diff options
Diffstat (limited to 'thirdparty/embree/kernels/common/stat.cpp')
-rw-r--r-- | thirdparty/embree/kernels/common/stat.cpp | 128 |
1 files changed, 128 insertions, 0 deletions
diff --git a/thirdparty/embree/kernels/common/stat.cpp b/thirdparty/embree/kernels/common/stat.cpp new file mode 100644 index 0000000000..ebb77cd534 --- /dev/null +++ b/thirdparty/embree/kernels/common/stat.cpp @@ -0,0 +1,128 @@ +// Copyright 2009-2021 Intel Corporation +// SPDX-License-Identifier: Apache-2.0 + +#include "stat.h" + +namespace embree +{ + Stat Stat::instance; + + Stat::Stat () { + } + + Stat::~Stat () + { +#ifdef EMBREE_STAT_COUNTERS + Stat::print(std::cout); +#endif + } + + void Stat::print(std::ostream& cout) + { + Counters& cntrs = instance.cntrs; + Counters::Data& data = instance.cntrs.code; + //Counters::Data& data = instance.cntrs.active; + + /* print absolute numbers */ + cout << "--------- ABSOLUTE ---------" << std::endl; + cout << " #normal_travs = " << float(data.normal.travs )*1E-6 << "M" << std::endl; + cout << " #nodes = " << float(data.normal.trav_nodes )*1E-6 << "M" << std::endl; + cout << " #nodes_xfm = " << float(data.normal.trav_xfm_nodes )*1E-6 << "M" << std::endl; + cout << " #leaves = " << float(data.normal.trav_leaves )*1E-6 << "M" << std::endl; + cout << " #prims = " << float(data.normal.trav_prims )*1E-6 << "M" << std::endl; + cout << " #prim_hits = " << float(data.normal.trav_prim_hits )*1E-6 << "M" << std::endl; + + cout << " #stack nodes = " << float(data.normal.trav_stack_nodes )*1E-6 << "M" << std::endl; + cout << " #stack pop = " << float(data.normal.trav_stack_pop )*1E-6 << "M" << std::endl; + + size_t normal_box_hits = 0; + size_t weighted_box_hits = 0; + for (size_t i=0;i<SIZE_HISTOGRAM;i++) { + normal_box_hits += data.normal.trav_hit_boxes[i]; + weighted_box_hits += data.normal.trav_hit_boxes[i]*i; + } + cout << " #hit_boxes = " << normal_box_hits << " (total) distribution: "; + float average = 0.0f; + for (size_t i=0;i<SIZE_HISTOGRAM;i++) + { + float value = 100.0f * data.normal.trav_hit_boxes[i] / normal_box_hits; + cout << "[" << i << "] " << value << " "; + average += (float)i*data.normal.trav_hit_boxes[i] / normal_box_hits; + } + cout << " average = " << average << std::endl; + for (size_t i=0;i<SIZE_HISTOGRAM;i++) cout << "[" << i << "] " << 100.0f * data.normal.trav_hit_boxes[i]*i / weighted_box_hits << " "; + cout << std::endl; + + if (data.shadow.travs) { + cout << " #shadow_travs = " << float(data.shadow.travs )*1E-6 << "M" << std::endl; + cout << " #nodes = " << float(data.shadow.trav_nodes )*1E-6 << "M" << std::endl; + cout << " #nodes_xfm = " << float(data.shadow.trav_xfm_nodes)*1E-6 << "M" << std::endl; + cout << " #leaves = " << float(data.shadow.trav_leaves )*1E-6 << "M" << std::endl; + cout << " #prims = " << float(data.shadow.trav_prims )*1E-6 << "M" << std::endl; + cout << " #prim_hits = " << float(data.shadow.trav_prim_hits)*1E-6 << "M" << std::endl; + + cout << " #stack nodes = " << float(data.shadow.trav_stack_nodes )*1E-6 << "M" << std::endl; + cout << " #stack pop = " << float(data.shadow.trav_stack_pop )*1E-6 << "M" << std::endl; + + size_t shadow_box_hits = 0; + size_t weighted_shadow_box_hits = 0; + + for (size_t i=0;i<SIZE_HISTOGRAM;i++) { + shadow_box_hits += data.shadow.trav_hit_boxes[i]; + weighted_shadow_box_hits += data.shadow.trav_hit_boxes[i]*i; + } + cout << " #hit_boxes = "; + for (size_t i=0;i<SIZE_HISTOGRAM;i++) cout << "[" << i << "] " << 100.0f * data.shadow.trav_hit_boxes[i] / shadow_box_hits << " "; + cout << std::endl; + for (size_t i=0;i<SIZE_HISTOGRAM;i++) cout << "[" << i << "] " << 100.0f * data.shadow.trav_hit_boxes[i]*i / weighted_shadow_box_hits << " "; + cout << std::endl; + } + cout << std::endl; + + /* print per traversal numbers */ + cout << "--------- PER TRAVERSAL ---------" << std::endl; + float active_normal_travs = float(cntrs.active.normal.travs )/float(cntrs.all.normal.travs ); + float active_normal_trav_nodes = float(cntrs.active.normal.trav_nodes )/float(cntrs.all.normal.trav_nodes ); + float active_normal_trav_xfm_nodes = float(cntrs.active.normal.trav_xfm_nodes )/float(cntrs.all.normal.trav_xfm_nodes ); + float active_normal_trav_leaves = float(cntrs.active.normal.trav_leaves)/float(cntrs.all.normal.trav_leaves); + float active_normal_trav_prims = float(cntrs.active.normal.trav_prims )/float(cntrs.all.normal.trav_prims ); + float active_normal_trav_prim_hits = float(cntrs.active.normal.trav_prim_hits )/float(cntrs.all.normal.trav_prim_hits ); + float active_normal_trav_stack_pop = float(cntrs.active.normal.trav_stack_pop )/float(cntrs.all.normal.trav_stack_pop ); + + cout << " #normal_travs = " << float(cntrs.code.normal.travs )/float(cntrs.code.normal.travs) << ", " << 100.0f*active_normal_travs << "% active" << std::endl; + cout << " #nodes = " << float(cntrs.code.normal.trav_nodes )/float(cntrs.code.normal.travs) << ", " << 100.0f*active_normal_trav_nodes << "% active" << std::endl; + cout << " #node_xfm = " << float(cntrs.code.normal.trav_xfm_nodes )/float(cntrs.code.normal.travs) << ", " << 100.0f*active_normal_trav_xfm_nodes << "% active" << std::endl; + cout << " #leaves = " << float(cntrs.code.normal.trav_leaves)/float(cntrs.code.normal.travs) << ", " << 100.0f*active_normal_trav_leaves << "% active" << std::endl; + cout << " #prims = " << float(cntrs.code.normal.trav_prims )/float(cntrs.code.normal.travs) << ", " << 100.0f*active_normal_trav_prims << "% active" << std::endl; + cout << " #prim_hits = " << float(cntrs.code.normal.trav_prim_hits )/float(cntrs.code.normal.travs) << ", " << 100.0f*active_normal_trav_prim_hits << "% active" << std::endl; + cout << " #stack_pop = " << float(cntrs.code.normal.trav_stack_pop )/float(cntrs.code.normal.travs) << ", " << 100.0f*active_normal_trav_stack_pop << "% active" << std::endl; + + if (cntrs.all.shadow.travs) { + float active_shadow_travs = float(cntrs.active.shadow.travs )/float(cntrs.all.shadow.travs ); + float active_shadow_trav_nodes = float(cntrs.active.shadow.trav_nodes )/float(cntrs.all.shadow.trav_nodes ); + float active_shadow_trav_xfm_nodes = float(cntrs.active.shadow.trav_xfm_nodes )/float(cntrs.all.shadow.trav_xfm_nodes ); + float active_shadow_trav_leaves = float(cntrs.active.shadow.trav_leaves)/float(cntrs.all.shadow.trav_leaves); + float active_shadow_trav_prims = float(cntrs.active.shadow.trav_prims )/float(cntrs.all.shadow.trav_prims ); + float active_shadow_trav_prim_hits = float(cntrs.active.shadow.trav_prim_hits )/float(cntrs.all.shadow.trav_prim_hits ); + + cout << " #shadow_travs = " << float(cntrs.code.shadow.travs )/float(cntrs.code.shadow.travs) << ", " << 100.0f*active_shadow_travs << "% active" << std::endl; + cout << " #nodes = " << float(cntrs.code.shadow.trav_nodes )/float(cntrs.code.shadow.travs) << ", " << 100.0f*active_shadow_trav_nodes << "% active" << std::endl; + cout << " #nodes_xfm = " << float(cntrs.code.shadow.trav_xfm_nodes )/float(cntrs.code.shadow.travs) << ", " << 100.0f*active_shadow_trav_xfm_nodes << "% active" << std::endl; + cout << " #leaves = " << float(cntrs.code.shadow.trav_leaves)/float(cntrs.code.shadow.travs) << ", " << 100.0f*active_shadow_trav_leaves << "% active" << std::endl; + cout << " #prims = " << float(cntrs.code.shadow.trav_prims )/float(cntrs.code.shadow.travs) << ", " << 100.0f*active_shadow_trav_prims << "% active" << std::endl; + cout << " #prim_hits = " << float(cntrs.code.shadow.trav_prim_hits )/float(cntrs.code.shadow.travs) << ", " << 100.0f*active_shadow_trav_prim_hits << "% active" << std::endl; + + } + cout << std::endl; + + /* print user counters for performance tuning */ + cout << "--------- USER ---------" << std::endl; + for (size_t i=0; i<10; i++) + cout << "#user" << i << " = " << float(cntrs.user[i])/float(cntrs.all.normal.travs+cntrs.all.shadow.travs) << " per traversal" << std::endl; + + cout << "#user5/user3 " << 100.0f*float(cntrs.user[5])/float(cntrs.user[3]) << "%" << std::endl; + cout << "#user6/user3 " << 100.0f*float(cntrs.user[6])/float(cntrs.user[3]) << "%" << std::endl; + cout << "#user7/user3 " << 100.0f*float(cntrs.user[7])/float(cntrs.user[3]) << "%" << std::endl; + cout << std::endl; + } +} |