diff options
Diffstat (limited to 'thirdparty/embree/kernels/geometry/roundlinei_intersector.h')
-rw-r--r-- | thirdparty/embree/kernels/geometry/roundlinei_intersector.h | 123 |
1 files changed, 123 insertions, 0 deletions
diff --git a/thirdparty/embree/kernels/geometry/roundlinei_intersector.h b/thirdparty/embree/kernels/geometry/roundlinei_intersector.h new file mode 100644 index 0000000000..29061d6475 --- /dev/null +++ b/thirdparty/embree/kernels/geometry/roundlinei_intersector.h @@ -0,0 +1,123 @@ +// Copyright 2009-2021 Intel Corporation +// SPDX-License-Identifier: Apache-2.0 + +#pragma once + +#include "roundline_intersector.h" +#include "intersector_epilog.h" + +namespace embree +{ + namespace isa + { + template<int M, bool filter> + struct RoundLinearCurveMiIntersector1 + { + typedef LineMi<M> Primitive; + typedef CurvePrecalculations1 Precalculations; + + static __forceinline void intersect(const Precalculations& pre, RayHit& ray, IntersectContext* context, const Primitive& line) + { + STAT3(normal.trav_prims,1,1,1); + const LineSegments* geom = context->scene->get<LineSegments>(line.geomID()); + Vec4vf<M> v0,v1,vL,vR; line.gather(v0,v1,vL,vR,geom); + const vbool<M> valid = line.valid(); + RoundLinearCurveIntersector1<M>::intersect(valid,ray,context,geom,pre,v0,v1,vL,vR,Intersect1EpilogM<M,filter>(ray,context,line.geomID(),line.primID())); + } + + static __forceinline bool occluded(const Precalculations& pre, Ray& ray, IntersectContext* context, const Primitive& line) + { + STAT3(shadow.trav_prims,1,1,1); + const LineSegments* geom = context->scene->get<LineSegments>(line.geomID()); + Vec4vf<M> v0,v1,vL,vR; line.gather(v0,v1,vL,vR,geom); + const vbool<M> valid = line.valid(); + return RoundLinearCurveIntersector1<M>::intersect(valid,ray,context,geom,pre,v0,v1,vL,vR,Occluded1EpilogM<M,filter>(ray,context,line.geomID(),line.primID())); + } + + static __forceinline bool pointQuery(PointQuery* query, PointQueryContext* context, const Primitive& line) + { + return PrimitivePointQuery1<Primitive>::pointQuery(query, context, line); + } + }; + + template<int M, bool filter> + struct RoundLinearCurveMiMBIntersector1 + { + typedef LineMi<M> Primitive; + typedef CurvePrecalculations1 Precalculations; + + static __forceinline void intersect(const Precalculations& pre, RayHit& ray, IntersectContext* context, const Primitive& line) + { + STAT3(normal.trav_prims,1,1,1); + const LineSegments* geom = context->scene->get<LineSegments>(line.geomID()); + Vec4vf<M> v0,v1,vL,vR; line.gather(v0,v1,vL,vR,geom,ray.time()); + const vbool<M> valid = line.valid(); + RoundLinearCurveIntersector1<M>::intersect(valid,ray,context,geom,pre,v0,v1,vL,vR,Intersect1EpilogM<M,filter>(ray,context,line.geomID(),line.primID())); + } + + static __forceinline bool occluded(const Precalculations& pre, Ray& ray, IntersectContext* context, const Primitive& line) + { + STAT3(shadow.trav_prims,1,1,1); + const LineSegments* geom = context->scene->get<LineSegments>(line.geomID()); + Vec4vf<M> v0,v1,vL,vR; line.gather(v0,v1,vL,vR,geom,ray.time()); + const vbool<M> valid = line.valid(); + return RoundLinearCurveIntersector1<M>::intersect(valid,ray,context,geom,pre,v0,v1,vL,vR,Occluded1EpilogM<M,filter>(ray,context,line.geomID(),line.primID())); + } + + static __forceinline bool pointQuery(PointQuery* query, PointQueryContext* context, const Primitive& line) + { + return PrimitivePointQuery1<Primitive>::pointQuery(query, context, line); + } + }; + + template<int M, int K, bool filter> + struct RoundLinearCurveMiIntersectorK + { + typedef LineMi<M> Primitive; + typedef CurvePrecalculationsK<K> Precalculations; + + static __forceinline void intersect(const Precalculations& pre, RayHitK<K>& ray, size_t k, IntersectContext* context, const Primitive& line) + { + STAT3(normal.trav_prims,1,1,1); + const LineSegments* geom = context->scene->get<LineSegments>(line.geomID()); + Vec4vf<M> v0,v1,vL,vR; line.gather(v0,v1,vL,vR,geom); + const vbool<M> valid = line.valid(); + RoundLinearCurveIntersectorK<M,K>::intersect(valid,ray,k,context,geom,pre,v0,v1,vL,vR,Intersect1KEpilogM<M,K,filter>(ray,k,context,line.geomID(),line.primID())); + } + + static __forceinline bool occluded(const Precalculations& pre, RayK<K>& ray, size_t k, IntersectContext* context, const Primitive& line) + { + STAT3(shadow.trav_prims,1,1,1); + const LineSegments* geom = context->scene->get<LineSegments>(line.geomID()); + Vec4vf<M> v0,v1,vL,vR; line.gather(v0,v1,vL,vR,geom); + const vbool<M> valid = line.valid(); + return RoundLinearCurveIntersectorK<M,K>::intersect(valid,ray,k,context,geom,pre,v0,v1,vL,vR,Occluded1KEpilogM<M,K,filter>(ray,k,context,line.geomID(),line.primID())); + } + }; + + template<int M, int K, bool filter> + struct RoundLinearCurveMiMBIntersectorK + { + typedef LineMi<M> Primitive; + typedef CurvePrecalculationsK<K> Precalculations; + + static __forceinline void intersect(const Precalculations& pre, RayHitK<K>& ray, size_t k, IntersectContext* context, const Primitive& line) + { + STAT3(normal.trav_prims,1,1,1); + const LineSegments* geom = context->scene->get<LineSegments>(line.geomID()); + Vec4vf<M> v0,v1,vL,vR; line.gather(v0,v1,vL,vR,geom,ray.time()[k]); + const vbool<M> valid = line.valid(); + RoundLinearCurveIntersectorK<M,K>::intersect(valid,ray,k,context,geom,pre,v0,v1,vL,vR,Intersect1KEpilogM<M,K,filter>(ray,k,context,line.geomID(),line.primID())); + } + + static __forceinline bool occluded(const Precalculations& pre, RayK<K>& ray, size_t k, IntersectContext* context, const Primitive& line) + { + STAT3(shadow.trav_prims,1,1,1); + const LineSegments* geom = context->scene->get<LineSegments>(line.geomID()); + Vec4vf<M> v0,v1,vL,vR; line.gather(v0,v1,vL,vR,geom,ray.time()[k]); + const vbool<M> valid = line.valid(); + return RoundLinearCurveIntersectorK<M,K>::intersect(valid,ray,k,context,geom,pre,v0,v1,vL,vR,Occluded1KEpilogM<M,K,filter>(ray,k,context,line.geomID(),line.primID())); + } + }; + } +} |