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Diffstat (limited to 'thirdparty/embree/kernels/common/scene_curves.h')
-rw-r--r-- | thirdparty/embree/kernels/common/scene_curves.h | 688 |
1 files changed, 688 insertions, 0 deletions
diff --git a/thirdparty/embree/kernels/common/scene_curves.h b/thirdparty/embree/kernels/common/scene_curves.h new file mode 100644 index 0000000000..a5a39e42d4 --- /dev/null +++ b/thirdparty/embree/kernels/common/scene_curves.h @@ -0,0 +1,688 @@ +// Copyright 2009-2021 Intel Corporation +// SPDX-License-Identifier: Apache-2.0 + +#pragma once + +#include "default.h" +#include "geometry.h" +#include "buffer.h" + +#include "../subdiv/bezier_curve.h" +#include "../subdiv/hermite_curve.h" +#include "../subdiv/bspline_curve.h" +#include "../subdiv/catmullrom_curve.h" +#include "../subdiv/linear_bezier_patch.h" + +namespace embree +{ + /*! represents an array of bicubic bezier curves */ + struct CurveGeometry : public Geometry + { + /*! type of this geometry */ + static const Geometry::GTypeMask geom_type = Geometry::MTY_CURVE4; + + public: + + /*! bezier curve construction */ + CurveGeometry (Device* device, Geometry::GType gtype); + + public: + void setMask(unsigned mask); + void setNumTimeSteps (unsigned int numTimeSteps); + void setVertexAttributeCount (unsigned int N); + void setBuffer(RTCBufferType type, unsigned int slot, RTCFormat format, const Ref<Buffer>& buffer, size_t offset, size_t stride, unsigned int num); + void* getBuffer(RTCBufferType type, unsigned int slot); + void updateBuffer(RTCBufferType type, unsigned int slot); + void commit(); + bool verify(); + void setTessellationRate(float N); + void setMaxRadiusScale(float s); + void addElementsToCount (GeometryCounts & counts) const; + + public: + + /*! returns the number of vertices */ + __forceinline size_t numVertices() const { + return vertices[0].size(); + } + + /*! returns the i'th curve */ + __forceinline const unsigned int& curve(size_t i) const { + return curves[i]; + } + + /*! returns i'th vertex of the first time step */ + __forceinline Vec3ff vertex(size_t i) const { + return vertices0[i]; + } + + /*! returns i'th normal of the first time step */ + __forceinline Vec3fa normal(size_t i) const { + return normals0[i]; + } + + /*! returns i'th tangent of the first time step */ + __forceinline Vec3ff tangent(size_t i) const { + return tangents0[i]; + } + + /*! returns i'th normal derivative of the first time step */ + __forceinline Vec3fa dnormal(size_t i) const { + return dnormals0[i]; + } + + /*! returns i'th radius of the first time step */ + __forceinline float radius(size_t i) const { + return vertices0[i].w; + } + + /*! returns i'th vertex of itime'th timestep */ + __forceinline Vec3ff vertex(size_t i, size_t itime) const { + return vertices[itime][i]; + } + + /*! returns i'th normal of itime'th timestep */ + __forceinline Vec3fa normal(size_t i, size_t itime) const { + return normals[itime][i]; + } + + /*! returns i'th tangent of itime'th timestep */ + __forceinline Vec3ff tangent(size_t i, size_t itime) const { + return tangents[itime][i]; + } + + /*! returns i'th normal derivative of itime'th timestep */ + __forceinline Vec3fa dnormal(size_t i, size_t itime) const { + return dnormals[itime][i]; + } + + /*! returns i'th radius of itime'th timestep */ + __forceinline float radius(size_t i, size_t itime) const { + return vertices[itime][i].w; + } + + /*! gathers the curve starting with i'th vertex */ + __forceinline void gather(Vec3ff& p0, Vec3ff& p1, Vec3ff& p2, Vec3ff& p3, size_t i) const + { + p0 = vertex(i+0); + p1 = vertex(i+1); + p2 = vertex(i+2); + p3 = vertex(i+3); + } + + /*! gathers the curve starting with i'th vertex of itime'th timestep */ + __forceinline void gather(Vec3ff& p0, Vec3ff& p1, Vec3ff& p2, Vec3ff& p3, size_t i, size_t itime) const + { + p0 = vertex(i+0,itime); + p1 = vertex(i+1,itime); + p2 = vertex(i+2,itime); + p3 = vertex(i+3,itime); + } + + /*! gathers the curve starting with i'th vertex */ + __forceinline void gather(Vec3ff& p0, Vec3ff& p1, Vec3ff& p2, Vec3ff& p3, Vec3fa& n0, Vec3fa& n1, Vec3fa& n2, Vec3fa& n3, size_t i) const + { + p0 = vertex(i+0); + p1 = vertex(i+1); + p2 = vertex(i+2); + p3 = vertex(i+3); + n0 = normal(i+0); + n1 = normal(i+1); + n2 = normal(i+2); + n3 = normal(i+3); + } + + /*! gathers the curve starting with i'th vertex of itime'th timestep */ + __forceinline void gather(Vec3ff& p0, Vec3ff& p1, Vec3ff& p2, Vec3ff& p3, Vec3fa& n0, Vec3fa& n1, Vec3fa& n2, Vec3fa& n3, size_t i, size_t itime) const + { + p0 = vertex(i+0,itime); + p1 = vertex(i+1,itime); + p2 = vertex(i+2,itime); + p3 = vertex(i+3,itime); + n0 = normal(i+0,itime); + n1 = normal(i+1,itime); + n2 = normal(i+2,itime); + n3 = normal(i+3,itime); + } + + /*! prefetches the curve starting with i'th vertex of itime'th timestep */ + __forceinline void prefetchL1_vertices(size_t i) const + { + prefetchL1(vertices0.getPtr(i)+0); + prefetchL1(vertices0.getPtr(i)+64); + } + + /*! prefetches the curve starting with i'th vertex of itime'th timestep */ + __forceinline void prefetchL2_vertices(size_t i) const + { + prefetchL2(vertices0.getPtr(i)+0); + prefetchL2(vertices0.getPtr(i)+64); + } + + /*! loads curve vertices for specified time */ + __forceinline void gather(Vec3ff& p0, Vec3ff& p1, Vec3ff& p2, Vec3ff& p3, size_t i, float time) const + { + float ftime; + const size_t itime = timeSegment(time, ftime); + + const float t0 = 1.0f - ftime; + const float t1 = ftime; + Vec3ff a0,a1,a2,a3; + gather(a0,a1,a2,a3,i,itime); + Vec3ff b0,b1,b2,b3; + gather(b0,b1,b2,b3,i,itime+1); + p0 = madd(Vec3ff(t0),a0,t1*b0); + p1 = madd(Vec3ff(t0),a1,t1*b1); + p2 = madd(Vec3ff(t0),a2,t1*b2); + p3 = madd(Vec3ff(t0),a3,t1*b3); + } + + /*! loads curve vertices for specified time */ + __forceinline void gather(Vec3ff& p0, Vec3ff& p1, Vec3ff& p2, Vec3ff& p3, Vec3fa& n0, Vec3fa& n1, Vec3fa& n2, Vec3fa& n3, size_t i, float time) const + { + float ftime; + const size_t itime = timeSegment(time, ftime); + + const float t0 = 1.0f - ftime; + const float t1 = ftime; + Vec3ff a0,a1,a2,a3; Vec3fa an0,an1,an2,an3; + gather(a0,a1,a2,a3,an0,an1,an2,an3,i,itime); + Vec3ff b0,b1,b2,b3; Vec3fa bn0,bn1,bn2,bn3; + gather(b0,b1,b2,b3,bn0,bn1,bn2,bn3,i,itime+1); + p0 = madd(Vec3ff(t0),a0,t1*b0); + p1 = madd(Vec3ff(t0),a1,t1*b1); + p2 = madd(Vec3ff(t0),a2,t1*b2); + p3 = madd(Vec3ff(t0),a3,t1*b3); + n0 = madd(Vec3ff(t0),an0,t1*bn0); + n1 = madd(Vec3ff(t0),an1,t1*bn1); + n2 = madd(Vec3ff(t0),an2,t1*bn2); + n3 = madd(Vec3ff(t0),an3,t1*bn3); + } + + template<typename SourceCurve3ff, typename SourceCurve3fa, typename TensorLinearCubicBezierSurface3fa> + __forceinline TensorLinearCubicBezierSurface3fa getNormalOrientedCurve(IntersectContext* context, const Vec3fa& ray_org, const unsigned int primID, const size_t itime) const + { + Vec3ff v0,v1,v2,v3; Vec3fa n0,n1,n2,n3; + unsigned int vertexID = curve(primID); + gather(v0,v1,v2,v3,n0,n1,n2,n3,vertexID,itime); + SourceCurve3ff ccurve(v0,v1,v2,v3); + SourceCurve3fa ncurve(n0,n1,n2,n3); + ccurve = enlargeRadiusToMinWidth(context,this,ray_org,ccurve); + return TensorLinearCubicBezierSurface3fa::fromCenterAndNormalCurve(ccurve,ncurve); + } + + template<typename SourceCurve3ff, typename SourceCurve3fa, typename TensorLinearCubicBezierSurface3fa> + __forceinline TensorLinearCubicBezierSurface3fa getNormalOrientedCurve(IntersectContext* context, const Vec3fa& ray_org, const unsigned int primID, const float time) const + { + float ftime; + const size_t itime = timeSegment(time, ftime); + const TensorLinearCubicBezierSurface3fa curve0 = getNormalOrientedCurve<SourceCurve3ff, SourceCurve3fa, TensorLinearCubicBezierSurface3fa>(context,ray_org,primID,itime+0); + const TensorLinearCubicBezierSurface3fa curve1 = getNormalOrientedCurve<SourceCurve3ff, SourceCurve3fa, TensorLinearCubicBezierSurface3fa>(context,ray_org,primID,itime+1); + return clerp(curve0,curve1,ftime); + } + + /*! gathers the hermite curve starting with i'th vertex */ + __forceinline void gather_hermite(Vec3ff& p0, Vec3ff& t0, Vec3ff& p1, Vec3ff& t1, size_t i) const + { + p0 = vertex (i+0); + p1 = vertex (i+1); + t0 = tangent(i+0); + t1 = tangent(i+1); + } + + /*! gathers the hermite curve starting with i'th vertex of itime'th timestep */ + __forceinline void gather_hermite(Vec3ff& p0, Vec3ff& t0, Vec3ff& p1, Vec3ff& t1, size_t i, size_t itime) const + { + p0 = vertex (i+0,itime); + p1 = vertex (i+1,itime); + t0 = tangent(i+0,itime); + t1 = tangent(i+1,itime); + } + + /*! loads curve vertices for specified time */ + __forceinline void gather_hermite(Vec3ff& p0, Vec3ff& t0, Vec3ff& p1, Vec3ff& t1, size_t i, float time) const + { + float ftime; + const size_t itime = timeSegment(time, ftime); + const float f0 = 1.0f - ftime, f1 = ftime; + Vec3ff ap0,at0,ap1,at1; + gather_hermite(ap0,at0,ap1,at1,i,itime); + Vec3ff bp0,bt0,bp1,bt1; + gather_hermite(bp0,bt0,bp1,bt1,i,itime+1); + p0 = madd(Vec3ff(f0),ap0,f1*bp0); + t0 = madd(Vec3ff(f0),at0,f1*bt0); + p1 = madd(Vec3ff(f0),ap1,f1*bp1); + t1 = madd(Vec3ff(f0),at1,f1*bt1); + } + + /*! gathers the hermite curve starting with i'th vertex */ + __forceinline void gather_hermite(Vec3ff& p0, Vec3ff& t0, Vec3fa& n0, Vec3fa& dn0, Vec3ff& p1, Vec3ff& t1, Vec3fa& n1, Vec3fa& dn1, size_t i) const + { + p0 = vertex (i+0); + p1 = vertex (i+1); + t0 = tangent(i+0); + t1 = tangent(i+1); + n0 = normal(i+0); + n1 = normal(i+1); + dn0 = dnormal(i+0); + dn1 = dnormal(i+1); + } + + /*! gathers the hermite curve starting with i'th vertex of itime'th timestep */ + __forceinline void gather_hermite(Vec3ff& p0, Vec3ff& t0, Vec3fa& n0, Vec3fa& dn0, Vec3ff& p1, Vec3ff& t1, Vec3fa& n1, Vec3fa& dn1, size_t i, size_t itime) const + { + p0 = vertex (i+0,itime); + p1 = vertex (i+1,itime); + t0 = tangent(i+0,itime); + t1 = tangent(i+1,itime); + n0 = normal(i+0,itime); + n1 = normal(i+1,itime); + dn0 = dnormal(i+0,itime); + dn1 = dnormal(i+1,itime); + } + + /*! loads curve vertices for specified time */ + __forceinline void gather_hermite(Vec3ff& p0, Vec3fa& t0, Vec3fa& n0, Vec3fa& dn0, Vec3ff& p1, Vec3fa& t1, Vec3fa& n1, Vec3fa& dn1, size_t i, float time) const + { + float ftime; + const size_t itime = timeSegment(time, ftime); + const float f0 = 1.0f - ftime, f1 = ftime; + Vec3ff ap0,at0,ap1,at1; Vec3fa an0,adn0,an1,adn1; + gather_hermite(ap0,at0,an0,adn0,ap1,at1,an1,adn1,i,itime); + Vec3ff bp0,bt0,bp1,bt1; Vec3fa bn0,bdn0,bn1,bdn1; + gather_hermite(bp0,bt0,bn0,bdn0,bp1,bt1,bn1,bdn1,i,itime+1); + p0 = madd(Vec3ff(f0),ap0,f1*bp0); + t0 = madd(Vec3ff(f0),at0,f1*bt0); + n0 = madd(Vec3ff(f0),an0,f1*bn0); + dn0= madd(Vec3ff(f0),adn0,f1*bdn0); + p1 = madd(Vec3ff(f0),ap1,f1*bp1); + t1 = madd(Vec3ff(f0),at1,f1*bt1); + n1 = madd(Vec3ff(f0),an1,f1*bn1); + dn1= madd(Vec3ff(f0),adn1,f1*bdn1); + } + + template<typename SourceCurve3ff, typename SourceCurve3fa, typename TensorLinearCubicBezierSurface3fa> + __forceinline TensorLinearCubicBezierSurface3fa getNormalOrientedHermiteCurve(IntersectContext* context, const Vec3fa& ray_org, const unsigned int primID, const size_t itime) const + { + Vec3ff v0,t0,v1,t1; Vec3fa n0,dn0,n1,dn1; + unsigned int vertexID = curve(primID); + gather_hermite(v0,t0,n0,dn0,v1,t1,n1,dn1,vertexID,itime); + + SourceCurve3ff ccurve(v0,t0,v1,t1); + SourceCurve3fa ncurve(n0,dn0,n1,dn1); + ccurve = enlargeRadiusToMinWidth(context,this,ray_org,ccurve); + return TensorLinearCubicBezierSurface3fa::fromCenterAndNormalCurve(ccurve,ncurve); + } + + template<typename SourceCurve3ff, typename SourceCurve3fa, typename TensorLinearCubicBezierSurface3fa> + __forceinline TensorLinearCubicBezierSurface3fa getNormalOrientedHermiteCurve(IntersectContext* context, const Vec3fa& ray_org, const unsigned int primID, const float time) const + { + float ftime; + const size_t itime = timeSegment(time, ftime); + const TensorLinearCubicBezierSurface3fa curve0 = getNormalOrientedHermiteCurve<SourceCurve3ff, SourceCurve3fa, TensorLinearCubicBezierSurface3fa>(context, ray_org, primID,itime+0); + const TensorLinearCubicBezierSurface3fa curve1 = getNormalOrientedHermiteCurve<SourceCurve3ff, SourceCurve3fa, TensorLinearCubicBezierSurface3fa>(context, ray_org, primID,itime+1); + return clerp(curve0,curve1,ftime); + } + + private: + void resizeBuffers(unsigned int numSteps); + + public: + BufferView<unsigned int> curves; //!< array of curve indices + BufferView<Vec3ff> vertices0; //!< fast access to first vertex buffer + BufferView<Vec3fa> normals0; //!< fast access to first normal buffer + BufferView<Vec3ff> tangents0; //!< fast access to first tangent buffer + BufferView<Vec3fa> dnormals0; //!< fast access to first normal derivative buffer + vector<BufferView<Vec3ff>> vertices; //!< vertex array for each timestep + vector<BufferView<Vec3fa>> normals; //!< normal array for each timestep + vector<BufferView<Vec3ff>> tangents; //!< tangent array for each timestep + vector<BufferView<Vec3fa>> dnormals; //!< normal derivative array for each timestep + BufferView<char> flags; //!< start, end flag per segment + vector<BufferView<char>> vertexAttribs; //!< user buffers + int tessellationRate; //!< tessellation rate for flat curve + float maxRadiusScale = 1.0; //!< maximal min-width scaling of curve radii + }; + + namespace isa + { + + template<template<typename Ty> class Curve> + struct CurveGeometryInterface : public CurveGeometry + { + typedef Curve<Vec3ff> Curve3ff; + typedef Curve<Vec3fa> Curve3fa; + + CurveGeometryInterface (Device* device, Geometry::GType gtype) + : CurveGeometry(device,gtype) {} + + __forceinline const Curve3ff getCurveScaledRadius(size_t i, size_t itime = 0) const + { + const unsigned int index = curve(i); + Vec3ff v0 = vertex(index+0,itime); + Vec3ff v1 = vertex(index+1,itime); + Vec3ff v2 = vertex(index+2,itime); + Vec3ff v3 = vertex(index+3,itime); + v0.w *= maxRadiusScale; + v1.w *= maxRadiusScale; + v2.w *= maxRadiusScale; + v3.w *= maxRadiusScale; + return Curve3ff (v0,v1,v2,v3); + } + + __forceinline const Curve3ff getCurveScaledRadius(const LinearSpace3fa& space, size_t i, size_t itime = 0) const + { + const unsigned int index = curve(i); + const Vec3ff v0 = vertex(index+0,itime); + const Vec3ff v1 = vertex(index+1,itime); + const Vec3ff v2 = vertex(index+2,itime); + const Vec3ff v3 = vertex(index+3,itime); + const Vec3ff w0(xfmPoint(space,(Vec3fa)v0), maxRadiusScale*v0.w); + const Vec3ff w1(xfmPoint(space,(Vec3fa)v1), maxRadiusScale*v1.w); + const Vec3ff w2(xfmPoint(space,(Vec3fa)v2), maxRadiusScale*v2.w); + const Vec3ff w3(xfmPoint(space,(Vec3fa)v3), maxRadiusScale*v3.w); + return Curve3ff(w0,w1,w2,w3); + } + + __forceinline const Curve3ff getCurveScaledRadius(const Vec3fa& ofs, const float scale, const float r_scale0, const LinearSpace3fa& space, size_t i, size_t itime = 0) const + { + const float r_scale = r_scale0*scale; + const unsigned int index = curve(i); + const Vec3ff v0 = vertex(index+0,itime); + const Vec3ff v1 = vertex(index+1,itime); + const Vec3ff v2 = vertex(index+2,itime); + const Vec3ff v3 = vertex(index+3,itime); + const Vec3ff w0(xfmPoint(space,((Vec3fa)v0-ofs)*Vec3fa(scale)), maxRadiusScale*v0.w*r_scale); + const Vec3ff w1(xfmPoint(space,((Vec3fa)v1-ofs)*Vec3fa(scale)), maxRadiusScale*v1.w*r_scale); + const Vec3ff w2(xfmPoint(space,((Vec3fa)v2-ofs)*Vec3fa(scale)), maxRadiusScale*v2.w*r_scale); + const Vec3ff w3(xfmPoint(space,((Vec3fa)v3-ofs)*Vec3fa(scale)), maxRadiusScale*v3.w*r_scale); + return Curve3ff(w0,w1,w2,w3); + } + + __forceinline const Curve3fa getNormalCurve(size_t i, size_t itime = 0) const + { + const unsigned int index = curve(i); + const Vec3fa n0 = normal(index+0,itime); + const Vec3fa n1 = normal(index+1,itime); + const Vec3fa n2 = normal(index+2,itime); + const Vec3fa n3 = normal(index+3,itime); + return Curve3fa (n0,n1,n2,n3); + } + + __forceinline const TensorLinearCubicBezierSurface3fa getOrientedCurveScaledRadius(size_t i, size_t itime = 0) const + { + const Curve3ff center = getCurveScaledRadius(i,itime); + const Curve3fa normal = getNormalCurve(i,itime); + const TensorLinearCubicBezierSurface3fa ocurve = TensorLinearCubicBezierSurface3fa::fromCenterAndNormalCurve(center,normal); + return ocurve; + } + + __forceinline const TensorLinearCubicBezierSurface3fa getOrientedCurveScaledRadius(const LinearSpace3fa& space, size_t i, size_t itime = 0) const { + return getOrientedCurveScaledRadius(i,itime).xfm(space); + } + + __forceinline const TensorLinearCubicBezierSurface3fa getOrientedCurveScaledRadius(const Vec3fa& ofs, const float scale, const LinearSpace3fa& space, size_t i, size_t itime = 0) const { + return getOrientedCurveScaledRadius(i,itime).xfm(space,ofs,scale); + } + + /*! check if the i'th primitive is valid at the itime'th time step */ + __forceinline bool valid(Geometry::GType ctype, size_t i, const range<size_t>& itime_range) const + { + const unsigned int index = curve(i); + if (index+3 >= numVertices()) return false; + + for (size_t itime = itime_range.begin(); itime <= itime_range.end(); itime++) + { + const float r0 = radius(index+0,itime); + const float r1 = radius(index+1,itime); + const float r2 = radius(index+2,itime); + const float r3 = radius(index+3,itime); + if (!isvalid(r0) || !isvalid(r1) || !isvalid(r2) || !isvalid(r3)) + return false; + + const Vec3fa v0 = vertex(index+0,itime); + const Vec3fa v1 = vertex(index+1,itime); + const Vec3fa v2 = vertex(index+2,itime); + const Vec3fa v3 = vertex(index+3,itime); + if (!isvalid(v0) || !isvalid(v1) || !isvalid(v2) || !isvalid(v3)) + return false; + + if (ctype == Geometry::GTY_SUBTYPE_ORIENTED_CURVE) + { + const Vec3fa n0 = normal(index+0,itime); + const Vec3fa n1 = normal(index+1,itime); + if (!isvalid(n0) || !isvalid(n1)) + return false; + } + } + + return true; + } + + template<int N> + void interpolate_impl(const RTCInterpolateArguments* const args) + { + unsigned int primID = args->primID; + float u = args->u; + RTCBufferType bufferType = args->bufferType; + unsigned int bufferSlot = args->bufferSlot; + float* P = args->P; + float* dPdu = args->dPdu; + float* ddPdudu = args->ddPdudu; + unsigned int valueCount = args->valueCount; + + /* calculate base pointer and stride */ + assert((bufferType == RTC_BUFFER_TYPE_VERTEX && bufferSlot < numTimeSteps) || + (bufferType == RTC_BUFFER_TYPE_VERTEX_ATTRIBUTE && bufferSlot <= vertexAttribs.size())); + const char* src = nullptr; + size_t stride = 0; + if (bufferType == RTC_BUFFER_TYPE_VERTEX_ATTRIBUTE) { + src = vertexAttribs[bufferSlot].getPtr(); + stride = vertexAttribs[bufferSlot].getStride(); + } else { + src = vertices[bufferSlot].getPtr(); + stride = vertices[bufferSlot].getStride(); + } + + for (unsigned int i=0; i<valueCount; i+=N) + { + size_t ofs = i*sizeof(float); + const size_t index = curves[primID]; + const vbool<N> valid = vint<N>((int)i)+vint<N>(step) < vint<N>((int)valueCount); + const vfloat<N> p0 = mem<vfloat<N>>::loadu(valid,(float*)&src[(index+0)*stride+ofs]); + const vfloat<N> p1 = mem<vfloat<N>>::loadu(valid,(float*)&src[(index+1)*stride+ofs]); + const vfloat<N> p2 = mem<vfloat<N>>::loadu(valid,(float*)&src[(index+2)*stride+ofs]); + const vfloat<N> p3 = mem<vfloat<N>>::loadu(valid,(float*)&src[(index+3)*stride+ofs]); + + const Curve<vfloat<N>> curve(p0,p1,p2,p3); + if (P ) mem<vfloat<N>>::storeu(valid,P+i, curve.eval(u)); + if (dPdu ) mem<vfloat<N>>::storeu(valid,dPdu+i, curve.eval_du(u)); + if (ddPdudu) mem<vfloat<N>>::storeu(valid,ddPdudu+i,curve.eval_dudu(u)); + } + } + + void interpolate(const RTCInterpolateArguments* const args) { + interpolate_impl<4>(args); + } + }; + + template<template<typename Ty> class Curve> + struct HermiteCurveGeometryInterface : public CurveGeometry + { + typedef Curve<Vec3ff> HermiteCurve3ff; + typedef Curve<Vec3fa> HermiteCurve3fa; + + HermiteCurveGeometryInterface (Device* device, Geometry::GType gtype) + : CurveGeometry(device,gtype) {} + + __forceinline const HermiteCurve3ff getCurveScaledRadius(size_t i, size_t itime = 0) const + { + const unsigned int index = curve(i); + Vec3ff v0 = vertex(index+0,itime); + Vec3ff v1 = vertex(index+1,itime); + Vec3ff t0 = tangent(index+0,itime); + Vec3ff t1 = tangent(index+1,itime); + v0.w *= maxRadiusScale; + v1.w *= maxRadiusScale; + t0.w *= maxRadiusScale; + t1.w *= maxRadiusScale; + return HermiteCurve3ff (v0,t0,v1,t1); + } + + __forceinline const HermiteCurve3ff getCurveScaledRadius(const LinearSpace3fa& space, size_t i, size_t itime = 0) const + { + const unsigned int index = curve(i); + const Vec3ff v0 = vertex(index+0,itime); + const Vec3ff v1 = vertex(index+1,itime); + const Vec3ff t0 = tangent(index+0,itime); + const Vec3ff t1 = tangent(index+1,itime); + const Vec3ff V0(xfmPoint(space,(Vec3fa)v0),maxRadiusScale*v0.w); + const Vec3ff V1(xfmPoint(space,(Vec3fa)v1),maxRadiusScale*v1.w); + const Vec3ff T0(xfmVector(space,(Vec3fa)t0),maxRadiusScale*t0.w); + const Vec3ff T1(xfmVector(space,(Vec3fa)t1),maxRadiusScale*t1.w); + return HermiteCurve3ff(V0,T0,V1,T1); + } + + __forceinline const HermiteCurve3ff getCurveScaledRadius(const Vec3fa& ofs, const float scale, const float r_scale0, const LinearSpace3fa& space, size_t i, size_t itime = 0) const + { + const float r_scale = r_scale0*scale; + const unsigned int index = curve(i); + const Vec3ff v0 = vertex(index+0,itime); + const Vec3ff v1 = vertex(index+1,itime); + const Vec3ff t0 = tangent(index+0,itime); + const Vec3ff t1 = tangent(index+1,itime); + const Vec3ff V0(xfmPoint(space,(v0-ofs)*Vec3fa(scale)), maxRadiusScale*v0.w*r_scale); + const Vec3ff V1(xfmPoint(space,(v1-ofs)*Vec3fa(scale)), maxRadiusScale*v1.w*r_scale); + const Vec3ff T0(xfmVector(space,t0*Vec3fa(scale)), maxRadiusScale*t0.w*r_scale); + const Vec3ff T1(xfmVector(space,t1*Vec3fa(scale)), maxRadiusScale*t1.w*r_scale); + return HermiteCurve3ff(V0,T0,V1,T1); + } + + __forceinline const HermiteCurve3fa getNormalCurve(size_t i, size_t itime = 0) const + { + const unsigned int index = curve(i); + const Vec3fa n0 = normal(index+0,itime); + const Vec3fa n1 = normal(index+1,itime); + const Vec3fa dn0 = dnormal(index+0,itime); + const Vec3fa dn1 = dnormal(index+1,itime); + return HermiteCurve3fa (n0,dn0,n1,dn1); + } + + __forceinline const TensorLinearCubicBezierSurface3fa getOrientedCurveScaledRadius(size_t i, size_t itime = 0) const + { + const HermiteCurve3ff center = getCurveScaledRadius(i,itime); + const HermiteCurve3fa normal = getNormalCurve(i,itime); + const TensorLinearCubicBezierSurface3fa ocurve = TensorLinearCubicBezierSurface3fa::fromCenterAndNormalCurve(center,normal); + return ocurve; + } + + __forceinline const TensorLinearCubicBezierSurface3fa getOrientedCurveScaledRadius(const LinearSpace3fa& space, size_t i, size_t itime = 0) const { + return getOrientedCurveScaledRadius(i,itime).xfm(space); + } + + __forceinline const TensorLinearCubicBezierSurface3fa getOrientedCurveScaledRadius(const Vec3fa& ofs, const float scale, const LinearSpace3fa& space, size_t i, size_t itime = 0) const { + return getOrientedCurveScaledRadius(i,itime).xfm(space,ofs,scale); + } + + /*! check if the i'th primitive is valid at the itime'th time step */ + __forceinline bool valid(Geometry::GType ctype, size_t i, const range<size_t>& itime_range) const + { + const unsigned int index = curve(i); + if (index+1 >= numVertices()) return false; + + for (size_t itime = itime_range.begin(); itime <= itime_range.end(); itime++) + { + const Vec3ff v0 = vertex(index+0,itime); + const Vec3ff v1 = vertex(index+1,itime); + if (!isvalid4(v0) || !isvalid4(v1)) + return false; + + const Vec3ff t0 = tangent(index+0,itime); + const Vec3ff t1 = tangent(index+1,itime); + if (!isvalid4(t0) || !isvalid4(t1)) + return false; + + if (ctype == Geometry::GTY_SUBTYPE_ORIENTED_CURVE) + { + const Vec3fa n0 = normal(index+0,itime); + const Vec3fa n1 = normal(index+1,itime); + if (!isvalid(n0) || !isvalid(n1)) + return false; + + const Vec3fa dn0 = dnormal(index+0,itime); + const Vec3fa dn1 = dnormal(index+1,itime); + if (!isvalid(dn0) || !isvalid(dn1)) + return false; + } + } + + return true; + } + + template<int N> + void interpolate_impl(const RTCInterpolateArguments* const args) + { + unsigned int primID = args->primID; + float u = args->u; + RTCBufferType bufferType = args->bufferType; + unsigned int bufferSlot = args->bufferSlot; + float* P = args->P; + float* dPdu = args->dPdu; + float* ddPdudu = args->ddPdudu; + unsigned int valueCount = args->valueCount; + + /* we interpolate vertex attributes linearly for hermite basis */ + if (bufferType == RTC_BUFFER_TYPE_VERTEX_ATTRIBUTE) + { + assert(bufferSlot <= vertexAttribs.size()); + const char* vsrc = vertexAttribs[bufferSlot].getPtr(); + const size_t vstride = vertexAttribs[bufferSlot].getStride(); + + for (unsigned int i=0; i<valueCount; i+=N) + { + const size_t ofs = i*sizeof(float); + const size_t index = curves[primID]; + const vbool<N> valid = vint<N>((int)i)+vint<N>(step) < vint<N>((int)valueCount); + const vfloat<N> p0 = mem<vfloat<N>>::loadu(valid,(float*)&vsrc[(index+0)*vstride+ofs]); + const vfloat<N> p1 = mem<vfloat<N>>::loadu(valid,(float*)&vsrc[(index+1)*vstride+ofs]); + + if (P ) mem<vfloat<N>>::storeu(valid,P+i, madd(1.0f-u,p0,u*p1)); + if (dPdu ) mem<vfloat<N>>::storeu(valid,dPdu+i, p1-p0); + if (ddPdudu) mem<vfloat<N>>::storeu(valid,ddPdudu+i,vfloat<N>(zero)); + } + } + + /* interpolation for vertex buffers */ + else + { + assert(bufferSlot < numTimeSteps); + const char* vsrc = vertices[bufferSlot].getPtr(); + const char* tsrc = tangents[bufferSlot].getPtr(); + const size_t vstride = vertices[bufferSlot].getStride(); + const size_t tstride = vertices[bufferSlot].getStride(); + + for (unsigned int i=0; i<valueCount; i+=N) + { + const size_t ofs = i*sizeof(float); + const size_t index = curves[primID]; + const vbool<N> valid = vint<N>((int)i)+vint<N>(step) < vint<N>((int)valueCount); + const vfloat<N> p0 = mem<vfloat<N>>::loadu(valid,(float*)&vsrc[(index+0)*vstride+ofs]); + const vfloat<N> p1 = mem<vfloat<N>>::loadu(valid,(float*)&vsrc[(index+1)*vstride+ofs]); + const vfloat<N> t0 = mem<vfloat<N>>::loadu(valid,(float*)&tsrc[(index+0)*tstride+ofs]); + const vfloat<N> t1 = mem<vfloat<N>>::loadu(valid,(float*)&tsrc[(index+1)*tstride+ofs]); + + const HermiteCurveT<vfloat<N>> curve(p0,t0,p1,t1); + if (P ) mem<vfloat<N>>::storeu(valid,P+i, curve.eval(u)); + if (dPdu ) mem<vfloat<N>>::storeu(valid,dPdu+i, curve.eval_du(u)); + if (ddPdudu) mem<vfloat<N>>::storeu(valid,ddPdudu+i,curve.eval_dudu(u)); + } + } + } + + void interpolate(const RTCInterpolateArguments* const args) { + interpolate_impl<4>(args); + } + }; + } + + DECLARE_ISA_FUNCTION(CurveGeometry*, createCurves, Device* COMMA Geometry::GType); +} |