+}
+
+int enet_socket_shutdown(ENetSocket socket, ENetSocketShutdown how) {
+
+ return -1;
+}