summaryrefslogtreecommitdiff
path: root/thirdparty/embree/kernels/common/scene_curves.h
diff options
context:
space:
mode:
Diffstat (limited to 'thirdparty/embree/kernels/common/scene_curves.h')
-rw-r--r--thirdparty/embree/kernels/common/scene_curves.h688
1 files changed, 688 insertions, 0 deletions
diff --git a/thirdparty/embree/kernels/common/scene_curves.h b/thirdparty/embree/kernels/common/scene_curves.h
new file mode 100644
index 0000000000..a5a39e42d4
--- /dev/null
+++ b/thirdparty/embree/kernels/common/scene_curves.h
@@ -0,0 +1,688 @@
+// Copyright 2009-2021 Intel Corporation
+// SPDX-License-Identifier: Apache-2.0
+
+#pragma once
+
+#include "default.h"
+#include "geometry.h"
+#include "buffer.h"
+
+#include "../subdiv/bezier_curve.h"
+#include "../subdiv/hermite_curve.h"
+#include "../subdiv/bspline_curve.h"
+#include "../subdiv/catmullrom_curve.h"
+#include "../subdiv/linear_bezier_patch.h"
+
+namespace embree
+{
+ /*! represents an array of bicubic bezier curves */
+ struct CurveGeometry : public Geometry
+ {
+ /*! type of this geometry */
+ static const Geometry::GTypeMask geom_type = Geometry::MTY_CURVE4;
+
+ public:
+
+ /*! bezier curve construction */
+ CurveGeometry (Device* device, Geometry::GType gtype);
+
+ public:
+ void setMask(unsigned mask);
+ void setNumTimeSteps (unsigned int numTimeSteps);
+ void setVertexAttributeCount (unsigned int N);
+ void setBuffer(RTCBufferType type, unsigned int slot, RTCFormat format, const Ref<Buffer>& buffer, size_t offset, size_t stride, unsigned int num);
+ void* getBuffer(RTCBufferType type, unsigned int slot);
+ void updateBuffer(RTCBufferType type, unsigned int slot);
+ void commit();
+ bool verify();
+ void setTessellationRate(float N);
+ void setMaxRadiusScale(float s);
+ void addElementsToCount (GeometryCounts & counts) const;
+
+ public:
+
+ /*! returns the number of vertices */
+ __forceinline size_t numVertices() const {
+ return vertices[0].size();
+ }
+
+ /*! returns the i'th curve */
+ __forceinline const unsigned int& curve(size_t i) const {
+ return curves[i];
+ }
+
+ /*! returns i'th vertex of the first time step */
+ __forceinline Vec3ff vertex(size_t i) const {
+ return vertices0[i];
+ }
+
+ /*! returns i'th normal of the first time step */
+ __forceinline Vec3fa normal(size_t i) const {
+ return normals0[i];
+ }
+
+ /*! returns i'th tangent of the first time step */
+ __forceinline Vec3ff tangent(size_t i) const {
+ return tangents0[i];
+ }
+
+ /*! returns i'th normal derivative of the first time step */
+ __forceinline Vec3fa dnormal(size_t i) const {
+ return dnormals0[i];
+ }
+
+ /*! returns i'th radius of the first time step */
+ __forceinline float radius(size_t i) const {
+ return vertices0[i].w;
+ }
+
+ /*! returns i'th vertex of itime'th timestep */
+ __forceinline Vec3ff vertex(size_t i, size_t itime) const {
+ return vertices[itime][i];
+ }
+
+ /*! returns i'th normal of itime'th timestep */
+ __forceinline Vec3fa normal(size_t i, size_t itime) const {
+ return normals[itime][i];
+ }
+
+ /*! returns i'th tangent of itime'th timestep */
+ __forceinline Vec3ff tangent(size_t i, size_t itime) const {
+ return tangents[itime][i];
+ }
+
+ /*! returns i'th normal derivative of itime'th timestep */
+ __forceinline Vec3fa dnormal(size_t i, size_t itime) const {
+ return dnormals[itime][i];
+ }
+
+ /*! returns i'th radius of itime'th timestep */
+ __forceinline float radius(size_t i, size_t itime) const {
+ return vertices[itime][i].w;
+ }
+
+ /*! gathers the curve starting with i'th vertex */
+ __forceinline void gather(Vec3ff& p0, Vec3ff& p1, Vec3ff& p2, Vec3ff& p3, size_t i) const
+ {
+ p0 = vertex(i+0);
+ p1 = vertex(i+1);
+ p2 = vertex(i+2);
+ p3 = vertex(i+3);
+ }
+
+ /*! gathers the curve starting with i'th vertex of itime'th timestep */
+ __forceinline void gather(Vec3ff& p0, Vec3ff& p1, Vec3ff& p2, Vec3ff& p3, size_t i, size_t itime) const
+ {
+ p0 = vertex(i+0,itime);
+ p1 = vertex(i+1,itime);
+ p2 = vertex(i+2,itime);
+ p3 = vertex(i+3,itime);
+ }
+
+ /*! gathers the curve starting with i'th vertex */
+ __forceinline void gather(Vec3ff& p0, Vec3ff& p1, Vec3ff& p2, Vec3ff& p3, Vec3fa& n0, Vec3fa& n1, Vec3fa& n2, Vec3fa& n3, size_t i) const
+ {
+ p0 = vertex(i+0);
+ p1 = vertex(i+1);
+ p2 = vertex(i+2);
+ p3 = vertex(i+3);
+ n0 = normal(i+0);
+ n1 = normal(i+1);
+ n2 = normal(i+2);
+ n3 = normal(i+3);
+ }
+
+ /*! gathers the curve starting with i'th vertex of itime'th timestep */
+ __forceinline void gather(Vec3ff& p0, Vec3ff& p1, Vec3ff& p2, Vec3ff& p3, Vec3fa& n0, Vec3fa& n1, Vec3fa& n2, Vec3fa& n3, size_t i, size_t itime) const
+ {
+ p0 = vertex(i+0,itime);
+ p1 = vertex(i+1,itime);
+ p2 = vertex(i+2,itime);
+ p3 = vertex(i+3,itime);
+ n0 = normal(i+0,itime);
+ n1 = normal(i+1,itime);
+ n2 = normal(i+2,itime);
+ n3 = normal(i+3,itime);
+ }
+
+ /*! prefetches the curve starting with i'th vertex of itime'th timestep */
+ __forceinline void prefetchL1_vertices(size_t i) const
+ {
+ prefetchL1(vertices0.getPtr(i)+0);
+ prefetchL1(vertices0.getPtr(i)+64);
+ }
+
+ /*! prefetches the curve starting with i'th vertex of itime'th timestep */
+ __forceinline void prefetchL2_vertices(size_t i) const
+ {
+ prefetchL2(vertices0.getPtr(i)+0);
+ prefetchL2(vertices0.getPtr(i)+64);
+ }
+
+ /*! loads curve vertices for specified time */
+ __forceinline void gather(Vec3ff& p0, Vec3ff& p1, Vec3ff& p2, Vec3ff& p3, size_t i, float time) const
+ {
+ float ftime;
+ const size_t itime = timeSegment(time, ftime);
+
+ const float t0 = 1.0f - ftime;
+ const float t1 = ftime;
+ Vec3ff a0,a1,a2,a3;
+ gather(a0,a1,a2,a3,i,itime);
+ Vec3ff b0,b1,b2,b3;
+ gather(b0,b1,b2,b3,i,itime+1);
+ p0 = madd(Vec3ff(t0),a0,t1*b0);
+ p1 = madd(Vec3ff(t0),a1,t1*b1);
+ p2 = madd(Vec3ff(t0),a2,t1*b2);
+ p3 = madd(Vec3ff(t0),a3,t1*b3);
+ }
+
+ /*! loads curve vertices for specified time */
+ __forceinline void gather(Vec3ff& p0, Vec3ff& p1, Vec3ff& p2, Vec3ff& p3, Vec3fa& n0, Vec3fa& n1, Vec3fa& n2, Vec3fa& n3, size_t i, float time) const
+ {
+ float ftime;
+ const size_t itime = timeSegment(time, ftime);
+
+ const float t0 = 1.0f - ftime;
+ const float t1 = ftime;
+ Vec3ff a0,a1,a2,a3; Vec3fa an0,an1,an2,an3;
+ gather(a0,a1,a2,a3,an0,an1,an2,an3,i,itime);
+ Vec3ff b0,b1,b2,b3; Vec3fa bn0,bn1,bn2,bn3;
+ gather(b0,b1,b2,b3,bn0,bn1,bn2,bn3,i,itime+1);
+ p0 = madd(Vec3ff(t0),a0,t1*b0);
+ p1 = madd(Vec3ff(t0),a1,t1*b1);
+ p2 = madd(Vec3ff(t0),a2,t1*b2);
+ p3 = madd(Vec3ff(t0),a3,t1*b3);
+ n0 = madd(Vec3ff(t0),an0,t1*bn0);
+ n1 = madd(Vec3ff(t0),an1,t1*bn1);
+ n2 = madd(Vec3ff(t0),an2,t1*bn2);
+ n3 = madd(Vec3ff(t0),an3,t1*bn3);
+ }
+
+ template<typename SourceCurve3ff, typename SourceCurve3fa, typename TensorLinearCubicBezierSurface3fa>
+ __forceinline TensorLinearCubicBezierSurface3fa getNormalOrientedCurve(IntersectContext* context, const Vec3fa& ray_org, const unsigned int primID, const size_t itime) const
+ {
+ Vec3ff v0,v1,v2,v3; Vec3fa n0,n1,n2,n3;
+ unsigned int vertexID = curve(primID);
+ gather(v0,v1,v2,v3,n0,n1,n2,n3,vertexID,itime);
+ SourceCurve3ff ccurve(v0,v1,v2,v3);
+ SourceCurve3fa ncurve(n0,n1,n2,n3);
+ ccurve = enlargeRadiusToMinWidth(context,this,ray_org,ccurve);
+ return TensorLinearCubicBezierSurface3fa::fromCenterAndNormalCurve(ccurve,ncurve);
+ }
+
+ template<typename SourceCurve3ff, typename SourceCurve3fa, typename TensorLinearCubicBezierSurface3fa>
+ __forceinline TensorLinearCubicBezierSurface3fa getNormalOrientedCurve(IntersectContext* context, const Vec3fa& ray_org, const unsigned int primID, const float time) const
+ {
+ float ftime;
+ const size_t itime = timeSegment(time, ftime);
+ const TensorLinearCubicBezierSurface3fa curve0 = getNormalOrientedCurve<SourceCurve3ff, SourceCurve3fa, TensorLinearCubicBezierSurface3fa>(context,ray_org,primID,itime+0);
+ const TensorLinearCubicBezierSurface3fa curve1 = getNormalOrientedCurve<SourceCurve3ff, SourceCurve3fa, TensorLinearCubicBezierSurface3fa>(context,ray_org,primID,itime+1);
+ return clerp(curve0,curve1,ftime);
+ }
+
+ /*! gathers the hermite curve starting with i'th vertex */
+ __forceinline void gather_hermite(Vec3ff& p0, Vec3ff& t0, Vec3ff& p1, Vec3ff& t1, size_t i) const
+ {
+ p0 = vertex (i+0);
+ p1 = vertex (i+1);
+ t0 = tangent(i+0);
+ t1 = tangent(i+1);
+ }
+
+ /*! gathers the hermite curve starting with i'th vertex of itime'th timestep */
+ __forceinline void gather_hermite(Vec3ff& p0, Vec3ff& t0, Vec3ff& p1, Vec3ff& t1, size_t i, size_t itime) const
+ {
+ p0 = vertex (i+0,itime);
+ p1 = vertex (i+1,itime);
+ t0 = tangent(i+0,itime);
+ t1 = tangent(i+1,itime);
+ }
+
+ /*! loads curve vertices for specified time */
+ __forceinline void gather_hermite(Vec3ff& p0, Vec3ff& t0, Vec3ff& p1, Vec3ff& t1, size_t i, float time) const
+ {
+ float ftime;
+ const size_t itime = timeSegment(time, ftime);
+ const float f0 = 1.0f - ftime, f1 = ftime;
+ Vec3ff ap0,at0,ap1,at1;
+ gather_hermite(ap0,at0,ap1,at1,i,itime);
+ Vec3ff bp0,bt0,bp1,bt1;
+ gather_hermite(bp0,bt0,bp1,bt1,i,itime+1);
+ p0 = madd(Vec3ff(f0),ap0,f1*bp0);
+ t0 = madd(Vec3ff(f0),at0,f1*bt0);
+ p1 = madd(Vec3ff(f0),ap1,f1*bp1);
+ t1 = madd(Vec3ff(f0),at1,f1*bt1);
+ }
+
+ /*! gathers the hermite curve starting with i'th vertex */
+ __forceinline void gather_hermite(Vec3ff& p0, Vec3ff& t0, Vec3fa& n0, Vec3fa& dn0, Vec3ff& p1, Vec3ff& t1, Vec3fa& n1, Vec3fa& dn1, size_t i) const
+ {
+ p0 = vertex (i+0);
+ p1 = vertex (i+1);
+ t0 = tangent(i+0);
+ t1 = tangent(i+1);
+ n0 = normal(i+0);
+ n1 = normal(i+1);
+ dn0 = dnormal(i+0);
+ dn1 = dnormal(i+1);
+ }
+
+ /*! gathers the hermite curve starting with i'th vertex of itime'th timestep */
+ __forceinline void gather_hermite(Vec3ff& p0, Vec3ff& t0, Vec3fa& n0, Vec3fa& dn0, Vec3ff& p1, Vec3ff& t1, Vec3fa& n1, Vec3fa& dn1, size_t i, size_t itime) const
+ {
+ p0 = vertex (i+0,itime);
+ p1 = vertex (i+1,itime);
+ t0 = tangent(i+0,itime);
+ t1 = tangent(i+1,itime);
+ n0 = normal(i+0,itime);
+ n1 = normal(i+1,itime);
+ dn0 = dnormal(i+0,itime);
+ dn1 = dnormal(i+1,itime);
+ }
+
+ /*! loads curve vertices for specified time */
+ __forceinline void gather_hermite(Vec3ff& p0, Vec3fa& t0, Vec3fa& n0, Vec3fa& dn0, Vec3ff& p1, Vec3fa& t1, Vec3fa& n1, Vec3fa& dn1, size_t i, float time) const
+ {
+ float ftime;
+ const size_t itime = timeSegment(time, ftime);
+ const float f0 = 1.0f - ftime, f1 = ftime;
+ Vec3ff ap0,at0,ap1,at1; Vec3fa an0,adn0,an1,adn1;
+ gather_hermite(ap0,at0,an0,adn0,ap1,at1,an1,adn1,i,itime);
+ Vec3ff bp0,bt0,bp1,bt1; Vec3fa bn0,bdn0,bn1,bdn1;
+ gather_hermite(bp0,bt0,bn0,bdn0,bp1,bt1,bn1,bdn1,i,itime+1);
+ p0 = madd(Vec3ff(f0),ap0,f1*bp0);
+ t0 = madd(Vec3ff(f0),at0,f1*bt0);
+ n0 = madd(Vec3ff(f0),an0,f1*bn0);
+ dn0= madd(Vec3ff(f0),adn0,f1*bdn0);
+ p1 = madd(Vec3ff(f0),ap1,f1*bp1);
+ t1 = madd(Vec3ff(f0),at1,f1*bt1);
+ n1 = madd(Vec3ff(f0),an1,f1*bn1);
+ dn1= madd(Vec3ff(f0),adn1,f1*bdn1);
+ }
+
+ template<typename SourceCurve3ff, typename SourceCurve3fa, typename TensorLinearCubicBezierSurface3fa>
+ __forceinline TensorLinearCubicBezierSurface3fa getNormalOrientedHermiteCurve(IntersectContext* context, const Vec3fa& ray_org, const unsigned int primID, const size_t itime) const
+ {
+ Vec3ff v0,t0,v1,t1; Vec3fa n0,dn0,n1,dn1;
+ unsigned int vertexID = curve(primID);
+ gather_hermite(v0,t0,n0,dn0,v1,t1,n1,dn1,vertexID,itime);
+
+ SourceCurve3ff ccurve(v0,t0,v1,t1);
+ SourceCurve3fa ncurve(n0,dn0,n1,dn1);
+ ccurve = enlargeRadiusToMinWidth(context,this,ray_org,ccurve);
+ return TensorLinearCubicBezierSurface3fa::fromCenterAndNormalCurve(ccurve,ncurve);
+ }
+
+ template<typename SourceCurve3ff, typename SourceCurve3fa, typename TensorLinearCubicBezierSurface3fa>
+ __forceinline TensorLinearCubicBezierSurface3fa getNormalOrientedHermiteCurve(IntersectContext* context, const Vec3fa& ray_org, const unsigned int primID, const float time) const
+ {
+ float ftime;
+ const size_t itime = timeSegment(time, ftime);
+ const TensorLinearCubicBezierSurface3fa curve0 = getNormalOrientedHermiteCurve<SourceCurve3ff, SourceCurve3fa, TensorLinearCubicBezierSurface3fa>(context, ray_org, primID,itime+0);
+ const TensorLinearCubicBezierSurface3fa curve1 = getNormalOrientedHermiteCurve<SourceCurve3ff, SourceCurve3fa, TensorLinearCubicBezierSurface3fa>(context, ray_org, primID,itime+1);
+ return clerp(curve0,curve1,ftime);
+ }
+
+ private:
+ void resizeBuffers(unsigned int numSteps);
+
+ public:
+ BufferView<unsigned int> curves; //!< array of curve indices
+ BufferView<Vec3ff> vertices0; //!< fast access to first vertex buffer
+ BufferView<Vec3fa> normals0; //!< fast access to first normal buffer
+ BufferView<Vec3ff> tangents0; //!< fast access to first tangent buffer
+ BufferView<Vec3fa> dnormals0; //!< fast access to first normal derivative buffer
+ vector<BufferView<Vec3ff>> vertices; //!< vertex array for each timestep
+ vector<BufferView<Vec3fa>> normals; //!< normal array for each timestep
+ vector<BufferView<Vec3ff>> tangents; //!< tangent array for each timestep
+ vector<BufferView<Vec3fa>> dnormals; //!< normal derivative array for each timestep
+ BufferView<char> flags; //!< start, end flag per segment
+ vector<BufferView<char>> vertexAttribs; //!< user buffers
+ int tessellationRate; //!< tessellation rate for flat curve
+ float maxRadiusScale = 1.0; //!< maximal min-width scaling of curve radii
+ };
+
+ namespace isa
+ {
+
+ template<template<typename Ty> class Curve>
+ struct CurveGeometryInterface : public CurveGeometry
+ {
+ typedef Curve<Vec3ff> Curve3ff;
+ typedef Curve<Vec3fa> Curve3fa;
+
+ CurveGeometryInterface (Device* device, Geometry::GType gtype)
+ : CurveGeometry(device,gtype) {}
+
+ __forceinline const Curve3ff getCurveScaledRadius(size_t i, size_t itime = 0) const
+ {
+ const unsigned int index = curve(i);
+ Vec3ff v0 = vertex(index+0,itime);
+ Vec3ff v1 = vertex(index+1,itime);
+ Vec3ff v2 = vertex(index+2,itime);
+ Vec3ff v3 = vertex(index+3,itime);
+ v0.w *= maxRadiusScale;
+ v1.w *= maxRadiusScale;
+ v2.w *= maxRadiusScale;
+ v3.w *= maxRadiusScale;
+ return Curve3ff (v0,v1,v2,v3);
+ }
+
+ __forceinline const Curve3ff getCurveScaledRadius(const LinearSpace3fa& space, size_t i, size_t itime = 0) const
+ {
+ const unsigned int index = curve(i);
+ const Vec3ff v0 = vertex(index+0,itime);
+ const Vec3ff v1 = vertex(index+1,itime);
+ const Vec3ff v2 = vertex(index+2,itime);
+ const Vec3ff v3 = vertex(index+3,itime);
+ const Vec3ff w0(xfmPoint(space,(Vec3fa)v0), maxRadiusScale*v0.w);
+ const Vec3ff w1(xfmPoint(space,(Vec3fa)v1), maxRadiusScale*v1.w);
+ const Vec3ff w2(xfmPoint(space,(Vec3fa)v2), maxRadiusScale*v2.w);
+ const Vec3ff w3(xfmPoint(space,(Vec3fa)v3), maxRadiusScale*v3.w);
+ return Curve3ff(w0,w1,w2,w3);
+ }
+
+ __forceinline const Curve3ff getCurveScaledRadius(const Vec3fa& ofs, const float scale, const float r_scale0, const LinearSpace3fa& space, size_t i, size_t itime = 0) const
+ {
+ const float r_scale = r_scale0*scale;
+ const unsigned int index = curve(i);
+ const Vec3ff v0 = vertex(index+0,itime);
+ const Vec3ff v1 = vertex(index+1,itime);
+ const Vec3ff v2 = vertex(index+2,itime);
+ const Vec3ff v3 = vertex(index+3,itime);
+ const Vec3ff w0(xfmPoint(space,((Vec3fa)v0-ofs)*Vec3fa(scale)), maxRadiusScale*v0.w*r_scale);
+ const Vec3ff w1(xfmPoint(space,((Vec3fa)v1-ofs)*Vec3fa(scale)), maxRadiusScale*v1.w*r_scale);
+ const Vec3ff w2(xfmPoint(space,((Vec3fa)v2-ofs)*Vec3fa(scale)), maxRadiusScale*v2.w*r_scale);
+ const Vec3ff w3(xfmPoint(space,((Vec3fa)v3-ofs)*Vec3fa(scale)), maxRadiusScale*v3.w*r_scale);
+ return Curve3ff(w0,w1,w2,w3);
+ }
+
+ __forceinline const Curve3fa getNormalCurve(size_t i, size_t itime = 0) const
+ {
+ const unsigned int index = curve(i);
+ const Vec3fa n0 = normal(index+0,itime);
+ const Vec3fa n1 = normal(index+1,itime);
+ const Vec3fa n2 = normal(index+2,itime);
+ const Vec3fa n3 = normal(index+3,itime);
+ return Curve3fa (n0,n1,n2,n3);
+ }
+
+ __forceinline const TensorLinearCubicBezierSurface3fa getOrientedCurveScaledRadius(size_t i, size_t itime = 0) const
+ {
+ const Curve3ff center = getCurveScaledRadius(i,itime);
+ const Curve3fa normal = getNormalCurve(i,itime);
+ const TensorLinearCubicBezierSurface3fa ocurve = TensorLinearCubicBezierSurface3fa::fromCenterAndNormalCurve(center,normal);
+ return ocurve;
+ }
+
+ __forceinline const TensorLinearCubicBezierSurface3fa getOrientedCurveScaledRadius(const LinearSpace3fa& space, size_t i, size_t itime = 0) const {
+ return getOrientedCurveScaledRadius(i,itime).xfm(space);
+ }
+
+ __forceinline const TensorLinearCubicBezierSurface3fa getOrientedCurveScaledRadius(const Vec3fa& ofs, const float scale, const LinearSpace3fa& space, size_t i, size_t itime = 0) const {
+ return getOrientedCurveScaledRadius(i,itime).xfm(space,ofs,scale);
+ }
+
+ /*! check if the i'th primitive is valid at the itime'th time step */
+ __forceinline bool valid(Geometry::GType ctype, size_t i, const range<size_t>& itime_range) const
+ {
+ const unsigned int index = curve(i);
+ if (index+3 >= numVertices()) return false;
+
+ for (size_t itime = itime_range.begin(); itime <= itime_range.end(); itime++)
+ {
+ const float r0 = radius(index+0,itime);
+ const float r1 = radius(index+1,itime);
+ const float r2 = radius(index+2,itime);
+ const float r3 = radius(index+3,itime);
+ if (!isvalid(r0) || !isvalid(r1) || !isvalid(r2) || !isvalid(r3))
+ return false;
+
+ const Vec3fa v0 = vertex(index+0,itime);
+ const Vec3fa v1 = vertex(index+1,itime);
+ const Vec3fa v2 = vertex(index+2,itime);
+ const Vec3fa v3 = vertex(index+3,itime);
+ if (!isvalid(v0) || !isvalid(v1) || !isvalid(v2) || !isvalid(v3))
+ return false;
+
+ if (ctype == Geometry::GTY_SUBTYPE_ORIENTED_CURVE)
+ {
+ const Vec3fa n0 = normal(index+0,itime);
+ const Vec3fa n1 = normal(index+1,itime);
+ if (!isvalid(n0) || !isvalid(n1))
+ return false;
+ }
+ }
+
+ return true;
+ }
+
+ template<int N>
+ void interpolate_impl(const RTCInterpolateArguments* const args)
+ {
+ unsigned int primID = args->primID;
+ float u = args->u;
+ RTCBufferType bufferType = args->bufferType;
+ unsigned int bufferSlot = args->bufferSlot;
+ float* P = args->P;
+ float* dPdu = args->dPdu;
+ float* ddPdudu = args->ddPdudu;
+ unsigned int valueCount = args->valueCount;
+
+ /* calculate base pointer and stride */
+ assert((bufferType == RTC_BUFFER_TYPE_VERTEX && bufferSlot < numTimeSteps) ||
+ (bufferType == RTC_BUFFER_TYPE_VERTEX_ATTRIBUTE && bufferSlot <= vertexAttribs.size()));
+ const char* src = nullptr;
+ size_t stride = 0;
+ if (bufferType == RTC_BUFFER_TYPE_VERTEX_ATTRIBUTE) {
+ src = vertexAttribs[bufferSlot].getPtr();
+ stride = vertexAttribs[bufferSlot].getStride();
+ } else {
+ src = vertices[bufferSlot].getPtr();
+ stride = vertices[bufferSlot].getStride();
+ }
+
+ for (unsigned int i=0; i<valueCount; i+=N)
+ {
+ size_t ofs = i*sizeof(float);
+ const size_t index = curves[primID];
+ const vbool<N> valid = vint<N>((int)i)+vint<N>(step) < vint<N>((int)valueCount);
+ const vfloat<N> p0 = mem<vfloat<N>>::loadu(valid,(float*)&src[(index+0)*stride+ofs]);
+ const vfloat<N> p1 = mem<vfloat<N>>::loadu(valid,(float*)&src[(index+1)*stride+ofs]);
+ const vfloat<N> p2 = mem<vfloat<N>>::loadu(valid,(float*)&src[(index+2)*stride+ofs]);
+ const vfloat<N> p3 = mem<vfloat<N>>::loadu(valid,(float*)&src[(index+3)*stride+ofs]);
+
+ const Curve<vfloat<N>> curve(p0,p1,p2,p3);
+ if (P ) mem<vfloat<N>>::storeu(valid,P+i, curve.eval(u));
+ if (dPdu ) mem<vfloat<N>>::storeu(valid,dPdu+i, curve.eval_du(u));
+ if (ddPdudu) mem<vfloat<N>>::storeu(valid,ddPdudu+i,curve.eval_dudu(u));
+ }
+ }
+
+ void interpolate(const RTCInterpolateArguments* const args) {
+ interpolate_impl<4>(args);
+ }
+ };
+
+ template<template<typename Ty> class Curve>
+ struct HermiteCurveGeometryInterface : public CurveGeometry
+ {
+ typedef Curve<Vec3ff> HermiteCurve3ff;
+ typedef Curve<Vec3fa> HermiteCurve3fa;
+
+ HermiteCurveGeometryInterface (Device* device, Geometry::GType gtype)
+ : CurveGeometry(device,gtype) {}
+
+ __forceinline const HermiteCurve3ff getCurveScaledRadius(size_t i, size_t itime = 0) const
+ {
+ const unsigned int index = curve(i);
+ Vec3ff v0 = vertex(index+0,itime);
+ Vec3ff v1 = vertex(index+1,itime);
+ Vec3ff t0 = tangent(index+0,itime);
+ Vec3ff t1 = tangent(index+1,itime);
+ v0.w *= maxRadiusScale;
+ v1.w *= maxRadiusScale;
+ t0.w *= maxRadiusScale;
+ t1.w *= maxRadiusScale;
+ return HermiteCurve3ff (v0,t0,v1,t1);
+ }
+
+ __forceinline const HermiteCurve3ff getCurveScaledRadius(const LinearSpace3fa& space, size_t i, size_t itime = 0) const
+ {
+ const unsigned int index = curve(i);
+ const Vec3ff v0 = vertex(index+0,itime);
+ const Vec3ff v1 = vertex(index+1,itime);
+ const Vec3ff t0 = tangent(index+0,itime);
+ const Vec3ff t1 = tangent(index+1,itime);
+ const Vec3ff V0(xfmPoint(space,(Vec3fa)v0),maxRadiusScale*v0.w);
+ const Vec3ff V1(xfmPoint(space,(Vec3fa)v1),maxRadiusScale*v1.w);
+ const Vec3ff T0(xfmVector(space,(Vec3fa)t0),maxRadiusScale*t0.w);
+ const Vec3ff T1(xfmVector(space,(Vec3fa)t1),maxRadiusScale*t1.w);
+ return HermiteCurve3ff(V0,T0,V1,T1);
+ }
+
+ __forceinline const HermiteCurve3ff getCurveScaledRadius(const Vec3fa& ofs, const float scale, const float r_scale0, const LinearSpace3fa& space, size_t i, size_t itime = 0) const
+ {
+ const float r_scale = r_scale0*scale;
+ const unsigned int index = curve(i);
+ const Vec3ff v0 = vertex(index+0,itime);
+ const Vec3ff v1 = vertex(index+1,itime);
+ const Vec3ff t0 = tangent(index+0,itime);
+ const Vec3ff t1 = tangent(index+1,itime);
+ const Vec3ff V0(xfmPoint(space,(v0-ofs)*Vec3fa(scale)), maxRadiusScale*v0.w*r_scale);
+ const Vec3ff V1(xfmPoint(space,(v1-ofs)*Vec3fa(scale)), maxRadiusScale*v1.w*r_scale);
+ const Vec3ff T0(xfmVector(space,t0*Vec3fa(scale)), maxRadiusScale*t0.w*r_scale);
+ const Vec3ff T1(xfmVector(space,t1*Vec3fa(scale)), maxRadiusScale*t1.w*r_scale);
+ return HermiteCurve3ff(V0,T0,V1,T1);
+ }
+
+ __forceinline const HermiteCurve3fa getNormalCurve(size_t i, size_t itime = 0) const
+ {
+ const unsigned int index = curve(i);
+ const Vec3fa n0 = normal(index+0,itime);
+ const Vec3fa n1 = normal(index+1,itime);
+ const Vec3fa dn0 = dnormal(index+0,itime);
+ const Vec3fa dn1 = dnormal(index+1,itime);
+ return HermiteCurve3fa (n0,dn0,n1,dn1);
+ }
+
+ __forceinline const TensorLinearCubicBezierSurface3fa getOrientedCurveScaledRadius(size_t i, size_t itime = 0) const
+ {
+ const HermiteCurve3ff center = getCurveScaledRadius(i,itime);
+ const HermiteCurve3fa normal = getNormalCurve(i,itime);
+ const TensorLinearCubicBezierSurface3fa ocurve = TensorLinearCubicBezierSurface3fa::fromCenterAndNormalCurve(center,normal);
+ return ocurve;
+ }
+
+ __forceinline const TensorLinearCubicBezierSurface3fa getOrientedCurveScaledRadius(const LinearSpace3fa& space, size_t i, size_t itime = 0) const {
+ return getOrientedCurveScaledRadius(i,itime).xfm(space);
+ }
+
+ __forceinline const TensorLinearCubicBezierSurface3fa getOrientedCurveScaledRadius(const Vec3fa& ofs, const float scale, const LinearSpace3fa& space, size_t i, size_t itime = 0) const {
+ return getOrientedCurveScaledRadius(i,itime).xfm(space,ofs,scale);
+ }
+
+ /*! check if the i'th primitive is valid at the itime'th time step */
+ __forceinline bool valid(Geometry::GType ctype, size_t i, const range<size_t>& itime_range) const
+ {
+ const unsigned int index = curve(i);
+ if (index+1 >= numVertices()) return false;
+
+ for (size_t itime = itime_range.begin(); itime <= itime_range.end(); itime++)
+ {
+ const Vec3ff v0 = vertex(index+0,itime);
+ const Vec3ff v1 = vertex(index+1,itime);
+ if (!isvalid4(v0) || !isvalid4(v1))
+ return false;
+
+ const Vec3ff t0 = tangent(index+0,itime);
+ const Vec3ff t1 = tangent(index+1,itime);
+ if (!isvalid4(t0) || !isvalid4(t1))
+ return false;
+
+ if (ctype == Geometry::GTY_SUBTYPE_ORIENTED_CURVE)
+ {
+ const Vec3fa n0 = normal(index+0,itime);
+ const Vec3fa n1 = normal(index+1,itime);
+ if (!isvalid(n0) || !isvalid(n1))
+ return false;
+
+ const Vec3fa dn0 = dnormal(index+0,itime);
+ const Vec3fa dn1 = dnormal(index+1,itime);
+ if (!isvalid(dn0) || !isvalid(dn1))
+ return false;
+ }
+ }
+
+ return true;
+ }
+
+ template<int N>
+ void interpolate_impl(const RTCInterpolateArguments* const args)
+ {
+ unsigned int primID = args->primID;
+ float u = args->u;
+ RTCBufferType bufferType = args->bufferType;
+ unsigned int bufferSlot = args->bufferSlot;
+ float* P = args->P;
+ float* dPdu = args->dPdu;
+ float* ddPdudu = args->ddPdudu;
+ unsigned int valueCount = args->valueCount;
+
+ /* we interpolate vertex attributes linearly for hermite basis */
+ if (bufferType == RTC_BUFFER_TYPE_VERTEX_ATTRIBUTE)
+ {
+ assert(bufferSlot <= vertexAttribs.size());
+ const char* vsrc = vertexAttribs[bufferSlot].getPtr();
+ const size_t vstride = vertexAttribs[bufferSlot].getStride();
+
+ for (unsigned int i=0; i<valueCount; i+=N)
+ {
+ const size_t ofs = i*sizeof(float);
+ const size_t index = curves[primID];
+ const vbool<N> valid = vint<N>((int)i)+vint<N>(step) < vint<N>((int)valueCount);
+ const vfloat<N> p0 = mem<vfloat<N>>::loadu(valid,(float*)&vsrc[(index+0)*vstride+ofs]);
+ const vfloat<N> p1 = mem<vfloat<N>>::loadu(valid,(float*)&vsrc[(index+1)*vstride+ofs]);
+
+ if (P ) mem<vfloat<N>>::storeu(valid,P+i, madd(1.0f-u,p0,u*p1));
+ if (dPdu ) mem<vfloat<N>>::storeu(valid,dPdu+i, p1-p0);
+ if (ddPdudu) mem<vfloat<N>>::storeu(valid,ddPdudu+i,vfloat<N>(zero));
+ }
+ }
+
+ /* interpolation for vertex buffers */
+ else
+ {
+ assert(bufferSlot < numTimeSteps);
+ const char* vsrc = vertices[bufferSlot].getPtr();
+ const char* tsrc = tangents[bufferSlot].getPtr();
+ const size_t vstride = vertices[bufferSlot].getStride();
+ const size_t tstride = vertices[bufferSlot].getStride();
+
+ for (unsigned int i=0; i<valueCount; i+=N)
+ {
+ const size_t ofs = i*sizeof(float);
+ const size_t index = curves[primID];
+ const vbool<N> valid = vint<N>((int)i)+vint<N>(step) < vint<N>((int)valueCount);
+ const vfloat<N> p0 = mem<vfloat<N>>::loadu(valid,(float*)&vsrc[(index+0)*vstride+ofs]);
+ const vfloat<N> p1 = mem<vfloat<N>>::loadu(valid,(float*)&vsrc[(index+1)*vstride+ofs]);
+ const vfloat<N> t0 = mem<vfloat<N>>::loadu(valid,(float*)&tsrc[(index+0)*tstride+ofs]);
+ const vfloat<N> t1 = mem<vfloat<N>>::loadu(valid,(float*)&tsrc[(index+1)*tstride+ofs]);
+
+ const HermiteCurveT<vfloat<N>> curve(p0,t0,p1,t1);
+ if (P ) mem<vfloat<N>>::storeu(valid,P+i, curve.eval(u));
+ if (dPdu ) mem<vfloat<N>>::storeu(valid,dPdu+i, curve.eval_du(u));
+ if (ddPdudu) mem<vfloat<N>>::storeu(valid,ddPdudu+i,curve.eval_dudu(u));
+ }
+ }
+ }
+
+ void interpolate(const RTCInterpolateArguments* const args) {
+ interpolate_impl<4>(args);
+ }
+ };
+ }
+
+ DECLARE_ISA_FUNCTION(CurveGeometry*, createCurves, Device* COMMA Geometry::GType);
+}